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TrinityCore/src/server/scripts/Spells/spell_rogue.cpp
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/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_rog_".
*/
#include "ScriptMgr.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "Item.h"
#include "Log.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
enum RogueSpells
{
SPELL_ROGUE_ADRENALINE_RUSH = 13750,
SPELL_ROGUE_BETWEEN_THE_EYES = 199804,
SPELL_ROGUE_BLADE_FLURRY = 13877,
SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
SPELL_ROGUE_BROADSIDE = 193356,
SPELL_ROGUE_BURIED_TREASURE = 199600,
SPELL_ROGUE_DEATH_FROM_ABOVE = 152150,
SPELL_ROGUE_GRAND_MELEE = 193358,
SPELL_ROGUE_GRAPPLING_HOOK = 195457,
SPELL_ROGUE_KILLING_SPREE = 51690,
SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
SPELL_ROGUE_MARKED_FOR_DEATH = 137619,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT = 31665,
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE = 31223,
SPELL_ROGUE_MAIN_GAUCHE = 86392,
SPELL_ROGUE_PREMEDITATION_PASSIVE = 343160,
SPELL_ROGUE_PREMEDITATION_AURA = 343173,
SPELL_ROGUE_RUTHLESS_PRECISION = 193357,
SPELL_ROGUE_SANCTUARY = 98877,
SPELL_ROGUE_SKULL_AND_CROSSBONES = 199603,
SPELL_ROGUE_SHADOW_FOCUS = 108209,
SPELL_ROGUE_SHADOW_FOCUS_EFFECT = 112942,
SPELL_ROGUE_SLICE_AND_DICE = 315496,
SPELL_ROGUE_SPRINT = 2983,
SPELL_ROGUE_STEALTH = 1784,
SPELL_ROGUE_STEALTH_STEALTH_AURA = 158185,
SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA = 158188,
SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA = 227151,
SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2 = 328077,
SPELL_ROGUE_TRUE_BEARING = 193359,
SPELL_ROGUE_TURN_THE_TABLES_BUFF = 198027,
SPELL_ROGUE_VANISH = 1856,
SPELL_ROGUE_VANISH_AURA = 11327,
SPELL_ROGUE_TRICKS_OF_THE_TRADE = 57934,
SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE = 51699,
SPELL_ROGUE_T5_2P_SET_BONUS = 37169,
SPELL_ROGUE_VENOMOUS_WOUNDS = 79134,
};
/* Returns true if the spell is a finishing move.
* A finishing move is a spell that cost combo points */
Optional<int32> GetFinishingMoveCPCost(Spell const* spell)
{
if (!spell)
return { };
return spell->GetPowerTypeCostAmount(POWER_COMBO_POINTS);
}
/* Return true if the spell is a finishing move.
* A finishing move is a spell that cost combo points */
bool IsFinishingMove(Spell const* spell)
{
return GetFinishingMoveCPCost(spell).has_value();
}
// 53 - Backstab
class spell_rog_backstab : public SpellScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellEffect({ { spellInfo->Id, EFFECT_3 } });
}
void HandleHitDamage(SpellEffIndex /*effIndex*/)
{
Unit* hitUnit = GetHitUnit();
if (!hitUnit)
return;
Unit* caster = GetCaster();
if (hitUnit->isInBack(caster))
{
float currDamage = float(GetHitDamage());
float newDamage = AddPct(currDamage, float(GetEffectInfo(EFFECT_3).CalcValue(caster)));
SetHitDamage(newDamage);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_backstab::HandleHitDamage, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 13877, 33735, (check 51211, 65956) - Blade Flurry
class spell_rog_blade_flurry : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
_procTarget = GetTarget()->SelectNearbyTarget(eventInfo.GetProcTarget());
return _procTarget && eventInfo.GetDamageInfo();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
{
CastSpellExtraArgs args(aurEff);
args.AddSpellBP0(damageInfo->GetDamage());
GetTarget()->CastSpell(_procTarget, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, args);
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry::CheckProc);
if (m_scriptSpellId == SPELL_ROGUE_BLADE_FLURRY)
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_POWER_REGEN_PERCENT);
else
OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
}
Unit* _procTarget = nullptr;
};
// 2818 - Deadly Poison
class spell_rog_deadly_poison : public SpellScript
{
bool Load() override
{
// at this point CastItem must already be initialized
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
}
