mirror of
https://github.com/araxiaonline/TrinityCore.git
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f3e86d3e68
Happy new year Conflicts: src/server/bnetserver/Authentication/AuthCodes.h src/server/bnetserver/Authentication/BattlenetPacketCrypt.cpp src/server/bnetserver/Authentication/BattlenetPacketCrypt.h src/server/bnetserver/Packets/AchievementPackets.h src/server/bnetserver/Packets/AuthenticationPackets.cpp src/server/bnetserver/Packets/AuthenticationPackets.h src/server/bnetserver/Packets/BitStream.cpp src/server/bnetserver/Packets/BitStream.h src/server/bnetserver/Packets/CachePackets.cpp src/server/bnetserver/Packets/CachePackets.h src/server/bnetserver/Packets/ChatPackets.h src/server/bnetserver/Packets/ConnectionPackets.cpp src/server/bnetserver/Packets/ConnectionPackets.h src/server/bnetserver/Packets/FriendsPackets.cpp src/server/bnetserver/Packets/FriendsPackets.h src/server/bnetserver/Packets/PacketManager.cpp src/server/bnetserver/Packets/PacketManager.h src/server/bnetserver/Packets/Packets.h src/server/bnetserver/Packets/PacketsBase.cpp src/server/bnetserver/Packets/PacketsBase.h src/server/bnetserver/Packets/PresencePackets.cpp src/server/bnetserver/Packets/PresencePackets.h src/server/bnetserver/Packets/ProfilePackets.h src/server/bnetserver/Packets/SupportPackets.h src/server/bnetserver/Packets/WoWRealmPackets.cpp src/server/bnetserver/Packets/WoWRealmPackets.h src/server/bnetserver/Realms/RealmList.cpp src/server/bnetserver/Realms/WorldListener.cpp src/server/bnetserver/Realms/WorldListener.h src/server/bnetserver/Server/ComponentManager.cpp src/server/bnetserver/Server/ComponentManager.h src/server/bnetserver/Server/ModuleManager.cpp src/server/bnetserver/Server/ModuleManager.h src/server/bnetserver/Server/Session.cpp src/server/bnetserver/Server/Session.h src/server/bnetserver/Server/SessionManager.cpp src/server/bnetserver/Server/SessionManager.h src/server/game/Accounts/BattlenetAccountMgr.cpp src/server/game/Accounts/BattlenetAccountMgr.h src/server/game/Battlegrounds/Zones/BattlegroundBFG.cpp src/server/game/Battlegrounds/Zones/BattlegroundBFG.h src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp src/server/game/Battlegrounds/Zones/BattlegroundTP.h src/server/game/Entities/AreaTrigger/AreaTrigger.cpp src/server/game/Entities/AreaTrigger/AreaTrigger.h src/server/game/Entities/Item/ItemTemplate.cpp src/server/game/Guilds/GuildFinderMgr.cpp src/server/game/Guilds/GuildFinderMgr.h src/server/game/Handlers/GuildFinderHandler.cpp src/server/game/Handlers/VoidStorageHandler.cpp src/server/game/Movement/MovementStructures.cpp src/server/game/Movement/MovementStructures.h src/server/game/Movement/PathGenerator.cpp src/server/game/Server/BattlenetServerManager.cpp src/server/game/Server/BattlenetServerManager.h src/server/game/Server/Packet.cpp src/server/game/Server/Packet.h src/server/game/Server/Packets/AchievementPackets.cpp src/server/game/Server/Packets/AchievementPackets.h src/server/game/Server/Packets/AuctionHousePackets.cpp src/server/game/Server/Packets/AuctionHousePackets.h src/server/game/Server/Packets/AuthenticationPackets.cpp src/server/game/Server/Packets/AuthenticationPackets.h src/server/game/Server/Packets/BattlegroundPackets.cpp src/server/game/Server/Packets/BattlegroundPackets.h src/server/game/Server/Packets/ChannelPackets.cpp src/server/game/Server/Packets/ChannelPackets.h src/server/game/Server/Packets/CharacterPackets.cpp src/server/game/Server/Packets/CharacterPackets.h src/server/game/Server/Packets/ChatPackets.cpp src/server/game/Server/Packets/ChatPackets.h src/server/game/Server/Packets/ClientConfigPackets.cpp src/server/game/Server/Packets/ClientConfigPackets.h src/server/game/Server/Packets/CombatLogPackets.cpp src/server/game/Server/Packets/CombatLogPackets.h src/server/game/Server/Packets/CombatPackets.cpp src/server/game/Server/Packets/CombatPackets.h src/server/game/Server/Packets/EquipmentSetPackets.cpp src/server/game/Server/Packets/EquipmentSetPackets.h src/server/game/Server/Packets/GameObjectPackets.cpp src/server/game/Server/Packets/GameObjectPackets.h src/server/game/Server/Packets/GuildPackets.cpp src/server/game/Server/Packets/GuildPackets.h src/server/game/Server/Packets/ItemPackets.cpp src/server/game/Server/Packets/ItemPackets.h src/server/game/Server/Packets/LootPackets.h src/server/game/Server/Packets/MiscPackets.cpp src/server/game/Server/Packets/MiscPackets.h src/server/game/Server/Packets/MovementPackets.cpp src/server/game/Server/Packets/MovementPackets.h src/server/game/Server/Packets/NPCPackets.cpp src/server/game/Server/Packets/NPCPackets.h src/server/game/Server/Packets/QueryPackets.cpp src/server/game/Server/Packets/QueryPackets.h src/server/game/Server/Packets/QuestPackets.cpp src/server/game/Server/Packets/QuestPackets.h src/server/game/Server/Packets/ReputationPackets.cpp src/server/game/Server/Packets/ReputationPackets.h src/server/game/Server/Packets/SpellPackets.cpp src/server/game/Server/Packets/SpellPackets.h src/server/game/Server/Packets/SystemPackets.cpp src/server/game/Server/Packets/SystemPackets.h src/server/game/Server/Packets/TalentPackets.cpp src/server/game/Server/Packets/TalentPackets.h src/server/game/Server/Packets/TradePackets.h src/server/game/Server/Packets/WorldStatePackets.cpp src/server/game/Server/Packets/WorldStatePackets.h src/server/game/Server/WorldSocket.cpp src/server/ipc/CMakeLists.txt src/server/ipc/Commands.cpp src/server/ipc/Commands.h src/server/ipc/ZMQTask.cpp src/server/ipc/ZMQTask.h src/server/ipc/ZmqContext.cpp src/server/ipc/ZmqContext.h src/server/ipc/ZmqListener.cpp src/server/ipc/ZmqListener.h src/server/ipc/ZmqMux.cpp src/server/ipc/ZmqMux.h src/server/ipc/ZmqWorker.cpp src/server/ipc/ZmqWorker.h src/server/scripts/Commands/cs_battlenet_account.cpp src/server/scripts/Commands/cs_mmaps.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_occuthar.cpp src/server/scripts/EasternKingdoms/BaradinHold/boss_pit_lord_argaloth.cpp src/server/scripts/EasternKingdoms/BaradinHold/instance_baradin_hold.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/blackrock_caverns.h src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_ascendant_lord_obsidius.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_beauty.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_corla.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_karsh_steelbender.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/boss_romogg_bonecrusher.cpp src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_daakara.