-- MySQL dump 10.13  Distrib 5.7.32, for Linux (x86_64)
--
-- Host: localhost    Database: world
-- ------------------------------------------------------
-- Server version	5.7.32-0ubuntu0.18.04.1

/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */;
/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */;
/*!40101 SET NAMES utf8 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;

--
-- Table structure for table `access_requirement`
--

DROP TABLE IF EXISTS `access_requirement`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `access_requirement` (
  `mapId` mediumint(8) unsigned NOT NULL,
  `difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `level_min` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `level_max` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `item_level` smallint(5) unsigned NOT NULL DEFAULT '0',
  `item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `item2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest_done_A` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest_done_H` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `completed_achievement` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest_failed_text` text,
  `comment` text,
  PRIMARY KEY (`mapId`,`difficulty`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `achievement_criteria_data`
--

DROP TABLE IF EXISTS `achievement_criteria_data`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_criteria_data` (
  `criteria_id` mediumint(8) NOT NULL,
  `type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `value1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `value2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ScriptName` char(64) NOT NULL DEFAULT '',
  PRIMARY KEY (`criteria_id`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `achievement_dbc`
--

DROP TABLE IF EXISTS `achievement_dbc`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_dbc` (
  `ID` int(10) unsigned NOT NULL,
  `requiredFaction` int(11) NOT NULL DEFAULT '-1',
  `mapID` int(11) NOT NULL DEFAULT '-1',
  `points` int(10) unsigned NOT NULL DEFAULT '0',
  `flags` int(10) unsigned NOT NULL DEFAULT '0',
  `count` int(10) unsigned NOT NULL DEFAULT '0',
  `refAchievement` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `achievement_reward`
--

DROP TABLE IF EXISTS `achievement_reward`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `TitleA` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `TitleH` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ItemID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Sender` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Subject` varchar(255) DEFAULT NULL,
  `Body` text,
  `MailTemplateID` mediumint(8) unsigned DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `achievement_reward_locale`
--

DROP TABLE IF EXISTS `achievement_reward_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `achievement_reward_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Locale` varchar(4) NOT NULL,
  `Subject` text,
  `Body` text,
  PRIMARY KEY (`ID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `areatrigger_involvedrelation`
--

DROP TABLE IF EXISTS `areatrigger_involvedrelation`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_involvedrelation` (
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
  `quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
  PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `areatrigger_scripts`
--

DROP TABLE IF EXISTS `areatrigger_scripts`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_scripts` (
  `entry` mediumint(8) NOT NULL,
  `ScriptName` char(64) NOT NULL,
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `areatrigger_tavern`
--

DROP TABLE IF EXISTS `areatrigger_tavern`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_tavern` (
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
  `name` text,
  PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `areatrigger_teleport`
--

DROP TABLE IF EXISTS `areatrigger_teleport`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `areatrigger_teleport` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Name` text,
  `target_map` smallint(5) unsigned NOT NULL DEFAULT '0',
  `target_position_x` float NOT NULL DEFAULT '0',
  `target_position_y` float NOT NULL DEFAULT '0',
  `target_position_z` float NOT NULL DEFAULT '0',
  `target_orientation` float NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`),
  FULLTEXT KEY `name` (`Name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `battlefield_template`
--

DROP TABLE IF EXISTS `battlefield_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battlefield_template` (
  `TypeId` tinyint(3) unsigned NOT NULL,
  `ScriptName` varchar(64) NOT NULL DEFAULT '',
  `comment` text
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `battleground_template`
--

DROP TABLE IF EXISTS `battleground_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battleground_template` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `MinPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT '0',
  `MaxPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT '0',
  `MinLvl` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MaxLvl` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `AllianceStartLoc` mediumint(8) unsigned NOT NULL,
  `AllianceStartO` float NOT NULL,
  `HordeStartLoc` mediumint(8) unsigned NOT NULL,
  `HordeStartO` float NOT NULL,
  `StartMaxDist` float NOT NULL DEFAULT '0',
  `Weight` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `ScriptName` char(64) NOT NULL DEFAULT '',
  `Comment` char(32) NOT NULL,
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `battlemaster_entry`
--

DROP TABLE IF EXISTS `battlemaster_entry`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `battlemaster_entry` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature',
  `bg_template` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `broadcast_text`
--

DROP TABLE IF EXISTS `broadcast_text`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `broadcast_text` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `LanguageID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Text` longtext,
  `Text1` longtext,
  `EmoteID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `EmoteID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `EmoteID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `SoundEntriesID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `EmotesID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Flags` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `broadcast_text_locale`
--

DROP TABLE IF EXISTS `broadcast_text_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `broadcast_text_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Text` text,
  `Text1` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `command`
--

DROP TABLE IF EXISTS `command`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `command` (
  `name` varchar(50) NOT NULL DEFAULT '',
  `help` longtext,
  PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Chat System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `conditions`
--

DROP TABLE IF EXISTS `conditions`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `conditions` (
  `SourceTypeOrReferenceId` mediumint(8) NOT NULL DEFAULT '0',
  `SourceGroup` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `SourceEntry` mediumint(8) NOT NULL DEFAULT '0',
  `SourceId` int(11) NOT NULL DEFAULT '0',
  `ElseGroup` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ConditionTypeOrReference` mediumint(8) NOT NULL DEFAULT '0',
  `ConditionTarget` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `ConditionValue1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ConditionValue2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ConditionValue3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `NegativeCondition` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `ErrorType` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ErrorTextId` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ScriptName` char(64) NOT NULL DEFAULT '',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Condition System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature`
--

DROP TABLE IF EXISTS `creature`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature` (
  `guid` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier',
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
  `map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
  `zoneId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
  `areaId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
  `spawnMask` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
  `modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `equipment_id` tinyint(3) NOT NULL DEFAULT '0',
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  `spawntimesecs` int(10) unsigned NOT NULL DEFAULT '120',
  `wander_distance` float NOT NULL DEFAULT '0',
  `currentwaypoint` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `curhealth` int(10) unsigned NOT NULL DEFAULT '1',
  `curmana` int(10) unsigned NOT NULL DEFAULT '0',
  `MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `npcflag` int(10) unsigned NOT NULL DEFAULT '0',
  `unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
  `dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
  `ScriptName` char(64) DEFAULT '',
  `VerifiedBuild` int(11) DEFAULT '0',
  PRIMARY KEY (`guid`),
  KEY `idx_map` (`map`),
  KEY `idx_id` (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1022682 DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_addon`
--

DROP TABLE IF EXISTS `creature_addon`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_addon` (
  `guid` int(10) unsigned NOT NULL DEFAULT '0',
  `path_id` int(10) unsigned NOT NULL DEFAULT '0',
  `mount` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `bytes1` int(10) unsigned NOT NULL DEFAULT '0',
  `bytes2` int(10) unsigned NOT NULL DEFAULT '1',
  `emote` int(10) unsigned NOT NULL DEFAULT '0',
  `visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `auras` text,
  PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_classlevelstats`
--

DROP TABLE IF EXISTS `creature_classlevelstats`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_classlevelstats` (
  `level` tinyint(3) unsigned NOT NULL,
  `class` tinyint(3) unsigned NOT NULL,
  `basehp0` smallint(5) unsigned NOT NULL DEFAULT '1',
  `basehp1` smallint(5) unsigned NOT NULL DEFAULT '1',
  `basehp2` smallint(5) unsigned NOT NULL DEFAULT '1',
  `basemana` smallint(5) unsigned NOT NULL DEFAULT '0',
  `basearmor` smallint(5) unsigned NOT NULL DEFAULT '1',
  `attackpower` smallint(5) unsigned NOT NULL DEFAULT '0',
  `rangedattackpower` smallint(5) unsigned NOT NULL DEFAULT '0',
  `damage_base` float NOT NULL DEFAULT '0',
  `damage_exp1` float NOT NULL DEFAULT '0',
  `damage_exp2` float NOT NULL DEFAULT '0',
  `comment` text,
  PRIMARY KEY (`level`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_default_trainer`
--

DROP TABLE IF EXISTS `creature_default_trainer`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_default_trainer` (
  `CreatureId` int(11) unsigned NOT NULL,
  `TrainerId` int(11) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`CreatureId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_equip_template`
--

DROP TABLE IF EXISTS `creature_equip_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_equip_template` (
  `CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ID` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `ItemID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ItemID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ItemID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`CreatureID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_formations`
--

DROP TABLE IF EXISTS `creature_formations`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_formations` (
  `leaderGUID` int(10) unsigned NOT NULL DEFAULT '0',
  `memberGUID` int(10) unsigned NOT NULL DEFAULT '0',
  `dist` float unsigned NOT NULL,
  `angle` float unsigned NOT NULL,
  `groupAI` int(10) unsigned NOT NULL,
  `point_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `point_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`memberGUID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_loot_template`
--

DROP TABLE IF EXISTS `creature_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_model_info`
--

DROP TABLE IF EXISTS `creature_model_info`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_model_info` (
  `DisplayID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `BoundingRadius` float NOT NULL DEFAULT '0',
  `CombatReach` float NOT NULL DEFAULT '0',
  `Gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
  `DisplayID_Other_Gender` mediumint(8) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`DisplayID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_movement_override`
--

DROP TABLE IF EXISTS `creature_movement_override`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_movement_override` (
  `SpawnId` int(10) unsigned NOT NULL DEFAULT '0',
  `Ground` tinyint(3) unsigned DEFAULT NULL,
  `Swim` tinyint(3) unsigned DEFAULT NULL,
  `Flight` tinyint(3) unsigned DEFAULT NULL,
  `Rooted` tinyint(3) unsigned DEFAULT NULL,
  `Chase` tinyint(3) unsigned DEFAULT NULL,
  `Random` tinyint(3) unsigned DEFAULT NULL,
  `InteractionPauseTimer` int(10) unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
  PRIMARY KEY (`SpawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_onkill_reputation`
--

DROP TABLE IF EXISTS `creature_onkill_reputation`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_onkill_reputation` (
  `creature_id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier',
  `RewOnKillRepFaction1` smallint(6) NOT NULL DEFAULT '0',
  `RewOnKillRepFaction2` smallint(6) NOT NULL DEFAULT '0',
  `MaxStanding1` tinyint(4) NOT NULL DEFAULT '0',
  `IsTeamAward1` tinyint(4) NOT NULL DEFAULT '0',
  `RewOnKillRepValue1` mediumint(8) NOT NULL DEFAULT '0',
  `MaxStanding2` tinyint(4) NOT NULL DEFAULT '0',
  `IsTeamAward2` tinyint(4) NOT NULL DEFAULT '0',
  `RewOnKillRepValue2` mediumint(9) NOT NULL DEFAULT '0',
  `TeamDependent` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`creature_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature OnKill Reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_questender`
--

DROP TABLE IF EXISTS `creature_questender`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questender` (
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
  `quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
  PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_questitem`
--

DROP TABLE IF EXISTS `creature_questitem`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_questitem` (
  `CreatureEntry` int(10) unsigned NOT NULL DEFAULT '0',
  `Idx` int(10) unsigned NOT NULL DEFAULT '0',
  `ItemId` int(10) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
  PRIMARY KEY (`CreatureEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_queststarter`
--

DROP TABLE IF EXISTS `creature_queststarter`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_queststarter` (
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
  `quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
  PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_summon_groups`
--

DROP TABLE IF EXISTS `creature_summon_groups`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_summon_groups` (
  `summonerId` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `summonerType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `groupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  `summonType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `summonTime` int(10) unsigned NOT NULL DEFAULT '0',
  `Comment` varchar(255) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_template`
--

DROP TABLE IF EXISTS `creature_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `difficulty_entry_1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `difficulty_entry_2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `difficulty_entry_3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `KillCredit1` int(10) unsigned NOT NULL DEFAULT '0',
  `KillCredit2` int(10) unsigned NOT NULL DEFAULT '0',
  `modelid1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `modelid2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `modelid3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `modelid4` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `name` char(100) NOT NULL DEFAULT '0',
  `subname` char(100) DEFAULT NULL,
  `IconName` char(100) DEFAULT NULL,
  `gossip_menu_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `minlevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `maxlevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `exp` smallint(6) NOT NULL DEFAULT '0',
  `faction` smallint(5) unsigned NOT NULL DEFAULT '0',
  `npcflag` int(10) unsigned NOT NULL DEFAULT '0',
  `speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value',
  `speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value',
  `scale` float NOT NULL DEFAULT '1',
  `rank` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `dmgschool` tinyint(4) NOT NULL DEFAULT '0',
  `BaseAttackTime` int(10) unsigned NOT NULL DEFAULT '0',
  `RangeAttackTime` int(10) unsigned NOT NULL DEFAULT '0',
  `BaseVariance` float NOT NULL DEFAULT '1',
  `RangeVariance` float NOT NULL DEFAULT '1',
  `unit_class` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `unit_flags` int(10) unsigned NOT NULL DEFAULT '0',
  `unit_flags2` int(10) unsigned NOT NULL DEFAULT '0',
  `dynamicflags` int(10) unsigned NOT NULL DEFAULT '0',
  `family` tinyint(4) NOT NULL DEFAULT '0',
  `type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `type_flags` int(10) unsigned NOT NULL DEFAULT '0',
  `lootid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `pickpocketloot` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `skinloot` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `PetSpellDataId` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `VehicleId` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `mingold` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `maxgold` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `AIName` char(64) NOT NULL DEFAULT '',
  `MovementType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `HoverHeight` float NOT NULL DEFAULT '1',
  `HealthModifier` float NOT NULL DEFAULT '1',
  `ManaModifier` float NOT NULL DEFAULT '1',
  `ArmorModifier` float NOT NULL DEFAULT '1',
  `DamageModifier` float NOT NULL DEFAULT '1',
  `ExperienceModifier` float NOT NULL DEFAULT '1',
  `RacialLeader` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `movementId` int(11) unsigned NOT NULL DEFAULT '0',
  `RegenHealth` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `mechanic_immune_mask` int(10) unsigned NOT NULL DEFAULT '0',
  `spell_school_immune_mask` int(3) unsigned NOT NULL DEFAULT '0',
  `flags_extra` int(10) unsigned NOT NULL DEFAULT '0',
  `ScriptName` char(64) NOT NULL DEFAULT '',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`entry`),
  KEY `idx_name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_template_addon`
--

DROP TABLE IF EXISTS `creature_template_addon`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_addon` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `path_id` int(10) unsigned NOT NULL DEFAULT '0',
  `mount` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `bytes1` int(10) unsigned NOT NULL DEFAULT '0',
  `bytes2` int(10) unsigned NOT NULL DEFAULT '1',
  `emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `auras` text,
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_template_locale`
--

DROP TABLE IF EXISTS `creature_template_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_locale` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Name` text,
  `Title` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`entry`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_template_movement`
--