void HandleBeforeHit(SpellMissInfo missInfo)
{
if (missInfo != SPELL_MISS_NONE)
return;
if (Unit* target = GetHitUnit())
// Deadly Poison
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, flag128(0x10000, 0x80000, 0), GetCaster()->GetGUID()))
_stackAmount = aurEff->GetBase()->GetStackAmount();
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player* player = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
if (item == GetCastItem())
item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
if (!item)
return;
// item combat enchantments
for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
{
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
if (!enchant)
continue;
for (uint8 s = 0; s < 3; ++s)
{
if (enchant->Effect[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
continue;
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->EffectArg[s], DIFFICULTY_NONE);
if (!spellInfo)
{
TC_LOG_ERROR("spells", "Player::CastItemCombatSpell Enchant {}, player (Name: {}, {}) cast unknown spell {}", enchant->ID, player->GetName(), player->GetGUID().ToString(), enchant->EffectArg[s]);
continue;
}
// Proc only rogue poisons
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
continue;
// Do not reproc deadly
if (spellInfo->SpellFamilyFlags & flag128(0x10000))
continue;
if (spellInfo->IsPositive())
player->CastSpell(player, enchant->EffectArg[s], item);
else
player->CastSpell(target, enchant->EffectArg[s], item);
}
}
}
}
void Register() override
{
BeforeHit += BeforeSpellHitFn(spell_rog_deadly_poison::HandleBeforeHit);
AfterHit += SpellHitFn(spell_rog_deadly_poison::HandleAfterHit);
}
uint8 _stackAmount = 0;
};
// 32645 - Envenom
class spell_rog_envenom : public SpellScript
{
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
SetHitDamage(finalDamage);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_envenom::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 196819 - Eviscerate
class spell_rog_eviscerate : public SpellScript
{
void CalculateDamage(SpellEffIndex /*effIndex*/)
{
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
SetHitDamage(finalDamage);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_eviscerate::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 193358 - Grand Melee
class spell_rog_grand_melee : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_SLICE_AND_DICE });
}
bool HandleCheckProc(ProcEventInfo& eventInfo)
{
Spell const* procSpell = eventInfo.GetProcSpell();
return procSpell && procSpell->HasPowerTypeCost(POWER_COMBO_POINTS);
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
{
Spell const* procSpell = procInfo.GetProcSpell();
int32 amount = aurEff->GetAmount() * *procSpell->GetPowerTypeCostAmount(POWER_COMBO_POINTS) * 1000;
if (Unit* target = GetTarget())
{
if (Aura* aura = target->GetAura(SPELL_ROGUE_SLICE_AND_DICE))
aura->SetDuration(aura->GetDuration() + amount);
else
{
CastSpellExtraArgs args;
args.TriggerFlags = TRIGGERED_FULL_MASK;
args.AddSpellMod(SPELLVALUE_DURATION, amount);
target->CastSpell(target, SPELL_ROGUE_SLICE_AND_DICE, args);
}
}
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_grand_melee::HandleCheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_grand_melee::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 198031 - Honor Among Thieves
/// 7.1.5
class spell_rog_honor_among_thieves : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* target = GetTarget();
target->CastSpell(target, SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE, aurEff);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_honor_among_thieves::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 51690 - Killing Spree
class spell_rog_killing_spree_aura : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_KILLING_SPREE_TELEPORT,
SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG,
SPELL_ROGUE_KILLING_SPREE_DMG_BUFF
});
}
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
}
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
while (!_targets.empty())
{
