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TrinityCore/src/server/scripts/Kalimdor/silithus.cpp

1148 lines
44 KiB
C++

/*
* Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Silithus
SD%Complete: 100
SDComment: Quest support: 7785, 8304, 8507.
SDCategory: Silithus
EndScriptData */
/* ContentData
npc_highlord_demitrian
npcs_rutgar_and_frankal
quest_a_pawn_on_the_eternal_pawn
EndContentData */
#include "ScriptPCH.h"
#include "Group.h"
/*###
## npc_highlord_demitrian
###*/
#define GOSSIP_DEMITRIAN1 "What do you know of it?"
#define GOSSIP_DEMITRIAN2 "I am listening , Demitrian."
#define GOSSIP_DEMITRIAN3 "Continue, please."
#define GOSSIP_DEMITRIAN4 "A battle?"
#define GOSSIP_DEMITRIAN5 "<Nod>"
#define GOSSIP_DEMITRIAN6 "Caught unaware? How?"
#define GOSSIP_DEMITRIAN7 "So what did Ragnaros do next?"
class npc_highlord_demitrian : public CreatureScript
{
public:
npc_highlord_demitrian() : CreatureScript("npc_highlord_demitrian") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(6842, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(6843, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
player->SEND_GOSSIP_MENU(6844, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
player->SEND_GOSSIP_MENU(6867, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
player->SEND_GOSSIP_MENU(6868, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
player->SEND_GOSSIP_MENU(6869, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
player->SEND_GOSSIP_MENU(6870, creature->GetGUID());
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1);
if (msg == EQUIP_ERR_OK)
player->StoreNewItem(dest, 19016, true);
break;
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (player->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
(player->HasItemCount(18563, 1, false) || player->HasItemCount(18564, 1, false)))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(6812, creature->GetGUID());
return true;
}
};
/*###
## npcs_rutgar_and_frankal
###*/
//gossip item text best guess
#define GOSSIP_ITEM1 "I seek information about Natalia"
#define GOSSIP_ITEM2 "That sounds dangerous!"
#define GOSSIP_ITEM3 "What did you do?"
#define GOSSIP_ITEM4 "Who?"
#define GOSSIP_ITEM5 "Women do that. What did she demand?"
#define GOSSIP_ITEM6 "What do you mean?"
#define GOSSIP_ITEM7 "What happened next?"
#define GOSSIP_ITEM11 "Yes, please continue"
#define GOSSIP_ITEM12 "What language?"
#define GOSSIP_ITEM13 "The Priestess attacked you?!"
#define GOSSIP_ITEM14 "I should ask the monkey about this"
#define GOSSIP_ITEM15 "Then what..."
//trigger creatures to kill
#define TRIGGER_RUTGAR 15222
#define TRIGGER_FRANKAL 15221
class npcs_rutgar_and_frankal : public CreatureScript
{
public:
npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->SEND_GOSSIP_MENU(7755, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
player->SEND_GOSSIP_MENU(7756, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
player->SEND_GOSSIP_MENU(7757, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
player->SEND_GOSSIP_MENU(7758, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
player->SEND_GOSSIP_MENU(7759, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
player->SEND_GOSSIP_MENU(7760, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
player->SEND_GOSSIP_MENU(7761, creature->GetGUID());
//'kill' our trigger to update quest status
player->KilledMonsterCredit(TRIGGER_RUTGAR, 0);
break;
case GOSSIP_ACTION_INFO_DEF + 9:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
