/* * Copyright (C) 2008-2010 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dru_". */ #include "ScriptPCH.h" #include "SpellAuraEffects.h" enum DruidSpells { DRUID_INCREASED_MOONFIRE_DURATION = 38414, DRUID_NATURES_SPLENDOR = 57865 }; // 54846 Glyph of Starfire class spell_dru_glyph_of_starfire : public SpellScriptLoader { public: spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { } class spell_dru_glyph_of_starfire_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript) bool Validate(SpellEntry const * /*spellEntry*/) { if (!sSpellStore.LookupEntry(DRUID_INCREASED_MOONFIRE_DURATION)) return false; if (!sSpellStore.LookupEntry(DRUID_NATURES_SPLENDOR)) return false; return true; } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) if (AuraEffect const * aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE,SPELLFAMILY_DRUID, 0x00000002, 0, 0, caster->GetGUID())) { Aura* aura = aurEff->GetBase(); uint32 countMin = aura->GetMaxDuration(); uint32 countMax = 18000; if (caster->HasAura(DRUID_INCREASED_MOONFIRE_DURATION)) countMax += 3000; if (caster->HasAura(DRUID_NATURES_SPLENDOR)) countMax += 3000; if (countMin < countMax) { aura->SetDuration(uint32(aura->GetDuration() + 3000)); aura->SetMaxDuration(countMin + 3000); } } } void Register() { OnEffect += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const { return new spell_dru_glyph_of_starfire_SpellScript(); } }; // 69366 - Moonkin Form passive class spell_dru_moonkin_form_passive : public SpellScriptLoader { public: spell_dru_moonkin_form_passive() : SpellScriptLoader("spell_dru_moonkin_form_passive") { } class spell_dru_moonkin_form_passive_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_moonkin_form_passive_AuraScript); uint32 absorbPct; void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated) { absorbPct = amount; // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while Stunned in Cat Form if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED)) absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_moonkin_form_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_moonkin_form_passive_AuraScript::Absorb, EFFECT_1); } }; AuraScript *GetAuraScript() const { return new spell_dru_moonkin_form_passive_AuraScript(); } }; // 33851 - Primal Tenacity class spell_dru_primal_tenacity : public SpellScriptLoader { public: spell_dru_primal_tenacity() : SpellScriptLoader("spell_dru_primal_tenacity") { } class spell_dru_primal_tenacity_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_primal_tenacity_AuraScript); uint32 absorbPct; void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated) { absorbPct = amount; // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // reduces all damage taken while Stunned in Cat Form if ((GetTarget()->GetShapeshiftForm() == FORM_CAT) && (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED))) absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_primal_tenacity_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_primal_tenacity_AuraScript::Absorb, EFFECT_1); } }; AuraScript *GetAuraScript() const { return new spell_dru_primal_tenacity_AuraScript(); } }; // 62606 - Savage Defense class spell_dru_savage_defense : public SpellScriptLoader { public: spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { } class spell_dru_savage_defense_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_savage_defense_AuraScript); uint32 absorbPct; void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & canBeRecalculated) { absorbPct = amount; // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount) { // don't waste charge when no dmg if (!dmgInfo.GetDamage()) return; absorbAmount = CalculatePctN(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct); aurEff->SetAmount(0); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0); } }; AuraScript *GetAuraScript() const { return new spell_dru_savage_defense_AuraScript(); } }; void AddSC_druid_spell_scripts() { new spell_dru_glyph_of_starfire(); new spell_dru_moonkin_form_passive(); new spell_dru_primal_tenacity(); new spell_dru_savage_defense(); }