DROP TABLE IF EXISTS `creature_template_movement`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_movement` (
  `CreatureId` int(10) unsigned NOT NULL DEFAULT '0',
  `Ground` tinyint(3) unsigned DEFAULT NULL,
  `Swim` tinyint(3) unsigned DEFAULT NULL,
  `Flight` tinyint(3) unsigned DEFAULT NULL,
  `Rooted` tinyint(3) unsigned DEFAULT NULL,
  `Chase` tinyint(3) unsigned DEFAULT NULL,
  `Random` tinyint(3) unsigned DEFAULT NULL,
  `InteractionPauseTimer` int(10) unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player',
  PRIMARY KEY (`CreatureId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_template_resistance`
--

DROP TABLE IF EXISTS `creature_template_resistance`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_resistance` (
  `CreatureID` mediumint(8) unsigned NOT NULL,
  `School` tinyint(6) unsigned NOT NULL,
  `Resistance` smallint(6) DEFAULT NULL,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`CreatureID`,`School`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_template_spell`
--

DROP TABLE IF EXISTS `creature_template_spell`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_template_spell` (
  `CreatureID` mediumint(8) unsigned NOT NULL,
  `Index` tinyint(6) unsigned NOT NULL DEFAULT '0',
  `Spell` mediumint(8) unsigned DEFAULT NULL,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`CreatureID`,`Index`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_text`
--

DROP TABLE IF EXISTS `creature_text`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text` (
  `CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `ID` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Text` longtext,
  `Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Language` tinyint(3) NOT NULL DEFAULT '0',
  `Probability` float unsigned NOT NULL DEFAULT '0',
  `Emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Duration` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Sound` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `BroadcastTextId` mediumint(6) NOT NULL DEFAULT '0',
  `TextRange` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `comment` varchar(255) DEFAULT '',
  PRIMARY KEY (`CreatureID`,`GroupID`,`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `creature_text_locale`
--

DROP TABLE IF EXISTS `creature_text_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_text_locale` (
  `CreatureID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `ID` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Locale` varchar(4) NOT NULL,
  `Text` text,
  PRIMARY KEY (`CreatureID`,`GroupID`,`ID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `disables`
--

DROP TABLE IF EXISTS `disables`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disables` (
  `sourceType` int(10) unsigned NOT NULL,
  `entry` int(10) unsigned NOT NULL,
  `flags` smallint(5) NOT NULL,
  `params_0` varchar(255) NOT NULL DEFAULT '',
  `params_1` varchar(255) NOT NULL DEFAULT '',
  `comment` varchar(255) NOT NULL DEFAULT '',
  PRIMARY KEY (`sourceType`,`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `disenchant_loot_template`
--

DROP TABLE IF EXISTS `disenchant_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `disenchant_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `event_scripts`
--

DROP TABLE IF EXISTS `event_scripts`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `event_scripts` (
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `delay` int(10) unsigned NOT NULL DEFAULT '0',
  `command` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `datalong` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `datalong2` int(10) unsigned NOT NULL DEFAULT '0',
  `dataint` int(11) NOT NULL DEFAULT '0',
  `x` float NOT NULL DEFAULT '0',
  `y` float NOT NULL DEFAULT '0',
  `z` float NOT NULL DEFAULT '0',
  `o` float NOT NULL DEFAULT '0',
  `Comment` varchar(255) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `exploration_basexp`
--

DROP TABLE IF EXISTS `exploration_basexp`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `exploration_basexp` (
  `level` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `basexp` mediumint(8) NOT NULL DEFAULT '0',
  PRIMARY KEY (`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Exploration System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `fishing_loot_template`
--

DROP TABLE IF EXISTS `fishing_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `fishing_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event`
--

DROP TABLE IF EXISTS `game_event`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event` (
  `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
  `start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before',
  `end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after',
  `occurence` bigint(20) unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event',
  `length` bigint(20) unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event',
  `holiday` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id',
  `holidayStage` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `description` varchar(255) DEFAULT NULL COMMENT 'Description of the event displayed in console',
  `world_event` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event',
  `announce` tinyint(3) unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config',
  PRIMARY KEY (`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_arena_seasons`
--

DROP TABLE IF EXISTS `game_event_arena_seasons`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_arena_seasons` (
  `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
  `season` tinyint(3) unsigned NOT NULL COMMENT 'Arena season number',
  UNIQUE KEY `season` (`season`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_battleground_holiday`
--

DROP TABLE IF EXISTS `game_event_battleground_holiday`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_battleground_holiday` (
  `EventEntry` tinyint(3) unsigned NOT NULL COMMENT 'game_event EventEntry identifier',
  `BattlegroundID` int(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`EventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_condition`
--

DROP TABLE IF EXISTS `game_event_condition`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_condition` (
  `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
  `condition_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `req_num` float DEFAULT '0',
  `max_world_state_field` smallint(5) unsigned NOT NULL DEFAULT '0',
  `done_world_state_field` smallint(5) unsigned NOT NULL DEFAULT '0',
  `description` varchar(25) NOT NULL DEFAULT '',
  PRIMARY KEY (`eventEntry`,`condition_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_creature`
--

DROP TABLE IF EXISTS `game_event_creature`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature` (
  `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
  `guid` int(10) unsigned NOT NULL,
  PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_creature_quest`
--

DROP TABLE IF EXISTS `game_event_creature_quest`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_creature_quest` (
  `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_gameobject`
--

DROP TABLE IF EXISTS `game_event_gameobject`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject` (
  `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
  `guid` int(10) unsigned NOT NULL,
  PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_gameobject_quest`
--

DROP TABLE IF EXISTS `game_event_gameobject_quest`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_gameobject_quest` (
  `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`id`,`quest`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_model_equip`
--

DROP TABLE IF EXISTS `game_event_model_equip`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_model_equip` (
  `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
  `guid` int(10) unsigned NOT NULL DEFAULT '0',
  `modelid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `equipment_id` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_npc_vendor`
--

DROP TABLE IF EXISTS `game_event_npc_vendor`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npc_vendor` (
  `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.',
  `guid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `slot` smallint(6) NOT NULL DEFAULT '0',
  `item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `maxcount` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `incrtime` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`guid`,`item`),
  KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_npcflag`
--

DROP TABLE IF EXISTS `game_event_npcflag`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_npcflag` (
  `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
  `guid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `npcflag` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`guid`,`eventEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_pool`
--

DROP TABLE IF EXISTS `game_event_pool`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_pool` (
  `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.',
  `pool_entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool',
  PRIMARY KEY (`pool_entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_prerequisite`
--

DROP TABLE IF EXISTS `game_event_prerequisite`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_prerequisite` (
  `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event',
  `prerequisite_event` mediumint(8) unsigned NOT NULL,
  PRIMARY KEY (`eventEntry`,`prerequisite_event`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_quest_condition`
--

DROP TABLE IF EXISTS `game_event_quest_condition`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_quest_condition` (
  `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.',
  `quest` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `condition_id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `num` float DEFAULT '0',
  PRIMARY KEY (`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_event_seasonal_questrelation`
--

DROP TABLE IF EXISTS `game_event_seasonal_questrelation`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_event_seasonal_questrelation` (
  `questId` int(10) unsigned NOT NULL COMMENT 'Quest Identifier',
  `eventEntry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event',
  PRIMARY KEY (`questId`,`eventEntry`),
  KEY `idx_quest` (`questId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_tele`
--

DROP TABLE IF EXISTS `game_tele`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_tele` (
  `id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  `map` smallint(5) unsigned NOT NULL DEFAULT '0',
  `name` varchar(100) NOT NULL DEFAULT '',
  PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1433 DEFAULT CHARSET=utf8 COMMENT='Tele Command';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `game_weather`
--

DROP TABLE IF EXISTS `game_weather`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `game_weather` (
  `zone` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `spring_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `spring_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `spring_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `summer_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `summer_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `summer_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `fall_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `fall_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `fall_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `winter_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `winter_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `winter_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT '25',
  `ScriptName` char(64) NOT NULL DEFAULT '',
  PRIMARY KEY (`zone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Weather System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject`
--

DROP TABLE IF EXISTS `gameobject`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject` (
  `guid` int(10) unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier',
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier',
  `map` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier',
  `zoneId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier',
  `areaId` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier',
  `spawnMask` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `phaseMask` int(10) unsigned NOT NULL DEFAULT '1',
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  `rotation0` float NOT NULL DEFAULT '0',
  `rotation1` float NOT NULL DEFAULT '0',
  `rotation2` float NOT NULL DEFAULT '0',
  `rotation3` float NOT NULL DEFAULT '0',
  `spawntimesecs` int(11) NOT NULL DEFAULT '0',
  `animprogress` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `state` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `ScriptName` char(64) DEFAULT '',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`guid`)
) ENGINE=MyISAM AUTO_INCREMENT=255094 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_addon`
--

DROP TABLE IF EXISTS `gameobject_addon`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_addon` (
  `guid` int(10) unsigned NOT NULL DEFAULT '0',
  `parent_rotation0` float NOT NULL DEFAULT '0',
  `parent_rotation1` float NOT NULL DEFAULT '0',
  `parent_rotation2` float NOT NULL DEFAULT '0',
  `parent_rotation3` float NOT NULL DEFAULT '1',
  `invisibilityType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `invisibilityValue` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_loot_template`
--

DROP TABLE IF EXISTS `gameobject_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_overrides`
--

DROP TABLE IF EXISTS `gameobject_overrides`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_overrides` (
  `spawnId` int(10) unsigned NOT NULL DEFAULT '0',
  `faction` smallint(5) unsigned NOT NULL DEFAULT '0',
  `flags` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`spawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_questender`
--

DROP TABLE IF EXISTS `gameobject_questender`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questender` (
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
  PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_questitem`
--

DROP TABLE IF EXISTS `gameobject_questitem`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_questitem` (
  `GameObjectEntry` int(10) unsigned NOT NULL DEFAULT '0',
  `Idx` int(10) unsigned NOT NULL DEFAULT '0',
  `ItemId` int(10) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
  PRIMARY KEY (`GameObjectEntry`,`Idx`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_queststarter`
--

DROP TABLE IF EXISTS `gameobject_queststarter`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_queststarter` (
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
  PRIMARY KEY (`id`,`quest`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_template`
--

DROP TABLE IF EXISTS `gameobject_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `displayId` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `name` varchar(100) NOT NULL DEFAULT '',
  `IconName` varchar(100) NOT NULL DEFAULT '',
  `castBarCaption` varchar(100) NOT NULL DEFAULT '',
  `unk1` varchar(100) NOT NULL DEFAULT '',
  `size` float NOT NULL DEFAULT '1',
  `Data0` int(10) unsigned NOT NULL DEFAULT '0',
  `Data1` int(11) NOT NULL DEFAULT '0',
  `Data2` int(10) unsigned NOT NULL DEFAULT '0',
  `Data3` int(10) unsigned NOT NULL DEFAULT '0',
  `Data4` int(10) unsigned NOT NULL DEFAULT '0',
  `Data5` int(10) unsigned NOT NULL DEFAULT '0',
  `Data6` int(11) NOT NULL DEFAULT '0',
  `Data7` int(10) unsigned NOT NULL DEFAULT '0',
  `Data8` int(10) unsigned NOT NULL DEFAULT '0',
  `Data9` int(10) unsigned NOT NULL DEFAULT '0',
  `Data10` int(10) unsigned NOT NULL DEFAULT '0',
  `Data11` int(10) unsigned NOT NULL DEFAULT '0',
  `Data12` int(10) unsigned NOT NULL DEFAULT '0',
  `Data13` int(10) unsigned NOT NULL DEFAULT '0',
  `Data14` int(10) unsigned NOT NULL DEFAULT '0',
  `Data15` int(10) unsigned NOT NULL DEFAULT '0',
  `Data16` int(10) unsigned NOT NULL DEFAULT '0',
  `Data17` int(10) unsigned NOT NULL DEFAULT '0',
  `Data18` int(10) unsigned NOT NULL DEFAULT '0',
  `Data19` int(10) unsigned NOT NULL DEFAULT '0',
  `Data20` int(10) unsigned NOT NULL DEFAULT '0',
  `Data21` int(10) unsigned NOT NULL DEFAULT '0',
  `Data22` int(10) unsigned NOT NULL DEFAULT '0',
  `Data23` int(10) unsigned NOT NULL DEFAULT '0',
  `AIName` char(64) NOT NULL DEFAULT '',
  `ScriptName` varchar(64) NOT NULL DEFAULT '',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`entry`),
  KEY `idx_name` (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_template_addon`
--

DROP TABLE IF EXISTS `gameobject_template_addon`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template_addon` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `faction` smallint(5) unsigned NOT NULL DEFAULT '0',
  `flags` int(10) unsigned NOT NULL DEFAULT '0',
  `mingold` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `maxgold` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `artkit0` int(11) NOT NULL DEFAULT '0',
  `artkit1` int(11) NOT NULL DEFAULT '0',
  `artkit2` int(11) NOT NULL DEFAULT '0',
  `artkit3` int(11) NOT NULL DEFAULT '0',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gameobject_template_locale`
--

DROP TABLE IF EXISTS `gameobject_template_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_template_locale` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `name` text,
  `castBarCaption` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`entry`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gossip_menu`
--

DROP TABLE IF EXISTS `gossip_menu`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu` (
  `MenuID` smallint(5) unsigned NOT NULL DEFAULT '0',
  `TextID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
  PRIMARY KEY (`MenuID`,`TextID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gossip_menu_option`
--

DROP TABLE IF EXISTS `gossip_menu_option`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option` (
  `MenuID` smallint(5) unsigned NOT NULL DEFAULT '0',
  `OptionID` smallint(5) unsigned NOT NULL DEFAULT '0',
  `OptionIcon` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `OptionText` text,
  `OptionBroadcastTextID` mediumint(6) NOT NULL DEFAULT '0',
  `OptionType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `OptionNpcFlag` int(10) unsigned NOT NULL DEFAULT '0',
  `ActionMenuID` int(10) unsigned NOT NULL DEFAULT '0',
  `ActionPoiID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `BoxCoded` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `BoxMoney` int(10) unsigned NOT NULL DEFAULT '0',
  `BoxText` text,
  `BoxBroadcastTextID` mediumint(6) NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
  PRIMARY KEY (`MenuID`,`OptionID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `gossip_menu_option_locale`
--

DROP TABLE IF EXISTS `gossip_menu_option_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gossip_menu_option_locale` (
  `MenuID` smallint(6) unsigned NOT NULL DEFAULT '0',
  `OptionID` smallint(6) unsigned NOT NULL DEFAULT '0',
  `Locale` varchar(4) NOT NULL,
  `OptionText` text,
  `BoxText` text,
  PRIMARY KEY (`MenuID`,`OptionID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `graveyard_zone`
--

