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22bad09c01c6f17eeb420076904fd5e88ad4de36
TrinityCore/src/server/database/Database/Implementation
History
Treeston 22bad09c01 Core/DB: Split accounts.session_key into session_key_auth (3.3.5) and session_key_bnet (master), so the branches will no longer break each other's realm switching.
(cherry picked from commit 38de6d3307)
2020-08-03 22:49:31 +02:00
..
CharacterDatabase.cpp
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
2020-06-12 01:29:18 +02:00
CharacterDatabase.h
Core/Instance: stop updating the instance resettimes based on creature respawns
2020-04-27 12:25:52 +02:00
HotfixDatabase.cpp
Core/DataStores: Replace harcoded prepared statement offsets with named constants
2020-07-13 21:30:33 +02:00
HotfixDatabase.h
Core/DataStores: Replace harcoded prepared statement offsets with named constants
2020-07-13 21:30:33 +02:00
LoginDatabase.cpp
Core/DB: Split accounts.session_key into session_key_auth (3.3.5) and session_key_bnet (master), so the branches will no longer break each other's realm switching.
2020-08-03 22:49:31 +02:00
LoginDatabase.h
Core/Authserver: Re-organize the accounts table (PR #25135)
2020-08-03 22:37:47 +02:00
WorldDatabase.cpp
Core/Misc: Ensure that query used for .reload creature_template command always matches the one used for loading during startup
2020-06-04 00:13:05 +02:00
WorldDatabase.h
New Year
2020-01-02 06:44:10 +01:00
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