Files
TrinityCore/src/server/scripts/Spells/spell_hunter.cpp
2013-01-26 19:49:53 +01:00

824 lines
32 KiB
C++

/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_HUNTER, SPELLFAMILY_PET and SPELLFAMILY_GENERIC spells used by hunter players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_hun_".
*/
#include "Pet.h"
#include "ScriptMgr.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
enum HunterSpells
{
SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET = 61669,
SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE = 34075,
SPELL_HUNTER_BESTIAL_WRATH = 19574,
SPELL_HUNTER_CHIMERA_SHOT_SERPENT = 53353,
SPELL_HUNTER_CHIMERA_SHOT_VIPER = 53358,
SPELL_HUNTER_CHIMERA_SHOT_SCORPID = 53359,
SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER = 56851,
SPELL_HUNTER_INVIGORATION_TRIGGERED = 53398,
SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305,
SPELL_HUNTER_MISDIRECTION_PROC = 35079,
SPELL_HUNTER_PET_LAST_STAND_TRIGGERED = 53479,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX = 55709,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114,
SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711,
SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED = 54045,
SPELL_HUNTER_READINESS = 23989,
SPELL_HUNTER_SNIPER_TRAINING_R1 = 53302,
SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543,
};
// 13161 - Aspect of the Beast
class spell_hun_aspect_of_the_beast : public SpellScriptLoader
{
public:
spell_hun_aspect_of_the_beast() : SpellScriptLoader("spell_hun_aspect_of_the_beast") { }
class spell_hun_aspect_of_the_beast_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_aspect_of_the_beast_AuraScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET))
return false;
return true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* caster = GetCaster()->ToPlayer())
if (Pet* pet = caster->GetPet())
pet->RemoveAurasDueToSpell(SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET);
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* caster = GetCaster()->ToPlayer())
if (caster->GetPet())
caster->CastSpell(caster, SPELL_HUNTER_ASPECT_OF_THE_BEAST_PET, true);
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_hun_aspect_of_the_beast_AuraScript::OnApply, EFFECT_0, SPELL_AURA_UNTRACKABLE, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_aspect_of_the_beast_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_UNTRACKABLE, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_hun_aspect_of_the_beast_AuraScript();
}
};
// 34074 - Aspect of the Viper
class spell_hun_ascpect_of_the_viper : public SpellScriptLoader
{
public:
spell_hun_ascpect_of_the_viper() : SpellScriptLoader("spell_hun_ascpect_of_the_viper") { }
class spell_hun_ascpect_of_the_viper_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_ascpect_of_the_viper_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
uint32 maxMana = GetTarget()->GetMaxPower(POWER_MANA);
int32 mana = CalculatePct(maxMana, GetTarget()->GetAttackTime(RANGED_ATTACK) / 1000.0f);
if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_HUNTER_GLYPH_OF_ASPECT_OF_THE_VIPER, EFFECT_0))
AddPct(mana, glyph->GetAmount());
GetTarget()->CastCustomSpell(SPELL_HUNTER_ASPECT_OF_THE_VIPER_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
void Register()
{
OnEffectProc += AuraEffectProcFn(spell_hun_ascpect_of_the_viper_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_OBS_MOD_POWER);
}
};
AuraScript* GetAuraScript() const
{
return new spell_hun_ascpect_of_the_viper_AuraScript();
}
};
// 53209 - Chimera Shot
class spell_hun_chimera_shot : public SpellScriptLoader
{
public:
spell_hun_chimera_shot() : SpellScriptLoader("spell_hun_chimera_shot") { }
class spell_hun_chimera_shot_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_chimera_shot_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_SERPENT) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_VIPER) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_CHIMERA_SHOT_SCORPID))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
{
uint32 spellId = 0;
int32 basePoint = 0;
Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras();
for (Unit::AuraApplicationMap::iterator i = Auras.begin(); i != Auras.end(); ++i)
{
Aura* aura = i->second->GetBase();
if (aura->GetCasterGUID() != caster->GetGUID())
continue;
// Search only Serpent Sting, Viper Sting, Scorpid Sting auras
flag96 familyFlag = aura->GetSpellInfo()->SpellFamilyFlags;
if (!(familyFlag[1] & 0x00000080 || familyFlag[0] & 0x0000C000))
continue;
if (AuraEffect const* aurEff = aura->GetEffect(0))
{
// Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
if (familyFlag[0] & 0x4000)
{
int32 TickCount = aurEff->GetTotalTicks();
spellId = SPELL_HUNTER_CHIMERA_SHOT_SERPENT;
basePoint = caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), aurEff->GetAmount(), DOT, aura->GetStackAmount());
ApplyPct(basePoint, TickCount * 40);
basePoint = unitTarget->SpellDamageBonusTaken(caster, aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount());
}
// Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.
