mirror of
https://github.com/araxiaonline/TrinityCore.git
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* Migrate spells to scripts * Simplify code * I need to sleep * Update chapter1.cpp * Use actual damage * No need in null check here
3107 lines
114 KiB
C++
3107 lines
114 KiB
C++
/*
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* Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_dk_".
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*/
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#include "ScriptMgr.h"
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#include "Containers.h"
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#include "DBCStores.h"
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#include "Map.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "PlayerAI.h"
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#include "Spell.h"
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#include "SpellAuraEffects.h"
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#include "SpellHistory.h"
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#include "SpellMgr.h"
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#include "SpellScript.h"
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#include "TemporarySummon.h"
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enum DeathKnightSpells
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{
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SPELL_DK_ACCLIMATION_HOLY = 50490,
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SPELL_DK_ACCLIMATION_FIRE = 50362,
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SPELL_DK_ACCLIMATION_FROST = 50485,
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SPELL_DK_ACCLIMATION_ARCANE = 50486,
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SPELL_DK_ACCLIMATION_SHADOW = 50489,
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SPELL_DK_ACCLIMATION_NATURE = 50488,
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SPELL_DK_ADVANTAGE_T10_4P_MELEE = 70657,
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SPELL_DK_ANTI_MAGIC_SHELL_TALENT = 51052,
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SPELL_DK_BLACK_ICE_R1 = 49140,
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SPELL_DK_BLOOD_BOIL_TRIGGERED = 65658,
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SPELL_DK_BLOOD_GORGED_HEAL = 50454,
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SPELL_DK_BLOOD_PRESENCE = 48266,
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SPELL_DK_CORPSE_EXPLOSION_TRIGGERED = 43999,
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SPELL_DK_CORPSE_EXPLOSION_VISUAL = 51270,
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SPELL_DK_DEATH_AND_DECAY_DAMAGE = 52212,
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SPELL_DK_DEATH_COIL_DAMAGE = 47632,
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SPELL_DK_DEATH_COIL_HEAL = 47633,
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SPELL_DK_DEATH_GRIP = 49560,
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SPELL_DK_DEATH_STRIKE_HEAL = 45470,
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SPELL_DK_FROST_FEVER = 55095,
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SPELL_DK_FROST_PRESENCE = 48263,
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SPELL_DK_FROST_PRESENCE_TRIGGERED = 61261,
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SPELL_DK_GHOUL_EXPLODE = 47496,
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SPELL_DK_GLYPH_OF_DISEASE = 63334,
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SPELL_DK_GLYPH_OF_ICEBOUND_FORTITUDE = 58625,
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SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1 = 50365,
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SPELL_DK_IMPROVED_FROST_PRESENCE_R1 = 50384,
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SPELL_DK_IMPROVED_UNHOLY_PRESENCE_R1 = 50391,
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SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL = 50475,
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SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611,
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SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622,
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SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART = 64962,
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SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736,
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SPELL_DK_MASTER_OF_GHOULS = 52143,
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SPELL_DK_BLOOD_PLAGUE = 55078,
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SPELL_DK_RAISE_DEAD_USE_REAGENT = 48289,
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SPELL_DK_RUNIC_POWER_ENERGIZE = 49088,
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SPELL_DK_SCENT_OF_BLOOD = 50422,
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SPELL_DK_SCOURGE_STRIKE_TRIGGERED = 70890,
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SPELL_DK_UNHOLY_PRESENCE = 48265,
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SPELL_DK_UNHOLY_PRESENCE_TRIGGERED = 49772,
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SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189,
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SPELL_DK_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284,
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SPELL_DK_GHOUL_THRASH = 47480,
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SPELL_DK_GLYPH_OF_SCOURGE_STRIKE_SCRIPT = 69961,
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SPELL_DK_BUTCHERY_RUNIC_POWER = 50163,
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SPELL_DK_MARK_OF_BLOOD_HEAL = 61607,
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SPELL_DK_UNHOLY_BLIGHT_DAMAGE = 50536,
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SPELL_DK_GLYPH_OF_UNHOLY_BLIGHT = 63332,
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SPELL_DK_VENDETTA_HEAL = 50181,
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SPELL_DK_NECROSIS_DAMAGE = 51460,
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SPELL_DK_OBLITERATE_OFF_HAND_R1 = 66198,
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SPELL_DK_FROST_STRIKE_OFF_HAND_R1 = 66196,
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SPELL_DK_PLAGUE_STRIKE_OFF_HAND_R1 = 66216,
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SPELL_DK_DEATH_STRIKE_OFF_HAND_R1 = 66188,
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SPELL_DK_RUNE_STRIKE_OFF_HAND_R1 = 66217,
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SPELL_DK_BLOOD_STRIKE_OFF_HAND_R1 = 66215,
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SPELL_DK_RUNIC_RETURN = 61258,
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SPELL_DK_WANDERING_PLAGUE_DAMAGE = 50526,
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SPELL_DK_DEATH_COIL_R1 = 47541,
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SPELL_DK_DEATH_GRIP_INITIAL = 49576
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};
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enum DeathKnightSpellIcons
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{
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DK_ICON_ID_IMPROVED_DEATH_STRIKE = 2751
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};
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enum Misc
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{
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NPC_DK_GHOUL = 26125,
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NPC_DK_DANCING_RUNE_WEAPON = 27893,
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SPELL_CATEGORY_HOWLING_BLAST = 1248
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};
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// -49200 - Acclimation
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class spell_dk_acclimation : public SpellScriptLoader
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{
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public:
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spell_dk_acclimation() : SpellScriptLoader("spell_dk_acclimation") { }
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class spell_dk_acclimation_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_acclimation_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo(
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{
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SPELL_DK_ACCLIMATION_HOLY,
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SPELL_DK_ACCLIMATION_FIRE,
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SPELL_DK_ACCLIMATION_NATURE,
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SPELL_DK_ACCLIMATION_FROST,
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SPELL_DK_ACCLIMATION_SHADOW,
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SPELL_DK_ACCLIMATION_ARCANE
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});
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (DamageInfo* damageInfo = eventInfo.GetDamageInfo())
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{
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switch (GetFirstSchoolInMask(damageInfo->GetSchoolMask()))
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{
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case SPELL_SCHOOL_HOLY:
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case SPELL_SCHOOL_FIRE:
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case SPELL_SCHOOL_NATURE:
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case SPELL_SCHOOL_FROST:
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case SPELL_SCHOOL_SHADOW:
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case SPELL_SCHOOL_ARCANE:
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return true;
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default:
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break;
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}
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}
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return false;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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uint32 triggerspell = 0;
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switch (GetFirstSchoolInMask(eventInfo.GetDamageInfo()->GetSchoolMask()))
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{
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case SPELL_SCHOOL_HOLY:
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triggerspell = SPELL_DK_ACCLIMATION_HOLY;
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break;
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case SPELL_SCHOOL_FIRE:
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triggerspell = SPELL_DK_ACCLIMATION_FIRE;
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break;
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case SPELL_SCHOOL_NATURE:
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triggerspell = SPELL_DK_ACCLIMATION_NATURE;
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break;
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case SPELL_SCHOOL_FROST:
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triggerspell = SPELL_DK_ACCLIMATION_FROST;
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break;
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case SPELL_SCHOOL_SHADOW:
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triggerspell = SPELL_DK_ACCLIMATION_SHADOW;
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break;
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case SPELL_SCHOOL_ARCANE:
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triggerspell = SPELL_DK_ACCLIMATION_ARCANE;
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break;
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default:
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return;
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}
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if (Unit* target = eventInfo.GetActionTarget())
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target->CastSpell(target, triggerspell, aurEff);
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dk_acclimation_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_dk_acclimation_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dk_acclimation_AuraScript();
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}
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};
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// 70656 - Advantage (T10 4P Melee Bonus)
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class spell_dk_advantage_t10_4p : public SpellScriptLoader
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{
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public:
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spell_dk_advantage_t10_4p() : SpellScriptLoader("spell_dk_advantage_t10_4p") { }
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class spell_dk_advantage_t10_4p_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_advantage_t10_4p_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_ADVANTAGE_T10_4P_MELEE });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (Unit* caster = eventInfo.GetActor())
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{
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if (caster->GetTypeId() != TYPEID_PLAYER || caster->getClass() != CLASS_DEATH_KNIGHT)
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return false;
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for (uint8 i = 0; i < MAX_RUNES; ++i)
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if (caster->ToPlayer()->GetRuneCooldown(i) == 0)
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return false;
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return true;
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}
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return false;
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dk_advantage_t10_4p_AuraScript::CheckProc);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dk_advantage_t10_4p_AuraScript();
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}
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};
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// 50462 - Anti-Magic Shell (on raid member)
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class spell_dk_anti_magic_shell_raid : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_shell_raid() : SpellScriptLoader("spell_dk_anti_magic_shell_raid") { }
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class spell_dk_anti_magic_shell_raid_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_shell_raid_AuraScript);
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public:
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spell_dk_anti_magic_shell_raid_AuraScript()
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{
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absorbPct = 0;
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}
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private:
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uint32 absorbPct;
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bool Load() override
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{
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absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
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return true;
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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/// @todo this should absorb limited amount of damage, but no info on calculation formula
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amount = -1;
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}
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dk_anti_magic_shell_raid_AuraScript();
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}
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};
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// 48707 - Anti-Magic Shell (on self)
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class spell_dk_anti_magic_shell_self : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_shell_self() : SpellScriptLoader("spell_dk_anti_magic_shell_self") { }
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class spell_dk_anti_magic_shell_self_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_shell_self_AuraScript);
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public:
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spell_dk_anti_magic_shell_self_AuraScript()
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{
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absorbPct = 0;
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hpPct = 0;
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}
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private:
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uint32 absorbPct, hpPct;
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bool Load() override
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{
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absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
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hpPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster());
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return true;
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_RUNIC_POWER_ENERGIZE });
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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amount = GetCaster()->CountPctFromMaxHealth(hpPct);
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}
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = std::min(CalculatePct(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct));
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}
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void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
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{
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// damage absorbed by Anti-Magic Shell energizes the DK with additional runic power.
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// This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power.