ObjectGuid guid = Trinity::Containers::SelectRandomContainerElement(_targets);
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
{
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, true);
break;
}
else
_targets.remove(guid);
}
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_aura::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_aura::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_aura::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
public:
void AddTarget(Unit* target)
{
_targets.push_back(target->GetGUID());
}
private:
GuidList _targets;
};
class spell_rog_killing_spree : public SpellScript
{
void FilterTargets(std::list<WorldObject*>& targets)
{
if (targets.empty() || GetCaster()->GetVehicleBase())
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
if (spell_rog_killing_spree_aura* script = aura->GetScript<spell_rog_killing_spree_aura>())
script->AddTarget(GetHitUnit());
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
// 385627 - Kingsbane
class spell_rog_kingsbane : public AuraScript
{
bool CheckProc(AuraEffect const* /*aurEff*/, ProcEventInfo& procInfo)
{
return procInfo.GetActionTarget()->HasAura(GetId(), GetCasterGUID());
}
void Register() override
{
DoCheckEffectProc += AuraCheckEffectProcFn(spell_rog_kingsbane::CheckProc, EFFECT_4, SPELL_AURA_PROC_TRIGGER_SPELL);;
}
};
// 76806 - Mastery: Main Gauche
class spell_rog_mastery_main_gauche : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_MAIN_GAUCHE });
}
bool HandleCheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo() && eventInfo.GetDamageInfo()->GetVictim();
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
{
if (Unit* target = GetTarget())
target->CastSpell(procInfo.GetDamageInfo()->GetVictim(), SPELL_ROGUE_MAIN_GAUCHE, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_rog_mastery_main_gauche::HandleCheckProc);
OnEffectProc += AuraEffectProcFn(spell_rog_mastery_main_gauche::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
class spell_rog_pickpocket : public SpellScript
{
SpellCastResult CheckCast()
{
if (!GetExplTargetUnit() || !GetCaster()->IsValidAttackTarget(GetExplTargetUnit(), GetSpellInfo()))
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_rog_pickpocket::CheckCast);
}
};
// 79096 - Restless Blades
class spell_rog_restless_blades : public AuraScript
{
static uint32 constexpr Spells[] = { SPELL_ROGUE_ADRENALINE_RUSH, SPELL_ROGUE_BETWEEN_THE_EYES, SPELL_ROGUE_SPRINT,
SPELL_ROGUE_GRAPPLING_HOOK, SPELL_ROGUE_VANISH, SPELL_ROGUE_KILLING_SPREE, SPELL_ROGUE_MARKED_FOR_DEATH, SPELL_ROGUE_DEATH_FROM_ABOVE };
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(Spells);
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
{
if (Optional<int32> spentCP = GetFinishingMoveCPCost(procInfo.GetProcSpell()))
{
int32 cdExtra = -(float(aurEff->GetAmount() * *spentCP) * 0.1f);
SpellHistory* history = GetTarget()->GetSpellHistory();
for (uint32 spellId : Spells)
history->ModifyCooldown(spellId, Seconds(cdExtra), true);
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_restless_blades::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 315508 - Roll the Bones
class spell_rog_roll_the_bones : public SpellScript
{
static uint32 constexpr Spells[] = { SPELL_ROGUE_SKULL_AND_CROSSBONES, SPELL_ROGUE_GRAND_MELEE, SPELL_ROGUE_RUTHLESS_PRECISION,
SPELL_ROGUE_TRUE_BEARING, SPELL_ROGUE_BURIED_TREASURE, SPELL_ROGUE_BROADSIDE };
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(Spells);
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 currentDuration = 0;
for (uint32 spellId : Spells)
{
if (Aura* aura = GetCaster()->GetAura(spellId))
{
currentDuration = aura->GetDuration();
GetCaster()->RemoveAura(aura);
}
}
std::vector<uint32> possibleBuffs(std::begin(Spells), std::end(Spells));
Trinity::Containers::RandomShuffle(possibleBuffs);
// https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-rotation-cooldowns-abilities
// 1 Roll the Bones buff : 100.0 % chance;
// 2 Roll the Bones buffs : 19 % chance;
// 5 Roll the Bones buffs : 1 % chance.
