Files
TrinityCore/src
jackpoz 87e5b3a08c Scripts/Ulduar: Fix Ominous Clouds movements
Fix Ominous Clouds being only clockwise, now they move both clock and counter-clock wise.
Add a workaround for GenericMovementGenerator not handling correctly cyclic splines started by MoveCirclePath(), stopping the movement after a single round. The workaround code can be removed once the bug in GenericMovementGenerator is fixed.

(cherry picked from commit c1df161e1d)
2021-12-20 22:34:14 +01:00
..
2020-01-02 06:44:10 +01:00
2020-01-02 06:44:10 +01:00