DROP TABLE IF EXISTS `graveyard_zone`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `graveyard_zone` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `GhostZone` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Faction` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Comment` text,
  PRIMARY KEY (`ID`,`GhostZone`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Trigger System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `holiday_dates`
--

DROP TABLE IF EXISTS `holiday_dates`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `holiday_dates` (
  `id` int(10) unsigned NOT NULL,
  `date_id` tinyint(3) unsigned NOT NULL,
  `date_value` int(10) unsigned NOT NULL,
  `holiday_duration` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`id`,`date_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `instance_encounters`
--

DROP TABLE IF EXISTS `instance_encounters`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_encounters` (
  `entry` int(10) unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc',
  `creditType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `creditEntry` int(10) unsigned NOT NULL DEFAULT '0',
  `lastEncounterDungeon` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in',
  `comment` varchar(255) NOT NULL DEFAULT '',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `instance_spawn_groups`
--

DROP TABLE IF EXISTS `instance_spawn_groups`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_spawn_groups` (
  `instanceMapId` smallint(5) unsigned NOT NULL,
  `bossStateId` tinyint(3) unsigned NOT NULL,
  `bossStates` tinyint(3) unsigned NOT NULL,
  `spawnGroupId` int(10) unsigned NOT NULL,
  `flags` tinyint(3) unsigned NOT NULL,
  PRIMARY KEY (`instanceMapId`,`bossStateId`,`spawnGroupId`,`bossStates`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `instance_template`
--

DROP TABLE IF EXISTS `instance_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `instance_template` (
  `map` smallint(5) unsigned NOT NULL,
  `parent` smallint(5) unsigned NOT NULL,
  `script` varchar(128) NOT NULL DEFAULT '',
  `allowMount` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`map`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `item_enchantment_template`
--

DROP TABLE IF EXISTS `item_enchantment_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_enchantment_template` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ench` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `chance` float unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`entry`,`ench`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item Random Enchantment System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `item_loot_template`
--

DROP TABLE IF EXISTS `item_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `item_set_names`
--

DROP TABLE IF EXISTS `item_set_names`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_set_names` (
  `entry` mediumint(8) unsigned NOT NULL,
  `name` varchar(255) NOT NULL DEFAULT '',
  `InventoryType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `item_set_names_locale`
--

DROP TABLE IF EXISTS `item_set_names_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_set_names_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Name` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `item_template`
--

DROP TABLE IF EXISTS `item_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_template` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `class` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `subclass` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `SoundOverrideSubclass` tinyint(3) NOT NULL DEFAULT '-1',
  `name` varchar(255) NOT NULL DEFAULT '',
  `displayid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Quality` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Flags` int(10) unsigned NOT NULL DEFAULT '0',
  `FlagsExtra` int(10) unsigned NOT NULL DEFAULT '0',
  `BuyCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `BuyPrice` bigint(20) NOT NULL DEFAULT '0',
  `SellPrice` int(10) unsigned NOT NULL DEFAULT '0',
  `InventoryType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `AllowableClass` int(11) NOT NULL DEFAULT '-1',
  `AllowableRace` int(11) NOT NULL DEFAULT '-1',
  `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `RequiredSkill` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredSkillRank` smallint(5) unsigned NOT NULL DEFAULT '0',
  `requiredspell` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `requiredhonorrank` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RequiredCityRank` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RequiredReputationFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredReputationRank` smallint(5) unsigned NOT NULL DEFAULT '0',
  `maxcount` int(11) NOT NULL DEFAULT '0',
  `stackable` int(11) DEFAULT '1',
  `ContainerSlots` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `StatsCount` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_type1` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value1` smallint(6) NOT NULL DEFAULT '0',
  `stat_type2` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value2` smallint(6) NOT NULL DEFAULT '0',
  `stat_type3` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value3` smallint(6) NOT NULL DEFAULT '0',
  `stat_type4` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value4` smallint(6) NOT NULL DEFAULT '0',
  `stat_type5` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value5` smallint(6) NOT NULL DEFAULT '0',
  `stat_type6` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value6` smallint(6) NOT NULL DEFAULT '0',
  `stat_type7` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value7` smallint(6) NOT NULL DEFAULT '0',
  `stat_type8` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value8` smallint(6) NOT NULL DEFAULT '0',
  `stat_type9` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value9` smallint(6) NOT NULL DEFAULT '0',
  `stat_type10` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `stat_value10` smallint(6) NOT NULL DEFAULT '0',
  `ScalingStatDistribution` smallint(6) NOT NULL DEFAULT '0',
  `ScalingStatValue` int(10) unsigned NOT NULL DEFAULT '0',
  `dmg_min1` float NOT NULL DEFAULT '0',
  `dmg_max1` float NOT NULL DEFAULT '0',
  `dmg_type1` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `dmg_min2` float NOT NULL DEFAULT '0',
  `dmg_max2` float NOT NULL DEFAULT '0',
  `dmg_type2` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `armor` smallint(5) unsigned NOT NULL DEFAULT '0',
  `holy_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `fire_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `nature_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `frost_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `shadow_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `arcane_res` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `delay` smallint(5) unsigned NOT NULL DEFAULT '1000',
  `ammo_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `RangedModRange` float NOT NULL DEFAULT '0',
  `spellid_1` mediumint(8) NOT NULL DEFAULT '0',
  `spelltrigger_1` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `spellcharges_1` smallint(6) NOT NULL DEFAULT '0',
  `spellppmRate_1` float NOT NULL DEFAULT '0',
  `spellcooldown_1` int(11) NOT NULL DEFAULT '-1',
  `spellcategory_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `spellcategorycooldown_1` int(11) NOT NULL DEFAULT '-1',
  `spellid_2` mediumint(8) NOT NULL DEFAULT '0',
  `spelltrigger_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `spellcharges_2` smallint(6) NOT NULL DEFAULT '0',
  `spellppmRate_2` float NOT NULL DEFAULT '0',
  `spellcooldown_2` int(11) NOT NULL DEFAULT '-1',
  `spellcategory_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `spellcategorycooldown_2` int(11) NOT NULL DEFAULT '-1',
  `spellid_3` mediumint(8) NOT NULL DEFAULT '0',
  `spelltrigger_3` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `spellcharges_3` smallint(6) NOT NULL DEFAULT '0',
  `spellppmRate_3` float NOT NULL DEFAULT '0',
  `spellcooldown_3` int(11) NOT NULL DEFAULT '-1',
  `spellcategory_3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `spellcategorycooldown_3` int(11) NOT NULL DEFAULT '-1',
  `spellid_4` mediumint(8) NOT NULL DEFAULT '0',
  `spelltrigger_4` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `spellcharges_4` smallint(6) NOT NULL DEFAULT '0',
  `spellppmRate_4` float NOT NULL DEFAULT '0',
  `spellcooldown_4` int(11) NOT NULL DEFAULT '-1',
  `spellcategory_4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `spellcategorycooldown_4` int(11) NOT NULL DEFAULT '-1',
  `spellid_5` mediumint(8) NOT NULL DEFAULT '0',
  `spelltrigger_5` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `spellcharges_5` smallint(6) NOT NULL DEFAULT '0',
  `spellppmRate_5` float NOT NULL DEFAULT '0',
  `spellcooldown_5` int(11) NOT NULL DEFAULT '-1',
  `spellcategory_5` smallint(5) unsigned NOT NULL DEFAULT '0',
  `spellcategorycooldown_5` int(11) NOT NULL DEFAULT '-1',
  `bonding` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `description` varchar(255) NOT NULL DEFAULT '',
  `PageText` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `LanguageID` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `PageMaterial` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `startquest` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `lockid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Material` tinyint(4) NOT NULL DEFAULT '0',
  `sheath` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `RandomProperty` mediumint(8) NOT NULL DEFAULT '0',
  `RandomSuffix` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `block` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `itemset` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `MaxDurability` smallint(5) unsigned NOT NULL DEFAULT '0',
  `area` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Map` smallint(6) NOT NULL DEFAULT '0',
  `BagFamily` mediumint(8) NOT NULL DEFAULT '0',
  `TotemCategory` mediumint(8) NOT NULL DEFAULT '0',
  `socketColor_1` tinyint(4) NOT NULL DEFAULT '0',
  `socketContent_1` mediumint(8) NOT NULL DEFAULT '0',
  `socketColor_2` tinyint(4) NOT NULL DEFAULT '0',
  `socketContent_2` mediumint(8) NOT NULL DEFAULT '0',
  `socketColor_3` tinyint(4) NOT NULL DEFAULT '0',
  `socketContent_3` mediumint(8) NOT NULL DEFAULT '0',
  `socketBonus` mediumint(8) NOT NULL DEFAULT '0',
  `GemProperties` mediumint(8) NOT NULL DEFAULT '0',
  `RequiredDisenchantSkill` smallint(6) NOT NULL DEFAULT '-1',
  `ArmorDamageModifier` float NOT NULL DEFAULT '0',
  `duration` int(10) unsigned NOT NULL DEFAULT '0',
  `ItemLimitCategory` smallint(6) NOT NULL DEFAULT '0',
  `HolidayId` int(11) unsigned NOT NULL DEFAULT '0',
  `ScriptName` varchar(64) NOT NULL DEFAULT '',
  `DisenchantID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `FoodType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `minMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0',
  `maxMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0',
  `flagsCustom` int(10) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`entry`),
  KEY `idx_name` (`name`),
  KEY `items_index` (`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `item_template_locale`
--

DROP TABLE IF EXISTS `item_template_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_template_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Name` text,
  `Description` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `lfg_dungeon_rewards`
--

DROP TABLE IF EXISTS `lfg_dungeon_rewards`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `lfg_dungeon_rewards` (
  `dungeonId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Dungeon entry from dbc',
  `maxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Max level at which this reward is rewarded',
  `firstQuestId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day',
  `otherQuestId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day',
  PRIMARY KEY (`dungeonId`,`maxLevel`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `lfg_dungeon_template`
--

DROP TABLE IF EXISTS `lfg_dungeon_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `lfg_dungeon_template` (
  `dungeonId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Unique id from LFGDungeons.dbc',
  `name` varchar(255) CHARACTER SET latin1 DEFAULT NULL,
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`dungeonId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `linked_respawn`
--

DROP TABLE IF EXISTS `linked_respawn`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `linked_respawn` (
  `guid` int(10) unsigned NOT NULL COMMENT 'dependent creature',
  `linkedGuid` int(10) unsigned NOT NULL COMMENT 'master creature',
  `linkType` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`guid`,`linkType`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature Respawn Link System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `mail_level_reward`
--

DROP TABLE IF EXISTS `mail_level_reward`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_level_reward` (
  `level` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `raceMask` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `mailTemplateId` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `senderEntry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`level`,`raceMask`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Mail System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `mail_loot_template`
--

DROP TABLE IF EXISTS `mail_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `mail_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `milling_loot_template`
--

DROP TABLE IF EXISTS `milling_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `milling_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `npc_spellclick_spells`
--

DROP TABLE IF EXISTS `npc_spellclick_spells`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_spellclick_spells` (
  `npc_entry` int(10) unsigned NOT NULL COMMENT 'reference to creature_template',
  `spell_id` int(10) unsigned NOT NULL COMMENT 'spell which should be casted ',
  `cast_flags` tinyint(3) unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit',
  `user_type` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click',
  PRIMARY KEY (`npc_entry`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `npc_text`
--

DROP TABLE IF EXISTS `npc_text`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_text` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `text0_0` longtext,
  `text0_1` longtext,
  `BroadcastTextID0` mediumint(6) NOT NULL DEFAULT '0',
  `lang0` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Probability0` float NOT NULL DEFAULT '0',
  `EmoteDelay0_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote0_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay0_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote0_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay0_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote0_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `text1_0` longtext,
  `text1_1` longtext,
  `BroadcastTextID1` mediumint(6) NOT NULL DEFAULT '0',
  `lang1` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Probability1` float NOT NULL DEFAULT '0',
  `EmoteDelay1_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote1_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay1_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote1_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay1_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote1_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `text2_0` longtext,
  `text2_1` longtext,
  `BroadcastTextID2` mediumint(6) NOT NULL DEFAULT '0',
  `lang2` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Probability2` float NOT NULL DEFAULT '0',
  `EmoteDelay2_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote2_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay2_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote2_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay2_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote2_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `text3_0` longtext,
  `text3_1` longtext,
  `BroadcastTextID3` mediumint(6) NOT NULL DEFAULT '0',
  `lang3` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Probability3` float NOT NULL DEFAULT '0',
  `EmoteDelay3_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote3_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay3_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote3_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay3_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote3_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `text4_0` longtext,
  `text4_1` longtext,
  `BroadcastTextID4` mediumint(6) NOT NULL DEFAULT '0',
  `lang4` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Probability4` float NOT NULL DEFAULT '0',
  `EmoteDelay4_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote4_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay4_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote4_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay4_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote4_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `text5_0` longtext,
  `text5_1` longtext,
  `BroadcastTextID5` mediumint(6) NOT NULL DEFAULT '0',
  `lang5` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Probability5` float NOT NULL DEFAULT '0',
  `EmoteDelay5_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote5_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay5_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote5_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay5_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote5_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `text6_0` longtext,
  `text6_1` longtext,
  `BroadcastTextID6` mediumint(6) NOT NULL DEFAULT '0',
  `lang6` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Probability6` float NOT NULL DEFAULT '0',
  `EmoteDelay6_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote6_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay6_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote6_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay6_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote6_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `text7_0` longtext,
  `text7_1` longtext,
  `BroadcastTextID7` mediumint(6) NOT NULL DEFAULT '0',
  `lang7` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `Probability7` float NOT NULL DEFAULT '0',
  `EmoteDelay7_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote7_0` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay7_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote7_1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay7_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote7_2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `npc_text_locale`
--

DROP TABLE IF EXISTS `npc_text_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_text_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Locale` varchar(4) NOT NULL,
  `Text0_0` longtext,
  `Text0_1` longtext,
  `Text1_0` longtext,
  `Text1_1` longtext,
  `Text2_0` longtext,
  `Text2_1` longtext,
  `Text3_0` longtext,
  `Text3_1` longtext,
  `Text4_0` longtext,
  `Text4_1` longtext,
  `Text5_0` longtext,
  `Text5_1` longtext,
  `Text6_0` longtext,
  `Text6_1` longtext,
  `Text7_0` longtext,
  `Text7_1` longtext,
  PRIMARY KEY (`ID`,`Locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `npc_vendor`
--

DROP TABLE IF EXISTS `npc_vendor`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `npc_vendor` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `slot` smallint(6) NOT NULL DEFAULT '0',
  `item` mediumint(8) NOT NULL DEFAULT '0',
  `maxcount` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `incrtime` int(10) unsigned NOT NULL DEFAULT '0',
  `ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`entry`,`item`,`ExtendedCost`),
  KEY `slot` (`slot`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Npc System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `outdoorpvp_template`
--

