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TrinityCore/src/server/scripts/Spells/spell_item.cpp

4240 lines
136 KiB
C++

/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_GENERIC spells used by items.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_item_".
*/
#include "ScriptMgr.h"
#include "AzeritePackets.h"
#include "Battleground.h"
#include "CreatureAIImpl.h"
#include "DB2Stores.h"
#include "Item.h"
#include "Log.h"
#include "LootMgr.h"
#include "Map.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SkillDiscovery.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
// Generic script for handling item dummy effects which trigger another spell.
class spell_item_trigger_spell : public SpellScriptLoader
{
private:
uint32 _triggeredSpellId;
public:
spell_item_trigger_spell(char const* name, uint32 triggeredSpellId) : SpellScriptLoader(name), _triggeredSpellId(triggeredSpellId) { }
class spell_item_trigger_spell_SpellScript : public SpellScript
{
PrepareSpellScript(spell_item_trigger_spell_SpellScript);
uint32 _triggeredSpellId;
public:
spell_item_trigger_spell_SpellScript(uint32 triggeredSpellId) : SpellScript(), _triggeredSpellId(triggeredSpellId) { }
private:
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ _triggeredSpellId });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Item* item = GetCastItem())
caster->CastSpell(caster, _triggeredSpellId, item);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_trigger_spell_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_item_trigger_spell_SpellScript(_triggeredSpellId);
}
};
enum AegisOfPreservation
{
SPELL_AEGIS_HEAL = 23781
};
// 23780 - Aegis of Preservation
class spell_item_aegis_of_preservation : public AuraScript
{
PrepareAuraScript(spell_item_aegis_of_preservation);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_AEGIS_HEAL });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_AEGIS_HEAL, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_aegis_of_preservation::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
enum ZezzaksShard
{
SPELL_EYE_OF_GRILLOK = 38495
};
// 38554 - Absorb Eye of Grillok (31463: Zezzak's Shard)
class spell_item_absorb_eye_of_grillok : public AuraScript
{
PrepareAuraScript(spell_item_absorb_eye_of_grillok);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_EYE_OF_GRILLOK });
}
void PeriodicTick(AuraEffect const* aurEff)
{
PreventDefaultAction();
if (!GetCaster() || GetTarget()->GetTypeId() != TYPEID_UNIT)
return;
GetCaster()->CastSpell(GetCaster(), SPELL_EYE_OF_GRILLOK, aurEff);
GetTarget()->ToCreature()->DespawnOrUnsummon();
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_absorb_eye_of_grillok::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
enum AlchemistStone
{
SPELL_ALCHEMIST_STONE_EXTRA_HEAL = 21399,
SPELL_ALCHEMIST_STONE_EXTRA_MANA = 21400
};
// Item - 13503: Alchemist's Stone
// Item - 35748: Guardian's Alchemist Stone
// Item - 35749: Sorcerer's Alchemist Stone
// Item - 35750: Redeemer's Alchemist Stone
// Item - 35751: Assassin's Alchemist Stone
// Item - 44322: Mercurial Alchemist Stone
// Item - 44323: Indestructible Alchemist's Stone
// Item - 44324: Mighty Alchemist's Stone
// 17619 - Alchemist Stone
class spell_item_alchemist_stone : public AuraScript
{
PrepareAuraScript(spell_item_alchemist_stone);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ALCHEMIST_STONE_EXTRA_HEAL,
SPELL_ALCHEMIST_STONE_EXTRA_MANA
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_POTION;
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
uint32 spellId = 0;
int32 amount = int32(eventInfo.GetDamageInfo()->GetDamage() * 0.4f);
if (eventInfo.GetDamageInfo()->GetSpellInfo()->HasEffect(SPELL_EFFECT_HEAL))
spellId = SPELL_ALCHEMIST_STONE_EXTRA_HEAL;
else if (eventInfo.GetDamageInfo()->GetSpellInfo()->HasEffect(SPELL_EFFECT_ENERGIZE))
spellId = SPELL_ALCHEMIST_STONE_EXTRA_MANA;
if (!spellId)
return;
Unit* caster = eventInfo.GetActionTarget();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(amount);
caster->CastSpell(nullptr, spellId, args);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_alchemist_stone::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_item_alchemist_stone::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
enum AngerCapacitor
{
SPELL_MOTE_OF_ANGER = 71432,
SPELL_MANIFEST_ANGER_MAIN_HAND = 71433,
SPELL_MANIFEST_ANGER_OFF_HAND = 71434
};
// Item - 50351: Tiny Abomination in a Jar
// 71406 - Anger Capacitor
// Item - 50706: Tiny Abomination in a Jar (Heroic)
// 71545 - Anger Capacitor
template <uint8 StackAmount>
class spell_item_anger_capacitor : public SpellScriptLoader
{
public:
spell_item_anger_capacitor(char const* ScriptName) : SpellScriptLoader(ScriptName) { }
template <uint8 Stacks>
class spell_item_anger_capacitor_AuraScript : public AuraScript
{
PrepareAuraScript(spell_item_anger_capacitor_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MOTE_OF_ANGER,
SPELL_MANIFEST_ANGER_MAIN_HAND,
SPELL_MANIFEST_ANGER_OFF_HAND
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
caster->CastSpell(nullptr, SPELL_MOTE_OF_ANGER, true);
Aura const* motes = caster->GetAura(SPELL_MOTE_OF_ANGER);
if (!motes || motes->GetStackAmount() < Stacks)
return;
caster->RemoveAurasDueToSpell(SPELL_MOTE_OF_ANGER);
uint32 spellId = SPELL_MANIFEST_ANGER_MAIN_HAND;
if (Player* player = caster->ToPlayer())
if (player->GetWeaponForAttack(OFF_ATTACK, true) && roll_chance_i(50))
spellId = SPELL_MANIFEST_ANGER_OFF_HAND;
caster->CastSpell(target, spellId, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_anger_capacitor_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_item_anger_capacitor_AuraScript<StackAmount>();
}
};
// 26400 - Arcane Shroud
class spell_item_arcane_shroud : public AuraScript
{
PrepareAuraScript(spell_item_arcane_shroud);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
int32 diff = GetUnitOwner()->getLevel() - 60;
if (diff > 0)
amount += 2 * diff;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_arcane_shroud::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_THREAT);
}
};
enum AuraOfMadness
{
SPELL_SOCIOPATH = 39511, // Sociopath: +35 strength(Paladin, Rogue, Druid, Warrior)
SPELL_DELUSIONAL = 40997, // Delusional: +70 attack power(Rogue, Hunter, Paladin, Warrior, Druid)
SPELL_KLEPTOMANIA = 40998, // Kleptomania: +35 agility(Warrior, Rogue, Paladin, Hunter, Druid)
SPELL_MEGALOMANIA = 40999, // Megalomania: +41 damage / healing(Druid, Shaman, Priest, Warlock, Mage, Paladin)
SPELL_PARANOIA = 41002, // Paranoia: +35 spell / melee / ranged crit strike rating(All classes)
SPELL_MANIC = 41005, // Manic: +35 haste(spell, melee and ranged) (All classes)
SPELL_NARCISSISM = 41009, // Narcissism: +35 intellect(Druid, Shaman, Priest, Warlock, Mage, Paladin, Hunter)
SPELL_MARTYR_COMPLEX = 41011, // Martyr Complex: +35 stamina(All classes)
SPELL_DEMENTIA = 41404, // Dementia: Every 5 seconds either gives you +5/-5% damage/healing. (Druid, Shaman, Priest, Warlock, Mage, Paladin)
SPELL_DEMENTIA_POS = 41406,
SPELL_DEMENTIA_NEG = 41409,
SAY_MADNESS = 21954
};
// Item - 31859: Darkmoon Card: Madness
// 39446 - Aura of Madness
class spell_item_aura_of_madness : public AuraScript
{
PrepareAuraScript(spell_item_aura_of_madness);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SOCIOPATH,
SPELL_DELUSIONAL,
SPELL_KLEPTOMANIA,
SPELL_MEGALOMANIA,
SPELL_PARANOIA,
SPELL_MANIC,
SPELL_NARCISSISM,
SPELL_MARTYR_COMPLEX,
SPELL_DEMENTIA
}) && sBroadcastTextStore.LookupEntry(SAY_MADNESS);
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
static std::vector<uint32> const triggeredSpells[MAX_CLASSES] =
{
//CLASS_NONE
{ },
//CLASS_WARRIOR
{ SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX },
//CLASS_PALADIN
{ SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA },
//CLASS_HUNTER
{ SPELL_DELUSIONAL, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA },
//CLASS_ROGUE
{ SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX },
//CLASS_PRIEST
{ SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA },
//CLASS_DEATH_KNIGHT
{ SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX },
//CLASS_SHAMAN
{ SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA },
//CLASS_MAGE
{ SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA },
//CLASS_WARLOCK
{ SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA },
//CLASS_UNK
{ },
//CLASS_DRUID
{ SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }
};
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
uint32 spellId = Trinity::Containers::SelectRandomContainerElement(triggeredSpells[caster->getClass()]);
caster->CastSpell(caster, spellId, aurEff);
if (roll_chance_i(10))
caster->Unit::Say(SAY_MADNESS);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_aura_of_madness::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 41404 - Dementia
class spell_item_dementia : public AuraScript
{
PrepareAuraScript(spell_item_dementia);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DEMENTIA_POS,
SPELL_DEMENTIA_NEG
});
}
void HandlePeriodicDummy(AuraEffect const* aurEff)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), RAND(SPELL_DEMENTIA_POS, SPELL_DEMENTIA_NEG), aurEff);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_dementia::HandlePeriodicDummy, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 64411 - Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings)
enum BlessingOfAncientKings
{
SPELL_PROTECTION_OF_ANCIENT_KINGS = 64413
};
class spell_item_blessing_of_ancient_kings : public AuraScript
{
PrepareAuraScript(spell_item_blessing_of_ancient_kings);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PROTECTION_OF_ANCIENT_KINGS });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() != nullptr;
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
HealInfo* healInfo = eventInfo.GetHealInfo();
if (!healInfo || !healInfo->GetHeal())
return;
int32 absorb = int32(CalculatePct(healInfo->GetHeal(), 15.0f));
if (AuraEffect* protEff = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PROTECTION_OF_ANCIENT_KINGS, EFFECT_0, eventInfo.GetActor()->GetGUID()))
{
// The shield can grow to a maximum size of 20,000 damage absorbtion
protEff->SetAmount(std::min<int32>(protEff->GetAmount() + absorb, 20000));
// Refresh and return to prevent replacing the aura
protEff->GetBase()->RefreshDuration();
}
else
{
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(absorb);
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_PROTECTION_OF_ANCIENT_KINGS, args);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_blessing_of_ancient_kings::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_item_blessing_of_ancient_kings::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 64415 Val'anyr Hammer of Ancient Kings - Equip Effect
class spell_item_valanyr_hammer_of_ancient_kings : public AuraScript
{
PrepareAuraScript(spell_item_valanyr_hammer_of_ancient_kings);
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetEffectiveHeal() > 0;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_valanyr_hammer_of_ancient_kings::CheckProc);
}
};
enum DeadlyPrecision
{
SPELL_DEADLY_PRECISION = 71564
};
// 71564 - Deadly Precision
class spell_item_deadly_precision : public AuraScript
{
PrepareAuraScript(spell_item_deadly_precision);
void HandleStackDrop(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveAuraFromStack(GetId(), GetTarget()->GetGUID());
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_deadly_precision::HandleStackDrop, EFFECT_0, SPELL_AURA_MOD_RATING);
}
};
// 71563 - Deadly Precision Dummy
class spell_item_deadly_precision_dummy : public SpellScript
{
PrepareSpellScript(spell_item_deadly_precision_dummy);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DEADLY_PRECISION });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DEADLY_PRECISION, GetCastDifficulty());
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
args.AddSpellMod(SPELLVALUE_AURA_STACK, spellInfo->StackAmount);
GetCaster()->CastSpell(GetCaster(), spellInfo->Id, args);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_deadly_precision_dummy::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
enum DeathbringersWill
{
SPELL_STRENGTH_OF_THE_TAUNKA = 71484, // +600 Strength
SPELL_AGILITY_OF_THE_VRYKUL = 71485, // +600 Agility
SPELL_POWER_OF_THE_TAUNKA = 71486, // +1200 Attack Power
SPELL_AIM_OF_THE_IRON_DWARVES = 71491, // +600 Critical
SPELL_SPEED_OF_THE_VRYKUL = 71492, // +600 Haste
SPELL_AGILITY_OF_THE_VRYKUL_HERO = 71556, // +700 Agility
SPELL_POWER_OF_THE_TAUNKA_HERO = 71558, // +1400 Attack Power
SPELL_AIM_OF_THE_IRON_DWARVES_HERO = 71559, // +700 Critical
SPELL_SPEED_OF_THE_VRYKUL_HERO = 71560, // +700 Haste
SPELL_STRENGTH_OF_THE_TAUNKA_HERO = 71561 // +700 Strength
};
// Item - 50362: Deathbringer's Will
// 71519 - Item - Icecrown 25 Normal Melee Trinket
// Item - 50363: Deathbringer's Will
// 71562 - Item - Icecrown 25 Heroic Melee Trinket
template <uint32 StrengthSpellId, uint32 AgilitySpellId, uint32 APSpellId, uint32 CriticalSpellId, uint32 HasteSpellId>
class spell_item_deathbringers_will : public SpellScriptLoader
{
public:
spell_item_deathbringers_will(char const* ScriptName) : SpellScriptLoader(ScriptName) { }
