mirror of
https://github.com/araxiaonline/TrinityCore.git
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4e6c59dca7
uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
(cherry picked from commit 5c09ff51f7)
1219 lines
41 KiB
C++
1219 lines
41 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_PALADIN and SPELLFAMILY_GENERIC spells used by paladin players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_pal_".
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*/
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#include "ScriptMgr.h"
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#include "AreaTrigger.h"
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#include "AreaTriggerAI.h"
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#include "DB2Stores.h"
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#include "Group.h"
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#include "Player.h"
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#include "Random.h"
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#include "Spell.h"
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#include "SpellAuraEffects.h"
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#include "SpellHistory.h"
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#include "SpellMgr.h"
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#include "SpellScript.h"
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enum PaladinSpells
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{
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SPELL_PALADIN_AVENGERS_SHIELD = 31935,
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SPELL_PALADIN_AVENGING_WRATH = 31884,
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SPELL_PALADIN_BEACON_OF_LIGHT = 53563,
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SPELL_PALADIN_BEACON_OF_LIGHT_HEAL = 53652,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID = 37878,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN = 37879,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST = 37880,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN = 37881,
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SPELL_PALADIN_BLINDING_LIGHT_EFFECT = 105421,
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SPELL_PALADIN_CONCENTRACTION_AURA = 19746,
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SPELL_PALADIN_CONSECRATED_GROUND_PASSIVE = 204054,
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SPELL_PALADIN_CONSECRATED_GROUND_SLOW = 204242,
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SPELL_PALADIN_CONSECRATION = 26573,
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SPELL_PALADIN_CONSECRATION_DAMAGE = 81297,
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SPELL_PALADIN_CONSECRATION_PROTECTION_AURA = 188370,
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SPELL_PALADIN_DIVINE_PURPOSE_PROC = 90174,
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SPELL_PALADIN_DIVINE_STEED_HUMAN = 221883,
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SPELL_PALADIN_DIVINE_STEED_DWARF = 276111,
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SPELL_PALADIN_DIVINE_STEED_DRAENEI = 221887,
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SPELL_PALADIN_DIVINE_STEED_DARK_IRON_DWARF = 276112,
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SPELL_PALADIN_DIVINE_STEED_BLOODELF = 221886,
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SPELL_PALADIN_DIVINE_STEED_TAUREN = 221885,
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SPELL_PALADIN_DIVINE_STEED_ZANDALARI_TROLL = 294133,
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SPELL_PALADIN_DIVINE_STORM_DAMAGE = 224239,
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SPELL_PALADIN_ENDURING_LIGHT = 40471,
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SPELL_PALADIN_ENDURING_JUDGEMENT = 40472,
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SPELL_PALADIN_EYE_FOR_AN_EYE_RANK_1 = 9799,
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SPELL_PALADIN_EYE_FOR_AN_EYE_DAMAGE = 25997,
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SPELL_PALADIN_FINAL_STAND = 204077,
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SPELL_PALADIN_FINAL_STAND_EFFECT = 204079,
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SPELL_PALADIN_FORBEARANCE = 25771,
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SPELL_PALADIN_GUARDIAN_OF_ANCIENT_KINGS = 86659,
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SPELL_PALADIN_HAMMER_OF_JUSTICE = 853,
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SPELL_PALADIN_HAMMER_OF_THE_RIGHTEOUS_AOE = 88263,
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SPELL_PALADIN_HAND_OF_SACRIFICE = 6940,
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SPELL_PALADIN_HOLY_MENDING = 64891,
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SPELL_PALADIN_HOLY_POWER_ARMOR = 28790,
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SPELL_PALADIN_HOLY_POWER_ATTACK_POWER = 28791,
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SPELL_PALADIN_HOLY_POWER_SPELL_POWER = 28793,
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SPELL_PALADIN_HOLY_POWER_MP5 = 28795,
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SPELL_PALADIN_HOLY_SHOCK_R1 = 20473,
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SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE = 25912,
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SPELL_PALADIN_HOLY_SHOCK_R1_HEALING = 25914,
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SPELL_PALADIN_IMMUNE_SHIELD_MARKER = 61988,
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SPELL_PALADIN_ITEM_HEALING_TRANCE = 37706,
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SPELL_PALADIN_JUDGEMENT_GAIN_HOLY_POWER = 220637,
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SPELL_PALADIN_JUDGEMENT_PROT_RET_R3 = 315867,