player->SEND_GOSSIP_MENU(7762, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
player->SEND_GOSSIP_MENU(7763, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
player->SEND_GOSSIP_MENU(7764, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
player->SEND_GOSSIP_MENU(7765, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
player->SEND_GOSSIP_MENU(7766, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
player->SEND_GOSSIP_MENU(7767, creature->GetGUID());
//'kill' our trigger to update quest status
player->KilledMonsterCredit(TRIGGER_FRANKAL, 0);
break;
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
if (player->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
creature->GetEntry() == 15170 &&
!player->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
if (player->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
creature->GetEntry() == 15171 &&
player->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
player->SEND_GOSSIP_MENU(7754, creature->GetGUID());
return true;
}
};
/*####
# quest_a_pawn_on_the_eternal_board (Defines)
####*/
enum eEternalBoard
{
QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519,
FACTION_HOSTILE = 14,
FACTION_FRIENDLY = 35,
C_ANACHRONOS = 15381,
C_FANDRAL_STAGHELM = 15382,
C_ARYGOS = 15380,
C_MERITHRA = 15378,
C_CAELESTRASZ = 15379,
ANACHRONOS_SAY_1 = -1350000,
ANACHRONOS_SAY_2 = -1350001,
ANACHRONOS_SAY_3 = -1350002,
ANACHRONOS_SAY_4 = -1350003,
ANACHRONOS_SAY_5 = -1350004,
ANACHRONOS_SAY_6 = -1350005,
ANACHRONOS_SAY_7 = -1350006,
ANACHRONOS_SAY_8 = -1350007,
ANACHRONOS_SAY_9 = -1350008,
ANACHRONOS_SAY_10 = -1350009,
ANACHRONOS_EMOTE_1 = -1350010,
ANACHRONOS_EMOTE_2 = -1350011,
ANACHRONOS_EMOTE_3 = -1350012,
FANDRAL_SAY_1 = -1350013,
FANDRAL_SAY_2 = -1350014,
FANDRAL_SAY_3 = -1350015,
FANDRAL_SAY_4 = -1350016,
FANDRAL_SAY_5 = -1350017,
FANDRAL_SAY_6 = -1350018,
FANDRAL_EMOTE_1 = -1350019,
FANDRAL_EMOTE_2 = -1350020,
CAELESTRASZ_SAY_1 = -1350021,
CAELESTRASZ_SAY_2 = -1350022,
CAELESTRASZ_YELL_1 = -1350023,
ARYGOS_SAY_1 = -1350024,
ARYGOS_YELL_1 = -1350025,
ARYGOS_EMOTE_1 = -1350026,
MERITHRA_SAY_1 = -1350027,
MERITHRA_SAY_2 = -1350028,
MERITHRA_YELL_1 = -1350029,
MERITHRA_EMOTE_1 = -1350030,
GO_GATE_OF_AHN_QIRAJ = 176146,
GO_GLYPH_OF_AHN_QIRAJ = 176148,
GO_ROOTS_OF_AHN_QIRAJ = 176147
};
/*#####
# Quest: A Pawn on the Eternal Board
#####*/
/* ContentData
A Pawn on the Eternal Board - creatures, gameobjects and defines
mob_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle.
npc_anachronos_the_ancient : Creature that controls the event.
npc_anachronos_quest_trigger: controls the spawning of the BG War mobs.
go_crystalline_tear : GameObject that begins the event and hands out quest
TO DO: get correct spell IDs and timings for spells cast upon dragon transformations
TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation, but for some unknown reason it doesnt work.
EndContentData */
#define QUEST_A_PAWN_ON_THE_ETERNAL_BOARD 8519
#define EVENT_AREA_RADIUS 65 //65yds
#define EVENT_COOLDOWN 500000 //in ms. appear after event completed or failed (should be = Adds despawn time)
struct QuestCinematic
{
int32 TextId;
uint32 Creature, Timer;
};
// Creature 0 - Anachronos, 1 - Fandral, 2 - Arygos, 3 - Merithra, 4 - Caelestrasz
static QuestCinematic EventAnim[]=
{
{ANACHRONOS_SAY_1, 0, 2000},
{FANDRAL_SAY_1, 1, 4000},
{MERITHRA_EMOTE_1, 3, 500},
{MERITHRA_SAY_1, 3, 500},
{ARYGOS_EMOTE_1, 2, 2000},
{CAELESTRASZ_SAY_1, 4, 8000},
{MERITHRA_SAY_2, 3, 6000},
{0, 3, 2000},
{MERITHRA_YELL_1, 3, 2500},
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 4000}, // spell