else if (familyFlag[1] & 0x00000080)
{
int32 TickCount = aura->GetEffect(0)->GetTotalTicks();
spellId = SPELL_HUNTER_CHIMERA_SHOT_VIPER;
// Amount of one aura tick
basePoint = int32(CalculatePct(unitTarget->GetMaxPower(POWER_MANA), aurEff->GetAmount()));
int32 casterBasePoint = aurEff->GetAmount() * unitTarget->GetMaxPower(POWER_MANA) / 50; // TODO: WTF? caster uses unitTarget?
if (basePoint > casterBasePoint)
basePoint = casterBasePoint;
ApplyPct(basePoint, TickCount * 60);
}
// Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
else if (familyFlag[0] & 0x00008000)
spellId = SPELL_HUNTER_CHIMERA_SHOT_SCORPID;
// ?? nothing say in spell desc (possibly need addition check)
//if (familyFlag & 0x0000010000000000LL || // dot
// familyFlag & 0x0000100000000000LL) // stun
//{
// spellId = 53366; // 53366 Chimera Shot - Wyvern
//}
// Refresh aura duration
aura->RefreshDuration();
}
break;
}
if (spellId)
caster->CastCustomSpell(unitTarget, spellId, &basePoint, 0, 0, true);
if (spellId == SPELL_HUNTER_CHIMERA_SHOT_SCORPID && caster->ToPlayer()) // Scorpid Sting - Add 1 minute cooldown
caster->ToPlayer()->AddSpellCooldown(spellId, 0, uint32(time(NULL) + 60));
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_hun_chimera_shot_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_chimera_shot_SpellScript();
}
};
// 781 - Disengage
class spell_hun_disengage : public SpellScriptLoader
{
public:
spell_hun_disengage() : SpellScriptLoader("spell_hun_disengage") { }
class spell_hun_disengage_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_disengage_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetTypeId() == TYPEID_PLAYER && !caster->isInCombat())
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_hun_disengage_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_disengage_SpellScript();
}
};
// 53412 - Invigoration
class spell_hun_invigoration : public SpellScriptLoader
{
public:
spell_hun_invigoration() : SpellScriptLoader("spell_hun_invigoration") { }
class spell_hun_invigoration_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_invigoration_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_INVIGORATION_TRIGGERED))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
if (AuraEffect* aurEff = unitTarget->GetDummyAuraEffect(SPELLFAMILY_HUNTER, 3487, 0))
if (roll_chance_i(aurEff->GetAmount()))
unitTarget->CastSpell(unitTarget, SPELL_HUNTER_INVIGORATION_TRIGGERED, true);
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_hun_invigoration_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_invigoration_SpellScript();
}
};
// 53478 - Last Stand Pet
class spell_hun_last_stand_pet : public SpellScriptLoader
{
public:
spell_hun_last_stand_pet() : SpellScriptLoader("spell_hun_last_stand_pet") { }
class spell_hun_last_stand_pet_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_last_stand_pet_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_LAST_STAND_TRIGGERED))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
int32 healthModSpellBasePoints0 = int32(caster->CountPctFromMaxHealth(30));
caster->CastCustomSpell(caster, SPELL_HUNTER_PET_LAST_STAND_TRIGGERED, &healthModSpellBasePoints0, NULL, NULL, true, NULL);
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_hun_last_stand_pet_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_last_stand_pet_SpellScript();
}
};
// 53271 - Masters Call
class spell_hun_masters_call : public SpellScriptLoader
{
public:
spell_hun_masters_call() : SpellScriptLoader("spell_hun_masters_call") { }
class spell_hun_masters_call_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_masters_call_SpellScript);
bool Validate(SpellInfo const* spellInfo)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_MASTERS_CALL_TRIGGERED) || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_0].CalcValue()) || !sSpellMgr->GetSpellInfo(spellInfo->Effects[EFFECT_1].CalcValue()))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* ally = GetHitUnit())
if (Player* caster = GetCaster()->ToPlayer())
if (Pet* target = caster->GetPet())
{
TriggerCastFlags castMask = TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_CASTER_AURASTATE);
target->CastSpell(ally, GetEffectValue(), castMask);
target->CastSpell(ally, GetSpellInfo()->Effects[EFFECT_0].CalcValue(), castMask);
}
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
{
// Cannot be processed while pet is dead
TriggerCastFlags castMask = TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_CASTER_AURASTATE);
