mirror of
https://github.com/araxiaonline/TrinityCore.git
synced 2026-06-13 03:32:28 -04:00
105 lines
2.5 KiB
CMake
105 lines
2.5 KiB
CMake
# This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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#
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# This file is free software; as a special exception the author gives
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# unlimited permission to copy and/or distribute it, with or without
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# modifications, as long as this notice is preserved.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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add_library(g3dlib STATIC)
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target_sources(g3dlib
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PRIVATE
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source/AABox.cpp
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source/Any.cpp
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source/AnyTableReader.cpp
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source/BinaryFormat.cpp
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source/BinaryInput.cpp
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source/BinaryOutput.cpp
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source/Box.cpp
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source/Capsule.cpp
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source/CollisionDetection.cpp
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source/CoordinateFrame.cpp
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source/Crypto.cpp
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source/Cylinder.cpp
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source/debugAssert.cpp
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source/FileSystem.cpp
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source/fileutils.cpp
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source/format.cpp
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source/g3dfnmatch.cpp
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source/g3dmath.cpp
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source/GThread.cpp
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source/Line.cpp
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source/LineSegment.cpp
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source/Log.cpp
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source/Matrix3.cpp
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source/Matrix4.cpp
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source/MemoryManager.cpp
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source/PhysicsFrame.cpp
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source/Plane.cpp
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source/prompt.cpp
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source/Quat.cpp
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source/Random.cpp
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source/Ray.cpp
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source/RegistryUtil.cpp
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source/Sphere.cpp
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source/stringutils.cpp
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source/System.cpp
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source/TextInput.cpp
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source/TextOutput.cpp
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source/Triangle.cpp
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source/uint128.cpp
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source/UprightFrame.cpp
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source/Vector2.cpp
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source/Vector3.cpp
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source/Vector4.cpp)
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target_sources(g3dlib
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PUBLIC
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FILE_SET HEADERS
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BASE_DIRS include
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FILES
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include/G3D/AABox.h
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include/G3D/BoundsTrait.h
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include/G3D/Box.h
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include/G3D/CoordinateFrame.h
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include/G3D/g3dmath.h
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include/G3D/Matrix3.h
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include/G3D/Matrix4.h
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include/G3D/Plane.h
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include/G3D/Quat.h
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include/G3D/Ray.h
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include/G3D/Vector3.h
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include/G3D/Vector4.h)
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if((CMAKE_SYSTEM_NAME MATCHES "Linux" AND NOT NOJEM) OR TSAN)
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target_compile_definitions(g3dlib
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PRIVATE
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NO_BUFFERPOOL)
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endif()
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target_link_libraries(g3dlib
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PRIVATE
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trinity-dependency-interface
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PUBLIC
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zlib
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threads)
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set_target_properties(g3dlib
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PROPERTIES
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FOLDER
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"dep")
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# Generate precompiled header
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if(USE_COREPCH)
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list(APPEND g3dlib_PCH_HEADERS
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[["G3D/Any.h"]]
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[["G3D/Array.h"]]
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[["G3D/BinaryOutput.h"]]
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[["G3D/Vector3.h"]])
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add_cxx_pch(g3dlib "${g3dlib_PCH_HEADERS}")
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endif()
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