/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_GENERIC spells used by items. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_item_". */ #include "ScriptMgr.h" #include "AzeritePackets.h" #include "Battleground.h" #include "CreatureAIImpl.h" #include "DB2Stores.h" #include "Item.h" #include "Log.h" #include "LootMgr.h" #include "Map.h" #include "ObjectMgr.h" #include "Player.h" #include "ScriptedCreature.h" #include "SkillDiscovery.h" #include "Spell.h" #include "SpellAuraEffects.h" #include "SpellHistory.h" #include "SpellMgr.h" #include "SpellScript.h" // Generic script for handling item dummy effects which trigger another spell. class spell_item_trigger_spell : public SpellScriptLoader { private: uint32 _triggeredSpellId; public: spell_item_trigger_spell(char const* name, uint32 triggeredSpellId) : SpellScriptLoader(name), _triggeredSpellId(triggeredSpellId) { } class spell_item_trigger_spell_SpellScript : public SpellScript { PrepareSpellScript(spell_item_trigger_spell_SpellScript); uint32 _triggeredSpellId; public: spell_item_trigger_spell_SpellScript(uint32 triggeredSpellId) : SpellScript(), _triggeredSpellId(triggeredSpellId) { } private: bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ _triggeredSpellId }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Item* item = GetCastItem()) caster->CastSpell(caster, _triggeredSpellId, true, item); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_trigger_spell_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_item_trigger_spell_SpellScript(_triggeredSpellId); } }; enum AegisOfPreservation { SPELL_AEGIS_HEAL = 23781 }; // 23780 - Aegis of Preservation class spell_item_aegis_of_preservation : public AuraScript { PrepareAuraScript(spell_item_aegis_of_preservation); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_AEGIS_HEAL }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_AEGIS_HEAL, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_aegis_of_preservation::HandleProc, EFFECT_1, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum ZezzaksShard { SPELL_EYE_OF_GRILLOK = 38495 }; // 38554 - Absorb Eye of Grillok (31463: Zezzak's Shard) class spell_item_absorb_eye_of_grillok : public AuraScript { PrepareAuraScript(spell_item_absorb_eye_of_grillok); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_EYE_OF_GRILLOK }); } void PeriodicTick(AuraEffect const* aurEff) { PreventDefaultAction(); if (!GetCaster() || GetTarget()->GetTypeId() != TYPEID_UNIT) return; GetCaster()->CastSpell(GetCaster(), SPELL_EYE_OF_GRILLOK, true, nullptr, aurEff); GetTarget()->ToCreature()->DespawnOrUnsummon(); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_absorb_eye_of_grillok::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); } }; enum AlchemistStone { SPELL_ALCHEMIST_STONE_EXTRA_HEAL = 21399, SPELL_ALCHEMIST_STONE_EXTRA_MANA = 21400 }; // Item - 13503: Alchemist's Stone // Item - 35748: Guardian's Alchemist Stone // Item - 35749: Sorcerer's Alchemist Stone // Item - 35750: Redeemer's Alchemist Stone // Item - 35751: Assassin's Alchemist Stone // Item - 44322: Mercurial Alchemist Stone // Item - 44323: Indestructible Alchemist's Stone // Item - 44324: Mighty Alchemist's Stone // 17619 - Alchemist Stone class spell_item_alchemist_stone : public AuraScript { PrepareAuraScript(spell_item_alchemist_stone); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_ALCHEMIST_STONE_EXTRA_HEAL, SPELL_ALCHEMIST_STONE_EXTRA_MANA }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo()->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_POTION; } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); uint32 spellId = 0; int32 amount = int32(eventInfo.GetDamageInfo()->GetDamage() * 0.4f); if (eventInfo.GetDamageInfo()->GetSpellInfo()->HasEffect(SPELL_EFFECT_HEAL)) spellId = SPELL_ALCHEMIST_STONE_EXTRA_HEAL; else if (eventInfo.GetDamageInfo()->GetSpellInfo()->HasEffect(SPELL_EFFECT_ENERGIZE)) spellId = SPELL_ALCHEMIST_STONE_EXTRA_MANA; if (!spellId) return; GetTarget()->CastCustomSpell(spellId, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_alchemist_stone::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_alchemist_stone::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum AngerCapacitor { SPELL_MOTE_OF_ANGER = 71432, SPELL_MANIFEST_ANGER_MAIN_HAND = 71433, SPELL_MANIFEST_ANGER_OFF_HAND = 71434 }; // Item - 50351: Tiny Abomination in a Jar // 71406 - Anger Capacitor // Item - 50706: Tiny Abomination in a Jar (Heroic) // 71545 - Anger Capacitor template class spell_item_anger_capacitor : public SpellScriptLoader { public: spell_item_anger_capacitor(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_anger_capacitor_AuraScript : public AuraScript { PrepareAuraScript(spell_item_anger_capacitor_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_MOTE_OF_ANGER, SPELL_MANIFEST_ANGER_MAIN_HAND, SPELL_MANIFEST_ANGER_OFF_HAND }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetProcTarget(); caster->CastSpell(nullptr, SPELL_MOTE_OF_ANGER, true); Aura const* motes = caster->GetAura(SPELL_MOTE_OF_ANGER); if (!motes || motes->GetStackAmount() < Stacks) return; caster->RemoveAurasDueToSpell(SPELL_MOTE_OF_ANGER); uint32 spellId = SPELL_MANIFEST_ANGER_MAIN_HAND; if (Player* player = caster->ToPlayer()) if (player->GetWeaponForAttack(OFF_ATTACK, true) && roll_chance_i(50)) spellId = SPELL_MANIFEST_ANGER_OFF_HAND; caster->CastSpell(target, spellId, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_anger_capacitor_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_anger_capacitor_AuraScript(); } }; // 26400 - Arcane Shroud class spell_item_arcane_shroud : public AuraScript { PrepareAuraScript(spell_item_arcane_shroud); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { int32 diff = GetUnitOwner()->getLevel() - 60; if (diff > 0) amount += 2 * diff; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_arcane_shroud::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_THREAT); } }; enum AuraOfMadness { SPELL_SOCIOPATH = 39511, // Sociopath: +35 strength(Paladin, Rogue, Druid, Warrior) SPELL_DELUSIONAL = 40997, // Delusional: +70 attack power(Rogue, Hunter, Paladin, Warrior, Druid) SPELL_KLEPTOMANIA = 40998, // Kleptomania: +35 agility(Warrior, Rogue, Paladin, Hunter, Druid) SPELL_MEGALOMANIA = 40999, // Megalomania: +41 damage / healing(Druid, Shaman, Priest, Warlock, Mage, Paladin) SPELL_PARANOIA = 41002, // Paranoia: +35 spell / melee / ranged crit strike rating(All classes) SPELL_MANIC = 41005, // Manic: +35 haste(spell, melee and ranged) (All classes) SPELL_NARCISSISM = 41009, // Narcissism: +35 intellect(Druid, Shaman, Priest, Warlock, Mage, Paladin, Hunter) SPELL_MARTYR_COMPLEX = 41011, // Martyr Complex: +35 stamina(All classes) SPELL_DEMENTIA = 41404, // Dementia: Every 5 seconds either gives you +5/-5% damage/healing. (Druid, Shaman, Priest, Warlock, Mage, Paladin) SPELL_DEMENTIA_POS = 41406, SPELL_DEMENTIA_NEG = 41409, SAY_MADNESS = 21954 }; // Item - 31859: Darkmoon Card: Madness // 39446 - Aura of Madness class spell_item_aura_of_madness : public AuraScript { PrepareAuraScript(spell_item_aura_of_madness); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }) && sBroadcastTextStore.LookupEntry(SAY_MADNESS); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { static std::vector const triggeredSpells[MAX_CLASSES] = { //CLASS_NONE { }, //CLASS_WARRIOR { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX }, //CLASS_PALADIN { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_HUNTER { SPELL_DELUSIONAL, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_ROGUE { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX }, //CLASS_PRIEST { SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_DEATH_KNIGHT { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_MARTYR_COMPLEX }, //CLASS_SHAMAN { SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_MAGE { SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_WARLOCK { SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA }, //CLASS_UNK { }, //CLASS_DRUID { SPELL_SOCIOPATH, SPELL_DELUSIONAL, SPELL_KLEPTOMANIA, SPELL_MEGALOMANIA, SPELL_PARANOIA, SPELL_MANIC, SPELL_NARCISSISM, SPELL_MARTYR_COMPLEX, SPELL_DEMENTIA } }; PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); uint32 spellId = Trinity::Containers::SelectRandomContainerElement(triggeredSpells[caster->getClass()]); caster->CastSpell(caster, spellId, true, nullptr, aurEff); if (roll_chance_i(10)) caster->Unit::Say(SAY_MADNESS); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_aura_of_madness::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 41404 - Dementia class spell_item_dementia : public AuraScript { PrepareAuraScript(spell_item_dementia); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DEMENTIA_POS, SPELL_DEMENTIA_NEG }); } void HandlePeriodicDummy(AuraEffect const* aurEff) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), RAND(SPELL_DEMENTIA_POS, SPELL_DEMENTIA_NEG), true, nullptr, aurEff); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_dementia::HandlePeriodicDummy, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // 64411 - Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) enum BlessingOfAncientKings { SPELL_PROTECTION_OF_ANCIENT_KINGS = 64413 }; class spell_item_blessing_of_ancient_kings : public AuraScript { PrepareAuraScript(spell_item_blessing_of_ancient_kings); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_PROTECTION_OF_ANCIENT_KINGS }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetProcTarget() != nullptr; } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); HealInfo* healInfo = eventInfo.GetHealInfo(); if (!healInfo || !healInfo->GetHeal()) return; int32 absorb = int32(CalculatePct(healInfo->GetHeal(), 15.0f)); if (AuraEffect* protEff = eventInfo.GetProcTarget()->GetAuraEffect(SPELL_PROTECTION_OF_ANCIENT_KINGS, EFFECT_0, eventInfo.GetActor()->GetGUID())) { // The shield can grow to a maximum size of 20,000 damage absorbtion protEff->SetAmount(std::min(protEff->GetAmount() + absorb, 20000)); // Refresh and return to prevent replacing the aura protEff->GetBase()->RefreshDuration(); } else GetTarget()->CastCustomSpell(SPELL_PROTECTION_OF_ANCIENT_KINGS, SPELLVALUE_BASE_POINT0, absorb, eventInfo.GetProcTarget(), true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_blessing_of_ancient_kings::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_blessing_of_ancient_kings::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; enum DeadlyPrecision { SPELL_DEADLY_PRECISION = 71564 }; // 71564 - Deadly Precision class spell_item_deadly_precision : public AuraScript { PrepareAuraScript(spell_item_deadly_precision); void HandleStackDrop(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->RemoveAuraFromStack(GetId(), GetTarget()->GetGUID()); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_deadly_precision::HandleStackDrop, EFFECT_0, SPELL_AURA_MOD_RATING); } }; // 71563 - Deadly Precision Dummy class spell_item_deadly_precision_dummy : public SpellScript { PrepareSpellScript(spell_item_deadly_precision_dummy); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DEADLY_PRECISION }); } void HandleDummy(SpellEffIndex /*effIndex*/) { SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_DEADLY_PRECISION, GetCastDifficulty()); GetCaster()->CastCustomSpell(spellInfo->Id, SPELLVALUE_AURA_STACK, spellInfo->StackAmount, GetCaster(), true); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_deadly_precision_dummy::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; enum DeathbringersWill { SPELL_STRENGTH_OF_THE_TAUNKA = 71484, // +600 Strength SPELL_AGILITY_OF_THE_VRYKUL = 71485, // +600 Agility SPELL_POWER_OF_THE_TAUNKA = 71486, // +1200 Attack Power SPELL_AIM_OF_THE_IRON_DWARVES = 71491, // +600 Critical SPELL_SPEED_OF_THE_VRYKUL = 71492, // +600 Haste SPELL_AGILITY_OF_THE_VRYKUL_HERO = 71556, // +700 Agility SPELL_POWER_OF_THE_TAUNKA_HERO = 71558, // +1400 Attack Power SPELL_AIM_OF_THE_IRON_DWARVES_HERO = 71559, // +700 Critical SPELL_SPEED_OF_THE_VRYKUL_HERO = 71560, // +700 Haste SPELL_STRENGTH_OF_THE_TAUNKA_HERO = 71561 // +700 Strength }; // Item - 50362: Deathbringer's Will // 71519 - Item - Icecrown 25 Normal Melee Trinket // Item - 50363: Deathbringer's Will // 71562 - Item - Icecrown 25 Heroic Melee Trinket template class spell_item_deathbringers_will : public SpellScriptLoader { public: spell_item_deathbringers_will(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_deathbringers_will_AuraScript : public AuraScript { PrepareAuraScript(spell_item_deathbringers_will_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { Strength, Agility, AttackPower, Critical, Haste }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { static std::vector const triggeredSpells[MAX_CLASSES] = { //CLASS_NONE { }, //CLASS_WARRIOR { Strength, Critical, Haste }, //CLASS_PALADIN { Strength, Critical, Haste }, //CLASS_HUNTER { Agility, Critical, AttackPower }, //CLASS_ROGUE { Agility, Haste, AttackPower }, //CLASS_PRIEST { }, //CLASS_DEATH_KNIGHT { Strength, Critical, Haste }, //CLASS_SHAMAN { Agility, Haste, AttackPower }, //CLASS_MAGE { }, //CLASS_WARLOCK { }, //CLASS_UNK { }, //CLASS_DRUID { Strength, Agility, Haste } }; PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); std::vector const& randomSpells = triggeredSpells[caster->getClass()]; if (randomSpells.empty()) return; uint32 spellId = Trinity::Containers::SelectRandomContainerElement(randomSpells); caster->CastSpell(caster, spellId, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_deathbringers_will_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_deathbringers_will_AuraScript(); } }; // 47770 - Roll Dice class spell_item_decahedral_dwarven_dice : public SpellScript { PrepareSpellScript(spell_item_decahedral_dwarven_dice); enum { TEXT_DECAHEDRAL_DWARVEN_DICE = 26147 }; bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sBroadcastTextStore.LookupEntry(TEXT_DECAHEDRAL_DWARVEN_DICE)) return false; return true; } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleScript(SpellEffIndex /*effIndex*/) { GetCaster()->TextEmote(TEXT_DECAHEDRAL_DWARVEN_DICE, GetHitUnit()); static uint32 const minimum = 1; static uint32 const maximum = 100; GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_decahedral_dwarven_dice::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 8342 - Defibrillate (Goblin Jumper Cables) have 33% chance on success // 22999 - Defibrillate (Goblin Jumper Cables XL) have 50% chance on success // 54732 - Defibrillate (Gnomish Army Knife) have 67% chance on success enum Defibrillate { SPELL_GOBLIN_JUMPER_CABLES_FAIL = 8338, SPELL_GOBLIN_JUMPER_CABLES_XL_FAIL = 23055 }; class spell_item_defibrillate : public SpellScriptLoader { public: spell_item_defibrillate(char const* name, uint8 chance, uint32 failSpell = 0) : SpellScriptLoader(name), _chance(chance), _failSpell(failSpell) { } class spell_item_defibrillate_SpellScript : public SpellScript { PrepareSpellScript(spell_item_defibrillate_SpellScript); public: spell_item_defibrillate_SpellScript(uint8 chance, uint32 failSpell) : SpellScript(), _chance(chance), _failSpell(failSpell) { } private: bool Validate(SpellInfo const* /*spellInfo*/) override { return !_failSpell || ValidateSpellInfo({ _failSpell }); } void HandleScript(SpellEffIndex effIndex) { if (roll_chance_i(_chance)) { PreventHitDefaultEffect(effIndex); if (_failSpell) GetCaster()->CastSpell(GetCaster(), _failSpell, true, GetCastItem()); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_defibrillate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_RESURRECT); } uint8 _chance; uint32 _failSpell; }; SpellScript* GetSpellScript() const override { return new spell_item_defibrillate_SpellScript(_chance, _failSpell); } private: uint8 _chance; uint32 _failSpell; }; enum DesperateDefense { SPELL_DESPERATE_RAGE = 33898 }; // 33896 - Desperate Defense class spell_item_desperate_defense : public AuraScript { PrepareAuraScript(spell_item_desperate_defense); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DESPERATE_RAGE }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_DESPERATE_RAGE, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_desperate_defense::HandleProc, EFFECT_2, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // http://www.wowhead.com/item=6522 Deviate Fish // 8063 Deviate Fish enum DeviateFishSpells { SPELL_SLEEPY = 8064, SPELL_INVIGORATE = 8065, SPELL_SHRINK = 8066, SPELL_PARTY_TIME = 8067, SPELL_HEALTHY_SPIRIT = 8068, }; class spell_item_deviate_fish : public SpellScript { PrepareSpellScript(spell_item_deviate_fish); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SLEEPY, SPELL_INVIGORATE, SPELL_SHRINK, SPELL_PARTY_TIME, SPELL_HEALTHY_SPIRIT }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = urand(SPELL_SLEEPY, SPELL_HEALTHY_SPIRIT); caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_deviate_fish::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum DiscerningEyeBeastMisc { SPELL_DISCERNING_EYE_BEAST = 59914 }; // 59915 - Discerning Eye of the Beast Dummy class spell_item_discerning_eye_beast_dummy : public AuraScript { PrepareAuraScript(spell_item_discerning_eye_beast_dummy); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_DISCERNING_EYE_BEAST }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); eventInfo.GetActor()->CastSpell(nullptr, SPELL_DISCERNING_EYE_BEAST, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_discerning_eye_beast_dummy::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 71610, 71641 - Echoes of Light (Althor's Abacus) class spell_item_echoes_of_light : public SpellScript { PrepareSpellScript(spell_item_echoes_of_light); void FilterTargets(std::list& targets) { if (targets.size() < 2) return; targets.sort(Trinity::HealthPctOrderPred()); WorldObject* target = targets.front(); targets.clear(); targets.push_back(target); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_echoes_of_light::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); } }; // 30427 - Extract Gas (23821: Zapthrottle Mote Extractor) class spell_item_extract_gas : public AuraScript { PrepareAuraScript(spell_item_extract_gas); void PeriodicTick(AuraEffect const* /*aurEff*/) { PreventDefaultAction(); // move loot to player inventory and despawn target if (GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER && GetTarget()->GetTypeId() == TYPEID_UNIT && GetTarget()->ToCreature()->GetCreatureTemplate()->type == CREATURE_TYPE_GAS_CLOUD) { Player* player = GetCaster()->ToPlayer(); Creature* creature = GetTarget()->ToCreature(); // missing lootid has been reported on startup - just return if (!creature->GetCreatureTemplate()->SkinLootId) return; player->AutoStoreLoot(creature->GetCreatureTemplate()->SkinLootId, LootTemplates_Skinning, ItemContext::NONE, true); creature->DespawnOrUnsummon(); } } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_extract_gas::PeriodicTick, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); } }; // 7434 - Fate Rune of Unsurpassed Vigor enum FateRuneOfUnsurpassedVigor { SPELL_UNSURPASSED_VIGOR = 25733 }; class spell_item_fate_rune_of_unsurpassed_vigor : public AuraScript { PrepareAuraScript(spell_item_fate_rune_of_unsurpassed_vigor); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_UNSURPASSED_VIGOR }); } void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_UNSURPASSED_VIGOR, true); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_fate_rune_of_unsurpassed_vigor::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // http://www.wowhead.com/item=47499 Flask of the North // 67019 Flask of the North enum FlaskOfTheNorthSpells { SPELL_FLASK_OF_THE_NORTH_SP = 67016, SPELL_FLASK_OF_THE_NORTH_AP = 67017, SPELL_FLASK_OF_THE_NORTH_STR = 67018, }; class spell_item_flask_of_the_north : public SpellScript { PrepareSpellScript(spell_item_flask_of_the_north); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_FLASK_OF_THE_NORTH_SP, SPELL_FLASK_OF_THE_NORTH_AP, SPELL_FLASK_OF_THE_NORTH_STR }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); std::vector possibleSpells; switch (caster->getClass()) { case CLASS_WARLOCK: case CLASS_MAGE: case CLASS_PRIEST: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP); break; case CLASS_DEATH_KNIGHT: case CLASS_WARRIOR: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_STR); break; case CLASS_ROGUE: case CLASS_HUNTER: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_AP); break; case CLASS_DRUID: case CLASS_PALADIN: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP); possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_STR); break; case CLASS_SHAMAN: possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_SP); possibleSpells.push_back(SPELL_FLASK_OF_THE_NORTH_AP); break; } if (possibleSpells.empty()) { TC_LOG_WARN("spells", "Missing spells for class %u in script spell_item_flask_of_the_north", caster->getClass()); return; } caster->CastSpell(caster, Trinity::Containers::SelectRandomContainerElement(possibleSpells), true); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_flask_of_the_north::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum FrozenShadoweave { SPELL_SHADOWMEND = 39373 }; // 39372 - Frozen Shadoweave // Frozen Shadoweave set 3p bonus class spell_item_frozen_shadoweave : public AuraScript { PrepareAuraScript(spell_item_frozen_shadoweave); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SHADOWMEND }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) return; int32 amount = CalculatePct(static_cast(damageInfo->GetDamage()), aurEff->GetAmount()); Unit* caster = eventInfo.GetActor(); caster->CastCustomSpell(SPELL_SHADOWMEND, SPELLVALUE_BASE_POINT0, amount, nullptr, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_frozen_shadoweave::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // http://www.wowhead.com/item=10645 Gnomish Death Ray // 13280 Gnomish Death Ray enum GnomishDeathRay { SPELL_GNOMISH_DEATH_RAY_SELF = 13493, SPELL_GNOMISH_DEATH_RAY_TARGET = 13279, }; class spell_item_gnomish_death_ray : public SpellScript { PrepareSpellScript(spell_item_gnomish_death_ray); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_GNOMISH_DEATH_RAY_SELF, SPELL_GNOMISH_DEATH_RAY_TARGET }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { if (urand(0, 99) < 15) caster->CastSpell(caster, SPELL_GNOMISH_DEATH_RAY_SELF, true); // failure else caster->CastSpell(target, SPELL_GNOMISH_DEATH_RAY_TARGET, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_gnomish_death_ray::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // Item 10721: Gnomish Harm Prevention Belt // 13234 - Harm Prevention Belt enum HarmPreventionBelt { SPELL_FORCEFIELD_COLLAPSE = 13235 }; class spell_item_harm_prevention_belt : public AuraScript { PrepareAuraScript(spell_item_harm_prevention_belt); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_FORCEFIELD_COLLAPSE }); } void HandleProc(ProcEventInfo& /*eventInfo*/) { GetTarget()->CastSpell(nullptr, SPELL_FORCEFIELD_COLLAPSE, true); } void Register() override { OnProc += AuraProcFn(spell_item_harm_prevention_belt::HandleProc); } }; enum Heartpierce { SPELL_INVIGORATION_MANA = 71881, SPELL_INVIGORATION_ENERGY = 71882, SPELL_INVIGORATION_RAGE = 71883, SPELL_INVIGORATION_RP = 71884, SPELL_INVIGORATION_RP_HERO = 71885, SPELL_INVIGORATION_RAGE_HERO = 71886, SPELL_INVIGORATION_ENERGY_HERO = 71887, SPELL_INVIGORATION_MANA_HERO = 71888 }; // Item - 49982: Heartpierce // 71880 - Item - Icecrown 25 Normal Dagger Proc // Item - 50641: Heartpierce (Heroic) // 71892 - Item - Icecrown 25 Heroic Dagger Proc template class spell_item_heartpierce : public SpellScriptLoader { public: spell_item_heartpierce(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_heartpierce_AuraScript : public AuraScript { PrepareAuraScript(spell_item_heartpierce_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { Energy, Mana, Rage, RunicPower }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); uint32 spellId; switch (caster->GetPowerType()) { case POWER_MANA: spellId = Mana; break; case POWER_ENERGY: spellId = Energy; break; case POWER_RAGE: spellId = Rage; break; // Death Knights can't use daggers, but oh well case POWER_RUNIC_POWER: spellId = RunicPower; break; default: return; } caster->CastSpell(nullptr, spellId, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_heartpierce_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_heartpierce_AuraScript(); } }; // 40971 - Bonus Healing (Crystal Spire of Karabor) class spell_item_crystal_spire_of_karabor : public AuraScript { PrepareAuraScript(spell_item_crystal_spire_of_karabor); bool Validate(SpellInfo const* spellInfo) override { return spellInfo->GetEffect(EFFECT_0) != nullptr; } bool CheckProc(ProcEventInfo& eventInfo) { int32 pct = GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(); if (HealInfo* healInfo = eventInfo.GetHealInfo()) if (Unit* healTarget = healInfo->GetTarget()) if (healTarget->GetHealth() - healInfo->GetEffectiveHeal() <= healTarget->CountPctFromMaxHealth(pct)) return