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp src/server/scripts/EasternKingdoms/ZulAman/zulaman.h src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo_the_godbreaker.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_kilnara.cpp src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h src/server/scripts/EasternKingdoms/zone_burning_steppes.cpp src/server/scripts/EasternKingdoms/zone_ironforge.cpp src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp src/server/scripts/Kalimdor/Firelands/boss_alysrazor.cpp src/server/scripts/Kalimdor/Firelands/firelands.h src/server/scripts/Kalimdor/Firelands/instance_firelands.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_anraphet.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_earthrager_ptah.cpp src/server/scripts/Kalimdor/HallsOfOrigination/boss_temple_guardian_anhuur.cpp src/server/scripts/Kalimdor/HallsOfOrigination/halls_of_origination.h src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp src/server/scripts/Kalimdor/zone_azshara.cpp src/server/scripts/Kalimdor/zone_darkshore.cpp src/server/scripts/Kalimdor/zone_felwood.cpp src/server/scripts/Kalimdor/zone_moonglade.cpp src/server/scripts/Kalimdor/zone_orgrimmar.cpp src/server/scripts/Kalimdor/zone_stonetalon_mountains.cpp src/server/scripts/Maelstrom/Stonecore/boss_corborus.cpp src/server/scripts/Maelstrom/Stonecore/boss_high_priestess_azil.cpp src/server/scripts/Maelstrom/Stonecore/boss_ozruk.cpp src/server/scripts/Maelstrom/Stonecore/boss_slabhide.cpp src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp src/server/scripts/Maelstrom/Stonecore/stonecore.cpp src/server/scripts/Maelstrom/Stonecore/stonecore.h src/server/shared/Cryptography/Authentication/AuthCrypt.h src/server/shared/Cryptography/Authentication/PacketCrypt.cpp src/server/shared/Cryptography/Authentication/WorldPacketCrypt.cpp src/server/shared/Cryptography/HmacHash.cpp src/server/shared/Cryptography/SHA256.cpp src/server/shared/Cryptography/SHA256.h src/server/shared/Database/Implementation/HotfixDatabase.cpp src/server/shared/Database/Implementation/HotfixDatabase.h src/server/shared/Realm/Realm.cpp src/server/shared/Realm/Realm.h src/tools/connection_patcher/CMakeLists.txt src/tools/connection_patcher/Constants/BinaryTypes.hpp src/tools/connection_patcher/Helper.cpp src/tools/connection_patcher/Helper.hpp src/tools/connection_patcher/Patcher.cpp src/tools/connection_patcher/Patcher.hpp src/tools/connection_patcher/Patches/Common.hpp src/tools/connection_patcher/Patches/Mac.hpp src/tools/connection_patcher/Patches/Windows.hpp src/tools/connection_patcher/Patterns/Common.hpp src/tools/connection_patcher/Patterns/Mac.hpp src/tools/connection_patcher/Patterns/Windows.hpp src/tools/connection_patcher/Program.cpp src/tools/map_extractor/loadlib/DBFilesClientList.h
293 lines
10 KiB
C++
293 lines
10 KiB
C++
/*
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* Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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Name: quest_commandscript
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%Complete: 100
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Comment: All quest related commands
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Category: commandscripts
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EndScriptData */
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#include "Chat.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "ReputationMgr.h"
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#include "ScriptMgr.h"
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class quest_commandscript : public CommandScript
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{
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public:
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quest_commandscript() : CommandScript("quest_commandscript") { }
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ChatCommand* GetCommands() const override
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{
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static ChatCommand questCommandTable[] =
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{
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{ "add", rbac::RBAC_PERM_COMMAND_QUEST_ADD, false, &HandleQuestAdd, "", NULL },
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{ "complete", rbac::RBAC_PERM_COMMAND_QUEST_COMPLETE, false, &HandleQuestComplete, "", NULL },
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{ "remove", rbac::RBAC_PERM_COMMAND_QUEST_REMOVE, false, &HandleQuestRemove, "", NULL },
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{ "reward", rbac::RBAC_PERM_COMMAND_QUEST_REWARD, false, &HandleQuestReward, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "quest", rbac::RBAC_PERM_COMMAND_QUEST, false, NULL, "", questCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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static bool HandleQuestAdd(ChatHandler* handler, const char* args)
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{
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Player* player = handler->getSelectedPlayerOrSelf();
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if (!player)
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{
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handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// .addquest #entry'
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// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
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char* cId = handler->extractKeyFromLink((char*)args, "Hquest");
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if (!cId)
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return false;
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uint32 entry = atoul(cId);
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Quest const* quest = sObjectMgr->GetQuestTemplate(entry);
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if (!quest)
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{
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handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// check item starting quest (it can work incorrectly if added without item in inventory)
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ItemTemplateContainer const* itc = sObjectMgr->GetItemTemplateStore();