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SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT = 31790,
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SPELL_PALADIN_RIGHTEOUS_VERDICT_AURA = 267611,
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SPELL_PALADIN_SEAL_OF_RIGHTEOUSNESS = 25742,
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SPELL_PALADIN_TEMPLAR_VERDICT_DAMAGE = 224266,
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SPELL_PALADIN_ZEAL_AURA = 269571,
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};
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enum PaladinSpellVisualKit
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{
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PALADIN_VISUAL_KIT_DIVINE_STORM = 73892
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};
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/*
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// 31850 - Ardent Defender
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class spell_pal_ardent_defender : public SpellScriptLoader
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{
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public:
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spell_pal_ardent_defender() : SpellScriptLoader("spell_pal_ardent_defender") { }
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class spell_pal_ardent_defender_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_pal_ardent_defender_AuraScript);
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uint32 _absorbPct = 0;
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uint32 _healPct = 0;
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enum Spell
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{
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PAL_SPELL_ARDENT_DEFENDER_HEAL = 66235
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};
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bool Validate(SpellInfo const* spellInfo) override
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{
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return ValidateSpellInfo({ PAL_SPELL_ARDENT_DEFENDER_HEAL });
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}
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bool Load() override
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{
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_absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
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_healPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
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return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER;
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}
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void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & canBeRecalculated)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
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{
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Unit* victim = GetTarget();
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int32 remainingHealth = victim->GetHealth() - dmgInfo.GetDamage();
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uint32 allowedHealth = victim->CountPctFromMaxHealth(35);
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// If damage kills us
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if (remainingHealth <= 0 && !victim->ToPlayer()->HasSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL))
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{
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// Cast healing spell, completely avoid damage
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absorbAmount = dmgInfo.GetDamage();
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float defenseSkillValue = victim->GetDefenseSkillValue();
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// Max heal when defense skill denies critical hits from raid bosses
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// Formula: max defense at level + 140 (raiting from gear)
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float reqDefForMaxHeal = victim->GetMaxSkillValueForLevel() + 140.0f;
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float defenseFactor = std::min(1.0f, defenseSkillValue / reqDefForMaxHeal);
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int32 healAmount = int32(victim->CountPctFromMaxHealth(static_cast<uint32>(lroundf(_healPct * defenseFactor))));
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victim->CastCustomSpell(victim, PAL_SPELL_ARDENT_DEFENDER_HEAL, &healAmount, nullptr, nullptr, true, nullptr, aurEff);
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victim->ToPlayer()->AddSpellCooldown(PAL_SPELL_ARDENT_DEFENDER_HEAL, 0, GameTime::GetGameTime() + 120);
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}
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else if (remainingHealth < int32(allowedHealth))
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{
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// Reduce damage that brings us under 35% (or full damage if we are already under 35%) by x%
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uint32 damageToReduce = (victim->GetHealth() < allowedHealth)
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? dmgInfo.GetDamage()
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: allowedHealth - remainingHealth;
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absorbAmount = CalculatePct(damageToReduce, _absorbPct);
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}
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_pal_ardent_defender_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_pal_ardent_defender_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_pal_ardent_defender_AuraScript();
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}
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};