{0, 3, 1250}, //fly
{0, 3, 250}, //remove flags
{ARYGOS_SAY_1, 2, 3000},
{0, 3, 2000},
{ARYGOS_YELL_1, 2, 3000},
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 4000}, // spell
{0, 3, 1000}, //fly
{0, 3, 1000}, //remove flags
{CAELESTRASZ_SAY_2, 4, 5000},
{0, 3, 3000},
{CAELESTRASZ_YELL_1, 4, 3000},
{0, 3, 3000}, //Morph
{0, 3, 4000}, //EmoteLiftoff
{0, 3, 2500}, // spell
{ANACHRONOS_SAY_2, 0, 2000},
{0, 3, 250}, //fly
{0, 3, 25}, //remove flags
{FANDRAL_SAY_2, 1, 3000},
{ANACHRONOS_SAY_3, 0, 10000}, //Both run through the armies
{0, 3, 2000}, // Sands will stop
{0, 3, 8000}, // Summon Gate
{ANACHRONOS_SAY_4, 0, 4000},
{0, 0, 2000}, //spell 1-> Arcane cosmetic (Mobs freeze)
{0, 0, 5000}, //Spell 2-> Arcane long cosmetic (barrier appears) (Barrier -> Glyphs)
{0, 0, 7000}, //BarrieR
{0, 0, 4000}, //Glyphs
{ANACHRONOS_SAY_5, 0, 2000},
{0, 0, 4000}, // Roots
{FANDRAL_SAY_3, 1, 3000}, //Root Text
{FANDRAL_EMOTE_1, 1, 3000}, //falls knee
{ANACHRONOS_SAY_6, 0, 3000},
{ANACHRONOS_SAY_7, 0, 3000},
{ANACHRONOS_SAY_8, 0, 8000},
{ANACHRONOS_EMOTE_1, 0, 1000}, //Give Scepter
{FANDRAL_SAY_4, 1, 3000},
{FANDRAL_SAY_5, 1, 3000}, //->Equip hammer~Scepter, throw it at door
{FANDRAL_EMOTE_2, 1, 3000}, //Throw hammer at door.
{ANACHRONOS_SAY_9, 0, 3000},
{FANDRAL_SAY_6, 1, 3000}, //fandral goes away
{ANACHRONOS_EMOTE_2, 0, 3000},
{ANACHRONOS_EMOTE_3, 0, 3000},
{0, 0, 2000},
{0, 0, 2000},
{0, 0, 4000},
{ANACHRONOS_SAY_10, 0, 3000},
{0, 0, 2000},
{0, 0, 3000},
{0, 0, 15000},
{0, 0, 5000},
{0, 0, 3500},
{0, 0, 5000},
{0, 0, 3500},
{0, 0, 5000},
{0, 0, 0}
};
//Cordinates for Spawns
static const Position SpawnLocation[]=
{
{-8085.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8080.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8085.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8080.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8085.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8085.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8080.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8085.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8080.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8085.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8085.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8080.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8080.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8080.0f, 1424.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8085.0f, 1422.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
// 2 waves of warriors
{-8082.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8078.0f, 1525.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8078.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1527.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8078.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8078.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1523.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8078.0f, 1521.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8078.0f, 1519.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1524.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8078.0f, 1522.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8078.0f, 1518.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8082.0f, 1516.0f, 2.61f, 3.141592f}, //Kaldorei Infantry
{-8088.0f, 1510.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8084.0f, 1520.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8088.0f, 1530.0f, 2.61f, 0.0f}, //Anubisath Conqueror
