mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-13 03:32:28 -04:00
1237 lines
44 KiB
C++
1237 lines
44 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AreaTrigger.h"
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#include "AreaTriggerAI.h"
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#include "AreaTriggerDataStore.h"
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#include "AreaTriggerPackets.h"
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#include "CellImpl.h"
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#include "Chat.h"
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#include "Containers.h"
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#include "CreatureAISelector.h"
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#include "DB2Stores.h"
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#include "GridNotifiersImpl.h"
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#include "Language.h"
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#include "Log.h"
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#include "Object.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "PhasingHandler.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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#include "Spline.h"
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#include "Transport.h"
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#include "Unit.h"
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#include "UpdateData.h"
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#include "ZoneScript.h"
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#include "advstd.h"
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#include <bit>
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AreaTrigger::AreaTrigger() : WorldObject(false), MapObject(), _spawnId(0), _aurEff(nullptr), _maxSearchRadius(0.0f),
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_duration(0), _totalDuration(0), _timeSinceCreated(0), _previousCheckOrientation(std::numeric_limits<float>::infinity()),
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_isRemoved(false), _reachedDestination(true), _lastSplineIndex(0), _movementTime(0),
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_areaTriggerCreateProperties(nullptr), _areaTriggerTemplate(nullptr)
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{
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m_objectType |= TYPEMASK_AREATRIGGER;
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m_objectTypeId = TYPEID_AREATRIGGER;
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m_updateFlag.Stationary = true;
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m_updateFlag.AreaTrigger = true;
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}
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AreaTrigger::~AreaTrigger()
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{
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}
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void AreaTrigger::AddToWorld()
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{
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///- Register the AreaTrigger for guid lookup and for caster
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if (!IsInWorld())
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{
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if (m_zoneScript)
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m_zoneScript->OnAreaTriggerCreate(this);
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GetMap()->GetObjectsStore().Insert<AreaTrigger>(GetGUID(), this);
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if (_spawnId)
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GetMap()->GetAreaTriggerBySpawnIdStore().insert(std::make_pair(_spawnId, this));
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WorldObject::AddToWorld();
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}
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}
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void AreaTrigger::RemoveFromWorld()
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{
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///- Remove the AreaTrigger from the accessor and from all lists of objects in world
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if (IsInWorld())
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{
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if (m_zoneScript)
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m_zoneScript->OnAreaTriggerRemove(this);
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_isRemoved = true;
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if (Unit* caster = GetCaster())
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caster->_UnregisterAreaTrigger(this);
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_ai->OnRemove();
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// Handle removal of all units, calling OnUnitExit & deleting auras if needed
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HandleUnitEnterExit({});
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WorldObject::RemoveFromWorld();
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if (_spawnId)
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Trinity::Containers::MultimapErasePair(GetMap()->GetAreaTriggerBySpawnIdStore(), _spawnId, this);
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GetMap()->GetObjectsStore().Remove<AreaTrigger>(GetGUID());
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}
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}
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bool AreaTrigger::Create(uint32 areaTriggerCreatePropertiesId, Unit* caster, Unit* target, SpellInfo const* spellInfo, Position const& pos, int32 duration, SpellCastVisual spellVisual, Spell const* spell, AuraEffect const* aurEff)
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{
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_targetGuid = target ? target->GetGUID() : ObjectGuid::Empty;
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_aurEff = aurEff;
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SetMap(caster->GetMap());
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Relocate(pos);
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if (!IsPositionValid())
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{
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TC_LOG_ERROR("entities.areatrigger", "AreaTrigger (areaTriggerCreatePropertiesId {}) not created. Invalid coordinates (X: {} Y: {})", areaTriggerCreatePropertiesId, GetPositionX(), GetPositionY());
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return false;
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}
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_areaTriggerCreateProperties = sAreaTriggerDataStore->GetAreaTriggerCreateProperties(areaTriggerCreatePropertiesId);
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if (!_areaTriggerCreateProperties)
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{
