mirror of
https://github.com/araxiaonline/TrinityCore.git
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- PvE combat is now always mutual. UNIT_FLAG_IN_COMBAT is backed by actual references to the units we're in combat with. - PvP combat is now also tracked, and almost always mutual; spells like Vanish and Feign Death can break this rule. That means we can easily determine a list of players we're fighting. - By extension, IsInCombatWith now has sensible behavior when invoked on nonplayers. - Threat and combat systems are no longer the same. - They still have an enforced relationship (threat implies combat - clearing combat clears threat)... - ...but we can have combat without threat. A creature (with threat list) isn't considered to be engaged until it has an entry on its threat list... - ...which means we can now faithfully replicate retail engage behavior. Combat on projectile launch - engagement start on projectile impact. Yay for progress! - AI method refactor, as already ported in6113b9d- `JustEngagedWith`, `JustEnteredCombat` and `JustExitedCombat`. - Vehicle threat is now properly pooled on the main vehicle body (fixes #16542). - Various edge case bug fixes for threat redirects (Misdirection "cancelling" Vigilance and similar). - Target re-selection is now significantly faster. - Fixed a ton of other smaller edge case bugs, probably. Closes #7951 and #19998. (cherry picked from commit532ab1c7f8)
983 lines
36 KiB
C++
983 lines
36 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_warl_".
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*/
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#include "ScriptMgr.h"
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#include "AreaTrigger.h"
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#include "Creature.h"
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#include "GameObject.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "Random.h"
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#include "SpellAuraEffects.h"
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#include "SpellAuras.h"
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#include "SpellMgr.h"
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#include "SpellScript.h"
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enum WarlockSpells
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{
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SPELL_WARLOCK_CREATE_HEALTHSTONE = 23517,
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SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
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SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
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SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
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SPELL_WARLOCK_DEVOUR_MAGIC_HEAL = 19658,
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SPELL_WARLOCK_GLYPH_OF_DEMON_TRAINING = 56249,
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SPELL_WARLOCK_GLYPH_OF_SOUL_SWAP = 56226,
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SPELL_WARLOCK_GLYPH_OF_SUCCUBUS = 56250,
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SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955,
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SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
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SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703,
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SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704,
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SPELL_WARLOCK_RAIN_OF_FIRE = 5740,
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SPELL_WARLOCK_RAIN_OF_FIRE_DAMAGE = 42223,
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SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE = 27285,
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SPELL_WARLOCK_SEED_OF_CORRUPTION_GENERIC = 32865,
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SPELL_WARLOCK_SOULSHATTER_EFFECT = 32835,
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SPELL_WARLOCK_SOUL_SWAP_CD_MARKER = 94229,
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SPELL_WARLOCK_SOUL_SWAP_OVERRIDE = 86211,
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SPELL_WARLOCK_SOUL_SWAP_MOD_COST = 92794,
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SPELL_WARLOCK_SOUL_SWAP_DOT_MARKER = 92795,
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SPELL_WARLOCK_UNSTABLE_AFFLICTION = 30108,
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SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117,
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SPELL_WARLOCK_SHADOWFLAME = 37378,
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SPELL_WARLOCK_FLAMESHADOW = 37379,
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};
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enum MiscSpells
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{
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SPELL_GEN_REPLENISHMENT = 57669,
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SPELL_PRIEST_SHADOW_WORD_DEATH = 32409
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};
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// 710 - Banish
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class spell_warl_banish : public SpellScriptLoader
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{
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public:
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spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
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class spell_warl_banish_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_banish_SpellScript);
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public:
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spell_warl_banish_SpellScript() {}
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private:
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void HandleBanish(SpellMissInfo missInfo)
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{
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if (missInfo != SPELL_MISS_IMMUNE)
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return;
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if (Unit* target = GetHitUnit())
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{
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// Casting Banish on a banished target will remove applied aura
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if (Aura * banishAura = target->GetAura(GetSpellInfo()->Id, GetCaster()->GetGUID()))
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banishAura->Remove();
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}
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}
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void Register() override
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{
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BeforeHit += BeforeSpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_warl_banish_SpellScript();
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}
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};
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// 77220 - Mastery: Chaotic Energies
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class spell_warl_chaotic_energies : public AuraScript
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{
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PrepareAuraScript(spell_warl_chaotic_energies);
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void HandleAbsorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
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{
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AuraEffect const* effect1 = GetEffect(EFFECT_1);
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if (!effect1 || !GetTargetApplication()->HasEffect(EFFECT_1))
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{
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PreventDefaultAction();
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return;
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}
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// You take ${$s2/3}% reduced damage
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float damageReductionPct = float(effect1->GetAmount()) / 3;
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// plus a random amount of up to ${$s2/3}% additional reduced damage
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damageReductionPct += frand(0.0f, damageReductionPct);
