mirror of
https://github.com/araxiaonline/TrinityCore.git
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399e35f8f5
* fix "warning C4305: 'initializing' : truncation from 'double' to 'float'" warnings * fix some other warnings here and there --HG-- branch : trunk
657 lines
22 KiB
C++
657 lines
22 KiB
C++
/*
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* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Karazhan
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SD%Complete: 100
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SDComment: Support for Barnes (Opera controller) and Berthold (Doorman), Support for Quest 9645.
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SDCategory: Karazhan
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EndScriptData */
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/* ContentData
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npc_barnes
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npc_berthold
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npc_image_of_medivh
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EndContentData */
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#include "ScriptPCH.h"
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#include "karazhan.h"
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#include "ScriptedEscortAI.h"
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/*######
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# npc_barnesAI
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######*/
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#define GOSSIP_READY "I'm not an actor."
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#define SAY_READY "Splendid, I'm going to get the audience ready. Break a leg!"
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#define SAY_OZ_INTRO1 "Finally, everything is in place. Are you ready for your big stage debut?"
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#define OZ_GOSSIP1 "I'm not an actor."
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#define SAY_OZ_INTRO2 "Don't worry, you'll be fine. You look like a natural!"
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#define OZ_GOSSIP2 "Ok, I'll give it a try, then."
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#define SAY_RAJ_INTRO1 "The romantic plays are really tough, but you'll do better this time. You have TALENT. Ready?"
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#define RAJ_GOSSIP1 "I've never been more ready."
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#define OZ_GM_GOSSIP1 "[GM] Change event to EVENT_OZ"
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#define OZ_GM_GOSSIP2 "[GM] Change event to EVENT_HOOD"
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#define OZ_GM_GOSSIP3 "[GM] Change event to EVENT_RAJ"
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struct Dialogue
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{
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int32 textid;
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uint32 timer;
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};
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static Dialogue OzDialogue[]=
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{
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{-1532103, 6000},
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{-1532104, 18000},
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{-1532105, 9000},
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{-1532106, 15000}
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};
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static Dialogue HoodDialogue[]=
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{
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{-1532107, 6000},
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{-1532108, 10000},
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{-1532109, 14000},
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{-1532110, 15000}
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};
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static Dialogue RAJDialogue[]=
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{
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{-1532111, 5000},
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{-1532112, 7000},
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{-1532113, 14000},
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{-1532114, 14000}
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};
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// Entries and spawn locations for creatures in Oz event
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float Spawns[6][2]=
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{
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{17535, -10896}, // Dorothee
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{17546, -10891}, // Roar
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{17547, -10884}, // Tinhead
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{17543, -10902}, // Strawman
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{17603, -10892}, // Grandmother
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{17534, -10900}, // Julianne
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};
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#define CREATURE_SPOTLIGHT 19525
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#define SPELL_SPOTLIGHT 25824
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#define SPELL_TUXEDO 32616
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#define SPAWN_Z 90.5f
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#define SPAWN_Y -1758
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#define SPAWN_O 4.738f
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class npc_barnes : public CreatureScript
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{
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public:
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npc_barnes() : CreatureScript("npc_barnes") { }
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struct npc_barnesAI : public npc_escortAI
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{
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npc_barnesAI(Creature* c) : npc_escortAI(c)
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{
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RaidWiped = false;
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m_uiEventId = 0;
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pInstance = c->GetInstanceScript();
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}
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InstanceScript* pInstance;
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uint64 m_uiSpotlightGUID;
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uint32 TalkCount;
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uint32 TalkTimer;
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uint32 WipeTimer;
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uint32 m_uiEventId;
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bool PerformanceReady;
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bool RaidWiped;
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void Reset()
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{
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m_uiSpotlightGUID = 0;
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TalkCount = 0;
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TalkTimer = 2000;
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WipeTimer = 5000;
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PerformanceReady = false;
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if (pInstance)
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m_uiEventId = pInstance->GetData(DATA_OPERA_PERFORMANCE);
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}
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void StartEvent()
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{
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if (!pInstance)
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return;
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pInstance->SetData(TYPE_OPERA, IN_PROGRESS);
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//resets count for this event, in case earlier failed
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if (m_uiEventId == EVENT_OZ)
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pInstance->SetData(DATA_OPERA_OZ_DEATHCOUNT, IN_PROGRESS);
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Start(false, false);
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}
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void EnterCombat(Unit* /*who*/) {}
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void WaypointReached(uint32 i)
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{