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CastSpellExtraArgs args(aurEff);
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args.AddSpellBP0(CalculatePct(absorbAmount, 20));
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GetTarget()->CastSpell(GetTarget(), SPELL_DK_RUNIC_POWER_ENERGIZE, args);
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0);
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AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dk_anti_magic_shell_self_AuraScript();
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}
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};
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// 50461 - Anti-Magic Zone
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class spell_dk_anti_magic_zone : public SpellScriptLoader
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{
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public:
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spell_dk_anti_magic_zone() : SpellScriptLoader("spell_dk_anti_magic_zone") { }
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class spell_dk_anti_magic_zone_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_anti_magic_zone_AuraScript);
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public:
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spell_dk_anti_magic_zone_AuraScript()
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{
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absorbPct = 0;
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}
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private:
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uint32 absorbPct;
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bool Load() override
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{
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absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
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return true;
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DK_ANTI_MAGIC_SHELL_TALENT });
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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SpellInfo const* talentSpell = sSpellMgr->AssertSpellInfo(SPELL_DK_ANTI_MAGIC_SHELL_TALENT);
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amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster());
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if (Player* player = GetCaster()->ToPlayer())
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amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
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}
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dk_anti_magic_zone_AuraScript();
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}
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};
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// -49182 - Blade Barrier
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class spell_dk_blade_barrier : public SpellScriptLoader
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{
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public:
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spell_dk_blade_barrier() : SpellScriptLoader("spell_dk_blade_barrier") { }
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class spell_dk_blade_barrier_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dk_blade_barrier_AuraScript);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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if (eventInfo.GetSpellInfo() != nullptr)
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if (Player* player = eventInfo.GetActor()->ToPlayer())
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if (player->getClass() == CLASS_DEATH_KNIGHT && player->IsBaseRuneSlotsOnCooldown(RUNE_BLOOD))
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return true;
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return false;
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_dk_blade_barrier_AuraScript::CheckProc);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_dk_blade_barrier_AuraScript();
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}
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};
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// 48721 - Blood Boil
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class spell_dk_blood_boil : public SpellScriptLoader
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{
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public:
|
|
spell_dk_blood_boil() : SpellScriptLoader("spell_dk_blood_boil") { }
|
|
|
|
class spell_dk_blood_boil_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_blood_boil_SpellScript);
|
|
|
|
public:
|
|
spell_dk_blood_boil_SpellScript()
|
|
{
|
|
_executed = false;
|
|
}
|
|
|
|
private:
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_BLOOD_BOIL_TRIGGERED });
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCaster()->getClass() == CLASS_DEATH_KNIGHT;
|
|
}
|
|
|
|
void HandleAfterHit()
|
|
{
|
|
if (_executed || !GetHitUnit())
|
|
return;
|
|
|
|
_executed = true;
|
|
GetCaster()->CastSpell(GetCaster(), SPELL_DK_BLOOD_BOIL_TRIGGERED, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterHit += SpellHitFn(spell_dk_blood_boil_SpellScript::HandleAfterHit);
|
|
}
|
|
|
|
bool _executed;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_blood_boil_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 50453 - Bloodworms Health Leech
|
|
class spell_dk_blood_gorged : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_blood_gorged() : SpellScriptLoader("spell_dk_blood_gorged") { }
|
|
|
|
class spell_dk_blood_gorged_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_blood_gorged_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_BLOOD_GORGED_HEAL });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
_procTarget = GetTarget()->GetOwner();
|
|
return _procTarget != nullptr;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
return;
|
|
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(damageInfo->GetDamage() * 1.5f);
|
|
GetTarget()->CastSpell(_procTarget, SPELL_DK_BLOOD_GORGED_HEAL, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_dk_blood_gorged_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_blood_gorged_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
|
|
private:
|
|
Unit* _procTarget = nullptr;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_blood_gorged_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -49027 - Bloodworms
|
|
class spell_dk_bloodworms : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_bloodworms() : SpellScriptLoader("spell_dk_bloodworms") { }
|
|
|
|
class spell_dk_bloodworms_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_bloodworms_AuraScript);
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
aurEff->GetBase()->RecalculateAmountOfEffects();
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_bloodworms_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_bloodworms_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -48979 - Butchery
|
|
class spell_dk_butchery : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_butchery() : SpellScriptLoader("spell_dk_butchery") { }
|
|
|
|
class spell_dk_butchery_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_butchery_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_BUTCHERY_RUNIC_POWER });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(aurEff->GetAmount());
|
|
eventInfo.GetActor()->CastSpell(nullptr, SPELL_DK_BUTCHERY_RUNIC_POWER, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_butchery_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_butchery_AuraScript();
|
|
}
|
|
};
|
|
|
|
class CorpseExplosionCheck
|
|
{
|
|
public:
|
|
explicit CorpseExplosionCheck(ObjectGuid casterGUID, bool allowGhoul) : _casterGUID(casterGUID),
|
|
_allowGhoul(allowGhoul) { }
|
|
|
|
bool operator()(WorldObject* obj) const
|
|
{
|
|
if (Unit* target = obj->ToUnit())
|
|
{
|
|
if ((target->isDead() || (_allowGhoul && target->GetEntry() == NPC_DK_GHOUL && target->GetOwnerGUID() == _casterGUID))
|
|
&& !(target->GetCreatureTypeMask() & CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL)
|
|
&& target->GetDisplayId() == target->GetNativeDisplayId())
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
ObjectGuid _casterGUID;
|
|
bool _allowGhoul;
|
|
};
|
|
|
|
// 49158 - Corpse Explosion (51325, 51326, 51327, 51328)
|
|
class spell_dk_corpse_explosion : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { }
|
|
|
|
class spell_dk_corpse_explosion_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_corpse_explosion_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_DK_CORPSE_EXPLOSION_TRIGGERED,
|
|
SPELL_DK_GHOUL_EXPLODE,
|
|
SPELL_DK_CORPSE_EXPLOSION_VISUAL,
|
|
static_cast<uint32>(spellInfo->Effects[EFFECT_1].CalcValue())
|
|
});
|
|
}
|
|
|
|
void CheckTarget(WorldObject*& target)
|
|
{
|
|
if (CorpseExplosionCheck(GetCaster()->GetGUID(), true)(target))
|
|
target = nullptr;
|
|
|
|
_target = target;
|
|
}
|
|
|
|
void CheckTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
WorldObject* target = _target;
|
|
if (!target)
|
|
{
|
|
targets.remove_if(CorpseExplosionCheck(GetCaster()->GetGUID(), false));
|
|
if (targets.empty())
|
|
{
|
|
FinishCast(SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW);
|
|
return;
|
|
}
|
|
target = Trinity::Containers::SelectRandomContainerElement(targets);
|
|
targets.clear();
|
|
targets.push_back(target);
|
|
}
|
|
else
|
|
targets.clear();
|
|
}
|
|
|
|
void HandleDamage(SpellEffIndex effIndex, Unit* target)
|
|
{
|
|
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
|
|
if (effIndex == EFFECT_0)
|
|
{
|
|
args.AddSpellBP0(GetEffectValue());
|
|
GetCaster()->CastSpell(target, GetSpellInfo()->Effects[EFFECT_1].CalcValue(), args);
|
|
}
|
|
else if (effIndex == EFFECT_1)
|
|
{
|
|
args.AddSpellBP0(GetSpell()->CalculateDamage(EFFECT_0));
|
|
GetCaster()->CastSpell(target, GetEffectValue(), args);
|
|
}
|
|
}
|
|
|
|
void HandleCorpseExplosion(SpellEffIndex effIndex)
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
if (unitTarget->IsAlive()) // Living ghoul as a target
|
|
{
|
|
unitTarget->CastSpell(unitTarget, SPELL_DK_GHOUL_EXPLODE, false);
|
|
// Corpse Explosion (Suicide) and Set corpse look handled in SpellScript of SPELL_DK_GHOUL_EXPLODE
|
|
}
|
|
else // Some corpse
|
|
{
|
|
HandleDamage(effIndex, unitTarget);
|
|
// Corpse Explosion (Suicide)
|
|