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ItemTemplateContainer::const_iterator result = find_if (itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest));
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if (result != itc->end())
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{
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handler->PSendSysMessage(LANG_COMMAND_QUEST_STARTFROMITEM, entry, result->second.ItemId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// ok, normal (creature/GO starting) quest
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if (player->CanAddQuest(quest, true))
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player->AddQuestAndCheckCompletion(quest, NULL);
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return true;
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}
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static bool HandleQuestRemove(ChatHandler* handler, const char* args)
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{
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Player* player = handler->getSelectedPlayer();
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if (!player)
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{
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handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// .removequest #entry'
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// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
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char* cId = handler->extractKeyFromLink((char*)args, "Hquest");
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if (!cId)
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return false;
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uint32 entry = atoul(cId);
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Quest const* quest = sObjectMgr->GetQuestTemplate(entry);
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if (!quest)
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{
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handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// remove all quest entries for 'entry' from quest log
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for (uint8 slot = 0; slot < MAX_QUEST_LOG_SIZE; ++slot)
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{
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uint32 logQuest = player->GetQuestSlotQuestId(slot);
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if (logQuest == entry)
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{
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player->SetQuestSlot(slot, 0);
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// we ignore unequippable quest items in this case, its' still be equipped
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player->TakeQuestSourceItem(logQuest, false);
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if (quest->HasFlag(QUEST_FLAGS_FLAGS_PVP))
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{
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player->pvpInfo.IsHostile = player->pvpInfo.IsInHostileArea || player->HasPvPForcingQuest();
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player->UpdatePvPState();
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}
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}
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}
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player->RemoveActiveQuest(entry, false);
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player->RemoveRewardedQuest(entry);
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handler->SendSysMessage(LANG_COMMAND_QUEST_REMOVED);
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return true;
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}
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static bool HandleQuestComplete(ChatHandler* handler, const char* args)
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{
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Player* player = handler->getSelectedPlayerOrSelf();
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if (!player)
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{
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handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// .quest complete #entry
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// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
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char* cId = handler->extractKeyFromLink((char*)args, "Hquest");
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if (!cId)
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return false;
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uint32 entry = atoul(cId);
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Quest const* quest = sObjectMgr->GetQuestTemplate(entry);
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// If player doesn't have the quest
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if (!quest || player->GetQuestStatus(entry) == QUEST_STATUS_NONE)
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{
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handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// Add quest items for quests that require items
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for (uint8 x = 0; x < QUEST_ITEM_OBJECTIVES_COUNT; ++x)
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{
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uint32 id = quest->RequiredItemId[x];
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uint32 count = quest->RequiredItemCount[x];
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if (!id || !count)
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continue;
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uint32 curItemCount = player->GetItemCount(id, true);
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ItemPosCountVec dest;
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uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, id, count-curItemCount);
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if (msg == EQUIP_ERR_OK)
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{
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Item* item = player->StoreNewItem(dest, id, true);
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player->SendNewItem(item, count-curItemCount, true, false);