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if (!pInstance)
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return;
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switch(i)
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{
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case 0:
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DoCast(me, SPELL_TUXEDO, false);
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pInstance->DoUseDoorOrButton(pInstance->GetData64(DATA_GO_STAGEDOORLEFT));
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break;
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case 4:
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TalkCount = 0;
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SetEscortPaused(true);
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if (Creature* pSpotlight = me->SummonCreature(CREATURE_SPOTLIGHT,
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me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0.0f,
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TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000))
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{
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pSpotlight->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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pSpotlight->CastSpell(pSpotlight, SPELL_SPOTLIGHT, false);
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m_uiSpotlightGUID = pSpotlight->GetGUID();
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}
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break;
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case 8:
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pInstance->DoUseDoorOrButton(pInstance->GetData64(DATA_GO_STAGEDOORLEFT));
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PerformanceReady = true;
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break;
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case 9:
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PrepareEncounter();
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pInstance->DoUseDoorOrButton(pInstance->GetData64(DATA_GO_CURTAINS));
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break;
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}
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}
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void Talk(uint32 count)
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{
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int32 text = 0;
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switch(m_uiEventId)
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{
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case EVENT_OZ:
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if (OzDialogue[count].textid)
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text = OzDialogue[count].textid;
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if (OzDialogue[count].timer)
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TalkTimer = OzDialogue[count].timer;
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break;
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case EVENT_HOOD:
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if (HoodDialogue[count].textid)
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text = HoodDialogue[count].textid;
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if (HoodDialogue[count].timer)
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TalkTimer = HoodDialogue[count].timer;
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break;
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case EVENT_RAJ:
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if (RAJDialogue[count].textid)
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text = RAJDialogue[count].textid;
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if (RAJDialogue[count].timer)
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TalkTimer = RAJDialogue[count].timer;
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break;
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}
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if (text)
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DoScriptText(text, me);
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}
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void PrepareEncounter()
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{
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sLog.outDebug("TSCR: Barnes Opera Event - Introduction complete - preparing encounter %d", m_uiEventId);
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uint8 index = 0;
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uint8 count = 0;
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switch(m_uiEventId)
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{
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case EVENT_OZ:
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index = 0;
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count = 4;
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break;
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case EVENT_HOOD:
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index = 4;
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count = index+1;
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break;
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case EVENT_RAJ:
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index = 5;
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count = index+1;
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break;
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}
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for (; index < count; ++index)
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{
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uint32 entry = ((uint32)Spawns[index][0]);
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float PosX = Spawns[index][1];
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if (Creature* pCreature = me->SummonCreature(entry, PosX, SPAWN_Y, SPAWN_Z, SPAWN_O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
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{
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// In case database has bad flags
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pCreature->SetUInt32Value(UNIT_FIELD_FLAGS, 0);
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pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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}
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}
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RaidWiped = false;
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}
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void UpdateAI(const uint32 diff)
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{
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npc_escortAI::UpdateAI(diff);
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if (HasEscortState(STATE_ESCORT_PAUSED))
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{
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if (TalkTimer <= diff)
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{
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if (TalkCount > 3)
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{
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if (Creature* pSpotlight = Unit::GetCreature(*me, m_uiSpotlightGUID))
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pSpotlight->ForcedDespawn();
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SetEscortPaused(false);
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return;
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}
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Talk(TalkCount);
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++TalkCount;
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} else TalkTimer -= diff;
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}
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if (PerformanceReady)
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{
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if (!RaidWiped)
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{
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if (WipeTimer <= diff)
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{
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Map* pMap = me->GetMap();
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if (!pMap->IsDungeon())
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return;
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Map::PlayerList const &PlayerList = pMap->GetPlayers();
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if (PlayerList.isEmpty())
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return;
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RaidWiped = true;
