Files
TrinityCore/src/server/game/Server/WorldSocketMgr.cpp
T
vincent-michael 86b98686a9 Update copyright note for 2017
Happy new year
2017-01-01 16:23:13 +01:00

138 lines
4.3 KiB
C++

/*
* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Config.h"
#include "NetworkThread.h"
#include "ScriptMgr.h"
#include "WorldSocket.h"
#include "WorldSocketMgr.h"
#include <boost/system/error_code.hpp>
static void OnSocketAccept(tcp::socket&& sock, uint32 threadIndex)
{
sWorldSocketMgr.OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
}
class WorldSocketThread : public NetworkThread<WorldSocket>
{
public:
void SocketAdded(std::shared_ptr<WorldSocket> sock) override
{
sScriptMgr->OnSocketOpen(sock);
}
void SocketRemoved(std::shared_ptr<WorldSocket> sock) override
{
sScriptMgr->OnSocketClose(sock);
}
};
WorldSocketMgr::WorldSocketMgr() : BaseSocketMgr(), _instanceAcceptor(nullptr), _socketSendBufferSize(-1), m_SockOutUBuff(65536), _tcpNoDelay(true)
{
}
WorldSocketMgr::~WorldSocketMgr()
{
ASSERT(!_instanceAcceptor, "StopNetwork must be called prior to WorldSocketMgr destruction");
}
WorldSocketMgr& WorldSocketMgr::Instance()
{
static WorldSocketMgr instance;
return instance;
}
bool WorldSocketMgr::StartNetwork(boost::asio::io_service& service, std::string const& bindIp, uint16 port, int threadCount)
{
_tcpNoDelay = sConfigMgr->GetBoolDefault("Network.TcpNodelay", true);
int const max_connections = boost::asio::socket_base::max_connections;
TC_LOG_DEBUG("misc", "Max allowed socket connections %d", max_connections);
// -1 means use default
_socketSendBufferSize = sConfigMgr->GetIntDefault("Network.OutKBuff", -1);
m_SockOutUBuff = sConfigMgr->GetIntDefault("Network.OutUBuff", 65536);
if (m_SockOutUBuff <= 0)
{
TC_LOG_ERROR("misc", "Network.OutUBuff is wrong in your config file");
return false;
}
BaseSocketMgr::StartNetwork(service, bindIp, port, threadCount);
_instanceAcceptor = new AsyncAcceptor(service, bindIp, uint16(sWorld->getIntConfig(CONFIG_PORT_INSTANCE)));
_acceptor->SetSocketFactory(std::bind(&BaseSocketMgr::GetSocketForAccept, this));
_instanceAcceptor->SetSocketFactory(std::bind(&BaseSocketMgr::GetSocketForAccept, this));
_acceptor->AsyncAcceptWithCallback<&OnSocketAccept>();
_instanceAcceptor->AsyncAcceptWithCallback<&OnSocketAccept>();
sScriptMgr->OnNetworkStart();
return true;
}
void WorldSocketMgr::StopNetwork()
{
_instanceAcceptor->Close();
BaseSocketMgr::StopNetwork();
delete _instanceAcceptor;
_instanceAcceptor = nullptr;
sScriptMgr->OnNetworkStop();
}
void WorldSocketMgr::OnSocketOpen(tcp::socket&& sock, uint32 threadIndex)
{
// set some options here
if (_socketSendBufferSize >= 0)
{
boost::system::error_code err;
sock.set_option(boost::asio::socket_base::send_buffer_size(_socketSendBufferSize), err);
if (err && err != boost::system::errc::not_supported)
{
TC_LOG_ERROR("misc", "WorldSocketMgr::OnSocketOpen sock.set_option(boost::asio::socket_base::send_buffer_size) err = %s", err.message().c_str());
return;
}
}
// Set TCP_NODELAY.
if (_tcpNoDelay)
{
boost::system::error_code err;
sock.set_option(boost::asio::ip::tcp::no_delay(true), err);
if (err)
{
TC_LOG_ERROR("misc", "WorldSocketMgr::OnSocketOpen sock.set_option(boost::asio::ip::tcp::no_delay) err = %s", err.message().c_str());
return;
}
}
//sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff);
BaseSocketMgr::OnSocketOpen(std::forward<tcp::socket>(sock), threadIndex);
}
NetworkThread<WorldSocket>* WorldSocketMgr::CreateThreads() const
{
return new WorldSocketThread[GetNetworkThreadCount()];
}