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absorbAmount = CalculatePct(dmgInfo.GetDamage(), damageReductionPct);
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}
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void Register() override
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{
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_warl_chaotic_energies::HandleAbsorb, EFFECT_2);
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}
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};
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// 6201 - Create Healthstone
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class spell_warl_create_healthstone : public SpellScriptLoader
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{
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public:
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spell_warl_create_healthstone() : SpellScriptLoader("spell_warl_create_healthstone") { }
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class spell_warl_create_healthstone_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_create_healthstone_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_WARLOCK_CREATE_HEALTHSTONE });
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}
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bool Load() override
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{
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return GetCaster()->GetTypeId() == TYPEID_PLAYER;
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}
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_CREATE_HEALTHSTONE, true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_warl_create_healthstone_SpellScript();
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}
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};
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// 48018 - Demonic Circle: Summon
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/// Updated 4.3.4
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class spell_warl_demonic_circle_summon : public SpellScriptLoader
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{
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public:
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spell_warl_demonic_circle_summon() : SpellScriptLoader("spell_warl_demonic_circle_summon") { }
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class spell_warl_demonic_circle_summon_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_warl_demonic_circle_summon_AuraScript);
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void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode)
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{
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// If effect is removed by expire remove the summoned demonic circle too.
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if (!(mode & AURA_EFFECT_HANDLE_REAPPLY))
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GetTarget()->RemoveGameObject(GetId(), true);
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GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
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}
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void HandleDummyTick(AuraEffect const* /*aurEff*/)
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{
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if (GameObject* circle = GetTarget()->GetGameObject(GetId()))
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{
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// Here we check if player is in demonic circle teleport range, if so add
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// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
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// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
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SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT, GetCastDifficulty());
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if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
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{
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if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
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GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
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}
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else
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GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
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}
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}
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void Register() override
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{
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OnEffectRemove += AuraEffectApplyFn(spell_warl_demonic_circle_summon_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_warl_demonic_circle_summon_AuraScript();
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}
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};
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// 48020 - Demonic Circle: Teleport
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/// Updated 4.3.4
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class spell_warl_demonic_circle_teleport : public SpellScriptLoader
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{
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public:
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spell_warl_demonic_circle_teleport() : SpellScriptLoader("spell_warl_demonic_circle_teleport") { }
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class spell_warl_demonic_circle_teleport_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_warl_demonic_circle_teleport_AuraScript);
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void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Player* player = GetTarget()->ToPlayer())
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{
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if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON))
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{
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player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation());
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player->RemoveMovementImpairingAuras(false);
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}
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}
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport_AuraScript::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_warl_demonic_circle_teleport_AuraScript();
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}
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};
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// 67518, 19505 - Devour Magic
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class spell_warl_devour_magic : public SpellScriptLoader
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{
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public:
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spell_warl_devour_magic() : SpellScriptLoader("spell_warl_devour_magic") { }
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class spell_warl_devour_magic_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_devour_magic_SpellScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_WARLOCK_GLYPH_OF_DEMON_TRAINING, SPELL_WARLOCK_DEVOUR_MAGIC_HEAL });
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}
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void OnSuccessfulDispel(SpellEffIndex /*effIndex*/)
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{
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if (SpellEffectInfo const* effect = GetSpellInfo()->GetEffect(EFFECT_1))
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{
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Unit* caster = GetCaster();
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CastSpellExtraArgs args;
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args.TriggerFlags = TRIGGERED_FULL_MASK;
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args.AddSpellBP0(effect->CalcValue(caster));
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caster->CastSpell(caster, SPELL_WARLOCK_DEVOUR_MAGIC_HEAL, args);
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// Glyph of Felhunter
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if (Unit* owner = caster->GetOwner())
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if (owner->GetAura(SPELL_WARLOCK_GLYPH_OF_DEMON_TRAINING))
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owner->CastSpell(owner, SPELL_WARLOCK_DEVOUR_MAGIC_HEAL, args);