DROP TABLE IF EXISTS `outdoorpvp_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `outdoorpvp_template` (
  `TypeId` tinyint(3) unsigned NOT NULL,
  `ScriptName` char(64) NOT NULL DEFAULT '',
  `comment` text,
  PRIMARY KEY (`TypeId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='OutdoorPvP Templates';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `page_text`
--

DROP TABLE IF EXISTS `page_text`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `page_text` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Text` longtext NOT NULL,
  `NextPageID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `page_text_locale`
--

DROP TABLE IF EXISTS `page_text_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `page_text_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Text` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `pet_levelstats`
--

DROP TABLE IF EXISTS `pet_levelstats`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_levelstats` (
  `creature_entry` mediumint(8) unsigned NOT NULL,
  `level` tinyint(3) unsigned NOT NULL,
  `hp` smallint(5) unsigned NOT NULL,
  `mana` smallint(5) unsigned NOT NULL,
  `armor` int(10) unsigned NOT NULL DEFAULT '0',
  `str` smallint(5) unsigned NOT NULL,
  `agi` smallint(5) unsigned NOT NULL,
  `sta` smallint(5) unsigned NOT NULL,
  `inte` smallint(5) unsigned NOT NULL,
  `spi` smallint(5) unsigned NOT NULL,
  `min_dmg` smallint(5) unsigned NOT NULL DEFAULT '0',
  `max_dmg` smallint(5) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`creature_entry`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores pet levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `pet_name_generation`
--

DROP TABLE IF EXISTS `pet_name_generation`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pet_name_generation` (
  `id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
  `word` tinytext NOT NULL,
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `half` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=314 DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `pickpocketing_loot_template`
--

DROP TABLE IF EXISTS `pickpocketing_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pickpocketing_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_classlevelstats`
--

DROP TABLE IF EXISTS `player_classlevelstats`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_classlevelstats` (
  `class` tinyint(3) unsigned NOT NULL,
  `level` tinyint(3) unsigned NOT NULL,
  `basehp` smallint(5) unsigned NOT NULL,
  `basemana` smallint(5) unsigned NOT NULL,
  PRIMARY KEY (`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_factionchange_achievement`
--

DROP TABLE IF EXISTS `player_factionchange_achievement`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_achievement` (
  `alliance_id` int(10) unsigned NOT NULL,
  `horde_id` int(10) unsigned NOT NULL,
  PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_factionchange_items`
--

DROP TABLE IF EXISTS `player_factionchange_items`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_items` (
  `race_A` int(10) unsigned NOT NULL,
  `alliance_id` int(10) unsigned NOT NULL,
  `commentA` text,
  `race_H` int(10) unsigned NOT NULL,
  `horde_id` int(10) unsigned NOT NULL,
  `commentH` text,
  PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_factionchange_quests`
--

DROP TABLE IF EXISTS `player_factionchange_quests`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_quests` (
  `alliance_id` int(10) unsigned NOT NULL,
  `horde_id` int(10) unsigned NOT NULL,
  PRIMARY KEY (`alliance_id`,`horde_id`),
  UNIQUE KEY `alliance_uniq` (`alliance_id`),
  UNIQUE KEY `horde_uniq` (`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_factionchange_reputations`
--

DROP TABLE IF EXISTS `player_factionchange_reputations`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_reputations` (
  `alliance_id` int(10) unsigned NOT NULL,
  `horde_id` int(10) unsigned NOT NULL,
  PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_factionchange_spells`
--

DROP TABLE IF EXISTS `player_factionchange_spells`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_spells` (
  `alliance_id` int(10) unsigned NOT NULL,
  `horde_id` int(10) unsigned NOT NULL,
  PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_factionchange_titles`
--

DROP TABLE IF EXISTS `player_factionchange_titles`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_factionchange_titles` (
  `alliance_id` int(8) NOT NULL,
  `horde_id` int(8) NOT NULL,
  PRIMARY KEY (`alliance_id`,`horde_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_levelstats`
--

DROP TABLE IF EXISTS `player_levelstats`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_levelstats` (
  `race` tinyint(3) unsigned NOT NULL,
  `class` tinyint(3) unsigned NOT NULL,
  `level` tinyint(3) unsigned NOT NULL,
  `str` tinyint(3) unsigned NOT NULL,
  `agi` tinyint(3) unsigned NOT NULL,
  `sta` tinyint(3) unsigned NOT NULL,
  `inte` tinyint(3) unsigned NOT NULL,
  `spi` tinyint(3) unsigned NOT NULL,
  PRIMARY KEY (`race`,`class`,`level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_totem_model`
--

DROP TABLE IF EXISTS `player_totem_model`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_totem_model` (
  `TotemSlot` tinyint(3) unsigned NOT NULL,
  `RaceId` tinyint(3) unsigned NOT NULL,
  `DisplayId` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`TotemSlot`,`RaceId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `player_xp_for_level`
--

DROP TABLE IF EXISTS `player_xp_for_level`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `player_xp_for_level` (
  `Level` tinyint(3) unsigned NOT NULL,
  `Experience` int(10) unsigned NOT NULL,
  PRIMARY KEY (`Level`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `playercreateinfo`
--

DROP TABLE IF EXISTS `playercreateinfo`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo` (
  `race` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `class` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `map` smallint(5) unsigned NOT NULL DEFAULT '0',
  `zone` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  PRIMARY KEY (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `playercreateinfo_action`
--

DROP TABLE IF EXISTS `playercreateinfo_action`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_action` (
  `race` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `class` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `button` smallint(5) unsigned NOT NULL DEFAULT '0',
  `action` int(10) unsigned NOT NULL DEFAULT '0',
  `type` smallint(5) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`race`,`class`,`button`),
  KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `playercreateinfo_cast_spell`
--

DROP TABLE IF EXISTS `playercreateinfo_cast_spell`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_cast_spell` (
  `raceMask` int(10) unsigned NOT NULL DEFAULT '0',
  `classMask` int(10) unsigned NOT NULL DEFAULT '0',
  `spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `note` varchar(255) DEFAULT NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `playercreateinfo_item`
--

DROP TABLE IF EXISTS `playercreateinfo_item`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_item` (
  `race` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `class` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `itemid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `amount` tinyint(4) NOT NULL DEFAULT '1',
  PRIMARY KEY (`race`,`class`,`itemid`),
  KEY `playercreateinfo_race_class_index` (`race`,`class`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `playercreateinfo_skills`
--

DROP TABLE IF EXISTS `playercreateinfo_skills`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_skills` (
  `raceMask` int(10) unsigned NOT NULL,
  `classMask` int(10) unsigned NOT NULL,
  `skill` smallint(5) unsigned NOT NULL,
  `rank` smallint(5) unsigned NOT NULL DEFAULT '0',
  `comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`raceMask`,`classMask`,`skill`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `playercreateinfo_spell_custom`
--

DROP TABLE IF EXISTS `playercreateinfo_spell_custom`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `playercreateinfo_spell_custom` (
  `racemask` int(10) unsigned NOT NULL DEFAULT '0',
  `classmask` int(10) unsigned NOT NULL DEFAULT '0',
  `Spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Note` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`racemask`,`classmask`,`Spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `points_of_interest`
--

DROP TABLE IF EXISTS `points_of_interest`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `points_of_interest` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `PositionX` float NOT NULL DEFAULT '0',
  `PositionY` float NOT NULL DEFAULT '0',
  `Icon` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Flags` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Importance` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Name` text NOT NULL,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `points_of_interest_locale`
--

DROP TABLE IF EXISTS `points_of_interest_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `points_of_interest_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Name` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `pool_members`
--

DROP TABLE IF EXISTS `pool_members`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_members` (
  `type` smallint(10) unsigned NOT NULL,
  `spawnId` int(10) unsigned NOT NULL,
  `poolSpawnId` int(10) unsigned NOT NULL,
  `chance` float NOT NULL,
  `description` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`type`,`spawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `pool_template`
--

DROP TABLE IF EXISTS `pool_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `pool_template` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Pool entry',
  `max_limit` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Max number of objects (0) is no limit',
  `description` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `prospecting_loot_template`
--

DROP TABLE IF EXISTS `prospecting_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `prospecting_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_details`
--

DROP TABLE IF EXISTS `quest_details`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_details` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Emote1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay1` int(10) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay2` int(10) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay3` int(10) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay4` int(10) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_greeting`
--

DROP TABLE IF EXISTS `quest_greeting`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_greeting` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `GreetEmoteType` smallint(5) unsigned NOT NULL DEFAULT '0',
  `GreetEmoteDelay` int(10) unsigned NOT NULL DEFAULT '0',
  `Greeting` text,
  `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
  PRIMARY KEY (`ID`,`Type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_greeting_locale`
--

DROP TABLE IF EXISTS `quest_greeting_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_greeting_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Greeting` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`,`Type`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_mail_sender`
--

DROP TABLE IF EXISTS `quest_mail_sender`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_mail_sender` (
  `QuestId` int(5) unsigned NOT NULL DEFAULT '0',
  `RewardMailSenderEntry` int(5) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`QuestId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_offer_reward`
--

DROP TABLE IF EXISTS `quest_offer_reward`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_offer_reward` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Emote1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Emote4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay1` int(10) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay2` int(10) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay3` int(10) unsigned NOT NULL DEFAULT '0',
  `EmoteDelay4` int(10) unsigned NOT NULL DEFAULT '0',
  `RewardText` text,
  `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_offer_reward_locale`
--

DROP TABLE IF EXISTS `quest_offer_reward_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_offer_reward_locale` (
  `ID` int(10) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `RewardText` text,
  `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
  PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_poi`
--

DROP TABLE IF EXISTS `quest_poi`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_poi` (
  `QuestID` int(10) unsigned NOT NULL DEFAULT '0',
  `id` int(10) unsigned NOT NULL DEFAULT '0',
  `ObjectiveIndex` int(11) NOT NULL DEFAULT '0',
  `MapID` int(10) unsigned NOT NULL DEFAULT '0',
  `WorldMapAreaId` int(10) unsigned NOT NULL DEFAULT '0',
  `Floor` int(10) unsigned NOT NULL DEFAULT '0',
  `Priority` int(10) unsigned NOT NULL DEFAULT '0',
  `Flags` int(10) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`QuestID`,`id`),
  KEY `idx` (`QuestID`,`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_poi_points`
--

DROP TABLE IF EXISTS `quest_poi_points`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_poi_points` (
  `QuestID` int(10) unsigned NOT NULL DEFAULT '0',
  `Idx1` int(10) unsigned NOT NULL DEFAULT '0',
  `Idx2` int(10) unsigned NOT NULL DEFAULT '0',
  `X` int(11) NOT NULL DEFAULT '0',
  `Y` int(11) NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`),
  KEY `questId_id` (`QuestID`,`Idx1`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_pool_members`
--

DROP TABLE IF EXISTS `quest_pool_members`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_pool_members` (
  `questId` int(10) unsigned NOT NULL,
  `poolId` int(10) unsigned NOT NULL,
  `poolIndex` tinyint(2) unsigned NOT NULL COMMENT 'Multiple quests with the same index will always spawn together!',
  `description` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`questId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_pool_template`
--

DROP TABLE IF EXISTS `quest_pool_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_pool_template` (
  `poolId` mediumint(8) unsigned NOT NULL,
  `numActive` int(10) unsigned NOT NULL COMMENT 'Number of indices to have active at any time',
  `description` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`poolId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_request_items`
--

DROP TABLE IF EXISTS `quest_request_items`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_request_items` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `EmoteOnComplete` smallint(5) unsigned NOT NULL DEFAULT '0',
  `EmoteOnIncomplete` smallint(5) unsigned NOT NULL DEFAULT '0',
  `CompletionText` text,
  `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_request_items_locale`
--

DROP TABLE IF EXISTS `quest_request_items_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_request_items_locale` (
  `ID` int(10) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `CompletionText` text,
  `VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
  PRIMARY KEY (`ID`,`locale`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_template`
--

DROP TABLE IF EXISTS `quest_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `QuestType` tinyint(3) unsigned NOT NULL DEFAULT '2',
  `QuestLevel` smallint(3) NOT NULL DEFAULT '1',
  `MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `QuestSortID` smallint(6) NOT NULL DEFAULT '0',
  `QuestInfoID` smallint(5) unsigned NOT NULL DEFAULT '0',
  `SuggestedGroupNum` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `RequiredFactionId1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredFactionId2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredFactionValue1` mediumint(8) NOT NULL DEFAULT '0',
  `RequiredFactionValue2` mediumint(8) NOT NULL DEFAULT '0',
  `RewardNextQuest` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardXPDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `RewardMoney` int(11) NOT NULL DEFAULT '0',
  `RewardBonusMoney` int(10) unsigned NOT NULL DEFAULT '0',
  `RewardDisplaySpell` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardSpell` int(11) NOT NULL DEFAULT '0',
  `RewardHonor` int(11) NOT NULL DEFAULT '0',
  `RewardKillHonor` float NOT NULL DEFAULT '0',
  `StartItem` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Flags` int(10) unsigned NOT NULL DEFAULT '0',
  `RequiredPlayerKills` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `RewardItem1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardAmount1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardItem2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardAmount2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardItem3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardAmount3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardItem4` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardAmount4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `ItemDrop1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ItemDropQuantity1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `ItemDrop2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ItemDropQuantity2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `ItemDrop3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ItemDropQuantity3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `ItemDrop4` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ItemDropQuantity4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemID1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemQuantity1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemID2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemQuantity2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemID3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemQuantity3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemID4` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemQuantity4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemID5` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemQuantity5` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemID6` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardChoiceItemQuantity6` smallint(5) unsigned NOT NULL DEFAULT '0',
  `POIContinent` smallint(5) unsigned NOT NULL DEFAULT '0',
  `POIx` float NOT NULL DEFAULT '0',
  `POIy` float NOT NULL DEFAULT '0',
  `POIPriority` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardTitle` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `RewardTalents` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `RewardArenaPoints` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RewardFactionID1` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
  `RewardFactionValue1` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionOverride1` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionID2` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
  `RewardFactionValue2` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionOverride2` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionID3` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
  `RewardFactionValue3` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionOverride3` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionID4` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
  `RewardFactionValue4` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionOverride4` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionID5` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case',
  `RewardFactionValue5` mediumint(8) NOT NULL DEFAULT '0',
  `RewardFactionOverride5` mediumint(8) NOT NULL DEFAULT '0',
  `TimeAllowed` int(10) unsigned NOT NULL DEFAULT '0',
  `AllowableRaces` smallint(5) unsigned NOT NULL DEFAULT '0',
  `LogTitle` text,
  `LogDescription` text,
  `QuestDescription` text,
  `AreaDescription` text,
  `QuestCompletionLog` text,
  `RequiredNpcOrGo1` mediumint(8) NOT NULL DEFAULT '0',
  `RequiredNpcOrGo2` mediumint(8) NOT NULL DEFAULT '0',
  `RequiredNpcOrGo3` mediumint(8) NOT NULL DEFAULT '0',
  `RequiredNpcOrGo4` mediumint(8) NOT NULL DEFAULT '0',
  `RequiredNpcOrGoCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredNpcOrGoCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredNpcOrGoCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredNpcOrGoCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredItemId1` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RequiredItemId2` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RequiredItemId3` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RequiredItemId4` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RequiredItemId5` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RequiredItemId6` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RequiredItemCount1` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredItemCount2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredItemCount3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredItemCount4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredItemCount5` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredItemCount6` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Unknown0` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `ObjectiveText1` text,
  `ObjectiveText2` text,
  `ObjectiveText3` text,
  `ObjectiveText4` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Quest System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_template_addon`
--