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TC_LOG_ERROR("entities.areatrigger", "AreaTrigger (areaTriggerCreatePropertiesId {}) not created. Invalid areatrigger create properties id ({})", areaTriggerCreatePropertiesId, areaTriggerCreatePropertiesId);
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return false;
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}
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SetZoneScript();
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_areaTriggerTemplate = _areaTriggerCreateProperties->Template;
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Object::_Create(ObjectGuid::Create<HighGuid::AreaTrigger>(GetMapId(), GetTemplate() ? GetTemplate()->Id.Id : 0, caster->GetMap()->GenerateLowGuid<HighGuid::AreaTrigger>()));
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if (GetTemplate())
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SetEntry(GetTemplate()->Id.Id);
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SetDuration(duration);
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SetObjectScale(1.0f);
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_shape = GetCreateProperties()->Shape;
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_maxSearchRadius = GetCreateProperties()->GetMaxSearchRadius();
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auto areaTriggerData = m_values.ModifyValue(&AreaTrigger::m_areaTriggerData);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::Caster), caster->GetGUID());
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if (spell)
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::CreatingEffectGUID), spell->m_castId);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::SpellID), spellInfo->Id);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::SpellForVisuals), spellInfo->Id);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::SpellVisual).ModifyValue(&UF::SpellCastVisual::SpellXSpellVisualID), spellVisual.SpellXSpellVisualID);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::SpellVisual).ModifyValue(&UF::SpellCastVisual::ScriptVisualID), spellVisual.ScriptVisualID);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::TimeToTargetScale), GetCreateProperties()->TimeToTargetScale != 0 ? GetCreateProperties()->TimeToTargetScale : *m_areaTriggerData->Duration);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::BoundsRadius2D), GetMaxSearchRadius());
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::DecalPropertiesID), GetCreateProperties()->DecalPropertiesId);
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SetScaleCurve(areaTriggerData.ModifyValue(&UF::AreaTriggerData::ExtraScaleCurve), GetCreateProperties()->ExtraScale);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::VisualAnim).ModifyValue(&UF::VisualAnim::AnimationDataID), GetCreateProperties()->AnimId);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::VisualAnim).ModifyValue(&UF::VisualAnim::AnimKitID), GetCreateProperties()->AnimKitId);
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if (GetTemplate() && GetTemplate()->HasFlag(AREATRIGGER_FLAG_UNK3))
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::VisualAnim).ModifyValue(&UF::VisualAnim::Field_C), true);
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PhasingHandler::InheritPhaseShift(this, caster);
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if (target && GetTemplate() && GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_ATTACHED))
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{
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m_movementInfo.transport.guid = target->GetGUID();
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}
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UpdatePositionData();
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SetZoneScript();
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UpdateShape();
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uint32 timeToTarget = GetCreateProperties()->TimeToTarget != 0 ? GetCreateProperties()->TimeToTarget : *m_areaTriggerData->Duration;
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if (GetCreateProperties()->OrbitInfo)
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{
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AreaTriggerOrbitInfo orbit = *GetCreateProperties()->OrbitInfo;
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if (target && GetTemplate() && GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_ATTACHED))
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orbit.PathTarget = target->GetGUID();
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else
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orbit.Center = pos;
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InitOrbit(orbit, timeToTarget);
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}
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else if (GetCreateProperties()->HasSplines())
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{
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InitSplineOffsets(GetCreateProperties()->SplinePoints, timeToTarget);
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}
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// movement on transport of areatriggers on unit is handled by themself
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TransportBase* transport = m_movementInfo.transport.guid.IsEmpty() ? caster->GetTransport() : nullptr;
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if (transport)
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{
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float x, y, z, o;
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pos.GetPosition(x, y, z, o);
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transport->CalculatePassengerOffset(x, y, z, &o);
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m_movementInfo.transport.pos.Relocate(x, y, z, o);
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// This object must be added to transport before adding to map for the client to properly display it
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transport->AddPassenger(this);
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}
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AI_Initialize();
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// Relocate areatriggers with circular movement again
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if (HasOrbit())
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Relocate(CalculateOrbitPosition());
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if (!GetMap()->AddToMap(this))
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{
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// Returning false will cause the object to be deleted - remove from transport
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if (transport)
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transport->RemovePassenger(this);
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return false;
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}
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caster->_RegisterAreaTrigger(this);