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}
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}
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void Register() override
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{
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OnEffectSuccessfulDispel += SpellEffectFn(spell_warl_devour_magic_SpellScript::OnSuccessfulDispel, EFFECT_0, SPELL_EFFECT_DISPEL);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_warl_devour_magic_SpellScript();
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}
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};
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// 48181 - Haunt
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/// Updated 4.3.4
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class spell_warl_haunt : public SpellScriptLoader
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{
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public:
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spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { }
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class spell_warl_haunt_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_haunt_SpellScript);
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void HandleAfterHit()
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{
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if (Aura* aura = GetHitAura())
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if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
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aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage()));
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}
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void Register() override
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{
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AfterHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleAfterHit);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_warl_haunt_SpellScript();
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}
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};
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// 755 - Health Funnel
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/// Updated 4.3.4
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class spell_warl_health_funnel : public SpellScriptLoader
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{
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public:
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spell_warl_health_funnel() : SpellScriptLoader("spell_warl_health_funnel") { }
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class spell_warl_health_funnel_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_warl_health_funnel_AuraScript);
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void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* caster = GetCaster();
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if (!caster)
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return;
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Unit* target = GetTarget();
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if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2))
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target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true);
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else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1))
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target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true);
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}
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void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* target = GetTarget();
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target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1);
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target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2);
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}
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void OnPeriodic(AuraEffect const* aurEff)
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{
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Unit* caster = GetCaster();
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if (!caster)
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return;
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//! HACK for self damage, is not blizz :/
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uint32 damage = caster->CountPctFromMaxHealth(aurEff->GetBaseAmount());
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if (Player* modOwner = caster->GetSpellModOwner())
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modOwner->ApplySpellMod(GetSpellInfo(), SpellModOp::PowerCost0, damage);
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SpellNonMeleeDamage damageInfo(caster, caster, GetSpellInfo(), GetAura()->GetSpellVisual(), GetSpellInfo()->SchoolMask, GetAura()->GetCastGUID());
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damageInfo.periodicLog = true;
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damageInfo.damage = damage;
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caster->DealSpellDamage(&damageInfo, false);
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caster->SendSpellNonMeleeDamageLog(&damageInfo);
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}
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void Register() override
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{
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OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_OBS_MOD_HEALTH, AURA_EFFECT_HANDLE_REAL);
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OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_OBS_MOD_HEALTH, AURA_EFFECT_HANDLE_REAL);
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_health_funnel_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_OBS_MOD_HEALTH);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_warl_health_funnel_AuraScript();
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}
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};
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// 6262 - Healthstone
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class spell_warl_healthstone_heal : public SpellScriptLoader
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{
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public:
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spell_warl_healthstone_heal() : SpellScriptLoader("spell_warl_healthstone_heal") { }
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class spell_warl_healthstone_heal_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_healthstone_heal_SpellScript);
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void HandleOnHit()
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{
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int32 heal = int32(CalculatePct(GetCaster()->GetCreateHealth(), GetHitHeal()));
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SetHitHeal(heal);
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}
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void Register() override
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{
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OnHit += SpellHitFn(spell_warl_healthstone_heal_SpellScript::HandleOnHit);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_warl_healthstone_heal_SpellScript();
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}
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};
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// 6358 - Seduction (Special Ability)
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class spell_warl_seduction : public SpellScriptLoader
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{
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public:
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spell_warl_seduction() : SpellScriptLoader("spell_warl_seduction") { }
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|
|
class spell_warl_seduction_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_seduction_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_GLYPH_OF_SUCCUBUS, SPELL_PRIEST_SHADOW_WORD_DEATH });
|
|
}
|
|
|
|
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
if (caster->GetOwner() && caster->GetOwner()->HasAura(SPELL_WARLOCK_GLYPH_OF_SUCCUBUS))
|
|
{
|
|
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, ObjectGuid::Empty, target->GetAura(SPELL_PRIEST_SHADOW_WORD_DEATH)); // SW:D shall not be removed.