DROP TABLE IF EXISTS `quest_template_addon`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template_addon` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `AllowableClasses` int(10) unsigned NOT NULL DEFAULT '0',
  `SourceSpellID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `PrevQuestID` mediumint(8) NOT NULL DEFAULT '0',
  `NextQuestID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `ExclusiveGroup` mediumint(8) NOT NULL DEFAULT '0',
  `BreadcrumbForQuestId` mediumint(8) NOT NULL DEFAULT '0',
  `RewardMailTemplateID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `RewardMailDelay` int(10) unsigned NOT NULL DEFAULT '0',
  `RequiredSkillID` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredSkillPoints` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredMinRepFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredMaxRepFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
  `RequiredMinRepValue` mediumint(8) NOT NULL DEFAULT '0',
  `RequiredMaxRepValue` mediumint(8) NOT NULL DEFAULT '0',
  `ProvidedItemCount` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `SpecialFlags` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `quest_template_locale`
--

DROP TABLE IF EXISTS `quest_template_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `quest_template_locale` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Title` text,
  `Details` text,
  `Objectives` text,
  `EndText` text,
  `CompletedText` text,
  `ObjectiveText1` text,
  `ObjectiveText2` text,
  `ObjectiveText3` text,
  `ObjectiveText4` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `reference_loot_template`
--

DROP TABLE IF EXISTS `reference_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reference_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `reputation_reward_rate`
--

DROP TABLE IF EXISTS `reputation_reward_rate`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_reward_rate` (
  `faction` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest_rate` float NOT NULL DEFAULT '1',
  `quest_daily_rate` float NOT NULL DEFAULT '1',
  `quest_weekly_rate` float NOT NULL DEFAULT '1',
  `quest_monthly_rate` float NOT NULL DEFAULT '1',
  `quest_repeatable_rate` float NOT NULL DEFAULT '1',
  `creature_rate` float NOT NULL DEFAULT '1',
  `spell_rate` float NOT NULL DEFAULT '1',
  PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `reputation_spillover_template`
--

DROP TABLE IF EXISTS `reputation_spillover_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `reputation_spillover_template` (
  `faction` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry',
  `faction1` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for',
  `rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate',
  `rank_1` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover',
  `faction2` smallint(5) unsigned NOT NULL DEFAULT '0',
  `rate_2` float NOT NULL DEFAULT '0',
  `rank_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `faction3` smallint(5) unsigned NOT NULL DEFAULT '0',
  `rate_3` float NOT NULL DEFAULT '0',
  `rank_3` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `faction4` smallint(5) unsigned NOT NULL DEFAULT '0',
  `rate_4` float NOT NULL DEFAULT '0',
  `rank_4` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`faction`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Reputation spillover reputation gain';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `script_spline_chain_meta`
--

DROP TABLE IF EXISTS `script_spline_chain_meta`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_spline_chain_meta` (
  `entry` int(10) unsigned NOT NULL,
  `chainId` smallint(5) unsigned NOT NULL,
  `splineId` tinyint(3) unsigned NOT NULL,
  `expectedDuration` int(10) unsigned NOT NULL,
  `msUntilNext` int(10) unsigned NOT NULL,
  `velocity` float unsigned DEFAULT '0',
  PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `script_spline_chain_waypoints`
--

DROP TABLE IF EXISTS `script_spline_chain_waypoints`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_spline_chain_waypoints` (
  `entry` int(10) unsigned NOT NULL,
  `chainId` smallint(5) unsigned NOT NULL,
  `splineId` tinyint(3) unsigned NOT NULL,
  `wpId` tinyint(3) unsigned NOT NULL,
  `x` float NOT NULL,
  `y` float NOT NULL,
  `z` float NOT NULL,
  PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `script_waypoint`
--

DROP TABLE IF EXISTS `script_waypoint`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `script_waypoint` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template entry',
  `pointid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `location_x` float NOT NULL DEFAULT '0',
  `location_y` float NOT NULL DEFAULT '0',
  `location_z` float NOT NULL DEFAULT '0',
  `waittime` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'waittime in millisecs',
  `point_comment` text,
  PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Creature waypoints';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `skill_discovery_template`
--

DROP TABLE IF EXISTS `skill_discovery_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_discovery_template` (
  `spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell',
  `reqSpell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement',
  `reqSkillValue` smallint(5) unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement',
  `chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover',
  PRIMARY KEY (`spellId`,`reqSpell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Discovery System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `skill_extra_item_template`
--

DROP TABLE IF EXISTS `skill_extra_item_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_extra_item_template` (
  `spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
  `requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
  `additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add',
  `additionalMaxNum` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds',
  PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Specialization System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `skill_fishing_base_level`
--

DROP TABLE IF EXISTS `skill_fishing_base_level`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_fishing_base_level` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier',
  `skill` smallint(6) NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Fishing system';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `skill_perfect_item_template`
--

DROP TABLE IF EXISTS `skill_perfect_item_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skill_perfect_item_template` (
  `spellId` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell',
  `requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id',
  `perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead',
  `perfectItemType` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead',
  PRIMARY KEY (`spellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Crafting Perfection System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `skinning_loot_template`
--

DROP TABLE IF EXISTS `skinning_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `skinning_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `smart_scripts`
--

DROP TABLE IF EXISTS `smart_scripts`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `smart_scripts` (
  `entryorguid` int(11) NOT NULL,
  `source_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `id` smallint(5) unsigned NOT NULL DEFAULT '0',
  `link` smallint(5) unsigned NOT NULL DEFAULT '0',
  `event_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `event_phase_mask` smallint(5) unsigned NOT NULL DEFAULT '0',
  `event_chance` tinyint(3) unsigned NOT NULL DEFAULT '100',
  `event_flags` smallint(5) unsigned NOT NULL DEFAULT '0',
  `event_param1` int(10) unsigned NOT NULL DEFAULT '0',
  `event_param2` int(10) unsigned NOT NULL DEFAULT '0',
  `event_param3` int(10) unsigned NOT NULL DEFAULT '0',
  `event_param4` int(10) unsigned NOT NULL DEFAULT '0',
  `event_param5` int(10) unsigned NOT NULL DEFAULT '0',
  `action_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `action_param1` int(10) unsigned NOT NULL DEFAULT '0',
  `action_param2` int(10) unsigned NOT NULL DEFAULT '0',
  `action_param3` int(10) unsigned NOT NULL DEFAULT '0',
  `action_param4` int(10) unsigned NOT NULL DEFAULT '0',
  `action_param5` int(10) unsigned NOT NULL DEFAULT '0',
  `action_param6` int(10) unsigned NOT NULL DEFAULT '0',
  `target_type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `target_param1` int(10) unsigned NOT NULL DEFAULT '0',
  `target_param2` int(10) unsigned NOT NULL DEFAULT '0',
  `target_param3` int(10) unsigned NOT NULL DEFAULT '0',
  `target_param4` int(10) unsigned NOT NULL DEFAULT '0',
  `target_x` float NOT NULL DEFAULT '0',
  `target_y` float NOT NULL DEFAULT '0',
  `target_z` float NOT NULL DEFAULT '0',
  `target_o` float NOT NULL DEFAULT '0',
  `comment` text NOT NULL COMMENT 'Event Comment',
  PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spawn_group`
--

DROP TABLE IF EXISTS `spawn_group`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spawn_group` (
  `groupId` int(10) unsigned NOT NULL,
  `spawnType` tinyint(10) unsigned NOT NULL,
  `spawnId` int(10) unsigned NOT NULL,
  PRIMARY KEY (`groupId`,`spawnType`,`spawnId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spawn_group_template`
--

DROP TABLE IF EXISTS `spawn_group_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spawn_group_template` (
  `groupId` int(10) unsigned NOT NULL,
  `groupName` varchar(100) NOT NULL,
  `groupFlags` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`groupId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_area`
--

DROP TABLE IF EXISTS `spell_area`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_area` (
  `spell` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `area` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest_start` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `quest_end` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `aura_spell` mediumint(8) NOT NULL DEFAULT '0',
  `racemask` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `gender` tinyint(3) unsigned NOT NULL DEFAULT '2',
  `autocast` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `quest_start_status` int(11) NOT NULL DEFAULT '64',
  `quest_end_status` int(11) NOT NULL DEFAULT '11',
  PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_bonus_data`
--

DROP TABLE IF EXISTS `spell_bonus_data`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_bonus_data` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `direct_bonus` float NOT NULL DEFAULT '0',
  `dot_bonus` float NOT NULL DEFAULT '0',
  `ap_bonus` float NOT NULL DEFAULT '0',
  `ap_dot_bonus` float NOT NULL DEFAULT '0',
  `comments` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_custom_attr`
--

DROP TABLE IF EXISTS `spell_custom_attr`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_custom_attr` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'spell id',
  `attributes` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='SpellInfo custom attributes';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_dbc`
--

DROP TABLE IF EXISTS `spell_dbc`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_dbc` (
  `Id` int(10) unsigned NOT NULL,
  `Dispel` int(10) unsigned NOT NULL DEFAULT '0',
  `Mechanic` int(10) unsigned NOT NULL DEFAULT '0',
  `Attributes` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesEx` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesEx2` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesEx3` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesEx4` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesEx5` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesEx6` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesEx7` int(10) unsigned NOT NULL DEFAULT '0',
  `Stances` int(10) unsigned NOT NULL DEFAULT '0',
  `StancesNot` int(10) unsigned NOT NULL DEFAULT '0',
  `Targets` int(10) unsigned NOT NULL DEFAULT '0',
  `CastingTimeIndex` int(10) unsigned NOT NULL DEFAULT '1',
  `AuraInterruptFlags` int(10) unsigned NOT NULL DEFAULT '0',
  `ProcFlags` int(10) unsigned NOT NULL DEFAULT '0',
  `ProcChance` int(10) unsigned NOT NULL DEFAULT '0',
  `ProcCharges` int(10) unsigned NOT NULL DEFAULT '0',
  `MaxLevel` int(10) unsigned NOT NULL DEFAULT '0',
  `BaseLevel` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellLevel` int(10) unsigned NOT NULL DEFAULT '0',
  `DurationIndex` int(10) unsigned NOT NULL DEFAULT '0',
  `RangeIndex` int(10) unsigned NOT NULL DEFAULT '1',
  `StackAmount` int(10) unsigned NOT NULL DEFAULT '0',
  `EquippedItemClass` int(11) NOT NULL DEFAULT '-1',
  `EquippedItemSubClassMask` int(11) NOT NULL DEFAULT '0',
  `EquippedItemInventoryTypeMask` int(11) NOT NULL DEFAULT '0',
  `Effect1` int(10) unsigned NOT NULL DEFAULT '0',
  `Effect2` int(10) unsigned NOT NULL DEFAULT '0',
  `Effect3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectDieSides1` int(11) NOT NULL DEFAULT '0',
  `EffectDieSides2` int(11) NOT NULL DEFAULT '0',
  `EffectDieSides3` int(11) NOT NULL DEFAULT '0',
  `EffectRealPointsPerLevel1` float NOT NULL DEFAULT '0',
  `EffectRealPointsPerLevel2` float NOT NULL DEFAULT '0',
  `EffectRealPointsPerLevel3` float NOT NULL DEFAULT '0',
  `EffectBasePoints1` int(11) NOT NULL DEFAULT '0',
  `EffectBasePoints2` int(11) NOT NULL DEFAULT '0',
  `EffectBasePoints3` int(11) NOT NULL DEFAULT '0',
  `EffectMechanic1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectMechanic2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectMechanic3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectImplicitTargetA1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectImplicitTargetA2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectImplicitTargetA3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectImplicitTargetB1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectImplicitTargetB2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectImplicitTargetB3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectRadiusIndex1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectRadiusIndex2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectRadiusIndex3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectApplyAuraName1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectApplyAuraName2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectApplyAuraName3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectAmplitude1` int(11) NOT NULL DEFAULT '0',
  `EffectAmplitude2` int(11) NOT NULL DEFAULT '0',
  `EffectAmplitude3` int(11) NOT NULL DEFAULT '0',
  `EffectMultipleValue1` float NOT NULL DEFAULT '0',
  `EffectMultipleValue2` float NOT NULL DEFAULT '0',
  `EffectMultipleValue3` float NOT NULL DEFAULT '0',
  `EffectItemType1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectItemType2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectItemType3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectMiscValue1` int(11) NOT NULL DEFAULT '0',
  `EffectMiscValue2` int(11) NOT NULL DEFAULT '0',
  `EffectMiscValue3` int(11) NOT NULL DEFAULT '0',
  `EffectMiscValueB1` int(11) NOT NULL DEFAULT '0',
  `EffectMiscValueB2` int(11) NOT NULL DEFAULT '0',
  `EffectMiscValueB3` int(11) NOT NULL DEFAULT '0',
  `EffectTriggerSpell1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectTriggerSpell2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectTriggerSpell3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskA1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskA2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskA3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskB1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskB2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskB3` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskC1` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskC2` int(10) unsigned NOT NULL DEFAULT '0',
  `EffectSpellClassMaskC3` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellName` varchar(100) DEFAULT NULL,
  `MaxTargetLevel` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellFamilyName` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellFamilyFlags1` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellFamilyFlags2` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellFamilyFlags3` int(10) unsigned NOT NULL DEFAULT '0',
  `MaxAffectedTargets` int(10) unsigned NOT NULL DEFAULT '0',
  `DmgClass` int(10) unsigned NOT NULL DEFAULT '0',
  `PreventionType` int(10) unsigned NOT NULL DEFAULT '0',
  `DmgMultiplier1` float NOT NULL DEFAULT '0',
  `DmgMultiplier2` float NOT NULL DEFAULT '0',
  `DmgMultiplier3` float NOT NULL DEFAULT '0',
  `AreaGroupId` int(11) NOT NULL DEFAULT '0',
  `SchoolMask` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Custom spell.dbc entries';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_enchant_proc_data`
--