template <uint32 Strength, uint32 Agility, uint32 AttackPower, uint32 Critical, uint32 Haste>
class spell_item_deathbringers_will_AuraScript : public AuraScript
{
PrepareAuraScript(spell_item_deathbringers_will_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
Strength,
Agility,
AttackPower,
Critical,
Haste
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
static std::vector<uint32> const triggeredSpells[MAX_CLASSES] =
{
//CLASS_NONE
{ },
//CLASS_WARRIOR
{ Strength, Critical, Haste },
//CLASS_PALADIN
{ Strength, Critical, Haste },
//CLASS_HUNTER
{ Agility, Critical, AttackPower },
//CLASS_ROGUE
{ Agility, Haste, AttackPower },
//CLASS_PRIEST
{ },
//CLASS_DEATH_KNIGHT
{ Strength, Critical, Haste },
//CLASS_SHAMAN
{ Agility, Haste, AttackPower },
//CLASS_MAGE
{ },
//CLASS_WARLOCK
{ },
//CLASS_UNK
{ },
//CLASS_DRUID
{ Strength, Agility, Haste }
};
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
std::vector<uint32> const& randomSpells = triggeredSpells[caster->getClass()];
if (randomSpells.empty())
return;
uint32 spellId = Trinity::Containers::SelectRandomContainerElement(randomSpells);
caster->CastSpell(caster, spellId, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_deathbringers_will_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_item_deathbringers_will_AuraScript<StrengthSpellId, AgilitySpellId, APSpellId, CriticalSpellId, HasteSpellId>();
}
};
// 47770 - Roll Dice
class spell_item_decahedral_dwarven_dice : public SpellScript
{
PrepareSpellScript(spell_item_decahedral_dwarven_dice);
enum
{
TEXT_DECAHEDRAL_DWARVEN_DICE = 26147
};
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sBroadcastTextStore.LookupEntry(TEXT_DECAHEDRAL_DWARVEN_DICE))
return false;
return true;
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
GetCaster()->TextEmote(TEXT_DECAHEDRAL_DWARVEN_DICE, GetHitUnit());
static uint32 const minimum = 1;
static uint32 const maximum = 100;
GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_decahedral_dwarven_dice::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 8342 - Defibrillate (Goblin Jumper Cables) have 33% chance on success
// 22999 - Defibrillate (Goblin Jumper Cables XL) have 50% chance on success
// 54732 - Defibrillate (Gnomish Army Knife) have 67% chance on success
enum Defibrillate
{
SPELL_GOBLIN_JUMPER_CABLES_FAIL = 8338,
SPELL_GOBLIN_JUMPER_CABLES_XL_FAIL = 23055
};
class spell_item_defibrillate : public SpellScriptLoader
{
public:
spell_item_defibrillate(char const* name, uint8 chance, uint32 failSpell = 0) : SpellScriptLoader(name), _chance(chance), _failSpell(failSpell) { }
class spell_item_defibrillate_SpellScript : public SpellScript
{
PrepareSpellScript(spell_item_defibrillate_SpellScript);
public:
spell_item_defibrillate_SpellScript(uint8 chance, uint32 failSpell) : SpellScript(), _chance(chance), _failSpell(failSpell) { }
private:
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return !_failSpell || ValidateSpellInfo({ _failSpell });
}
void HandleScript(SpellEffIndex effIndex)
{
if (roll_chance_i(_chance))
{
PreventHitDefaultEffect(effIndex);
if (_failSpell)
GetCaster()->CastSpell(GetCaster(), _failSpell, GetCastItem());
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_defibrillate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_RESURRECT);
}
uint8 _chance;
uint32 _failSpell;
};
SpellScript* GetSpellScript() const override
{
return new spell_item_defibrillate_SpellScript(_chance, _failSpell);
}
private:
uint8 _chance;
uint32 _failSpell;
};
enum DesperateDefense
{
SPELL_DESPERATE_RAGE = 33898
};
// 33896 - Desperate Defense
class spell_item_desperate_defense : public AuraScript
{
PrepareAuraScript(spell_item_desperate_defense);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DESPERATE_RAGE });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_DESPERATE_RAGE, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_desperate_defense::HandleProc, EFFECT_2, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// http://www.wowhead.com/item=6522 Deviate Fish
// 8063 Deviate Fish
enum DeviateFishSpells
{
SPELL_SLEEPY = 8064,
SPELL_INVIGORATE = 8065,
SPELL_SHRINK = 8066,
SPELL_PARTY_TIME = 8067,
SPELL_HEALTHY_SPIRIT = 8068,
};
class spell_item_deviate_fish : public SpellScript
{
PrepareSpellScript(spell_item_deviate_fish);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SLEEPY, SPELL_INVIGORATE, SPELL_SHRINK, SPELL_PARTY_TIME, SPELL_HEALTHY_SPIRIT });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
uint32 spellId = urand(SPELL_SLEEPY, SPELL_HEALTHY_SPIRIT);
caster->CastSpell(caster, spellId, true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_deviate_fish::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum DiscerningEyeBeastMisc
{
SPELL_DISCERNING_EYE_BEAST = 59914
};
// 59915 - Discerning Eye of the Beast Dummy
class spell_item_discerning_eye_beast_dummy : public AuraScript
{
PrepareAuraScript(spell_item_discerning_eye_beast_dummy);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DISCERNING_EYE_BEAST });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActor()->CastSpell(nullptr, SPELL_DISCERNING_EYE_BEAST, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_discerning_eye_beast_dummy::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 71610, 71641 - Echoes of Light (Althor's Abacus)
class spell_item_echoes_of_light : public SpellScript
{
PrepareSpellScript(spell_item_echoes_of_light);
void FilterTargets(std::list<WorldObject*>& targets)
{
if (targets.size() < 2)
return;
targets.sort(Trinity::HealthPctOrderPred());
WorldObject* target = targets.front();
targets.clear();
targets.push_back(target);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_echoes_of_light::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
}
};
// 30427 - Extract Gas (23821: Zapthrottle Mote Extractor)
class spell_item_extract_gas : public AuraScript
{
PrepareAuraScript(spell_item_extract_gas);
void PeriodicTick(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
// move loot to player inventory and despawn target
if (GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER &&
GetTarget()->GetTypeId() == TYPEID_UNIT &&
GetTarget()->ToCreature()->GetCreatureTemplate()->type == CREATURE_TYPE_GAS_CLOUD)
{
Player* player = GetCaster()->ToPlayer();
Creature* creature = GetTarget()->ToCreature();
// missing lootid has been reported on startup - just return
if (!creature->GetCreatureTemplate()->SkinLootId)
return;
player->AutoStoreLoot(creature->GetCreatureTemplate()->SkinLootId, LootTemplates_Skinning, ItemContext::NONE, true);
creature->DespawnOrUnsummon();
}
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_extract_gas::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
// 7434 - Fate Rune of Unsurpassed Vigor
enum FateRuneOfUnsurpassedVigor
{
SPELL_UNSURPASSED_VIGOR = 25733
};
class spell_item_fate_rune_of_unsurpassed_vigor : public AuraScript
{
PrepareAuraScript(spell_item_fate_rune_of_unsurpassed_vigor);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_UNSURPASSED_VIGOR });
}
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_UNSURPASSED_VIGOR, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_fate_rune_of_unsurpassed_vigor::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// http://www.wowhead.com/item=47499 Flask of the North
// 67019 Flask of the North
enum FlaskOfTheNorthSpells
{
SPELL_FLASK_OF_THE_NORTH_SP = 67016,
SPELL_FLASK_OF_THE_NORTH_AP = 67017,
SPELL_FLASK_OF_THE_NORTH_STR = 67018,
};
class spell_item_flask_of_the_north : public SpellScript
{
PrepareSpellScript(spell_item_flask_of_the_north);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_FLASK_OF_THE_NORTH_SP, SPELL_FLASK_OF_THE_NORTH_AP, SPELL_FLASK_OF_THE_NORTH_STR });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
std::vector<uint32> possibleSpells;
switch (caster->getClass())
{
case CLASS_WARLOCK:
case CLASS_MAGE:
case CLASS_PRIEST:
possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP);
break;
case CLASS_DEATH_KNIGHT:
case CLASS_WARRIOR:
possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_STR);
break;
case CLASS_ROGUE:
case CLASS_HUNTER:
possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_AP);
break;
case CLASS_DRUID:
case CLASS_PALADIN:
possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP);
possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_STR);
break;
case CLASS_SHAMAN:
possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP);
possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_AP);
break;
}
if (possibleSpells.empty())
{
TC_LOG_WARN("spells", "Missing spells for class %u in script spell_item_flask_of_the_north", caster->getClass());
return;
}
caster->CastSpell(caster, Trinity::Containers::SelectRandomContainerElement(possibleSpells), true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_flask_of_the_north::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum FrozenShadoweave
{
SPELL_SHADOWMEND = 39373
};
// 39372 - Frozen Shadoweave
// Frozen Shadoweave set 3p bonus
class spell_item_frozen_shadoweave : public AuraScript
{
PrepareAuraScript(spell_item_frozen_shadoweave);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHADOWMEND });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
Unit* caster = eventInfo.GetActor();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(CalculatePct(damageInfo->GetDamage(), aurEff->GetAmount()));
caster->CastSpell(nullptr, SPELL_SHADOWMEND, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_frozen_shadoweave::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// http://www.wowhead.com/item=10645 Gnomish Death Ray
// 13280 Gnomish Death Ray
enum GnomishDeathRay
{
SPELL_GNOMISH_DEATH_RAY_SELF = 13493,
SPELL_GNOMISH_DEATH_RAY_TARGET = 13279,
};
class spell_item_gnomish_death_ray : public SpellScript
{
PrepareSpellScript(spell_item_gnomish_death_ray);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_GNOMISH_DEATH_RAY_SELF, SPELL_GNOMISH_DEATH_RAY_TARGET });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
if (urand(0, 99) < 15)
caster->CastSpell(caster, SPELL_GNOMISH_DEATH_RAY_SELF, true); // failure
else
caster->CastSpell(target, SPELL_GNOMISH_DEATH_RAY_TARGET, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_gnomish_death_ray::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// Item 10721: Gnomish Harm Prevention Belt
// 13234 - Harm Prevention Belt
enum HarmPreventionBelt
{
SPELL_FORCEFIELD_COLLAPSE = 13235
};
class spell_item_harm_prevention_belt : public AuraScript
{
PrepareAuraScript(spell_item_harm_prevention_belt);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_FORCEFIELD_COLLAPSE });
}
void HandleProc(ProcEventInfo& /*eventInfo*/)
{
GetTarget()->CastSpell(nullptr, SPELL_FORCEFIELD_COLLAPSE, true);
}
void Register() override
{
OnProc += AuraProcFn(spell_item_harm_prevention_belt::HandleProc);
}
};
enum Heartpierce
{
SPELL_INVIGORATION_MANA = 71881,
SPELL_INVIGORATION_ENERGY = 71882,
SPELL_INVIGORATION_RAGE = 71883,
SPELL_INVIGORATION_RP = 71884,
SPELL_INVIGORATION_RP_HERO = 71885,
SPELL_INVIGORATION_RAGE_HERO = 71886,
SPELL_INVIGORATION_ENERGY_HERO = 71887,
SPELL_INVIGORATION_MANA_HERO = 71888
};
// Item - 49982: Heartpierce
// 71880 - Item - Icecrown 25 Normal Dagger Proc
// Item - 50641: Heartpierce (Heroic)
// 71892 - Item - Icecrown 25 Heroic Dagger Proc
template <uint32 EnergySpellId, uint32 ManaSpellId, uint32 RageSpellId, uint32 RPSpellId>
class spell_item_heartpierce : public SpellScriptLoader
{
public:
spell_item_heartpierce(char const* ScriptName) : SpellScriptLoader(ScriptName) { }
template <uint32 Energy, uint32 Mana, uint32 Rage, uint32 RunicPower>
class spell_item_heartpierce_AuraScript : public AuraScript
{
PrepareAuraScript(spell_item_heartpierce_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
Energy,
Mana,
Rage,
RunicPower
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
uint32 spellId;
switch (caster->GetPowerType())
{
case POWER_MANA:
spellId = Mana;
break;
case POWER_ENERGY:
spellId = Energy;
break;
case POWER_RAGE:
spellId = Rage;
break;
// Death Knights can't use daggers, but oh well
case POWER_RUNIC_POWER:
spellId = RunicPower;
break;
default:
return;
}
caster->CastSpell(nullptr, spellId, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_heartpierce_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_item_heartpierce_AuraScript<EnergySpellId, ManaSpellId, RageSpellId, RPSpellId>();
}
};
// 40971 - Bonus Healing (Crystal Spire of Karabor)
class spell_item_crystal_spire_of_karabor : public AuraScript
{
PrepareAuraScript(spell_item_crystal_spire_of_karabor);
bool Validate(SpellInfo const* spellInfo) override
{
return spellInfo->GetEffect(EFFECT_0) != nullptr;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
int32 pct = GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue();
if (HealInfo* healInfo = eventInfo.GetHealInfo())
if (Unit* healTarget = healInfo->GetTarget())
if (healTarget->GetHealth() - healInfo->GetEffectiveHeal() <= healTarget->CountPctFromMaxHealth(pct))
return true;
return false;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_crystal_spire_of_karabor::CheckProc);
}
};
// http://www.wowhead.com/item=27388 Mr. Pinchy
// 33060 Make a Wish