|
|
target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT);
|
|
target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_seduction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_warl_seduction_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 27285 - Seed of Corruption
|
|
/// Updated 4.3.4
|
|
class spell_warl_seed_of_corruption : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { }
|
|
|
|
class spell_warl_seed_of_corruption_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript);
|
|
|
|
void FilterTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
if (GetExplTargetUnit())
|
|
targets.remove(GetExplTargetUnit());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_warl_seed_of_corruption_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 27243 - Seed of Corruption
|
|
class spell_warl_seed_of_corruption_dummy : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_seed_of_corruption_dummy() : SpellScriptLoader("spell_warl_seed_of_corruption_dummy") { }
|
|
|
|
class spell_warl_seed_of_corruption_dummy_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_seed_of_corruption_dummy_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE });
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
return;
|
|
|
|
int32 amount = aurEff->GetAmount() - damageInfo->GetDamage();
|
|
if (amount > 0)
|
|
{
|
|
const_cast<AuraEffect*>(aurEff)->SetAmount(amount);
|
|
if (!GetTarget()->HealthBelowPctDamaged(1, damageInfo->GetDamage()))
|
|
return;
|
|
}
|
|
|
|
Remove();
|
|
|
|
Unit* caster = GetCaster();
|
|
if (!caster)
|
|
return;
|
|
|
|
caster->CastSpell(eventInfo.GetActionTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_warl_seed_of_corruption_dummy_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_warl_seed_of_corruption_dummy_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 32863 - Seed of Corruption
|
|
// 36123 - Seed of Corruption
|
|
// 38252 - Seed of Corruption
|
|
// 39367 - Seed of Corruption
|
|
// 44141 - Seed of Corruption
|
|
// 70388 - Seed of Corruption
|
|
// Monster spells, triggered only on amount drop (not on death)
|
|
class spell_warl_seed_of_corruption_generic : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_seed_of_corruption_generic() : SpellScriptLoader("spell_warl_seed_of_corruption_generic") { }
|
|
|
|
class spell_warl_seed_of_corruption_generic_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_seed_of_corruption_generic_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_SEED_OF_CORRUPTION_GENERIC });
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
return;
|
|
|
|
int32 amount = aurEff->GetAmount() - damageInfo->GetDamage();
|
|
if (amount > 0)
|
|
{
|
|
const_cast<AuraEffect*>(aurEff)->SetAmount(amount);
|
|
return;
|
|
}
|
|
|
|
Remove();
|
|
|
|
Unit* caster = GetCaster();
|
|
if (!caster)
|
|
return;
|
|
|
|
caster->CastSpell(eventInfo.GetActionTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_GENERIC, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_warl_seed_of_corruption_generic_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_warl_seed_of_corruption_generic_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 86121 - Soul Swap
|
|
class spell_warl_soul_swap : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_soul_swap() : SpellScriptLoader("spell_warl_soul_swap") { }
|
|
|
|
class spell_warl_soul_swap_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_soul_swap_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_WARLOCK_GLYPH_OF_SOUL_SWAP,
|
|
SPELL_WARLOCK_SOUL_SWAP_CD_MARKER,
|
|
SPELL_WARLOCK_SOUL_SWAP_OVERRIDE
|
|
});
|
|
}
|
|
|
|
void HandleHit(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SWAP_OVERRIDE, true);
|
|
