/* * Copyright (C) 2008-2015 TrinityCore * Copyright (C) 2005-2011 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #define _CRT_SECURE_NO_DEPRECATE #include #include #include #include #include #include #ifdef _WIN32 #include "direct.h" #else #include #include #define ERROR_PATH_NOT_FOUND ERROR_FILE_NOT_FOUND #endif #include #include #include "DBFilesClientList.h" #include "CascLib.h" #include "dbcfile.h" #include "adt.h" #include "wdt.h" #include #if defined( __GNUC__ ) #define _open open #define _close close #ifndef O_BINARY #define O_BINARY 0 #endif #else #include #endif #ifdef O_LARGEFILE #define OPEN_FLAGS (O_RDONLY | O_BINARY | O_LARGEFILE) #else #define OPEN_FLAGS (O_RDONLY | O_BINARY) #endif namespace { const char* HumanReadableCASCError(int error) { switch (error) { case ERROR_SUCCESS: return "SUCCESS"; case ERROR_FILE_CORRUPT: return "FILE_CORRUPT"; case ERROR_CAN_NOT_COMPLETE: return "CAN_NOT_COMPLETE"; case ERROR_HANDLE_EOF: return "HANDLE_EOF"; case ERROR_NO_MORE_FILES: return "NO_MORE_FILES"; case ERROR_BAD_FORMAT: return "BAD_FORMAT"; case ERROR_INSUFFICIENT_BUFFER: return "INSUFFICIENT_BUFFER"; case ERROR_ALREADY_EXISTS: return "ALREADY_EXISTS"; case ERROR_DISK_FULL: return "DISK_FULL"; case ERROR_INVALID_PARAMETER: return "INVALID_PARAMETER"; case ERROR_NOT_SUPPORTED: return "NOT_SUPPORTED"; case ERROR_NOT_ENOUGH_MEMORY: return "NOT_ENOUGH_MEMORY"; case ERROR_INVALID_HANDLE: return "INVALID_HANDLE"; case ERROR_ACCESS_DENIED: return "ACCESS_DENIED"; case ERROR_FILE_NOT_FOUND: return "FILE_NOT_FOUND"; default: return "UNKNOWN"; } } } HANDLE CascStorage = NULL; typedef struct { char name[64]; uint32 id; } map_id; map_id *map_ids; uint16 *areas; uint16 *LiqType; #define MAX_PATH_LENGTH 128 char output_path[MAX_PATH_LENGTH] = "."; char input_path[MAX_PATH_LENGTH] = "."; uint32 maxAreaId = 0; // ************************************************** // Extractor options // ************************************************** enum Extract { EXTRACT_MAP = 1, EXTRACT_DBC = 2 }; // Select data for extract int CONF_extract = EXTRACT_MAP | EXTRACT_DBC; // This option allow limit minimum height to some value (Allow save some memory) bool CONF_allow_height_limit = true; float CONF_use_minHeight = -500.0f; // This option allow use float to int conversion bool CONF_allow_float_to_int = true; float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256 float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536 float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat uint32 CONF_Locale = 0; #define LOCALES_COUNT 17 char const* Locales[LOCALES_COUNT] = { "none", "enUS", "koKR", "unknown", "frFR", "deDE", "zhCN", "esES", "zhTW", "enGB", "enCN", "enTW", "esMX", "ruRU", "ptBR", "itIT", "ptPT" }; void CreateDir(std::string const& path) { if (chdir(path.c_str()) == 0) { chdir("../"); return; } #ifdef _WIN32 _mkdir(path.c_str()); #else mkdir(path.c_str(), S_IRWXU | S_IRWXG | S_IRWXO); // 0777 #endif } bool FileExists(TCHAR const* fileName) { int fp = _open(fileName, OPEN_FLAGS); if(fp != -1) { _close(fp); return true; } return false; } void Usage(char const* prg) { printf( "Usage:\n"\ "%s -[var] [value]\n"\ "-i set input path (max %d characters)\n"\ "-o set output path (max %d characters)\n"\ "-e extract only MAP(1)/DBC(2) - standard: both(3)\n"\ "-f height stored as int (less map size but lost some accuracy) 1 by default\n"\ "Example: %s -f 0 -i \"c:\\games\\game\"\n", prg, MAX_PATH_LENGTH - 1, MAX_PATH_LENGTH - 1, prg); exit(1); } void HandleArgs(int argc, char* arg[]) { for (int c = 1; c < argc; ++c) { // i - input path // o - output path // e - extract only MAP(1)/DBC(2) - standard both(3) // f - use float to int conversion // h - limit minimum height // b - target client build if (arg[c][0] != '-') Usage(arg[0]); switch (arg[c][1]) { case 'i': if (c + 1 < argc && strlen(arg[c + 1]) < MAX_PATH_LENGTH) // all ok { strncpy(input_path, arg[c++ + 1], MAX_PATH_LENGTH); input_path[MAX_PATH_LENGTH - 1] = '\0'; } else Usage(arg[0]); break; case 'o': if (c + 1 < argc && strlen(arg[c + 1]) < MAX_PATH_LENGTH) // all ok { strncpy(output_path, arg[c++ + 1], MAX_PATH_LENGTH); output_path[MAX_PATH_LENGTH - 1] = '\0'; } else Usage(arg[0]); break; case 'f': if (c + 1 < argc) // all ok CONF_allow_float_to_int = atoi(arg[c++ + 1])!=0; else Usage(arg[0]); break; case 'e': if (c + 1 < argc) // all ok { CONF_extract = atoi(arg[c++ + 1]); if (!(CONF_extract > 0 && CONF_extract < 4)) Usage(arg[0]); } else Usage(arg[0]); break; case 'l': if (c + 1 < argc) // all ok { for (uint32 i = 0; i < LOCALES_COUNT; ++i) if (!strcmp(arg[c + 1], Locales[i])) CONF_Locale = 1 << i; ++c; } else Usage(arg[0]); break; case 'h': Usage(arg[0]); break; default: break; } } } uint32 ReadBuild(int locale) { // include build info file also std::string filename = std::string("component.wow-") + Locales[locale] + ".txt"; //printf("Read %s file... ", filename.c_str()); HANDLE dbcFile; if (!CascOpenFile(CascStorage, filename.c_str(), CASC_LOCALE_ALL, 0, &dbcFile)) { printf("Locale %s not installed.\n", Locales[locale]); return 0; } char buff[512]; DWORD readBytes = 0; CascReadFile(dbcFile, buff, 512, &readBytes); if (!readBytes) { printf("Fatal error: Not found %s file!\n", filename.c_str()); exit(1); } std::string text = std::string(buff, readBytes); CascCloseFile(dbcFile); size_t pos = text.find("version=\""); size_t pos1 = pos + strlen("version=\""); size_t pos2 = text.find("\"", pos1); if (pos == text.npos || pos2 == text.npos || pos1 >= pos2) { printf("Fatal error: Invalid %s file format!\n", filename.c_str()); exit(1); } std::string build_str = text.substr(pos1,pos2-pos1); int build = atoi(build_str.c_str()); if (build <= 0) { printf("Fatal error: Invalid %s file format!\n", filename.c_str()); exit(1); } return build; } uint32 ReadMapDBC() { printf("Read Map.dbc file... "); HANDLE dbcFile; if (!CascOpenFile(CascStorage, "DBFilesClient\\Map.dbc", CASC_LOCALE_NONE, 0, &dbcFile)) { printf("Fatal error: Cannot find Map.dbc in archive! %s\n", HumanReadableCASCError(GetLastError())); exit(1); } DBCFile dbc(dbcFile); if (!dbc.open()) { printf("Fatal error: Invalid Map.dbc file format!\n"); exit(1); } size_t map_count = dbc.getRecordCount(); map_ids = new map_id[map_count]; for(uint32 x = 0; x < map_count; ++x) { map_ids[x].id = dbc.getRecord(x).getUInt(0); const char* map_name = dbc.getRecord(x).getString(1); size_t max_map_name_length = sizeof(map_ids[x].name); if (strlen(map_name) >= max_map_name_length) { printf("Fatal error: Map name too long!\n"); exit(1); } strncpy(map_ids[x].name, map_name, max_map_name_length); map_ids[x].name[max_map_name_length - 1] = '\0'; } CascCloseFile(dbcFile); printf("Done! (%u maps loaded)\n", uint32(map_count)); return map_count; } void ReadAreaTableDBC() { printf("Read AreaTable.dbc file..."); HANDLE dbcFile; if (!CascOpenFile(CascStorage, "DBFilesClient\\AreaTable.dbc", CASC_LOCALE_NONE, 0, &dbcFile)) { printf("Fatal error: Cannot find AreaTable.dbc in archive! %s\n", HumanReadableCASCError(GetLastError())); exit(1); } DBCFile dbc(dbcFile); if(!dbc.open()) { printf("Fatal error: Invalid AreaTable.dbc file format!