DROP TABLE IF EXISTS `spell_enchant_proc_data`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_enchant_proc_data` (
  `EnchantID` int(10) unsigned NOT NULL,
  `Chance` float NOT NULL DEFAULT '0',
  `ProcsPerMinute` float NOT NULL DEFAULT '0',
  `HitMask` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesMask` int(10) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`EnchantID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Spell enchant proc data';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_group`
--

DROP TABLE IF EXISTS `spell_group`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group` (
  `id` int(10) unsigned NOT NULL DEFAULT '0',
  `spell_id` int(11) NOT NULL DEFAULT '0',
  PRIMARY KEY (`id`,`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_group_stack_rules`
--

DROP TABLE IF EXISTS `spell_group_stack_rules`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_group_stack_rules` (
  `group_id` int(11) unsigned NOT NULL DEFAULT '0',
  `stack_rule` tinyint(3) NOT NULL DEFAULT '0',
  PRIMARY KEY (`group_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_learn_spell`
--

DROP TABLE IF EXISTS `spell_learn_spell`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_learn_spell` (
  `entry` smallint(5) unsigned NOT NULL DEFAULT '0',
  `SpellID` smallint(5) unsigned NOT NULL DEFAULT '0',
  `Active` tinyint(3) unsigned NOT NULL DEFAULT '1',
  PRIMARY KEY (`entry`,`SpellID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_linked_spell`
--

DROP TABLE IF EXISTS `spell_linked_spell`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_linked_spell` (
  `spell_trigger` mediumint(8) NOT NULL,
  `spell_effect` mediumint(8) NOT NULL DEFAULT '0',
  `type` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `comment` text NOT NULL,
  UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_loot_template`
--

DROP TABLE IF EXISTS `spell_loot_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_loot_template` (
  `Entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Item` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Reference` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '100',
  `QuestRequired` tinyint(1) NOT NULL DEFAULT '0',
  `LootMode` smallint(5) unsigned NOT NULL DEFAULT '1',
  `GroupId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MinCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
  `Comment` varchar(255) DEFAULT NULL,
  PRIMARY KEY (`Entry`,`Item`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_pet_auras`
--

DROP TABLE IF EXISTS `spell_pet_auras`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_pet_auras` (
  `spell` mediumint(8) unsigned NOT NULL COMMENT 'dummy spell id',
  `effectId` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `pet` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all',
  `aura` mediumint(8) unsigned NOT NULL COMMENT 'pet aura id',
  PRIMARY KEY (`spell`,`effectId`,`pet`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_proc`
--

DROP TABLE IF EXISTS `spell_proc`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_proc` (
  `SpellId` int(11) NOT NULL DEFAULT '0',
  `SchoolMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `SpellFamilyName` smallint(5) unsigned NOT NULL DEFAULT '0',
  `SpellFamilyMask0` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellFamilyMask1` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellFamilyMask2` int(10) unsigned NOT NULL DEFAULT '0',
  `ProcFlags` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellTypeMask` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellPhaseMask` int(10) unsigned NOT NULL DEFAULT '0',
  `HitMask` int(10) unsigned NOT NULL DEFAULT '0',
  `AttributesMask` int(10) unsigned NOT NULL DEFAULT '0',
  `DisableEffectsMask` int(10) unsigned NOT NULL DEFAULT '0',
  `ProcsPerMinute` float NOT NULL DEFAULT '0',
  `Chance` float NOT NULL DEFAULT '0',
  `Cooldown` int(10) unsigned NOT NULL DEFAULT '0',
  `Charges` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`SpellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_ranks`
--

DROP TABLE IF EXISTS `spell_ranks`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_ranks` (
  `first_spell_id` int(10) unsigned NOT NULL DEFAULT '0',
  `spell_id` int(10) unsigned NOT NULL DEFAULT '0',
  `rank` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`first_spell_id`,`rank`),
  UNIQUE KEY `spell_id` (`spell_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Rank Data';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_required`
--

DROP TABLE IF EXISTS `spell_required`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_required` (
  `spell_id` mediumint(8) NOT NULL DEFAULT '0',
  `req_spell` mediumint(8) NOT NULL DEFAULT '0',
  PRIMARY KEY (`spell_id`,`req_spell`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Additinal Data';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_script_names`
--

DROP TABLE IF EXISTS `spell_script_names`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_script_names` (
  `spell_id` int(11) NOT NULL,
  `ScriptName` char(64) NOT NULL,
  UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_scripts`
--

DROP TABLE IF EXISTS `spell_scripts`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_scripts` (
  `id` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `effIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `delay` int(10) unsigned NOT NULL DEFAULT '0',
  `command` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `datalong` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `datalong2` int(10) unsigned NOT NULL DEFAULT '0',
  `dataint` int(11) NOT NULL DEFAULT '0',
  `x` float NOT NULL DEFAULT '0',
  `y` float NOT NULL DEFAULT '0',
  `z` float NOT NULL DEFAULT '0',
  `o` float NOT NULL DEFAULT '0',
  `Comment` varchar(255) NOT NULL DEFAULT ''
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_target_position`
--

DROP TABLE IF EXISTS `spell_target_position`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_target_position` (
  `ID` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier',
  `EffectIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
  `PositionX` float NOT NULL DEFAULT '0',
  `PositionY` float NOT NULL DEFAULT '0',
  `PositionZ` float NOT NULL DEFAULT '0',
  `Orientation` float NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`ID`,`EffectIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spell_threat`
--

DROP TABLE IF EXISTS `spell_threat`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spell_threat` (
  `entry` mediumint(8) unsigned NOT NULL,
  `flatMod` int(11) DEFAULT NULL,
  `pctMod` float NOT NULL DEFAULT '1' COMMENT 'threat multiplier for damage/healing',
  `apPctMod` float NOT NULL DEFAULT '0' COMMENT 'additional threat bonus from attack power',
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `spelldifficulty_dbc`
--

DROP TABLE IF EXISTS `spelldifficulty_dbc`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `spelldifficulty_dbc` (
  `id` int(11) unsigned NOT NULL DEFAULT '0',
  `spellid0` int(11) unsigned NOT NULL DEFAULT '0',
  `spellid1` int(11) unsigned NOT NULL DEFAULT '0',
  `spellid2` int(11) unsigned NOT NULL DEFAULT '0',
  `spellid3` int(11) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `trainer`
--

DROP TABLE IF EXISTS `trainer`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trainer` (
  `Id` int(10) unsigned NOT NULL DEFAULT '0',
  `Type` tinyint(2) unsigned NOT NULL DEFAULT '2',
  `Requirement` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `Greeting` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `trainer_locale`
--

DROP TABLE IF EXISTS `trainer_locale`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trainer_locale` (
  `Id` int(10) unsigned NOT NULL DEFAULT '0',
  `locale` varchar(4) NOT NULL,
  `Greeting_lang` text,
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`Id`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `trainer_spell`
--

DROP TABLE IF EXISTS `trainer_spell`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trainer_spell` (
  `TrainerId` int(10) unsigned NOT NULL DEFAULT '0',
  `SpellId` int(10) unsigned NOT NULL DEFAULT '0',
  `MoneyCost` int(10) unsigned NOT NULL DEFAULT '0',
  `ReqSkillLine` int(10) unsigned NOT NULL DEFAULT '0',
  `ReqSkillRank` int(10) unsigned NOT NULL DEFAULT '0',
  `ReqAbility1` int(10) unsigned NOT NULL DEFAULT '0',
  `ReqAbility2` int(10) unsigned NOT NULL DEFAULT '0',
  `ReqAbility3` int(10) unsigned NOT NULL DEFAULT '0',
  `ReqLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `VerifiedBuild` smallint(5) DEFAULT '0',
  PRIMARY KEY (`TrainerId`,`SpellId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `transports`
--

DROP TABLE IF EXISTS `transports`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `transports` (
  `guid` int(10) unsigned NOT NULL AUTO_INCREMENT,
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `name` text,
  `ScriptName` char(64) NOT NULL DEFAULT '',
  PRIMARY KEY (`guid`),
  UNIQUE KEY `idx_entry` (`entry`)
) ENGINE=MyISAM AUTO_INCREMENT=21 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Transports';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `trinity_string`
--

DROP TABLE IF EXISTS `trinity_string`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `trinity_string` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `content_default` text NOT NULL,
  `content_loc1` text,
  `content_loc2` text,
  `content_loc3` text,
  `content_loc4` text,
  `content_loc5` text,
  `content_loc6` text,
  `content_loc7` text,
  `content_loc8` text,
  PRIMARY KEY (`entry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `updates`
--

DROP TABLE IF EXISTS `updates`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `updates` (
  `name` varchar(200) NOT NULL COMMENT 'filename with extension of the update.',
  `hash` char(40) DEFAULT '' COMMENT 'sha1 hash of the sql file.',
  `state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.',
  `timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT 'timestamp when the query was applied.',
  `speed` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'time the query takes to apply in ms.',
  PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='List of all applied updates in this database.';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `updates_include`
--

DROP TABLE IF EXISTS `updates_include`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `updates_include` (
  `path` varchar(200) NOT NULL COMMENT 'directory to include. $ means relative to the source directory.',
  `state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.',
  PRIMARY KEY (`path`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='List of directories where we want to include sql updates.';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `vehicle_accessory`
--

DROP TABLE IF EXISTS `vehicle_accessory`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `vehicle_accessory` (
  `guid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `accessory_entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `seat_id` tinyint(4) NOT NULL DEFAULT '0',
  `minion` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `description` text NOT NULL,
  `summontype` tinyint(3) unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
  `summontimer` int(10) unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes',
  PRIMARY KEY (`guid`,`seat_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `vehicle_seat_addon`
--

DROP TABLE IF EXISTS `vehicle_seat_addon`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `vehicle_seat_addon` (
  `SeatEntry` int(4) unsigned NOT NULL COMMENT 'VehicleSeatEntry.dbc identifier',
  `SeatOrientation` float DEFAULT '0' COMMENT 'Seat Orientation override value',
  `ExitParamX` float DEFAULT '0',
  `ExitParamY` float DEFAULT '0',
  `ExitParamZ` float DEFAULT '0',
  `ExitParamO` float DEFAULT '0',
  `ExitParamValue` tinyint(1) DEFAULT '0',
  PRIMARY KEY (`SeatEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `vehicle_template`
--

DROP TABLE IF EXISTS `vehicle_template`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `vehicle_template` (
  `creatureId` int(10) unsigned NOT NULL,
  `despawnDelayMs` int(11) NOT NULL DEFAULT '0',
  PRIMARY KEY (`creatureId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `vehicle_template_accessory`
--

DROP TABLE IF EXISTS `vehicle_template_accessory`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `vehicle_template_accessory` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `accessory_entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `seat_id` tinyint(4) NOT NULL DEFAULT '0',
  `minion` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `description` text NOT NULL,
  `summontype` tinyint(3) unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType',
  `summontimer` int(10) unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes',
  PRIMARY KEY (`entry`,`seat_id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `version`
--

DROP TABLE IF EXISTS `version`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `version` (
  `core_version` varchar(255) NOT NULL DEFAULT '' COMMENT 'Core revision dumped at startup.',
  `core_revision` varchar(120) DEFAULT NULL,
  `db_version` varchar(120) DEFAULT NULL COMMENT 'Version of world DB.',
  `cache_id` int(11) DEFAULT '0',
  PRIMARY KEY (`core_version`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Version Notes';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Temporary table structure for view `vw_conditions_with_labels`
--

DROP TABLE IF EXISTS `vw_conditions_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/;
SET @saved_cs_client     = @@character_set_client;
SET character_set_client = utf8;
/*!50001 CREATE VIEW `vw_conditions_with_labels` AS SELECT 
 1 AS `SourceTypeOrReferenceId`,
 1 AS `SourceGroup`,
 1 AS `SourceEntry`,
 1 AS `SourceId`,
 1 AS `ElseGroup`,
 1 AS `ConditionTypeOrReference`,
 1 AS `ConditionTarget`,
 1 AS `ConditionValue1`,
 1 AS `ConditionValue2`,
 1 AS `ConditionValue3`,
 1 AS `NegativeCondition`,
 1 AS `ErrorType`,
 1 AS `ErrorTextId`,
 1 AS `ScriptName`,
 1 AS `Comment`*/;
SET character_set_client = @saved_cs_client;

--
-- Temporary table structure for view `vw_disables_with_labels`
--

DROP TABLE IF EXISTS `vw_disables_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/;
SET @saved_cs_client     = @@character_set_client;
SET character_set_client = utf8;
/*!50001 CREATE VIEW `vw_disables_with_labels` AS SELECT 
 1 AS `sourceType`,
 1 AS `entry`,
 1 AS `flags`,
 1 AS `params_0`,
 1 AS `params_1`,
 1 AS `comment`*/;
SET character_set_client = @saved_cs_client;

--
-- Temporary table structure for view `vw_smart_scripts_with_labels`
--

DROP TABLE IF EXISTS `vw_smart_scripts_with_labels`;
/*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/;
SET @saved_cs_client     = @@character_set_client;
SET character_set_client = utf8;
/*!50001 CREATE VIEW `vw_smart_scripts_with_labels` AS SELECT 
 1 AS `entryorguid`,
 1 AS `source_type`,
 1 AS `id`,
 1 AS `link`,
 1 AS `event_type`,
 1 AS `event_phase_mask`,
 1 AS `event_chance`,
 1 AS `event_flags`,
 1 AS `event_param1`,
 1 AS `event_param2`,
 1 AS `event_param3`,
 1 AS `event_param4`,
 1 AS `event_param5`,
 1 AS `action_type`,
 1 AS `action_param1`,
 1 AS `action_param2`,
 1 AS `action_param3`,
 1 AS `action_param4`,
 1 AS `action_param5`,
 1 AS `action_param6`,
 1 AS `target_type`,
 1 AS `target_param1`,
 1 AS `target_param2`,
 1 AS `target_param3`,
 1 AS `target_param4`,
 1 AS `target_x`,
 1 AS `target_y`,
 1 AS `target_z`,
 1 AS `target_o`,
 1 AS `comment`*/;
SET character_set_client = @saved_cs_client;

--
-- Table structure for table `warden_checks`
--

DROP TABLE IF EXISTS `warden_checks`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `warden_checks` (
  `id` smallint(5) unsigned NOT NULL AUTO_INCREMENT,
  `type` tinyint(3) unsigned DEFAULT NULL,
  `str` varchar(170) DEFAULT NULL,
  `address` int(10) unsigned DEFAULT NULL,
  `length` tinyint(3) unsigned DEFAULT NULL,
  `comment` varchar(50) DEFAULT NULL,
  `data` binary(24) DEFAULT NULL,
  `result` varbinary(24) DEFAULT NULL,
  PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=791 DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `waypoint_data`
--