target->CastSpell(target, SPELL_HUNTER_MASTERS_CALL_TRIGGERED, castMask);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_masters_call_SpellScript();
}
};
// 34477 - Misdirection
class spell_hun_misdirection : public SpellScriptLoader
{
public:
spell_hun_misdirection() : SpellScriptLoader("spell_hun_misdirection") { }
class spell_hun_misdirection_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_misdirection_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_MISDIRECTION_PROC))
return false;
return true;
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
GetTarget()->ResetRedirectThreat();
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
return GetTarget()->GetRedirectThreatTarget();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_MISDIRECTION_PROC, true, NULL, aurEff);
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
DoCheckProc += AuraCheckProcFn(spell_hun_misdirection_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_hun_misdirection_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_hun_misdirection_AuraScript();
}
};
// 35079 - Misdirection (Proc)
class spell_hun_misdirection_proc : public SpellScriptLoader
{
public:
spell_hun_misdirection_proc() : SpellScriptLoader("spell_hun_misdirection_proc") { }
class spell_hun_misdirection_proc_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_misdirection_proc_AuraScript);
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->ResetRedirectThreat();
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_proc_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_hun_misdirection_proc_AuraScript();
}
};
// 54044 - Pet Carrion Feeder
class spell_hun_pet_carrion_feeder : public SpellScriptLoader
{
public:
spell_hun_pet_carrion_feeder() : SpellScriptLoader("spell_hun_pet_carrion_feeder") { }
class spell_hun_pet_carrion_feeder_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_pet_carrion_feeder_SpellScript);
bool Load()
{
if (!GetCaster()->isPet())
return false;
return true;
}
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED))
return false;
return true;
}
SpellCastResult CheckIfCorpseNear()
{
Unit* caster = GetCaster();
float max_range = GetSpellInfo()->GetMaxRange(false);
WorldObject* result = NULL;
// search for nearby enemy corpse in range
Trinity::AnyDeadUnitSpellTargetInRangeCheck check(caster, max_range, GetSpellInfo(), TARGET_CHECK_ENEMY);
Trinity::WorldObjectSearcher<Trinity::AnyDeadUnitSpellTargetInRangeCheck> searcher(caster, result, check);
caster->GetMap()->VisitFirstFound(caster->m_positionX, caster->m_positionY, max_range, searcher);
if (!result)
return SPELL_FAILED_NO_EDIBLE_CORPSES;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->CastSpell(caster, SPELL_HUNTER_PET_CARRION_FEEDER_TRIGGERED, false);
}
void Register()
{
OnEffectHit += SpellEffectFn(spell_hun_pet_carrion_feeder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_hun_pet_carrion_feeder_SpellScript::CheckIfCorpseNear);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_pet_carrion_feeder_SpellScript();
}
};
// 55709 - Pet Heart of the Phoenix
class spell_hun_pet_heart_of_the_phoenix : public SpellScriptLoader
{
public:
spell_hun_pet_heart_of_the_phoenix() : SpellScriptLoader("spell_hun_pet_heart_of_the_phoenix") { }
class spell_hun_pet_heart_of_the_phoenix_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_pet_heart_of_the_phoenix_SpellScript);
bool Load()
{
if (!GetCaster()->isPet())
return false;
return true;
}
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
return false;
return true;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* owner = caster->GetOwner())
if (!caster->HasAura(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF))
{
owner->CastCustomSpell(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELLVALUE_BASE_POINT0, 100, caster, true);
caster->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true);
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_pet_heart_of_the_phoenix_SpellScript();
}
};
// 23989 - Readiness
class spell_hun_readiness : public SpellScriptLoader
{
public:
spell_hun_readiness() : SpellScriptLoader("spell_hun_readiness") { }
class spell_hun_readiness_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_readiness_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
const SpellCooldowns& cm = caster->ToPlayer()->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
///! If spellId in cooldown map isn't valid, the above will return a null pointer.