\n"); exit(1); } size_t area_count = dbc.getRecordCount(); maxAreaId = dbc.getMaxId(); areas = new uint16[maxAreaId + 1]; memset(areas, 0xFF, sizeof(uint16) * (maxAreaId + 1)); for (uint32 x = 0; x < area_count; ++x) areas[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); CascCloseFile(dbcFile); printf("Done! (%u areas loaded)\n", uint32(area_count)); } void ReadLiquidTypeTableDBC() { printf("Read LiquidType.dbc file..."); HANDLE dbcFile; if (!CascOpenFile(CascStorage, "DBFilesClient\\LiquidType.dbc", CASC_LOCALE_NONE, 0, &dbcFile)) { printf("Fatal error: Cannot find LiquidType.dbc in archive! %s\n", HumanReadableCASCError(GetLastError())); exit(1); } DBCFile dbc(dbcFile); if(!dbc.open()) { printf("Fatal error: Invalid LiquidType.dbc file format!\n"); exit(1); } size_t liqTypeCount = dbc.getRecordCount(); size_t liqTypeMaxId = dbc.getMaxId(); LiqType = new uint16[liqTypeMaxId + 1]; memset(LiqType, 0xff, (liqTypeMaxId + 1) * sizeof(uint16)); for(uint32 x = 0; x < liqTypeCount; ++x) LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); CascCloseFile(dbcFile); printf("Done! (%u LiqTypes loaded)\n", (uint32)liqTypeCount); } // // Adt file convertor function and data // // Map file format data static char const* MAP_MAGIC = "MAPS"; static char const* MAP_VERSION_MAGIC = "v1.5"; static char const* MAP_AREA_MAGIC = "AREA"; static char const* MAP_HEIGHT_MAGIC = "MHGT"; static char const* MAP_LIQUID_MAGIC = "MLIQ"; struct map_fileheader { uint32 mapMagic; uint32 versionMagic; uint32 buildMagic; uint32 areaMapOffset; uint32 areaMapSize; uint32 heightMapOffset; uint32 heightMapSize; uint32 liquidMapOffset; uint32 liquidMapSize; uint32 holesOffset; uint32 holesSize; }; #define MAP_AREA_NO_AREA 0x0001 struct map_areaHeader { uint32 fourcc; uint16 flags; uint16 gridArea; }; #define MAP_HEIGHT_NO_HEIGHT 0x0001 #define MAP_HEIGHT_AS_INT16 0x0002 #define MAP_HEIGHT_AS_INT8 0x0004 struct map_heightHeader { uint32 fourcc; uint32 flags; float gridHeight; float gridMaxHeight; }; #define MAP_LIQUID_TYPE_NO_WATER 0x00 #define MAP_LIQUID_TYPE_WATER 0x01 #define MAP_LIQUID_TYPE_OCEAN 0x02 #define MAP_LIQUID_TYPE_MAGMA 0x04 #define MAP_LIQUID_TYPE_SLIME 0x08 #define MAP_LIQUID_TYPE_DARK_WATER 0x10 #define MAP_LIQUID_TYPE_WMO_WATER 0x20 #define MAP_LIQUID_NO_TYPE 0x0001 #define MAP_LIQUID_NO_HEIGHT 0x0002 struct map_liquidHeader { uint32 fourcc; uint16 flags; uint16 liquidType; uint8 offsetX; uint8 offsetY; uint8 width; uint8 height; float liquidLevel; }; float selectUInt8StepStore(float maxDiff) { return 255 / maxDiff; } float selectUInt16StepStore(float maxDiff) { return 65535 / maxDiff; } // Temporary grid data store uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; float V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; uint16 uint16_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; uint8 uint8_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint16 liquid_entry[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; uint8 liquid_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE]; float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint8 