true; return false; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_crystal_spire_of_karabor::CheckProc); } }; // http://www.wowhead.com/item=27388 Mr. Pinchy // 33060 Make a Wish enum MakeAWish { SPELL_MR_PINCHYS_BLESSING = 33053, SPELL_SUMMON_MIGHTY_MR_PINCHY = 33057, SPELL_SUMMON_FURIOUS_MR_PINCHY = 33059, SPELL_TINY_MAGICAL_CRAWDAD = 33062, SPELL_MR_PINCHYS_GIFT = 33064, }; class spell_item_make_a_wish : public SpellScript { PrepareSpellScript(spell_item_make_a_wish); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_MR_PINCHYS_BLESSING, SPELL_SUMMON_MIGHTY_MR_PINCHY, SPELL_SUMMON_FURIOUS_MR_PINCHY, SPELL_TINY_MAGICAL_CRAWDAD, SPELL_MR_PINCHYS_GIFT }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = SPELL_MR_PINCHYS_GIFT; switch (urand(1, 5)) { case 1: spellId = SPELL_MR_PINCHYS_BLESSING; break; case 2: spellId = SPELL_SUMMON_MIGHTY_MR_PINCHY; break; case 3: spellId = SPELL_SUMMON_FURIOUS_MR_PINCHY; break; case 4: spellId = SPELL_TINY_MAGICAL_CRAWDAD; break; } caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_make_a_wish::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum MarkOfConquest { SPELL_MARK_OF_CONQUEST_ENERGIZE = 39599 }; // Item - 27920: Mark of Conquest // Item - 27921: Mark of Conquest // 33510 - Health Restore class spell_item_mark_of_conquest : public AuraScript { PrepareAuraScript(spell_item_mark_of_conquest); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_MARK_OF_CONQUEST_ENERGIZE }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { if (eventInfo.GetTypeMask() & (PROC_FLAG_DONE_RANGED_AUTO_ATTACK | PROC_FLAG_DONE_SPELL_RANGED_DMG_CLASS)) { // in that case, do not cast heal spell PreventDefaultAction(); // but mana instead eventInfo.GetActor()->CastSpell(nullptr, SPELL_MARK_OF_CONQUEST_ENERGIZE, true, nullptr, aurEff); } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_mark_of_conquest::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // http://www.wowhead.com/item=32686 Mingo's Fortune Giblets // 40802 Mingo's Fortune Generator class spell_item_mingos_fortune_generator : public SpellScript { PrepareSpellScript(spell_item_mingos_fortune_generator); void HandleDummy(SpellEffIndex effIndex) { // Selecting one from Bloodstained Fortune item uint32 newitemid; switch (urand(1, 20)) { case 1: newitemid = 32688; break; case 2: newitemid = 32689; break; case 3: newitemid = 32690; break; case 4: newitemid = 32691; break; case 5: newitemid = 32692; break; case 6: newitemid = 32693; break; case 7: newitemid = 32700; break; case 8: newitemid = 32701; break; case 9: newitemid = 32702; break; case 10: newitemid = 32703; break; case 11: newitemid = 32704; break; case 12: newitemid = 32705; break; case 13: newitemid = 32706; break; case 14: newitemid = 32707; break; case 15: newitemid = 32708; break; case 16: newitemid = 32709; break; case 17: newitemid = 32710; break; case 18: newitemid = 32711; break; case 19: newitemid = 32712; break; case 20: newitemid = 32713; break; default: return; } CreateItem(effIndex, newitemid, ItemContext::NONE); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_mingos_fortune_generator::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 71875, 71877 - Item - Black Bruise: Necrotic Touch Proc enum NecroticTouch { SPELL_ITEM_NECROTIC_TOUCH_PROC = 71879 }; class spell_item_necrotic_touch : public AuraScript { PrepareAuraScript(spell_item_necrotic_touch); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ITEM_NECROTIC_TOUCH_PROC }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive(); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) return; int32 bp = CalculatePct(static_cast(damageInfo->GetDamage()), aurEff->GetAmount()); GetTarget()->CastCustomSpell(SPELL_ITEM_NECROTIC_TOUCH_PROC, SPELLVALUE_BASE_POINT0, bp, eventInfo.GetProcTarget(), true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_necrotic_touch::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_necrotic_touch::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // http://www.wowhead.com/item=10720 Gnomish Net-o-Matic Projector // 13120 Net-o-Matic enum NetOMaticSpells { SPELL_NET_O_MATIC_TRIGGERED1 = 16566, SPELL_NET_O_MATIC_TRIGGERED2 = 13119, SPELL_NET_O_MATIC_TRIGGERED3 = 13099, }; class spell_item_net_o_matic : public SpellScript { PrepareSpellScript(spell_item_net_o_matic); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_NET_O_MATIC_TRIGGERED1, SPELL_NET_O_MATIC_TRIGGERED2, SPELL_NET_O_MATIC_TRIGGERED3 }); } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* target = GetHitUnit()) { uint32 spellId = SPELL_NET_O_MATIC_TRIGGERED3; uint32 roll = urand(0, 99); if (roll < 2) // 2% for 30 sec self root (off-like chance unknown) spellId = SPELL_NET_O_MATIC_TRIGGERED1; else if (roll < 4) // 2% for 20 sec root, charge to target (off-like chance unknown) spellId = SPELL_NET_O_MATIC_TRIGGERED2; GetCaster()->CastSpell(target, spellId, true, nullptr); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_net_o_matic::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // http://www.wowhead.com/item=8529 Noggenfogger Elixir // 16589 Noggenfogger Elixir enum NoggenfoggerElixirSpells { SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1 = 16595, SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2 = 16593, SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3 = 16591, }; class spell_item_noggenfogger_elixir : public SpellScript { PrepareSpellScript(spell_item_noggenfogger_elixir); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1, SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2, SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3 }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED3; switch (urand(1, 3)) { case 1: spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED1; break; case 2: spellId = SPELL_NOGGENFOGGER_ELIXIR_TRIGGERED2; break; } caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_noggenfogger_elixir::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 29601 - Enlightenment (Pendant of the Violet Eye) class spell_item_pendant_of_the_violet_eye : public AuraScript { PrepareAuraScript(spell_item_pendant_of_the_violet_eye); bool CheckProc(ProcEventInfo& eventInfo) { if (Spell const* spell = eventInfo.GetProcSpell()) { std::vector const& costs = spell->GetPowerCost(); auto m = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_MANA && cost.Amount > 0; }); if (m != costs.end()) return true; } return false; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_pendant_of_the_violet_eye::CheckProc); } }; enum PersistentShieldMisc { SPELL_PERSISTENT_SHIELD_TRIGGERED = 26470 }; // 26467 - Persistent Shield class spell_item_persistent_shield : public AuraScript { PrepareAuraScript(spell_item_persistent_shield); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_PERSISTENT_SHIELD_TRIGGERED }); } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetHealInfo() && eventInfo.GetHealInfo()->GetHeal(); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetProcTarget(); int32 bp0 = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), 15); // Scarab Brooch does not replace stronger shields if (AuraEffect const* shield = target->GetAuraEffect(SPELL_PERSISTENT_SHIELD_TRIGGERED, EFFECT_0, caster->GetGUID())) if (shield->GetAmount() > bp0) return; caster->CastCustomSpell(SPELL_PERSISTENT_SHIELD_TRIGGERED, SPELLVALUE_BASE_POINT0, bp0, target, true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_persistent_shield::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_persistent_shield::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum PetHealing { SPELL_HEALTH_LINK = 37382 }; // 37381 - Pet Healing // Hunter T5 2P Bonus // Warlock T5 2P Bonus class spell_item_pet_healing : public AuraScript { PrepareAuraScript(spell_item_pet_healing); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HEALTH_LINK }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) return; int32 bp = CalculatePct(static_cast(damageInfo->GetDamage()), aurEff->GetAmount()); Unit* caster = eventInfo.GetActor(); caster->CastCustomSpell(SPELL_HEALTH_LINK, SPELLVALUE_BASE_POINT0, bp, nullptr, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_pet_healing::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 17512 - Piccolo of the Flaming Fire class spell_item_piccolo_of_the_flaming_fire : public SpellScript { PrepareSpellScript(spell_item_piccolo_of_the_flaming_fire); void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Player* target = GetHitPlayer()) target->HandleEmoteCommand(EMOTE_STATE_DANCE); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_piccolo_of_the_flaming_fire::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // http://www.wowhead.com/item=6657 Savory Deviate Delight // 8213 Savory Deviate Delight enum SavoryDeviateDelight { SPELL_FLIP_OUT_MALE = 8219, SPELL_FLIP_OUT_FEMALE = 8220, SPELL_YAAARRRR_MALE = 8221, SPELL_YAAARRRR_FEMALE = 8222, }; class spell_item_savory_deviate_delight : public SpellScript { PrepareSpellScript(spell_item_savory_deviate_delight); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_FLIP_OUT_MALE, SPELL_FLIP_OUT_FEMALE, SPELL_YAAARRRR_MALE, SPELL_YAAARRRR_FEMALE }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = 0; switch (urand(1, 2)) { // Flip Out - ninja case 1: spellId = (caster->getGender() == GENDER_MALE ? SPELL_FLIP_OUT_MALE : SPELL_FLIP_OUT_FEMALE); break; // Yaaarrrr - pirate case 2: spellId = (caster->getGender() == GENDER_MALE ? SPELL_YAAARRRR_MALE : SPELL_YAAARRRR_FEMALE); break; } caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_savory_deviate_delight::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 48129 - Scroll of Recall // 60320 - Scroll of Recall II // 60321 - Scroll of Recall III enum ScrollOfRecall { SPELL_SCROLL_OF_RECALL_I = 48129, SPELL_SCROLL_OF_RECALL_II = 60320, SPELL_SCROLL_OF_RECALL_III = 60321, SPELL_LOST = 60444, SPELL_SCROLL_OF_RECALL_FAIL_ALLIANCE_1 = 60323, SPELL_SCROLL_OF_RECALL_FAIL_HORDE_1 = 60328, }; class spell_item_scroll_of_recall : public SpellScript { PrepareSpellScript(spell_item_scroll_of_recall); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleScript(SpellEffIndex effIndex) { Unit* caster = GetCaster(); uint8 maxSafeLevel = 0; switch (GetSpellInfo()->Id) { case SPELL_SCROLL_OF_RECALL_I: // Scroll of Recall maxSafeLevel = 40; break; case SPELL_SCROLL_OF_RECALL_II: // Scroll of Recall II maxSafeLevel = 70; break; case SPELL_SCROLL_OF_RECALL_III: // Scroll of Recal III maxSafeLevel = 80; break; default: break; } if (caster->getLevel() > maxSafeLevel) { caster->CastSpell(caster, SPELL_LOST, true); // ALLIANCE from 60323 to 60330 - HORDE from 60328 to 60335 uint32 spellId = SPELL_SCROLL_OF_RECALL_FAIL_ALLIANCE_1; if (GetCaster()->ToPlayer()->GetTeam() == HORDE) spellId = SPELL_SCROLL_OF_RECALL_FAIL_HORDE_1; GetCaster()->CastSpell(GetCaster(), spellId + urand(0, 7), true); PreventHitDefaultEffect(effIndex); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_scroll_of_recall::HandleScript, EFFECT_0, SPELL_EFFECT_TELEPORT_UNITS); } }; // 71169 - Shadow's Fate (Shadowmourne questline) enum ShadowsFate { SPELL_SOUL_FEAST = 71203, NPC_SINDRAGOSA = 36853 }; class spell_item_unsated_craving : public AuraScript { PrepareAuraScript(spell_item_unsated_craving); bool CheckProc(ProcEventInfo& procInfo) { Unit* caster = procInfo.GetActor(); if (!caster || caster->GetTypeId() != TYPEID_PLAYER) return false; Unit* target = procInfo.GetActionTarget(); if (!target || target->GetTypeId() != TYPEID_UNIT || target->IsCritter() || (target->GetEntry() != NPC_SINDRAGOSA && target->IsSummon())) return false; return true; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_unsated_craving::CheckProc); } }; class spell_item_shadows_fate : public AuraScript { PrepareAuraScript(spell_item_shadows_fate); void HandleProc(ProcEventInfo& procInfo) { PreventDefaultAction(); Unit* caster = procInfo.GetActor(); Unit* target = GetCaster(); if (!caster || !target) return; caster->CastSpell(target, SPELL_SOUL_FEAST, TRIGGERED_FULL_MASK); } void Register() override { OnProc += AuraProcFn(spell_item_shadows_fate::HandleProc); } }; enum Shadowmourne { SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE = 71904, SPELL_SHADOWMOURNE_SOUL_FRAGMENT = 71905, SPELL_SHADOWMOURNE_VISUAL_LOW = 72521, SPELL_SHADOWMOURNE_VISUAL_HIGH = 72523, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF = 73422, }; // 71903 - Item - Shadowmourne Legendary class spell_item_shadowmourne : public AuraScript { PrepareAuraScript(spell_item_shadowmourne); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE, SPELL_SHADOWMOURNE_SOUL_FRAGMENT, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF }); } bool CheckProc(ProcEventInfo& eventInfo) { if (GetTarget()->HasAura(SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF)) // cant collect shards while under effect of Chaos Bane buff return false; return eventInfo.GetProcTarget() && eventInfo.GetProcTarget()->IsAlive(); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_SHADOWMOURNE_SOUL_FRAGMENT, true, nullptr, aurEff); // this can't be handled in AuraScript of SoulFragments because we need to know victim if (Aura* soulFragments = GetTarget()->GetAura(SPELL_SHADOWMOURNE_SOUL_FRAGMENT)) { if (soulFragments->GetStackAmount() >= 10) { GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_SHADOWMOURNE_CHAOS_BANE_DAMAGE, true, nullptr, aurEff); soulFragments->Remove(); } } } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_shadowmourne::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_shadowmourne::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 71905 - Soul Fragment class spell_item_shadowmourne_soul_fragment : public AuraScript { PrepareAuraScript(spell_item_shadowmourne_soul_fragment); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_SHADOWMOURNE_VISUAL_LOW, SPELL_SHADOWMOURNE_VISUAL_HIGH, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF }); } void OnStackChange(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); switch (GetStackAmount()) { case 1: target->CastSpell(target, SPELL_SHADOWMOURNE_VISUAL_LOW, true); break; case 6: target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_LOW); target->CastSpell(target, SPELL_SHADOWMOURNE_VISUAL_HIGH, true); break; case 10: target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_HIGH); target->CastSpell(target, SPELL_SHADOWMOURNE_CHAOS_BANE_BUFF, true); break; default: break; } } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_LOW); target->RemoveAurasDueToSpell(SPELL_SHADOWMOURNE_VISUAL_HIGH); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_item_shadowmourne_soul_fragment::OnStackChange, EFFECT_0, SPELL_AURA_MOD_STAT, AuraEffectHandleModes(AURA_EFFECT_HANDLE_REAL | AURA_EFFECT_HANDLE_REAPPLY)); AfterEffectRemove += AuraEffectRemoveFn(spell_item_shadowmourne_soul_fragment::OnRemove, EFFECT_0, SPELL_AURA_MOD_STAT, AURA_EFFECT_HANDLE_REAL); } }; // http://www.wowhead.com/item=7734 Six Demon Bag // 14537 Six Demon Bag enum SixDemonBagSpells { SPELL_FROSTBOLT = 11538, SPELL_POLYMORPH = 14621, SPELL_SUMMON_FELHOUND_MINION = 14642, SPELL_FIREBALL = 15662, SPELL_CHAIN_LIGHTNING = 21179, SPELL_ENVELOPING_WINDS = 25189, }; class spell_item_six_demon_bag : public SpellScript { PrepareSpellScript(spell_item_six_demon_bag); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_FROSTBOLT, SPELL_POLYMORPH, SPELL_SUMMON_FELHOUND_MINION, SPELL_FIREBALL, SPELL_CHAIN_LIGHTNING, SPELL_ENVELOPING_WINDS }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { uint32 spellId = 0; uint32 rand = urand(0, 99); if (rand < 25) // Fireball (25% chance) spellId = SPELL_FIREBALL; else if (rand < 50) // Frostball (25% chance) spellId = SPELL_FROSTBOLT; else if (rand < 70) // Chain Lighting (20% chance) spellId = SPELL_CHAIN_LIGHTNING; else if (rand < 80) // Polymorph (10% chance) { spellId = SPELL_POLYMORPH; if (urand(0, 100) <= 30) // 30% chance to self-cast target = caster; } else if (rand < 95) // Enveloping Winds (15% chance) spellId = SPELL_ENVELOPING_WINDS; else // Summon Felhund minion (5% chance) { spellId = SPELL_SUMMON_FELHOUND_MINION; target = caster; } caster->CastSpell(target, spellId, true, GetCastItem()); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_six_demon_bag::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum SwiftHandJusticeMisc { SPELL_SWIFT_HAND_OF_JUSTICE_HEAL = 59913 }; // 59906 - Swift Hand of Justice Dummy class spell_item_swift_hand_justice_dummy : public AuraScript { PrepareAuraScript(spell_item_swift_hand_justice_dummy); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_SWIFT_HAND_OF_JUSTICE_HEAL }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); int32 amount = caster->CountPctFromMaxHealth(aurEff->GetAmount()); caster->CastCustomSpell(SPELL_SWIFT_HAND_OF_JUSTICE_HEAL, SPELLVALUE_BASE_POINT0, amount, nullptr, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_swift_hand_justice_dummy::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 28862 - The Eye of Diminution class spell_item_the_eye_of_diminution : public AuraScript { PrepareAuraScript(spell_item_the_eye_of_diminution); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { int32 diff = GetUnitOwner()->getLevel() - 60; if (diff > 0) amount += diff; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_the_eye_of_diminution::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_THREAT); } }; // http://www.wowhead.com/item=44012 Underbelly Elixir // 59640 Underbelly Elixir enum UnderbellyElixirSpells { SPELL_UNDERBELLY_ELIXIR_TRIGGERED1 = 59645, SPELL_UNDERBELLY_ELIXIR_TRIGGERED2 = 59831, SPELL_UNDERBELLY_ELIXIR_TRIGGERED3 = 59843, }; class spell_item_underbelly_elixir : public SpellScript { PrepareSpellScript(spell_item_underbelly_elixir); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_UNDERBELLY_ELIXIR_TRIGGERED1, SPELL_UNDERBELLY_ELIXIR_TRIGGERED2, SPELL_UNDERBELLY_ELIXIR_TRIGGERED3 }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); uint32 spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED3; switch (urand(1, 3)) { case 1: spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED1; break; case 2: spellId = SPELL_UNDERBELLY_ELIXIR_TRIGGERED2; break; } caster->CastSpell(caster, spellId, true, nullptr); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_underbelly_elixir::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum WormholeGeneratorPandariaSpell { SPELL_WORMHOLE_PANDARIA_ISLE_OF_RECKONING = 126756, SPELL_WORMHOLE_PANDARIA_KUNLAI_UNDERWATER = 126757, SPELL_WORMHOLE_PANDARIA_SRA_VESS = 126758, SPELL_WORMHOLE_PANDARIA_RIKKITUN_VILLAGE = 126759, SPELL_WORMHOLE_PANDARIA_ZANVESS_TREE = 126760, SPELL_WORMHOLE_PANDARIA_ANGLERS_WHARF = 126761, SPELL_WORMHOLE_PANDARIA_CRANE_STATUE = 126762, SPELL_WORMHOLE_PANDARIA_EMPERORS_OMEN = 126763, SPELL_WORMHOLE_PANDARIA_WHITEPETAL_LAKE = 126764, }; uint32 const WormholeTargetLocations[] = { SPELL_WORMHOLE_PANDARIA_ISLE_OF_RECKONING, SPELL_WORMHOLE_PANDARIA_KUNLAI_UNDERWATER, SPELL_WORMHOLE_PANDARIA_SRA_VESS, SPELL_WORMHOLE_PANDARIA_RIKKITUN_VILLAGE, SPELL_WORMHOLE_PANDARIA_ZANVESS_TREE, SPELL_WORMHOLE_PANDARIA_ANGLERS_WHARF, SPELL_WORMHOLE_PANDARIA_CRANE_STATUE, SPELL_WORMHOLE_PANDARIA_EMPERORS_OMEN, SPELL_WORMHOLE_PANDARIA_WHITEPETAL_LAKE }; // 126755 - Wormhole: Pandaria class spell_item_wormhole_pandaria : public SpellScript { PrepareSpellScript(spell_item_wormhole_pandaria); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo(WormholeTargetLocations); } void HandleTeleport(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); uint32 spellId = Trinity::Containers::SelectRandomContainerElement(WormholeTargetLocations); GetCaster()->CastSpell(GetHitUnit(), spellId, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_wormhole_pandaria::HandleTeleport, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 47776 - Roll 'dem Bones class spell_item_worn_troll_dice : public SpellScript { PrepareSpellScript(spell_item_worn_troll_dice); enum { TEXT_WORN_TROLL_DICE = 26152 }; bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sBroadcastTextStore.LookupEntry(TEXT_WORN_TROLL_DICE)) return false; return true; } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleScript(SpellEffIndex /*effIndex*/) { GetCaster()->TextEmote(TEXT_WORN_TROLL_DICE, GetHitUnit()); static uint32 const minimum = 1; static uint32 const maximum = 6; // roll twice GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum); GetCaster()->ToPlayer()->DoRandomRoll(minimum, maximum); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_worn_troll_dice::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; enum AirRifleSpells { SPELL_AIR_RIFLE_HOLD_VISUAL = 65582, SPELL_AIR_RIFLE_SHOOT = 67532, SPELL_AIR_RIFLE_SHOOT_SELF = 65577, }; class spell_item_red_rider_air_rifle : public SpellScript { PrepareSpellScript(spell_item_red_rider_air_rifle); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo( { SPELL_AIR_RIFLE_HOLD_VISUAL, SPELL_AIR_RIFLE_SHOOT, SPELL_AIR_RIFLE_SHOOT_SELF }); } void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { caster->CastSpell(caster, SPELL_AIR_RIFLE_HOLD_VISUAL, true); // needed because this spell shares GCD with its triggered spells (which must not be cast with triggered flag) if (Player* player = caster->ToPlayer()) player->GetSpellHistory()->CancelGlobalCooldown(GetSpellInfo()); if (urand(0, 4)) caster->CastSpell(target, SPELL_AIR_RIFLE_SHOOT, false); else caster->CastSpell(caster, SPELL_AIR_RIFLE_SHOOT_SELF, false); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_red_rider_air_rifle::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; enum GenericData { SPELL_ARCANITE_DRAGONLING = 19804, SPELL_BATTLE_CHICKEN = 13166, SPELL_MECHANICAL_DRAGONLING = 4073, SPELL_MITHRIL_MECHANICAL_DRAGONLING = 12749, }; enum CreateHeartCandy { ITEM_HEART_CANDY_1 = 21818, ITEM_HEART_CANDY_2 = 21817, ITEM_HEART_CANDY_3 = 21821, ITEM_HEART_CANDY_4 = 21819, ITEM_HEART_CANDY_5 = 21816, ITEM_HEART_CANDY_6 = 21823, ITEM_HEART_CANDY_7 = 21822, ITEM_HEART_CANDY_8 = 21820, }; class spell_item_create_heart_candy : public SpellScript { PrepareSpellScript(spell_item_create_heart_candy); void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Player* target = GetHitPlayer()) { static const uint32 items[] = {ITEM_HEART_CANDY_1, ITEM_HEART_CANDY_2, ITEM_HEART_CANDY_3, ITEM_HEART_CANDY_4, ITEM_HEART_CANDY_5, ITEM_HEART_CANDY_6, ITEM_HEART_CANDY_7, ITEM_HEART_CANDY_8}; target->AddItem(items[urand(0, 7)], 1); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_create_heart_candy::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; class spell_item_book_of_glyph_mastery : public SpellScript { PrepareSpellScript(spell_item_book_of_glyph_mastery); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } SpellCastResult CheckRequirement() { if (HasDiscoveredAllSpells(GetSpellInfo()->Id, GetCaster()->ToPlayer())) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_LEARNED_EVERYTHING); return SPELL_FAILED_CUSTOM_ERROR; } return SPELL_CAST_OK; } void HandleScript(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); uint32 spellId = GetSpellInfo()->Id; // learn random explicit discovery recipe (if any) if (uint32 discoveredSpellId = GetExplicitDiscoverySpell(spellId, caster)) caster->LearnSpell(discoveredSpellId, false); } void Register() override { OnCheckCast += SpellCheckCastFn(spell_item_book_of_glyph_mastery::CheckRequirement); OnEffectHitTarget += SpellEffectFn(spell_item_book_of_glyph_mastery::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; enum GiftOfTheHarvester { NPC_GHOUL = 28845, MAX_GHOULS = 5, }; class spell_item_gift_of_the_harvester : public SpellScript { PrepareSpellScript(spell_item_gift_of_the_harvester); SpellCastResult CheckRequirement() { std::list ghouls; GetCaster()->GetAllMinionsByEntry(ghouls, NPC_GHOUL); if (ghouls.size() >= MAX_GHOULS) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_TOO_MANY_GHOULS); return SPELL_FAILED_CUSTOM_ERROR; } return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_item_gift_of_the_harvester::CheckRequirement); } }; enum Sinkholes { NPC_SOUTH_SINKHOLE = 25664, NPC_NORTHEAST_SINKHOLE = 25665, NPC_NORTHWEST_SINKHOLE = 25666, }; class spell_item_map_of_the_geyser_fields : public SpellScript { PrepareSpellScript(spell_item_map_of_the_geyser_fields); SpellCastResult CheckSinkholes() { Unit* caster = GetCaster(); if (caster->FindNearestCreature(NPC_SOUTH_SINKHOLE, 30.0f, true) || caster->FindNearestCreature(NPC_NORTHEAST_SINKHOLE, 30.0f, true) || caster->FindNearestCreature(NPC_NORTHWEST_SINKHOLE, 30.0f, true)) return SPELL_CAST_OK; SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_CLOSE_TO_SINKHOLE); return SPELL_FAILED_CUSTOM_ERROR; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_item_map_of_the_geyser_fields::CheckSinkholes); } }; enum VanquishedClutchesSpells { SPELL_CRUSHER = 64982, SPELL_CONSTRICTOR = 64983, SPELL_CORRUPTOR = 64984, }; class spell_item_vanquished_clutches : public SpellScript { PrepareSpellScript(spell_item_vanquished_clutches); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_CRUSHER, SPELL_CONSTRICTOR, SPELL_CORRUPTOR }); } void HandleDummy(SpellEffIndex /*effIndex*/) { uint32 spellId = RAND(SPELL_CRUSHER, SPELL_CONSTRICTOR, SPELL_CORRUPTOR); Unit* caster = GetCaster(); caster->CastSpell(caster, spellId, true); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_vanquished_clutches::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum AshbringerSounds { SOUND_ASHBRINGER_1 = 8906, // "I was pure once" SOUND_ASHBRINGER_2 = 8907, // "Fought for righteousness" SOUND_ASHBRINGER_3 = 8908, // "I was once called Ashbringer" SOUND_ASHBRINGER_4 = 8920, // "Betrayed by my order" SOUND_ASHBRINGER_5 = 8921, // "Destroyed by Kel'Thuzad" SOUND_ASHBRINGER_6 = 8922, // "Made to serve" SOUND_ASHBRINGER_7 = 8923, // "My son watched me die" SOUND_ASHBRINGER_8 = 8924, // "Crusades fed his rage" SOUND_ASHBRINGER_9 = 8925, // "Truth is unknown to him" SOUND_ASHBRINGER_10 = 8926, // "Scarlet Crusade is pure no longer" SOUND_ASHBRINGER_11 = 8927, // "Balnazzar's crusade corrupted my son" SOUND_ASHBRINGER_12 = 8928, // "Kill them all!" }; class spell_item_ashbringer : public SpellScript { PrepareSpellScript(spell_item_ashbringer); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void OnDummyEffect(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); Player* player = GetCaster()->ToPlayer(); uint32 sound_id = RAND( SOUND_ASHBRINGER_1, SOUND_ASHBRINGER_2, SOUND_ASHBRINGER_3, SOUND_ASHBRINGER_4, SOUND_ASHBRINGER_5, SOUND_ASHBRINGER_6, SOUND_ASHBRINGER_7, SOUND_ASHBRINGER_8, SOUND_ASHBRINGER_9, SOUND_ASHBRINGER_10, SOUND_ASHBRINGER_11, SOUND_ASHBRINGER_12 ); // Ashbringers effect (spellID 28441) retriggers every 5 seconds, with a chance of making it say one of the above 12 sounds if (urand(0, 60) < 1) player->PlayDirectSound(sound_id, player); } void Register() override { OnEffectHit += SpellEffectFn(spell_item_ashbringer::OnDummyEffect, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum MagicEater { SPELL_WILD_MAGIC = 58891, SPELL_WELL_FED_1 = 57288, SPELL_WELL_FED_2 = 57139, SPELL_WELL_FED_3 = 57111, SPELL_WELL_FED_4 = 57286, SPELL_WELL_FED_5 = 57291, }; class spell_magic_eater_food : public AuraScript { PrepareAuraScript(spell_magic_eater_food); void HandleTriggerSpell(AuraEffect const* /*aurEff*/) { PreventDefaultAction(); Unit* target = GetTarget(); switch (urand(0, 5)) { case 0: target->CastSpell(target, SPELL_WILD_MAGIC, true); break; case 1: target->CastSpell(target, SPELL_WELL_FED_1, true); break; case 2: target->CastSpell(target, SPELL_WELL_FED_2, true); break; case 3: target->CastSpell(target, SPELL_WELL_FED_3, true); break; case 4: target->CastSpell(target, SPELL_WELL_FED_4, true); break; case 5: target->CastSpell(target, SPELL_WELL_FED_5, true); break; } } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_magic_eater_food::HandleTriggerSpell, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL); } }; class spell_item_shimmering_vessel : public SpellScript { PrepareSpellScript(spell_item_shimmering_vessel); void HandleDummy(SpellEffIndex /* effIndex */) { if (Creature* target = GetHitCreature()) target->setDeathState(JUST_RESPAWNED); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_shimmering_vessel::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum PurifyHelboarMeat { SPELL_SUMMON_PURIFIED_HELBOAR_MEAT = 29277, SPELL_SUMMON_TOXIC_HELBOAR_MEAT = 29278, }; class spell_item_purify_helboar_meat : public SpellScript { PrepareSpellScript(spell_item_purify_helboar_meat); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo( { SPELL_SUMMON_PURIFIED_HELBOAR_MEAT, SPELL_SUMMON_TOXIC_HELBOAR_MEAT }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); caster->CastSpell(caster, roll_chance_i(50) ? SPELL_SUMMON_PURIFIED_HELBOAR_MEAT : SPELL_SUMMON_TOXIC_HELBOAR_MEAT, true, nullptr); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_purify_helboar_meat::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum CrystalPrison { OBJECT_IMPRISONED_DOOMGUARD = 179644, }; class spell_item_crystal_prison_dummy_dnd : public SpellScript { PrepareSpellScript(spell_item_crystal_prison_dummy_dnd); bool Validate(SpellInfo const* /*spell*/) override { if (!sObjectMgr->GetGameObjectTemplate(OBJECT_IMPRISONED_DOOMGUARD)) return false; return true; } void HandleDummy(SpellEffIndex /* effIndex */) { if (Creature* target = GetHitCreature()) if (target->isDead() && !target->IsPet()) { GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, *target, QuaternionData::fromEulerAnglesZYX(target->GetOrientation(), 0.0f, 0.0f), uint32(target->GetRespawnTime() - GameTime::GetGameTime())); target->DespawnOrUnsummon(); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_crystal_prison_dummy_dnd::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum ReindeerTransformation { SPELL_FLYING_REINDEER_310 = 44827, SPELL_FLYING_REINDEER_280 = 44825, SPELL_FLYING_REINDEER_60 = 44824, SPELL_REINDEER_100 = 25859, SPELL_REINDEER_60 = 25858, }; class spell_item_reindeer_transformation : public SpellScript { PrepareSpellScript(spell_item_reindeer_transformation); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo( { SPELL_FLYING_REINDEER_310, SPELL_FLYING_REINDEER_280, SPELL_FLYING_REINDEER_60, SPELL_REINDEER_100, SPELL_REINDEER_60 }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (caster->HasAuraType(SPELL_AURA_MOUNTED)) { float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT); float speed = caster->GetSpeedRate(MOVE_RUN); caster->RemoveAurasByType(SPELL_AURA_MOUNTED); //5 different spells used depending on mounted speed and if mount can fly or not if (flyspeed >= 4.1f) // Flying Reindeer caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer else if (flyspeed >= 3.8f) // Flying Reindeer caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer else if (flyspeed >= 1.6f) // Flying Reindeer caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer else if (speed >= 2.0f) // Reindeer caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer else // Reindeer caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_reindeer_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum NighInvulnerability { SPELL_NIGH_INVULNERABILITY = 30456, SPELL_COMPLETE_VULNERABILITY = 30457, }; class spell_item_nigh_invulnerability : public SpellScript { PrepareSpellScript(spell_item_nigh_invulnerability); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_NIGH_INVULNERABILITY, SPELL_COMPLETE_VULNERABILITY }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (Item* castItem = GetCastItem()) { if (roll_chance_i(86)) // Nigh-Invulnerability - success caster->CastSpell(caster, SPELL_NIGH_INVULNERABILITY, true, castItem); else // Complete Vulnerability - backfire in 14% casts caster->CastSpell(caster, SPELL_COMPLETE_VULNERABILITY, true, castItem); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_nigh_invulnerability::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum Poultryzer { SPELL_POULTRYIZER_SUCCESS = 30501, SPELL_POULTRYIZER_BACKFIRE = 30504, }; class spell_item_poultryizer : public SpellScript { PrepareSpellScript(spell_item_poultryizer); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_POULTRYIZER_SUCCESS, SPELL_POULTRYIZER_BACKFIRE }); } void HandleDummy(SpellEffIndex /* effIndex */) { if (GetCastItem() && GetHitUnit()) GetCaster()->CastSpell(GetHitUnit(), roll_chance_i(80) ? SPELL_POULTRYIZER_SUCCESS : SPELL_POULTRYIZER_BACKFIRE, true, GetCastItem()); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_poultryizer::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum SocretharsStone { SPELL_SOCRETHAR_TO_SEAT = 35743, SPELL_SOCRETHAR_FROM_SEAT = 35744, }; class spell_item_socrethars_stone : public SpellScript { PrepareSpellScript(spell_item_socrethars_stone); bool Load() override { return (GetCaster()->GetAreaId() == 3900 || GetCaster()->GetAreaId() == 3742); } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_SOCRETHAR_TO_SEAT, SPELL_SOCRETHAR_FROM_SEAT }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); switch (caster->GetAreaId()) { case 3900: caster->CastSpell(caster, SPELL_SOCRETHAR_TO_SEAT, true); break; case 3742: caster->CastSpell(caster, SPELL_SOCRETHAR_FROM_SEAT, true); break; default: return; } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_socrethars_stone::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum DemonBroiledSurprise { QUEST_SUPER_HOT_STEW = 11379, SPELL_CREATE_DEMON_BROILED_SURPRISE = 43753, NPC_ABYSSAL_FLAMEBRINGER = 19973, }; class spell_item_demon_broiled_surprise : public SpellScript { PrepareSpellScript(spell_item_demon_broiled_surprise); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_CREATE_DEMON_BROILED_SURPRISE }) && sObjectMgr->GetCreatureTemplate(NPC_ABYSSAL_FLAMEBRINGER) && sObjectMgr->GetQuestTemplate(QUEST_SUPER_HOT_STEW); } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* player = GetCaster(); player->CastSpell(player, SPELL_CREATE_DEMON_BROILED_SURPRISE, false); } SpellCastResult CheckRequirement() { Player* player = GetCaster()->ToPlayer(); if (player->GetQuestStatus(QUEST_SUPER_HOT_STEW) != QUEST_STATUS_INCOMPLETE) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; if (Creature* creature = player->FindNearestCreature(NPC_ABYSSAL_FLAMEBRINGER, 10, false)) if (creature->isDead()) return SPELL_CAST_OK; return SPELL_FAILED_NOT_HERE; } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_demon_broiled_surprise::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); OnCheckCast += SpellCheckCastFn(spell_item_demon_broiled_surprise::CheckRequirement); } }; enum CompleteRaptorCapture { SPELL_RAPTOR_CAPTURE_CREDIT = 42337, }; class spell_item_complete_raptor_capture : public SpellScript { PrepareSpellScript(spell_item_complete_raptor_capture); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_RAPTOR_CAPTURE_CREDIT }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (GetHitCreature()) { GetHitCreature()->DespawnOrUnsummon(); //cast spell Raptor Capture Credit caster->CastSpell(caster, SPELL_RAPTOR_CAPTURE_CREDIT, true, nullptr); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_complete_raptor_capture::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum ImpaleLeviroth { NPC_LEVIROTH = 26452, SPELL_LEVIROTH_SELF_IMPALE = 49882 }; class spell_item_impale_leviroth : public SpellScript { PrepareSpellScript(spell_item_impale_leviroth); bool Validate(SpellInfo const* /*spell*/) override { if (!sObjectMgr->GetCreatureTemplate(NPC_LEVIROTH)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Creature* target = GetHitCreature()) if (target->GetEntry() == NPC_LEVIROTH && !target->HealthBelowPct(95)) { target->CastSpell(target, SPELL_LEVIROTH_SELF_IMPALE, true); target->ResetPlayerDamageReq(); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_impale_leviroth::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum BrewfestMountTransformation { SPELL_MOUNT_RAM_100 = 43900, SPELL_MOUNT_RAM_60 = 43899, SPELL_MOUNT_KODO_100 = 49379, SPELL_MOUNT_KODO_60 = 49378, SPELL_BREWFEST_MOUNT_TRANSFORM = 49357, SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE = 52845, }; class spell_item_brewfest_mount_transformation : public SpellScript { PrepareSpellScript(spell_item_brewfest_mount_transformation); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo( { SPELL_MOUNT_RAM_100, SPELL_MOUNT_RAM_60, SPELL_MOUNT_KODO_100, SPELL_MOUNT_KODO_60 }); } void HandleDummy(SpellEffIndex /* effIndex */) { Player* caster = GetCaster()->ToPlayer(); if (caster->HasAuraType(SPELL_AURA_MOUNTED)) { caster->RemoveAurasByType(SPELL_AURA_MOUNTED); uint32 spell_id; switch (GetSpellInfo()->Id) { case SPELL_BREWFEST_MOUNT_TRANSFORM: if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f) spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100; else spell_id = caster->GetTeam() == ALLIANCE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60; break; case SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE: if (caster->GetSpeedRate(MOVE_RUN) >= 2.0f) spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_100 : SPELL_MOUNT_KODO_100; else spell_id = caster->GetTeam() == HORDE ? SPELL_MOUNT_RAM_60 : SPELL_MOUNT_KODO_60; break; default: return; } caster->CastSpell(caster, spell_id, true); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_brewfest_mount_transformation::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum NitroBoosts { SPELL_NITRO_BOOSTS_SUCCESS = 54861, SPELL_NITRO_BOOSTS_BACKFIRE = 54621, SPELL_NITRO_BOOSTS_PARACHUTE = 54649, }; class