enum MakeAWish
{
SPELL_MR_PINCHYS_BLESSING = 33053,
SPELL_SUMMON_MIGHTY_MR_PINCHY = 33057,
SPELL_SUMMON_FURIOUS_MR_PINCHY = 33059,
SPELL_TINY_MAGICAL_CRAWDAD = 33062,
SPELL_MR_PINCHYS_GIFT = 33064,
};
class spell_item_make_a_wish : public SpellScript
{
PrepareSpellScript(spell_item_make_a_wish);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MR_PINCHYS_BLESSING,
SPELL_SUMMON_MIGHTY_MR_PINCHY,
SPELL_SUMMON_FURIOUS_MR_PINCHY,
SPELL_TINY_MAGICAL_CRAWDAD,
SPELL_MR_PINCHYS_GIFT
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
uint32 spellId = SPELL_MR_PINCHYS_GIFT;
switch (urand(1, 5))
{
case 1: spellId = SPELL_MR_PINCHYS_BLESSING; break;
case 2: spellId = SPELL_SUMMON_MIGHTY_MR_PINCHY; break;
case 3: spellId = SPELL_SUMMON_FURIOUS_MR_PINCHY; break;
case 4: spellId = SPELL_TINY_MAGICAL_CRAWDAD; break;
}
caster->CastSpell(caster, spellId, true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_make_a_wish::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum MarkOfConquest
{
SPELL_MARK_OF_CONQUEST_ENERGIZE = 39599
};
// Item - 27920: Mark of Conquest
// Item - 27921: Mark of Conquest
// 33510 - Health Restore
class spell_item_mark_of_conquest : public AuraScript
{
PrepareAuraScript(spell_item_mark_of_conquest);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MARK_OF_CONQUEST_ENERGIZE });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
if (eventInfo.GetTypeMask() & (PROC_FLAG_DONE_RANGED_AUTO_ATTACK | PROC_FLAG_DONE_SPELL_RANGED_DMG_CLASS))
{
// in that case, do not cast heal spell
PreventDefaultAction();
// but mana instead
eventInfo.GetActor()->CastSpell(nullptr, SPELL_MARK_OF_CONQUEST_ENERGIZE, aurEff);
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_mark_of_conquest::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// http://www.wowhead.com/item=32686 Mingo's Fortune Giblets
// 40802 Mingo's Fortune Generator
class spell_item_mingos_fortune_generator : public SpellScript
{
PrepareSpellScript(spell_item_mingos_fortune_generator);
void HandleDummy(SpellEffIndex effIndex)
{
// Selecting one from Bloodstained Fortune item
uint32 newitemid;
switch (urand(1, 20))
{
case 1: newitemid = 32688; break;
case 2: newitemid = 32689; break;
case 3: newitemid = 32690; break;
case 4: newitemid = 32691; break;
case 5: newitemid = 32692; break;
case 6: newitemid = 32693; break;
case 7: newitemid = 32700; break;
case 8: newitemid = 32701; break;
case 9: newitemid = 32702; break;
case 10: newitemid = 32703; break;
case 11: newitemid = 32704; break;
case 12: newitemid = 32705; break;
case 13: newitemid = 32706; break;
case 14: newitemid = 32707; break;
case 15: newitemid = 32708; break;
case 16: newitemid = 32709; break;
case 17: newitemid = 32710; break;
case 18: newitemid = 32711; break;
case 19: newitemid = 32712; break;
case 20: newitemid = 32713; break;
default:
return;
}
CreateItem(newitemid, ItemContext::NONE);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_mingos_fortune_generator::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 71875, 71877 - Item - Black Bruise: Necrotic Touch Proc
enum NecroticTouch
{
SPELL_ITEM_NECROTIC_TOUCH_PROC = 71879
};
class spell_item_necrotic_touch : public AuraScript
{
PrepareAuraScript(spell_item_necrotic_touch);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ITEM_NECROTIC_TOUCH_PROC });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(CalculatePct(damageInfo->GetDamage(), aurEff->GetAmount()));
GetTarget()->CastSpell(nullptr, SPELL_ITEM_NECROTIC_TOUCH_PROC, args);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_necrotic_touch::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_item_necrotic_touch::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// http://www.wowhead.com/item=10720 Gnomish Net-o-Matic Projector
// 13120 Net-o-Matic
enum NetOMaticSpells
{
SPELL_NET_O_MATIC_TRIGGERED1 = 16566,
SPELL_NET_O_MATIC_TRIGGERED2 = 13119,
SPELL_NET_O_MATIC_TRIGGERED3 = 13099,
};
class spell_item_net_o_matic : public SpellScript
{
PrepareSpellScript(spell_item_net_o_matic);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_NET_O_MATIC_TRIGGERED1,
SPELL_NET_O_MATIC_TRIGGERED2,
SPELL_NET_O_MATIC_TRIGGERED3
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
{
uint32 spellId = SPELL_NET_O_MATIC_TRIGGERED3;
uint32 roll = urand(0, 99);
if (roll < 2) // 2% for 30 sec self root (off-like chance unknown)
spellId = SPELL_NET_O_MATIC_TRIGGERED1;
else if (roll < 4) // 2% for 20 sec root, charge to target (off-like chance unknown)
spellId = SPELL_NET_O_MATIC_TRIGGERED2;
GetCaster()->CastSpell(target, spellId, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_net_o_matic::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// http://www.wowhead.com/item=8529 Noggenfogger Elixir
// 16589 Noggenfogger Elixir
enum NoggenfoggerElixirSpells
{
SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1 = 16595,
SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2 = 16593,
SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3 = 16591,
};
class spell_item_noggenfogger_elixir : public SpellScript
{
PrepareSpellScript(spell_item_noggenfogger_elixir);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1,
SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2,
SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
uint32 spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3;
switch (urand(1, 3))
{
case 1: spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1; break;
case 2: spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2; break;
}
caster->CastSpell(caster, spellId, true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_noggenfogger_elixir::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 29601 - Enlightenment (Pendant of the Violet Eye)
class spell_item_pendant_of_the_violet_eye : public AuraScript
{
PrepareAuraScript(spell_item_pendant_of_the_violet_eye);
bool CheckProc(ProcEventInfo& eventInfo)
{
if (Spell const* spell = eventInfo.GetProcSpell())
{
std::vector<SpellPowerCost> const& costs = spell->GetPowerCost();
auto m = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_MANA && cost.Amount > 0; });
if (m != costs.end())
return true;
}
return false;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_pendant_of_the_violet_eye::CheckProc);
}
};
enum PersistentShieldMisc
{
SPELL_PERSISTENT_SHIELD_TRIGGERED = 26470
};
// 26467 - Persistent Shield
class spell_item_persistent_shield : public AuraScript
{
PrepareAuraScript(spell_item_persistent_shield);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_PERSISTENT_SHIELD_TRIGGERED });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetHeal();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
int32 bp0 = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), 15);
// Scarab Brooch does not replace stronger shields
if (AuraEffect const* shield = target->GetAuraEffect(SPELL_PERSISTENT_SHIELD_TRIGGERED, EFFECT_0, caster->GetGUID()))
if (shield->GetAmount() > bp0)
return;
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(bp0);
caster->CastSpell(target, SPELL_PERSISTENT_SHIELD_TRIGGERED, args);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_persistent_shield::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_item_persistent_shield::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
enum PetHealing
{
SPELL_HEALTH_LINK = 37382
};
// 37381 - Pet Healing
// Hunter T5 2P Bonus
// Warlock T5 2P Bonus
class spell_item_pet_healing : public AuraScript
{
PrepareAuraScript(spell_item_pet_healing);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_HEALTH_LINK });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(CalculatePct(damageInfo->GetDamage(), aurEff->GetAmount()));
eventInfo.GetActor()->CastSpell(nullptr, SPELL_HEALTH_LINK, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_pet_healing::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 17512 - Piccolo of the Flaming Fire
class spell_item_piccolo_of_the_flaming_fire : public SpellScript
{
PrepareSpellScript(spell_item_piccolo_of_the_flaming_fire);
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Player* target = GetHitPlayer())
target->HandleEmoteCommand(EMOTE_STATE_DANCE);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_piccolo_of_the_flaming_fire::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
enum PowerCircle
{
SPELL_LIMITLESS_POWER = 45044
};
// 45043 - Power Circle (Shifting Naaru Sliver)
class spell_item_power_circle : public AuraScript
{
PrepareAuraScript(spell_item_power_circle);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_LIMITLESS_POWER });
}
bool CheckCaster(Unit* target)
{
return target->GetGUID() == GetCasterGUID();
}
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(nullptr, SPELL_LIMITLESS_POWER, true);
if (Aura* buff = GetTarget()->GetAura(SPELL_LIMITLESS_POWER))
buff->SetDuration(GetDuration());
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_LIMITLESS_POWER);
}
void Register() override
{
DoCheckAreaTarget += AuraCheckAreaTargetFn(spell_item_power_circle::CheckCaster);
AfterEffectApply += AuraEffectApplyFn(spell_item_power_circle::OnApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_item_power_circle::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// http://www.wowhead.com/item=6657 Savory Deviate Delight
// 8213 Savory Deviate Delight
enum SavoryDeviateDelight
{
SPELL_FLIP_OUT_MALE = 8219,
SPELL_FLIP_OUT_FEMALE = 8220,
SPELL_YAAARRRR_MALE = 8221,
SPELL_YAAARRRR_FEMALE = 8222,
};
class spell_item_savory_deviate_delight : public SpellScript
{
PrepareSpellScript(spell_item_savory_deviate_delight);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_FLIP_OUT_MALE,
SPELL_FLIP_OUT_FEMALE,
SPELL_YAAARRRR_MALE,
SPELL_YAAARRRR_FEMALE
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
uint32 spellId = 0;
switch (urand(1, 2))
{
// Flip Out - ninja
case 1: spellId = (caster->getGender() == GENDER_MALE ? SPELL_FLIP_OUT_MALE : SPELL_FLIP_OUT_FEMALE); break;
// Yaaarrrr - pirate
case 2: spellId = (caster->getGender() == GENDER_MALE ? SPELL_YAAARRRR_MALE : SPELL_YAAARRRR_FEMALE); break;
}
caster->CastSpell(caster, spellId, true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_savory_deviate_delight::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 48129 - Scroll of Recall
// 60320 - Scroll of Recall II
// 60321 - Scroll of Recall III
enum ScrollOfRecall
{
SPELL_SCROLL_OF_RECALL_I = 48129,
SPELL_SCROLL_OF_RECALL_II = 60320,
SPELL_SCROLL_OF_RECALL_III = 60321,
SPELL_LOST = 60444,
SPELL_SCROLL_OF_RECALL_FAIL_ALLIANCE_1 = 60323,
SPELL_SCROLL_OF_RECALL_FAIL_HORDE_1 = 60328,
};
class spell_item_scroll_of_recall : public SpellScript
{
PrepareSpellScript(spell_item_scroll_of_recall);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleScript(SpellEffIndex effIndex)
{
Unit* caster = GetCaster();
uint8 maxSafeLevel = 0;
switch (GetSpellInfo()->Id)
{
case SPELL_SCROLL_OF_RECALL_I: // Scroll of Recall
maxSafeLevel = 40;
break;
case SPELL_SCROLL_OF_RECALL_II: // Scroll of Recall II
maxSafeLevel = 70;
break;
case SPELL_SCROLL_OF_RECALL_III: // Scroll of Recal III
maxSafeLevel = 80;
break;
default:
break;
}
if (caster->getLevel() > maxSafeLevel)
{
caster->CastSpell(caster, SPELL_LOST, true);
// ALLIANCE from 60323 to 60330 - HORDE from 60328 to 60335
uint32 spellId = SPELL_SCROLL_OF_RECALL_FAIL_ALLIANCE_1;
if (GetCaster()->ToPlayer()->GetTeam() == HORDE)
spellId = SPELL_SCROLL_OF_RECALL_FAIL_HORDE_1;
GetCaster()->CastSpell(GetCaster(), spellId + urand(0, 7), true);
PreventHitDefaultEffect(effIndex);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_scroll_of_recall::HandleScript, EFFECT_0, SPELL_EFFECT_TELEPORT_UNITS);
}
};
// 71169 - Shadow's Fate (Shadowmourne questline)
enum ShadowsFate
{
SPELL_SOUL_FEAST = 71203,
NPC_SINDRAGOSA = 36853
};
class spell_item_unsated_craving : public AuraScript
{
PrepareAuraScript(spell_item_unsated_craving);
bool CheckProc(ProcEventInfo& procInfo)
{
Unit* caster = procInfo.GetActor();
if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
return false;
Unit* target = procInfo.GetActionTarget();
if (!target || target->GetTypeId() != TYPEID_UNIT || target->IsCritter() || (target->GetEntry() != NPC_SINDRAGOSA && target->IsSummon()))
return false;
return true;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_unsated_craving::CheckProc);
}
};
class spell_item_shadows_fate : public AuraScript
{
PrepareAuraScript(spell_item_shadows_fate);
void HandleProc(ProcEventInfo& procInfo)
{
PreventDefaultAction();
Unit* caster = procInfo.GetActor();
Unit* target = GetCaster();
if (!caster || !target)
return;
caster->CastSpell(target, SPELL_SOUL_FEAST, TRIGGERED_FULL_MASK);
}
void Register() override
{
OnProc += AuraProcFn(spell_item_shadows_fate::HandleProc);
}
};
enum Shadowmourne
{
SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE = 71904,
SPELL_SHADOWMOURNE_SOUL_FRAGMENT = 71905,
SPELL_SHADOWMOURNE_VISUAL_LOW = 72521,
SPELL_SHADOWMOURNE_VISUAL_HIGH = 72523,
SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF = 73422,
};
// 71903 - Item - Shadowmourne Legendary
class spell_item_shadowmourne : public AuraScript
{
PrepareAuraScript(spell_item_shadowmourne);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE,