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for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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{
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if (i->getSource()->isAlive() && !i->getSource()->isGameMaster())
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{
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RaidWiped = false;
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break;
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}
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}
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if (RaidWiped)
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{
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RaidWiped = true;
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EnterEvadeMode();
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return;
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}
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WipeTimer = 15000;
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} else WipeTimer -= diff;
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}
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}
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}
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};
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bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
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{
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npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI());
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switch(uiAction)
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{
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case GOSSIP_ACTION_INFO_DEF+1:
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
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pPlayer->SEND_GOSSIP_MENU(8971, pCreature->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+2:
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pPlayer->CLOSE_GOSSIP_MENU();
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pBarnesAI->StartEvent();
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break;
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case GOSSIP_ACTION_INFO_DEF+3:
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pPlayer->CLOSE_GOSSIP_MENU();
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pBarnesAI->m_uiEventId = EVENT_OZ;
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sLog.outString("TSCR: player (GUID %i) manually set Opera event to EVENT_OZ",pPlayer->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+4:
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pPlayer->CLOSE_GOSSIP_MENU();
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pBarnesAI->m_uiEventId = EVENT_HOOD;
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sLog.outString("TSCR: player (GUID %i) manually set Opera event to EVENT_HOOD",pPlayer->GetGUID());
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break;
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case GOSSIP_ACTION_INFO_DEF+5:
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pPlayer->CLOSE_GOSSIP_MENU();
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pBarnesAI->m_uiEventId = EVENT_RAJ;
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sLog.outString("TSCR: player (GUID %i) manually set Opera event to EVENT_RAJ",pPlayer->GetGUID());
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break;
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}
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (InstanceScript* pInstance = pCreature->GetInstanceScript())
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{
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// Check for death of Moroes and if opera event is not done already
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if (pInstance->GetData(TYPE_MOROES) == DONE && pInstance->GetData(TYPE_OPERA) != DONE)
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
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if (pPlayer->isGameMaster())
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{
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
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}
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if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI,pCreature->AI()))
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{
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if (!pBarnesAI->RaidWiped)
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pPlayer->SEND_GOSSIP_MENU(8970, pCreature->GetGUID());
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else
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pPlayer->SEND_GOSSIP_MENU(8975, pCreature->GetGUID());
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return true;
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}
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}
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}
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pPlayer->SEND_GOSSIP_MENU(8978, pCreature->GetGUID());
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return true;
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}
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CreatureAI* GetAI(Creature* pCreature) const
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{
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return new npc_barnesAI(pCreature);
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}
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};
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/*###
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# npc_berthold
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####*/
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enum eBerthold
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{
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SPELL_TELEPORT = 39567
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};
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#define GOSSIP_ITEM_TELEPORT "Teleport me to the Guardian's Library"
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class npc_berthold : public CreatureScript
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{
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public:
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npc_berthold() : CreatureScript("npc_berthold") { }
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bool OnGossipSelect(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction)
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{
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if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
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pPlayer->CastSpell(pPlayer, SPELL_TELEPORT, true);
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pPlayer->CLOSE_GOSSIP_MENU();
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return true;
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}
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bool OnGossipHello(Player* pPlayer, Creature* pCreature)
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{
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if (InstanceScript* pInstance = pCreature->GetInstanceScript())
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{
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// Check if Shade of Aran event is done
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if (pInstance->GetData(TYPE_ARAN) == DONE)
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pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_TELEPORT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
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}
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pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
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return true;
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}
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};
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/*###
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# npc_image_of_medivh
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####*/
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#define SAY_DIALOG_MEDIVH_1 "You've got my attention, dragon. You'll find I'm not as easily scared as the villagers below."
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#define SAY_DIALOG_ARCANAGOS_2 "Your dabbling in the arcane has gone too far, Medivh. You've attracted the attention of powers beyond your understanding. You must leave Karazhan at once!"
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#define SAY_DIALOG_MEDIVH_3 "You dare challenge me at my own dwelling? Your arrogance is astounding, even for a dragon!"
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#define SAY_DIALOG_ARCANAGOS_4 "A dark power seeks to use you, Medivh! If you stay, dire days will follow. You must hurry, we don't have much time!"