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*/
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// 37877 - Blessing of Faith
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class spell_pal_blessing_of_faith : public SpellScript
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{
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PrepareSpellScript(spell_pal_blessing_of_faith);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo(
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{
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST,
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SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN
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});
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* unitTarget = GetHitUnit())
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{
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uint32 spell_id = 0;
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switch (unitTarget->GetClass())
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{
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case CLASS_DRUID:
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spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_DRUID;
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break;
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case CLASS_PALADIN:
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spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PALADIN;
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break;
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case CLASS_PRIEST:
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spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_PRIEST;
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break;
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case CLASS_SHAMAN:
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spell_id = SPELL_PALADIN_BLESSING_OF_LOWER_CITY_SHAMAN;
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break;
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default:
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return; // ignore for non-healing classes
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}
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Unit* caster = GetCaster();
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caster->CastSpell(caster, spell_id, true);
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}
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_pal_blessing_of_faith::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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// 1022 - Blessing of Protection
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// 204018 - Blessing of Spellwarding
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class spell_pal_blessing_of_protection : public SpellScript
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{
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PrepareSpellScript(spell_pal_blessing_of_protection);
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bool Validate(SpellInfo const* spellInfo) override
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{
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return ValidateSpellInfo(
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{
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SPELL_PALADIN_FORBEARANCE,
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// uncomment when we have serverside only spells
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//SPELL_PALADIN_IMMUNE_SHIELD_MARKER
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}) && spellInfo->ExcludeTargetAuraSpell == SPELL_PALADIN_IMMUNE_SHIELD_MARKER;
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}
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SpellCastResult CheckForbearance()
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{
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Unit* target = GetExplTargetUnit();
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if (!target || target->HasAura(SPELL_PALADIN_FORBEARANCE))
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return SPELL_FAILED_TARGET_AURASTATE;
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return SPELL_CAST_OK;
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}
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void TriggerForbearance()
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{
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if (Unit* target = GetHitUnit())
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{
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GetCaster()->CastSpell(target, SPELL_PALADIN_FORBEARANCE, true);
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GetCaster()->CastSpell(target, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, true);
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}
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}
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_pal_blessing_of_protection::CheckForbearance);
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AfterHit += SpellHitFn(spell_pal_blessing_of_protection::TriggerForbearance);
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}
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};
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// 115750 - Blinding Light
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class spell_pal_blinding_light : public SpellScript
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{
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PrepareSpellScript(spell_pal_blinding_light);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PALADIN_BLINDING_LIGHT_EFFECT });