spell_item_nitro_boosts : public SpellScript { PrepareSpellScript(spell_item_nitro_boosts); bool Load() override { if (!GetCastItem()) return false; return true; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_NITRO_BOOSTS_SUCCESS, SPELL_NITRO_BOOSTS_BACKFIRE }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(caster->GetAreaId()); bool success = true; if (areaEntry && areaEntry->IsFlyable() && !caster->GetMap()->IsDungeon()) success = roll_chance_i(95); // nitro boosts can only fail in flying-enabled locations on 3.3.5 caster->CastSpell(caster, success ? SPELL_NITRO_BOOSTS_SUCCESS : SPELL_NITRO_BOOSTS_BACKFIRE, true, GetCastItem()); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_nitro_boosts::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_nitro_boosts_backfire : public AuraScript { PrepareAuraScript(spell_item_nitro_boosts_backfire); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_NITRO_BOOSTS_PARACHUTE }); } void HandleApply(AuraEffect const* /*effect*/, AuraEffectHandleModes /*mode*/) { lastZ = GetTarget()->GetPositionZ(); } void HandlePeriodicDummy(AuraEffect const* effect) { PreventDefaultAction(); float curZ = GetTarget()->GetPositionZ(); if (curZ < lastZ) { if (roll_chance_i(80)) // we don't have enough sniffs to verify this, guesstimate GetTarget()->CastSpell(GetTarget(), SPELL_NITRO_BOOSTS_PARACHUTE, true, nullptr, effect); GetAura()->Remove(); } else lastZ = curZ; } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_item_nitro_boosts_backfire::HandleApply, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); OnEffectPeriodic += AuraEffectPeriodicFn(spell_item_nitro_boosts_backfire::HandlePeriodicDummy, EFFECT_1, SPELL_AURA_PERIODIC_TRIGGER_SPELL); } float lastZ = INVALID_HEIGHT; }; enum TeachLanguage { SPELL_LEARN_GNOMISH_BINARY = 50242, SPELL_LEARN_GOBLIN_BINARY = 50246, }; class spell_item_teach_language : public SpellScript { PrepareSpellScript(spell_item_teach_language); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_LEARN_GNOMISH_BINARY, SPELL_LEARN_GOBLIN_BINARY }); } void HandleDummy(SpellEffIndex /* effIndex */) { Player* caster = GetCaster()->ToPlayer(); if (roll_chance_i(34)) caster->CastSpell(caster, caster->GetTeam() == ALLIANCE ? SPELL_LEARN_GNOMISH_BINARY : SPELL_LEARN_GOBLIN_BINARY, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_teach_language::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum RocketBoots { SPELL_ROCKET_BOOTS_PROC = 30452, }; class spell_item_rocket_boots : public SpellScript { PrepareSpellScript(spell_item_rocket_boots); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_ROCKET_BOOTS_PROC }); } void HandleDummy(SpellEffIndex /* effIndex */) { Player* caster = GetCaster()->ToPlayer(); if (Battleground* bg = caster->GetBattleground()) bg->EventPlayerDroppedFlag(caster); caster->GetSpellHistory()->ResetCooldown(SPELL_ROCKET_BOOTS_PROC); caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, nullptr); } SpellCastResult CheckCast() { if (GetCaster()->IsInWater()) return SPELL_FAILED_ONLY_ABOVEWATER; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_item_rocket_boots::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_item_rocket_boots::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum PygmyOil { SPELL_PYGMY_OIL_PYGMY_AURA = 53806, SPELL_PYGMY_OIL_SMALLER_AURA = 53805, }; class spell_item_pygmy_oil : public SpellScript { PrepareSpellScript(spell_item_pygmy_oil); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_PYGMY_OIL_PYGMY_AURA, SPELL_PYGMY_OIL_SMALLER_AURA }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (Aura* aura = caster->GetAura(SPELL_PYGMY_OIL_PYGMY_AURA)) aura->RefreshDuration(); else { aura = caster->GetAura(SPELL_PYGMY_OIL_SMALLER_AURA); if (!aura || aura->GetStackAmount() < 5 || !roll_chance_i(50)) caster->CastSpell(caster, SPELL_PYGMY_OIL_SMALLER_AURA, true); else { aura->Remove(); caster->CastSpell(caster, SPELL_PYGMY_OIL_PYGMY_AURA, true); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_pygmy_oil::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_unusual_compass : public SpellScript { PrepareSpellScript(spell_item_unusual_compass); void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); caster->SetFacingTo(frand(0.0f, 2.0f * float(M_PI))); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_unusual_compass::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum ChickenCover { SPELL_CHICKEN_NET = 51959, SPELL_CAPTURE_CHICKEN_ESCAPE = 51037, QUEST_CHICKEN_PARTY = 12702, QUEST_FLOWN_THE_COOP = 12532, }; class spell_item_chicken_cover : public SpellScript { PrepareSpellScript(spell_item_chicken_cover); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_CHICKEN_NET, SPELL_CAPTURE_CHICKEN_ESCAPE }) && sObjectMgr->GetQuestTemplate(QUEST_CHICKEN_PARTY) && sObjectMgr->GetQuestTemplate(QUEST_FLOWN_THE_COOP); } void HandleDummy(SpellEffIndex /* effIndex */) { Player* caster = GetCaster()->ToPlayer(); if (Unit* target = GetHitUnit()) { if (!target->HasAura(SPELL_CHICKEN_NET) && (caster->GetQuestStatus(QUEST_CHICKEN_PARTY) == QUEST_STATUS_INCOMPLETE || caster->GetQuestStatus(QUEST_FLOWN_THE_COOP) == QUEST_STATUS_INCOMPLETE)) { caster->CastSpell(caster, SPELL_CAPTURE_CHICKEN_ESCAPE, true); target->KillSelf(); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_chicken_cover::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; class spell_item_muisek_vessel : public SpellScript { PrepareSpellScript(spell_item_muisek_vessel); void HandleDummy(SpellEffIndex /*effIndex*/) { if (Creature* target = GetHitCreature()) if (target->isDead()) target->DespawnOrUnsummon(); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_muisek_vessel::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum GreatmothersSoulcather { SPELL_FORCE_CAST_SUMMON_GNOME_SOUL = 46486, }; class spell_item_greatmothers_soulcatcher : public SpellScript { PrepareSpellScript(spell_item_greatmothers_soulcatcher); void HandleDummy(SpellEffIndex /*effIndex*/) { if (GetHitUnit()) GetCaster()->CastSpell(GetCaster(), SPELL_FORCE_CAST_SUMMON_GNOME_SOUL); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_greatmothers_soulcatcher::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum ShardOfTheScale { SPELL_PURIFIED_CAUTERIZING_HEAL = 69733, SPELL_PURIFIED_SEARING_FLAMES = 69729, SPELL_SHINY_CAUTERIZING_HEAL = 69734, SPELL_SHINY_SEARING_FLAMES = 69730 }; // Item - 49310: Purified Shard of the Scale // 69755 - Purified Shard of the Scale - Equip Effect // Item - 49488: Shiny Shard of the Scale // 69739 - Shiny Shard of the Scale - Equip Effect template class spell_item_shard_of_the_scale : public SpellScriptLoader { public: spell_item_shard_of_the_scale(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_shard_of_the_scale_AuraScript : public AuraScript { PrepareAuraScript(spell_item_shard_of_the_scale_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { HealProc, DamageProc }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetProcTarget(); if (eventInfo.GetTypeMask() & PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS) caster->CastSpell(target, HealProc, true, nullptr, aurEff); if (eventInfo.GetTypeMask() & PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG) caster->CastSpell(target, DamageProc, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_shard_of_the_scale_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_shard_of_the_scale_AuraScript(); } }; enum SoulPreserver { SPELL_SOUL_PRESERVER_DRUID = 60512, SPELL_SOUL_PRESERVER_PALADIN = 60513, SPELL_SOUL_PRESERVER_PRIEST = 60514, SPELL_SOUL_PRESERVER_SHAMAN = 60515, }; class spell_item_soul_preserver : public AuraScript { PrepareAuraScript(spell_item_soul_preserver); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_SOUL_PRESERVER_DRUID, SPELL_SOUL_PRESERVER_PALADIN, SPELL_SOUL_PRESERVER_PRIEST, SPELL_SOUL_PRESERVER_SHAMAN }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); switch (caster->getClass()) { case CLASS_DRUID: caster->CastSpell(caster, SPELL_SOUL_PRESERVER_DRUID, true, nullptr, aurEff); break; case CLASS_PALADIN: caster->CastSpell(caster, SPELL_SOUL_PRESERVER_PALADIN, true, nullptr, aurEff); break; case CLASS_PRIEST: caster->CastSpell(caster, SPELL_SOUL_PRESERVER_PRIEST, true, nullptr, aurEff); break; case CLASS_SHAMAN: caster->CastSpell(caster, SPELL_SOUL_PRESERVER_SHAMAN, true, nullptr, aurEff); break; default: break; } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_soul_preserver::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum ExaltedSunwellNeck { SPELL_LIGHTS_WRATH = 45479, // Light's Wrath if Exalted by Aldor SPELL_ARCANE_BOLT = 45429, // Arcane Bolt if Exalted by Scryers SPELL_LIGHTS_STRENGTH = 45480, // Light's Strength if Exalted by Aldor SPELL_ARCANE_STRIKE = 45428, // Arcane Strike if Exalted by Scryers SPELL_LIGHTS_WARD = 45432, // Light's Ward if Exalted by Aldor SPELL_ARCANE_INSIGHT = 45431, // Arcane Insight if Exalted by Scryers SPELL_LIGHTS_SALVATION = 45478, // Light's Salvation if Exalted by Aldor SPELL_ARCANE_SURGE = 45430, // Arcane Surge if Exalted by Scryers FACTION_ALDOR = 932, FACTION_SCRYERS = 934 }; // Item - 34678: Shattered Sun Pendant of Acumen // 45481 - Sunwell Exalted Caster Neck // Item - 34679: Shattered Sun Pendant of Might // 45482 - Sunwell Exalted Melee Neck // Item - 34680: Shattered Sun Pendant of Resolve // 45483 - Sunwell Exalted Tank Neck // Item - 34677: Shattered Sun Pendant of Restoration // 45484 Sunwell Exalted Healer Neck template class spell_item_sunwell_neck : public SpellScriptLoader { public: spell_item_sunwell_neck(char const* ScriptName) : SpellScriptLoader(ScriptName) { } template class spell_item_sunwell_neck_AuraScript : public AuraScript { PrepareAuraScript(spell_item_sunwell_neck_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ Aldors, Scryers }) && sFactionStore.LookupEntry(FACTION_ALDOR) && sFactionStore.LookupEntry(FACTION_SCRYERS); } bool CheckProc(ProcEventInfo& eventInfo) { if (eventInfo.GetActor()->GetTypeId() != TYPEID_PLAYER) return false; return true; } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Player* player = eventInfo.GetActor()->ToPlayer(); Unit* target = eventInfo.GetProcTarget(); // Aggression checks are in the spell system... just cast and forget if (player->GetReputationRank(FACTION_ALDOR) == REP_EXALTED) player->CastSpell(target, Aldors, true, nullptr, aurEff); if (player->GetReputationRank(FACTION_SCRYERS) == REP_EXALTED) player->CastSpell(target, Scryers, true, nullptr, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_sunwell_neck_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_sunwell_neck_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_item_sunwell_neck_AuraScript(); } }; class spell_item_toy_train_set_pulse : public SpellScript { PrepareSpellScript(spell_item_toy_train_set_pulse); void HandleDummy(SpellEffIndex /*index*/) { if (Player* target = GetHitUnit()->ToPlayer()) { target->HandleEmoteCommand(EMOTE_ONESHOT_TRAIN); if (EmotesTextSoundEntry const* soundEntry = sDB2Manager.GetTextSoundEmoteFor(TEXT_EMOTE_TRAIN, target->getRace(), target->getGender(), target->getClass())) target->PlayDistanceSound(soundEntry->SoundID); } } void HandleTargets(std::list& targetList) { targetList.remove_if([](WorldObject const* obj) { return obj->GetTypeId() != TYPEID_PLAYER; }); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_toy_train_set_pulse::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_toy_train_set_pulse::HandleTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY); } }; enum DeathChoiceSpells { SPELL_DEATH_CHOICE_NORMAL_AURA = 67702, SPELL_DEATH_CHOICE_NORMAL_AGILITY = 67703, SPELL_DEATH_CHOICE_NORMAL_STRENGTH = 67708, SPELL_DEATH_CHOICE_HEROIC_AURA = 67771, SPELL_DEATH_CHOICE_HEROIC_AGILITY = 67772, SPELL_DEATH_CHOICE_HEROIC_STRENGTH = 67773 }; class spell_item_death_choice : public AuraScript { PrepareAuraScript(spell_item_death_choice); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DEATH_CHOICE_NORMAL_STRENGTH, SPELL_DEATH_CHOICE_NORMAL_AGILITY, SPELL_DEATH_CHOICE_HEROIC_STRENGTH, SPELL_DEATH_CHOICE_HEROIC_AGILITY }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); float str = caster->GetStat(STAT_STRENGTH); float agi = caster->GetStat(STAT_AGILITY); switch (aurEff->GetId()) { case SPELL_DEATH_CHOICE_NORMAL_AURA: { if (str > agi) caster->CastSpell(caster, SPELL_DEATH_CHOICE_NORMAL_STRENGTH, true, nullptr, aurEff); else caster->CastSpell(caster, SPELL_DEATH_CHOICE_NORMAL_AGILITY, true, nullptr, aurEff); break; } case SPELL_DEATH_CHOICE_HEROIC_AURA: { if (str > agi) caster->CastSpell(caster, SPELL_DEATH_CHOICE_HEROIC_STRENGTH, true, nullptr, aurEff); else caster->CastSpell(caster, SPELL_DEATH_CHOICE_HEROIC_AGILITY, true, nullptr, aurEff); break; } default: break; } } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_death_choice::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum TrinketStackSpells { SPELL_LIGHTNING_CAPACITOR_AURA = 37657, // Lightning Capacitor SPELL_LIGHTNING_CAPACITOR_STACK = 37658, SPELL_LIGHTNING_CAPACITOR_TRIGGER = 37661, SPELL_THUNDER_CAPACITOR_AURA = 54841, // Thunder Capacitor SPELL_THUNDER_CAPACITOR_STACK = 54842, SPELL_THUNDER_CAPACITOR_TRIGGER = 54843, SPELL_TOC25_CASTER_TRINKET_NORMAL_AURA = 67712, // Item - Coliseum 25 Normal Caster Trinket SPELL_TOC25_CASTER_TRINKET_NORMAL_STACK = 67713, SPELL_TOC25_CASTER_TRINKET_NORMAL_TRIGGER = 67714, SPELL_TOC25_CASTER_TRINKET_HEROIC_AURA = 67758, // Item - Coliseum 25 Heroic Caster Trinket SPELL_TOC25_CASTER_TRINKET_HEROIC_STACK = 67759, SPELL_TOC25_CASTER_TRINKET_HEROIC_TRIGGER = 67760, }; class spell_item_trinket_stack : public SpellScriptLoader { public: spell_item_trinket_stack(char const* scriptName, uint32 stackSpell, uint32 triggerSpell) : SpellScriptLoader(scriptName), _stackSpell(stackSpell), _triggerSpell(triggerSpell) { } class spell_item_trinket_stack_AuraScript : public AuraScript { PrepareAuraScript(spell_item_trinket_stack_AuraScript); public: spell_item_trinket_stack_AuraScript(uint32 stackSpell, uint32 triggerSpell) : _stackSpell(stackSpell), _triggerSpell(triggerSpell) { } private: bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ _stackSpell, _triggerSpell }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); caster->CastSpell(caster, _stackSpell, true, nullptr, aurEff); // cast the stack Aura* dummy = caster->GetAura(_stackSpell); // retrieve aura //dont do anything if it's not the right amount of stacks; if (!dummy || dummy->GetStackAmount() < aurEff->GetAmount()) return; // if right amount, remove the aura and cast real trigger caster->RemoveAurasDueToSpell(_stackSpell); if (Unit* target = eventInfo.GetActionTarget()) caster->CastSpell(target, _triggerSpell, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_trinket_stack_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } uint32 _stackSpell; uint32 _triggerSpell; }; AuraScript* GetAuraScript() const override { return new spell_item_trinket_stack_AuraScript(_stackSpell, _triggerSpell); } private: uint32 _stackSpell; uint32 _triggerSpell; }; // 57345 - Darkmoon Card: Greatness enum DarkmoonCardSpells { SPELL_DARKMOON_CARD_STRENGTH = 60229, SPELL_DARKMOON_CARD_AGILITY = 60233, SPELL_DARKMOON_CARD_INTELLECT = 60234, SPELL_DARKMOON_CARD_VERSATILITY = 60235, }; class spell_item_darkmoon_card_greatness : public AuraScript { PrepareAuraScript(spell_item_darkmoon_card_greatness); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_DARKMOON_CARD_STRENGTH, SPELL_DARKMOON_CARD_AGILITY, SPELL_DARKMOON_CARD_INTELLECT, SPELL_DARKMOON_CARD_VERSATILITY }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); float str = caster->GetStat(STAT_STRENGTH); float agi = caster->GetStat(STAT_AGILITY); float intl = caster->GetStat(STAT_INTELLECT); float vers = 0.0f; // caster->GetStat(STAT_VERSATILITY); float stat = 0.0f; uint32 spellTrigger = SPELL_DARKMOON_CARD_STRENGTH; if (str > stat) { spellTrigger = SPELL_DARKMOON_CARD_STRENGTH; stat = str; } if (agi > stat) { spellTrigger = SPELL_DARKMOON_CARD_AGILITY; stat = agi; } if (intl > stat) { spellTrigger = SPELL_DARKMOON_CARD_INTELLECT; stat = intl; } if (vers > stat) { spellTrigger = SPELL_DARKMOON_CARD_VERSATILITY; stat = vers; } caster->CastSpell(caster, spellTrigger, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_darkmoon_card_greatness::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // 27522,40336 - Mana Drain enum ManaDrainSpells { SPELL_MANA_DRAIN_ENERGIZE = 29471, SPELL_MANA_DRAIN_LEECH = 27526 }; class spell_item_mana_drain : public AuraScript { PrepareAuraScript(spell_item_mana_drain); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_MANA_DRAIN_ENERGIZE, SPELL_MANA_DRAIN_LEECH }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); Unit* target = eventInfo.GetActionTarget(); if (caster->IsAlive()) caster->CastSpell(caster, SPELL_MANA_DRAIN_ENERGIZE, true, nullptr, aurEff); if (target && target->IsAlive()) caster->CastSpell(target, SPELL_MANA_DRAIN_LEECH, true, nullptr, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_item_mana_drain::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; enum TauntFlag { SPELL_TAUNT_FLAG = 51657, EMOTE_PLANTS_FLAG = 28008 }; // 51640 - Taunt Flag Targeting class spell_item_taunt_flag_targeting : public SpellScript { PrepareSpellScript(spell_item_taunt_flag_targeting); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_TAUNT_FLAG }) && sBroadcastTextStore.LookupEntry(EMOTE_PLANTS_FLAG); } void FilterTargets(std::list& targets) { targets.remove_if([](WorldObject* obj) -> bool { return obj->GetTypeId() != TYPEID_PLAYER && obj->GetTypeId() != TYPEID_CORPSE; }); if (targets.empty()) { FinishCast(SPELL_FAILED_NO_VALID_TARGETS); return; } Trinity::Containers::RandomResize(targets, 1); } void HandleDummy(SpellEffIndex /*effIndex*/) { // we *really* want the unit implementation here // it sends a packet like seen on sniff GetCaster()->Unit::TextEmote(EMOTE_PLANTS_FLAG, GetHitUnit(), false); GetCaster()->CastSpell(GetHitUnit(), SPELL_TAUNT_FLAG, true); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_taunt_flag_targeting::FilterTargets, EFFECT_0, TARGET_CORPSE_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_item_taunt_flag_targeting::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 13180 - Gnomish Mind Control Cap enum MindControlCap { ROLL_CHANCE_DULLARD = 32, ROLL_CHANCE_NO_BACKFIRE = 95, SPELL_GNOMISH_MIND_CONTROL_CAP = 13181, SPELL_DULLARD = 67809 }; class spell_item_mind_control_cap : public SpellScript { PrepareSpellScript(spell_item_mind_control_cap); bool Load() override { if (!GetCastItem()) return false; return true; } bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_GNOMISH_MIND_CONTROL_CAP, SPELL_DULLARD }); } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { if (roll_chance_i(ROLL_CHANCE_NO_BACKFIRE)) caster->CastSpell(target, roll_chance_i(ROLL_CHANCE_DULLARD) ? SPELL_DULLARD : SPELL_GNOMISH_MIND_CONTROL_CAP, true, GetCastItem()); else target->CastSpell(caster, SPELL_GNOMISH_MIND_CONTROL_CAP, true); // backfire - 5% chance } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_mind_control_cap::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 8344 - Universal Remote (Gnomish Universal Remote) enum UniversalRemote { SPELL_CONTROL_MACHINE = 8345, SPELL_MOBILITY_MALFUNCTION = 8346, SPELL_TARGET_LOCK = 8347 }; class spell_item_universal_remote : public SpellScript { PrepareSpellScript(spell_item_universal_remote); bool Load() override { if (!GetCastItem()) return false; return true; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_CONTROL_MACHINE, SPELL_MOBILITY_MALFUNCTION, SPELL_TARGET_LOCK }); } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* target = GetHitUnit()) { uint8 chance = urand(0, 99); if (chance < 15) GetCaster()->CastSpell(target, SPELL_TARGET_LOCK, true, GetCastItem()); else if (chance < 25) GetCaster()->CastSpell(target, SPELL_MOBILITY_MALFUNCTION, true, GetCastItem()); else GetCaster()->CastSpell(target, SPELL_CONTROL_MACHINE, true, GetCastItem()); } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_item_universal_remote::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; enum ZandalarianCharms { SPELL_UNSTABLE_POWER_AURA_STACK = 24659, SPELL_RESTLESS_STRENGTH_AURA_STACK = 24662 }; // Item - 19950: Zandalarian Hero Charm // 24658 - Unstable Power // Item - 19949: Zandalarian Hero Medallion // 24661 - Restless Strength class spell_item_zandalarian_charm : public SpellScriptLoader { public: spell_item_zandalarian_charm(char const* ScriptName, uint32 SpellId) : SpellScriptLoader(ScriptName), _spellId(SpellId) { } class spell_item_zandalarian_charm_AuraScript : public AuraScript { friend class spell_item_zandalarian_charm; spell_item_zandalarian_charm_AuraScript(uint32 SpellId) : AuraScript(), _spellId(SpellId) { } PrepareAuraScript(spell_item_zandalarian_charm_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ _spellId }); } bool CheckProc(ProcEventInfo& eventInfo) { if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo()) if (spellInfo->Id != m_scriptSpellId) return true; return false; } void HandleStackDrop(AuraEffect* /*aurEff*/, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->RemoveAuraFromStack(_spellId); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_item_zandalarian_charm_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_item_zandalarian_charm_AuraScript::HandleStackDrop, EFFECT_0, SPELL_AURA_DUMMY); } uint32 _spellId; }; AuraScript* GetAuraScript() const override { return new spell_item_zandalarian_charm_AuraScript(_spellId); } private: uint32 _spellId; }; class spell_item_artifical_stamina : public AuraScript { PrepareAuraScript(spell_item_artifical_stamina); bool Validate(SpellInfo const* spellInfo) override { return spellInfo->GetEffect(EFFECT_1) != nullptr; } bool Load() override { return GetOwner()->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (Item* artifact = GetOwner()->ToPlayer()->GetItemByGuid(GetAura()->GetCastItemGUID())) amount = GetSpellInfo()->GetEffect(EFFECT_1)->BasePoints * artifact->GetTotalPurchasedArtifactPowers() / 100; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_artifical_stamina::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE); } }; class spell_item_artifical_damage : public AuraScript { PrepareAuraScript(spell_item_artifical_damage); bool Validate(SpellInfo const* spellInfo) override { return spellInfo->GetEffect(EFFECT_1) != nullptr; } bool Load() override { return GetOwner()->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { if (Item* artifact = GetOwner()->ToPlayer()->GetItemByGuid(GetAura()->GetCastItemGUID())) amount = GetSpellInfo()->GetEffect(EFFECT_1)->BasePoints * artifact->GetTotalPurchasedArtifactPowers() / 100; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_artifical_damage::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); } }; enum AuraProcRemoveSpells { SPELL_TALISMAN_OF_ASCENDANCE = 28200, SPELL_JOM_GABBAR = 29602, SPELL_BATTLE_TRANCE = 45040, SPELL_WORLD_QUELLER_FOCUS = 90900, SPELL_AZURE_WATER_STRIDER = 118089, SPELL_CRIMSON_WATER_STRIDER = 127271, SPELL_ORANGE_WATER_STRIDER = 127272, SPELL_JADE_WATER_STRIDER = 127274, SPELL_GOLDEN_WATER_STRIDER = 127278, SPELL_BRUTAL_KINSHIP_1 = 144671, SPELL_BRUTAL_KINSHIP_2 = 145738 }; // 28200 - Ascendance class spell_item_talisman_of_ascendance : public AuraScript { PrepareAuraScript(spell_item_talisman_of_ascendance); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_TALISMAN_OF_ASCENDANCE }); } void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell); } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_item_talisman_of_ascendance::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); } }; // 29602 - Jom Gabbar class spell_item_jom_gabbar : public AuraScript { PrepareAuraScript(spell_item_jom_gabbar); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_JOM_GABBAR }); } void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell); } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_item_jom_gabbar::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); } }; // 45040 - Battle Trance class spell_item_battle_trance : public AuraScript { PrepareAuraScript(spell_item_battle_trance); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_BATTLE_TRANCE }); } void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell); } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_item_battle_trance::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); } }; // 90900 - World-Queller Focus class spell_item_world_queller_focus : public AuraScript { PrepareAuraScript(spell_item_world_queller_focus); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_WORLD_QUELLER_FOCUS }); } void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell); } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_item_world_queller_focus::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); } }; // 118089 - Azure Water Strider // 127271 - Crimson Water Strider // 127272 - Orange Water Strider // 127274 - Jade Water Strider // 127278 - Golden