GetHitUnit()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SWAP_DOT_MARKER, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_soul_swap_SpellScript::HandleHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_warl_soul_swap_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 86211 - Soul Swap Override - Also acts as a dot container
|
|
class spell_warl_soul_swap_override : public SpellScriptLoader
|
|
{
|
|
public:
|
|
static char constexpr const ScriptName[] = "spell_warl_soul_swap_override";
|
|
|
|
spell_warl_soul_swap_override() : SpellScriptLoader(ScriptName) { }
|
|
|
|
class spell_warl_soul_swap_override_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_soul_swap_override_AuraScript);
|
|
|
|
//! Forced to, pure virtual functions must have a body when linking
|
|
void Register() override { }
|
|
|
|
public:
|
|
void AddDot(uint32 id) { _dotList.push_back(id); }
|
|
std::list<uint32> const GetDotList() const { return _dotList; }
|
|
Unit* GetOriginalSwapSource() const { return _swapCaster; }
|
|
void SetOriginalSwapSource(Unit* victim) { _swapCaster = victim; }
|
|
|
|
private:
|
|
std::list<uint32> _dotList;
|
|
Unit* _swapCaster = nullptr;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_warl_soul_swap_override_AuraScript();
|
|
}
|
|
};
|
|
char constexpr const spell_warl_soul_swap_override::ScriptName[];
|
|
|
|
typedef spell_warl_soul_swap_override::spell_warl_soul_swap_override_AuraScript SoulSwapOverrideAuraScript;
|
|
|
|
//! Soul Swap Copy Spells - 92795 - Simply copies spell IDs.
|
|
class spell_warl_soul_swap_dot_marker : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_soul_swap_dot_marker() : SpellScriptLoader("spell_warl_soul_swap_dot_marker") { }
|
|
|
|
class spell_warl_soul_swap_dot_marker_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_soul_swap_dot_marker_SpellScript);
|
|
|
|
void HandleHit(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* swapVictim = GetCaster();
|
|
Unit* warlock = GetHitUnit();
|
|
if (!warlock || !swapVictim)
|
|
return;
|
|
|
|
Unit::AuraApplicationMap const& appliedAuras = swapVictim->GetAppliedAuras();
|
|
SoulSwapOverrideAuraScript* swapSpellScript = nullptr;
|
|
if (Aura* swapOverrideAura = warlock->GetAura(SPELL_WARLOCK_SOUL_SWAP_OVERRIDE))
|
|
swapSpellScript = swapOverrideAura->GetScript<SoulSwapOverrideAuraScript>(spell_warl_soul_swap_override::ScriptName);
|
|
|
|
if (!swapSpellScript)
|
|
return;
|
|
|
|
flag128 classMask = GetEffectInfo()->SpellClassMask;
|
|
|
|
for (Unit::AuraApplicationMap::const_iterator itr = appliedAuras.begin(); itr != appliedAuras.end(); ++itr)
|
|
{
|
|
SpellInfo const* spellProto = itr->second->GetBase()->GetSpellInfo();
|
|
if (itr->second->GetBase()->GetCaster() == warlock)
|
|
if (spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK && (spellProto->SpellFamilyFlags & classMask))
|
|
swapSpellScript->AddDot(itr->first);
|
|
}
|
|
|
|
swapSpellScript->SetOriginalSwapSource(swapVictim);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_soul_swap_dot_marker_SpellScript::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_warl_soul_swap_dot_marker_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 86213 - Soul Swap Exhale
|
|
class spell_warl_soul_swap_exhale : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_soul_swap_exhale() : SpellScriptLoader("spell_warl_soul_swap_exhale") { }
|
|
|
|
class spell_warl_soul_swap_exhale_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_soul_swap_exhale_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_SOUL_SWAP_MOD_COST, SPELL_WARLOCK_SOUL_SWAP_OVERRIDE });
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* currentTarget = GetExplTargetUnit();
|
|
Unit* swapTarget = nullptr;
|
|
