Files
TrinityCore/src/server/scripts/Commands/cs_pet.cpp
Vincent-Michael 478cc756eb Update copyright note for 2016
Happy new year (Again new year with idiots ...)
2016-01-01 00:34:25 +01:00

189 lines
6.0 KiB
C++

/*
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Chat.h"
#include "Language.h"
#include "Pet.h"
#include "Player.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
class pet_commandscript : public CommandScript
{
public:
pet_commandscript() : CommandScript("pet_commandscript") { }
std::vector<ChatCommand> GetCommands() const override
{
static std::vector<ChatCommand> petCommandTable =
{
{ "create", rbac::RBAC_PERM_COMMAND_PET_CREATE, false, &HandlePetCreateCommand, "" },
{ "learn", rbac::RBAC_PERM_COMMAND_PET_LEARN, false, &HandlePetLearnCommand, "" },
{ "unlearn", rbac::RBAC_PERM_COMMAND_PET_UNLEARN, false, &HandlePetUnlearnCommand, "" },
};
static std::vector<ChatCommand> commandTable =
{
{ "pet", rbac::RBAC_PERM_COMMAND_PET, false, NULL, "", petCommandTable },
};
return commandTable;
}
static bool HandlePetCreateCommand(ChatHandler* handler, char const* /*args*/)
{
Player* player = handler->GetSession()->GetPlayer();
Creature* creatureTarget = handler->getSelectedCreature();
if (!creatureTarget || creatureTarget->IsPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
{
handler->PSendSysMessage(LANG_SELECT_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
CreatureTemplate const* creatrueTemplate = creatureTarget->GetCreatureTemplate();
// Creatures with family 0 crashes the server
if (!creatrueTemplate->family)
{
handler->PSendSysMessage("This creature cannot be tamed. (family id: 0).");
handler->SetSentErrorMessage(true);
return false;
}
if (!player->GetPetGUID().IsEmpty())
{
handler->PSendSysMessage("You already have a pet");
handler->SetSentErrorMessage(true);
return false;
}
// Everything looks OK, create new pet
Pet* pet = new Pet(player, HUNTER_PET);
if (!pet->CreateBaseAtCreature(creatureTarget))
{
delete pet;
handler->PSendSysMessage("Error 1");
return false;
}
creatureTarget->setDeathState(JUST_DIED);
creatureTarget->RemoveCorpse();
creatureTarget->SetHealth(0); // just for nice GM-mode view
pet->SetGuidValue(UNIT_FIELD_CREATEDBY, player->GetGUID());
pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction());
if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
{
TC_LOG_ERROR("misc", "InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
handler->PSendSysMessage("Error 2");
delete pet;
return false;
}
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel()-1);
pet->GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
// this enables pet details window (Shift+P)
pet->InitPetCreateSpells();
pet->SetFullHealth();
pet->GetMap()->AddToMap(pet->ToCreature());
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, creatureTarget->getLevel());
player->SetMinion(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
return true;
}
static bool HandlePetLearnCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
Pet* pet = player->GetPet();
if (!pet)
{
handler->PSendSysMessage("You have no pet");
handler->SetSentErrorMessage(true);
return false;
}
uint32 spellId = handler->extractSpellIdFromLink((char*)args);
if (!spellId || !sSpellMgr->GetSpellInfo(spellId))
return false;
// Check if pet already has it
if (pet->HasSpell(spellId))
{
handler->PSendSysMessage("Pet already has spell: %u", spellId);
handler->SetSentErrorMessage(true);
return false;
}
// Check if spell is valid
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo))
{
handler->PSendSysMessage(LANG_COMMAND_SPELL_BROKEN, spellId);
handler->SetSentErrorMessage(true);
return false;
}
pet->learnSpell(spellId);
handler->PSendSysMessage("Pet has learned spell %u", spellId);
return true;
}
static bool HandlePetUnlearnCommand(ChatHandler* handler, char const* args)
{
if (!*args)
return false;
Player* player = handler->GetSession()->GetPlayer();
Pet* pet = player->GetPet();
if (!pet)
{
handler->PSendSysMessage("You have no pet");
handler->SetSentErrorMessage(true);
return false;
}
uint32 spellId = handler->extractSpellIdFromLink((char*)args);
if (pet->HasSpell(spellId))
pet->removeSpell(spellId, false);
else
handler->PSendSysMessage("Pet doesn't have that spell");
return true;
}
};
void AddSC_pet_commandscript()
{
new pet_commandscript();
}