mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-14 12:12:34 -04:00
483 lines
18 KiB
C++
483 lines
18 KiB
C++
/*
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* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_dk_".
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*/
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#include "ScriptPCH.h"
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#include "Spell.h"
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enum DeathKnightSpells
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{
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DK_SPELL_RUNIC_POWER_ENERGIZE = 49088,
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DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052,
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DK_SPELL_SUMMON_GARGOYLE = 50514,
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DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
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DISPLAY_GHOUL_CORPSE = 25537,
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DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890,
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DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
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DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
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};
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// 50462 - Anti-Magic Shell (on raid member)
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class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_shell_raid() : SpellScriptLoader("spell_dk_anti_magic_shell_raid") { }
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class spell_dk_anti_magic_shell_raid_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_shell_raid_AuraScript);
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// TODO: this should absorb limited amount of damage, but no info on calculation formula
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dk_anti_magic_shell_raid_AuraScript();
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}
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};
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// 48707 - Anti-Magic Shell (on self)
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class spell_dk_anti_magic_shell_self : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_shell_self() : SpellScriptLoader("spell_dk_anti_magic_shell_self") { }
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class spell_dk_anti_magic_shell_self_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_shell_self_AuraScript);
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uint32 absorbPct, hpPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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hpPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster());
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return true;
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}
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(DK_SPELL_RUNIC_POWER_ENERGIZE);
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
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}
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void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount)
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{
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Unit * target = GetTarget();
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// damage absorbed by Anti-Magic Shell energizes the DK with additional runic power.
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// This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power.
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int32 bp = absorbAmount * 2 / 10;
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target->CastCustomSpell(target, DK_SPELL_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0);
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AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dk_anti_magic_shell_self_AuraScript();
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}
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};
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// 50461 - Anti-Magic Zone
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class spell_dk_anti_magic_zone : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_zone() : SpellScriptLoader("spell_dk_anti_magic_zone") { }
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class spell_dk_anti_magic_zone_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_zone_AuraScript);
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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return sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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SpellEntry const * talentSpell = sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
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amount = SpellMgr::CalculateSpellEffectAmount(talentSpell, EFFECT_0, GetCaster());
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// assume caster is a player here
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if (Unit * caster = GetCaster())
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amount += int32(2 * caster->ToPlayer()->GetTotalAttackPowerValue(BASE_ATTACK));
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dk_anti_magic_zone_AuraScript();
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}
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};
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// 49158 Corpse Explosion (51325, 51326, 51327, 51328)
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class spell_dk_corpse_explosion : public SpellScriptLoader
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{
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public:
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spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { }
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class spell_dk_corpse_explosion_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dk_corpse_explosion_SpellScript);
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* unitTarget = GetHitUnit())
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{
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int32 bp = 0;
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// Living ghoul as a target
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if (unitTarget->isAlive())
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bp = int32(unitTarget->CountPctFromMaxHealth(25));
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// Some corpse
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else
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bp = GetEffectValue();
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GetCaster()->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), 1), &bp, NULL, NULL, true);
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// Corpse Explosion (Suicide)
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unitTarget->CastCustomSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, &bp, NULL, NULL, true);
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// Set corpse look
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unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3));
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}
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}
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void Register()
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{
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OnEffect += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_dk_corpse_explosion_SpellScript();
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}
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};
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class spell_dk_death_pact : public SpellScriptLoader
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{
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public:
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spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { }
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class spell_dk_death_pact_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dk_death_pact_SpellScript);
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void FilterTargets(std::list<Unit*>& unitList)
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{
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Unit* unit_to_add = NULL;
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for (std::list<Unit*>::iterator itr = unitList.begin() ; itr != unitList.end(); ++itr)
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{
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if ((*itr)->GetTypeId() == TYPEID_UNIT
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&& (*itr)->GetOwnerGUID() == GetCaster()->GetGUID()
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&& (*itr)->ToCreature()->GetCreatureInfo()->type == CREATURE_TYPE_UNDEAD)
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{
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unit_to_add = (*itr);
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break;
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}