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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GetCaster()->CastSpell(target, SPELL_PALADIN_BLINDING_LIGHT_EFFECT, true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_pal_blinding_light::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
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}
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};
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// 26573 - Consecration
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class spell_pal_consecration : public AuraScript
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{
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PrepareAuraScript(spell_pal_consecration);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo
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({
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SPELL_PALADIN_CONSECRATION_DAMAGE,
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// validate for areatrigger_pal_consecration
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SPELL_PALADIN_CONSECRATION_PROTECTION_AURA,
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SPELL_PALADIN_CONSECRATED_GROUND_PASSIVE,
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SPELL_PALADIN_CONSECRATED_GROUND_SLOW
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});
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}
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void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
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{
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if (AreaTrigger* at = GetTarget()->GetAreaTrigger(SPELL_PALADIN_CONSECRATION))
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GetTarget()->CastSpell(at->GetPosition(), SPELL_PALADIN_CONSECRATION_DAMAGE);
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_pal_consecration::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
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}
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};
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// 26573 - Consecration
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// 9228 - AreaTriggerId
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struct areatrigger_pal_consecration : AreaTriggerAI
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{
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areatrigger_pal_consecration(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
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void OnUnitEnter(Unit* unit) override
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{
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if (Unit* caster = at->GetCaster())
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{
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// 243597 is also being cast as protection, but CreateObject is not sent, either serverside areatrigger for this aura or unused - also no visual is seen
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if (unit == caster && caster->IsPlayer() && caster->ToPlayer()->GetPrimarySpecialization() == TALENT_SPEC_PALADIN_PROTECTION)
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caster->CastSpell(caster, SPELL_PALADIN_CONSECRATION_PROTECTION_AURA);
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if (caster->IsValidAttackTarget(unit))
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if (caster->HasAura(SPELL_PALADIN_CONSECRATED_GROUND_PASSIVE))
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caster->CastSpell(unit, SPELL_PALADIN_CONSECRATED_GROUND_SLOW);
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}
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}
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void OnUnitExit(Unit* unit) override
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{
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if (at->GetCasterGuid() == unit->GetGUID())
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unit->RemoveAurasDueToSpell(SPELL_PALADIN_CONSECRATION_PROTECTION_AURA, at->GetCasterGuid());
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unit->RemoveAurasDueToSpell(SPELL_PALADIN_CONSECRATED_GROUND_SLOW, at->GetCasterGuid());
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}
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};
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// 196926 - Crusader Might
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class spell_pal_crusader_might : public AuraScript
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{
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PrepareAuraScript(spell_pal_crusader_might);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PALADIN_HOLY_SHOCK_R1 });
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}
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void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_PALADIN_HOLY_SHOCK_R1, Seconds(aurEff->GetAmount()));
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_pal_crusader_might::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// 642 - Divine Shield
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class spell_pal_divine_shield : public SpellScript
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{
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PrepareSpellScript(spell_pal_divine_shield);
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bool Validate(SpellInfo const* spellInfo) override
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{
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return ValidateSpellInfo(
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{
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SPELL_PALADIN_FINAL_STAND,
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SPELL_PALADIN_FINAL_STAND_EFFECT,
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SPELL_PALADIN_FORBEARANCE,
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// uncomment when we have serverside only spells