if (Aura const* swapOverride = GetCaster()->GetAura(SPELL_WARLOCK_SOUL_SWAP_OVERRIDE))
|
|
if (SoulSwapOverrideAuraScript* swapScript = swapOverride->GetScript<SoulSwapOverrideAuraScript>(spell_warl_soul_swap_override::ScriptName))
|
|
swapTarget = swapScript->GetOriginalSwapSource();
|
|
|
|
// Soul Swap Exhale can't be cast on the same target than Soul Swap
|
|
if (swapTarget && currentTarget && swapTarget == currentTarget)
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void OnEffectHit(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SWAP_MOD_COST, true);
|
|
bool hasGlyph = GetCaster()->HasAura(SPELL_WARLOCK_GLYPH_OF_SOUL_SWAP);
|
|
|
|
std::list<uint32> dotList;
|
|
Unit* swapSource = nullptr;
|
|
if (Aura const* swapOverride = GetCaster()->GetAura(SPELL_WARLOCK_SOUL_SWAP_OVERRIDE))
|
|
{
|
|
SoulSwapOverrideAuraScript* swapScript = swapOverride->GetScript<SoulSwapOverrideAuraScript>(spell_warl_soul_swap_override::ScriptName);
|
|
if (!swapScript)
|
|
return;
|
|
dotList = swapScript->GetDotList();
|
|
swapSource = swapScript->GetOriginalSwapSource();
|
|
}
|
|
|
|
if (dotList.empty())
|
|
return;
|
|
|
|
for (std::list<uint32>::const_iterator itr = dotList.begin(); itr != dotList.end(); ++itr)
|
|
{
|
|
GetCaster()->AddAura(*itr, GetHitUnit());
|
|
if (!hasGlyph && swapSource)
|
|
swapSource->RemoveAurasDueToSpell(*itr);
|
|
}
|
|
|
|
// Remove Soul Swap Exhale buff
|
|
GetCaster()->RemoveAurasDueToSpell(SPELL_WARLOCK_SOUL_SWAP_OVERRIDE);
|
|
|
|
if (hasGlyph) // Add a cooldown on Soul Swap if caster has the glyph
|
|
GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SWAP_CD_MARKER, false);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_warl_soul_swap_exhale_SpellScript::CheckCast);
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_soul_swap_exhale_SpellScript::OnEffectHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_warl_soul_swap_exhale_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 29858 - Soulshatter
|
|
/// Updated 4.3.4
|
|
class spell_warl_soulshatter : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_soulshatter() : SpellScriptLoader("spell_warl_soulshatter") { }
|
|
|
|
class spell_warl_soulshatter_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_warl_soulshatter_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_SOULSHATTER_EFFECT });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetHitUnit())
|
|
if (target->GetThreatManager().IsThreatenedBy(caster, true))
|
|
caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER_EFFECT, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_warl_soulshatter_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 37377 - Shadowflame
|
|
// 39437 - Shadowflame Hellfire and RoF
|
|
template <uint32 TriggerSpellId>
|
|
class spell_warl_t4_2p_bonus : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_t4_2p_bonus(char const* ScriptName) : SpellScriptLoader(ScriptName) { }
|
|
|
|
template <uint32 Trigger>
|
|
class spell_warl_t4_2p_bonus_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_t4_2p_bonus_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ Trigger });
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit* caster = eventInfo.GetActor();
|
|
caster->CastSpell(caster, Trigger, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_warl_t4_2p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_warl_t4_2p_bonus_AuraScript<TriggerSpellId>();
|
|
}
|
|
};
|
|
|
|
// 30108, 34438, 34439, 35183 - Unstable Affliction
|
|
/// Updated 4.3.4
|
|
class spell_warl_unstable_affliction : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { }
|
|
|
|
class spell_warl_unstable_affliction_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_warl_unstable_affliction_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL });
|
|
}
|
|
|
|
void HandleDispel(DispelInfo* dispelInfo)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
|
|
{
|
|
// backfire damage and silence
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(aurEff->GetAmount() * 9);
|
|
caster->CastSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, args);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel);
|
|
}
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};
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|
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AuraScript* GetAuraScript() const override
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|
{
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|
return new spell_warl_unstable_affliction_AuraScript();
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|
}
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|
};
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|
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|
// 5740 - Rain of Fire
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|
/// Updated 7.1.5
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|
class spell_warl_rain_of_fire : public SpellScriptLoader
|
|
{
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|
public:
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|
spell_warl_rain_of_fire() : SpellScriptLoader("spell_warl_rain_of_fire") { }
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|
|
|
class spell_warl_rain_of_fire_AuraScript : public AuraScript
|
|
{
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|
PrepareAuraScript(spell_warl_rain_of_fire_AuraScript);
|
|
|
|
void HandleDummyTick(AuraEffect const* /*aurEff*/)
|
|
{
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|
std::vector<AreaTrigger*> rainOfFireAreaTriggers = GetTarget()->GetAreaTriggers(SPELL_WARLOCK_RAIN_OF_FIRE);
|
|
GuidUnorderedSet targetsInRainOfFire;
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|
|
|
for (AreaTrigger* rainOfFireAreaTrigger : rainOfFireAreaTriggers)
|
|
{
|
|
GuidUnorderedSet const& insideTargets = rainOfFireAreaTrigger->GetInsideUnits();
|
|
targetsInRainOfFire.insert(insideTargets.begin(), insideTargets.end());
|
|
}
|
|
|
|
for (ObjectGuid insideTargetGuid : targetsInRainOfFire)
|
|
if (Unit* insideTarget = ObjectAccessor::GetUnit(*GetTarget(), insideTargetGuid))
|
|
if (!GetTarget()->IsFriendlyTo(insideTarget))
|
|
GetTarget()->CastSpell(insideTarget, SPELL_WARLOCK_RAIN_OF_FIRE_DAMAGE, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_rain_of_fire_AuraScript::HandleDummyTick, EFFECT_3, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_warl_rain_of_fire_AuraScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_warlock_spell_scripts()
|
|
{
|
|
new spell_warl_banish();
|
|
RegisterAuraScript(spell_warl_chaotic_energies);
|
|
new spell_warl_create_healthstone();
|
|
new spell_warl_demonic_circle_summon();
|
|
new spell_warl_demonic_circle_teleport();
|
|
new spell_warl_devour_magic();
|
|
new spell_warl_haunt();
|
|
new spell_warl_health_funnel();
|
|
new spell_warl_healthstone_heal();
|
|
new spell_warl_seduction();
|
|
new spell_warl_seed_of_corruption();
|
|
new spell_warl_seed_of_corruption_dummy();
|
|
new spell_warl_seed_of_corruption_generic();
|
|
new spell_warl_soul_swap();
|
|
new spell_warl_soul_swap_dot_marker();
|
|
new spell_warl_soul_swap_exhale();
|
|
new spell_warl_soul_swap_override();
|
|
new spell_warl_soulshatter();
|
|
new spell_warl_t4_2p_bonus<SPELL_WARLOCK_FLAMESHADOW>("spell_warl_t4_2p_bonus_shadow");
|
|
new spell_warl_t4_2p_bonus<SPELL_WARLOCK_SHADOWFLAME>("spell_warl_t4_2p_bonus_fire");
|
|
new spell_warl_unstable_affliction();
|
|
new spell_warl_rain_of_fire();
|
|
}
|