SPELL_SHADOWMOURNE_SOUL_FRAGMENT,
SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF
});
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (GetTarget()->HasAura(SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF)) // cant collect shards while under effect of Chaos Bane buff
return false;
return eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(GetTarget(), SPELL_SHADOWMOURNE_SOUL_FRAGMENT, aurEff);
// this can't be handled in AuraScript of SoulFragments because we need to know victim
if (Aura* soulFragments = GetTarget()->GetAura(SPELL_SHADOWMOURNE_SOUL_FRAGMENT))
{
if (soulFragments->GetStackAmount() >= 10)
{
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE, aurEff);
soulFragments->Remove();
}
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_shadowmourne::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_item_shadowmourne::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 71905 - Soul Fragment
class spell_item_shadowmourne_soul_fragment : public AuraScript
{
PrepareAuraScript(spell_item_shadowmourne_soul_fragment);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SHADOWMOURNE_VISUAL_LOW,
SPELL_SHADOWMOURNE_VISUAL_HIGH,
SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF
});
}
void OnStackChange(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
switch (GetStackAmount())
{
case 1:
target->CastSpell(target, SPELL_SHADOWMOURNE_VISUAL_LOW, true);
break;
case 6:
target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_LOW);
target->CastSpell(target, SPELL_SHADOWMOURNE_VISUAL_HIGH, true);
break;
case 10:
target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_HIGH);
target->CastSpell(target, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF, true);
break;
default:
break;
}
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_LOW);
target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_HIGH);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_item_shadowmourne_soul_fragment::OnStackChange, EFFECT_0, SPELL_AURA_MOD_STAT, AuraEffectHandleModes(AURA_EFFECT_HANDLE_REAL | AURA_EFFECT_HANDLE_REAPPLY));
AfterEffectRemove += AuraEffectRemoveFn(spell_item_shadowmourne_soul_fragment::OnRemove, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_REAL);
}
};
// http://www.wowhead.com/item=7734 Six Demon Bag
// 14537 Six Demon Bag
enum SixDemonBagSpells
{
SPELL_FROSTBOLT = 11538,
SPELL_POLYMORPH = 14621,
SPELL_SUMMON_FELHOUND_MINION = 14642,
SPELL_FIREBALL = 15662,
SPELL_CHAIN_LIGHTNING = 21179,
SPELL_ENVELOPING_WINDS = 25189,
};
class spell_item_six_demon_bag : public SpellScript
{
PrepareSpellScript(spell_item_six_demon_bag);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_FROSTBOLT,
SPELL_POLYMORPH,
SPELL_SUMMON_FELHOUND_MINION,
SPELL_FIREBALL,
SPELL_CHAIN_LIGHTNING,
SPELL_ENVELOPING_WINDS
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
uint32 spellId = 0;
uint32 rand = urand(0, 99);
if (rand < 25) // Fireball (25% chance)
spellId = SPELL_FIREBALL;
else if (rand < 50) // Frostball (25% chance)
spellId = SPELL_FROSTBOLT;
else if (rand < 70) // Chain Lighting (20% chance)
spellId = SPELL_CHAIN_LIGHTNING;
else if (rand < 80) // Polymorph (10% chance)
{
spellId = SPELL_POLYMORPH;
if (urand(0, 100) <= 30) // 30% chance to self-cast
target = caster;
}
else if (rand < 95) // Enveloping Winds (15% chance)
spellId = SPELL_ENVELOPING_WINDS;
else // Summon Felhund minion (5% chance)
{
spellId = SPELL_SUMMON_FELHOUND_MINION;
target = caster;
}
caster->CastSpell(target, spellId, GetCastItem());
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_six_demon_bag::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum SwiftHandJusticeMisc
{
SPELL_SWIFT_HAND_OF_JUSTICE_HEAL = 59913
};
// 59906 - Swift Hand of Justice Dummy
class spell_item_swift_hand_justice_dummy : public AuraScript
{
PrepareAuraScript(spell_item_swift_hand_justice_dummy);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SWIFT_HAND_OF_JUSTICE_HEAL });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(caster->CountPctFromMaxHealth(aurEff->GetAmount()));
caster->CastSpell(nullptr, SPELL_SWIFT_HAND_OF_JUSTICE_HEAL, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_swift_hand_justice_dummy::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 28862 - The Eye of Diminution
class spell_item_the_eye_of_diminution : public AuraScript
{
PrepareAuraScript(spell_item_the_eye_of_diminution);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
int32 diff = GetUnitOwner()->getLevel() - 60;
if (diff > 0)
amount += diff;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_the_eye_of_diminution::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_THREAT);
}
};
// http://www.wowhead.com/item=44012 Underbelly Elixir
// 59640 Underbelly Elixir
enum UnderbellyElixirSpells
{
SPELL_UNDERBELLY_ELIXIR_TRIGGERED1 = 59645,
SPELL_UNDERBELLY_ELIXIR_TRIGGERED2 = 59831,
SPELL_UNDERBELLY_ELIXIR_TRIGGERED3 = 59843,
};
class spell_item_underbelly_elixir : public SpellScript
{
PrepareSpellScript(spell_item_underbelly_elixir);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_UNDERBELLY_ELIXIR_TRIGGERED1,
SPELL_UNDERBELLY_ELIXIR_TRIGGERED2,
SPELL_UNDERBELLY_ELIXIR_TRIGGERED3
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
uint32 spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED3;
switch (urand(1, 3))
{
case 1: spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED1; break;
case 2: spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED2; break;
}
caster->CastSpell(caster, spellId, true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_underbelly_elixir::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum WormholeGeneratorPandariaSpell
{
SPELL_WORMHOLE_PANDARIA_ISLE_OF_RECKONING = 126756,
SPELL_WORMHOLE_PANDARIA_KUNLAI_UNDERWATER = 126757,
SPELL_WORMHOLE_PANDARIA_SRA_VESS = 126758,
SPELL_WORMHOLE_PANDARIA_RIKKITUN_VILLAGE = 126759,
SPELL_WORMHOLE_PANDARIA_ZANVESS_TREE = 126760,
SPELL_WORMHOLE_PANDARIA_ANGLERS_WHARF = 126761,
SPELL_WORMHOLE_PANDARIA_CRANE_STATUE = 126762,
SPELL_WORMHOLE_PANDARIA_EMPERORS_OMEN = 126763,
SPELL_WORMHOLE_PANDARIA_WHITEPETAL_LAKE = 126764,
};
uint32 const WormholeTargetLocations[] =
{
SPELL_WORMHOLE_PANDARIA_ISLE_OF_RECKONING,
SPELL_WORMHOLE_PANDARIA_KUNLAI_UNDERWATER,
SPELL_WORMHOLE_PANDARIA_SRA_VESS,
SPELL_WORMHOLE_PANDARIA_RIKKITUN_VILLAGE,
SPELL_WORMHOLE_PANDARIA_ZANVESS_TREE,
SPELL_WORMHOLE_PANDARIA_ANGLERS_WHARF,
SPELL_WORMHOLE_PANDARIA_CRANE_STATUE,
SPELL_WORMHOLE_PANDARIA_EMPERORS_OMEN,
SPELL_WORMHOLE_PANDARIA_WHITEPETAL_LAKE
};
// 126755 - Wormhole: Pandaria
class spell_item_wormhole_pandaria : public SpellScript
{
PrepareSpellScript(spell_item_wormhole_pandaria);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(WormholeTargetLocations);
}
void HandleTeleport(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
uint32 spellId = Trinity::Containers::SelectRandomContainerElement(WormholeTargetLocations);
GetCaster()->CastSpell(GetHitUnit(), spellId, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_wormhole_pandaria::HandleTeleport, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 47776 - Roll 'dem Bones
class spell_item_worn_troll_dice : public SpellScript
{
PrepareSpellScript(spell_item_worn_troll_dice);
enum
{
TEXT_WORN_TROLL_DICE = 26152
};
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sBroadcastTextStore.LookupEntry(TEXT_WORN_TROLL_DICE))
return false;
return true;
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
GetCaster()->TextEmote(TEXT_WORN_TROLL_DICE, GetHitUnit());
static uint32 const minimum = 1;
static uint32 const maximum = 6;
// roll twice
GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_worn_troll_dice::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
enum AirRifleSpells
{
SPELL_AIR_RIFLE_HOLD_VISUAL = 65582,
SPELL_AIR_RIFLE_SHOOT = 67532,
SPELL_AIR_RIFLE_SHOOT_SELF = 65577,
};
class spell_item_red_rider_air_rifle : public SpellScript
{
PrepareSpellScript(spell_item_red_rider_air_rifle);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_AIR_RIFLE_HOLD_VISUAL,
SPELL_AIR_RIFLE_SHOOT,
SPELL_AIR_RIFLE_SHOOT_SELF
});
}
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
caster->CastSpell(caster, SPELL_AIR_RIFLE_HOLD_VISUAL, true);
// needed because this spell shares GCD with its triggered spells (which must not be cast with triggered flag)
if (Player* player = caster->ToPlayer())
player->GetSpellHistory()->CancelGlobalCooldown(GetSpellInfo());
if (urand(0, 4))
caster->CastSpell(target, SPELL_AIR_RIFLE_SHOOT, false);
else
caster->CastSpell(caster, SPELL_AIR_RIFLE_SHOOT_SELF, false);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_red_rider_air_rifle::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
enum GenericData
{
SPELL_ARCANITE_DRAGONLING = 19804,
SPELL_BATTLE_CHICKEN = 13166,
SPELL_MECHANICAL_DRAGONLING = 4073,
SPELL_MITHRIL_MECHANICAL_DRAGONLING = 12749,
};
enum CreateHeartCandy
{
ITEM_HEART_CANDY_1 = 21818,
ITEM_HEART_CANDY_2 = 21817,
ITEM_HEART_CANDY_3 = 21821,
ITEM_HEART_CANDY_4 = 21819,
ITEM_HEART_CANDY_5 = 21816,
ITEM_HEART_CANDY_6 = 21823,
ITEM_HEART_CANDY_7 = 21822,
ITEM_HEART_CANDY_8 = 21820,
};
class spell_item_create_heart_candy : public SpellScript
{
PrepareSpellScript(spell_item_create_heart_candy);
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Player* target = GetHitPlayer())
{
static const uint32 items[] = {ITEM_HEART_CANDY_1, ITEM_HEART_CANDY_2, ITEM_HEART_CANDY_3, ITEM_HEART_CANDY_4, ITEM_HEART_CANDY_5, ITEM_HEART_CANDY_6, ITEM_HEART_CANDY_7, ITEM_HEART_CANDY_8};
target->AddItem(items[urand(0, 7)], 1);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_create_heart_candy::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
class spell_item_book_of_glyph_mastery : public SpellScript
{
PrepareSpellScript(spell_item_book_of_glyph_mastery);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
SpellCastResult CheckRequirement()
{
if (HasDiscoveredAllSpells(GetSpellInfo()->Id, GetCaster()->ToPlayer()))
{
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_LEARNED_EVERYTHING);
return SPELL_FAILED_CUSTOM_ERROR;
}
return SPELL_CAST_OK;
}
void HandleScript(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
uint32 spellId = GetSpellInfo()->Id;
// learn random explicit discovery recipe (if any)
if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster))
caster->LearnSpell(discoveredSpellId, false);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_item_book_of_glyph_mastery::CheckRequirement);
OnEffectHitTarget += SpellEffectFn(spell_item_book_of_glyph_mastery::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
enum GiftOfTheHarvester
{
NPC_GHOUL = 28845,
MAX_GHOULS = 5,
};
class spell_item_gift_of_the_harvester : public SpellScript
{
PrepareSpellScript(spell_item_gift_of_the_harvester);
SpellCastResult CheckRequirement()
{
std::list<TempSummon*> ghouls;
GetCaster()->GetAllMinionsByEntry(ghouls, NPC_GHOUL);
if (ghouls.size() >= MAX_GHOULS)
{
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_TOO_MANY_GHOULS);
return SPELL_FAILED_CUSTOM_ERROR;
}
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_item_gift_of_the_harvester::CheckRequirement);
}
};
enum Sinkholes
{
NPC_SOUTH_SINKHOLE = 25664,
NPC_NORTHEAST_SINKHOLE = 25665,
NPC_NORTHWEST_SINKHOLE = 25666,
};
class spell_item_map_of_the_geyser_fields : public SpellScript
{
PrepareSpellScript(spell_item_map_of_the_geyser_fields);
SpellCastResult CheckSinkholes()
{
Unit* caster = GetCaster();
if (caster->FindNearestCreature(NPC_SOUTH_SINKHOLE, 30.0f, true) ||
caster->FindNearestCreature(NPC_NORTHEAST_SINKHOLE, 30.0f, true) ||
caster->FindNearestCreature(NPC_NORTHWEST_SINKHOLE, 30.0f, true))
return SPELL_CAST_OK;
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_SINKHOLE);
return SPELL_FAILED_CUSTOM_ERROR;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_item_map_of_the_geyser_fields::CheckSinkholes);
}
};
enum VanquishedClutchesSpells
{
SPELL_CRUSHER = 64982,
SPELL_CONSTRICTOR = 64983,
SPELL_CORRUPTOR = 64984,
};
class spell_item_vanquished_clutches : public SpellScript
{
PrepareSpellScript(spell_item_vanquished_clutches);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_CRUSHER,
SPELL_CONSTRICTOR,
SPELL_CORRUPTOR
});
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
uint32 spellId = RAND(SPELL_CRUSHER, SPELL_CONSTRICTOR, SPELL_CORRUPTOR);
Unit* caster = GetCaster();
caster->CastSpell(caster, spellId, true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_vanquished_clutches::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum AshbringerSounds
{
SOUND_ASHBRINGER_1 = 8906, // "I was pure once"
SOUND_ASHBRINGER_2 = 8907, // "Fought for righteousness"
SOUND_ASHBRINGER_3 = 8908, // "I was once called Ashbringer"
SOUND_ASHBRINGER_4 = 8920, // "Betrayed by my order"
SOUND_ASHBRINGER_5 = 8921, // "Destroyed by Kel'Thuzad"
SOUND_ASHBRINGER_6 = 8922, // "Made to serve"
SOUND_ASHBRINGER_7 = 8923, // "My son watched me die"
SOUND_ASHBRINGER_8 = 8924, // "Crusades fed his rage"
SOUND_ASHBRINGER_9 = 8925, // "Truth is unknown to him"
SOUND_ASHBRINGER_10 = 8926, // "Scarlet Crusade is pure no longer"
SOUND_ASHBRINGER_11 = 8927, // "Balnazzar's crusade corrupted my son"
SOUND_ASHBRINGER_12 = 8928, // "Kill them all!"