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
|
|
// Set corpse look
|
|
GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_dk_corpse_explosion_SpellScript::CheckTarget, EFFECT_0, TARGET_UNIT_TARGET_ANY);
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_corpse_explosion_SpellScript::CheckTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleCorpseExplosion, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleCorpseExplosion, EFFECT_1, SPELL_EFFECT_DUMMY);
|
|
}
|
|
|
|
WorldObject* _target = nullptr;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_corpse_explosion_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 49028 - Dancing Rune Weapon
|
|
class spell_dk_dancing_rune_weapon : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_dancing_rune_weapon() : SpellScriptLoader("spell_dk_dancing_rune_weapon") { }
|
|
|
|
class spell_dk_dancing_rune_weapon_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_dancing_rune_weapon_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
if (!sObjectMgr->GetCreatureTemplate(NPC_DK_DANCING_RUNE_WEAPON))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
// This is a port of the old switch hack in Unit.cpp, it's not correct
|
|
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit* caster = GetCaster();
|
|
if (!caster)
|
|
return;
|
|
|
|
Unit* drw = nullptr;
|
|
for (Unit* controlled : caster->m_Controlled)
|
|
{
|
|
if (controlled->GetEntry() == NPC_DK_DANCING_RUNE_WEAPON)
|
|
{
|
|
drw = controlled;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!drw || !drw->GetVictim())
|
|
return;
|
|
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return;
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
return;
|
|
|
|
int32 amount = static_cast<int32>(damageInfo->GetDamage()) / 2;
|
|
drw->SendSpellNonMeleeDamageLog(drw->GetVictim(), spellInfo->Id, amount, spellInfo->GetSchoolMask(), 0, 0, false, 0, false);
|
|
Unit::DealDamage(drw, drw->GetVictim(), amount, nullptr, SPELL_DIRECT_DAMAGE, spellInfo->GetSchoolMask(), spellInfo, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_dancing_rune_weapon_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_dancing_rune_weapon_AuraScript();
|
|
}
|
|
};
|
|
|
|
class spell_dk_death_and_decay : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_death_and_decay() : SpellScriptLoader("spell_dk_death_and_decay") { }
|
|
|
|
class spell_dk_death_and_decay_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_death_and_decay_AuraScript);
|
|
|
|
void HandleDummyTick(AuraEffect const* aurEff)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (!caster)
|
|
return;
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(aurEff->GetAmount());
|
|
caster->CastSpell(GetTarget(), SPELL_DK_DEATH_AND_DECAY_DAMAGE, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_death_and_decay_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_death_and_decay_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -47541, 52375, 59134, -62900 - Death Coil
|
|
class spell_dk_death_coil : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_death_coil() : SpellScriptLoader("spell_dk_death_coil") { }
|
|
|
|
class spell_dk_death_coil_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_death_coil_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spell*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_DAMAGE, SPELL_DK_DEATH_COIL_HEAL });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
if (caster->IsFriendlyTo(target))
|
|
{
|
|
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
|
|
args.AddSpellBP0(GetEffectValue() * 1.5f);
|
|
caster->CastSpell(target, SPELL_DK_DEATH_COIL_HEAL, args);
|
|
}
|
|
else
|
|
{
|
|
int32 damage = GetEffectValue();
|
|
if (AuraEffect const* auraEffect = caster->GetAuraEffect(SPELL_DK_ITEM_SIGIL_VENGEFUL_HEART, EFFECT_1))
|
|
damage += auraEffect->GetBaseAmount();
|
|
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
|
|
args.AddSpellBP0(damage);
|
|
caster->CastSpell(target, SPELL_DK_DEATH_COIL_DAMAGE, args);
|
|
}
|
|
}
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetExplTargetUnit())
|
|
{
|
|
if (!caster->IsFriendlyTo(target) && !caster->isInFront(target))
|
|
return SPELL_FAILED_UNIT_NOT_INFRONT;
|
|
|
|
if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
}
|
|
else
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_death_coil_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 52751 - Death Gate
|
|
class spell_dk_death_gate : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_death_gate() : SpellScriptLoader("spell_dk_death_gate") { }
|
|
|
|
class spell_dk_death_gate_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_death_gate_SpellScript);
|
|
|
|
SpellCastResult CheckClass()
|
|
{
|
|
if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT)
|
|
{
|
|
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT);
|
|
return SPELL_FAILED_CUSTOM_ERROR;
|
|
}
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleScript(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
if (Unit* target = GetHitUnit())
|
|
target->CastSpell(target, GetEffectValue(), false);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_dk_death_gate_SpellScript::CheckClass);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_death_gate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_death_gate_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 49560 - Death Grip
|
|
class spell_dk_death_grip : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_death_grip() : SpellScriptLoader("spell_dk_death_grip") { }
|
|
|
|
class spell_dk_death_grip_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_death_grip_SpellScript);
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* target = GetHitUnit())
|
|
if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence
|
|
target->CastSpell(GetExplTargetDest()->GetPosition(), GetEffectValue(), true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_death_grip_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 48743 - Death Pact
|
|
class spell_dk_death_pact : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { }
|
|
|
|
class spell_dk_death_pact_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_death_pact_SpellScript);
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
// Check if we have valid targets, otherwise skip spell casting here
|
|
if (Player* player = GetCaster()->ToPlayer())
|
|
for (Unit::ControlList::const_iterator itr = player->m_Controlled.begin(); itr != player->m_Controlled.end(); ++itr)
|
|
if (Creature* undeadPet = (*itr)->ToCreature())
|
|
if (undeadPet->IsAlive() &&
|
|
undeadPet->GetOwnerGUID() == player->GetGUID() &&
|
|
undeadPet->GetCreatureType() == CREATURE_TYPE_UNDEAD &&
|
|
undeadPet->IsWithinDist(player, 100.0f, false))
|
|
return SPELL_CAST_OK;
|
|
|
|
return SPELL_FAILED_NO_PET;
|
|
}
|
|
|
|
void FilterTargets(std::list<WorldObject*>& targetList)
|
|
{
|
|
Unit* target = nullptr;
|
|
for (std::list<WorldObject*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
|
|
{
|
|
if (Unit* unit = (*itr)->ToUnit())
|
|
if (unit->GetOwnerGUID() == GetCaster()->GetGUID() && unit->GetCreatureType() == CREATURE_TYPE_UNDEAD)
|
|
{
|
|
target = unit;
|
|
break;
|
|
}
|
|
}
|
|
|
|
targetList.clear();
|
|
if (target)
|
|
targetList.push_back(target);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_dk_death_pact_SpellScript::CheckCast);
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_death_pact_SpellScript();
|
|
}
|
|
};
|
|
|
|
// -54639 - Blood of the North
|
|
// -49208 - Reaping
|
|
// -49467 - Death Rune Mastery
|
|
class spell_dk_death_rune : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_death_rune() : SpellScriptLoader("spell_dk_death_rune") { }
|
|
|
|
class spell_dk_death_rune_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_death_rune_AuraScript);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER && GetUnitOwner()->ToPlayer()->getClass() == CLASS_DEATH_KNIGHT;
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
Unit* caster = eventInfo.GetActor();
|
|
|
|
if (caster->GetTypeId() != TYPEID_PLAYER)
|
|
return false;
|
|
|
|
Player* player = caster->ToPlayer();
|
|
if (player->getClass() != CLASS_DEATH_KNIGHT)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(ProcEventInfo& eventInfo)
|
|
{
|
|
Player* player = eventInfo.GetActor()->ToPlayer();
|
|
|
|
AuraEffect* aurEff = GetEffect(EFFECT_0);
|
|
if (!aurEff)
|
|
return;
|
|
|
|
// Reset amplitude - set death rune remove timer to 30s
|
|
aurEff->ResetPeriodic(true);
|
|
|
|
uint32 runesLeft = 1;
|
|
|
|
// Death Rune Mastery
|
|
if (GetSpellInfo()->SpellIconID == 2622)
|
|
runesLeft = 2;
|
|
|
|
for (uint8 i = 0; i < MAX_RUNES && runesLeft; ++i)
|
|
{
|
|
if (GetSpellInfo()->SpellIconID == 2622)
|
|
{
|
|
if (player->GetBaseRune(i) == RUNE_BLOOD)
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
if (player->GetBaseRune(i) != RUNE_BLOOD)
|
|
continue;
|
|
}
|
|
|
|
if (player->GetRuneCooldown(i) != (player->GetRuneBaseCooldown(i) - player->GetLastRuneGraceTimer(i)))
|
|
continue;
|
|
|
|
--runesLeft;
|
|
// Mark aura as used
|
|
player->AddRuneByAuraEffect(i, RUNE_DEATH, aurEff);
|
|
}
|
|
}
|
|
|
|
void PeriodicTick(AuraEffect const* aurEff)
|
|
{
|
|
// timer expired - remove death runes
|
|
GetTarget()->ToPlayer()->RemoveRunesByAuraEffect(aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_dk_death_rune_AuraScript::CheckProc);
|
|
OnProc += AuraProcFn(spell_dk_death_rune_AuraScript::HandleProc);
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_death_rune_AuraScript::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_death_rune_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -49998 - Death Strike
|
|
class spell_dk_death_strike : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_death_strike() : SpellScriptLoader("spell_dk_death_strike") { }
|
|
|
|
class spell_dk_death_strike_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_death_strike_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_DEATH_STRIKE_HEAL });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
uint32 count = target->GetDiseasesByCaster(caster->GetGUID());
|
|
int32 bp = int32(count * caster->CountPctFromMaxHealth(int32(GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier)));
|
|
// Improved Death Strike
|
|
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_DEATH_STRIKE, 0))
|
|
AddPct(bp, caster->CalculateSpellDamage(aurEff->GetSpellInfo(), EFFECT_2));
|
|
|
|
// @todo castspell refactor note: this is not triggered - is this intended??
