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- Massive Seaforium Charge (needs DB support for the spawns) - Demolishers are not attackable at the start - Demolishers spawn at the workshop if the graveyard is taken (The spawn locations aren't official yet) - Demolishers spawn immediately after being destroyed To make SotA perfect, it needs a lot of DB support. - Seaforium Bomb spawn locations - Set speed_run to 0 of the Cannons. --HG-- branch : trunk
2 lines
100 B
SQL
2 lines
100 B
SQL
UPDATE `gameobject_template` SET `ScriptName`='go_massive_seaforium_charge' WHERE `entry` = 190752;
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