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}
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}
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// All creature/GO slain/cast (not required, but otherwise it will display "Creature slain 0/10")
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for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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{
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int32 creature = quest->RequiredNpcOrGo[i];
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uint32 creatureCount = quest->RequiredNpcOrGoCount[i];
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if (creature > 0)
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{
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if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(creature))
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for (uint16 z = 0; z < creatureCount; ++z)
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player->KilledMonster(creatureInfo, ObjectGuid::Empty);
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}
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else if (creature < 0)
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for (uint16 z = 0; z < creatureCount; ++z)
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player->KillCreditGO(creature);
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}
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// If the quest requires reputation to complete
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if (uint32 repFaction = quest->GetRepObjectiveFaction())
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{
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uint32 repValue = quest->GetRepObjectiveValue();
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uint32 curRep = player->GetReputationMgr().GetReputation(repFaction);
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if (curRep < repValue)
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if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(repFaction))
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player->GetReputationMgr().SetReputation(factionEntry, repValue);
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}
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// If the quest requires a SECOND reputation to complete
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if (uint32 repFaction = quest->GetRepObjectiveFaction2())
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{
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uint32 repValue2 = quest->GetRepObjectiveValue2();
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uint32 curRep = player->GetReputationMgr().GetReputation(repFaction);
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if (curRep < repValue2)
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if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(repFaction))
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player->GetReputationMgr().SetReputation(factionEntry, repValue2);
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}
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// If the quest requires money
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int32 ReqOrRewMoney = quest->GetRewOrReqMoney();
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if (ReqOrRewMoney < 0)
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player->ModifyMoney(-ReqOrRewMoney);
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if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER)) // check if Quest Tracker is enabled
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{
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// prepare Quest Tracker datas
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_QUEST_TRACK_GM_COMPLETE);
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stmt->setUInt32(0, quest->GetQuestId());
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stmt->setUInt32(1, player->GetGUIDLow());
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// add to Quest Tracker
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CharacterDatabase.Execute(stmt);
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}
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player->CompleteQuest(entry);
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return true;
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}
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static bool HandleQuestReward(ChatHandler* handler, char const* args)
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{
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Player* player = handler->getSelectedPlayer();
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if (!player)
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{
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handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// .quest reward #entry
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// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
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char* cId = handler->extractKeyFromLink((char*)args, "Hquest");
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if (!cId)
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return false;
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uint32 entry = atoul(cId);
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Quest const* quest = sObjectMgr->GetQuestTemplate(entry);
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// If player doesn't have the quest
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if (!quest || player->GetQuestStatus(entry) != QUEST_STATUS_COMPLETE)
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{
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handler->PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry);
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handler->SetSentErrorMessage(true);
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return false;
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}
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player->RewardQuest(quest, 0, player);
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return true;
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}
|
|
};
|
|
|
|
void AddSC_quest_commandscript()
|
|
{
|
|
new quest_commandscript();
|
|
}
|