|
|
CastSpellExtraArgs args;
|
|
args.AddSpellBP0(bp);
|
|
caster->CastSpell(caster, SPELL_DK_DEATH_STRIKE_HEAL, args);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
|
|
}
|
|
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_death_strike_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 47496 - Explode, Ghoul spell for Corpse Explosion
|
|
class spell_dk_ghoul_explode : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_ghoul_explode() : SpellScriptLoader("spell_dk_ghoul_explode") { }
|
|
|
|
class spell_dk_ghoul_explode_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_ghoul_explode_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_CORPSE_EXPLOSION_TRIGGERED }) &&
|
|
spellInfo->Effects[EFFECT_2].CalcValue() > 0;
|
|
}
|
|
|
|
void HandleDamage(SpellEffIndex /*effIndex*/)
|
|
{
|
|
int32 value = int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue(GetCaster())));
|
|
SetEffectValue(value);
|
|
}
|
|
|
|
void Suicide(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
// Corpse Explosion (Suicide)
|
|
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
|
|
// Set corpse look
|
|
GetCaster()->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_VISUAL, true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectLaunchTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_ghoul_explode_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 62259 - Glyph of Death Grip
|
|
class spell_dk_glyph_of_death_grip : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_glyph_of_death_grip() : SpellScriptLoader("spell_dk_glyph_of_death_grip") { }
|
|
|
|
class spell_dk_glyph_of_death_grip_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_glyph_of_death_grip_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_DEATH_GRIP_INITIAL });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetActor()->GetSpellHistory()->ResetCooldown(SPELL_DK_DEATH_GRIP_INITIAL, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_glyph_of_death_grip_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_glyph_of_death_grip_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 58642 - Glyph of Scourge Strike
|
|
class spell_dk_glyph_of_scourge_strike : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_glyph_of_scourge_strike() : SpellScriptLoader("spell_dk_glyph_of_scourge_strike") { }
|
|
|
|
class spell_dk_glyph_of_scourge_strike_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_glyph_of_scourge_strike_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_SCOURGE_STRIKE_SCRIPT });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_GLYPH_OF_SCOURGE_STRIKE_SCRIPT, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_glyph_of_scourge_strike_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_glyph_of_scourge_strike_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 69961 - Glyph of Scourge Strike
|
|
class spell_dk_glyph_of_scourge_strike_script : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_glyph_of_scourge_strike_script);
|
|
|
|
void HandleScriptEffect(SpellEffIndex /* effIndex */)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
Unit* target = GetHitUnit();
|
|
|
|
Unit::AuraEffectList const& mPeriodic = target->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE);
|
|
for (Unit::AuraEffectList::const_iterator i = mPeriodic.begin(); i != mPeriodic.end(); ++i)
|
|
{
|
|
AuraEffect const* aurEff = *i;
|
|
SpellInfo const* spellInfo = aurEff->GetSpellInfo();
|
|
// search our Blood Plague and Frost Fever on target
|
|
if (spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && spellInfo->SpellFamilyFlags[2] & 0x2 &&
|
|
aurEff->GetCasterGUID() == caster->GetGUID())
|
|
{
|
|
uint32 countMin = aurEff->GetBase()->GetMaxDuration();
|
|
uint32 countMax = spellInfo->GetMaxDuration();
|
|
|
|
// this Glyph
|
|
countMax += 9000;
|
|
// talent Epidemic
|
|
if (AuraEffect const* epidemic = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 234, EFFECT_0))
|
|
countMax += epidemic->GetAmount();
|
|
|
|
if (countMin < countMax)
|
|
{
|
|
aurEff->GetBase()->SetDuration(aurEff->GetBase()->GetDuration() + 3000);
|
|
aurEff->GetBase()->SetMaxDuration(countMin + 3000);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_glyph_of_scourge_strike_script::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
// 49016 - Hysteria
|
|
class spell_dk_hysteria : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_hysteria);
|
|
|
|
void PeriodicTick(AuraEffect const* aurEff)
|
|
{
|
|
uint32 const damage = GetTarget()->CountPctFromMaxHealth(GetTarget()->CalculateSpellDamage(GetSpellInfo(), aurEff->GetEffIndex()));
|
|
Unit::DealDamage(GetTarget(), GetTarget(), damage, nullptr, SELF_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, nullptr, false);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_hysteria::PeriodicTick, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 51209 - Hungering Cold
|
|
class spell_dk_hungering_cold : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_hungering_cold() : SpellScriptLoader("spell_dk_hungering_cold") { }
|
|
|
|
class spell_dk_hungering_cold_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_hungering_cold_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo) // probably melee damage so let's proc
|
|
return true;
|
|
|
|
return (spellInfo->Dispel != DISPEL_DISEASE);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_dk_hungering_cold_AuraScript::CheckProc);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_hungering_cold_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 48792 - Icebound Fortitude
|
|
class spell_dk_icebound_fortitude : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_icebound_fortitude() : SpellScriptLoader("spell_dk_icebound_fortitude") { }
|
|
|
|
class spell_dk_icebound_fortitude_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_icebound_fortitude_AuraScript);
|
|
|
|
bool Load() override
|
|
{
|
|
Unit* caster = GetCaster();
|
|
return caster && caster->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
int32 value = amount;
|
|
uint32 defValue = uint32(caster->ToPlayer()->GetSkillValue(SKILL_DEFENSE) + caster->ToPlayer()->GetRatingBonusValue(CR_DEFENSE_SKILL));
|
|
|
|
if (defValue > 400)
|
|
value -= int32((defValue - 400) * 0.15);
|
|
|
|
// Glyph of Icebound Fortitude
|
|
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_GLYPH_OF_ICEBOUND_FORTITUDE, EFFECT_0))
|
|
{
|
|
int32 valMax = -aurEff->GetAmount();
|
|
if (value > valMax)
|
|
value = valMax;
|
|
}
|
|
amount = value;
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_icebound_fortitude_AuraScript::CalculateAmount, EFFECT_2, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_icebound_fortitude_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -50365 - Improved Blood Presence
|
|
class spell_dk_improved_blood_presence : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_improved_blood_presence() : SpellScriptLoader("spell_dk_improved_blood_presence") { }
|
|
|
|
class spell_dk_improved_blood_presence_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_improved_blood_presence_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_DK_BLOOD_PRESENCE,
|
|
SPELL_DK_FROST_PRESENCE,
|
|
SPELL_DK_UNHOLY_PRESENCE,
|
|
SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED
|
|
});
|
|
}
|
|
|
|
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if ((target->HasAura(SPELL_DK_FROST_PRESENCE) || target->HasAura(SPELL_DK_UNHOLY_PRESENCE)) && !target->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED))
|
|
{
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellMod(SPELLVALUE_BASE_POINT1, aurEff->GetAmount());
|
|
target->CastSpell(target, SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED, args);
|
|
}
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (!target->HasAura(SPELL_DK_BLOOD_PRESENCE))
|
|
target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_blood_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_blood_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_improved_blood_presence_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 63611 - Improved Blood Presence Triggered
|
|
class spell_dk_improved_blood_presence_triggered : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_improved_blood_presence_triggered() : SpellScriptLoader("spell_dk_improved_blood_presence_triggered") { }
|
|
|
|
class spell_dk_improved_blood_presence_triggered_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_improved_blood_presence_triggered_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (eventInfo.GetActor()->GetTypeId() == TYPEID_PLAYER)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
if (DamageInfo* dmgInfo = eventInfo.GetDamageInfo())
|
|
{
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(CalculatePct(dmgInfo->GetDamage(), aurEff->GetAmount()));
|
|
eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), SPELL_DK_IMPROVED_BLOOD_PRESENCE_HEAL, args);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_dk_improved_blood_presence_triggered_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_improved_blood_presence_triggered_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_improved_blood_presence_triggered_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -50384 - Improved Frost Presence
|
|
class spell_dk_improved_frost_presence : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_improved_frost_presence() : SpellScriptLoader("spell_dk_improved_frost_presence") { }
|
|
|
|
class spell_dk_improved_frost_presence_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_improved_frost_presence_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_DK_BLOOD_PRESENCE,
|
|
SPELL_DK_FROST_PRESENCE,
|
|
SPELL_DK_UNHOLY_PRESENCE,
|
|
SPELL_DK_FROST_PRESENCE_TRIGGERED
|
|
});
|
|
}
|
|
|
|
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if ((target->HasAura(SPELL_DK_BLOOD_PRESENCE) || target->HasAura(SPELL_DK_UNHOLY_PRESENCE)) && !target->HasAura(SPELL_DK_FROST_PRESENCE_TRIGGERED))
|
|
{
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(aurEff->GetAmount());
|
|
target->CastSpell(target, SPELL_DK_FROST_PRESENCE_TRIGGERED, args);
|
|
}
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (!target->HasAura(SPELL_DK_FROST_PRESENCE))
|
|
target->RemoveAura(SPELL_DK_FROST_PRESENCE_TRIGGERED);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_frost_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_frost_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_improved_frost_presence_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -50391 - Improved Unholy Presence
|
|
class spell_dk_improved_unholy_presence : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_improved_unholy_presence() : SpellScriptLoader("spell_dk_improved_unholy_presence") { }
|
|
|
|
class spell_dk_improved_unholy_presence_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_improved_unholy_presence_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_DK_BLOOD_PRESENCE,
|
|
SPELL_DK_FROST_PRESENCE,
|
|
SPELL_DK_UNHOLY_PRESENCE,
|
|
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED,
|
|
SPELL_DK_UNHOLY_PRESENCE_TRIGGERED
|
|
});
|
|
}
|
|
|
|
void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
if (target->HasAura(SPELL_DK_UNHOLY_PRESENCE) && !target->HasAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED))
|
|
{
|
|
// Not listed as any effect, only base points set in dbc
|
|
int32 basePoints = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
|
CastSpellExtraArgs args(aurEff);
|
|
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
args.AddSpellMod(SpellValueMod(SPELLVALUE_BASE_POINT0 + i), basePoints);
|
|
target->CastSpell(target, SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, args);
|
|
}
|
|
|
|
if ((target->HasAura(SPELL_DK_BLOOD_PRESENCE) || target->HasAura(SPELL_DK_FROST_PRESENCE)) && !target->HasAura(SPELL_DK_UNHOLY_PRESENCE_TRIGGERED))
|
|
{
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(aurEff->GetAmount());
|
|
target->CastSpell(target, SPELL_DK_UNHOLY_PRESENCE_TRIGGERED, args);
|
|
}
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
|
|
target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED);
|
|
|
|
if (!target->HasAura(SPELL_DK_UNHOLY_PRESENCE))
|
|
target->RemoveAura(SPELL_DK_UNHOLY_PRESENCE_TRIGGERED);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_improved_unholy_presence_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 61257 - Runic Power Back on Snare/Root
|
|
class spell_dk_pvp_4p_bonus : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_pvp_4p_bonus() : SpellScriptLoader("spell_dk_pvp_4p_bonus") { }
|
|
|
|
class spell_dk_pvp_4p_bonus_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_pvp_4p_bonus_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_RUNIC_RETURN });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return false;
|
|
|
|
return (spellInfo->GetAllEffectsMechanicMask() & ((1 << MECHANIC_ROOT) | (1 << MECHANIC_SNARE))) != 0;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetActionTarget()->CastSpell(nullptr, SPELL_DK_RUNIC_RETURN, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_dk_pvp_4p_bonus_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_pvp_4p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_pvp_4p_bonus_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 49005 - Mark of Blood
|
|
class spell_dk_mark_of_blood : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_mark_of_blood() : SpellScriptLoader("spell_dk_mark_of_blood") { }
|
|
|
|
class spell_dk_mark_of_blood_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_mark_of_blood_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_MARK_OF_BLOOD_HEAL });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_MARK_OF_BLOOD_HEAL, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_mark_of_blood_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_mark_of_blood_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -51459 - Necrosis
|
|
class spell_dk_necrosis : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_necrosis() : SpellScriptLoader("spell_dk_necrosis") { }
|
|
|
|
class spell_dk_necrosis_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_necrosis_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_NECROSIS_DAMAGE });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
return;
|
|
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(CalculatePct(damageInfo->GetDamage(), aurEff->GetAmount()));
|
|
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_NECROSIS_DAMAGE, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_necrosis_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_necrosis_AuraScript();
|
|
}
|
|
};
|
|
|
|
// ID - 50842 Pestilence
|
|
class spell_dk_pestilence : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_pestilence() : SpellScriptLoader("spell_dk_pestilence") { }
|
|
|
|
class spell_dk_pestilence_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_pestilence_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_DK_GLYPH_OF_DISEASE,
|
|
SPELL_DK_BLOOD_PLAGUE,
|
|
SPELL_DK_FROST_FEVER
|
|
});
|
|
}
|
|
|
|
void OnHit(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
Unit* hitUnit = GetHitUnit();
|
|
Unit* victim = GetExplTargetUnit();
|
|
|
|
if (!victim)
|
|
return;
|
|
|
|
if (victim != hitUnit || caster->HasAura(SPELL_DK_GLYPH_OF_DISEASE))
|
|
{
|
|
if (Aura* aurOld = victim->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID())) // Check Blood Plague application on victim.