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//SPELL_PALADIN_IMMUNE_SHIELD_MARKER
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}) && spellInfo->ExcludeCasterAuraSpell == SPELL_PALADIN_IMMUNE_SHIELD_MARKER;
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}
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SpellCastResult CheckForbearance()
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{
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if (GetCaster()->HasAura(SPELL_PALADIN_FORBEARANCE))
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return SPELL_FAILED_TARGET_AURASTATE;
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return SPELL_CAST_OK;
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}
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void HandleFinalStand()
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{
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if (GetCaster()->HasAura(SPELL_PALADIN_FINAL_STAND))
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GetCaster()->CastSpell(nullptr, SPELL_PALADIN_FINAL_STAND_EFFECT, true);
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}
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void TriggerForbearance()
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{
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Unit* caster = GetCaster();
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caster->CastSpell(caster, SPELL_PALADIN_FORBEARANCE, true);
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caster->CastSpell(caster, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, true);
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}
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void Register() override
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{
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OnCheckCast += SpellCheckCastFn(spell_pal_divine_shield::CheckForbearance);
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AfterCast += SpellCastFn(spell_pal_divine_shield::HandleFinalStand);
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AfterCast += SpellCastFn(spell_pal_divine_shield::TriggerForbearance);
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}
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};
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// 190784 - Divine Steed
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class spell_pal_divine_steed : public SpellScript
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{
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PrepareSpellScript(spell_pal_divine_steed);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo(
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{
|
|
SPELL_PALADIN_DIVINE_STEED_HUMAN,
|
|
SPELL_PALADIN_DIVINE_STEED_DWARF,
|
|
SPELL_PALADIN_DIVINE_STEED_DRAENEI,
|
|
SPELL_PALADIN_DIVINE_STEED_DARK_IRON_DWARF,
|
|
SPELL_PALADIN_DIVINE_STEED_BLOODELF,
|
|
SPELL_PALADIN_DIVINE_STEED_TAUREN,
|
|
SPELL_PALADIN_DIVINE_STEED_ZANDALARI_TROLL
|
|
});
|
|
}
|
|
|
|
void HandleOnCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
|
|
uint32 spellId = SPELL_PALADIN_DIVINE_STEED_HUMAN;
|
|
switch (caster->GetRace())
|
|
{
|
|
case RACE_HUMAN:
|
|
spellId = SPELL_PALADIN_DIVINE_STEED_HUMAN;
|
|
break;
|
|
case RACE_DWARF:
|
|
spellId = SPELL_PALADIN_DIVINE_STEED_DWARF;
|
|
break;
|
|
case RACE_DRAENEI:
|
|
case RACE_LIGHTFORGED_DRAENEI:
|
|
spellId = SPELL_PALADIN_DIVINE_STEED_DRAENEI;
|
|
break;
|
|
case RACE_DARK_IRON_DWARF:
|
|
spellId = SPELL_PALADIN_DIVINE_STEED_DARK_IRON_DWARF;
|
|
break;
|
|
case RACE_BLOODELF:
|
|
spellId = SPELL_PALADIN_DIVINE_STEED_BLOODELF;
|
|
break;
|
|
case RACE_TAUREN:
|
|
spellId = SPELL_PALADIN_DIVINE_STEED_TAUREN;
|
|
break;
|
|
case RACE_ZANDALARI_TROLL:
|
|
spellId = SPELL_PALADIN_DIVINE_STEED_ZANDALARI_TROLL;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
caster->CastSpell(caster, spellId, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCast += SpellCastFn(spell_pal_divine_steed::HandleOnCast);
|
|
}
|
|
};
|
|
|
|
// 53385 - Divine Storm
|
|
class spell_pal_divine_storm : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_divine_storm);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return sSpellVisualKitStore.HasRecord(PALADIN_VISUAL_KIT_DIVINE_STORM);
|
|
}
|
|
|
|
void HandleOnCast()
|
|
{
|
|
GetCaster()->SendPlaySpellVisualKit(PALADIN_VISUAL_KIT_DIVINE_STORM, 0, 0);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCast += SpellCastFn(spell_pal_divine_storm::HandleOnCast);
|
|
}
|
|
};
|
|
|
|
// 234299 - Fist of Justice
|
|
class spell_pal_fist_of_justice : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_fist_of_justice);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_HAMMER_OF_JUSTICE });
|
|
}
|
|
|
|
bool CheckEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
|
|
{
|
|
if (Spell const* procSpell = eventInfo.GetProcSpell())
|
|
return procSpell->HasPowerTypeCost(POWER_HOLY_POWER);
|
|
|
|
return false;
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*procInfo*/)
|
|
{
|
|
int32 value = aurEff->GetAmount() / 10;
|
|
|
|
GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_PALADIN_HAMMER_OF_JUSTICE, Seconds(-value));
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckEffectProc += AuraCheckEffectProcFn(spell_pal_fist_of_justice::CheckEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_fist_of_justice::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// -85043 - Grand Crusader
|
|
class spell_pal_grand_crusader : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_grand_crusader() : SpellScriptLoader("spell_pal_grand_crusader") { }
|
|
|
|
class spell_pal_grand_crusader_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_grand_crusader_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_AVENGERS_SHIELD });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
return GetTarget()->GetTypeId() == TYPEID_PLAYER;
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