};
class spell_item_ashbringer : public SpellScript
{
PrepareSpellScript(spell_item_ashbringer);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void OnDummyEffect(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
Player* player = GetCaster()->ToPlayer();
uint32 sound_id = RAND( SOUND_ASHBRINGER_1, SOUND_ASHBRINGER_2, SOUND_ASHBRINGER_3, SOUND_ASHBRINGER_4, SOUND_ASHBRINGER_5, SOUND_ASHBRINGER_6,
SOUND_ASHBRINGER_7, SOUND_ASHBRINGER_8, SOUND_ASHBRINGER_9, SOUND_ASHBRINGER_10, SOUND_ASHBRINGER_11, SOUND_ASHBRINGER_12 );
// Ashbringers effect (spellID 28441) retriggers every 5 seconds, with a chance of making it say one of the above 12 sounds
if (urand(0, 60) < 1)
player->PlayDirectSound(sound_id, player);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_item_ashbringer::OnDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum MagicEater
{
SPELL_WILD_MAGIC = 58891,
SPELL_WELL_FED_1 = 57288,
SPELL_WELL_FED_2 = 57139,
SPELL_WELL_FED_3 = 57111,
SPELL_WELL_FED_4 = 57286,
SPELL_WELL_FED_5 = 57291,
};
class spell_magic_eater_food : public AuraScript
{
PrepareAuraScript(spell_magic_eater_food);
void HandleTriggerSpell(AuraEffect const* /*aurEff*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
switch (urand(0, 5))
{
case 0:
target->CastSpell(target, SPELL_WILD_MAGIC, true);
break;
case 1:
target->CastSpell(target, SPELL_WELL_FED_1, true);
break;
case 2:
target->CastSpell(target, SPELL_WELL_FED_2, true);
break;
case 3:
target->CastSpell(target, SPELL_WELL_FED_3, true);
break;
case 4:
target->CastSpell(target, SPELL_WELL_FED_4, true);
break;
case 5:
target->CastSpell(target, SPELL_WELL_FED_5, true);
break;
}
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_magic_eater_food::HandleTriggerSpell, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
};
class spell_item_shimmering_vessel : public SpellScript
{
PrepareSpellScript(spell_item_shimmering_vessel);
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (Creature* target = GetHitCreature())
target->setDeathState(JUST_RESPAWNED);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_shimmering_vessel::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum PurifyHelboarMeat
{
SPELL_SUMMON_PURIFIED_HELBOAR_MEAT = 29277,
SPELL_SUMMON_TOXIC_HELBOAR_MEAT = 29278,
};
class spell_item_purify_helboar_meat : public SpellScript
{
PrepareSpellScript(spell_item_purify_helboar_meat);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_SUMMON_PURIFIED_HELBOAR_MEAT,
SPELL_SUMMON_TOXIC_HELBOAR_MEAT
});
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
caster->CastSpell(caster, roll_chance_i(50) ? SPELL_SUMMON_PURIFIED_HELBOAR_MEAT : SPELL_SUMMON_TOXIC_HELBOAR_MEAT, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_purify_helboar_meat::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum CrystalPrison
{
OBJECT_IMPRISONED_DOOMGUARD = 179644,
};
class spell_item_crystal_prison_dummy_dnd : public SpellScript
{
PrepareSpellScript(spell_item_crystal_prison_dummy_dnd);
bool Validate(SpellInfo const* /*spell*/) override
{
if (!sObjectMgr->GetGameObjectTemplate(OBJECT_IMPRISONED_DOOMGUARD))
return false;
return true;
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (Creature* target = GetHitCreature())
if (target->isDead() && !target->IsPet())
{
GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, *target, QuaternionData::fromEulerAnglesZYX(target->GetOrientation(), 0.0f, 0.0f), uint32(target->GetRespawnTime() - GameTime::GetGameTime()));
target->DespawnOrUnsummon();
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_crystal_prison_dummy_dnd::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum ReindeerTransformation
{
SPELL_FLYING_REINDEER_310 = 44827,
SPELL_FLYING_REINDEER_280 = 44825,
SPELL_FLYING_REINDEER_60 = 44824,
SPELL_REINDEER_100 = 25859,
SPELL_REINDEER_60 = 25858,
};
class spell_item_reindeer_transformation : public SpellScript
{
PrepareSpellScript(spell_item_reindeer_transformation);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_FLYING_REINDEER_310,
SPELL_FLYING_REINDEER_280,
SPELL_FLYING_REINDEER_60,
SPELL_REINDEER_100,
SPELL_REINDEER_60
});
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
if (caster->HasAuraType(SPELL_AURA_MOUNTED))
{
float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT);
float speed = caster->GetSpeedRate(MOVE_RUN);
caster->RemoveAurasByType(SPELL_AURA_MOUNTED);
//5 different spells used depending on mounted speed and if mount can fly or not
if (flyspeed >= 4.1f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer
else if (flyspeed >= 3.8f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer
else if (flyspeed >= 1.6f)
// Flying Reindeer
caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer
else if (speed >= 2.0f)
// Reindeer
caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer
else
// Reindeer
caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_reindeer_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum NighInvulnerability
{
SPELL_NIGH_INVULNERABILITY = 30456,
SPELL_COMPLETE_VULNERABILITY = 30457,
};
class spell_item_nigh_invulnerability : public SpellScript
{
PrepareSpellScript(spell_item_nigh_invulnerability);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_NIGH_INVULNERABILITY, SPELL_COMPLETE_VULNERABILITY });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
if (Item* castItem = GetCastItem())
{
if (roll_chance_i(86)) // Nigh-Invulnerability - success
caster->CastSpell(caster, SPELL_NIGH_INVULNERABILITY, castItem);
else // Complete Vulnerability - backfire in 14% casts
caster->CastSpell(caster, SPELL_COMPLETE_VULNERABILITY, castItem);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_nigh_invulnerability::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum Poultryzer
{
SPELL_POULTRYIZER_SUCCESS = 30501,
SPELL_POULTRYIZER_BACKFIRE = 30504,
};
class spell_item_poultryizer : public SpellScript
{
PrepareSpellScript(spell_item_poultryizer);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_POULTRYIZER_SUCCESS, SPELL_POULTRYIZER_BACKFIRE });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
if (GetCastItem() && GetHitUnit())
GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE, GetCastItem());
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_poultryizer::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum SocretharsStone
{
SPELL_SOCRETHAR_TO_SEAT = 35743,
SPELL_SOCRETHAR_FROM_SEAT = 35744,
};
class spell_item_socrethars_stone : public SpellScript
{
PrepareSpellScript(spell_item_socrethars_stone);
bool Load() override
{
return (GetCaster()->GetAreaId() == 3900 || GetCaster()->GetAreaId() == 3742);
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_SOCRETHAR_TO_SEAT, SPELL_SOCRETHAR_FROM_SEAT });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
switch (caster->GetAreaId())
{
case 3900:
caster->CastSpell(caster, SPELL_SOCRETHAR_TO_SEAT, true);
break;
case 3742:
caster->CastSpell(caster, SPELL_SOCRETHAR_FROM_SEAT, true);
break;
default:
return;
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_socrethars_stone::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum DemonBroiledSurprise
{
QUEST_SUPER_HOT_STEW = 11379,
SPELL_CREATE_DEMON_BROILED_SURPRISE = 43753,
NPC_ABYSSAL_FLAMEBRINGER = 19973,
};
class spell_item_demon_broiled_surprise : public SpellScript
{
PrepareSpellScript(spell_item_demon_broiled_surprise);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_CREATE_DEMON_BROILED_SURPRISE }) &&
sObjectMgr->GetCreatureTemplate(NPC_ABYSSAL_FLAMEBRINGER) &&
sObjectMgr->GetQuestTemplate(QUEST_SUPER_HOT_STEW);
}
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* player = GetCaster();
player->CastSpell(player, SPELL_CREATE_DEMON_BROILED_SURPRISE, false);
}
SpellCastResult CheckRequirement()
{
Player* player = GetCaster()->ToPlayer();
if (player->GetQuestStatus(QUEST_SUPER_HOT_STEW) != QUEST_STATUS_INCOMPLETE)
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
if (Creature* creature = player->FindNearestCreature(NPC_ABYSSAL_FLAMEBRINGER, 10, false))
if (creature->isDead())
return SPELL_CAST_OK;
return SPELL_FAILED_NOT_HERE;
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_demon_broiled_surprise::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_item_demon_broiled_surprise::CheckRequirement);
}
};
enum CompleteRaptorCapture
{
SPELL_RAPTOR_CAPTURE_CREDIT = 42337,
};
class spell_item_complete_raptor_capture : public SpellScript
{
PrepareSpellScript(spell_item_complete_raptor_capture);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_RAPTOR_CAPTURE_CREDIT });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
if (GetHitCreature())
{
GetHitCreature()->DespawnOrUnsummon();
//cast spell Raptor Capture Credit
caster->CastSpell(caster, SPELL_RAPTOR_CAPTURE_CREDIT, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_complete_raptor_capture::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum ImpaleLeviroth
{
NPC_LEVIROTH = 26452,
SPELL_LEVIROTH_SELF_IMPALE = 49882
};
class spell_item_impale_leviroth : public SpellScript
{
PrepareSpellScript(spell_item_impale_leviroth);
bool Validate(SpellInfo const* /*spell*/) override
{
if (!sObjectMgr->GetCreatureTemplate(NPC_LEVIROTH))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Creature* target = GetHitCreature())
if (target->GetEntry() == NPC_LEVIROTH && !target->HealthBelowPct(95))
{
target->CastSpell(target, SPELL_LEVIROTH_SELF_IMPALE, true);
target->ResetPlayerDamageReq();
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_impale_leviroth::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum BrewfestMountTransformation
{
SPELL_MOUNT_RAM_100 = 43900,
SPELL_MOUNT_RAM_60 = 43899,
SPELL_MOUNT_KODO_100 = 49379,
SPELL_MOUNT_KODO_60 = 49378,
SPELL_BREWFEST_MOUNT_TRANSFORM = 49357,
SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE = 52845,
};
class spell_item_brewfest_mount_transformation : public SpellScript
{
PrepareSpellScript(spell_item_brewfest_mount_transformation);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_MOUNT_RAM_100,
SPELL_MOUNT_RAM_60,
SPELL_MOUNT_KODO_100,
SPELL_MOUNT_KODO_60
});
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Player* caster = GetCaster()->ToPlayer();
if (caster->HasAuraType(SPELL_AURA_MOUNTED))
{
caster->RemoveAurasByType(SPELL_AURA_MOUNTED);
uint32 spell_id;
switch (GetSpellInfo()->Id)
{
case SPELL_BREWFEST_MOUNT_TRANSFORM:
if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f)
spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100;
else
spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60;
break;
case SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE:
if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f)
spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100;
else
spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60;
break;
default:
return;
}
caster->CastSpell(caster, spell_id, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_brewfest_mount_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum NitroBoosts
{
SPELL_NITRO_BOOSTS_SUCCESS = 54861,
SPELL_NITRO_BOOSTS_BACKFIRE = 54621,
SPELL_NITRO_BOOSTS_PARACHUTE = 54649,
};
class spell_item_nitro_boosts : public SpellScript
{
PrepareSpellScript(spell_item_nitro_boosts);
bool Load() override
{
if (!GetCastItem())
return false;
return true;
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_NITRO_BOOSTS_SUCCESS, SPELL_NITRO_BOOSTS_BACKFIRE });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(caster->GetAreaId());
bool success = true;
if (areaEntry && areaEntry->IsFlyable() && !caster->GetMap()->IsDungeon())
success = roll_chance_i(95); // nitro boosts can only fail in flying-enabled locations on 3.3.5
caster->CastSpell(caster, success ? SPELL_NITRO_BOOSTS_SUCCESS : SPELL_NITRO_BOOSTS_BACKFIRE, GetCastItem());
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_nitro_boosts::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
class spell_item_nitro_boosts_backfire : public AuraScript
{
PrepareAuraScript(spell_item_nitro_boosts_backfire);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_NITRO_BOOSTS_PARACHUTE });
}
void HandleApply(AuraEffect const* /*effect*/, AuraEffectHandleModes /*mode*/)
{
lastZ = GetTarget()->GetPositionZ();
}
void HandlePeriodicDummy(AuraEffect const* effect)
{
PreventDefaultAction();