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_ai->OnCreate(spell);
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return true;
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}
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AreaTrigger* AreaTrigger::CreateAreaTrigger(uint32 areaTriggerCreatePropertiesId, Unit* caster, Unit* target, SpellInfo const* spellInfo, Position const& pos, int32 duration, SpellCastVisual spellVisual, Spell const* spell /*= nullptr*/, AuraEffect const* aurEff /*= nullptr*/)
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{
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AreaTrigger* at = new AreaTrigger();
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if (!at->Create(areaTriggerCreatePropertiesId, caster, target, spellInfo, pos, duration, spellVisual, spell, aurEff))
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{
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delete at;
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return nullptr;
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}
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return at;
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}
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ObjectGuid AreaTrigger::CreateNewMovementForceId(Map* map, uint32 areaTriggerId)
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{
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return ObjectGuid::Create<HighGuid::AreaTrigger>(map->GetId(), areaTriggerId, map->GenerateLowGuid<HighGuid::AreaTrigger>());
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}
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bool AreaTrigger::LoadFromDB(ObjectGuid::LowType spawnId, Map* map, bool /*addToMap*/, bool /*allowDuplicate*/)
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{
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_spawnId = spawnId;
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AreaTriggerSpawn const* position = sAreaTriggerDataStore->GetAreaTriggerSpawn(spawnId);
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if (!position)
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return false;
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AreaTriggerTemplate const* areaTriggerTemplate = sAreaTriggerDataStore->GetAreaTriggerTemplate(position->Id);
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if (!areaTriggerTemplate)
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return false;
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return CreateServer(map, areaTriggerTemplate, *position);
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}
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bool AreaTrigger::CreateServer(Map* map, AreaTriggerTemplate const* areaTriggerTemplate, AreaTriggerSpawn const& position)
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{
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SetMap(map);
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Relocate(position.spawnPoint);
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if (!IsPositionValid())
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{
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TC_LOG_ERROR("entities.areatrigger", "AreaTriggerServer (id {}) not created. Invalid coordinates (X: {} Y: {})",
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areaTriggerTemplate->Id.Id, GetPositionX(), GetPositionY());
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return false;
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}
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SetZoneScript();
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_areaTriggerTemplate = areaTriggerTemplate;
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Object::_Create(ObjectGuid::Create<HighGuid::AreaTrigger>(GetMapId(), areaTriggerTemplate->Id.Id, GetMap()->GenerateLowGuid<HighGuid::AreaTrigger>()));
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SetEntry(areaTriggerTemplate->Id.Id);
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SetObjectScale(1.0f);
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auto areaTriggerData = m_values.ModifyValue(&AreaTrigger::m_areaTriggerData);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::BoundsRadius2D), GetMaxSearchRadius());
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if (position.SpellForVisuals)
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{
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SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(*position.SpellForVisuals, DIFFICULTY_NONE);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::SpellForVisuals), *position.SpellForVisuals);
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::SpellVisual).ModifyValue(&UF::SpellCastVisual::SpellXSpellVisualID), spellInfo->GetSpellXSpellVisualId());
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::SpellVisual).ModifyValue(&UF::SpellCastVisual::ScriptVisualID), 0);
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}
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if (IsServerSide())
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::DecalPropertiesID), 24); // blue decal, for .debug areatrigger visibility
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SetScaleCurve(areaTriggerData.ModifyValue(&UF::AreaTriggerData::ExtraScaleCurve), AreaTriggerScaleCurveTemplate());
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SetUpdateFieldValue(areaTriggerData.ModifyValue(&UF::AreaTriggerData::VisualAnim).ModifyValue(&UF::VisualAnim::AnimationDataID), -1);
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SetDuration(-1);
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_shape = position.Shape;
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_maxSearchRadius = _shape.GetMaxSearchRadius();
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if (position.phaseUseFlags || position.phaseId || position.phaseGroup)
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PhasingHandler::InitDbPhaseShift(GetPhaseShift(), position.phaseUseFlags, position.phaseId, position.phaseGroup);
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UpdateShape();
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AI_Initialize();
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_ai->OnCreate(nullptr);
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return true;
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}
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void AreaTrigger::Update(uint32 diff)
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{
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WorldObject::Update(diff);
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_timeSinceCreated += diff;
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if (!IsServerSide())
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{
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// "If" order matter here, Orbit > Attached > Splines
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if (HasOrbit())
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{
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UpdateOrbitPosition(diff);
