mirror of
https://github.com/araxiaonline/TrinityCore.git
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4f1d247dfb
Ref #12634
90 lines
2.3 KiB
C++
90 lines
2.3 KiB
C++
/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __WORLDSOCKET_H__
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#define __WORLDSOCKET_H__
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#include "Common.h"
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#include "AuthCrypt.h"
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#include "Util.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include <memory>
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#include <chrono>
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#include <mutex>
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#include <boost/asio/ip/tcp.hpp>
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#include <boost/asio/streambuf.hpp>
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using boost::asio::ip::tcp;
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#pragma pack(push, 1)
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struct ClientPktHeader
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{
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uint16 size;
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uint32 cmd;
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};
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#pragma pack(pop)
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class WorldSocket : public std::enable_shared_from_this<WorldSocket>
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{
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public:
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WorldSocket(tcp::socket&& socket);
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WorldSocket(WorldSocket const& right) = delete;
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WorldSocket& operator=(WorldSocket const& right) = delete;
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void Start();
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std::string GetRemoteIpAddress() const { return _socket.remote_endpoint().address().to_string(); };
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uint16 GetRemotePort() const { return _socket.remote_endpoint().port(); }
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void CloseSocket();
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bool IsOpen() const { return _socket.is_open(); }
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void AsyncWrite(WorldPacket const& packet);
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private:
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void HandleSendAuthSession();
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void HandleAuthSession(WorldPacket& recvPacket);
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void SendAuthResponseError(uint8 code);
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void HandlePing(WorldPacket& recvPacket);
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void AsyncReadHeader();
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void AsyncReadData(size_t dataSize);
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void AsyncWrite(std::vector<uint8> const& data);
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tcp::socket _socket;
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char _readBuffer[4096];
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std::mutex _writeLock;
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std::queue<std::vector<uint8> > _writeQueue;
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uint32 _authSeed;
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AuthCrypt _authCrypt;
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std::chrono::steady_clock::time_point _LastPingTime;
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uint32 _OverSpeedPings;
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WorldSession* _worldSession;
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};
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#endif
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