GetTarget()->GetSpellHistory()->ResetCooldown(SPELL_PALADIN_AVENGERS_SHIELD, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_pal_grand_crusader_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_grand_crusader_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_grand_crusader_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 54968 - Glyph of Holy Light
|
|
class spell_pal_glyph_of_holy_light : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_glyph_of_holy_light);
|
|
|
|
void FilterTargets(std::list<WorldObject*>& targets)
|
|
{
|
|
uint32 const maxTargets = GetSpellInfo()->MaxAffectedTargets;
|
|
|
|
if (targets.size() > maxTargets)
|
|
{
|
|
targets.sort(Trinity::HealthPctOrderPred());
|
|
targets.resize(maxTargets);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_pal_glyph_of_holy_light::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
|
|
}
|
|
};
|
|
|
|
// 53595 - Hammer of the Righteous
|
|
struct spell_pal_hammer_of_the_righteous : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_hammer_of_the_righteous);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo
|
|
({
|
|
SPELL_PALADIN_CONSECRATION_PROTECTION_AURA,
|
|
SPELL_PALADIN_HAMMER_OF_THE_RIGHTEOUS_AOE
|
|
});
|
|
}
|
|
|
|
void HandleAoEHit(SpellEffIndex /*effIndex*/)
|
|
{
|
|
if (GetCaster()->HasAura(SPELL_PALADIN_CONSECRATION_PROTECTION_AURA))
|
|
GetCaster()->CastSpell(GetHitUnit(), SPELL_PALADIN_HAMMER_OF_THE_RIGHTEOUS_AOE);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_hammer_of_the_righteous::HandleAoEHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
|
|
}
|
|
};
|
|
|
|
// 6940 - Hand of Sacrifice
|
|
class spell_pal_hand_of_sacrifice : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_hand_of_sacrifice() : SpellScriptLoader("spell_pal_hand_of_sacrifice") { }
|
|
|
|
class spell_pal_hand_of_sacrifice_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_hand_of_sacrifice_AuraScript);
|
|
|
|
public:
|
|
spell_pal_hand_of_sacrifice_AuraScript()
|
|
{
|
|
remainingAmount = 0;
|
|
}
|
|
|
|
private:
|
|
int32 remainingAmount;
|
|
|
|
bool Load() override
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
{
|
|
remainingAmount = caster->GetMaxHealth();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Split(AuraEffect* /*aurEff*/, DamageInfo & /*dmgInfo*/, uint32 & splitAmount)
|
|
{
|
|
remainingAmount -= splitAmount;
|
|
|
|
if (remainingAmount <= 0)
|
|
{
|
|
GetTarget()->RemoveAura(SPELL_PALADIN_HAND_OF_SACRIFICE);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectSplit += AuraEffectSplitFn(spell_pal_hand_of_sacrifice_AuraScript::Split, EFFECT_0);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_hand_of_sacrifice_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 327193 - Moment of Glory
|
|
class spell_pal_moment_of_glory : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_moment_of_glory);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_AVENGERS_SHIELD });
|
|
}
|
|
|
|
void HandleOnHit()
|
|
{
|
|
GetCaster()->GetSpellHistory()->ResetCooldown(SPELL_PALADIN_AVENGERS_SHIELD);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnHit += SpellHitFn(spell_pal_moment_of_glory::HandleOnHit);
|
|
}
|
|
};
|
|
|
|
// 20271/275779 - Judgement Ret/Prot
|
|
class spell_pal_judgement : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_judgement);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_JUDGEMENT_PROT_RET_R3, SPELL_PALADIN_JUDGEMENT_GAIN_HOLY_POWER });
|
|
}
|
|
|
|
void HandleOnHit()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (caster->HasSpell(SPELL_PALADIN_JUDGEMENT_PROT_RET_R3))
|
|
caster->CastSpell(caster, SPELL_PALADIN_JUDGEMENT_GAIN_HOLY_POWER, TRIGGERED_FULL_MASK);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnHit += SpellHitFn(spell_pal_judgement::HandleOnHit);
|
|
}
|
|
};
|
|
|
|
// 20473 - Holy Shock
|
|
class spell_pal_holy_shock : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_holy_shock);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
SpellInfo const* firstRankSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PALADIN_HOLY_SHOCK_R1, DIFFICULTY_NONE);
|
|
if (!firstRankSpellInfo)
|
|
return false;
|
|
|
|
// can't use other spell than holy shock due to spell_ranks dependency
|
|
if (!spellInfo->IsRankOf(firstRankSpellInfo))
|
|
return false;
|
|
|
|
uint8 rank = spellInfo->GetRank();
|
|
if (!sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE, rank, true) || !sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_HEALING, rank, true))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void HandleDummy(SpellEffIndex /*effIndex*/)
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* unitTarget = GetHitUnit())
|
|
{
|
|
uint8 rank = GetSpellInfo()->GetRank();
|
|
if (caster->IsFriendlyTo(unitTarget))
|
|
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_HEALING, rank), true);
|
|
else
|
|
caster->CastSpell(unitTarget, sSpellMgr->GetSpellWithRank(SPELL_PALADIN_HOLY_SHOCK_R1_DAMAGE, rank), true);
|
|
}
|
|
}
|
|
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit* caster = GetCaster();
|
|
if (Unit* target = GetExplTargetUnit())
|
|
{
|
|
if (!caster->IsFriendlyTo(target))
|
|
{
|
|
if (!caster->IsValidAttackTarget(target))
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
|
|
if (!caster->isInFront(target))
|
|
return SPELL_FAILED_UNIT_NOT_INFRONT;
|
|
}
|
|
}
|
|
else
|
|
return SPELL_FAILED_BAD_TARGETS;
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_pal_holy_shock::CheckCast);
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_holy_shock::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 37705 - Healing Discount
|
|
class spell_pal_item_healing_discount : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_item_healing_discount);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_ITEM_HEALING_TRANCE });
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget()->CastSpell(GetTarget(), SPELL_PALADIN_ITEM_HEALING_TRANCE, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_item_healing_discount::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