Water Strider class spell_item_water_strider : public AuraScript { PrepareAuraScript(spell_item_water_strider); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo( { SPELL_AZURE_WATER_STRIDER, SPELL_CRIMSON_WATER_STRIDER, SPELL_ORANGE_WATER_STRIDER, SPELL_JADE_WATER_STRIDER, SPELL_GOLDEN_WATER_STRIDER }); } void OnRemove(AuraEffect const* /*effect*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(GetSpellInfo()->GetEffect(EFFECT_1)->TriggerSpell); } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_item_water_strider::OnRemove, EFFECT_0, SPELL_AURA_MOUNTED, AURA_EFFECT_HANDLE_REAL); } }; // 144671 - Brutal Kinship // 145738 - Brutal Kinship class spell_item_brutal_kinship : public AuraScript { PrepareAuraScript(spell_item_brutal_kinship); bool Validate(SpellInfo const* /*spell*/) override { return ValidateSpellInfo({ SPELL_BRUTAL_KINSHIP_1, SPELL_BRUTAL_KINSHIP_2 }); } void OnRemove(AuraEffect const* effect, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(effect->GetSpellEffectInfo()->TriggerSpell); } void Register() override { OnEffectRemove += AuraEffectRemoveFn(spell_item_brutal_kinship::OnRemove, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); } }; // 45051 - Mad Alchemist's Potion (34440) class spell_item_mad_alchemists_potion : public SpellScript { PrepareSpellScript(spell_item_mad_alchemists_potion); void SecondaryEffect() { std::vector availableElixirs = { // Battle Elixirs 33720, // Onslaught Elixir (28102) 54452, // Adept's Elixir (28103) 33726, // Elixir of Mastery (28104) 28490, // Elixir of Major Strength (22824) 28491, // Elixir of Healing Power (22825) 28493, // Elixir of Major Frost Power (22827) 54494, // Elixir of Major Agility (22831) 28501, // Elixir of Major Firepower (22833) 28503,// Elixir of Major Shadow Power (22835) 38954, // Fel Strength Elixir (31679) // Guardian Elixirs 39625, // Elixir of Major Fortitude (32062) 39626, // Earthen Elixir (32063) 39627, // Elixir of Draenic Wisdom (32067) 39628, // Elixir of Ironskin (32068) 28502, // Elixir of Major Defense (22834) 28514, // Elixir of Empowerment (22848) // Other 28489, // Elixir of Camouflage (22823) 28496 // Elixir of the Searching Eye (22830) }; Unit* target = GetCaster(); if (target->GetPowerType() == POWER_MANA) availableElixirs.push_back(28509); // Elixir of Major Mageblood (22840) uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs); bool useElixir = true; SpellGroup chosenSpellGroup = SPELL_GROUP_NONE; if (sSpellMgr->IsSpellMemberOfSpellGroup(chosenElixir, SPELL_GROUP_ELIXIR_BATTLE)) chosenSpellGroup = SPELL_GROUP_ELIXIR_BATTLE; if (sSpellMgr->IsSpellMemberOfSpellGroup(chosenElixir, SPELL_GROUP_ELIXIR_GUARDIAN)) chosenSpellGroup = SPELL_GROUP_ELIXIR_GUARDIAN; // If another spell of the same group is already active the elixir should not be cast if (chosenSpellGroup != SPELL_GROUP_NONE) { Unit::AuraApplicationMap const& auraMap = target->GetAppliedAuras(); for (auto itr = auraMap.begin(); itr != auraMap.end(); ++itr) { uint32 spellId = itr->second->GetBase()->GetId(); if (sSpellMgr->IsSpellMemberOfSpellGroup(spellId, chosenSpellGroup) && spellId != chosenElixir) { useElixir = false; break; } } } if (useElixir) target->CastSpell(target, chosenElixir, true, GetCastItem()); } void Register() override { AfterCast += SpellCastFn(spell_item_mad_alchemists_potion::SecondaryEffect); } }; // 53750 - Crazy Alchemist's Potion (40077) class spell_item_crazy_alchemists_potion : public SpellScript { PrepareSpellScript(spell_item_crazy_alchemists_potion); void SecondaryEffect() { std::vector availableElixirs = { 43185, // Runic Healing Potion (33447) 53750, // Crazy Alchemist's Potion (40077) 53761, // Powerful Rejuvenation Potion (40087) 53762, // Indestructible Potion (40093) 53908, // Potion of Speed (40211) 53909, // Potion of Wild Magic (40212) 53910, // Mighty Arcane Protection Potion (40213) 53911, // Mighty Fire Protection Potion (40214) 53913, // Mighty Frost Protection Potion (40215) 53914, // Mighty Nature Protection Potion (40216) 53915 // Mighty Shadow Protection Potion (40217) }; Unit* target = GetCaster(); if (!target->IsInCombat()) availableElixirs.push_back(53753); // Potion of Nightmares (40081) if (target->GetPowerType() == POWER_MANA) availableElixirs.push_back(43186); // Runic Mana Potion(33448) uint32 chosenElixir = Trinity::Containers::SelectRandomContainerElement(availableElixirs); target->CastSpell(target, chosenElixir, true, GetCastItem()); } void Register() override { AfterCast += SpellCastFn(spell_item_crazy_alchemists_potion::SecondaryEffect); } }; // 277253 - Heart of Azeroth class spell_item_heart_of_azeroth : public AuraScript { PrepareAuraScript(spell_item_heart_of_azeroth); void SetEquippedFlag(AuraEffect const* /*effect*/, AuraEffectHandleModes /*mode*/) { SetState(true); } void ClearEquippedFlag(AuraEffect const* /*effect*/, AuraEffectHandleModes /*mode*/) { SetState(false); } void SetState(bool equipped) { if (Player* target = GetTarget()->ToPlayer()) { target->ApplyAllAzeriteEmpoweredItemMods(equipped); WorldPackets::Azerite::PlayerAzeriteItemEquippedStatusChanged statusChanged; statusChanged.IsHeartEquipped = equipped; target->SendDirectMessage(statusChanged.Write()); } } void Register() { OnEffectApply += AuraEffectApplyFn(spell_item_heart_of_azeroth::SetEquippedFlag, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); OnEffectRemove += AuraEffectRemoveFn(spell_item_heart_of_azeroth::ClearEquippedFlag, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; void AddSC_item_spell_scripts() { // 23074 Arcanite Dragonling new spell_item_trigger_spell("spell_item_arcanite_dragonling", SPELL_ARCANITE_DRAGONLING); // 23133 Gnomish Battle Chicken new spell_item_trigger_spell("spell_item_gnomish_battle_chicken", SPELL_BATTLE_CHICKEN); // 23076 Mechanical Dragonling new spell_item_trigger_spell("spell_item_mechanical_dragonling", SPELL_MECHANICAL_DRAGONLING); // 23075 Mithril Mechanical Dragonling new spell_item_trigger_spell("spell_item_mithril_mechanical_dragonling", SPELL_MITHRIL_MECHANICAL_DRAGONLING); RegisterAuraScript(spell_item_aegis_of_preservation); RegisterAuraScript(spell_item_absorb_eye_of_grillok); RegisterAuraScript(spell_item_alchemist_stone); new spell_item_anger_capacitor<8>("spell_item_tiny_abomination_in_a_jar"); new spell_item_anger_capacitor<7>("spell_item_tiny_abomination_in_a_jar_hero"); RegisterAuraScript(spell_item_arcane_shroud); RegisterAuraScript(spell_item_aura_of_madness); RegisterAuraScript(spell_item_dementia); RegisterAuraScript(spell_item_blessing_of_ancient_kings); RegisterAuraScript(spell_item_deadly_precision); RegisterSpellScript(spell_item_deadly_precision_dummy); new spell_item_deathbringers_will("spell_item_deathbringers_will_normal"); new spell_item_deathbringers_will("spell_item_deathbringers_will_heroic"); RegisterSpellScript(spell_item_decahedral_dwarven_dice); new spell_item_defibrillate("spell_item_goblin_jumper_cables", 67, SPELL_GOBLIN_JUMPER_CABLES_FAIL); new spell_item_defibrillate("spell_item_goblin_jumper_cables_xl", 50, SPELL_GOBLIN_JUMPER_CABLES_XL_FAIL); new spell_item_defibrillate("spell_item_gnomish_army_knife", 33); RegisterAuraScript(spell_item_desperate_defense); RegisterSpellScript(spell_item_deviate_fish); RegisterAuraScript(spell_item_discerning_eye_beast_dummy); RegisterSpellScript(spell_item_echoes_of_light); RegisterAuraScript(spell_item_extract_gas); RegisterAuraScript(spell_item_fate_rune_of_unsurpassed_vigor); RegisterSpellScript(spell_item_flask_of_the_north); RegisterAuraScript(spell_item_frozen_shadoweave); RegisterSpellScript(spell_item_gnomish_death_ray); RegisterAuraScript(spell_item_harm_prevention_belt); new spell_item_heartpierce("spell_item_heartpierce"); new spell_item_heartpierce("spell_item_heartpierce_hero"); RegisterAuraScript(spell_item_crystal_spire_of_karabor); RegisterSpellScript(spell_item_make_a_wish); RegisterAuraScript(spell_item_mark_of_conquest); RegisterSpellScript(spell_item_mingos_fortune_generator); RegisterAuraScript(spell_item_necrotic_touch); RegisterSpellScript(spell_item_net_o_matic); RegisterSpellScript(spell_item_noggenfogger_elixir); RegisterAuraScript(spell_item_pendant_of_the_violet_eye); RegisterAuraScript(spell_item_persistent_shield); RegisterAuraScript(spell_item_pet_healing); RegisterSpellScript(spell_item_piccolo_of_the_flaming_fire); RegisterSpellScript(spell_item_savory_deviate_delight); RegisterSpellScript(spell_item_scroll_of_recall); RegisterAuraScript(spell_item_unsated_craving); RegisterAuraScript(spell_item_shadows_fate); RegisterAuraScript(spell_item_shadowmourne); RegisterAuraScript(spell_item_shadowmourne_soul_fragment); RegisterSpellScript(spell_item_six_demon_bag); RegisterAuraScript(spell_item_swift_hand_justice_dummy); RegisterAuraScript(spell_item_the_eye_of_diminution); RegisterSpellScript(spell_item_underbelly_elixir); RegisterSpellScript(spell_item_wormhole_pandaria); RegisterSpellScript(spell_item_worn_troll_dice); RegisterSpellScript(spell_item_red_rider_air_rifle); RegisterSpellScript(spell_item_create_heart_candy); RegisterSpellScript(spell_item_book_of_glyph_mastery); RegisterSpellScript(spell_item_gift_of_the_harvester); RegisterSpellScript(spell_item_map_of_the_geyser_fields); RegisterSpellScript(spell_item_vanquished_clutches); RegisterSpellScript(spell_item_ashbringer); RegisterAuraScript(spell_magic_eater_food); RegisterSpellScript(spell_item_shimmering_vessel); RegisterSpellScript(spell_item_purify_helboar_meat); RegisterSpellScript(spell_item_crystal_prison_dummy_dnd); RegisterSpellScript(spell_item_reindeer_transformation); RegisterSpellScript(spell_item_nigh_invulnerability); RegisterSpellScript(spell_item_poultryizer); RegisterSpellScript(spell_item_socrethars_stone); RegisterSpellScript(spell_item_demon_broiled_surprise); RegisterSpellScript(spell_item_complete_raptor_capture); RegisterSpellScript(spell_item_impale_leviroth); RegisterSpellScript(spell_item_brewfest_mount_transformation); RegisterSpellScript(spell_item_nitro_boosts); RegisterAuraScript(spell_item_nitro_boosts_backfire); RegisterSpellScript(spell_item_teach_language); RegisterSpellScript(spell_item_rocket_boots); RegisterSpellScript(spell_item_pygmy_oil); RegisterSpellScript(spell_item_unusual_compass); RegisterSpellScript(spell_item_chicken_cover); RegisterSpellScript(spell_item_muisek_vessel); RegisterSpellScript(spell_item_greatmothers_soulcatcher); new spell_item_shard_of_the_scale("spell_item_purified_shard_of_the_scale"); new spell_item_shard_of_the_scale("spell_item_shiny_shard_of_the_scale"); RegisterAuraScript(spell_item_soul_preserver); new spell_item_sunwell_neck("spell_item_sunwell_exalted_caster_neck"); new spell_item_sunwell_neck("spell_item_sunwell_exalted_melee_neck"); new spell_item_sunwell_neck("spell_item_sunwell_exalted_tank_neck"); new spell_item_sunwell_neck("spell_item_sunwell_exalted_healer_neck"); RegisterSpellScript(spell_item_toy_train_set_pulse); RegisterAuraScript(spell_item_death_choice); new spell_item_trinket_stack("spell_item_lightning_capacitor", SPELL_LIGHTNING_CAPACITOR_STACK, SPELL_LIGHTNING_CAPACITOR_TRIGGER); new spell_item_trinket_stack("spell_item_thunder_capacitor", SPELL_THUNDER_CAPACITOR_STACK, SPELL_THUNDER_CAPACITOR_TRIGGER); new spell_item_trinket_stack("spell_item_toc25_normal_caster_trinket", SPELL_TOC25_CASTER_TRINKET_NORMAL_STACK, SPELL_TOC25_CASTER_TRINKET_NORMAL_TRIGGER); new spell_item_trinket_stack("spell_item_toc25_heroic_caster_trinket", SPELL_TOC25_CASTER_TRINKET_HEROIC_STACK, SPELL_TOC25_CASTER_TRINKET_HEROIC_TRIGGER); RegisterAuraScript(spell_item_darkmoon_card_greatness); RegisterAuraScript(spell_item_mana_drain); RegisterSpellScript(spell_item_taunt_flag_targeting); RegisterSpellScript(spell_item_mind_control_cap); RegisterSpellScript(spell_item_universal_remote); new spell_item_zandalarian_charm("spell_item_unstable_power", SPELL_UNSTABLE_POWER_AURA_STACK); new spell_item_zandalarian_charm("spell_item_restless_strength", SPELL_RESTLESS_STRENGTH_AURA_STACK); RegisterAuraScript(spell_item_artifical_stamina); RegisterAuraScript(spell_item_artifical_damage); RegisterAuraScript(spell_item_talisman_of_ascendance); RegisterAuraScript(spell_item_battle_trance); RegisterAuraScript(spell_item_world_queller_focus); RegisterAuraScript(spell_item_water_strider); RegisterAuraScript(spell_item_brutal_kinship); RegisterSpellScript(spell_item_mad_alchemists_potion); RegisterSpellScript(spell_item_crazy_alchemists_potion); RegisterAuraScript(spell_item_heart_of_azeroth); }