DROP TABLE IF EXISTS `waypoint_data`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `waypoint_data` (
  `id` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Creature GUID',
  `point` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  `delay` int(10) unsigned NOT NULL DEFAULT '0',
  `move_type` int(11) NOT NULL DEFAULT '0',
  `action` int(11) NOT NULL DEFAULT '0',
  `action_chance` smallint(6) NOT NULL DEFAULT '100',
  `wpguid` int(11) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`id`,`point`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `waypoint_scripts`
--

DROP TABLE IF EXISTS `waypoint_scripts`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `waypoint_scripts` (
  `id` int(11) unsigned NOT NULL DEFAULT '0',
  `delay` int(11) unsigned NOT NULL DEFAULT '0',
  `command` int(11) unsigned NOT NULL DEFAULT '0',
  `datalong` int(11) unsigned NOT NULL DEFAULT '0',
  `datalong2` int(11) unsigned NOT NULL DEFAULT '0',
  `dataint` int(11) unsigned NOT NULL DEFAULT '0',
  `x` float NOT NULL DEFAULT '0',
  `y` float NOT NULL DEFAULT '0',
  `z` float NOT NULL DEFAULT '0',
  `o` float NOT NULL DEFAULT '0',
  `guid` int(11) NOT NULL DEFAULT '0',
  `Comment` varchar(255) NOT NULL DEFAULT '',
  PRIMARY KEY (`guid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Table structure for table `waypoints`
--

DROP TABLE IF EXISTS `waypoints`;
/*!40101 SET @saved_cs_client     = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `waypoints` (
  `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `pointid` mediumint(8) unsigned NOT NULL DEFAULT '0',
  `position_x` float NOT NULL DEFAULT '0',
  `position_y` float NOT NULL DEFAULT '0',
  `position_z` float NOT NULL DEFAULT '0',
  `orientation` float NOT NULL DEFAULT '0',
  `delay` int(10) unsigned NOT NULL DEFAULT '0',
  `point_comment` text,
  PRIMARY KEY (`entry`,`pointid`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature waypoints';
/*!40101 SET character_set_client = @saved_cs_client */;

--
-- Dumping routines for database 'world'
--

--
-- Final view structure for view `vw_conditions_with_labels`
--

/*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/;
/*!50001 SET @saved_cs_client          = @@character_set_client */;
/*!50001 SET @saved_cs_results         = @@character_set_results */;
/*!50001 SET @saved_col_connection     = @@collation_connection */;
/*!50001 SET character_set_client      = utf8 */;
/*!50001 SET character_set_results     = utf8 */;
/*!50001 SET collation_connection      = utf8_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 */
/*!50001 VIEW `vw_conditions_with_labels` AS (select (case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_SOURCE_TYPE_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_SOURCE_TYPE_CREATURE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_SOURCE_TYPE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SOURCE_TYPE_QUEST_AVAILABLE' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_SOURCE_TYPE_VEHICLE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_SOURCE_TYPE_SMART_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_SOURCE_TYPE_NPC_VENDOR' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_SOURCE_TYPE_SPELL_PROC' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SOURCE_TYPE_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_SOURCE_TYPE_PHASE' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_SOURCE_TYPE_GRAVEYARD' else `conditions`.`SourceTypeOrReferenceId` end) AS `SourceTypeOrReferenceId`,`conditions`.`SourceGroup` AS `SourceGroup`,`conditions`.`SourceEntry` AS `SourceEntry`,`conditions`.`SourceId` AS `SourceId`,`conditions`.`ElseGroup` AS `ElseGroup`,(case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_AURA' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_ITEM' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_ITEM_EQUIPPED' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_ZONEID' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_REPUTATION_RANK' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_TEAM' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SKILL' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_QUESTREWARDED' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_QUESTTAKEN' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_DRUNKENSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_WORLD_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_ACTIVE_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_INSTANCE_INFO' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_QUEST_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_CLASS' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_RACE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_TITLE' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SPAWNMASK' when (`conditions`.`SourceTypeOrReferenceId` = 20) then 'CONDITION_GENDER' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_UNIT_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_MAPID' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_AREAID' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_CREATURE_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_PHASEMASK' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_LEVEL' when (`conditions`.`SourceTypeOrReferenceId` = 28) then 'CONDITION_QUEST_COMPLETE' when (`conditions`.`SourceTypeOrReferenceId` = 29) then 'CONDITION_NEAR_CREATURE' when (`conditions`.`SourceTypeOrReferenceId` = 30) then 'CONDITION_NEAR_GAMEOBJECT' when (`conditions`.`SourceTypeOrReferenceId` = 31) then 'CONDITION_OBJECT_ENTRY_GUID' when (`conditions`.`SourceTypeOrReferenceId` = 32) then 'CONDITION_TYPE_MASK' when (`conditions`.`SourceTypeOrReferenceId` = 33) then 'CONDITION_RELATION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 34) then 'CONDITION_REACTION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 35) then 'CONDITION_DISTANCE_TO' when (`conditions`.`SourceTypeOrReferenceId` = 36) then 'CONDITION_ALIVE' when (`conditions`.`SourceTypeOrReferenceId` = 37) then 'CONDITION_HP_VAL' when (`conditions`.`SourceTypeOrReferenceId` = 38) then 'CONDITION_HP_PCT' when (`conditions`.`SourceTypeOrReferenceId` = 39) then 'CONDITION_REALM_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 40) then 'CONDITION_IN_WATER' when (`conditions`.`SourceTypeOrReferenceId` = 41) then 'CONDITION_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 42) then 'CONDITION_STAND_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 43) then 'CONDITION_DAILY_QUEST_DONE' when (`conditions`.`SourceTypeOrReferenceId` = 44) then 'CONDITION_CHARMED' when (`conditions`.`SourceTypeOrReferenceId` = 45) then 'CONDITION_PET_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 46) then 'CONDITION_TAXI' when (`conditions`.`SourceTypeOrReferenceId` = 47) then 'CONDITION_QUESTSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 48) then 'CONDITION_QUEST_OBJECTIVE_PROGRESS' when (`conditions`.`SourceTypeOrReferenceId` = 49) then 'CONDITION_DIFFICULTY_ID' when (`conditions`.`SourceTypeOrReferenceId` = 50) then 'CONDITION_GAMEMASTER' when (`conditions`.`SourceTypeOrReferenceId` = 51) then 'CONDITION_OBJECT_ENTRY_GUID_MASTER' when (`conditions`.`SourceTypeOrReferenceId` = 52) then 'CONDITION_TYPE_MASK_MASTER' else `conditions`.`ConditionTypeOrReference` end) AS `ConditionTypeOrReference`,`conditions`.`ConditionTarget` AS `ConditionTarget`,`conditions`.`ConditionValue1` AS `ConditionValue1`,`conditions`.`ConditionValue2` AS `ConditionValue2`,`conditions`.`ConditionValue3` AS `ConditionValue3`,`conditions`.`NegativeCondition` AS `NegativeCondition`,`conditions`.`ErrorType` AS `ErrorType`,`conditions`.`ErrorTextId` AS `ErrorTextId`,`conditions`.`ScriptName` AS `ScriptName`,`conditions`.`Comment` AS `Comment` from `conditions`) */;
/*!50001 SET character_set_client      = @saved_cs_client */;
/*!50001 SET character_set_results     = @saved_cs_results */;
/*!50001 SET collation_connection      = @saved_col_connection */;

--
-- Final view structure for view `vw_disables_with_labels`
--

/*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/;
/*!50001 SET @saved_cs_client          = @@character_set_client */;
/*!50001 SET @saved_cs_results         = @@character_set_results */;
/*!50001 SET @saved_col_connection     = @@collation_connection */;
/*!50001 SET character_set_client      = utf8 */;
/*!50001 SET character_set_results     = utf8 */;
/*!50001 SET collation_connection      = utf8_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 */
/*!50001 VIEW `vw_disables_with_labels` AS (select (case when (`disables`.`sourceType` = 0) then 'DISABLE_TYPE_SPELL' when (`disables`.`sourceType` = 1) then 'DISABLE_TYPE_QUEST' when (`disables`.`sourceType` = 2) then 'DISABLE_TYPE_MAP' when (`disables`.`sourceType` = 3) then 'DISABLE_TYPE_BATTLEGROUND' when (`disables`.`sourceType` = 4) then 'DISABLE_TYPE_ACHIEVEMENT_CRITERIA' when (`disables`.`sourceType` = 5) then 'DISABLE_TYPE_OUTDOORPVP' when (`disables`.`sourceType` = 6) then 'DISABLE_TYPE_VMAP' when (`disables`.`sourceType` = 7) then 'DISABLE_TYPE_MMAP' when (`disables`.`sourceType` = 8) then 'DISABLE_TYPE_LFG_MAP' else `disables`.`sourceType` end) AS `sourceType`,`disables`.`entry` AS `entry`,`disables`.`flags` AS `flags`,`disables`.`params_0` AS `params_0`,`disables`.`params_1` AS `params_1`,`disables`.`comment` AS `comment` from `disables`) */;
/*!50001 SET character_set_client      = @saved_cs_client */;
/*!50001 SET character_set_results     = @saved_cs_results */;
/*!50001 SET collation_connection      = @saved_col_connection */;