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}
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else if (GetTemplate() && GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_ATTACHED))
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{
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if (Unit* target = GetTarget())
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GetMap()->AreaTriggerRelocation(this, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation());
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}
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else
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UpdateSplinePosition(diff);
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if (GetDuration() != -1)
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{
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if (GetDuration() > int32(diff))
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_UpdateDuration(_duration - diff);
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else
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{
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Remove(); // expired
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return;
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}
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}
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}
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_ai->OnUpdate(diff);
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UpdateTargetList();
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}
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void AreaTrigger::Remove()
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{
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if (IsInWorld())
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{
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AddObjectToRemoveList(); // calls RemoveFromWorld
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}
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}
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void AreaTrigger::SetDuration(int32 newDuration)
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{
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_duration = newDuration;
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_totalDuration = newDuration;
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// negative duration (permanent areatrigger) sent as 0
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SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::Duration), std::max(newDuration, 0));
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}
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void AreaTrigger::_UpdateDuration(int32 newDuration)
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{
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_duration = newDuration;
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// should be sent in object create packets only
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DoWithSuppressingObjectUpdates([&]()
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{
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SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::Duration), _duration);
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const_cast<UF::AreaTriggerData&>(*m_areaTriggerData).ClearChanged(&UF::AreaTriggerData::Duration);
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});
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}
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float AreaTrigger::GetProgress() const
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{
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return GetTimeSinceCreated() < GetTimeToTargetScale() ? float(GetTimeSinceCreated()) / float(GetTimeToTargetScale()) : 1.0f;
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}
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float AreaTrigger::GetScaleCurveValue(UF::ScaleCurve const& scaleCurve, float x) const
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{
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ASSERT(*scaleCurve.OverrideActive, "ScaleCurve must be active to evaluate it");
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// unpack ParameterCurve
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if (*scaleCurve.ParameterCurve & 1)
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return advstd::bit_cast<float>(*scaleCurve.ParameterCurve & ~1);
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std::array<DBCPosition2D, 2> points;
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for (std::size_t i = 0; i < scaleCurve.Points.size(); ++i)
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points[i] = { .X = scaleCurve.Points[i].Pos.GetPositionX(), .Y = scaleCurve.Points[i].Pos.GetPositionY() };
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CurveInterpolationMode mode = CurveInterpolationMode(*scaleCurve.ParameterCurve >> 1 & 0x7);
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std::size_t pointCount = *scaleCurve.ParameterCurve >> 24 & 0xFF;
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return sDB2Manager.GetCurveValueAt(mode, std::span(points.begin(), pointCount), x);
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}
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void AreaTrigger::SetScaleCurve(UF::MutableFieldReference<UF::ScaleCurve, false>&& scaleCurveMutator, Optional<AreaTriggerScaleCurveTemplate> const& curve)
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{
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if (!curve)
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{
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SetUpdateFieldValue(scaleCurveMutator.ModifyValue(&UF::ScaleCurve::OverrideActive), false);
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return;
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}
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SetUpdateFieldValue(scaleCurveMutator.ModifyValue(&UF::ScaleCurve::OverrideActive), true);
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SetUpdateFieldValue(scaleCurveMutator.ModifyValue(&UF::ScaleCurve::StartTimeOffset), curve->StartTimeOffset);
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Position point;
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// ParameterCurve packing information
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// (not_using_points & 1) | ((interpolation_mode & 0x7) << 1) | ((first_point_offset & 0xFFFFF) << 4) | ((point_count & 0xFF) << 24)
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// if not_using_points is set then the entire field is simply read as a float (ignoring that lowest bit)
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if (float const* simpleFloat = std::get_if<float>(&curve->Curve))
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{
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uint32 packedCurve = advstd::bit_cast<uint32>(*simpleFloat);
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packedCurve |= 1;