// 40470 - Paladin Tier 6 Trinket
|
|
class spell_pal_item_t6_trinket : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_item_t6_trinket);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_PALADIN_ENDURING_LIGHT,
|
|
SPELL_PALADIN_ENDURING_JUDGEMENT
|
|
});
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
|
|
if (!spellInfo)
|
|
return;
|
|
|
|
uint32 spellId;
|
|
int32 chance;
|
|
|
|
// Holy Light & Flash of Light
|
|
if (spellInfo->SpellFamilyFlags[0] & 0xC0000000)
|
|
{
|
|
spellId = SPELL_PALADIN_ENDURING_LIGHT;
|
|
chance = 15;
|
|
}
|
|
// Judgements
|
|
else if (spellInfo->SpellFamilyFlags[0] & 0x00800000)
|
|
{
|
|
spellId = SPELL_PALADIN_ENDURING_JUDGEMENT;
|
|
chance = 50;
|
|
}
|
|
else
|
|
return;
|
|
|
|
if (roll_chance_i(chance))
|
|
eventInfo.GetActor()->CastSpell(eventInfo.GetProcTarget(), spellId, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_item_t6_trinket::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 633 - Lay on Hands
|
|
class spell_pal_lay_on_hands : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_lay_on_hands);
|
|
|
|
bool Validate(SpellInfo const* spellInfo) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_PALADIN_FORBEARANCE,
|
|
// uncomment when we have serverside only spells
|
|
//SPELL_PALADIN_IMMUNE_SHIELD_MARKER
|
|
}) && spellInfo->ExcludeTargetAuraSpell == SPELL_PALADIN_IMMUNE_SHIELD_MARKER;
|
|
}
|
|
|
|
SpellCastResult CheckForbearance()
|
|
{
|
|
Unit* target = GetExplTargetUnit();
|
|
if (!target || target->HasAura(SPELL_PALADIN_FORBEARANCE))
|
|
return SPELL_FAILED_TARGET_AURASTATE;
|
|
|
|
return SPELL_CAST_OK;
|
|
}
|
|
|
|
void TriggerForbearance()
|
|
{
|
|
if (Unit* target = GetHitUnit())
|
|
{
|
|
GetCaster()->CastSpell(target, SPELL_PALADIN_FORBEARANCE, true);
|
|
GetCaster()->CastSpell(target, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, true);
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnCheckCast += SpellCheckCastFn(spell_pal_lay_on_hands::CheckForbearance);
|
|
AfterHit += SpellHitFn(spell_pal_lay_on_hands::TriggerForbearance);
|
|
}
|
|
};
|
|
|
|
// 53651 - Light's Beacon - Beacon of Light
|
|
class spell_pal_light_s_beacon : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_light_s_beacon() : SpellScriptLoader("spell_pal_light_s_beacon") { }
|
|
|
|
class spell_pal_light_s_beacon_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_light_s_beacon_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_BEACON_OF_LIGHT, SPELL_PALADIN_BEACON_OF_LIGHT_HEAL });
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo& eventInfo)
|
|
{
|
|
if (!eventInfo.GetActionTarget())
|
|
return false;
|
|
if (eventInfo.GetActionTarget()->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT, eventInfo.GetActor()->GetGUID()))
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
HealInfo* healInfo = eventInfo.GetHealInfo();
|
|
if (!healInfo || !healInfo->GetHeal())
|
|
return;
|
|
|
|
uint32 heal = CalculatePct(healInfo->GetHeal(), aurEff->GetAmount());
|
|
|
|
Unit::AuraList const& auras = GetCaster()->GetSingleCastAuras();
|
|
for (Unit::AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
|
|
{
|
|
if ((*itr)->GetId() == SPELL_PALADIN_BEACON_OF_LIGHT)
|
|
{
|
|
std::vector<AuraApplication*> applications;
|
|
(*itr)->GetApplicationVector(applications);
|
|
if (!applications.empty())
|
|
{
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellMod(SPELLVALUE_BASE_POINT0, heal);
|
|
eventInfo.GetActor()->CastSpell(applications.front()->GetTarget(), SPELL_PALADIN_BEACON_OF_LIGHT_HEAL, args);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckProc += AuraCheckProcFn(spell_pal_light_s_beacon_AuraScript::CheckProc);
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_light_s_beacon_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_light_s_beacon_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 204074 - Righteous Protector
|
|
class spell_pal_righteous_protector : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_righteous_protector);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_AVENGING_WRATH, SPELL_PALADIN_GUARDIAN_OF_ANCIENT_KINGS });
|
|
}
|
|
|
|
bool CheckEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
|
|
{
|
|
if (SpellInfo const* procSpell = eventInfo.GetSpellInfo())
|
|
_baseHolyPowerCost = procSpell->CalcPowerCost(POWER_HOLY_POWER, false, eventInfo.GetActor(), eventInfo.GetSchoolMask());
|
|
else
|
|
_baseHolyPowerCost.reset();
|
|
|
|
return _baseHolyPowerCost.is_initialized();
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
|
|
{
|
|
int32 value = aurEff->GetAmount() * 100 * _baseHolyPowerCost->Amount;
|
|
|
|
GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_PALADIN_AVENGING_WRATH, Seconds(-value));
|
|
GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_PALADIN_GUARDIAN_OF_ANCIENT_KINGS, Seconds(-value));
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckEffectProc += AuraCheckEffectProcFn(spell_pal_righteous_protector::CheckEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_righteous_protector::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
|
|
Optional<SpellPowerCost> _baseHolyPowerCost;
|
|
};
|
|
|
|
// 267610 - Righteous Verdict
|
|
class spell_pal_righteous_verdict : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_righteous_verdict);
|
|
|
|
bool Validate(SpellInfo const* /*spellEntry*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_RIGHTEOUS_VERDICT_AURA });
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect* /*aurEff*/, ProcEventInfo& procInfo)
|
|
{
|
|
procInfo.GetActor()->CastSpell(procInfo.GetActor(), SPELL_PALADIN_RIGHTEOUS_VERDICT_AURA, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_righteous_verdict::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 85804 - Selfless Healer
|
|
class spell_pal_selfless_healer : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_selfless_healer);