float curZ = GetTarget()->GetPositionZ();
if (curZ < lastZ)
{
if (roll_chance_i(80)) // we don't have enough sniffs to verify this, guesstimate
GetTarget()->CastSpell(GetTarget(), SPELL_NITRO_BOOSTS_PARACHUTE, effect);
GetAura()->Remove();
}
else
lastZ = curZ;
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_item_nitro_boosts_backfire::HandleApply, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_nitro_boosts_backfire::HandlePeriodicDummy, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL);
}
float lastZ = INVALID_HEIGHT;
};
enum TeachLanguage
{
SPELL_LEARN_GNOMISH_BINARY = 50242,
SPELL_LEARN_GOBLIN_BINARY = 50246,
};
class spell_item_teach_language : public SpellScript
{
PrepareSpellScript(spell_item_teach_language);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_LEARN_GNOMISH_BINARY, SPELL_LEARN_GOBLIN_BINARY });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Player* caster = GetCaster()->ToPlayer();
if (roll_chance_i(34))
caster->CastSpell(caster, caster->GetTeam() == ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_teach_language::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum RocketBoots
{
SPELL_ROCKET_BOOTS_PROC = 30452,
};
class spell_item_rocket_boots : public SpellScript
{
PrepareSpellScript(spell_item_rocket_boots);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_ROCKET_BOOTS_PROC });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Player* caster = GetCaster()->ToPlayer();
if (Battleground* bg = caster->GetBattleground())
bg->EventPlayerDroppedFlag(caster);
caster->GetSpellHistory()->ResetCooldown(SPELL_ROCKET_BOOTS_PROC);
caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true);
}
SpellCastResult CheckCast()
{
if (GetCaster()->IsInWater())
return SPELL_FAILED_ONLY_ABOVEWATER;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_item_rocket_boots::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_item_rocket_boots::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum PygmyOil
{
SPELL_PYGMY_OIL_PYGMY_AURA = 53806,
SPELL_PYGMY_OIL_SMALLER_AURA = 53805,
};
class spell_item_pygmy_oil : public SpellScript
{
PrepareSpellScript(spell_item_pygmy_oil);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_PYGMY_OIL_PYGMY_AURA, SPELL_PYGMY_OIL_SMALLER_AURA });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
if (Aura* aura = caster->GetAura(SPELL_PYGMY_OIL_PYGMY_AURA))
aura->RefreshDuration();
else
{
aura = caster->GetAura(SPELL_PYGMY_OIL_SMALLER_AURA);
if (!aura || aura->GetStackAmount() < 5 || !roll_chance_i(50))
caster->CastSpell(caster, SPELL_PYGMY_OIL_SMALLER_AURA, true);
else
{
aura->Remove();
caster->CastSpell(caster, SPELL_PYGMY_OIL_PYGMY_AURA, true);
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_pygmy_oil::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
class spell_item_unusual_compass : public SpellScript
{
PrepareSpellScript(spell_item_unusual_compass);
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
caster->SetFacingTo(frand(0.0f, 2.0f * float(M_PI)));
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_unusual_compass::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum ChickenCover
{
SPELL_CHICKEN_NET = 51959,
SPELL_CAPTURE_CHICKEN_ESCAPE = 51037,
QUEST_CHICKEN_PARTY = 12702,
QUEST_FLOWN_THE_COOP = 12532,
};
class spell_item_chicken_cover : public SpellScript
{
PrepareSpellScript(spell_item_chicken_cover);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_CHICKEN_NET, SPELL_CAPTURE_CHICKEN_ESCAPE }) &&
sObjectMgr->GetQuestTemplate(QUEST_CHICKEN_PARTY) &&
sObjectMgr->GetQuestTemplate(QUEST_FLOWN_THE_COOP);
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
if (!target->HasAura(SPELL_CHICKEN_NET) && (caster->GetQuestStatus(QUEST_CHICKEN_PARTY) == QUEST_STATUS_INCOMPLETE || caster->GetQuestStatus(QUEST_FLOWN_THE_COOP) == QUEST_STATUS_INCOMPLETE))
{
caster->CastSpell(caster, SPELL_CAPTURE_CHICKEN_ESCAPE, true);
target->KillSelf();
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_chicken_cover::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
class spell_item_muisek_vessel : public SpellScript
{
PrepareSpellScript(spell_item_muisek_vessel);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Creature* target = GetHitCreature())
if (target->isDead())
target->DespawnOrUnsummon();
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_muisek_vessel::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum GreatmothersSoulcather
{
SPELL_FORCE_CAST_SUMMON_GNOME_SOUL = 46486,
};
class spell_item_greatmothers_soulcatcher : public SpellScript
{
PrepareSpellScript(spell_item_greatmothers_soulcatcher);
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (GetHitUnit())
GetCaster()->CastSpell(GetCaster(), SPELL_FORCE_CAST_SUMMON_GNOME_SOUL);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_greatmothers_soulcatcher::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum ShardOfTheScale
{
SPELL_PURIFIED_CAUTERIZING_HEAL = 69733,
SPELL_PURIFIED_SEARING_FLAMES = 69729,
SPELL_SHINY_CAUTERIZING_HEAL = 69734,
SPELL_SHINY_SEARING_FLAMES = 69730
};
// Item - 49310: Purified Shard of the Scale
// 69755 - Purified Shard of the Scale - Equip Effect
// Item - 49488: Shiny Shard of the Scale
// 69739 - Shiny Shard of the Scale - Equip Effect
template <uint32 HealProcSpellId, uint32 DamageProcSpellId>
class spell_item_shard_of_the_scale : public SpellScriptLoader
{
public:
spell_item_shard_of_the_scale(char const* ScriptName) : SpellScriptLoader(ScriptName) { }
template <uint32 HealProc, uint32 DamageProc>
class spell_item_shard_of_the_scale_AuraScript : public AuraScript
{
PrepareAuraScript(spell_item_shard_of_the_scale_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
HealProc,
DamageProc
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetProcTarget();
if (eventInfo.GetTypeMask() & PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS)
caster->CastSpell(target, HealProc, aurEff);
if (eventInfo.GetTypeMask() & PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG)
caster->CastSpell(target, DamageProc, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_shard_of_the_scale_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_item_shard_of_the_scale_AuraScript<HealProcSpellId, DamageProcSpellId>();
}
};
enum SoulPreserver
{
SPELL_SOUL_PRESERVER_DRUID = 60512,
SPELL_SOUL_PRESERVER_PALADIN = 60513,
SPELL_SOUL_PRESERVER_PRIEST = 60514,
SPELL_SOUL_PRESERVER_SHAMAN = 60515,
};
class spell_item_soul_preserver : public AuraScript
{
PrepareAuraScript(spell_item_soul_preserver);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_SOUL_PRESERVER_DRUID,
SPELL_SOUL_PRESERVER_PALADIN,
SPELL_SOUL_PRESERVER_PRIEST,
SPELL_SOUL_PRESERVER_SHAMAN
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
switch (caster->getClass())
{
case CLASS_DRUID:
caster->CastSpell(caster, SPELL_SOUL_PRESERVER_DRUID, aurEff);
break;
case CLASS_PALADIN:
caster->CastSpell(caster, SPELL_SOUL_PRESERVER_PALADIN, aurEff);
break;
case CLASS_PRIEST:
caster->CastSpell(caster, SPELL_SOUL_PRESERVER_PRIEST, aurEff);
break;
case CLASS_SHAMAN:
caster->CastSpell(caster, SPELL_SOUL_PRESERVER_SHAMAN, aurEff);
break;
default:
break;
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_soul_preserver::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
enum ExaltedSunwellNeck
{
SPELL_LIGHTS_WRATH = 45479, // Light's Wrath if Exalted by Aldor
SPELL_ARCANE_BOLT = 45429, // Arcane Bolt if Exalted by Scryers
SPELL_LIGHTS_STRENGTH = 45480, // Light's Strength if Exalted by Aldor
SPELL_ARCANE_STRIKE = 45428, // Arcane Strike if Exalted by Scryers
SPELL_LIGHTS_WARD = 45432, // Light's Ward if Exalted by Aldor
SPELL_ARCANE_INSIGHT = 45431, // Arcane Insight if Exalted by Scryers
SPELL_LIGHTS_SALVATION = 45478, // Light's Salvation if Exalted by Aldor
SPELL_ARCANE_SURGE = 45430, // Arcane Surge if Exalted by Scryers
FACTION_ALDOR = 932,
FACTION_SCRYERS = 934
};
// Item - 34678: Shattered Sun Pendant of Acumen
// 45481 - Sunwell Exalted Caster Neck
// Item - 34679: Shattered Sun Pendant of Might
// 45482 - Sunwell Exalted Melee Neck
// Item - 34680: Shattered Sun Pendant of Resolve
// 45483 - Sunwell Exalted Tank Neck
// Item - 34677: Shattered Sun Pendant of Restoration
// 45484 Sunwell Exalted Healer Neck
template <uint32 AldorSpellId, uint32 ScryersSpellId>
class spell_item_sunwell_neck : public SpellScriptLoader
{
public:
spell_item_sunwell_neck(char const* ScriptName) : SpellScriptLoader(ScriptName) { }
template <uint32 Aldors, uint32 Scryers>
class spell_item_sunwell_neck_AuraScript : public AuraScript
{
PrepareAuraScript(spell_item_sunwell_neck_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ Aldors, Scryers }) &&
sFactionStore.LookupEntry(FACTION_ALDOR) &&
sFactionStore.LookupEntry(FACTION_SCRYERS);
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (eventInfo.GetActor()->GetTypeId() != TYPEID_PLAYER)
return false;
return true;
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Player* player = eventInfo.GetActor()->ToPlayer();
Unit* target = eventInfo.GetProcTarget();
// Aggression checks are in the spell system... just cast and forget
if (player->GetReputationRank(FACTION_ALDOR) == REP_EXALTED)
player->CastSpell(target, Aldors, aurEff);
if (player->GetReputationRank(FACTION_SCRYERS) == REP_EXALTED)
player->CastSpell(target, Scryers, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_sunwell_neck_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_item_sunwell_neck_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_item_sunwell_neck_AuraScript<AldorSpellId, ScryersSpellId>();
}
};
class spell_item_toy_train_set_pulse : public SpellScript
{
PrepareSpellScript(spell_item_toy_train_set_pulse);
void HandleDummy(SpellEffIndex /*index*/)
{
if (Player* target = GetHitUnit()->ToPlayer())
{
target->HandleEmoteCommand(EMOTE_ONESHOT_TRAIN);
if (EmotesTextSoundEntry const* soundEntry = sDB2Manager.GetTextSoundEmoteFor(TEXT_EMOTE_TRAIN, target->getRace(), target->getGender(), target->getClass()))
target->PlayDistanceSound(soundEntry->SoundID);
}
}
void HandleTargets(std::list<WorldObject*>& targetList)
{
targetList.remove_if([](WorldObject const* obj) { return obj->GetTypeId() != TYPEID_PLAYER; });
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_toy_train_set_pulse::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_toy_train_set_pulse::HandleTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
}
};
enum DeathChoiceSpells
{
SPELL_DEATH_CHOICE_NORMAL_AURA = 67702,
SPELL_DEATH_CHOICE_NORMAL_AGILITY = 67703,
SPELL_DEATH_CHOICE_NORMAL_STRENGTH = 67708,
SPELL_DEATH_CHOICE_HEROIC_AURA = 67771,
SPELL_DEATH_CHOICE_HEROIC_AGILITY = 67772,
SPELL_DEATH_CHOICE_HEROIC_STRENGTH = 67773
};
class spell_item_death_choice : public AuraScript
{
PrepareAuraScript(spell_item_death_choice);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DEATH_CHOICE_NORMAL_STRENGTH,
SPELL_DEATH_CHOICE_NORMAL_AGILITY,
SPELL_DEATH_CHOICE_HEROIC_STRENGTH,
SPELL_DEATH_CHOICE_HEROIC_AGILITY
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
float str = caster->GetStat(STAT_STRENGTH);
float agi = caster->GetStat(STAT_AGILITY);
switch (aurEff->GetId())
{
case SPELL_DEATH_CHOICE_NORMAL_AURA:
{
if (str > agi)
caster->CastSpell(caster, SPELL_DEATH_CHOICE_NORMAL_STRENGTH, aurEff);
else
caster->CastSpell(caster, SPELL_DEATH_CHOICE_NORMAL_AGILITY, aurEff);
break;
}
case SPELL_DEATH_CHOICE_HEROIC_AURA:
{
if (str > agi)
caster->CastSpell(caster, SPELL_DEATH_CHOICE_HEROIC_STRENGTH, aurEff);
else
caster->CastSpell(caster, SPELL_DEATH_CHOICE_HEROIC_AGILITY, aurEff);
break;
}
default:
break;
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_death_choice::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
enum TrinketStackSpells
{
SPELL_LIGHTNING_CAPACITOR_AURA = 37657, // Lightning Capacitor
SPELL_LIGHTNING_CAPACITOR_STACK = 37658,
SPELL_LIGHTNING_CAPACITOR_TRIGGER = 37661,
SPELL_THUNDER_CAPACITOR_AURA = 54841, // Thunder Capacitor
SPELL_THUNDER_CAPACITOR_STACK = 54842,
SPELL_THUNDER_CAPACITOR_TRIGGER = 54843,
SPELL_TOC25_CASTER_TRINKET_NORMAL_AURA = 67712, // Item - Coliseum 25 Normal Caster Trinket
SPELL_TOC25_CASTER_TRINKET_NORMAL_STACK = 67713,
SPELL_TOC25_CASTER_TRINKET_NORMAL_TRIGGER = 67714,
SPELL_TOC25_CASTER_TRINKET_HEROIC_AURA = 67758, // Item - Coliseum 25 Heroic Caster Trinket
