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TrinityCore
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437fb2aaba8850dd81a15d661c82403be9170c4e
TrinityCore
/
src
/
server
/
database
/
Database
/
Implementation
History
ModoX
437fb2aaba
Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text (
#27136
)
...
* Also adjusted Vigilant Quoram texts to use ObjectSounds
2021-10-23 13:10:32 +02:00
..
CharacterDatabase.cpp
Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation) (
#27055
)
2021-10-16 01:17:47 +02:00
CharacterDatabase.h
Core/Spells: Implement SPELL_EFFECT_TELEPORT_TO_RETURN_POINT (
#26217
)
2021-03-28 00:22:34 +01:00
HotfixDatabase.cpp
Core/DataStores: Fixed ItemSparse.db2 structure
2021-10-15 21:32:36 +02:00
HotfixDatabase.h
Core/Spells: Implemented SpellReagentsCurrency.db2
2021-10-10 19:12:17 +02:00
LoginDatabase.cpp
Core/BattlePets: Misc fixes (
#27057
)
2021-10-16 12:15:03 +02:00
LoginDatabase.h
Core/BattlePets: Store declined names (
#27025
)
2021-10-16 00:48:54 +02:00
WorldDatabase.cpp
Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text (
#27136
)
2021-10-23 13:10:32 +02:00
WorldDatabase.h
Core/Creature: improve DB linked_respawn handling (
#21172
)
2021-05-16 21:56:06 +02:00