int32 chance = irand(1, 100);
int32 numBuffs = 1;
if (chance <= 1)
numBuffs = 5;
else if (chance <= 20)
numBuffs = 2;
for (int32 i = 0; i < numBuffs; ++i)
{
uint32 spellId = possibleBuffs[i];
CastSpellExtraArgs args;
args.TriggerFlags = TRIGGERED_FULL_MASK;
args.AddSpellMod(SPELLVALUE_DURATION, GetSpellInfo()->GetDuration() + currentDuration);
GetCaster()->CastSpell(GetCaster(), spellId, args);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_roll_the_bones::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 1943 - Rupture
class spell_rog_rupture : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_VENOMOUS_WOUNDS });
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
if (Unit* caster = GetCaster())
{
canBeRecalculated = false;
float const attackpowerPerCombo[6] =
{
0.0f,
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
uint32 cp = caster->GetComboPoints();
if (cp > 5)
cp = 5;
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
}
}
void OnEffectRemoved(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH)
return;
Aura* aura = GetAura();
Unit* caster = aura->GetCaster();
if (!caster)
return;
Aura* auraVenomousWounds = caster->GetAura(SPELL_ROGUE_VENOMOUS_WOUNDS);
if (!auraVenomousWounds)
return;
// Venomous Wounds: if unit dies while being affected by rupture, regain energy based on remaining duration
Optional<SpellPowerCost> cost = GetSpellInfo()->CalcPowerCost(POWER_ENERGY, false, caster, GetSpellInfo()->GetSchoolMask(), nullptr);
if (!cost)
return;
float pct = float(aura->GetDuration()) / float(aura->GetMaxDuration());
int32 extraAmount = float(cost->Amount) * pct;
caster->ModifyPower(POWER_ENERGY, extraAmount);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
OnEffectRemove += AuraEffectRemoveFn(spell_rog_rupture::OnEffectRemoved, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
// 14161 - Ruthlessness
class spell_rog_ruthlessness : public AuraScript
{
void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo)
{
Unit* target = GetTarget();
if (Optional<int32> cost = GetFinishingMoveCPCost(procInfo.GetProcSpell()))
if (roll_chance_i(aurEff->GetSpellEffectInfo().PointsPerResource * (*cost)))
target->ModifyPower(POWER_COMBO_POINTS, 1);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_ruthlessness::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 185438 - Shadowstrike
class spell_rog_shadowstrike : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_PREMEDITATION_AURA, SPELL_ROGUE_SLICE_AND_DICE, SPELL_ROGUE_PREMEDITATION_PASSIVE })
&& ValidateSpellEffect({ { SPELL_ROGUE_PREMEDITATION_PASSIVE, EFFECT_0 } });
}
SpellCastResult HandleCheckCast()
{
// Because the premeditation aura is removed when we're out of stealth,
// when we reach HandleEnergize the aura won't be there, even if it was when player launched the spell
_hasPremeditationAura = GetCaster()->HasAura(SPELL_ROGUE_PREMEDITATION_AURA);
return SPELL_FAILED_SUCCESS;
}
void HandleEnergize(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (_hasPremeditationAura)
{
if (caster->HasAura(SPELL_ROGUE_SLICE_AND_DICE))
if (Aura* premeditationPassive = caster->GetAura(SPELL_ROGUE_PREMEDITATION_PASSIVE))
if (AuraEffect const* auraEff = premeditationPassive->GetEffect(EFFECT_1))
SetHitDamage(GetHitDamage() + auraEff->GetAmount());
// Grant 10 seconds of slice and dice
int32 duration = sSpellMgr->AssertSpellInfo(SPELL_ROGUE_PREMEDITATION_PASSIVE, DIFFICULTY_NONE)->GetEffect(EFFECT_0).CalcValue(GetCaster());
CastSpellExtraArgs args;
args.TriggerFlags = TRIGGERED_FULL_MASK;
args.AddSpellMod(SPELLVALUE_DURATION, duration * IN_MILLISECONDS);
caster->CastSpell(caster, SPELL_ROGUE_SLICE_AND_DICE, args);
}
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_rog_shadowstrike::HandleCheckCast);
OnEffectHitTarget += SpellEffectFn(spell_rog_shadowstrike::HandleEnergize, EFFECT_1, SPELL_EFFECT_ENERGIZE);
}
private:
bool _hasPremeditationAura = false;
};
// 193315 - Sinister Strike