SPELL_TOC25_CASTER_TRINKET_HEROIC_STACK = 67759,
SPELL_TOC25_CASTER_TRINKET_HEROIC_TRIGGER = 67760,
};
class spell_item_trinket_stack : public SpellScriptLoader
{
public:
spell_item_trinket_stack(char const* scriptName, uint32 stackSpell, uint32 triggerSpell) : SpellScriptLoader(scriptName),
_stackSpell(stackSpell), _triggerSpell(triggerSpell)
{
}
class spell_item_trinket_stack_AuraScript : public AuraScript
{
PrepareAuraScript(spell_item_trinket_stack_AuraScript);
public:
spell_item_trinket_stack_AuraScript(uint32 stackSpell, uint32 triggerSpell) : _stackSpell(stackSpell), _triggerSpell(triggerSpell)
{
}
private:
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ _stackSpell, _triggerSpell });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
caster->CastSpell(caster, _stackSpell, aurEff); // cast the stack
Aura* dummy = caster->GetAura(_stackSpell); // retrieve aura
//dont do anything if it's not the right amount of stacks;
if (!dummy || dummy->GetStackAmount() < aurEff->GetAmount())
return;
// if right amount, remove the aura and cast real trigger
caster->RemoveAurasDueToSpell(_stackSpell);
if (Unit* target = eventInfo.GetActionTarget())
caster->CastSpell(target, _triggerSpell, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_trinket_stack_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
uint32 _stackSpell;
uint32 _triggerSpell;
};
AuraScript* GetAuraScript() const override
{
return new spell_item_trinket_stack_AuraScript(_stackSpell, _triggerSpell);
}
private:
uint32 _stackSpell;
uint32 _triggerSpell;
};
// 57345 - Darkmoon Card: Greatness
enum DarkmoonCardSpells
{
SPELL_DARKMOON_CARD_STRENGTH = 60229,
SPELL_DARKMOON_CARD_AGILITY = 60233,
SPELL_DARKMOON_CARD_INTELLECT = 60234,
SPELL_DARKMOON_CARD_VERSATILITY = 60235,
};
class spell_item_darkmoon_card_greatness : public AuraScript
{
PrepareAuraScript(spell_item_darkmoon_card_greatness);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DARKMOON_CARD_STRENGTH,
SPELL_DARKMOON_CARD_AGILITY,
SPELL_DARKMOON_CARD_INTELLECT,
SPELL_DARKMOON_CARD_VERSATILITY
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
float str = caster->GetStat(STAT_STRENGTH);
float agi = caster->GetStat(STAT_AGILITY);
float intl = caster->GetStat(STAT_INTELLECT);
float vers = 0.0f; // caster->GetStat(STAT_VERSATILITY);
float stat = 0.0f;
uint32 spellTrigger = SPELL_DARKMOON_CARD_STRENGTH;
if (str > stat)
{
spellTrigger = SPELL_DARKMOON_CARD_STRENGTH;
stat = str;
}
if (agi > stat)
{
spellTrigger = SPELL_DARKMOON_CARD_AGILITY;
stat = agi;
}
if (intl > stat)
{
spellTrigger = SPELL_DARKMOON_CARD_INTELLECT;
stat = intl;
}
if (vers > stat)
{
spellTrigger = SPELL_DARKMOON_CARD_VERSATILITY;
stat = vers;
}
caster->CastSpell(caster, spellTrigger, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_darkmoon_card_greatness::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 27522,40336 - Mana Drain
enum ManaDrainSpells
{
SPELL_MANA_DRAIN_ENERGIZE = 29471,
SPELL_MANA_DRAIN_LEECH = 27526
};
class spell_item_mana_drain : public AuraScript
{
PrepareAuraScript(spell_item_mana_drain);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_MANA_DRAIN_ENERGIZE,
SPELL_MANA_DRAIN_LEECH
});
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = eventInfo.GetActor();
Unit* target = eventInfo.GetActionTarget();
if (caster->IsAlive())
caster->CastSpell(caster, SPELL_MANA_DRAIN_ENERGIZE, aurEff);
if (target && target->IsAlive())
caster->CastSpell(target, SPELL_MANA_DRAIN_LEECH, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_item_mana_drain::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
enum TauntFlag
{
SPELL_TAUNT_FLAG = 51657,
EMOTE_PLANTS_FLAG = 28008
};
// 51640 - Taunt Flag Targeting
class spell_item_taunt_flag_targeting : public SpellScript
{
PrepareSpellScript(spell_item_taunt_flag_targeting);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_TAUNT_FLAG }) &&
sBroadcastTextStore.LookupEntry(EMOTE_PLANTS_FLAG);
}
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if([](WorldObject* obj) -> bool
{
return obj->GetTypeId() != TYPEID_PLAYER && obj->GetTypeId() != TYPEID_CORPSE;
});
if (targets.empty())
{
FinishCast(SPELL_FAILED_NO_VALID_TARGETS);
return;
}
Trinity::Containers::RandomResize(targets, 1);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
// we *really* want the unit implementation here
// it sends a packet like seen on sniff
GetCaster()->Unit::TextEmote(EMOTE_PLANTS_FLAG, GetHitUnit(), false);
GetCaster()->CastSpell(GetHitUnit(), SPELL_TAUNT_FLAG, true);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_taunt_flag_targeting::FilterTargets, EFFECT_0, TARGET_CORPSE_SRC_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_item_taunt_flag_targeting::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 13180 - Gnomish Mind Control Cap
enum MindControlCap
{
ROLL_CHANCE_DULLARD = 32,
ROLL_CHANCE_NO_BACKFIRE = 95,
SPELL_GNOMISH_MIND_CONTROL_CAP = 13181,
SPELL_DULLARD = 67809
};
class spell_item_mind_control_cap : public SpellScript
{
PrepareSpellScript(spell_item_mind_control_cap);
bool Load() override
{
if (!GetCastItem())
return false;
return true;
}
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_GNOMISH_MIND_CONTROL_CAP, SPELL_DULLARD });
}
void HandleDummy(SpellEffIndex /* effIndex */)
{
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
{
if (roll_chance_i(ROLL_CHANCE_NO_BACKFIRE))
caster->CastSpell(target, roll_chance_i(ROLL_CHANCE_DULLARD) ? SPELL_DULLARD : SPELL_GNOMISH_MIND_CONTROL_CAP, GetCastItem());
else
target->CastSpell(caster, SPELL_GNOMISH_MIND_CONTROL_CAP, true); // backfire - 5% chance
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_mind_control_cap::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 8344 - Universal Remote (Gnomish Universal Remote)
enum UniversalRemote
{
SPELL_CONTROL_MACHINE = 8345,
SPELL_MOBILITY_MALFUNCTION = 8346,
SPELL_TARGET_LOCK = 8347
};
class spell_item_universal_remote : public SpellScript
{
PrepareSpellScript(spell_item_universal_remote);
bool Load() override
{
if (!GetCastItem())
return false;
return true;
}
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_CONTROL_MACHINE, SPELL_MOBILITY_MALFUNCTION, SPELL_TARGET_LOCK });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetHitUnit())
{
uint8 chance = urand(0, 99);
if (chance < 15)
GetCaster()->CastSpell(target, SPELL_TARGET_LOCK, GetCastItem());
else if (chance < 25)
GetCaster()->CastSpell(target, SPELL_MOBILITY_MALFUNCTION, GetCastItem());
else
GetCaster()->CastSpell(target, SPELL_CONTROL_MACHINE, GetCastItem());
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_item_universal_remote::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
enum ZandalarianCharms
{
SPELL_UNSTABLE_POWER_AURA_STACK = 24659,
SPELL_RESTLESS_STRENGTH_AURA_STACK = 24662
};
// Item - 19950: Zandalarian Hero Charm
// 24658 - Unstable Power
// Item - 19949: Zandalarian Hero Medallion
// 24661 - Restless Strength
class spell_item_zandalarian_charm : public SpellScriptLoader
{
public:
spell_item_zandalarian_charm(char const* ScriptName, uint32 SpellId) : SpellScriptLoader(ScriptName), _spellId(SpellId) { }
class spell_item_zandalarian_charm_AuraScript : public AuraScript
{
friend class spell_item_zandalarian_charm;
spell_item_zandalarian_charm_AuraScript(uint32 SpellId) : AuraScript(), _spellId(SpellId) { }
PrepareAuraScript(spell_item_zandalarian_charm_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ _spellId });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
if (spellInfo->Id != m_scriptSpellId)
return true;
return false;
}
void HandleStackDrop(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->RemoveAuraFromStack(_spellId);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_item_zandalarian_charm_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_item_zandalarian_charm_AuraScript::HandleStackDrop, EFFECT_0, SPELL_AURA_DUMMY);
}
uint32 _spellId;
};
AuraScript* GetAuraScript() const override
{
return new spell_item_zandalarian_charm_AuraScript(_spellId);
}
private:
uint32 _spellId;
};
class spell_item_artifical_stamina : public AuraScript
{
PrepareAuraScript(spell_item_artifical_stamina);
bool Validate(SpellInfo const* spellInfo) override
{
return spellInfo->GetEffect(EFFECT_1) != nullptr;
}
bool Load() override
{
return GetOwner()->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Item* artifact = GetOwner()->ToPlayer()->GetItemByGuid(GetAura()->GetCastItemGUID()))
amount = GetSpellInfo()->GetEffect(EFFECT_1)->BasePoints * artifact->GetTotalPurchasedArtifactPowers() / 100;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_artifical_stamina::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE);
}
};
class spell_item_artifical_damage : public AuraScript
{
PrepareAuraScript(spell_item_artifical_damage);
bool Validate(SpellInfo const* spellInfo) override
{
return spellInfo->GetEffect(EFFECT_1) != nullptr;
}
bool Load() override
{
return GetOwner()->GetTypeId() == TYPEID_PLAYER;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Item* artifact = GetOwner()->ToPlayer()->GetItemByGuid(GetAura()->GetCastItemGUID()))
amount = GetSpellInfo()->GetEffect(EFFECT_1)->BasePoints * artifact->GetTotalPurchasedArtifactPowers() / 100;
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_artifical_damage::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
}
};
enum AuraProcRemoveSpells
{
SPELL_TALISMAN_OF_ASCENDANCE = 28200,
SPELL_JOM_GABBAR = 29602,
SPELL_BATTLE_TRANCE = 45040,
SPELL_WORLD_QUELLER_FOCUS = 90900,
SPELL_AZURE_WATER_STRIDER = 118089,
SPELL_CRIMSON_WATER_STRIDER = 127271,
SPELL_ORANGE_WATER_STRIDER = 127272,
SPELL_JADE_WATER_STRIDER = 127274,
SPELL_GOLDEN_WATER_STRIDER = 127278,
SPELL_BRUTAL_KINSHIP_1 = 144671,
SPELL_BRUTAL_KINSHIP_2 = 145738
};
// 28200 - Ascendance
class spell_item_talisman_of_ascendance : public AuraScript
{
PrepareAuraScript(spell_item_talisman_of_ascendance);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_TALISMAN_OF_ASCENDANCE });
}
void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_item_talisman_of_ascendance::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
// 29602 - Jom Gabbar
class spell_item_jom_gabbar : public AuraScript
{
PrepareAuraScript(spell_item_jom_gabbar);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_JOM_GABBAR });
}
void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_item_jom_gabbar::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
// 45040 - Battle Trance
class spell_item_battle_trance : public AuraScript
{
PrepareAuraScript(spell_item_battle_trance);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_BATTLE_TRANCE });
}
void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_item_battle_trance::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
// 90900 - World-Queller Focus
class spell_item_world_queller_focus : public AuraScript
{
PrepareAuraScript(spell_item_world_queller_focus);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_WORLD_QUELLER_FOCUS });
}
void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_item_world_queller_focus::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
// 118089 - Azure Water Strider
// 127271 - Crimson Water Strider
// 127272 - Orange Water Strider
// 127274 - Jade Water Strider
// 127278 - Golden Water Strider
class spell_item_water_strider : public AuraScript
{
PrepareAuraScript(spell_item_water_strider);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo(
{
SPELL_AZURE_WATER_STRIDER,
SPELL_CRIMSON_WATER_STRIDER,
SPELL_ORANGE_WATER_STRIDER,
SPELL_JADE_WATER_STRIDER,
SPELL_GOLDEN_WATER_STRIDER
});
}
void OnRemove(AuraEffect const* /*effect*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(GetSpellInfo()->GetEffect(EFFECT_1)->TriggerSpell);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_item_water_strider::OnRemove, EFFECT_0, SPELL_AURA_MOUNTED, AURA_EFFECT_HANDLE_REAL);
}
};
// 144671 - Brutal Kinship
// 145738 - Brutal Kinship
class spell_item_brutal_kinship : public AuraScript
{
PrepareAuraScript(spell_item_brutal_kinship);
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_BRUTAL_KINSHIP_1, SPELL_BRUTAL_KINSHIP_2 });
}
void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell);
}
void Register() override
{