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#define SAY_DIALOG_MEDIVH_5 "I do not know what you speak of, dragon... but I will not be bullied by this display of insolence. I'll leave Karazhan when it suits me!"
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#define SAY_DIALOG_ARCANAGOS_6 "You leave me no alternative. I will stop you by force if you won't listen to reason!"
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#define EMOTE_DIALOG_MEDIVH_7 "begins to cast a spell of great power, weaving his own essence into the magic."
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#define SAY_DIALOG_ARCANAGOS_8 "What have you done, wizard? This cannot be! I'm burning from... within!"
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#define SAY_DIALOG_MEDIVH_9 "He should not have angered me. I must go... recover my strength now..."
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#define MOB_ARCANAGOS 17652
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#define SPELL_FIRE_BALL 30967
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#define SPELL_UBER_FIREBALL 30971
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#define SPELL_CONFLAGRATION_BLAST 30977
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#define SPELL_MANA_SHIELD 31635
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static float MedivPos[4] = {-11161.49f,-1902.24f,91.48f,1.94f};
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static float ArcanagosPos[4] = {-11169.75f,-1881.48f,95.39f,4.83f};
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class npc_image_of_medivh : public CreatureScript
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{
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public:
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npc_image_of_medivh() : CreatureScript("npc_image_of_medivh") { }
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CreatureAI* GetAI(Creature* pCreature) const
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{
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return new npc_image_of_medivhAI(pCreature);
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}
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struct npc_image_of_medivhAI : public ScriptedAI
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{
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npc_image_of_medivhAI(Creature* c) : ScriptedAI(c)
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{
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pInstance = c->GetInstanceScript();
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}
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InstanceScript *pInstance;
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uint64 ArcanagosGUID;
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uint32 YellTimer;
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uint32 Step;
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uint32 FireMedivhTimer;
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uint32 FireArcanagosTimer;
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bool EventStarted;
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void Reset()
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{
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ArcanagosGUID = 0;
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if (pInstance && pInstance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0)
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{
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pInstance->SetData64(DATA_IMAGE_OF_MEDIVH, me->GetGUID());
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(*me).GetMotionMaster()->MovePoint(1,MedivPos[0],MedivPos[1],MedivPos[2]);
|
|
Step = 0;
|
|
}else
|
|
{
|
|