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SetUpdateFieldValue(scaleCurveMutator.ModifyValue(&UF::ScaleCurve::ParameterCurve), packedCurve);
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// clear points
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for (std::size_t i = 0; i < UF::size<decltype(UF::ScaleCurve::Points)>(); ++i)
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SetUpdateFieldValue(scaleCurveMutator.ModifyValue(&UF::ScaleCurve::Points, i), point);
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}
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else if (AreaTriggerScaleCurvePointsTemplate const* curvePoints = std::get_if<AreaTriggerScaleCurvePointsTemplate>(&curve->Curve))
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{
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CurveInterpolationMode mode = curvePoints->Mode;
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if (curvePoints->Points[1].X < curvePoints->Points[0].X)
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mode = CurveInterpolationMode::Constant;
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switch (mode)
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{
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case CurveInterpolationMode::CatmullRom:
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// catmullrom requires at least 4 points, impossible here
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mode = CurveInterpolationMode::Cosine;
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break;
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case CurveInterpolationMode::Bezier3:
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case CurveInterpolationMode::Bezier4:
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case CurveInterpolationMode::Bezier:
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// bezier requires more than 2 points, impossible here
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mode = CurveInterpolationMode::Linear;
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break;
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default:
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break;
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}
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uint32 pointCount = 2;
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if (mode == CurveInterpolationMode::Constant)
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pointCount = 1;
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uint32 packedCurve = (uint32(mode) << 1) | (pointCount << 24);
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SetUpdateFieldValue(scaleCurveMutator.ModifyValue(&UF::ScaleCurve::ParameterCurve), packedCurve);
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for (std::size_t i = 0; i < curvePoints->Points.size(); ++i)
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{
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point.Relocate(curvePoints->Points[i].X, curvePoints->Points[i].Y);
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SetUpdateFieldValue(scaleCurveMutator.ModifyValue(&UF::ScaleCurve::Points, i), point);
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}
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}
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}
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void AreaTrigger::UpdateTargetList()
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{
|
|
std::vector<Unit*> targetList;
|
|
|
|
switch (_shape.Type)
|
|
{
|
|
case AREATRIGGER_TYPE_SPHERE:
|
|
SearchUnitInSphere(targetList);
|
|
break;
|
|
case AREATRIGGER_TYPE_BOX:
|
|
SearchUnitInBox(targetList);
|
|
break;
|
|
case AREATRIGGER_TYPE_POLYGON:
|
|
SearchUnitInPolygon(targetList);
|
|
break;
|
|
case AREATRIGGER_TYPE_CYLINDER:
|
|
SearchUnitInCylinder(targetList);
|
|
break;
|
|
case AREATRIGGER_TYPE_DISK:
|
|
SearchUnitInDisk(targetList);
|
|
break;
|
|
case AREATRIGGER_TYPE_BOUNDED_PLANE:
|
|
SearchUnitInBoundedPlane(targetList);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (GetTemplate())
|
|
{
|
|
if (ConditionContainer const* conditions = sConditionMgr->GetConditionsForAreaTrigger(GetTemplate()->Id.Id, GetTemplate()->Id.IsServerSide))
|
|
{
|
|
targetList.erase(std::remove_if(targetList.begin(), targetList.end(), [conditions](Unit* target)
|
|
{
|
|
return !sConditionMgr->IsObjectMeetToConditions(target, *conditions);
|
|
}), targetList.end());
|
|
}
|
|
}
|
|
|
|
HandleUnitEnterExit(targetList);
|
|
}
|
|
|
|
void AreaTrigger::SearchUnits(std::vector<Unit*>& targetList, float radius, bool check3D)
|
|
{
|
|
Trinity::AnyUnitInObjectRangeCheck check(this, radius, check3D);
|
|
if (IsServerSide())
|
|
{
|
|
Trinity::PlayerListSearcher<Trinity::AnyUnitInObjectRangeCheck> searcher(this, targetList, check);
|
|
Cell::VisitWorldObjects(this, searcher, GetMaxSearchRadius());
|
|
}
|
|
else
|
|
{
|
|
Trinity::UnitListSearcher<Trinity::AnyUnitInObjectRangeCheck> searcher(this, targetList, check);
|
|
Cell::VisitAllObjects(this, searcher, GetMaxSearchRadius());
|
|
}
|
|
}
|
|
|
|
void AreaTrigger::SearchUnitInSphere(std::vector<Unit*>& targetList)
|
|
{
|
|
float radius = _shape.SphereDatas.Radius;
|
|
if (GetTemplate() && GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_DYNAMIC_SHAPE))
|
|
{
|
|
if (GetCreateProperties()->MorphCurveId)
|
|
{
|
|
radius = G3D::lerp(_shape.SphereDatas.Radius,
|
|
_shape.SphereDatas.RadiusTarget,
|
|
sDB2Manager.GetCurveValueAt(GetCreateProperties()->MorphCurveId, GetProgress()));
|
|
}
|
|
}
|
|
|
|
SearchUnits(targetList, radius, true);
|
|
}
|
|
|
|
void AreaTrigger::SearchUnitInBox(std::vector<Unit*>& targetList)
|
|
{
|
|
SearchUnits(targetList, GetMaxSearchRadius(), false);
|
|
|
|
Position const& boxCenter = GetPosition();
|
|
float extentsX = _shape.BoxDatas.Extents[0];
|
|
float extentsY = _shape.BoxDatas.Extents[1];
|
|
float extentsZ = _shape.BoxDatas.Extents[2];
|
|
|
|
targetList.erase(std::remove_if(targetList.begin(), targetList.end(), [boxCenter, extentsX, extentsY, extentsZ](Unit* unit) -> bool
|
|
{
|
|
return !unit->IsWithinBox(boxCenter, extentsX, extentsY, extentsZ/2);
|
|
}), targetList.end());
|
|
}
|
|
|
|
void AreaTrigger::SearchUnitInPolygon(std::vector<Unit*>& targetList)
|
|
{
|
|
SearchUnits(targetList, GetMaxSearchRadius(), false);
|
|
|
|
float height = _shape.PolygonDatas.Height;
|
|
float minZ = GetPositionZ() - height;
|
|
float maxZ = GetPositionZ() + height;
|
|
|
|
targetList.erase(std::remove_if(targetList.begin(), targetList.end(), [this, minZ, maxZ](Unit* unit) -> bool
|
|
{
|
|
return !CheckIsInPolygon2D(unit)
|
|
|| unit->GetPositionZ() < minZ
|
|
|| unit->GetPositionZ() > maxZ;
|
|
}), targetList.end());
|
|
}
|
|
|
|
void AreaTrigger::SearchUnitInCylinder(std::vector<Unit*>& targetList)
|
|
{
|
|
SearchUnits(targetList, GetMaxSearchRadius(), false);
|
|
|
|
float height = _shape.CylinderDatas.Height;
|
|
float minZ = GetPositionZ() - height;
|
|
float maxZ = GetPositionZ() + height;
|
|
|
|
targetList.erase(std::remove_if(targetList.begin(), targetList.end(), [minZ, maxZ](Unit* unit) -> bool
|
|
{
|
|
return unit->GetPositionZ() < minZ