class spell_rog_sinister_strike : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_T5_2P_SET_BONUS });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
int32 damagePerCombo = GetHitDamage();
if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0))
damagePerCombo += t5->GetAmount();
int32 finalDamage = damagePerCombo;
std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost();
auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; });
if (c != costs.end())
finalDamage *= c->Amount;
SetHitDamage(finalDamage);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_sinister_strike::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
}
};
// 1784 - Stealth
class spell_rog_stealth : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE,
SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT,
SPELL_ROGUE_SANCTUARY,
SPELL_ROGUE_SHADOW_FOCUS,
SPELL_ROGUE_SHADOW_FOCUS_EFFECT,
SPELL_ROGUE_STEALTH_STEALTH_AURA,
SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA
});
}
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE))
target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK);
// Shadow Focus
if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS))
target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK);
// Premeditation
if (target->HasAura(SPELL_ROGUE_PREMEDITATION_PASSIVE))
target->CastSpell(target, SPELL_ROGUE_PREMEDITATION_AURA, true);
target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK);
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
// Master of Subtlety
if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0))
{
if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT))
{
masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount());
masterOfSubtletyAura->RefreshDuration();
}
}
// Premeditation
target->RemoveAura(SPELL_ROGUE_PREMEDITATION_AURA);
target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT);
target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA);
target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA);
}
void Register() override
{
AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 212283 - Symbols of Death
class spell_rog_symbols_of_death : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2, SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA });
}
void HandleEffectHitTarget(SpellEffIndex /*effIndex*/)
{
if (GetCaster()->HasAura(SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2))
GetCaster()->CastSpell(GetCaster(), SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_rog_symbols_of_death::HandleEffectHitTarget, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
}
};
// 57934 - Tricks of the Trade
class spell_rog_tricks_of_the_trade_aura : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC });
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT || !GetTarget()->HasAura(SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC))
GetTarget()->GetThreatManager().UnregisterRedirectThreat(SPELL_ROGUE_TRICKS_OF_THE_TRADE);
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
Unit* rogue = GetTarget();
if (ObjectAccessor::GetUnit(*rogue, _redirectTarget))
rogue->CastSpell(rogue, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, aurEff);
Remove(AURA_REMOVE_BY_DEFAULT);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_aura::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_aura::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
ObjectGuid _redirectTarget;
public:
void SetRedirectTarget(ObjectGuid guid) { _redirectTarget = guid; }
};
// 57934 - Tricks of the Trade
class spell_rog_tricks_of_the_trade : public SpellScript
{
void DoAfterHit()
{
if (Aura* aura = GetHitAura())
if (spell_rog_tricks_of_the_trade_aura* script = aura->GetScript<spell_rog_tricks_of_the_trade_aura>())
{
if (Unit* explTarget = GetExplTargetUnit())
script->SetRedirectTarget(explTarget->GetGUID());
else
script->SetRedirectTarget(ObjectGuid::Empty);
}
}
void Register() override
{
AfterHit += SpellHitFn(spell_rog_tricks_of_the_trade::DoAfterHit);
}
};
// 59628 - Tricks of the Trade (Proc)
class spell_rog_tricks_of_the_trade_proc : public AuraScript