|
|
|
|
bool CheckEffectProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
|
|
{
|
|
if (Spell const* procSpell = eventInfo.GetProcSpell())
|
|
return procSpell->HasPowerTypeCost(POWER_HOLY_POWER);
|
|
|
|
return false;
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
DoCheckEffectProc += AuraCheckEffectProcFn(spell_pal_selfless_healer::CheckEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
// 85256 - Templar's Verdict
|
|
class spell_pal_templar_s_verdict : public SpellScript
|
|
{
|
|
PrepareSpellScript(spell_pal_templar_s_verdict);
|
|
|
|
bool Validate(SpellInfo const* /*spellEntry*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_TEMPLAR_VERDICT_DAMAGE });
|
|
}
|
|
|
|
void HandleHitTarget(SpellEffIndex /*effIndex*/)
|
|
{
|
|
GetCaster()->CastSpell(GetHitUnit(), SPELL_PALADIN_TEMPLAR_VERDICT_DAMAGE, true);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectHitTarget += SpellEffectFn(spell_pal_templar_s_verdict::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
|
|
}
|
|
};
|
|
|
|
// 28789 - Holy Power
|
|
class spell_pal_t3_6p_bonus : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_t3_6p_bonus() : SpellScriptLoader("spell_pal_t3_6p_bonus") { }
|
|
|
|
class spell_pal_t3_6p_bonus_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_t3_6p_bonus_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo(
|
|
{
|
|
SPELL_PALADIN_HOLY_POWER_ARMOR,
|
|
SPELL_PALADIN_HOLY_POWER_ATTACK_POWER,
|
|
SPELL_PALADIN_HOLY_POWER_SPELL_POWER,
|
|
SPELL_PALADIN_HOLY_POWER_MP5
|
|
});
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
uint32 spellId;
|
|
Unit* caster = eventInfo.GetActor();
|
|
Unit* target = eventInfo.GetProcTarget();
|
|
|
|
switch (target->GetClass())
|
|
{
|
|
case CLASS_PALADIN:
|
|
case CLASS_PRIEST:
|
|
case CLASS_SHAMAN:
|
|
case CLASS_DRUID:
|
|
spellId = SPELL_PALADIN_HOLY_POWER_MP5;
|
|
break;
|
|
case CLASS_MAGE:
|
|
case CLASS_WARLOCK:
|
|
spellId = SPELL_PALADIN_HOLY_POWER_SPELL_POWER;
|
|
break;
|
|
case CLASS_HUNTER:
|
|
case CLASS_ROGUE:
|
|
spellId = SPELL_PALADIN_HOLY_POWER_ATTACK_POWER;
|
|
break;
|
|
case CLASS_WARRIOR:
|
|
spellId = SPELL_PALADIN_HOLY_POWER_ARMOR;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
caster->CastSpell(target, spellId, aurEff);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_t3_6p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_t3_6p_bonus_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 64890 Item - Paladin T8 Holy 2P Bonus
|
|
class spell_pal_t8_2p_bonus : public SpellScriptLoader
|
|
{
|
|
public:
|
|
spell_pal_t8_2p_bonus() : SpellScriptLoader("spell_pal_t8_2p_bonus") { }
|
|
|
|
class spell_pal_t8_2p_bonus_AuraScript : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_t8_2p_bonus_AuraScript);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_HOLY_MENDING });
|
|
}
|
|
|
|
void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
|
|
HealInfo* healInfo = eventInfo.GetHealInfo();
|
|
if (!healInfo || !healInfo->GetHeal())
|
|
return;
|
|
|
|
Unit* caster = eventInfo.GetActor();
|
|
Unit* target = eventInfo.GetProcTarget();
|
|
|
|
SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_PALADIN_HOLY_MENDING, GetCastDifficulty());
|
|
int32 amount = CalculatePct(static_cast<int32>(healInfo->GetHeal()), aurEff->GetAmount());
|
|
|
|
ASSERT(spellInfo->GetMaxTicks() > 0);
|
|
amount /= spellInfo->GetMaxTicks();
|
|
|
|
CastSpellExtraArgs args(aurEff);
|
|
args.AddSpellBP0(amount);
|
|
caster->CastSpell(target, SPELL_PALADIN_HOLY_MENDING, args);
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_t8_2p_bonus_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
|
|
}
|
|
};
|
|
|
|
AuraScript* GetAuraScript() const override
|
|
{
|
|
return new spell_pal_t8_2p_bonus_AuraScript();
|
|
}
|
|
};
|
|
|
|
// 269569 - Zeal
|
|
class spell_pal_zeal : public AuraScript
|
|
{
|
|
PrepareAuraScript(spell_pal_zeal);
|
|
|
|
bool Validate(SpellInfo const* /*spellInfo*/) override
|
|
{
|
|
return ValidateSpellInfo({ SPELL_PALADIN_ZEAL_AURA });
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect* aurEff, ProcEventInfo& /*procInfo*/)
|
|
{
|
|
Unit* target = GetTarget();
|
|
target->CastSpell(target, SPELL_PALADIN_ZEAL_AURA, CastSpellExtraArgs(TRIGGERED_FULL_MASK).AddSpellMod(SPELLVALUE_AURA_STACK, aurEff->GetAmount()));
|
|
|
|
PreventDefaultAction();
|
|
}
|
|
|
|
void Register() override
|
|
{
|
|
OnEffectProc += AuraEffectProcFn(spell_pal_zeal::HandleEffectProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
|
|
}
|
|
};
|
|
|
|
void AddSC_paladin_spell_scripts()
|
|
{
|
|
//new spell_pal_ardent_defender();
|
|
RegisterSpellScript(spell_pal_blessing_of_faith);
|
|
RegisterSpellScript(spell_pal_blessing_of_protection);
|
|
RegisterSpellScript(spell_pal_blinding_light);
|
|
RegisterAuraScript(spell_pal_crusader_might);
|
|
RegisterAuraScript(spell_pal_consecration);
|
|
RegisterAreaTriggerAI(areatrigger_pal_consecration);
|
|
RegisterSpellScript(spell_pal_divine_shield);
|
|
RegisterSpellScript(spell_pal_divine_steed);
|
|
RegisterSpellScript(spell_pal_divine_storm);
|
|
RegisterAuraScript(spell_pal_fist_of_justice);
|
|
RegisterSpellScript(spell_pal_glyph_of_holy_light);
|
|
new spell_pal_grand_crusader();
|
|
new spell_pal_hand_of_sacrifice();
|
|
RegisterSpellScript(spell_pal_hammer_of_the_righteous);
|
|
RegisterSpellScript(spell_pal_moment_of_glory);
|
|
RegisterSpellScript(spell_pal_judgement);
|
|
RegisterSpellScript(spell_pal_holy_shock);
|
|
RegisterAuraScript(spell_pal_item_healing_discount);
|
|
RegisterAuraScript(spell_pal_item_t6_trinket);
|
|
RegisterSpellScript(spell_pal_lay_on_hands);
|
|
new spell_pal_light_s_beacon();
|
|
RegisterAuraScript(spell_pal_righteous_protector);
|
|
RegisterAuraScript(spell_pal_righteous_verdict);
|
|
RegisterAuraScript(spell_pal_selfless_healer);
|
|
RegisterSpellScript(spell_pal_templar_s_verdict);
|
|
new spell_pal_t3_6p_bonus();
|
|
new spell_pal_t8_2p_bonus();
|
|
RegisterAuraScript(spell_pal_zeal);
|
|
}
|