me->DealDamage(me,me->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
|
me->RemoveCorpse();
|
|
}
|
|
}
|
|
void EnterCombat(Unit* /*who*/) {}
|
|
|
|
void MovementInform(uint32 type, uint32 id)
|
|
{
|
|
if (type != POINT_MOTION_TYPE)
|
|
return;
|
|
if (id == 1)
|
|
{
|
|
StartEvent();
|
|
me->SetOrientation(MedivPos[3]);
|
|
me->SetOrientation(MedivPos[3]);
|
|
}
|
|
}
|
|
|
|
void StartEvent()
|
|
{
|
|
Step = 1;
|
|
EventStarted = true;
|
|
Creature* Arcanagos = me->SummonCreature(MOB_ARCANAGOS,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
|
|
if (!Arcanagos)
|
|
return;
|
|
ArcanagosGUID = Arcanagos->GetGUID();
|
|
Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
|
|
(*Arcanagos).GetMotionMaster()->MovePoint(0,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2]);
|
|
Arcanagos->SetOrientation(ArcanagosPos[3]);
|
|
me->SetOrientation(MedivPos[3]);
|
|
YellTimer = 10000;
|
|
}
|
|
|
|
uint32 NextStep(uint32 Step)
|
|
{
|
|
Unit* arca = Unit::GetUnit((*me),ArcanagosGUID);
|
|
Map* pMap = me->GetMap();
|
|
switch(Step)
|
|
{
|
|
case 0: return 9999999;
|
|
case 1:
|
|
me->MonsterYell(SAY_DIALOG_MEDIVH_1,LANG_UNIVERSAL,NULL);
|
|
return 10000;
|
|
case 2:
|
|
if (arca)
|
|
CAST_CRE(arca)->MonsterYell(SAY_DIALOG_ARCANAGOS_2,LANG_UNIVERSAL,NULL);
|
|
return 20000;
|
|
case 3:
|
|
me->MonsterYell(SAY_DIALOG_MEDIVH_3,LANG_UNIVERSAL,NULL);
|
|
return 10000;
|
|
case 4:
|
|
if (arca)
|
|
CAST_CRE(arca)->MonsterYell(SAY_DIALOG_ARCANAGOS_4, LANG_UNIVERSAL, NULL);
|
|
return 20000;
|
|
case 5:
|
|
me->MonsterYell(SAY_DIALOG_MEDIVH_5, LANG_UNIVERSAL, NULL);
|
|
return 20000;
|
|
case 6:
|
|
if (arca)
|
|
CAST_CRE(arca)->MonsterYell(SAY_DIALOG_ARCANAGOS_6, LANG_UNIVERSAL, NULL);
|
|
return 10000;
|
|
case 7:
|
|
FireArcanagosTimer = 500;
|
|
return 5000;
|
|
case 8:
|
|
FireMedivhTimer = 500;
|
|
DoCast(me, SPELL_MANA_SHIELD);
|
|
return 10000;
|
|
case 9:
|
|
me->MonsterTextEmote(EMOTE_DIALOG_MEDIVH_7, 0, false);
|
|
return 10000;
|
|
case 10:
|
|
if (arca)
|
|
DoCast(arca, SPELL_CONFLAGRATION_BLAST, false);
|
|
return 1000;
|
|
case 11:
|
|
if (arca)
|
|
CAST_CRE(arca)->MonsterYell(SAY_DIALOG_ARCANAGOS_8, LANG_UNIVERSAL, NULL);
|
|
return 5000;
|
|
case 12:
|
|
arca->GetMotionMaster()->MovePoint(0, -11010.82f,-1761.18f, 156.47f);
|
|
arca->setActive(true);
|
|
arca->InterruptNonMeleeSpells(true);
|
|
arca->SetSpeed(MOVE_FLIGHT, 2.0f);
|
|
return 10000;
|
|
case 13:
|
|
me->MonsterYell(SAY_DIALOG_MEDIVH_9, LANG_UNIVERSAL, NULL);
|
|
return 10000;
|
|
case 14:
|
|
me->SetVisibility(VISIBILITY_OFF);
|
|
me->ClearInCombat();
|
|
|
|
if (pMap->IsDungeon())
|
|
{
|
|
InstanceMap::PlayerList const &PlayerList = pMap->GetPlayers();
|
|
for (InstanceMap::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
|
|
{
|
|
if (i->getSource()->isAlive())
|
|
{
|
|
if (i->getSource()->GetQuestStatus(9645) == QUEST_STATUS_INCOMPLETE)
|
|
i->getSource()->CompleteQuest(9645);
|
|
}
|
|
}
|
|
}
|
|
return 50000;
|
|
case 15:
|
|
arca->DealDamage(arca,arca->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
|
|
return 5000;
|
|
default : return 9999999;
|
|
}
|
|
|
|
}
|
|
|
|
void UpdateAI(const uint32 diff)
|
|
{
|
|
|
|
if (YellTimer <= diff)
|
|
{
|
|
if (EventStarted)
|
|
YellTimer = NextStep(Step++);
|
|
} else YellTimer -= diff;
|
|
|
|
if (Step >= 7 && Step <= 12)
|
|
{
|
|
Unit* arca = Unit::GetUnit((*me),ArcanagosGUID);
|
|
|
|
if (FireArcanagosTimer <= diff)
|
|
{
|
|
if (arca)
|
|
arca->CastSpell(me, SPELL_FIRE_BALL, false);
|
|
FireArcanagosTimer = 6000;
|
|
} else FireArcanagosTimer -= diff;
|
|
|
|
if (FireMedivhTimer <= diff)
|
|
{
|
|
if (arca)
|
|
DoCast(arca, SPELL_FIRE_BALL);
|
|
FireMedivhTimer = 5000;
|
|
} else FireMedivhTimer -= diff;
|
|
}
|
|
}
|
|
};
|
|
|
|
};
|
|
|
|
|
|
void AddSC_karazhan()
|
|
{
|
|
new npc_barnes();
|
|
new npc_berthold();
|
|
new npc_image_of_medivh();
|
|
}
|