|
|
|| unit->GetPositionZ() > maxZ;
|
|
}), targetList.end());
|
|
}
|
|
|
|
void AreaTrigger::SearchUnitInDisk(std::vector<Unit*>& targetList)
|
|
{
|
|
float innerRadius = _shape.DiskDatas.InnerRadius;
|
|
float outerRadius = _shape.DiskDatas.OuterRadius;
|
|
float height = _shape.DiskDatas.Height;
|
|
|
|
if (GetTemplate() && GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_DYNAMIC_SHAPE))
|
|
{
|
|
float progress = GetProgress();
|
|
if (GetCreateProperties()->MorphCurveId)
|
|
progress = sDB2Manager.GetCurveValueAt(GetCreateProperties()->MorphCurveId, progress);
|
|
|
|
innerRadius = G3D::lerp(_shape.DiskDatas.InnerRadius, _shape.DiskDatas.InnerRadiusTarget, progress);
|
|
outerRadius = G3D::lerp(_shape.DiskDatas.OuterRadius, _shape.DiskDatas.OuterRadiusTarget, progress);
|
|
height = G3D::lerp(_shape.DiskDatas.Height, _shape.DiskDatas.HeightTarget, progress);
|
|
}
|
|
|
|
SearchUnits(targetList, outerRadius, false);
|
|
|
|
float minZ = GetPositionZ() - height;
|
|
float maxZ = GetPositionZ() + height;
|
|
|
|
targetList.erase(std::remove_if(targetList.begin(), targetList.end(), [this, innerRadius, minZ, maxZ](Unit const* unit) -> bool
|
|
{
|
|
return unit->IsInDist2d(this, innerRadius) || unit->GetPositionZ() < minZ || unit->GetPositionZ() > maxZ;
|
|
}), targetList.end());
|
|
}
|
|
|
|
void AreaTrigger::SearchUnitInBoundedPlane(std::vector<Unit*>& targetList)
|
|
{
|
|
SearchUnits(targetList, GetMaxSearchRadius(), false);
|
|
|
|
Position const& boxCenter = GetPosition();
|
|
float extentsX = _shape.BoxDatas.Extents[0];
|
|
float extentsY = _shape.BoxDatas.Extents[1];
|
|
|
|
targetList.erase(std::remove_if(targetList.begin(), targetList.end(), [boxCenter, extentsX, extentsY](Unit const* unit) -> bool
|
|
{
|
|
return !unit->IsWithinBox(boxCenter, extentsX, extentsY, MAP_SIZE);
|
|
}), targetList.end());
|
|
}
|
|
|
|
void AreaTrigger::HandleUnitEnterExit(std::vector<Unit*> const& newTargetList)
|
|
{
|
|
GuidUnorderedSet exitUnits(std::move(_insideUnits));
|
|
|
|
std::vector<Unit*> enteringUnits;
|
|
|
|
for (Unit* unit : newTargetList)
|
|
{
|
|
if (exitUnits.erase(unit->GetGUID()) == 0) // erase(key_type) returns number of elements erased
|
|
enteringUnits.push_back(unit);
|
|
|
|
_insideUnits.insert(unit->GetGUID());
|
|
}
|
|
|
|
// Handle after _insideUnits have been reinserted so we can use GetInsideUnits() in hooks
|
|
for (Unit* unit : enteringUnits)
|
|
{
|
|
if (Player* player = unit->ToPlayer())
|
|
{
|
|
if (player->isDebugAreaTriggers)
|
|
ChatHandler(player->GetSession()).PSendSysMessage(LANG_DEBUG_AREATRIGGER_ENTERED, GetEntry());
|
|
|
|
player->UpdateQuestObjectiveProgress(QUEST_OBJECTIVE_AREA_TRIGGER_ENTER, GetEntry(), 1);
|
|
}
|
|
|
|
DoActions(unit);
|
|
|
|
_ai->OnUnitEnter(unit);
|
|
}
|
|
|
|
for (ObjectGuid const& exitUnitGuid : exitUnits)
|
|
{
|
|
if (Unit* leavingUnit = ObjectAccessor::GetUnit(*this, exitUnitGuid))
|
|
{
|
|
if (Player* player = leavingUnit->ToPlayer())
|
|
{
|
|
if (player->isDebugAreaTriggers)
|
|
ChatHandler(player->GetSession()).PSendSysMessage(LANG_DEBUG_AREATRIGGER_LEFT, GetEntry());
|
|
|
|
player->UpdateQuestObjectiveProgress(QUEST_OBJECTIVE_AREA_TRIGGER_EXIT, GetEntry(), 1);
|
|
}
|
|
|
|
UndoActions(leavingUnit);
|
|
|
|
_ai->OnUnitExit(leavingUnit);
|
|
}
|
|
}
|
|
|
|
SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::NumUnitsInside), _insideUnits.size());
|
|
SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::NumPlayersInside),
|
|
std::count_if(_insideUnits.begin(), _insideUnits.end(), [](ObjectGuid const& guid) { return guid.IsPlayer(); }));
|
|
}
|
|
|
|
AreaTriggerTemplate const* AreaTrigger::GetTemplate() const
|
|
{
|
|
return _areaTriggerTemplate;
|
|
}
|
|
|
|
uint32 AreaTrigger::GetScriptId() const
|
|
{
|
|
if (_spawnId)
|
|
return ASSERT_NOTNULL(sAreaTriggerDataStore->GetAreaTriggerSpawn(_spawnId))->scriptId;
|
|
|
|
if (GetCreateProperties())
|
|
return GetCreateProperties()->ScriptId;
|
|
|
|
return 0;
|
|
}
|
|
|
|
Unit* AreaTrigger::GetCaster() const
|
|
{
|
|
return ObjectAccessor::GetUnit(*this, GetCasterGuid());
|
|
}
|
|
|
|
Unit* AreaTrigger::GetTarget() const
|
|
{
|
|
return ObjectAccessor::GetUnit(*this, _targetGuid);
|
|
}
|
|
|
|
uint32 AreaTrigger::GetFaction() const
|
|
{
|
|
if (Unit const* caster = GetCaster())
|
|
return caster->GetFaction();
|
|
|
|
return 0;
|
|
}
|
|
|
|
void AreaTrigger::UpdatePolygonOrientation()
|
|
{
|
|
float newOrientation = GetOrientation();
|
|
|
|
// No need to recalculate, orientation didn't change
|
|
if (G3D::fuzzyEq(_previousCheckOrientation, newOrientation))
|
|
return;
|
|
|
|
_polygonVertices.assign(GetCreateProperties()->PolygonVertices.begin(), GetCreateProperties()->PolygonVertices.end());
|
|
|
|
float angleSin = std::sin(newOrientation);
|
|
float angleCos = std::cos(newOrientation);
|
|
|
|
// This is needed to rotate the vertices, following orientation
|
|
for (Position& vertice : _polygonVertices)
|
|
{
|
|
float x = vertice.GetPositionX() * angleCos - vertice.GetPositionY() * angleSin;
|
|
float y = vertice.GetPositionY() * angleCos + vertice.GetPositionX() * angleSin;
|
|
vertice.Relocate(x, y);
|
|
}
|
|
|
|
_previousCheckOrientation = newOrientation;
|
|
}
|
|
|
|
bool AreaTrigger::CheckIsInPolygon2D(Position const* pos) const
|
|
{
|
|
float testX = pos->GetPositionX();
|
|
float testY = pos->GetPositionY();
|
|
|
|
//this method uses the ray tracing algorithm to determine if the point is in the polygon
|
|
bool locatedInPolygon = false;
|
|
|
|
for (std::size_t vertex = 0; vertex < _polygonVertices.size(); ++vertex)
|
|
{
|
|
std::size_t nextVertex;
|
|
|
|
//repeat loop for all sets of points
|
|
if (vertex == (_polygonVertices.size() - 1))
|
|
{
|
|
//if i is the last vertex, let j be the first vertex
|
|
nextVertex = 0;
|
|
}
|
|
else
|
|
{
|
|
//for all-else, let j=(i+1)th vertex
|
|
nextVertex = vertex + 1;
|
|
}
|
|
|
|
float vertX_i = GetPositionX() + _polygonVertices[vertex].GetPositionX();
|
|
float vertY_i = GetPositionY() + _polygonVertices[vertex].GetPositionY();
|
|
float vertX_j = GetPositionX() + _polygonVertices[nextVertex].GetPositionX();
|
|
float vertY_j = GetPositionY() + _polygonVertices[nextVertex].GetPositionY();
|
|
|
|
// following statement checks if testPoint.Y is below Y-coord of i-th vertex
|
|
bool belowLowY = vertY_i > testY;
|
|
// following statement checks if testPoint.Y is below Y-coord of i+1-th vertex
|
|
bool belowHighY = vertY_j > testY;
|
|
|
|
/* following statement is true if testPoint.Y satisfies either (only one is possible)
|
|
-->(i).Y < testPoint.Y < (i+1).Y OR
|
|
-->(i).Y > testPoint.Y > (i+1).Y
|
|
|
|
(Note)
|
|
Both of the conditions indicate that a point is located within the edges of the Y-th coordinate
|
|
of the (i)-th and the (i+1)- th vertices of the polygon. If neither of the above
|
|
conditions is satisfied, then it is assured that a semi-infinite horizontal line draw
|
|
to the right from the testpoint will NOT cross the line that connects vertices i and i+1
|
|
of the polygon
|
|
*/
|
|
bool withinYsEdges = belowLowY != belowHighY;
|
|
|
|
if (withinYsEdges)
|
|
{
|
|
// this is the slope of the line that connects vertices i and i+1 of the polygon
|
|
