This website requires JavaScript.
Explore
Help
Register
Sign In
araxiaonline
/
TrinityCore
Watch
3
Star
0
Fork
0
You've already forked TrinityCore
mirror of
https://github.com/araxiaonline/TrinityCore.git
synced
2026-06-21 15:27:47 -04:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
2c1b9ad8a0daf6a468d3bc5f7b1d202b91be91c1
TrinityCore
/
src
T
History
click
ca5f51d48f
Don't parse "== START DUMP" or "== END DUMP" lines when attempting to load dumpfiles (another PEBKAC-check)
...
--HG-- branch : trunk
2010-05-27 04:41:02 +02:00
..
framework
Include ACE headers in case they are not in system path.
2010-04-07 13:09:07 +02:00
game
Don't parse "== START DUMP" or "== END DUMP" lines when attempting to load dumpfiles (another PEBKAC-check)
2010-05-27 04:41:02 +02:00
scripts
Re-implemented pointers to npcs, now quest "The Attack" is working again.
2010-05-26 17:04:23 -03:00
shared
Use ´manual´ ACE_Thread_Mutex objects in SQLTransaction class instead of using ACE_Based::LockedQueue.
2010-05-26 19:19:06 +02:00
tools
/genrevision
Adds Debug or Release to the Full Revision string, fully tested under Windows.
2009-12-14 14:50:46 -05:00
trinitycore
Fix statistics for random battlegrounds (by footman) + add missing configoption for when to reset random BGs
2010-05-26 13:15:35 +02:00
trinityrealm
Implement a signalhandler via ACE.
2010-05-19 21:16:59 +02:00
CMakeLists.txt
*added new CMakeLists
2010-01-24 20:02:05 +01:00