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}
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unitList.clear();
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if (unit_to_add)
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unitList.push_back(unit_to_add);
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else
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{
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// Pet not found - remove cooldown
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if (Player* modOwner = GetCaster()->GetSpellModOwner())
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modOwner->RemoveSpellCooldown(GetSpellInfo()->Id, true);
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FinishCast(SPELL_FAILED_NO_PET);
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}
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}
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void Register()
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{
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OnUnitTargetSelect += SpellUnitTargetFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ALLY_DST);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_dk_death_pact_SpellScript();
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}
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};
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// 50524 Runic Power Feed (keeping Gargoyle alive)
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class spell_dk_runic_power_feed : public SpellScriptLoader
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{
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public:
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spell_dk_runic_power_feed() : SpellScriptLoader("spell_dk_runic_power_feed") { }
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class spell_dk_runic_power_feed_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dk_runic_power_feed_SpellScript);
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(DK_SPELL_SUMMON_GARGOYLE))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* caster = GetCaster())
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{
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// No power, dismiss Gargoyle
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if (caster->GetPower(POWER_RUNIC_POWER) < 30)
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caster->RemoveAurasDueToSpell(DK_SPELL_SUMMON_GARGOYLE, caster->GetGUID());
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else
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caster->ModifyPower(POWER_RUNIC_POWER, -30);
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}
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}
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void Register()
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{
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OnEffect += SpellEffectFn(spell_dk_runic_power_feed_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_dk_runic_power_feed_SpellScript();
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}
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};
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// 55090 Scourge Strike (55265, 55270, 55271)
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class spell_dk_scourge_strike : public SpellScriptLoader
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{
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public:
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spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { }
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class spell_dk_scourge_strike_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dk_scourge_strike_SpellScript);
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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Unit* caster = GetCaster();
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if (Unit* unitTarget = GetHitUnit())
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{
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int32 bp = CalculatePctN(GetHitDamage(), GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()));
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caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true);
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}
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}
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void Register()
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{
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OnEffect += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_dk_scourge_strike_SpellScript();
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}
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};
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// 49145 - Spell Deflection
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class spell_dk_spell_deflection : public SpellScriptLoader
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{
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public:
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spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { }
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class spell_dk_spell_deflection_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_spell_deflection_AuraScript);
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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// You have a chance equal to your Parry chance
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if ((dmgInfo.GetDamageType() == DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance()))
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript *GetAuraScript() const
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{
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return new spell_dk_spell_deflection_AuraScript();
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}
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};
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// 52284 - Will of the Necropolis
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class spell_dk_will_of_the_necropolis : public SpellScriptLoader
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{
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public:
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spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { }
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class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
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bool Validate(SpellEntry const *spellEntry)
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{
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// can't use other spell than will of the necropolis due to spell_ranks dependency
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if (sSpellMgr->GetFirstSpellInChain(DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id))
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return false;
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uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id);
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if (!sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true))
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return false;
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return true;
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}
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uint32 absorbPct;
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bool Load()
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{
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absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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// min pct of hp is stored in effect 0 of talent spell
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uint32 rank = sSpellMgr->GetSpellRank(GetSpellProto()->Id);
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SpellEntry const * talentProto = sSpellStore.LookupEntry(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
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int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
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int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(SpellMgr::CalculateSpellEffectAmount(talentProto, EFFECT_0, GetCaster())));
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// Damage that would take you below [effect0] health or taken while you are at [effect0]
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if (remainingHp < minHp)
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absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct);
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript *GetAuraScript() const
|
|
{
|
|
return new spell_dk_will_of_the_necropolis_AuraScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_deathknight_spell_scripts()
|
|
{
|
|
new spell_dk_anti_magic_shell_raid();
|
|
new spell_dk_anti_magic_shell_self();
|
|
new spell_dk_anti_magic_zone();
|
|
new spell_dk_corpse_explosion();
|
|
new spell_dk_death_pact();
|
|
new spell_dk_runic_power_feed();
|
|
new spell_dk_scourge_strike();
|
|
new spell_dk_spell_deflection();
|
|
new spell_dk_will_of_the_necropolis();
|
|
}
|