{-8080.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8085.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8085.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1513.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8079.0f, 1523.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1531.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8079.0f, 1516.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8080.0f, 1518.0f, 2.61f, 0.0f}, //Qiraj Wasp
{-8081.0f, 1514.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1526.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1512.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8082.0f, 1520.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8081.0f, 1528.0f, 2.61f, 0.0f}, //Qiraj Tank
{-8082.0f, 1513.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
{-8082.0f, 1520.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
{-8082.0f, 1527.0f, 2.61f, 3.141592f}, //Anubisath Conqueror
};
struct WaveData
{
uint8 SpawnCount, UsedSpawnPoint;
uint32 CreatureId, SpawnTimer, YellTimer, DespTimer;
int32 WaveTextId;
};
static WaveData WavesInfo[] =
{
{30, 0, 15423, 0, 0, 24000, 0}, // Kaldorei Soldier
{ 3, 35, 15424, 0, 0, 24000, 0}, // Anubisath Conqueror
{12, 38, 15414, 0, 0, 24000, 0}, // Qiraji Wasps
{ 6, 50, 15422, 0, 0, 24000, 0}, // Qiraji Tanks
{15, 15, 15423, 0, 0, 24000, 0} // Kaldorei Soldier
};
struct SpawnSpells
{
uint32 Timer1, Timer2, SpellId;
};
static SpawnSpells SpawnCast[]=//
{
{100000, 2000, 33652}, // Stop Time
{38500, 300000, 28528}, // Poison Cloud
{58000, 300000, 35871}, // Frost Debuff (need correct spell)
{80950, 300000, 42075}, // Fire Explosion (need correct spell however this one looks cool)
};
/*#####
# npc_anachronos_the_ancient
######*/
class npc_anachronos_the_ancient : public CreatureScript
{
public:
npc_anachronos_the_ancient() : CreatureScript("npc_anachronos_the_ancient") { }
CreatureAI* GetAI(Creature* c) const
{
return new npc_anachronos_the_ancientAI(c);
}
struct npc_anachronos_the_ancientAI : public ScriptedAI
{
npc_anachronos_the_ancientAI(Creature* c) : ScriptedAI(c) {}
uint32 AnimationTimer;
uint8 AnimationCount;
uint64 AnachronosQuestTriggerGUID;
uint64 MerithraGUID;
uint64 ArygosGUID;
uint64 CaelestraszGUID;
uint64 FandralGUID;
uint64 PlayerGUID;
bool eventEnd;
void Reset()
{
AnimationTimer = 1500;
AnimationCount = 0;
AnachronosQuestTriggerGUID = 0;
MerithraGUID = 0;
ArygosGUID = 0;
CaelestraszGUID = 0;
FandralGUID = 0;
PlayerGUID = 0;
eventEnd = false;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
void HandleAnimation()
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
if (!player)
return;
Unit* Fandral = player->FindNearestCreature(C_FANDRAL_STAGHELM, 100.0f, me);
Unit* Arygos = player->FindNearestCreature(C_ARYGOS, 100.0f, me);
Unit* Caelestrasz = player->FindNearestCreature(C_CAELESTRASZ, 100.0f, me);
Unit* Merithra = player->FindNearestCreature(C_MERITHRA, 100.0f, me);
if (!Fandral || !Arygos || !Caelestrasz || !Merithra)
return;
Unit* mob = NULL;
AnimationTimer = EventAnim[AnimationCount].Timer;
if (eventEnd == false)
{
switch (AnimationCount)
{
case 0:
DoScriptText(ANACHRONOS_SAY_1, me , Fandral);
break;
case 1:
Fandral->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID());
DoScriptText(FANDRAL_SAY_1, Fandral, me);
break;
case 2:
Fandral->SetUInt64Value(UNIT_FIELD_TARGET, 0);
DoScriptText(MERITHRA_EMOTE_1, Merithra);
break;
case 3:
DoScriptText(MERITHRA_SAY_1, Merithra);
break;
case 4:
DoScriptText(ARYGOS_EMOTE_1, Arygos);
break;
case 5:
Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, Fandral->GetGUID());
DoScriptText(CAELESTRASZ_SAY_1, Caelestrasz);
break;
case 6:
DoScriptText(MERITHRA_SAY_2, Merithra);
break;
case 7:
Caelestrasz->SetUInt64Value(UNIT_FIELD_TARGET, 0);
Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
break;
case 8:
DoScriptText(MERITHRA_YELL_1, Merithra);
break;
case 9:
Merithra->CastSpell(Merithra, 25105, true);
break;
case 10:
Merithra->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
Merithra->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
Merithra->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 3);
break;
case 11:
Merithra->CastSpell(Merithra, 24818, false);
break;
case 12:
Merithra->GetMotionMaster()->MoveCharge(-8100, 1530, 50, 42);
break;
case 13:
break;
case 14:
DoScriptText(ARYGOS_SAY_1, Arygos);
Merithra->SetVisible(false);
break;
case 15:
Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
Merithra->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 42);
break;
case 16:
DoScriptText(ARYGOS_YELL_1, Arygos);
break;
case 17:
Arygos->CastSpell(Arygos, 25107, true);
break;
case 18:
Arygos->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
Arygos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
Arygos->GetMotionMaster()->MoveCharge(-8065, 1530, 6.61f, 42);
break;
case 19:
Arygos->CastSpell(Arygos, 50505, false);
break;
case 20:
Arygos->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
break;
case 21:
break;
case 22:
DoScriptText(CAELESTRASZ_SAY_2, Caelestrasz, Fandral);
break;
case 23:
Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 2.61f, 10);
Arygos->SetVisible(false);
Arygos->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 10);
break;
case 24:
DoScriptText(CAELESTRASZ_YELL_1, Caelestrasz);
break;
case 25:
Caelestrasz->CastSpell(Caelestrasz, 25106, true);
break;
case 26:
Caelestrasz->HandleEmoteCommand(254);
Caelestrasz->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
Caelestrasz->GetMotionMaster()->MoveCharge(-8065, 1530, 7.61f, 4);
break;
case 27:
Caelestrasz->CastSpell(Caelestrasz, 54293, false);
break;
case 28:
DoScriptText(ANACHRONOS_SAY_2, me, Fandral);
break;
case 29:
Caelestrasz->GetMotionMaster()->MoveCharge(-8095, 1530, 50, 42);
DoScriptText(FANDRAL_SAY_2, Fandral, me);
break;
case 30:
break;
case 31:
DoScriptText(ANACHRONOS_SAY_3, me, Fandral);
break;
case 32:
Caelestrasz->SetVisible(false);
Caelestrasz->GetMotionMaster()->MoveCharge(-8034.535f, 1535.14f, 2.61f, 42);
Fandral->GetMotionMaster()->MoveCharge(-8108, 1529, 2.77f, 8);
me->GetMotionMaster()->MoveCharge(-8113, 1525, 2.77f, 8);
break;//both run to the gate
case 33:
DoScriptText(ANACHRONOS_SAY_4, me);
Caelestrasz->GetMotionMaster()->MoveCharge(-8050, 1473, 65, 15);
break; //Text: sands will stop
case 34:
DoCast(player, 23017, true);//Arcane Channeling
break;
case 35:
me->CastSpell(-8088, 1520.43f, 2.67f, 25158, true);
break;
case 36:
DoCast(player, 25159, true);
break;
case 37:
me->SummonGameObject(GO_GATE_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
break;
case 38:
DoCast(player, 25166, true);
me->SummonGameObject(GO_GLYPH_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
break;
case 39:
DoScriptText(ANACHRONOS_SAY_5, me, Fandral);
break;
case 40:
Fandral->CastSpell(me, 25167, true);
break;
case 41:
Fandral->SummonGameObject(GO_ROOTS_OF_AHN_QIRAJ, -8130, 1525, 17.5f, 0, 0, 0, 0, 0, 0);
DoScriptText(FANDRAL_SAY_3, Fandral);
break;
case 42:
me->CastStop();
DoScriptText(FANDRAL_EMOTE_1, Fandral);