float slopeOfLine = (vertX_j - vertX_i) / (vertY_j - vertY_i);
|
|
|
|
// this looks up the x-coord of a point lying on the above line, given its y-coord
|
|
float pointOnLine = (slopeOfLine* (testY - vertY_i)) + vertX_i;
|
|
|
|
//checks to see if x-coord of testPoint is smaller than the point on the line with the same y-coord
|
|
bool isLeftToLine = testX < pointOnLine;
|
|
|
|
if (isLeftToLine)
|
|
{
|
|
//this statement changes true to false (and vice-versa)
|
|
locatedInPolygon = !locatedInPolygon;
|
|
}//end if (isLeftToLine)
|
|
}//end if (withinYsEdges
|
|
}
|
|
|
|
return locatedInPolygon;
|
|
}
|
|
|
|
void AreaTrigger::UpdateShape()
|
|
{
|
|
if (_shape.IsPolygon())
|
|
UpdatePolygonOrientation();
|
|
}
|
|
|
|
bool UnitFitToActionRequirement(Unit* unit, Unit* caster, AreaTriggerAction const& action)
|
|
{
|
|
switch (action.TargetType)
|
|
{
|
|
case AREATRIGGER_ACTION_USER_FRIEND:
|
|
{
|
|
return caster->IsValidAssistTarget(unit, sSpellMgr->GetSpellInfo(action.Param, caster->GetMap()->GetDifficultyID()));
|
|
}
|
|
case AREATRIGGER_ACTION_USER_ENEMY:
|
|
{
|
|
return caster->IsValidAttackTarget(unit, sSpellMgr->GetSpellInfo(action.Param, caster->GetMap()->GetDifficultyID()));
|
|
}
|
|
case AREATRIGGER_ACTION_USER_RAID:
|
|
{
|
|
return caster->IsInRaidWith(unit);
|
|
}
|
|
case AREATRIGGER_ACTION_USER_PARTY:
|
|
{
|
|
return caster->IsInPartyWith(unit);
|
|
}
|
|
case AREATRIGGER_ACTION_USER_CASTER:
|
|
{
|
|
return unit->GetGUID() == caster->GetGUID();
|
|
}
|
|
case AREATRIGGER_ACTION_USER_ANY:
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void AreaTrigger::DoActions(Unit* unit)
|
|
{
|
|
Unit* caster = IsServerSide() ? unit : GetCaster();
|
|
|
|
if (caster && GetTemplate())
|
|
{
|
|
for (AreaTriggerAction const& action : GetTemplate()->Actions)
|
|
{
|
|
if (IsServerSide() || UnitFitToActionRequirement(unit, caster, action))
|
|
{
|
|
switch (action.ActionType)
|
|
{
|
|
case AREATRIGGER_ACTION_CAST:
|
|
caster->CastSpell(unit, action.Param, CastSpellExtraArgs(TRIGGERED_FULL_MASK)
|
|
.SetOriginalCastId(m_areaTriggerData->CreatingEffectGUID->IsCast() ? *m_areaTriggerData->CreatingEffectGUID : ObjectGuid::Empty));
|
|
break;
|
|
case AREATRIGGER_ACTION_ADDAURA:
|
|
caster->AddAura(action.Param, unit);
|
|
break;
|
|
case AREATRIGGER_ACTION_TELEPORT:
|
|
{
|
|
if (WorldSafeLocsEntry const* safeLoc = sObjectMgr->GetWorldSafeLoc(action.Param))
|
|
{
|
|
if (Player* player = caster->ToPlayer())
|
|
{
|
|
if (player->GetMapId() != safeLoc->Loc.GetMapId())
|
|
{
|
|
if (WorldSafeLocsEntry const* instanceEntrance = player->GetInstanceEntrance(safeLoc->Loc.GetMapId()))
|
|
safeLoc = instanceEntrance;
|
|
}
|
|
player->TeleportTo(safeLoc->Loc);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AreaTrigger::UndoActions(Unit* unit)
|
|
{
|
|
if (GetTemplate())
|
|
for (AreaTriggerAction const& action : GetTemplate()->Actions)
|
|
if (action.ActionType == AREATRIGGER_ACTION_CAST || action.ActionType == AREATRIGGER_ACTION_ADDAURA)
|
|
unit->RemoveAurasDueToSpell(action.Param, GetCasterGuid());
|
|
}
|
|
|
|
void AreaTrigger::InitSplineOffsets(std::vector<Position> const& offsets, uint32 timeToTarget)
|
|
{
|
|
float angleSin = std::sin(GetOrientation());
|
|
float angleCos = std::cos(GetOrientation());
|
|
|
|
// This is needed to rotate the spline, following caster orientation
|
|
std::vector<G3D::Vector3> rotatedPoints;
|
|
rotatedPoints.reserve(offsets.size());
|
|
for (Position const& offset : offsets)
|
|
{
|
|
float x = GetPositionX() + (offset.GetPositionX() * angleCos - offset.GetPositionY() * angleSin);
|
|
float y = GetPositionY() + (offset.GetPositionY() * angleCos + offset.GetPositionX() * angleSin);
|
|
float z = GetPositionZ();
|
|
|
|
UpdateAllowedPositionZ(x, y, z);
|
|
z += offset.GetPositionZ();
|
|
|
|
rotatedPoints.emplace_back(x, y, z);
|
|
}
|
|
|
|
InitSplines(std::move(rotatedPoints), timeToTarget);
|
|
}
|
|
|
|
void AreaTrigger::InitSplines(std::vector<G3D::Vector3> splinePoints, uint32 timeToTarget)
|
|
{
|
|
if (splinePoints.size() < 2)
|
|
return;
|
|
|
|
_movementTime = 0;
|
|
|
|
_spline = std::make_unique<::Movement::Spline<int32>>();
|
|
_spline->init_spline(&splinePoints[0], splinePoints.size(), ::Movement::SplineBase::ModeLinear);
|
|
_spline->initLengths();
|
|
|
|
// should be sent in object create packets only
|
|
DoWithSuppressingObjectUpdates([&]()
|
|
{
|
|
SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::TimeToTarget), timeToTarget);
|
|
const_cast<UF::AreaTriggerData&>(*m_areaTriggerData).ClearChanged(&UF::AreaTriggerData::TimeToTarget);
|
|
});
|
|
|
|
if (IsInWorld())
|
|
{
|
|
if (_reachedDestination)
|
|
{
|
|
WorldPackets::AreaTrigger::AreaTriggerRePath reshape;
|
|
reshape.TriggerGUID = GetGUID();
|
|
SendMessageToSet(reshape.Write(), true);
|
|
}
|
|
|
|
WorldPackets::AreaTrigger::AreaTriggerRePath reshape;
|
|
reshape.TriggerGUID = GetGUID();
|
|
reshape.AreaTriggerSpline.emplace();
|
|
reshape.AreaTriggerSpline->ElapsedTimeForMovement = GetElapsedTimeForMovement();
|
|
reshape.AreaTriggerSpline->TimeToTarget = timeToTarget;
|
|
for (G3D::Vector3 const& vec : splinePoints)
|
|
reshape.AreaTriggerSpline->Points.emplace_back(vec.x, vec.y, vec.z);
|
|
|
|
SendMessageToSet(reshape.Write(), true);
|
|
}
|
|
|
|
_reachedDestination = false;
|
|
}
|
|
|
|
bool AreaTrigger::HasSplines() const
|
|
{
|
|
return bool(_spline);
|
|
}
|
|
|
|
void AreaTrigger::InitOrbit(AreaTriggerOrbitInfo const& orbit, uint32 timeToTarget)
|
|
{
|
|
// Circular movement requires either a center position or an attached unit
|
|
ASSERT(orbit.Center.has_value() || orbit.PathTarget.has_value());
|
|
|
|
// should be sent in object create packets only
|
|
DoWithSuppressingObjectUpdates([&]()
|
|
{
|
|
SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::TimeToTarget), timeToTarget);
|
|
const_cast<UF::AreaTriggerData&>(*m_areaTriggerData).ClearChanged(&UF::AreaTriggerData::TimeToTarget);
|
|
});
|
|
|
|
SetUpdateFieldValue(m_values.ModifyValue(&AreaTrigger::m_areaTriggerData).ModifyValue(&UF::AreaTriggerData::OrbitPathTarget), orbit.PathTarget.value_or(ObjectGuid::Empty));
|
|
|
|
_orbitInfo = orbit;
|
|
|
|
_orbitInfo->TimeToTarget = timeToTarget;
|
|
_orbitInfo->ElapsedTimeForMovement = 0;
|
|
|
|
if (IsInWorld())
|
|
{
|
|
WorldPackets::AreaTrigger::AreaTriggerRePath reshape;
|
|
reshape.TriggerGUID = GetGUID();
|
|
reshape.AreaTriggerOrbit = _orbitInfo;
|
|
|
|
SendMessageToSet(reshape.Write(), true);
|
|
}
|
|
}
|
|
|
|
bool AreaTrigger::HasOrbit() const
|
|
{
|
|
return _orbitInfo.has_value();
|
|
}
|
|
|
|
Position const* AreaTrigger::GetOrbitCenterPosition() const
|
|
{
|
|
if (!_orbitInfo)
|
|
return nullptr;
|
|
|
|
if (_orbitInfo->PathTarget)
|
|
if (WorldObject* center = ObjectAccessor::GetWorldObject(*this, *_orbitInfo->PathTarget))
|
|
return center;
|
|
|
|
if (_orbitInfo->Center)
|
|
return &_orbitInfo->Center->Pos;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
Position AreaTrigger::CalculateOrbitPosition() const
|
|
{
|
|
Position const* centerPos = GetOrbitCenterPosition();
|
|
if (!centerPos)
|
|
return GetPosition();
|
|
|
|
AreaTriggerOrbitInfo const& cmi = *_orbitInfo;
|
|
|
|
// AreaTrigger make exactly "Duration / TimeToTarget" loops during his life time