holes[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID][8]; bool TransformToHighRes(uint16 holes, uint8 hiResHoles[8]) { for (uint8 i = 0; i < 8; i++) { for (uint8 j = 0; j < 8; j++) { int32 holeIdxL = (i / 2) * 4 + (j / 2); if (((holes >> holeIdxL) & 1) == 1) hiResHoles[i] |= (1 << j); } } return *((uint64*)hiResHoles) != 0; } bool ConvertADT(char *filename, char *filename2, int /*cell_y*/, int /*cell_x*/, uint32 build) { ChunkedFile adt; if (!adt.loadFile(CascStorage, filename)) return false; // Prepare map header map_fileheader map; map.mapMagic = *(uint32 const*)MAP_MAGIC; map.versionMagic = *(uint32 const*)MAP_VERSION_MAGIC; map.buildMagic = build; // Get area flags data memset(area_flags, 0xFF, sizeof(area_flags)); memset(V9, 0, sizeof(V9)); memset(V8, 0, sizeof(V8)); memset(liquid_show, 0, sizeof(liquid_show)); memset(liquid_flags, 0, sizeof(liquid_flags)); memset(liquid_entry, 0, sizeof(liquid_entry)); memset(holes, 0, sizeof(holes)); bool hasHoles = false; for (std::multimap::const_iterator itr = adt.chunks.lower_bound("MCNK"); itr != adt.chunks.upper_bound("MCNK"); ++itr) { adt_MCNK* mcnk = itr->second->As(); // Area data if (mcnk->areaid <= maxAreaId && areas[mcnk->areaid] != 0xFFFF) area_flags[mcnk->iy][mcnk->ix] = areas[mcnk->areaid]; // Height // Height values for triangles stored in order: // 1 2 3 4 5 6 7 8 9 // 10 11 12 13 14 15 16 17 // 18 19 20 21 22 23 24 25 26 // 27 28 29 30 31 32 33 34 // . . . . . . . . // For better get height values merge it to V9 and V8 map // V9 height map: // 1 2 3 4 5 6 7 8 9 // 18 19 20 21 22 23 24 25 26 // . . . . . . . . // V8 height map: // 10 11 12 13 14 15 16 17 // 27 28 29 30 31 32 33 34 // . . . . . . . . // Set map height as grid height for (int y = 0; y <= ADT_CELL_SIZE; y++) { int cy = mcnk->iy * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; x++) { int cx = mcnk->ix * ADT_CELL_SIZE + x; V9[cy][cx] = mcnk->ypos; } } for (int y = 0; y < ADT_CELL_SIZE; y++) { int cy = mcnk->iy * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; x++) { int cx = mcnk->ix * ADT_CELL_SIZE + x; V8[cy][cx] = mcnk->ypos; } } // Get custom height if (FileChunk* chunk = itr->second->GetSubChunk("MCVT")) { adt_MCVT* mcvt = chunk->As(); // get V9 height map for (int y = 0; y <= ADT_CELL_SIZE; y++) { int cy = mcnk->iy * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; x++) { int cx = mcnk->ix * ADT_CELL_SIZE + x; V9[cy][cx] += mcvt->height_map[y*(ADT_CELL_SIZE * 2 + 1) + x]; } } // get V8 height map for (int y = 0; y < ADT_CELL_SIZE; y++) { int cy = mcnk->iy * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; x++) { int cx = mcnk->ix * ADT_CELL_SIZE + x; V8[cy][cx] += mcvt->height_map[y*(ADT_CELL_SIZE * 2 + 1) + ADT_CELL_SIZE + 1 + x]; } } } // Liquid data if (mcnk->sizeMCLQ > 8) { if (FileChunk* chunk = itr->second->GetSubChunk("MCLQ")) { adt_MCLQ* liquid = chunk->As(); int count = 0; for (int y = 0; y < ADT_CELL_SIZE; ++y) { int cy = mcnk->iy * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; ++x) { int cx = mcnk->ix * ADT_CELL_SIZE + x; if (liquid->flags[y][x] != 0x0F) { liquid_show[cy][cx] = true; if (liquid->flags[y][x] & (1 << 7)) liquid_flags[mcnk->iy][mcnk->ix] |= MAP_LIQUID_TYPE_DARK_WATER; ++count; } } } uint32 c_flag = mcnk->flags; if (c_flag & (1 << 2)) { liquid_entry[mcnk->iy][mcnk->ix] = 1; liquid_flags[mcnk->iy][mcnk->ix] |= MAP_LIQUID_TYPE_WATER; // water } if (c_flag & (1 << 3)) { liquid_entry[mcnk->iy][mcnk->ix] = 