|
|
{
|
|
float donePct = aurOld->GetDonePct();
|
|
float critChance = aurOld->GetCritChance();
|
|
|
|
if (aurOld->GetEffect(EFFECT_0))
|
|
{
|
|
caster->CastSpell(hitUnit, SPELL_DK_BLOOD_PLAGUE, true); // Spread the disease to hitUnit.
|
|
|
|
if (Aura* aurNew = hitUnit->GetAura(SPELL_DK_BLOOD_PLAGUE, caster->GetGUID())) // Check Blood Plague application on hitUnit.
|
|
{
|
|
aurNew->SetCritChance(critChance); // Blood Plague can crit if caster has T9.
|
|
aurNew->SetDonePct(donePct);
|
|
if (AuraEffect* aurEffNew = aurNew->GetEffect(EFFECT_0))
|
|
aurEffNew->ChangeAmount(aurEffNew->CalculateAmount(aurEffNew->GetCaster()), false);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (Aura* aurOld = victim->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID())) // Check Frost Fever application on victim.
|
|
{
|
|
float donePct = aurOld->GetDonePct();
|
|
|
|
if (aurOld->GetEffect(EFFECT_0))
|
|
{
|
|
caster->CastSpell(hitUnit, SPELL_DK_FROST_FEVER, true); // Spread the disease to hitUnit.
|
|
|
|
if (Aura* aurNew = hitUnit->GetAura(SPELL_DK_FROST_FEVER, caster->GetGUID())) // Check Frost Fever application on hitUnit.
|
|
{
|
|
aurNew->SetDonePct(donePct);
|
|
if (AuraEffect* aurEffNew = aurNew->GetEffect(EFFECT_0))
|
|
aurEffNew->ChangeAmount(aurEffNew->CalculateAmount(aurEffNew->GetCaster()), false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_pestilence_SpellScript::OnHit, EFFECT_2, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_pestilence_SpellScript();
|
|
}
|
|
};
|
|
|
|
|
|
// 48266 - Blood Presence
|
|
// 48263 - Frost Presence
|
|
// 48265 - Unholy Presence
|
|
class spell_dk_presence : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_presence() : SpellScriptLoader("spell_dk_presence") { }
|
|
|
|
class spell_dk_presence_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_presence_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_DK_BLOOD_PRESENCE,
|
|
SPELL_DK_FROST_PRESENCE,
|
|
SPELL_DK_UNHOLY_PRESENCE,
|
|
SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1,
|
|
SPELL_DK_IMPROVED_FROST_PRESENCE_R1,
|
|
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_R1,
|
|
SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED,
|
|
SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED,
|
|
SPELL_DK_FROST_PRESENCE_TRIGGERED,
|
|
SPELL_DK_UNHOLY_PRESENCE_TRIGGERED
|
|
});
|
|
}
|
|
|
|
void HandleImprovedBloodPresence(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
|
|
if (GetId() == SPELL_DK_BLOOD_PRESENCE)
|
|
target->CastSpell(target, SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED, true);
|
|
else if (AuraEffect const* impAurEff = target->GetAuraEffectOfRankedSpell(SPELL_DK_IMPROVED_BLOOD_PRESENCE_R1, EFFECT_0))
|
|
if (!target->HasAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED))
|
|
{
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellMod(SPELLVALUE_BASE_POINT1, impAurEff->GetAmount());
|
|
target->CastSpell(target, SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED, args);
|
|
}
|
|
}
|
|
|
|
void HandleImprovedFrostPresence(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
|
|
if (GetId() == SPELL_DK_FROST_PRESENCE)
|
|
target->CastSpell(target, SPELL_DK_FROST_PRESENCE_TRIGGERED, true);
|
|
else if (AuraEffect const* impAurEff = target->GetAuraEffectOfRankedSpell(SPELL_DK_IMPROVED_FROST_PRESENCE_R1, EFFECT_0))
|
|
if (!target->HasAura(SPELL_DK_FROST_PRESENCE_TRIGGERED))
|
|
{
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(impAurEff->GetAmount());
|
|
target->CastSpell(target, SPELL_DK_FROST_PRESENCE_TRIGGERED, args);
|
|
}
|
|
}
|
|
|
|
void HandleImprovedUnholyPresence(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
|
|
if (GetId() == SPELL_DK_UNHOLY_PRESENCE)
|
|
target->CastSpell(target, SPELL_DK_UNHOLY_PRESENCE_TRIGGERED, true);
|
|
|
|
if (AuraEffect const* impAurEff = target->GetAuraEffectOfRankedSpell(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_R1, EFFECT_0))
|
|
{
|
|
if (GetId() == SPELL_DK_UNHOLY_PRESENCE)
|
|
{
|
|
// Not listed as any effect, only base points set
|
|
int32 bp = impAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
|
CastSpellExtraArgs args(aurEff);
|
|
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
args.AddSpellMod(SpellValueMod(SPELLVALUE_BASE_POINT0 + i), bp);
|
|
target->CastSpell(target, SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, args);
|
|
}
|
|
else if (!target->HasAura(SPELL_DK_UNHOLY_PRESENCE_TRIGGERED))
|
|
{
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(impAurEff->GetAmount());
|
|
target->CastSpell(target, SPELL_DK_UNHOLY_PRESENCE_TRIGGERED, args);
|
|
}
|
|
}
|
|
}
|
|
|
|
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->RemoveAura(SPELL_DK_IMPROVED_BLOOD_PRESENCE_TRIGGERED);
|
|
target->RemoveAura(SPELL_DK_IMPROVED_UNHOLY_PRESENCE_TRIGGERED);
|
|
target->RemoveAura(SPELL_DK_FROST_PRESENCE_TRIGGERED);
|
|
target->RemoveAura(SPELL_DK_UNHOLY_PRESENCE_TRIGGERED);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_dk_presence_AuraScript::HandleImprovedBloodPresence, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectApply += AuraEffectApplyFn(spell_dk_presence_AuraScript::HandleImprovedFrostPresence, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectApply += AuraEffectApplyFn(spell_dk_presence_AuraScript::HandleImprovedUnholyPresence, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_ANY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_presence_AuraScript();
|
|
}
|
|
};
|
|
|
|
class RaiseDeadCheck
|
|
{
|
|
public:
|
|
explicit RaiseDeadCheck(Player const* caster) : _caster(caster) { }
|
|
|
|
bool operator()(WorldObject* obj) const
|
|
{
|
|
if (Unit* target = obj->ToUnit())
|
|
{
|
|
if (!target->IsAlive()
|
|
&& _caster->isHonorOrXPTarget(target)
|
|
&& target->GetCreatureType() == CREATURE_TYPE_HUMANOID
|
|
&& target->GetDisplayId() == target->GetNativeDisplayId())
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
Player const* _caster;
|
|
};
|
|
|
|
// 46584 - Raise Dead
|
|
class spell_dk_raise_dead : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_raise_dead() : SpellScriptLoader("spell_dk_raise_dead") { }
|
|
|
|
class spell_dk_raise_dead_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_raise_dead_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
static_cast<uint32>(spellInfo->Effects[EFFECT_1].CalcValue()),
|
|
static_cast<uint32>(spellInfo->Effects[EFFECT_2].CalcValue()),
|
|
SPELL_DK_RAISE_DEAD_USE_REAGENT,
|
|
SPELL_DK_MASTER_OF_GHOULS
|
|
});
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
/// process spell target selection before cast starts
|
|
/// targets of effect_1 are used to check cast
|
|
GetSpell()->SelectSpellTargets();
|
|
/// cleanup spell target map, and fill it again on normal way
|
|
GetSpell()->CleanupTargetList();
|
|
/// _result is set in spell target selection
|
|
return _result;
|
|
}
|
|
|
|
SpellCastResult CheckReagents()
|
|
{
|
|
/// @workaround: there is no access to castresult of other spells, check it manually
|
|
SpellInfo const* reagentSpell = sSpellMgr->GetSpellInfo(SPELL_DK_RAISE_DEAD_USE_REAGENT);
|
|
Player* player = GetCaster()->ToPlayer();
|
|
if (!player->CanNoReagentCast(reagentSpell))
|
|
{
|
|
for (uint32 i = 0; i < MAX_SPELL_REAGENTS; i++)
|
|
{
|
|
if (reagentSpell->Reagent[i] <= 0)
|
|
continue;
|
|
|
|
if (!player->HasItemCount(reagentSpell->Reagent[i], reagentSpell->ReagentCount[i]))
|
|
{
|
|
Spell::SendCastResult(player, reagentSpell, 0, SPELL_FAILED_REAGENTS);
|
|
return SPELL_FAILED_DONT_REPORT;
|
|
}
|
|
}
|
|
}
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void CheckTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
targets.remove_if(RaiseDeadCheck(GetCaster()->ToPlayer()));
|
|
|
|
if (targets.empty())
|
|
{
|
|
if (GetSpell()->getState() == SPELL_STATE_PREPARING)
|
|
_result = CheckReagents();
|
|
|
|
return;
|
|
}
|
|
|
|
WorldObject* target = Trinity::Containers::SelectRandomContainerElement(targets);
|
|
targets.clear();
|
|
targets.push_back(target);
|
|
_corpse = true;
|
|
}
|
|
|
|
void CheckTarget(WorldObject*& target)
|
|
{
|
|
// Don't add caster to target map, if we found a corpse to raise dead
|
|
if (_corpse)
|
|
target = nullptr;
|
|
}
|
|
|
|
void ConsumeReagents()
|
|
{
|
|
// No corpse found, take reagents
|
|
if (!_corpse)
|
|
GetCaster()->CastSpell(GetCaster(), SPELL_DK_RAISE_DEAD_USE_REAGENT, TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_POWER_AND_REAGENT_COST));
|
|
}
|
|
|
|
uint32 GetGhoulSpellId()
|
|
{
|
|
// Do we have talent Master of Ghouls?
