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TrinityCore
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1565fe4ff40d193102da8edd49e0ea8d59728ae7
TrinityCore
/
src
/
server
/
game
/
AI
/
ScriptedAI
T
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1565fe4ff4
Adjust maximum sizes of some healthcalculations over to utilize 64-bit uint
...
--HG-- branch : trunk
2010-08-06 05:11:28 +02:00
..
ScriptedCreature.cpp
Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
2010-06-22 02:53:04 +02:00
ScriptedCreature.h
Adjust maximum sizes of some healthcalculations over to utilize 64-bit uint
2010-08-06 05:11:28 +02:00
ScriptedEscortAI.cpp
*Update movement enums - thanks to Zor for info.
2010-08-04 14:39:45 +02:00
ScriptedEscortAI.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedFollowerAI.cpp
*Thread safe player searcher in scripts.
2010-07-30 15:51:07 +02:00
ScriptedFollowerAI.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedGossip.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedGuardAI.cpp
* Well 94% isn't bad. Last thing to fix is collision compiling.
2010-06-07 16:21:52 -06:00
ScriptedGuardAI.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedInstance.h
Cleanup of logging - removed a few duplicit functions from olden times, fixed a typo.
2010-06-22 02:53:04 +02:00
ScriptedSimpleAI.cpp
* Well 94% isn't bad. Last thing to fix is collision compiling.
2010-06-07 16:21:52 -06:00
ScriptedSimpleAI.h
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedSmartAI.cpp
rearranged core files
2010-06-05 23:40:08 +02:00
ScriptedSmartAI.h
rearranged core files
2010-06-05 23:40:08 +02:00