break;
case 43:
Fandral->CastStop();
break;
case 44:
DoScriptText(ANACHRONOS_SAY_6, me);
break;
case 45:
DoScriptText(ANACHRONOS_SAY_7, me);
break;
case 46:
DoScriptText(ANACHRONOS_SAY_8, me);
me->GetMotionMaster()->MoveCharge(-8110, 1527, 2.77f, 4);
break;
case 47:
DoScriptText(ANACHRONOS_EMOTE_1, me);
break;
case 48:
DoScriptText(FANDRAL_SAY_4, Fandral, me);
break;
case 49:
DoScriptText(FANDRAL_SAY_5, Fandral, me);
break;
case 50:
DoScriptText(FANDRAL_EMOTE_2, Fandral);
Fandral->CastSpell(-8127, 1525, 17.5f, 33806, true);
break;
case 51:
{
uint32 entries[4] = { 15423, 15424, 15414, 15422 };
for (uint8 i = 0; i < 4; ++i)
{
mob = player->FindNearestCreature(entries[i], 50, me);
while (mob)
{
mob->RemoveFromWorld();
mob = player->FindNearestCreature(15423, 50, me);
}
}
break;
}
case 52:
Fandral->GetMotionMaster()->MoveCharge(-8028.75f, 1538.795f, 2.61f, 4);
DoScriptText(ANACHRONOS_SAY_9, me, Fandral);
break;
case 53:
DoScriptText(FANDRAL_SAY_6, Fandral);
break;
case 54:
DoScriptText(ANACHRONOS_EMOTE_2, me);
break;
case 55:
Fandral->SetVisible(false);
break;
case 56:
DoScriptText(ANACHRONOS_EMOTE_3, me);
me->GetMotionMaster()->MoveCharge(-8116, 1522, 3.65f, 4);
break;
case 57:
me->GetMotionMaster()->MoveCharge(-8116.7f, 1527, 3.7f, 4);
break;
case 58:
me->GetMotionMaster()->MoveCharge(-8112.67f, 1529.9f, 2.86f, 4);
break;
case 59:
me->GetMotionMaster()->MoveCharge(-8117.99f, 1532.24f, 3.94f, 4);
break;
case 60:
if (player)
DoScriptText(ANACHRONOS_SAY_10, me, player);
me->GetMotionMaster()->MoveCharge(-8113.46f, 1524.16f, 2.89f, 4);
break;
case 61:
me->GetMotionMaster()->MoveCharge(-8057.1f, 1470.32f, 2.61f, 6);
if (player->IsInRange(me, 0, 15))
player->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD , me);
break;
case 62:
me->SetDisplayId(15500);
break;
case 63:
me->HandleEmoteCommand(254);
me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
break;
case 64:
me->GetMotionMaster()->MoveCharge(-8000, 1400, 150, 9);
break;
case 65:
me->SetVisible(false);
if (Creature* AnachronosQuestTrigger = (Unit::GetCreature(*me, AnachronosQuestTriggerGUID)))
{
DoScriptText(ARYGOS_YELL_1, me);
AnachronosQuestTrigger->AI()->EnterEvadeMode();
eventEnd=true;
}
break;
}
}
++AnimationCount;
}
void UpdateAI(const uint32 diff)
{
if (AnimationTimer)
{
if (AnimationTimer <= diff)
HandleAnimation();
else AnimationTimer -= diff;
}
if (AnimationCount < 65)
me->CombatStop();
if (AnimationCount == 65 || eventEnd)
me->AI()->EnterEvadeMode();
}
};
};
/*######
# mob_qiraj_war_spawn
######*/
class mob_qiraj_war_spawn : public CreatureScript
{
public:
mob_qiraj_war_spawn() : CreatureScript("mob_qiraj_war_spawn") { }
CreatureAI* GetAI(Creature* c) const
{
return new mob_qiraj_war_spawnAI(c);
}
struct mob_qiraj_war_spawnAI : public ScriptedAI
{
mob_qiraj_war_spawnAI(Creature* c) : ScriptedAI(c) {}
uint64 MobGUID;
uint64 PlayerGUID;
uint32 SpellTimer1, SpellTimer2, SpellTimer3, SpellTimer4;
bool Timers;
bool hasTarget;
void Reset()
{
MobGUID = 0;
PlayerGUID = 0;
Timers = false;
hasTarget = false;
}
void EnterCombat(Unit* /*who*/) {}
void JustDied(Unit* /*slayer*/);
void UpdateAI(const uint32 diff)
{
Unit* pTarget = NULL;
//Player* player = me->GetPlayer(PlayerGUID);
if (!Timers)
{
if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414) //all but Kaldorei Soldiers
{
SpellTimer1 = SpawnCast[1].Timer1;
SpellTimer2 = SpawnCast[2].Timer1;
SpellTimer3 = SpawnCast[3].Timer1;
}
if (me->GetEntry() == 15423 || me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
SpellTimer4 = SpawnCast[0].Timer1;