|
|
if (GetCaster()->HasAura(SPELL_DK_MASTER_OF_GHOULS))
|
|
// summon as pet
|
|
return GetSpellInfo()->Effects[EFFECT_2].CalcValue();
|
|
|
|
// or guardian
|
|
return GetSpellInfo()->Effects[EFFECT_1].CalcValue();
|
|
}
|
|
|
|
void HandleRaiseDead(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetCaster()->CastSpell(GetHitUnit()->GetPosition(), GetGhoulSpellId(), TRIGGERED_FULL_MASK);
|
|
}
|
|
|
|
void OverrideCooldown()
|
|
{
|
|
// Because the ghoul is summoned by one of triggered spells SendCooldownEvent is not sent for this spell
|
|
// but the client has locked it by itself so we need some link between this spell and the real spell summoning.
|
|
// Luckily such link already exists - spell category
|
|
// This starts infinite category cooldown which can later be used by SendCooldownEvent to send packet for this spell
|
|
GetCaster()->GetSpellHistory()->StartCooldown(GetSpellInfo(), 0, nullptr, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_dk_raise_dead_SpellScript::CheckCast);
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENTRY);
|
|
OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_dk_raise_dead_SpellScript::CheckTarget, EFFECT_2, TARGET_UNIT_CASTER);
|
|
OnCast += SpellCastFn(spell_dk_raise_dead_SpellScript::ConsumeReagents);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead_SpellScript::HandleRaiseDead, EFFECT_2, SPELL_EFFECT_DUMMY);
|
|
AfterCast += SpellCastFn(spell_dk_raise_dead_SpellScript::OverrideCooldown);
|
|
}
|
|
|
|
SpellCastResult _result = SPELL_CAST_OK;
|
|
bool _corpse = false;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_raise_dead_SpellScript();
|
|
}
|
|
};
|
|
|
|
// -49188 - Rime
|
|
class spell_dk_rime : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_rime() : SpellScriptLoader("spell_dk_rime") { }
|
|
|
|
class spell_dk_blade_barrier_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_blade_barrier_AuraScript);
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
return GetTarget()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
GetTarget()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
|
|
{
|
|
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
|
|
return spellInfo && spellInfo->GetCategory() == SPELL_CATEGORY_HOWLING_BLAST;
|
|
}, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_dk_blade_barrier_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_blade_barrier_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_blade_barrier_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 59754 Rune Tap - Party
|
|
class spell_dk_rune_tap_party : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_rune_tap_party() : SpellScriptLoader("spell_dk_rune_tap_party") { }
|
|
|
|
class spell_dk_rune_tap_party_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_rune_tap_party_SpellScript);
|
|
|
|
void CheckTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
targets.remove(GetCaster());
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_rune_tap_party_SpellScript::CheckTargets, EFFECT_0, TARGET_UNIT_CASTER_AREA_PARTY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_rune_tap_party_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 50421 - Scent of Blood
|
|
class spell_dk_scent_of_blood : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_scent_of_blood() : SpellScriptLoader("spell_dk_scent_of_blood") { }
|
|
|
|
class spell_dk_scent_of_blood_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_scent_of_blood_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_SCENT_OF_BLOOD });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_DK_SCENT_OF_BLOOD, aurEff);
|
|
ModStackAmount(-1);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_scent_of_blood_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_scent_of_blood_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -49004 - Scent of Blood trigger
|
|
class spell_dk_scent_of_blood_trigger : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_scent_of_blood_trigger() : SpellScriptLoader("spell_dk_scent_of_blood_trigger") { }
|
|
|
|
class spell_dk_scent_of_blood_trigger_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_scent_of_blood_trigger_AuraScript);
|
|
|
|
// Each rank of Scent of Blood adds a trigger spell effect
|
|
// thus each effect adds one stack when proccing
|
|
// We need to remove the old buff before proccing again
|
|
// or we would be adding stacks to a possibly existing aura
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
GetTarget()->RemoveAurasDueToSpell(GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_scent_of_blood_trigger_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_scent_of_blood_trigger_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 55090 - Scourge Strike (55265, 55270, 55271)
|
|
class spell_dk_scourge_strike : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { }
|
|
|
|
class spell_dk_scourge_strike_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_scourge_strike_SpellScript);
|
|
|
|
public:
|
|
spell_dk_scourge_strike_SpellScript()
|
|
{
|
|
multiplier = 1.0f;
|
|
}
|
|
|
|
private:
|
|
float multiplier;
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_SCOURGE_STRIKE_TRIGGERED });
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
multiplier = (GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()) / 100.f);
|
|
// Death Knight T8 Melee 4P Bonus
|
|
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_ITEM_T8_MELEE_4P_BONUS, EFFECT_0))
|
|
AddPct(multiplier, aurEff->GetAmount());
|
|
}
|
|
}
|
|
|
|
void HandleAfterHit()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
int32 bp = GetHitDamage() * multiplier;
|
|
|
|
if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(SPELL_DK_BLACK_ICE_R1, EFFECT_0))
|
|
AddPct(bp, aurEff->GetAmount());
|
|
|
|
CastSpellExtraArgs args(TRIGGERED_FULL_MASK);
|
|
args.AddSpellBP0(bp);
|
|
caster->CastSpell(unitTarget, SPELL_DK_SCOURGE_STRIKE_TRIGGERED, args);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY);
|
|
AfterHit += SpellHitFn(spell_dk_scourge_strike_SpellScript::HandleAfterHit);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_scourge_strike_SpellScript();
|
|
}
|
|
};
|
|
|
|
// 49145 - Spell Deflection
|
|
class spell_dk_spell_deflection : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { }
|
|
|
|
class spell_dk_spell_deflection_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_spell_deflection_AuraScript);
|
|
|
|
public:
|
|
spell_dk_spell_deflection_AuraScript()
|
|
{
|
|
absorbPct = 0;
|
|
}
|
|
|
|
private:
|
|
uint32 absorbPct;
|
|
|
|
bool Load() override
|
|
{
|
|
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
|
return true;
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
|
{
|
|
// Set absorbtion amount to unlimited
|
|
amount = -1;
|
|
}
|
|
|
|
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
|
{
|
|
// You have a chance equal to your Parry chance
|
|
if ((dmgInfo.GetDamageType() == SPELL_DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetFloatValue(PLAYER_PARRY_PERCENTAGE)))
|
|
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
|
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_spell_deflection_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -49018 - Sudden Doom
|
|
class spell_dk_sudden_doom : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_sudden_doom() : SpellScriptLoader("spell_dk_sudden_doom") { }
|
|
|
|
class spell_dk_sudden_doom_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_sudden_doom_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_R1 });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
Unit* caster = eventInfo.GetActor();
|
|
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DK_DEATH_COIL_R1);
|
|
uint32 spellId = 0;
|
|
|
|
while (spellInfo)
|
|
{
|
|
if (!caster->HasSpell(spellInfo->Id))
|
|
break;
|
|
|
|
spellId = spellInfo->Id;
|
|
spellInfo = spellInfo->GetNextRankSpell();
|
|
}
|
|
|
|
if (!spellId)
|
|
return;
|
|
|
|
caster->CastSpell(eventInfo.GetProcTarget(), spellId, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_sudden_doom_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_sudden_doom_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -65661 Threat of Thassarian
|
|
class spell_dk_threat_of_thassarian : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_threat_of_thassarian() : SpellScriptLoader("spell_dk_threat_of_thassarian") { }
|
|
|
|
class spell_dk_threat_of_thassarian_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_threat_of_thassarian_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_DK_OBLITERATE_OFF_HAND_R1,
|
|
SPELL_DK_FROST_STRIKE_OFF_HAND_R1,
|
|
SPELL_DK_PLAGUE_STRIKE_OFF_HAND_R1,
|
|
SPELL_DK_DEATH_STRIKE_OFF_HAND_R1,
|
|
SPELL_DK_RUNE_STRIKE_OFF_HAND_R1,
|
|
SPELL_DK_BLOOD_STRIKE_OFF_HAND_R1
|
|
});
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
if (!roll_chance_i(aurEff->GetAmount()))
|
|
return;
|
|
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return;
|
|
|
|
// Must dual wield
|
|
Unit* caster = eventInfo.GetActor();
|
|
if (!caster->haveOffhandWeapon())
|
|
return;
|
|
|
|
uint32 spellId = 0;
|
|
// Plague Strike
|
|
if (spellInfo->SpellFamilyFlags[0] & 0x00000001)
|
|
spellId = SPELL_DK_PLAGUE_STRIKE_OFF_HAND_R1;
|
|
