mirror of
https://github.com/araxiaonline/TrinityCore.git
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75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "Unit.h"
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enum BasicOrdersEmote
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{
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SPELL_TEST_SALUTE = 73835,
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SPELL_TEST_ROAR = 73836,
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SPELL_TEST_CHEER = 73725,
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SPELL_TEST_DANCE = 73837,
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SPELL_TEST_STOP_DANCE = 73886
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};
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/* 73725 - [DND] Test Cheer
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73835 - [DND] Test Salute
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73836 - [DND] Test Roar
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73837 - [DND] Test Dance
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73886 - [DND] Test Stop Dance */
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class spell_operation_gnomeregan_basic_orders_emote : public AuraScript
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{
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void HandlePeriodic(AuraEffect const* /*aurEff*/)
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{
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Unit* target = GetTarget();
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switch (GetId())
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{
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case SPELL_TEST_SALUTE:
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target->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE);
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break;
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case SPELL_TEST_ROAR:
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target->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
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break;
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case SPELL_TEST_CHEER:
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target->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
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break;
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case SPELL_TEST_DANCE:
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target->SetEmoteState(EMOTE_STATE_DANCE);
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break;
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case SPELL_TEST_STOP_DANCE:
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target->SetEmoteState(EMOTE_STATE_NONE);
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break;
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default:
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return;
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}
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Remove();
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_operation_gnomeregan_basic_orders_emote::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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}
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};
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void AddSC_event_operation_gnomeregan()
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{
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RegisterSpellScript(spell_operation_gnomeregan_basic_orders_emote);
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}
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