/*
* Copyright (C) 2008-2019 TrinityCore
* Copyright (C) 2005-2009 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "MovementGenerator.h"
#include "Creature.h"
#include "IdleMovementGenerator.h"
#include "MovementDefines.h"
#include "PathGenerator.h"
#include "RandomMovementGenerator.h"
#include "WaypointMovementGenerator.h"
MovementGenerator::~MovementGenerator() { }
IdleMovementFactory::IdleMovementFactory() : MovementGeneratorCreator(IDLE_MOTION_TYPE) { }
MovementGenerator* IdleMovementFactory::Create(Unit* /*object*/) const
{
static IdleMovementGenerator instance;
return &instance;
}
RandomMovementFactory::RandomMovementFactory() : MovementGeneratorCreator(RANDOM_MOTION_TYPE) { }
MovementGenerator* RandomMovementFactory::Create(Unit* /*object*/) const
{
return new RandomMovementGenerator();
}
WaypointMovementFactory::WaypointMovementFactory() : MovementGeneratorCreator(WAYPOINT_MOTION_TYPE) { }
MovementGenerator* WaypointMovementFactory::Create(Unit* /*object*/) const
{
return new WaypointMovementGenerator();
}