// Death Strike
|
|
else if (spellInfo->SpellFamilyFlags[0] & 0x00000010)
|
|
spellId = SPELL_DK_DEATH_STRIKE_OFF_HAND_R1;
|
|
// Blood Strike
|
|
else if (spellInfo->SpellFamilyFlags[0] & 0x00400000)
|
|
spellId = SPELL_DK_BLOOD_STRIKE_OFF_HAND_R1;
|
|
// Frost Strike
|
|
else if (spellInfo->SpellFamilyFlags[1] & 0x00000004)
|
|
spellId = SPELL_DK_FROST_STRIKE_OFF_HAND_R1;
|
|
// Obliterate
|
|
else if (spellInfo->SpellFamilyFlags[1] & 0x00020000)
|
|
spellId = SPELL_DK_OBLITERATE_OFF_HAND_R1;
|
|
// Rune Strike
|
|
else if (spellInfo->SpellFamilyFlags[1] & 0x20000000)
|
|
spellId = SPELL_DK_RUNE_STRIKE_OFF_HAND_R1;
|
|
|
|
if (!spellId)
|
|
return;
|
|
|
|
spellId = sSpellMgr->GetSpellWithRank(spellId, spellInfo->GetRank());
|
|
caster->CastSpell(eventInfo.GetProcTarget(), spellId, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_threat_of_thassarian_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_threat_of_thassarian_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 49194 - Unholy Blight
|
|
class spell_dk_unholy_blight : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_unholy_blight() : SpellScriptLoader("spell_dk_unholy_blight") { }
|
|
|
|
class spell_dk_unholy_blight_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_unholy_blight_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_DK_UNHOLY_BLIGHT_DAMAGE,
|
|
SPELL_DK_GLYPH_OF_UNHOLY_BLIGHT
|
|
});
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
return;
|
|
|
|
Unit* caster = eventInfo.GetActor();
|
|
Unit* target = eventInfo.GetProcTarget();
|
|
|
|
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DK_UNHOLY_BLIGHT_DAMAGE);
|
|
int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
|
|
if (AuraEffect const* glyph = caster->GetAuraEffect(SPELL_DK_GLYPH_OF_UNHOLY_BLIGHT, EFFECT_0, caster->GetGUID()))
|
|
AddPct(amount, glyph->GetAmount());
|
|
|
|
ASSERT(spellInfo->GetMaxTicks() > 0);
|
|
amount /= spellInfo->GetMaxTicks();
|
|
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(amount);
|
|
caster->CastSpell(target, SPELL_DK_UNHOLY_BLIGHT_DAMAGE, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_unholy_blight_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_unholy_blight_AuraScript();
|
|
}
|
|
};
|
|
// 55233 - Vampiric Blood
|
|
class spell_dk_vampiric_blood : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_vampiric_blood() : SpellScriptLoader("spell_dk_vampiric_blood") { }
|
|
|
|
class spell_dk_vampiric_blood_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_vampiric_blood_AuraScript);
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
|
|
{
|
|
amount = GetUnitOwner()->CountPctFromMaxHealth(amount);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_vampiric_blood_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_vampiric_blood_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -49015 - Vendetta
|
|
class spell_dk_vendetta : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_vendetta() : SpellScriptLoader("spell_dk_vendetta") { }
|
|
|
|
class spell_dk_vendetta_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_vendetta_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_VENDETTA_HEAL });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit* const caster = eventInfo.GetActor();
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(caster->CountPctFromMaxHealth(aurEff->GetAmount()));
|
|
caster->CastSpell(nullptr, SPELL_DK_VENDETTA_HEAL, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_vendetta_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_vendetta_AuraScript();
|
|
}
|
|
};
|
|
|
|
// -49217 - Wandering Plague
|
|
class spell_dk_wandering_plague : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_wandering_plague() : SpellScriptLoader("spell_dk_wandering_plague") { }
|
|
|
|
class spell_dk_wandering_plague_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_wandering_plague_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_DK_WANDERING_PLAGUE_DAMAGE });
|
|
}
|
|
|
|
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit* caster = eventInfo.GetActor();
|
|
Unit* target = eventInfo.GetProcTarget();
|
|
if (!roll_chance_f(caster->GetUnitCriticalChanceAgainst(BASE_ATTACK, target)))
|
|
return;
|
|
|
|
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
|
if (!damageInfo || !damageInfo->GetDamage())
|
|
return;
|
|
|
|
int32 amount = CalculatePct(static_cast<int32>(damageInfo->GetDamage()), aurEff->GetAmount());
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(amount);
|
|
caster->CastSpell(target, SPELL_DK_WANDERING_PLAGUE_DAMAGE, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_dk_wandering_plague_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_wandering_plague_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 52284 - Will of the Necropolis
|
|
class spell_dk_will_of_the_necropolis : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { }
|
|
|
|
class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_DK_WILL_OF_THE_NECROPOLIS_AURA_R1);
|
|
if (!firstRankSpellInfo)
|
|
return false;
|
|
|
|
// can't use other spell than will of the necropolis due to spell_ranks dependency
|
|
if (!spellInfo->IsRankOf(firstRankSpellInfo))
|
|
return false;
|
|
|
|
uint8 rank = spellInfo->GetRank();
|
|
if (!sSpellMgr->GetSpellWithRank(SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
uint32 absorbPct = 0;
|
|
|
|
bool Load() override
|
|
{
|
|
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
|
return true;
|
|
}
|
|
|
|
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
|
{
|
|
// Set absorbtion amount to unlimited
|
|
amount = -1;
|
|
}
|
|
|
|
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
|
{
|
|
// min pct of hp is stored in effect 0 of talent spell
|
|
uint8 rank = GetSpellInfo()->GetRank();
|
|
SpellInfo const* talentProto = sSpellMgr->AssertSpellInfo(sSpellMgr->GetSpellWithRank(SPELL_DK_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank));
|
|
|
|
int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage());
|
|
int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(talentProto->Effects[EFFECT_0].CalcValue(GetCaster())));
|
|
|
|
// Damage that would take you below [effect0] health or taken while you are at [effect0]
|
|
if (remainingHp < minHp)
|
|
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
|
OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_will_of_the_necropolis_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 49576 - Death Grip Initial
|
|
class spell_dk_death_grip_initial : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_death_grip_initial() : SpellScriptLoader("spell_dk_death_grip_initial") { }
|
|
|
|
class spell_dk_death_grip_initial_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_death_grip_initial_SpellScript);
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
// Death Grip should not be castable while jumping/falling
|
|
if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
|
|
return SPELL_FAILED_MOVING;
|
|
|
|
// Patch 3.3.3 (2010-03-23): Minimum range has been changed to 8 yards in PvP.
|
|
Unit* target = GetExplTargetUnit();
|
|
if (target && target->GetTypeId() == TYPEID_PLAYER)
|
|
if (caster->GetDistance(target) < 8.f)
|
|
return SPELL_FAILED_TOO_CLOSE;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_dk_death_grip_initial_SpellScript::CheckCast);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_initial_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_death_grip_initial_SpellScript();
|
|
}
|
|
};
|
|
|
|
enum RaiseAllyMisc
|
|
{
|
|
TEXT_RISE_ALLY = 33055,
|
|
|
|
SPELL_DK_RISEN_GHOUL_SELF_STUN = 47466,
|
|
SPELL_DK_RISEN_GHOUL_SPAWN__IN = 47448,
|
|
SPELL_DK_SUMMON_HEAL = 36492,
|
|
SPELL_DK_DEATH_KNIGHT_RUNE_WEAPON_SCALING_02 = 51906,
|
|
SPELL_DK_DEATH_KNIGHT_PET_SCALING_01 = 54566,
|
|
SPELL_DK_DEATH_KNIGHT_PET_SCALING_03 = 61697,
|
|
SPELL_DK_MIRROR_NAME = 62224,
|
|
SPELL_DK_MIRROR_NAME_TRIGGERED = 62214,
|
|
SPELL_DK_PET_SCALING___MASTER_SPELL_03___INTELLECT_SPIRIT_RESILIENCE = 67557,
|
|
SPELL_DK_PET_SCALING___MASTER_SPELL_06___SPELL_HIT_EXPERTISE_SPELL_PENETRATION = 67561,
|
|
|
|
SPELL_GHOUL_FRENZY = 62218,
|
|
|
|
NPC_RISEN_ALLY = 30230
|
|
};
|
|
|
|
// 61999 - Raise Ally Initial
|
|
class spell_dk_raise_ally_initial : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_raise_ally_initial() : SpellScriptLoader("spell_dk_raise_ally_initial") { }
|
|
|
|
class spell_dk_raise_ally_initial_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_raise_ally_initial_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
return ValidateSpellInfo({ static_cast<uint32>(spellInfo->Effects[EFFECT_0].CalcValue()) });
|
|
}
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* target = GetExplTargetUnit();
|
|
if (!target)
|
|
return SPELL_FAILED_NO_VALID_TARGETS;
|
|
if (target->IsAlive())
|
|
return SPELL_FAILED_TARGET_NOT_DEAD;
|
|
if (target->IsGhouled())
|
|
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Player* target = GetHitPlayer())
|
|
{
|
|
if (target->IsResurrectRequested()) // already have one active request
|
|
return;
|
|
target->SetResurrectRequestData(GetCaster(), 0, 0, uint32(GetEffectValue()));
|
|