{
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->GetThreatManager().UnregisterRedirectThreat(SPELL_ROGUE_TRICKS_OF_THE_TRADE);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 198020 - Turn the Tables (PvP Talent)
class spell_rog_turn_the_tables : public AuraScript
{
bool CheckForStun(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
return eventInfo.GetProcSpell() && eventInfo.GetProcSpell()->GetSpellInfo()->HasAura(SPELL_AURA_MOD_STUN);
}
void Register() override
{
DoCheckEffectProc += AuraCheckEffectProcFn(spell_rog_turn_the_tables::CheckForStun, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 198023 - Turn the Tables (periodic)
class spell_rog_turn_the_tables_periodic_check : public AuraScript
{
bool Validate(SpellInfo const*) override
{
return ValidateSpellInfo({ SPELL_ROGUE_TURN_THE_TABLES_BUFF });
}
void CheckForStun(AuraEffect const* aurEff)
{
Unit* target = GetTarget();
if (!target->HasAuraType(SPELL_AURA_MOD_STUN))
{
target->CastSpell(target, SPELL_ROGUE_TURN_THE_TABLES_BUFF, aurEff);
PreventDefaultAction();
Remove();
}
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_turn_the_tables_periodic_check::CheckForStun, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 1856 - Vanish - SPELL_ROGUE_VANISH
class spell_rog_vanish : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_VANISH_AURA, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA });
}
void OnLaunchTarget(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
Unit* target = GetHitUnit();
target->RemoveAurasByType(SPELL_AURA_MOD_STALKED);
if (target->GetTypeId() != TYPEID_PLAYER)
return;
if (target->HasAura(SPELL_ROGUE_VANISH_AURA))
return;
target->CastSpell(target, SPELL_ROGUE_VANISH_AURA, TRIGGERED_FULL_MASK);
target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK);
}
void Register() override
{
OnEffectLaunchTarget += SpellEffectFn(spell_rog_vanish::OnLaunchTarget, EFFECT_1, SPELL_EFFECT_TRIGGER_SPELL);
}
};
// 11327 - Vanish
class spell_rog_vanish_aura : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_ROGUE_STEALTH });
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_STEALTH, TRIGGERED_FULL_MASK);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_vanish_aura::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
// 79134 - Venomous Wounds - SPELL_ROGUE_VENOMOUS_WOUNDS
class spell_rog_venomous_wounds : public AuraScript
{
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
int32 extraEnergy = aurEff->GetAmount();
GetTarget()->ModifyPower(POWER_ENERGY, extraEnergy);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_rog_venomous_wounds::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
void AddSC_rogue_spell_scripts()
{
RegisterSpellScript(spell_rog_backstab);
RegisterSpellScript(spell_rog_blade_flurry);
RegisterSpellScript(spell_rog_deadly_poison);
RegisterSpellScript(spell_rog_envenom);
RegisterSpellScript(spell_rog_eviscerate);
RegisterSpellScript(spell_rog_grand_melee);
RegisterSpellScript(spell_rog_honor_among_thieves);
RegisterSpellAndAuraScriptPair(spell_rog_killing_spree, spell_rog_killing_spree_aura);
RegisterSpellScript(spell_rog_kingsbane);
RegisterSpellScript(spell_rog_mastery_main_gauche);
RegisterSpellScript(spell_rog_pickpocket);
RegisterSpellScript(spell_rog_restless_blades);
RegisterSpellScript(spell_rog_roll_the_bones);
RegisterSpellScript(spell_rog_rupture);
RegisterSpellScript(spell_rog_ruthlessness);
RegisterSpellScript(spell_rog_shadowstrike);
RegisterSpellScript(spell_rog_sinister_strike);
RegisterSpellScript(spell_rog_stealth);
RegisterSpellScript(spell_rog_symbols_of_death);
RegisterSpellAndAuraScriptPair(spell_rog_tricks_of_the_trade, spell_rog_tricks_of_the_trade_aura);
RegisterSpellScript(spell_rog_tricks_of_the_trade_proc);
RegisterSpellScript(spell_rog_turn_the_tables);
RegisterSpellScript(spell_rog_turn_the_tables_periodic_check);
RegisterSpellScript(spell_rog_vanish);
RegisterSpellScript(spell_rog_vanish_aura);
RegisterSpellScript(spell_rog_venomous_wounds);
}