2; liquid_flags[mcnk->iy][mcnk->ix] |= MAP_LIQUID_TYPE_OCEAN; // ocean } if (c_flag & (1 << 4)) { liquid_entry[mcnk->iy][mcnk->ix] = 3; liquid_flags[mcnk->iy][mcnk->ix] |= MAP_LIQUID_TYPE_MAGMA; // magma/slime } if (!count && liquid_flags[mcnk->iy][mcnk->ix]) fprintf(stderr, "Wrong liquid detect in MCLQ chunk"); for (int y = 0; y <= ADT_CELL_SIZE; ++y) { int cy = mcnk->iy * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; ++x) { int cx = mcnk->ix * ADT_CELL_SIZE + x; liquid_height[cy][cx] = liquid->liquid[y][x].height; } } } } // Hole data if (!(mcnk->flags & 0x10000)) { if (uint16 hole = mcnk->holes) if (TransformToHighRes(hole, holes[mcnk->iy][mcnk->ix])) hasHoles = true; } else { memcpy(holes[mcnk->iy][mcnk->ix], mcnk->union_5_3_0.HighResHoles, sizeof(uint64)); if (*((uint64*)holes[mcnk->iy][mcnk->ix]) != 0) hasHoles = true; } } // Get liquid map for grid (in WOTLK used MH2O chunk) if (FileChunk* chunk = adt.GetChunk("MH2O")) { adt_MH2O* h2o = chunk->As(); for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for (int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_liquid_header *h = h2o->getLiquidData(i, j); if (!h) continue; int count = 0; uint64 show = h2o->getLiquidShowMap(h); for (int y = 0; y < h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x < h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (show & 1) { liquid_show[cy][cx] = true; ++count; } show >>= 1; } } liquid_entry[i][j] = h->liquidType; switch (LiqType[h->liquidType]) { case LIQUID_TYPE_WATER: liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; break; case LIQUID_TYPE_OCEAN: liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; break; case LIQUID_TYPE_MAGMA: liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; break; case LIQUID_TYPE_SLIME: liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME; break; default: printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j); break; } // Dark water detect if (LiqType[h->liquidType] == LIQUID_TYPE_OCEAN) { uint8* lm = h2o->getLiquidLightMap(h); if (!lm) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; } if (!count && liquid_flags[i][j]) printf("Wrong liquid detect in MH2O chunk"); float* height = h2o->getLiquidHeightMap(h); int pos = 0; for (int y = 0; y <= h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x <= h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (height) liquid_height[cy][cx] = height[pos]; else liquid_height[cy][cx] = h->heightLevel1; pos++; } } } } } //============================================ // Try pack area data //============================================ bool fullAreaData = false; uint32 areaflag = area_flags[0][0]; for (int y=0;y h) minHeight = h; } } for (int y=0; y<=ADT_GRID_SIZE; y++) { for(int x=0;x<=ADT_GRID_SIZE;x++) { float h = V9[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) if (CONF_allow_height_limit && minHeight < CONF_use_minHeight) { for (int y=0; y x) minX = x; if (maxX < x) maxX = x; if (minY > y) minY = y; if (maxY < y) maxY = y; float h = liquid_height[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } else liquid_height[y][x] = CONF_use_minHeight; } } map.liquidMapOffset = map.heightMapOffset + map.heightMapSize; map.liquidMapSize = sizeof(map_liquidHeader); liquidHeader.fourcc = *(uint32 const*)MAP_LIQUID_MAGIC; liquidHeader.flags = 0; liquidHeader.liquidType = 0; liquidHeader.offsetX = minX; liquidHeader.offsetY = minY; liquidHeader.width = maxX - minX + 1 + 1; liquidHeader.height = maxY - minY + 1 + 1; liquidHeader.liquidLevel = minHeight; if (maxHeight == minHeight) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; if (!fullType) liquidHeader.flags |= MAP_LIQUID_NO_TYPE; if (liquidHeader.flags & MAP_LIQUID_NO_TYPE) liquidHeader.liquidType = type; else map.liquidMapSize += sizeof(liquid_entry) + sizeof(liquid_flags); if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height; } if (map.liquidMapOffset) map.holesOffset = map.liquidMapOffset + map.liquidMapSize; else map.holesOffset = map.heightMapOffset + map.heightMapSize; if (hasHoles) map.holesSize = sizeof(holes); else map.holesSize = 0; // Ok all data prepared - store it FILE* output = fopen(filename2, "wb"); if (!output) { printf("Can't create the output file '%s'\n", filename2); return false; } fwrite(&map, sizeof(map), 1, output); // Store area data fwrite(&areaHeader, sizeof(areaHeader), 1, output); if (!(areaHeader.flags&MAP_AREA_NO_AREA)) fwrite(area_flags, sizeof(area_flags), 1, output); // Store height data fwrite(&heightHeader, sizeof(heightHeader), 1, output); if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { fwrite(uint16_V9, sizeof(uint16_V9), 1, output); fwrite(uint16_V8, sizeof(uint16_V8), 1, output); } else if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { fwrite(uint8_V9, sizeof(uint8_V9), 1, output); fwrite(uint8_V8, sizeof(uint8_V8), 1, output); } else { fwrite(V9, sizeof(V9), 1, output); fwrite(V8, sizeof(V8), 1, output); } } // Store liquid data if need if (map.liquidMapOffset) { fwrite(&liquidHeader, sizeof(liquidHeader), 1, output); if (!(liquidHeader.flags & MAP_LIQUID_NO_TYPE)) { fwrite(liquid_entry, sizeof(liquid_entry), 1, output); fwrite(liquid_flags, sizeof(liquid_flags), 1, output); } if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) { for (int y = 0; y < liquidHeader.height; y++) fwrite(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output); } } // store hole data if (hasHoles) fwrite(holes, map.holesSize, 1, output); fclose(output); return true; } void ExtractWmos(ChunkedFile& file, std::set& wmoList) { if (FileChunk* chunk = file.GetChunk("MWMO")) { file_MWMO* wmo = chunk->As(); if (wmo->size) { char* fileName = wmo->FileList; while (fileName < wmo->FileList + wmo->size) { wmoList.insert(fileName); fileName += strlen(fileName) + 1; } } } } void ExtractMaps(uint32 build) { char storagePath[1024]; char output_filename[1024]; printf("Extracting maps...\n"); uint32 map_count = ReadMapDBC(); ReadAreaTableDBC(); ReadLiquidTypeTableDBC(); std::string path = output_path; path += "/maps/"; CreateDir(path); std::set wmoList; printf("Convert map files\n"); for (uint32 z = 0; z < map_count; ++z) { printf("Extract %s (%d/%u) \n", map_ids[z].name, z+1, map_count); // Loadup map grid data sprintf(storagePath, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name); ChunkedFile wdt; if (!wdt.loadFile(CascStorage, storagePath, false)) continue; ExtractWmos(wdt, wmoList); FileChunk* chunk = wdt.GetChunk("MAIN"); for (uint32 y = 0; y < WDT_MAP_SIZE; ++y) { for (uint32 x = 0; x < WDT_MAP_SIZE; ++x) { if (!