Timers = true;
}
if (me->GetEntry() == 15424 || me->GetEntry() == 15422|| me->GetEntry() == 15414)
{
if (SpellTimer1 <= diff)
{
DoCast(me, SpawnCast[1].SpellId);
DoCast(me, 24319);
SpellTimer1 = SpawnCast[1].Timer2;
} else SpellTimer1 -= diff;
if (SpellTimer2 <= diff)
{
DoCast(me, SpawnCast[2].SpellId);
SpellTimer2 = SpawnCast[2].Timer2;
} else SpellTimer2 -= diff;
if (SpellTimer3 <= diff)
{
DoCast(me, SpawnCast[3].SpellId);
SpellTimer3 = SpawnCast[3].Timer2;
} else SpellTimer3 -= diff;
}
if (me->GetEntry() == 15423 || me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
{
if (SpellTimer4 <= diff)
{
me->RemoveAllAttackers();
me->AttackStop();
DoCast(me, 15533);
SpellTimer4 = SpawnCast[0].Timer2;
} else SpellTimer4 -= diff;
}
if (!hasTarget)
{
if (me->GetEntry() == 15424 || me->GetEntry() == 15422 || me->GetEntry() == 15414)
pTarget = me->FindNearestCreature(15423, 20, true);
if (me->GetEntry() == 15423)
{
uint8 tar = urand(0, 2);
if (tar == 0)
pTarget = me->FindNearestCreature(15422, 20, true);
else if (tar == 1)
pTarget = me->FindNearestCreature(15424, 20, true);
else if (tar == 2)
pTarget = me->FindNearestCreature(15414, 20, true);
}
hasTarget = true;
if (pTarget)
me->AI()->AttackStart(pTarget);
}
if (!(me->FindNearestCreature(15379, 60)))
DoCast(me, 33652);
if (!UpdateVictim())
{
hasTarget = false;
return;
}
DoMeleeAttackIfReady();
}
};
};
/*#####
# npc_anachronos_quest_trigger
#####*/
class npc_anachronos_quest_trigger : public CreatureScript
{
public:
npc_anachronos_quest_trigger() : CreatureScript("npc_anachronos_quest_trigger") { }
CreatureAI* GetAI(Creature* c) const
{
return new npc_anachronos_quest_triggerAI(c);
}
struct npc_anachronos_quest_triggerAI : public ScriptedAI
{
npc_anachronos_quest_triggerAI(Creature* c) : ScriptedAI(c) {}
uint64 PlayerGUID;
uint32 WaveTimer;
uint32 AnnounceTimer;
int8 LiveCount;
uint8 WaveCount;
bool EventStarted;
bool Announced;
bool Failed;
void Reset()
{
PlayerGUID = 0;
WaveTimer = 2000;
AnnounceTimer = 1000;
LiveCount = 0;
WaveCount = 0;
EventStarted = false;
Announced = false;
Failed = false;
me->SetVisible(false);
}
void SummonNextWave()
{
//uint8 count = WavesInfo[WaveCount].SpawnCount;
uint8 locIndex = WavesInfo[WaveCount].UsedSpawnPoint;
//uint8 KaldoreiSoldierCount = 0;
//uint8 AnubisathConquerorCount = 0;
//uint8 QirajiWaspCount = 0;
for (uint8 i = 0; i < 67; ++i)
{
if (Creature* spawn = me->SummonCreature(WavesInfo[WaveCount].CreatureId, SpawnLocation[locIndex + i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, WavesInfo[WaveCount].DespTimer))
{
spawn->LoadCreaturesAddon();
if (spawn->GetEntry() == 15423)
spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15427+rand()%4);
if (i >= 30) WaveCount = 1;
if (i >= 33) WaveCount = 2;
if (i >= 45) WaveCount = 3;
if (i >= 51) WaveCount = 4;
if (WaveCount < 5) //1-4 Wave
{
mob_qiraj_war_spawn::mob_qiraj_war_spawnAI* spawnAI = CAST_AI(mob_qiraj_war_spawn::mob_qiraj_war_spawnAI, spawn->AI());
spawnAI->MobGUID = me->GetGUID();
spawnAI->PlayerGUID = PlayerGUID;
}
}
}
WaveTimer = WavesInfo[WaveCount].SpawnTimer;
AnnounceTimer = WavesInfo[WaveCount].YellTimer;
}
void CheckEventFail()
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
if (!player)
return;
if (Group *EventGroup = player->GetGroup())
{
Player* GroupMember;
uint8 GroupMemberCount = 0;
uint8 DeadMemberCount = 0;
uint8 FailedMemberCount = 0;
const Group::MemberSlotList members = EventGroup->GetMemberSlots();
for (Group::member_citerator itr = members.begin(); itr!= members.end(); ++itr)
{