OnEffectRemove += AuraEffectRemoveFn(spell_item_brutal_kinship::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
}
};
// 45051 - Mad Alchemist's Potion (34440)
class spell_item_mad_alchemists_potion : public SpellScript
{
PrepareSpellScript(spell_item_mad_alchemists_potion);
void SecondaryEffect()
{
std::vector<uint32> availableElixirs =
{
// Battle Elixirs
33720, // Onslaught Elixir (28102)
54452, // Adept's Elixir (28103)
33726, // Elixir of Mastery (28104)
28490, // Elixir of Major Strength (22824)
28491, // Elixir of Healing Power (22825)
28493, // Elixir of Major Frost Power (22827)
54494, // Elixir of Major Agility (22831)
28501, // Elixir of Major Firepower (22833)
28503,// Elixir of Major Shadow Power (22835)
38954, // Fel Strength Elixir (31679)
// Guardian Elixirs
39625, // Elixir of Major Fortitude (32062)
39626, // Earthen Elixir (32063)
39627, // Elixir of Draenic Wisdom (32067)
39628, // Elixir of Ironskin (32068)
28502, // Elixir of Major Defense (22834)
28514, // Elixir of Empowerment (22848)
// Other
28489, // Elixir of Camouflage (22823)
28496 // Elixir of the Searching Eye (22830)
};
Unit* target = GetCaster();
if (target->GetPowerType() == POWER_MANA)
availableElixirs.push_back(28509); // Elixir of Major Mageblood (22840)
uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs);
bool useElixir = true;
SpellGroup chosenSpellGroup = SPELL_GROUP_NONE;
if (sSpellMgr->IsSpellMemberOfSpellGroup(chosenElixir, SPELL_GROUP_ELIXIR_BATTLE))
chosenSpellGroup = SPELL_GROUP_ELIXIR_BATTLE;
if (sSpellMgr->IsSpellMemberOfSpellGroup(chosenElixir, SPELL_GROUP_ELIXIR_GUARDIAN))
chosenSpellGroup = SPELL_GROUP_ELIXIR_GUARDIAN;
// If another spell of the same group is already active the elixir should not be cast
if (chosenSpellGroup != SPELL_GROUP_NONE)
{
Unit::AuraApplicationMap const& auraMap = target->GetAppliedAuras();
for (auto itr = auraMap.begin(); itr != auraMap.end(); ++itr)
{
uint32 spellId = itr->second->GetBase()->GetId();
if (sSpellMgr->IsSpellMemberOfSpellGroup(spellId, chosenSpellGroup) && spellId != chosenElixir)
{
useElixir = false;
break;
}
}
}
if (useElixir)
target->CastSpell(target, chosenElixir, GetCastItem());
}
void Register() override
{
AfterCast += SpellCastFn(spell_item_mad_alchemists_potion::SecondaryEffect);
}
};
// 53750 - Crazy Alchemist's Potion (40077)
class spell_item_crazy_alchemists_potion : public SpellScript
{
PrepareSpellScript(spell_item_crazy_alchemists_potion);
void SecondaryEffect()
{
std::vector<uint32> availableElixirs =
{
43185, // Runic Healing Potion (33447)
53750, // Crazy Alchemist's Potion (40077)
53761, // Powerful Rejuvenation Potion (40087)
53762, // Indestructible Potion (40093)
53908, // Potion of Speed (40211)
53909, // Potion of Wild Magic (40212)
53910, // Mighty Arcane Protection Potion (40213)
53911, // Mighty Fire Protection Potion (40214)
53913, // Mighty Frost Protection Potion (40215)
53914, // Mighty Nature Protection Potion (40216)
53915 // Mighty Shadow Protection Potion (40217)
};
Unit* target = GetCaster();
if (!target->IsInCombat())
availableElixirs.push_back(53753); // Potion of Nightmares (40081)
if (target->GetPowerType() == POWER_MANA)
availableElixirs.push_back(43186); // Runic Mana Potion(33448)
uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs);
target->CastSpell(target, chosenElixir, GetCastItem());
}
void Register() override
{
AfterCast += SpellCastFn(spell_item_crazy_alchemists_potion::SecondaryEffect);
}
};
// 277253 - Heart of Azeroth
class spell_item_heart_of_azeroth : public AuraScript
{
PrepareAuraScript(spell_item_heart_of_azeroth);
void SetEquippedFlag(AuraEffect const* /*effect*/, AuraEffectHandleModes /*mode*/)
{
SetState(true);
}
void ClearEquippedFlag(AuraEffect const* /*effect*/, AuraEffectHandleModes /*mode*/)
{
SetState(false);
}
void SetState(bool equipped)
{
if (Player* target = GetTarget()->ToPlayer())
{
target->ApplyAllAzeriteEmpoweredItemMods(equipped);
WorldPackets::Azerite::PlayerAzeriteItemEquippedStatusChanged statusChanged;
statusChanged.IsHeartEquipped = equipped;
target->SendDirectMessage(statusChanged.Write());
}
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_item_heart_of_azeroth::SetEquippedFlag, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_item_heart_of_azeroth::ClearEquippedFlag, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
void AddSC_item_spell_scripts()
{
// 23074 Arcanite Dragonling
new spell_item_trigger_spell("spell_item_arcanite_dragonling", SPELL_ARCANITE_DRAGONLING);
// 23133 Gnomish Battle Chicken
new spell_item_trigger_spell("spell_item_gnomish_battle_chicken", SPELL_BATTLE_CHICKEN);
// 23076 Mechanical Dragonling
new spell_item_trigger_spell("spell_item_mechanical_dragonling", SPELL_MECHANICAL_DRAGONLING);
// 23075 Mithril Mechanical Dragonling
new spell_item_trigger_spell("spell_item_mithril_mechanical_dragonling", SPELL_MITHRIL_MECHANICAL_DRAGONLING);
RegisterAuraScript(spell_item_aegis_of_preservation);
RegisterAuraScript(spell_item_absorb_eye_of_grillok);
RegisterAuraScript(spell_item_alchemist_stone);
new spell_item_anger_capacitor<8>("spell_item_tiny_abomination_in_a_jar");
new spell_item_anger_capacitor<7>("spell_item_tiny_abomination_in_a_jar_hero");
RegisterAuraScript(spell_item_arcane_shroud);
RegisterAuraScript(spell_item_aura_of_madness);
RegisterAuraScript(spell_item_dementia);
RegisterAuraScript(spell_item_blessing_of_ancient_kings);
RegisterAuraScript(spell_item_valanyr_hammer_of_ancient_kings);
RegisterAuraScript(spell_item_deadly_precision);
RegisterSpellScript(spell_item_deadly_precision_dummy);
new spell_item_deathbringers_will<SPELL_STRENGTH_OF_THE_TAUNKA, SPELL_AGILITY_OF_THE_VRYKUL, SPELL_POWER_OF_THE_TAUNKA, SPELL_AIM_OF_THE_IRON_DWARVES, SPELL_SPEED_OF_THE_VRYKUL>("spell_item_deathbringers_will_normal");
new spell_item_deathbringers_will<SPELL_STRENGTH_OF_THE_TAUNKA_HERO, SPELL_AGILITY_OF_THE_VRYKUL_HERO, SPELL_POWER_OF_THE_TAUNKA_HERO, SPELL_AIM_OF_THE_IRON_DWARVES_HERO, SPELL_SPEED_OF_THE_VRYKUL_HERO>("spell_item_deathbringers_will_heroic");
RegisterSpellScript(spell_item_decahedral_dwarven_dice);
new spell_item_defibrillate("spell_item_goblin_jumper_cables", 67, SPELL_GOBLIN_JUMPER_CABLES_FAIL);
new spell_item_defibrillate("spell_item_goblin_jumper_cables_xl", 50, SPELL_GOBLIN_JUMPER_CABLES_XL_FAIL);
new spell_item_defibrillate("spell_item_gnomish_army_knife", 33);
RegisterAuraScript(spell_item_desperate_defense);
RegisterSpellScript(spell_item_deviate_fish);
RegisterAuraScript(spell_item_discerning_eye_beast_dummy);
RegisterSpellScript(spell_item_echoes_of_light);
RegisterAuraScript(spell_item_extract_gas);
RegisterAuraScript(spell_item_fate_rune_of_unsurpassed_vigor);
RegisterSpellScript(spell_item_flask_of_the_north);
RegisterAuraScript(spell_item_frozen_shadoweave);
RegisterSpellScript(spell_item_gnomish_death_ray);
RegisterAuraScript(spell_item_harm_prevention_belt);
new spell_item_heartpierce<SPELL_INVIGORATION_ENERGY, SPELL_INVIGORATION_MANA, SPELL_INVIGORATION_RAGE, SPELL_INVIGORATION_RP>("spell_item_heartpierce");
new spell_item_heartpierce<SPELL_INVIGORATION_ENERGY_HERO, SPELL_INVIGORATION_MANA_HERO, SPELL_INVIGORATION_RAGE_HERO, SPELL_INVIGORATION_RP_HERO>("spell_item_heartpierce_hero");
RegisterAuraScript(spell_item_crystal_spire_of_karabor);
RegisterSpellScript(spell_item_make_a_wish);
RegisterAuraScript(spell_item_mark_of_conquest);
RegisterSpellScript(spell_item_mingos_fortune_generator);
RegisterAuraScript(spell_item_necrotic_touch);
RegisterSpellScript(spell_item_net_o_matic);
RegisterSpellScript(spell_item_noggenfogger_elixir);
RegisterAuraScript(spell_item_pendant_of_the_violet_eye);
RegisterAuraScript(spell_item_persistent_shield);
RegisterAuraScript(spell_item_pet_healing);
RegisterSpellScript(spell_item_piccolo_of_the_flaming_fire);
RegisterAuraScript(spell_item_power_circle);
RegisterSpellScript(spell_item_savory_deviate_delight);
RegisterSpellScript(spell_item_scroll_of_recall);
RegisterAuraScript(spell_item_unsated_craving);
RegisterAuraScript(spell_item_shadows_fate);
RegisterAuraScript(spell_item_shadowmourne);
RegisterAuraScript(spell_item_shadowmourne_soul_fragment);
RegisterSpellScript(spell_item_six_demon_bag);
RegisterAuraScript(spell_item_swift_hand_justice_dummy);
RegisterAuraScript(spell_item_the_eye_of_diminution);
RegisterSpellScript(spell_item_underbelly_elixir);
RegisterSpellScript(spell_item_wormhole_pandaria);
RegisterSpellScript(spell_item_worn_troll_dice);
RegisterSpellScript(spell_item_red_rider_air_rifle);
RegisterSpellScript(spell_item_create_heart_candy);
RegisterSpellScript(spell_item_book_of_glyph_mastery);
RegisterSpellScript(spell_item_gift_of_the_harvester);
RegisterSpellScript(spell_item_map_of_the_geyser_fields);
RegisterSpellScript(spell_item_vanquished_clutches);
RegisterSpellScript(spell_item_ashbringer);
RegisterAuraScript(spell_magic_eater_food);
RegisterSpellScript(spell_item_shimmering_vessel);
RegisterSpellScript(spell_item_purify_helboar_meat);
RegisterSpellScript(spell_item_crystal_prison_dummy_dnd);
RegisterSpellScript(spell_item_reindeer_transformation);
RegisterSpellScript(spell_item_nigh_invulnerability);
RegisterSpellScript(spell_item_poultryizer);
RegisterSpellScript(spell_item_socrethars_stone);
RegisterSpellScript(spell_item_demon_broiled_surprise);
RegisterSpellScript(spell_item_complete_raptor_capture);
RegisterSpellScript(spell_item_impale_leviroth);
RegisterSpellScript(spell_item_brewfest_mount_transformation);
RegisterSpellScript(spell_item_nitro_boosts);
RegisterAuraScript(spell_item_nitro_boosts_backfire);
RegisterSpellScript(spell_item_teach_language);
RegisterSpellScript(spell_item_rocket_boots);
RegisterSpellScript(spell_item_pygmy_oil);
RegisterSpellScript(spell_item_unusual_compass);
RegisterSpellScript(spell_item_chicken_cover);
RegisterSpellScript(spell_item_muisek_vessel);
RegisterSpellScript(spell_item_greatmothers_soulcatcher);
new spell_item_shard_of_the_scale<SPELL_PURIFIED_CAUTERIZING_HEAL, SPELL_PURIFIED_SEARING_FLAMES>("spell_item_purified_shard_of_the_scale");
new spell_item_shard_of_the_scale<SPELL_SHINY_CAUTERIZING_HEAL, SPELL_SHINY_SEARING_FLAMES>("spell_item_shiny_shard_of_the_scale");
RegisterAuraScript(spell_item_soul_preserver);
new spell_item_sunwell_neck<SPELL_LIGHTS_WRATH, SPELL_ARCANE_BOLT>("spell_item_sunwell_exalted_caster_neck");
new spell_item_sunwell_neck<SPELL_LIGHTS_STRENGTH, SPELL_ARCANE_STRIKE>("spell_item_sunwell_exalted_melee_neck");
new spell_item_sunwell_neck<SPELL_LIGHTS_WARD, SPELL_ARCANE_INSIGHT>("spell_item_sunwell_exalted_tank_neck");
new spell_item_sunwell_neck<SPELL_LIGHTS_SALVATION, SPELL_ARCANE_SURGE>("spell_item_sunwell_exalted_healer_neck");
RegisterSpellScript(spell_item_toy_train_set_pulse);
RegisterAuraScript(spell_item_death_choice);
new spell_item_trinket_stack("spell_item_lightning_capacitor", SPELL_LIGHTNING_CAPACITOR_STACK, SPELL_LIGHTNING_CAPACITOR_TRIGGER);
new spell_item_trinket_stack("spell_item_thunder_capacitor", SPELL_THUNDER_CAPACITOR_STACK, SPELL_THUNDER_CAPACITOR_TRIGGER);
new spell_item_trinket_stack("spell_item_toc25_normal_caster_trinket", SPELL_TOC25_CASTER_TRINKET_NORMAL_STACK, SPELL_TOC25_CASTER_TRINKET_NORMAL_TRIGGER);
new spell_item_trinket_stack("spell_item_toc25_heroic_caster_trinket", SPELL_TOC25_CASTER_TRINKET_HEROIC_STACK, SPELL_TOC25_CASTER_TRINKET_HEROIC_TRIGGER);
RegisterAuraScript(spell_item_darkmoon_card_greatness);
RegisterAuraScript(spell_item_mana_drain);
RegisterSpellScript(spell_item_taunt_flag_targeting);
RegisterSpellScript(spell_item_mind_control_cap);
RegisterSpellScript(spell_item_universal_remote);
new spell_item_zandalarian_charm("spell_item_unstable_power", SPELL_UNSTABLE_POWER_AURA_STACK);
new spell_item_zandalarian_charm("spell_item_restless_strength", SPELL_RESTLESS_STRENGTH_AURA_STACK);
RegisterAuraScript(spell_item_artifical_stamina);
RegisterAuraScript(spell_item_artifical_damage);
RegisterAuraScript(spell_item_talisman_of_ascendance);
RegisterAuraScript(spell_item_battle_trance);
RegisterAuraScript(spell_item_world_queller_focus);
RegisterAuraScript(spell_item_water_strider);
RegisterAuraScript(spell_item_brutal_kinship);
RegisterSpellScript(spell_item_mad_alchemists_potion);
RegisterSpellScript(spell_item_crazy_alchemists_potion);
RegisterAuraScript(spell_item_heart_of_azeroth);
}