(chunk->As()->adt_list[y][x].flag & 0x1)) continue; sprintf(storagePath, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y); sprintf(output_filename, "%s/maps/%04u_%02u_%02u.map", output_path, map_ids[z].id, y, x); ConvertADT(storagePath, output_filename, y, x, build); sprintf(storagePath, "World\\Maps\\%s\\%s_%u_%u_obj0.adt", map_ids[z].name, map_ids[z].name, x, y); ChunkedFile adtObj; if (adtObj.loadFile(CascStorage, storagePath, false)) ExtractWmos(adtObj, wmoList); } // draw progress bar printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE); } } if (!wmoList.empty()) { if (FILE* wmoListFile = fopen("wmo_list.txt", "w")) { for (std::string const& wmo : wmoList) fprintf(wmoListFile, "%s\n", wmo.c_str()); fclose(wmoListFile); } } printf("\n"); delete[] areas; delete[] map_ids; } bool ExtractFile(HANDLE fileInArchive, char const* filename) { FILE* output = fopen(filename, "wb"); if(!output) { printf("Can't create the output file '%s'\n", filename); return false; } char buffer[0x10000]; DWORD readBytes = 1; while (readBytes > 0) { CascReadFile(fileInArchive, buffer, sizeof(buffer), &readBytes); if (readBytes > 0) fwrite(buffer, 1, readBytes, output); } fclose(output); return true; } void ExtractDBFilesClient(int l) { printf("Extracting dbc/db2 files...\n"); std::string outputPath = output_path; outputPath += "/dbc/"; CreateDir(outputPath); outputPath += Locales[l]; outputPath += "/"; CreateDir(outputPath); uint32 index = 0; uint32 count = 0; char const* fileName = DBFilesClientList[index]; HANDLE dbcFile; while (fileName) { std::string filename = fileName; if (CascOpenFile(CascStorage, (filename = (filename + ".db2")).c_str(), 1 << l, 0, &dbcFile) || CascOpenFile(CascStorage, (filename = (filename.substr(0, filename.length() - 4) + ".dbc")).c_str(), 1 << l, 0, &dbcFile)) { filename = outputPath + filename.substr(filename.rfind('\\') + 1); if (!FileExists(filename.c_str())) if (ExtractFile(dbcFile, filename.c_str())) ++count; CascCloseFile(dbcFile); } else printf("Unable to open file %s in the archive for locale %s: %s\n", fileName, Locales[l], HumanReadableCASCError(GetLastError())); fileName = DBFilesClientList[++index]; } printf("Extracted %u files\n\n", count); } bool OpenCascStorage() { try { boost::filesystem::path const storage_dir(boost::filesystem::canonical(input_path) / "Data"); if (!CascOpenStorage(storage_dir.string().c_str(), 0, &CascStorage)) { printf("error opening casc storage '%s': %s\n", storage_dir.string().c_str(), HumanReadableCASCError(GetLastError())); return false; } printf("opened casc storage '%s'\n", storage_dir.string().c_str()); return true; } catch (boost::filesystem::filesystem_error& error) { printf("error opening casc storage : %s\n", error.what()); return false; } } int main(int argc, char * arg[]) { printf("Map & DBC Extractor\n"); printf("===================\n"); HandleArgs(argc, arg); int FirstLocale = -1; uint32 build = 0; if (!OpenCascStorage()) { return 1; } for (int i = 0; i < LOCALES_COUNT; ++i) { if (CONF_Locale && !(CONF_Locale & (1 << i))) continue; if ((CONF_extract & EXTRACT_DBC) == 0) { FirstLocale = i; build = ReadBuild(i); if (!build) continue; printf("Detected client build: %u\n\n", build); break; } //Extract DBC files uint32 tempBuild = ReadBuild(i); if (!tempBuild) continue; printf("Detected client build %u for locale %s\n\n", tempBuild, Locales[i]); ExtractDBFilesClient(i); if (FirstLocale < 0) { FirstLocale = i; build = tempBuild; } } if (FirstLocale < 0) { printf("No locales detected\n"); return 0; } if (CONF_extract & EXTRACT_MAP) { printf("Using locale: %s\n", Locales[FirstLocale]); ExtractMaps(build); } CascCloseStorage(CascStorage); return 0; }