GetSpell()->SendResurrectRequest(target);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_dk_raise_ally_initial_SpellScript::CheckCast);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_raise_ally_initial_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_raise_ally_initial_SpellScript();
|
|
}
|
|
};
|
|
|
|
class player_ghoulAI : public PlayerAI
|
|
{
|
|
public:
|
|
player_ghoulAI(Player* player, ObjectGuid ghoulGUID) : PlayerAI(player), _ghoulGUID(ghoulGUID), _ghoulCheckTimer(1000){ }
|
|
|
|
void UpdateAI(uint32 diff) override
|
|
{
|
|
if (_ghoulCheckTimer <= diff)
|
|
{
|
|
_ghoulCheckTimer = 1000;
|
|
|
|
Creature* ghoul = ObjectAccessor::GetCreature(*me, _ghoulGUID);
|
|
if (!ghoul || !ghoul->IsAlive())
|
|
me->RemoveAura(SPELL_DK_RAISE_ALLY);
|
|
}
|
|
else
|
|
_ghoulCheckTimer -= diff;
|
|
}
|
|
|
|
private:
|
|
ObjectGuid _ghoulGUID;
|
|
uint32 _ghoulCheckTimer;
|
|
};
|
|
|
|
// 46619 - Raise Ally
|
|
class spell_dk_raise_ally : public SpellScriptLoader
|
|
{
|
|
public:
|
|
static char constexpr const ScriptName[] = "spell_dk_raise_ally";
|
|
|
|
spell_dk_raise_ally() : SpellScriptLoader(ScriptName) { }
|
|
|
|
class spell_dk_raise_ally_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_raise_ally_SpellScript);
|
|
|
|
bool Load() override
|
|
{
|
|
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void SendText()
|
|
{
|
|
if (Unit* original = GetOriginalCaster())
|
|
original->Unit::Whisper(TEXT_RISE_ALLY, GetCaster()->ToPlayer(), true);
|
|
}
|
|
|
|
void HandleSummon(SpellEffIndex effIndex)
|
|
{
|
|
PreventHitDefaultEffect(effIndex);
|
|
|
|
Unit* caster = GetCaster();
|
|
Unit* originalCaster = GetOriginalCaster();
|
|
if (!originalCaster)
|
|
return;
|
|
|
|
uint32 entry = uint32(GetSpellInfo()->Effects[effIndex].MiscValue);
|
|
|
|
//! HACK - StatSystem needs further develop to enable update on Puppet stats
|
|
// Using same summon properties as Raise Dead 46585 (Guardian) - EffectMiscValueB = 829
|
|
SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(829);
|
|
|
|
uint32 duration = uint32(GetSpellInfo()->GetDuration());
|
|
|
|
TempSummon* summon = originalCaster->GetMap()->SummonCreature(entry, *GetHitDest(), properties, duration, originalCaster, GetSpellInfo()->Id);
|
|
if (!summon)
|
|
return;
|
|
|
|
//! Leaving this here as it's necessary if statsystem problem is solved
|
|
/*
|
|
Default SUMMON_CATEGORY_PUPPET behaviour sets possesor as originalCaster,
|
|
in this case we need caster as possesor and originalCaster as owner
|
|
*/
|
|
//summon->RemoveCharmedBy(nullptr);
|
|
|
|
summon->SetCharmedBy(caster, CHARM_TYPE_POSSESS);
|
|
|
|
summon->CastSpell(summon, SPELL_DK_RISEN_GHOUL_SELF_STUN, true);
|
|
summon->CastSpell(summon, SPELL_DK_RISEN_GHOUL_SPAWN__IN, true);
|
|
summon->CastSpell(summon, SPELL_DK_SUMMON_HEAL, true);
|
|
summon->CastSpell(caster, SPELL_DK_MIRROR_NAME, true);
|
|
caster->CastSpell(summon, SPELL_DK_MIRROR_NAME_TRIGGERED, true);
|
|
summon->CastSpell(summon, SPELL_DK_DEATH_KNIGHT_RUNE_WEAPON_SCALING_02, true);
|
|
summon->CastSpell(summon, SPELL_DK_DEATH_KNIGHT_PET_SCALING_01, true);
|
|
summon->CastSpell(summon, SPELL_DK_DEATH_KNIGHT_PET_SCALING_03, true);
|
|
summon->CastSpell(summon, SPELL_DK_PET_SCALING___MASTER_SPELL_03___INTELLECT_SPIRIT_RESILIENCE, true);
|
|
summon->CastSpell(summon, SPELL_DK_PET_SCALING___MASTER_SPELL_06___SPELL_HIT_EXPERTISE_SPELL_PENETRATION, true);
|
|
|
|
// SMSG_POWER_UPDATE is sent
|
|
summon->SetMaxPower(POWER_ENERGY, 100);
|
|
|
|
_ghoulGuid = summon->GetGUID();
|
|
}
|
|
|
|
void SetGhoul(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (Aura* aura = GetHitAura())
|
|
if (spell_dk_raise_ally_AuraScript* script = aura->GetScript<spell_dk_raise_ally_AuraScript>(ScriptName))
|
|
script->SetGhoulGuid(_ghoulGuid);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterHit += SpellHitFn(spell_dk_raise_ally_SpellScript::SendText);
|
|
OnEffectHit += SpellEffectFn(spell_dk_raise_ally_SpellScript::HandleSummon, EFFECT_0, SPELL_EFFECT_SUMMON);
|
|
OnEffectHitTarget += SpellEffectFn(spell_dk_raise_ally_SpellScript::SetGhoul, EFFECT_1, SPELL_EFFECT_APPLY_AURA);
|
|
}
|
|
|
|
private:
|
|
ObjectGuid _ghoulGuid;
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_raise_ally_SpellScript();
|
|
}
|
|
|
|
class spell_dk_raise_ally_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_dk_raise_ally_AuraScript);
|
|
|
|
public:
|
|
void SetGhoulGuid(ObjectGuid guid)
|
|
{
|
|
ghoulGuid = guid;
|
|
}
|
|
|
|
private:
|
|
bool Load() override
|
|
{
|
|
return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Player* player = GetTarget()->ToPlayer();
|
|
if (ghoulGuid.IsEmpty())
|
|
return;
|
|
|
|
player->PushAI(new player_ghoulAI(player, ghoulGuid));
|
|
}
|
|
|
|
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
|
{
|
|
Player* player = GetTarget()->ToPlayer();
|
|
|
|
player->PopAI();
|
|
|
|
// Dismiss ghoul if necessary
|
|
if (Creature* ghoul = ObjectAccessor::GetCreature(*player, ghoulGuid))
|
|
{
|
|
ghoul->RemoveCharmedBy(player);
|
|
ghoul->DespawnOrUnsummon(1000);
|
|
}
|
|
|
|
player->RemoveAura(SPELL_GHOUL_FRENZY);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
AfterEffectApply += AuraEffectApplyFn(spell_dk_raise_ally_AuraScript::OnApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_raise_ally_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
|
}
|
|
|
|
ObjectGuid ghoulGuid;
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_dk_raise_ally_AuraScript();
|
|
}
|
|
};
|
|
char constexpr const spell_dk_raise_ally::ScriptName[];
|
|
|
|
// 47480 - Thrash
|
|
class spell_dk_ghoul_thrash : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_dk_ghoul_thrash() : SpellScriptLoader("spell_dk_ghoul_thrash") { }
|
|
|
|
class spell_dk_ghoul_thrash_SpellScript : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_dk_ghoul_thrash_SpellScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_GHOUL_FRENZY });
|
|
}
|
|
|
|
void CalcDamage(SpellEffIndex /*effIndex*/)
|
|
{
|
|
/*
|
|
Causes more damage per frenzy point:
|
|
1 point : ${$AP*$m1*0.01+$AP*0.05}-${$AP*$m1*0.01+$AP*0.10} damage
|
|
2 points : ${$AP*$m1*0.01+$AP*0.10}-${$AP*$m1*0.01+$AP*0.20} damage
|
|
3 points : ${$AP*$m1*0.01+$AP*0.15}-${$AP*$m1*0.01+$AP*0.30} damage
|
|
4 points : ${$AP*$m1*0.01+$AP*0.20}-${$AP*$m1*0.01+$AP*0.40} damage
|
|
5 points : ${$AP*$m1*0.01+$AP*0.25}-${$AP*$m1*0.01+$AP*0.50} damage
|
|
*/
|
|
|
|
if (Aura* frenzy = GetCaster()->GetAura(SPELL_GHOUL_FRENZY))
|
|
{
|
|
float APBonus = GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK);
|
|
float fixedDamageBonus = APBonus * GetEffectValue() * 0.01f;
|
|
APBonus *= 0.05f * frenzy->GetStackAmount();
|
|
|
|
frenzy->Remove(AURA_REMOVE_BY_ENEMY_SPELL);
|
|
SetEffectValue(fixedDamageBonus + irand(int32(APBonus), int32(APBonus * 2.f)));
|
|
}
|
|
|
|
/*
|
|
Also remove aura from charmer
|
|
SPELL_GHOUL_FRENZY (62218) - Targets (1, 27) (TARGET_UNIT_CASTER, TARGET_UNIT_MASTER)
|
|
*/
|
|
if (Unit* charmer = GetCaster()->GetCharmer())
|
|
charmer->RemoveAura(SPELL_GHOUL_FRENZY);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectLaunchTarget += SpellEffectFn(spell_dk_ghoul_thrash_SpellScript::CalcDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
|
|
}
|
|
};
|
|
|
|
SpellScript* GetSpellScript() const override
|
|
{
|
|
return new spell_dk_ghoul_thrash_SpellScript();
|
|
}
|
|
};
|
|
|
|
void AddSC_deathknight_spell_scripts()
|
|
{
|
|
new spell_dk_acclimation();
|
|
new spell_dk_advantage_t10_4p();
|
|
new spell_dk_anti_magic_shell_raid();
|
|
new spell_dk_anti_magic_shell_self();
|
|
new spell_dk_anti_magic_zone();
|
|
new spell_dk_blade_barrier();
|
|
new spell_dk_blood_boil();
|
|
new spell_dk_blood_gorged();
|
|
new spell_dk_bloodworms();
|
|
new spell_dk_butchery();
|
|
new spell_dk_corpse_explosion();
|
|
new spell_dk_dancing_rune_weapon();
|
|
new spell_dk_death_and_decay();
|
|
new spell_dk_death_coil();
|
|
new spell_dk_death_gate();
|
|
new spell_dk_death_grip();
|
|
new spell_dk_death_pact();
|
|
new spell_dk_death_rune();
|
|
new spell_dk_death_strike();
|
|
new spell_dk_ghoul_explode();
|
|
new spell_dk_glyph_of_death_grip();
|
|
new spell_dk_glyph_of_scourge_strike();
|
|
RegisterSpellScript(spell_dk_glyph_of_scourge_strike_script);
|
|
RegisterAuraScript(spell_dk_hysteria);
|
|
new spell_dk_hungering_cold();
|
|
new spell_dk_icebound_fortitude();
|
|
new spell_dk_improved_blood_presence();
|
|
new spell_dk_improved_blood_presence_triggered();
|
|
new spell_dk_improved_frost_presence();
|
|
new spell_dk_improved_unholy_presence();
|
|
new spell_dk_pvp_4p_bonus();
|
|
new spell_dk_mark_of_blood();
|
|
new spell_dk_necrosis();
|
|
new spell_dk_pestilence();
|
|
new spell_dk_presence();
|
|
new spell_dk_raise_dead();
|
|
new spell_dk_rime();
|
|
new spell_dk_rune_tap_party();
|
|
new spell_dk_scent_of_blood();
|
|
new spell_dk_scent_of_blood_trigger();
|
|
new spell_dk_scourge_strike();
|
|
new spell_dk_spell_deflection();
|
|
new spell_dk_sudden_doom();
|
|
new spell_dk_threat_of_thassarian();
|
|
new spell_dk_unholy_blight();
|
|
new spell_dk_vampiric_blood();
|
|
new spell_dk_vendetta();
|
|
new spell_dk_wandering_plague();
|
|
new spell_dk_will_of_the_necropolis();
|
|
new spell_dk_death_grip_initial();
|
|
new spell_dk_raise_ally_initial();
|
|
new spell_dk_raise_ally();
|
|
new spell_dk_ghoul_thrash();
|
|
}
|