|
|
float pathProgress = float(cmi.ElapsedTimeForMovement) / float(cmi.TimeToTarget);
|
|
|
|
// We already made one circle and can't loop
|
|
if (!cmi.CanLoop)
|
|
pathProgress = std::min(1.f, pathProgress);
|
|
|
|
float radius = cmi.Radius;
|
|
if (G3D::fuzzyNe(cmi.BlendFromRadius, radius))
|
|
{
|
|
float blendCurve = (cmi.BlendFromRadius - radius) / radius;
|
|
// 4.f Defines four quarters
|
|
blendCurve = RoundToInterval(blendCurve, 1.f, 4.f) / 4.f;
|
|
float blendProgress = std::min(1.f, pathProgress / blendCurve);
|
|
radius = G3D::lerp(cmi.BlendFromRadius, cmi.Radius, blendProgress);
|
|
}
|
|
|
|
// Adapt Path progress depending of circle direction
|
|
if (!cmi.CounterClockwise)
|
|
pathProgress *= -1;
|
|
|
|
float angle = cmi.InitialAngle + 2.f * float(M_PI) * pathProgress;
|
|
float x = centerPos->GetPositionX() + (radius * std::cos(angle));
|
|
float y = centerPos->GetPositionY() + (radius * std::sin(angle));
|
|
float z = centerPos->GetPositionZ() + cmi.ZOffset;
|
|
|
|
return { x, y, z, angle };
|
|
}
|
|
|
|
void AreaTrigger::UpdateOrbitPosition(uint32 /*diff*/)
|
|
{
|
|
if (_orbitInfo->StartDelay > GetElapsedTimeForMovement())
|
|
return;
|
|
|
|
_orbitInfo->ElapsedTimeForMovement = GetElapsedTimeForMovement() - _orbitInfo->StartDelay;
|
|
|
|
Position pos = CalculateOrbitPosition();
|
|
|
|
GetMap()->AreaTriggerRelocation(this, pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
|
|
#ifdef TRINITY_DEBUG
|
|
DebugVisualizePosition();
|
|
#endif
|
|
}
|
|
|
|
void AreaTrigger::UpdateSplinePosition(uint32 diff)
|
|
{
|
|
if (_reachedDestination)
|
|
return;
|
|
|
|
if (!HasSplines())
|
|
return;
|
|
|
|
_movementTime += diff;
|
|
|
|
if (_movementTime >= GetTimeToTarget())
|
|
{
|
|
_reachedDestination = true;
|
|
_lastSplineIndex = int32(_spline->last());
|
|
|
|
G3D::Vector3 lastSplinePosition = _spline->getPoint(_lastSplineIndex);
|
|
GetMap()->AreaTriggerRelocation(this, lastSplinePosition.x, lastSplinePosition.y, lastSplinePosition.z, GetOrientation());
|
|
#ifdef TRINITY_DEBUG
|
|
DebugVisualizePosition();
|
|
#endif
|
|
|
|
_ai->OnSplineIndexReached(_lastSplineIndex);
|
|
_ai->OnDestinationReached();
|
|
return;
|
|
}
|
|
|
|
float currentTimePercent = float(_movementTime) / float(GetTimeToTarget());
|
|
|
|
if (currentTimePercent <= 0.f)
|
|
return;
|
|
|
|
if (GetCreateProperties()->MoveCurveId)
|
|
{
|
|
float progress = sDB2Manager.GetCurveValueAt(GetCreateProperties()->MoveCurveId, currentTimePercent);
|
|
if (progress < 0.f || progress > 1.f)
|
|
{
|
|
TC_LOG_ERROR("entities.areatrigger", "AreaTrigger (Id: {}, AreaTriggerCreatePropertiesId: {}) has wrong progress ({}) caused by curve calculation (MoveCurveId: {})",
|
|
GetEntry(), GetCreateProperties()->Id, progress, GetCreateProperties()->MorphCurveId);
|
|
}
|
|
else
|
|
currentTimePercent = progress;
|
|
}
|
|
|
|
int lastPositionIndex = 0;
|
|
float percentFromLastPoint = 0;
|
|
_spline->computeIndex(currentTimePercent, lastPositionIndex, percentFromLastPoint);
|
|
|
|
G3D::Vector3 currentPosition;
|
|
_spline->evaluate_percent(lastPositionIndex, percentFromLastPoint, currentPosition);
|
|
|
|
float orientation = GetOrientation();
|
|
if (GetTemplate() && GetTemplate()->HasFlag(AREATRIGGER_FLAG_HAS_FACE_MOVEMENT_DIR))
|
|
{
|
|
G3D::Vector3 const& nextPoint = _spline->getPoint(lastPositionIndex + 1);
|
|
orientation = GetAbsoluteAngle(nextPoint.x, nextPoint.y);
|
|
}
|
|
|
|
GetMap()->AreaTriggerRelocation(this, currentPosition.x, currentPosition.y, currentPosition.z, orientation);
|
|
#ifdef TRINITY_DEBUG
|
|
DebugVisualizePosition();
|
|
#endif
|
|
|
|
if (_lastSplineIndex != lastPositionIndex)
|
|
{
|
|
_lastSplineIndex = lastPositionIndex;
|
|
_ai->OnSplineIndexReached(_lastSplineIndex);
|
|
}
|
|
}
|
|
|
|
void AreaTrigger::DebugVisualizePosition()
|
|
{
|
|
if (Unit* caster = GetCaster())
|
|
if (Player* player = caster->ToPlayer())
|
|
if (player->isDebugAreaTriggers)
|
|
player->SummonCreature(1, *this, TEMPSUMMON_TIMED_DESPAWN, Milliseconds(GetTimeToTarget()));
|
|
}
|
|
|
|
void AreaTrigger::AI_Initialize()
|
|
{
|
|
AI_Destroy();
|
|
_ai.reset(FactorySelector::SelectAreaTriggerAI(this));
|
|
_ai->OnInitialize();
|
|
}
|
|
|
|
void AreaTrigger::AI_Destroy()
|
|
{
|
|
_ai.reset();
|
|
}
|
|
|
|
bool AreaTrigger::IsNeverVisibleFor(WorldObject const* seer, bool allowServersideObjects) const
|
|
{
|
|
if (WorldObject::IsNeverVisibleFor(seer, allowServersideObjects))
|
|
return true;
|
|
|
|
if (IsServerSide() && !allowServersideObjects)
|
|
{
|
|
if (Player const* seerPlayer = seer->ToPlayer())
|
|
return !seerPlayer->isDebugAreaTriggers;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void AreaTrigger::BuildValuesCreate(ByteBuffer* data, Player const* target) const
|
|
{
|
|
UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
|
|
std::size_t sizePos = data->wpos();
|
|
*data << uint32(0);
|
|
*data << uint8(flags);
|
|
m_objectData->WriteCreate(*data, flags, this, target);
|
|
m_areaTriggerData->WriteCreate(*data, flags, this, target);
|
|
data->put<uint32>(sizePos, data->wpos() - sizePos - 4);
|
|
}
|
|
|
|
void AreaTrigger::BuildValuesUpdate(ByteBuffer* data, Player const* target) const
|
|
{
|
|
UF::UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
|
|
std::size_t sizePos = data->wpos();
|
|
*data << uint32(0);
|
|
*data << uint32(m_values.GetChangedObjectTypeMask());
|
|
|
|
if (m_values.HasChanged(TYPEID_OBJECT))
|
|
m_objectData->WriteUpdate(*data, flags, this, target);
|
|
|
|
if (m_values.HasChanged(TYPEID_AREATRIGGER))
|
|
m_areaTriggerData->WriteUpdate(*data, flags, this, target);
|
|
|
|
data->put<uint32>(sizePos, data->wpos() - sizePos - 4);
|
|
}
|
|
|
|
void AreaTrigger::BuildValuesUpdateForPlayerWithMask(UpdateData* data, UF::ObjectData::Mask const& requestedObjectMask,
|
|
UF::AreaTriggerData::Mask const& requestedAreaTriggerMask, Player const* target) const
|
|
{
|
|
UpdateMask<NUM_CLIENT_OBJECT_TYPES> valuesMask;
|
|
if (requestedObjectMask.IsAnySet())
|
|
valuesMask.Set(TYPEID_OBJECT);
|
|
|
|
if (requestedAreaTriggerMask.IsAnySet())
|
|
valuesMask.Set(TYPEID_AREATRIGGER);
|
|
|
|
ByteBuffer& buffer = PrepareValuesUpdateBuffer(data);
|
|
std::size_t sizePos = buffer.wpos();
|
|
buffer << uint32(0);
|
|
buffer << uint32(valuesMask.GetBlock(0));
|
|
|
|
if (valuesMask[TYPEID_OBJECT])
|
|
m_objectData->WriteUpdate(buffer, requestedObjectMask, true, this, target);
|
|
|
|
if (valuesMask[TYPEID_AREATRIGGER])
|
|
m_areaTriggerData->WriteUpdate(buffer, requestedAreaTriggerMask, true, this, target);
|
|
|
|
buffer.put<uint32>(sizePos, buffer.wpos() - sizePos - 4);
|
|
|
|
data->AddUpdateBlock();
|
|
}
|
|
|
|
void AreaTrigger::ValuesUpdateForPlayerWithMaskSender::operator()(Player const* player) const
|
|
{
|
|
UpdateData udata(Owner->GetMapId());
|
|
WorldPacket packet;
|
|
|
|
Owner->BuildValuesUpdateForPlayerWithMask(&udata, ObjectMask.GetChangesMask(), AreaTriggerMask.GetChangesMask(), player);
|
|
|
|
udata.BuildPacket(&packet);
|
|
player->SendDirectMessage(&packet);
|
|
}
|
|
|
|
void AreaTrigger::ClearUpdateMask(bool remove)
|
|
{
|
|
m_values.ClearChangesMask(&AreaTrigger::m_areaTriggerData);
|
|
Object::ClearUpdateMask(remove);
|
|
}
|