mirror of
https://github.com/araxiaonline/TrinityCore.git
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174 lines
5.6 KiB
C++
174 lines
5.6 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "LanguageMgr.h"
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#include "Containers.h"
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#include "DB2Stores.h"
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#include "Log.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "Timer.h"
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#include <sstream>
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LanguageMgr::LanguageMgr() : _langsMap(), _wordsMap() { }
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LanguageMgr::~LanguageMgr()
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{
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_langsMap.clear();
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_wordsMap.clear();
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}
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LanguageMgr* LanguageMgr::instance()
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{
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static LanguageMgr instance;
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return &instance;
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}
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void LanguageMgr::LoadSpellEffectLanguage(SpellEffectEntry const* spellEffect)
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{
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ASSERT(spellEffect && spellEffect->Effect == SPELL_EFFECT_LANGUAGE);
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uint32 languageId = uint32(spellEffect->EffectMiscValue[0]);
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_langsMap.emplace(languageId, LanguageDesc{ spellEffect->SpellID, 0 }); // register without a skill id for now
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}
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void LanguageMgr::LoadLanguages()
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{
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uint32 oldMSTime = getMSTime();
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// Load languages from Languages.db2. Just the id, we don't need the name
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for (LanguagesEntry const* langEntry : sLanguagesStore)
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{
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auto spellsRange = Trinity::Containers::MapEqualRange(_langsMap, langEntry->ID);
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if (spellsRange.begin() == spellsRange.end())
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_langsMap.emplace(langEntry->ID, LanguageDesc());
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else
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{
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std::vector<LanguageDesc> langsWithSkill;
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for (LanguagesMap::value_type const& spellItr : spellsRange)
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for (SkillLineAbilityMap::value_type const& skillPair : Trinity::Containers::MakeIteratorPair(sSpellMgr->GetSkillLineAbilityMapBounds(spellItr.second.SpellId)))
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langsWithSkill.emplace_back(LanguageDesc{ spellItr.second.SpellId, uint32(skillPair.second->SkillLine) });
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for (LanguageDesc const& langDesc : langsWithSkill)
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{
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// erase temporary assignment that lacked skill
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Trinity::Containers::MultimapErasePair(_langsMap, langEntry->ID, { langDesc.SpellId, 0 });
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_langsMap.emplace(langEntry->ID, langDesc);
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}
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}
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}
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// Add the languages used in code in case they don't exist
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_langsMap.emplace(LANG_UNIVERSAL, LanguageDesc());
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_langsMap.emplace(LANG_ADDON, LanguageDesc());
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_langsMap.emplace(LANG_ADDON_LOGGED, LanguageDesc());
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// Log load time
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TC_LOG_INFO("server.loading", ">> Loaded %u languages in %u ms", uint32(_langsMap.size()), GetMSTimeDiffToNow(oldMSTime));
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}
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void LanguageMgr::LoadLanguagesWords()
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{
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uint32 oldMSTime = getMSTime();
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uint32 wordsNum = 0;
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for (LanguageWordsEntry const* wordEntry : sLanguageWordsStore)
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{
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uint8 length = std::min(18U, uint32(strlen(wordEntry->Word)));
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WordKey key = WordKey(wordEntry->LanguageID, length);
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_wordsMap[key].push_back(wordEntry->Word);
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++wordsNum;
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}
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// log load time
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TC_LOG_INFO("server.loading", ">> Loaded %u word groups from %u words in %u ms", uint32(_wordsMap.size()), wordsNum, GetMSTimeDiffToNow(oldMSTime));
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}
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LanguageMgr::WordList const* LanguageMgr::FindWordGroup(uint32 language, uint32 wordLen) const
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{
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return Trinity::Containers::MapGetValuePtr(_wordsMap, WordKey(language, wordLen));
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}
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std::string LanguageMgr::Translate(std::string const& msg, uint32 sourcePlayerLanguage) const
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{
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std::stringstream result;
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Tokenizer tokens(msg, ' ');
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bool first = true;
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for (char const* str : tokens)
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{
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const char* nextPart = str;
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uint32 wordLen = std::min(18U, (uint32)strlen(str));
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LanguageMgr::WordList const* wordGroup = FindWordGroup(sourcePlayerLanguage, wordLen);
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if (!wordGroup)
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nextPart = "";
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else
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{
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uint32 wordHash = SStrHash(str, true);
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uint8 idxInsideGroup = wordHash % wordGroup->size();
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nextPart = wordGroup->at(idxInsideGroup);
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}
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if (first)
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first = false;
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else
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result << " ";
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result << nextPart;
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}
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return result.str();
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}
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static char upper_backslash(char c) { return c == '/' ? '\\' : toupper(c); }
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static uint32 const s_hashtable[16] = {
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0x486E26EE, 0xDCAA16B3, 0xE1918EEF, 0x202DAFDB,
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0x341C7DC7, 0x1C365303, 0x40EF2D37, 0x65FD5E49,
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0xD6057177, 0x904ECE93, 0x1C38024F, 0x98FD323B,
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0xE3061AE7, 0xA39B0FA1, 0x9797F25F, 0xE4444563,
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};
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uint32 LanguageMgr::SStrHash(char const* string, bool caseInsensitive, uint32 seed) const
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{
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ASSERT(string);
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uint32 shift = 0xEEEEEEEE;
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while (*string) {
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char c = *string++;
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if (caseInsensitive)
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c = upper_backslash(c);
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seed = (s_hashtable[c >> 4] - s_hashtable[c & 0xF]) ^ (shift + seed);
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shift = c + seed + 33 * shift + 3;
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}
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return seed ? seed : 1;
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}
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bool LanguageMgr::IsLanguageExist(uint32 languageId) const
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{
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return sLanguagesStore.HasRecord(languageId);
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}
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Trinity::IteratorPair<LanguageMgr::LanguagesMap::const_iterator> LanguageMgr::GetLanguageDescById(Language languageId) const
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{
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return Trinity::Containers::MapEqualRange(_langsMap, languageId);
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}
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