Files
TrinityCore/src/server
SnapperRy 35eeb76506 Core/Unit: don't reset offhand timer for players when starting attack.
Creatures are unaffected by this change. Not sure how they should behave in this case, so leaving it alone for now.

Closes #945.

(cherry picked from commit c25f7c48b5)
2017-03-05 01:06:45 +01:00
..
2017-01-01 16:23:13 +01:00