if (spellInfo &&
spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER &&
spellInfo->Id != SPELL_HUNTER_READINESS &&
spellInfo->Id != SPELL_HUNTER_BESTIAL_WRATH &&
spellInfo->Id != SPELL_DRAENEI_GIFT_OF_THE_NAARU &&
spellInfo->GetRecoveryTime() > 0)
caster->RemoveSpellCooldown((itr++)->first, true);
else
++itr;
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_hun_readiness_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_readiness_SpellScript();
}
};
// 37506 - Scatter Shot
class spell_hun_scatter_shot : public SpellScriptLoader
{
public:
spell_hun_scatter_shot() : SpellScriptLoader("spell_hun_scatter_shot") { }
class spell_hun_scatter_shot_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_scatter_shot_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// break Auto Shot and autohit
caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL);
caster->AttackStop();
caster->SendAttackSwingCancelAttack();
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_hun_scatter_shot_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_scatter_shot_SpellScript();
}
};
// -53302 - Sniper Training
class spell_hun_sniper_training : public SpellScriptLoader
{
public:
spell_hun_sniper_training() : SpellScriptLoader("spell_hun_sniper_training") { }
class spell_hun_sniper_training_AuraScript : public AuraScript
{
PrepareAuraScript(spell_hun_sniper_training_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_SNIPER_TRAINING_R1) || !sSpellMgr->GetSpellInfo(SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1))
return false;
return true;
}
void HandlePeriodic(AuraEffect const* aurEff)
{
PreventDefaultAction();
if (aurEff->GetAmount() <= 0)
{
Unit* caster = GetCaster();
uint32 spellId = SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 + GetId() - SPELL_HUNTER_SNIPER_TRAINING_R1;
if (Unit* target = GetTarget())
if (!target->HasAura(spellId))
{
SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(spellId);
Unit* triggerCaster = triggeredSpellInfo->NeedsToBeTriggeredByCaster() ? caster : target;
triggerCaster->CastSpell(target, triggeredSpellInfo, true, 0, aurEff);
}
}
}
void HandleUpdatePeriodic(AuraEffect* aurEff)
{
if (Player* playerTarget = GetUnitOwner()->ToPlayer())
{
int32 baseAmount = aurEff->GetBaseAmount();
int32 amount = playerTarget->isMoving() ?
playerTarget->CalculateSpellDamage(playerTarget, GetSpellInfo(), aurEff->GetEffIndex(), &baseAmount) :
aurEff->GetAmount() - 1;
aurEff->SetAmount(amount);
}
}
void Register()
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_sniper_training_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_hun_sniper_training_AuraScript::HandleUpdatePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_hun_sniper_training_AuraScript();
}
};
// 1515 - Tame Beast
class spell_hun_tame_beast : public SpellScriptLoader
{
public:
spell_hun_tame_beast() : SpellScriptLoader("spell_hun_tame_beast") { }
class spell_hun_tame_beast_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_tame_beast_SpellScript);
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
if (caster->GetTypeId() != TYPEID_PLAYER)
return SPELL_FAILED_DONT_REPORT;
if (!GetExplTargetUnit())
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
if (Creature* target = GetExplTargetUnit()->ToCreature())
{
if (target->getLevel() > caster->getLevel())
return SPELL_FAILED_HIGHLEVEL;
// use SMSG_PET_TAME_FAILURE?
if (!target->GetCreatureTemplate()->isTameable(caster->ToPlayer()->CanTameExoticPets()))
return SPELL_FAILED_BAD_TARGETS;
if (caster->GetPetGUID())
return SPELL_FAILED_ALREADY_HAVE_SUMMON;
if (caster->GetCharmGUID())
return SPELL_FAILED_ALREADY_HAVE_CHARM;
}
else
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
return SPELL_CAST_OK;
}
void Register()
{
OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_tame_beast_SpellScript();
}
};
// -24604 - Furious Howl
// 53434 - Call of the Wild
class spell_hun_target_only_pet_and_owner : public SpellScriptLoader
{
public:
spell_hun_target_only_pet_and_owner() : SpellScriptLoader("spell_hun_target_only_pet_and_owner") { }
class spell_hun_target_only_pet_and_owner_SpellScript : public SpellScript
{
PrepareSpellScript(spell_hun_target_only_pet_and_owner_SpellScript);
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.clear();
targets.push_back(GetCaster());
if (Unit* owner = GetCaster()->GetOwner())
targets.push_back(owner);
}
void Register()
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_target_only_pet_and_owner_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hun_target_only_pet_and_owner_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_CASTER_AREA_PARTY);
}
};
SpellScript* GetSpellScript() const
{
return new spell_hun_target_only_pet_and_owner_SpellScript();
}
};
void AddSC_hunter_spell_scripts()
{
new spell_hun_aspect_of_the_beast();
new spell_hun_ascpect_of_the_viper();
new spell_hun_chimera_shot();
new spell_hun_disengage();
new spell_hun_invigoration();
new spell_hun_last_stand_pet();
new spell_hun_masters_call();
new spell_hun_misdirection();
new spell_hun_misdirection_proc();
new spell_hun_pet_carrion_feeder();
new spell_hun_pet_heart_of_the_phoenix();
new spell_hun_readiness();
new spell_hun_scatter_shot();
new spell_hun_sniper_training();
new spell_hun_tame_beast();
new spell_hun_target_only_pet_and_owner();
}