mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-19 06:29:50 -04:00
1347d7cf7a
Fix Map::GetWaterOrGroundLevel() checking dynamic object only in phase 1 instead of current Unit phase. Improve DynamicMapTree::getHeight() dynamic object check by casting the ray at +0.5f from the passed Z coordinate, this value will be tuned to improve even more the results.