GroupMember = (Unit::GetPlayer(*me, itr->guid));
if (!GroupMember)
continue;
if (!GroupMember->IsWithinDistInMap(me, EVENT_AREA_RADIUS) && GroupMember->GetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) == QUEST_STATUS_INCOMPLETE)
{
GroupMember->FailQuest(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD);
++FailedMemberCount;
}
++GroupMemberCount;
if (GroupMember->isDead())
++DeadMemberCount;
}
if (GroupMemberCount == FailedMemberCount || !player->IsWithinDistInMap(me, EVENT_AREA_RADIUS))
Failed = true; //only so event can restart
}
}
void LiveCounter()
{
--LiveCount;
if (!LiveCount)
Announced = false;
}
void UpdateAI(const uint32 diff)
{
if (!PlayerGUID || !EventStarted)
return;
if (WaveCount < 4)
{
if (!Announced && AnnounceTimer <= diff)
{
DoScriptText(WavesInfo[WaveCount].WaveTextId, me);
Announced = true;
} else AnnounceTimer -= diff;
if (WaveTimer <= diff)
SummonNextWave();
else WaveTimer -= diff;
}
CheckEventFail();
if (WaveCount == 4 || Failed)
EnterEvadeMode();
};
};
};
void mob_qiraj_war_spawn::mob_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/)
{
me->RemoveCorpse();
if (Creature* Mob = (Unit::GetCreature(*me, MobGUID)))
CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, Mob->AI())->LiveCounter();
};
/*#####
# go_crystalline_tear
######*/
class go_crystalline_tear : public GameObjectScript
{
public:
go_crystalline_tear() : GameObjectScript("go_crystalline_tear") { }
bool OnQuestAccept(Player* player, GameObject* go, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_A_PAWN_ON_THE_ETERNAL_BOARD)
{
if (Unit* Anachronos_Quest_Trigger = go->FindNearestCreature(15454, 100, player))
{
Unit* Merithra = Anachronos_Quest_Trigger->SummonCreature(15378, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Unit* Caelestrasz = Anachronos_Quest_Trigger->SummonCreature(15379, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Unit* Arygos = Anachronos_Quest_Trigger->SummonCreature(15380, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
/* Unit* Fandral = */ Anachronos_Quest_Trigger->SummonCreature(15382, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
Creature* Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000);
if (Merithra)
{
Merithra->SetUInt32Value(UNIT_NPC_FLAGS, 0);
Merithra->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
Merithra->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15420);
Merithra->setFaction(35);
}
if (Caelestrasz)
{
Caelestrasz->SetUInt32Value(UNIT_NPC_FLAGS, 0);
Caelestrasz->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
Caelestrasz->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15419);
Caelestrasz->setFaction(35);
}
if (Arygos)
{
Arygos->SetUInt32Value(UNIT_NPC_FLAGS, 0);
Arygos->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
Arygos->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15418);
Arygos->setFaction(35);
}
if (Anachronos)
{
CAST_AI(npc_anachronos_the_ancient::npc_anachronos_the_ancientAI, Anachronos->AI())->PlayerGUID = player->GetGUID();
CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Failed=false;
CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->PlayerGUID = player->GetGUID();
CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->EventStarted=true;
CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Announced=true;
}
}
}
return true;
}
};
void AddSC_silithus()
{
new go_crystalline_tear();
new npc_anachronos_quest_trigger();
new npc_anachronos_the_ancient();
new mob_qiraj_war_spawn();
new npc_highlord_demitrian();
new npcs_rutgar_and_frankal();
}