--
-- Final view structure for view `vw_smart_scripts_with_labels`
--

/*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/;
/*!50001 SET @saved_cs_client          = @@character_set_client */;
/*!50001 SET @saved_cs_results         = @@character_set_results */;
/*!50001 SET @saved_col_connection     = @@collation_connection */;
/*!50001 SET character_set_client      = utf8 */;
/*!50001 SET character_set_results     = utf8 */;
/*!50001 SET collation_connection      = utf8_general_ci */;
/*!50001 CREATE ALGORITHM=UNDEFINED */
/*!50013 */
/*!50001 VIEW `vw_smart_scripts_with_labels` AS (select `smart_scripts`.`entryorguid` AS `entryorguid`,`smart_scripts`.`source_type` AS `source_type`,`smart_scripts`.`id` AS `id`,`smart_scripts`.`link` AS `link`,(case when (`smart_scripts`.`event_type` = 0) then 'SMART_EVENT_UPDATE_IC' when (`smart_scripts`.`event_type` = 1) then 'SMART_EVENT_UPDATE_OOC' when (`smart_scripts`.`event_type` = 2) then 'SMART_EVENT_HEALTH_PCT' when (`smart_scripts`.`event_type` = 3) then 'SMART_EVENT_MANA_PCT' when (`smart_scripts`.`event_type` = 4) then 'SMART_EVENT_AGGRO' when (`smart_scripts`.`event_type` = 5) then 'SMART_EVENT_KILL' when (`smart_scripts`.`event_type` = 6) then 'SMART_EVENT_DEATH' when (`smart_scripts`.`event_type` = 7) then 'SMART_EVENT_EVADE' when (`smart_scripts`.`event_type` = 8) then 'SMART_EVENT_SPELLHIT' when (`smart_scripts`.`event_type` = 9) then 'SMART_EVENT_RANGE' when (`smart_scripts`.`event_type` = 10) then 'SMART_EVENT_OOC_LOS' when (`smart_scripts`.`event_type` = 11) then 'SMART_EVENT_RESPAWN' when (`smart_scripts`.`event_type` = 12) then 'SMART_EVENT_TARGET_HEALTH_PCT' when (`smart_scripts`.`event_type` = 13) then 'SMART_EVENT_VICTIM_CASTING' when (`smart_scripts`.`event_type` = 14) then 'SMART_EVENT_FRIENDLY_HEALTH' when (`smart_scripts`.`event_type` = 15) then 'SMART_EVENT_FRIENDLY_IS_CC' when (`smart_scripts`.`event_type` = 16) then 'SMART_EVENT_FRIENDLY_MISSING_BUFF' when (`smart_scripts`.`event_type` = 17) then 'SMART_EVENT_SUMMONED_UNIT' when (`smart_scripts`.`event_type` = 18) then 'SMART_EVENT_TARGET_MANA_PCT' when (`smart_scripts`.`event_type` = 19) then 'SMART_EVENT_ACCEPTED_QUEST' when (`smart_scripts`.`event_type` = 20) then 'SMART_EVENT_REWARD_QUEST' when (`smart_scripts`.`event_type` = 21) then 'SMART_EVENT_REACHED_HOME' when (`smart_scripts`.`event_type` = 22) then 'SMART_EVENT_RECEIVE_EMOTE' when (`smart_scripts`.`event_type` = 23) then 'SMART_EVENT_HAS_AURA' when (`smart_scripts`.`event_type` = 24) then 'SMART_EVENT_TARGET_BUFFED' when (`smart_scripts`.`event_type` = 25) then 'SMART_EVENT_RESET' when (`smart_scripts`.`event_type` = 26) then 'SMART_EVENT_IC_LOS' when (`smart_scripts`.`event_type` = 27) then 'SMART_EVENT_PASSENGER_BOARDED' when (`smart_scripts`.`event_type` = 28) then 'SMART_EVENT_PASSENGER_REMOVED' when (`smart_scripts`.`event_type` = 29) then 'SMART_EVENT_CHARMED' when (`smart_scripts`.`event_type` = 30) then 'SMART_EVENT_CHARMED_TARGET' when (`smart_scripts`.`event_type` = 31) then 'SMART_EVENT_SPELLHIT_TARGET' when (`smart_scripts`.`event_type` = 32) then 'SMART_EVENT_DAMAGED' when (`smart_scripts`.`event_type` = 33) then 'SMART_EVENT_DAMAGED_TARGET' when (`smart_scripts`.`event_type` = 34) then 'SMART_EVENT_MOVEMENTINFORM' when (`smart_scripts`.`event_type` = 35) then 'SMART_EVENT_SUMMON_DESPAWNED' when (`smart_scripts`.`event_type` = 36) then 'SMART_EVENT_CORPSE_REMOVED' when (`smart_scripts`.`event_type` = 37) then 'SMART_EVENT_AI_INIT' when (`smart_scripts`.`event_type` = 38) then 'SMART_EVENT_DATA_SET' when (`smart_scripts`.`event_type` = 39) then 'SMART_EVENT_WAYPOINT_START' when (`smart_scripts`.`event_type` = 40) then 'SMART_EVENT_WAYPOINT_REACHED' when (`smart_scripts`.`event_type` = 41) then 'SMART_EVENT_TRANSPORT_ADDPLAYER' when (`smart_scripts`.`event_type` = 42) then 'SMART_EVENT_TRANSPORT_ADDCREATURE' when (`smart_scripts`.`event_type` = 43) then 'SMART_EVENT_TRANSPORT_REMOVE_PLAYER' when (`smart_scripts`.`event_type` = 44) then 'SMART_EVENT_TRANSPORT_RELOCATE' when (`smart_scripts`.`event_type` = 45) then 'SMART_EVENT_INSTANCE_PLAYER_ENTER' when (`smart_scripts`.`event_type` = 46) then 'SMART_EVENT_AREATRIGGER_ONTRIGGER' when (`smart_scripts`.`event_type` = 47) then 'SMART_EVENT_QUEST_ACCEPTED' when (`smart_scripts`.`event_type` = 48) then 'SMART_EVENT_QUEST_OBJ_COPLETETION' when (`smart_scripts`.`event_type` = 49) then 'SMART_EVENT_QUEST_COMPLETION' when (`smart_scripts`.`event_type` = 50) then 'SMART_EVENT_QUEST_REWARDED' when (`smart_scripts`.`event_type` = 51) then 'SMART_EVENT_QUEST_FAIL' when (`smart_scripts`.`event_type` = 52) then 'SMART_EVENT_TEXT_OVER' when (`smart_scripts`.`event_type` = 53) then 'SMART_EVENT_RECEIVE_HEAL' when (`smart_scripts`.`event_type` = 54) then 'SMART_EVENT_JUST_SUMMONED' when (`smart_scripts`.`event_type` = 55) then 'SMART_EVENT_WAYPOINT_PAUSED' when (`smart_scripts`.`event_type` = 56) then 'SMART_EVENT_WAYPOINT_RESUMED' when (`smart_scripts`.`event_type` = 57) then 'SMART_EVENT_WAYPOINT_STOPPED' when (`smart_scripts`.`event_type` = 58) then 'SMART_EVENT_WAYPOINT_ENDED' when (`smart_scripts`.`event_type` = 59) then 'SMART_EVENT_TIMED_EVENT_TRIGGERED' when (`smart_scripts`.`event_type` = 60) then 'SMART_EVENT_UPDATE' when (`smart_scripts`.`event_type` = 61) then 'SMART_EVENT_LINK' when (`smart_scripts`.`event_type` = 62) then 'SMART_EVENT_GOSSIP_SELECT' when (`smart_scripts`.`event_type` = 63) then 'SMART_EVENT_JUST_CREATED' when (`smart_scripts`.`event_type` = 64) then 'SMART_EVENT_GOSSIP_HELLO' when (`smart_scripts`.`event_type` = 65) then 'SMART_EVENT_FOLLOW_COMPLETED' when (`smart_scripts`.`event_type` = 66) then 'SMART_EVENT_EVENT_PHASE_CHANGE' when (`smart_scripts`.`event_type` = 67) then 'SMART_EVENT_IS_BEHIND_TARGET' when (`smart_scripts`.`event_type` = 68) then 'SMART_EVENT_GAME_EVENT_START' when (`smart_scripts`.`event_type` = 69) then 'SMART_EVENT_GAME_EVENT_END' when (`smart_scripts`.`event_type` = 70) then 'SMART_EVENT_GO_LOOT_STATE_CHANGED' when (`smart_scripts`.`event_type` = 71) then 'SMART_EVENT_GO_EVENT_INFORM' when (`smart_scripts`.`event_type` = 72) then 'SMART_EVENT_ACTION_DONE' when (`smart_scripts`.`event_type` = 73) then 'SMART_EVENT_ON_SPELLCLICK' when (`smart_scripts`.`event_type` = 74) then 'SMART_EVENT_FRIENDLY_HEALTH_PCT' when (`smart_scripts`.`event_type` = 75) then 'SMART_EVENT_DISTANCE_CREATURE' when (`smart_scripts`.`event_type` = 76) then 'SMART_EVENT_DISTANCE_GAMEOBJECT' when (`smart_scripts`.`event_type` = 77) then 'SMART_EVENT_COUNTER_SET' when (`smart_scripts`.`event_type` = 78) then 'SMART_EVENT_SCENE_START' when (`smart_scripts`.`event_type` = 79) then 'SMART_EVENT_SCENE_TRIGGER' when (`smart_scripts`.`event_type` = 80) then 'SMART_EVENT_SCENE_CANCEL' when (`smart_scripts`.`event_type` = 81) then 'SMART_EVENT_SCENE_COMPLETE' when (`smart_scripts`.`event_type` = 82) then 'SMART_EVENT_SUMMONED_UNIT_DIES' else `smart_scripts`.`event_type` end) AS `event_type`,`smart_scripts`.`event_phase_mask` AS `event_phase_mask`,`smart_scripts`.`event_chance` AS `event_chance`,`smart_scripts`.`event_flags` AS `event_flags`,`smart_scripts`.`event_param1` AS `event_param1`,`smart_scripts`.`event_param2` AS `event_param2`,`smart_scripts`.`event_param3` AS `event_param3`,`smart_scripts`.`event_param4` AS `event_param4`,`smart_scripts`.`event_param5` AS `event_param5`,(case when (`smart_scripts`.`action_type` = 0) then 'SMART_ACTION_NONE' when (`smart_scripts`.`action_type` = 1) then 'SMART_ACTION_TALK' when (`smart_scripts`.`action_type` = 2) then 'SMART_ACTION_SET_FACTION' when (`smart_scripts`.`action_type` = 3) then 'SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL' when (`smart_scripts`.`action_type` = 4) then 'SMART_ACTION_SOUND' when (`smart_scripts`.`action_type` = 5) then 'SMART_ACTION_PLAY_EMOTE' when (`smart_scripts`.`action_type` = 6) then 'SMART_ACTION_FAIL_QUEST' when (`smart_scripts`.`action_type` = 7) then 'SMART_ACTION_OFFER_QUEST' when (`smart_scripts`.`action_type` = 8) then 'SMART_ACTION_SET_REACT_STATE' when (`smart_scripts`.`action_type` = 9) then 'SMART_ACTION_ACTIVATE_GOBJECT' when (`smart_scripts`.`action_type` = 10) then 'SMART_ACTION_RANDOM_EMOTE' when (`smart_scripts`.`action_type` = 11) then 'SMART_ACTION_CAST' when (`smart_scripts`.`action_type` = 12) then 'SMART_ACTION_SUMMON_CREATURE' when (`smart_scripts`.`action_type` = 13) then 'SMART_ACTION_THREAT_SINGLE_PCT' when (`smart_scripts`.`action_type` = 14) then 'SMART_ACTION_THREAT_ALL_PCT' when (`smart_scripts`.`action_type` = 15) then 'SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS' when (`smart_scripts`.`action_type` = 16) then 'SMART_ACTION_RESERVED_16' when (`smart_scripts`.`action_type` = 17) then 'SMART_ACTION_SET_EMOTE_STATE' when (`smart_scripts`.`action_type` = 18) then 'SMART_ACTION_SET_UNIT_FLAG' when (`smart_scripts`.`action_type` = 19) then 'SMART_ACTION_REMOVE_UNIT_FLAG' when (`smart_scripts`.`action_type` = 20) then 'SMART_ACTION_AUTO_ATTACK' when (`smart_scripts`.`action_type` = 21) then 'SMART_ACTION_ALLOW_COMBAT_MOVEMENT' when (`smart_scripts`.`action_type` = 22) then 'SMART_ACTION_SET_EVENT_PHASE' when (`smart_scripts`.`action_type` = 23) then 'SMART_ACTION_INC_EVENT_PHASE' when (`smart_scripts`.`action_type` = 24) then 'SMART_ACTION_EVADE' when (`smart_scripts`.`action_type` = 25) then 'SMART_ACTION_FLEE_FOR_ASSIST' when (`smart_scripts`.`action_type` = 26) then 'SMART_ACTION_CALL_GROUPEVENTHAPPENS' when (`smart_scripts`.`action_type` = 27) then 'SMART_ACTION_COMBAT_STOP' when (`smart_scripts`.`action_type` = 28) then 'SMART_ACTION_REMOVEAURASFROMSPELL' when (`smart_scripts`.`action_type` = 29) then 'SMART_ACTION_FOLLOW' when (`smart_scripts`.`action_type` = 30) then 'SMART_ACTION_RANDOM_PHASE' when (`smart_scripts`.`action_type` = 31) then 'SMART_ACTION_RANDOM_PHASE_RANGE' when (`smart_scripts`.`action_type` = 32) then 'SMART_ACTION_RESET_GOBJECT' when (`smart_scripts`.`action_type` = 33) then 'SMART_ACTION_CALL_KILLEDMONSTER' when (`smart_scripts`.`action_type` = 34) then 'SMART_ACTION_SET_INST_DATA' when (`smart_scripts`.`action_type` = 35) then 'SMART_ACTION_SET_INST_DATA64' when (`smart_scripts`.`action_type` = 36) then 'SMART_ACTION_UPDATE_TEMPLATE' when (`smart_scripts`.`action_type` = 37) then 'SMART_ACTION_DIE' when (`smart_scripts`.`action_type` = 38) then 'SMART_ACTION_SET_IN_COMBAT_WITH_ZONE' when (`smart_scripts`.`action_type` = 39) then 'SMART_ACTION_CALL_FOR_HELP' when (`smart_scripts`.`action_type` = 40) then 'SMART_ACTION_SET_SHEATH' when (`smart_scripts`.`action_type` = 41) then 'SMART_ACTION_FORCE_DESPAWN' when (`smart_scripts`.`action_type` = 42) then 'SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL' when (`smart_scripts`.`action_type` = 43) then 'SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL' when (`smart_scripts`.`action_type` = 44) then 'SMART_ACTION_SET_INGAME_PHASE_MASK' when (`smart_scripts`.`action_type` = 45) then 'SMART_ACTION_SET_DATA' when (`smart_scripts`.`action_type` = 46) then 'SMART_ACTION_ATTACK_STOP' when (`smart_scripts`.`action_type` = 47) then 'SMART_ACTION_SET_VISIBILITY' when (`smart_scripts`.`action_type` = 48) then 'SMART_ACTION_SET_ACTIVE' when (`smart_scripts`.`action_type` = 49) then 'SMART_ACTION_ATTACK_START' when (`smart_scripts`.`action_type` = 50) then 'SMART_ACTION_SUMMON_GO' when (`smart_scripts`.`action_type` = 51) then 'SMART_ACTION_KILL_UNIT' when (`smart_scripts`.`action_type` = 52) then 'SMART_ACTION_ACTIVATE_TAXI' when (`smart_scripts`.`action_type` = 53) then 'SMART_ACTION_WP_START' when (`smart_scripts`.`action_type` = 54) then 'SMART_ACTION_WP_PAUSE' when (`smart_scripts`.`action_type` = 55) then 'SMART_ACTION_WP_STOP' when (`smart_scripts`.`action_type` = 56) then 'SMART_ACTION_ADD_ITEM' when (`smart_scripts`.`action_type` = 57) then 'SMART_ACTION_REMOVE_ITEM' when (`smart_scripts`.`action_type` = 58) then 'SMART_ACTION_INSTALL_AI_TEMPLATE' when (`smart_scripts`.`action_type` = 59) then 'SMART_ACTION_SET_RUN' when (`smart_scripts`.`action_type` = 60) then 'SMART_ACTION_SET_DISABLE_GRAVITY' when (`smart_scripts`.`action_type` = 61) then 'SMART_ACTION_SET_SWIM' when (`smart_scripts`.`action_type` = 62) then 'SMART_ACTION_TELEPORT' when (`smart_scripts`.`action_type` = 63) then 'SMART_ACTION_SET_COUNTER' when (`smart_scripts`.`action_type` = 64) then 'SMART_ACTION_STORE_TARGET_LIST' when (`smart_scripts`.`action_type` = 65) then 'SMART_ACTION_WP_RESUME' when (`smart_scripts`.`action_type` = 66) then 'SMART_ACTION_SET_ORIENTATION' when (`smart_scripts`.`action_type` = 67) then 'SMART_ACTION_CREATE_TIMED_EVENT' when (`smart_scripts`.`action_type` = 68) then 'SMART_ACTION_PLAYMOVIE' when (`smart_scripts`.`action_type` = 69) then 'SMART_ACTION_MOVE_TO_POS' when (`smart_scripts`.`action_type` = 70) then 'SMART_ACTION_ENABLE_TEMP_GOBJ' when (`smart_scripts`.`action_type` = 71) then 'SMART_ACTION_EQUIP' when (`smart_scripts`.`action_type` = 72) then 'SMART_ACTION_CLOSE_GOSSIP' when (`smart_scripts`.`action_type` = 73) then 'SMART_ACTION_TRIGGER_TIMED_EVENT' when (`smart_scripts`.`action_type` = 74) then 'SMART_ACTION_REMOVE_TIMED_EVENT' when (`smart_scripts`.`action_type` = 75) then 'SMART_ACTION_ADD_AURA' when (`smart_scripts`.`action_type` = 76) then 'SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT' when (`smart_scripts`.`action_type` = 77) then 'SMART_ACTION_RESET_SCRIPT_BASE_OBJECT' when (`smart_scripts`.`action_type` = 78) then 'SMART_ACTION_CALL_SCRIPT_RESET' when (`smart_scripts`.`action_type` = 79) then 'SMART_ACTION_SET_RANGED_MOVEMENT' when (`smart_scripts`.`action_type` = 80) then 'SMART_ACTION_CALL_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 81) then 'SMART_ACTION_SET_NPC_FLAG' when (`smart_scripts`.`action_type` = 82) then 'SMART_ACTION_ADD_NPC_FLAG' when (`smart_scripts`.`action_type` = 83) then 'SMART_ACTION_REMOVE_NPC_FLAG' when (`smart_scripts`.`action_type` = 84) then 'SMART_ACTION_SIMPLE_TALK' when (`smart_scripts`.`action_type` = 85) then 'SMART_ACTION_SELF_CAST' when (`smart_scripts`.`action_type` = 86) then 'SMART_ACTION_CROSS_CAST' when (`smart_scripts`.`action_type` = 87) then 'SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 88) then 'SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 89) then 'SMART_ACTION_RANDOM_MOVE' when (`smart_scripts`.`action_type` = 90) then 'SMART_ACTION_SET_UNIT_FIELD_BYTES_1' when (`smart_scripts`.`action_type` = 91) then 'SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1' when (`smart_scripts`.`action_type` = 92) then 'SMART_ACTION_INTERRUPT_SPELL' when (`smart_scripts`.`action_type` = 93) then 'SMART_ACTION_SEND_GO_CUSTOM_ANIM' when (`smart_scripts`.`action_type` = 94) then 'SMART_ACTION_SET_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 95) then 'SMART_ACTION_ADD_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 96) then 'SMART_ACTION_REMOVE_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 97) then 'SMART_ACTION_JUMP_TO_POS' when (`smart_scripts`.`action_type` = 98) then 'SMART_ACTION_SEND_GOSSIP_MENU' when (`smart_scripts`.`action_type` = 99) then 'SMART_ACTION_GO_SET_LOOT_STATE' when (`smart_scripts`.`action_type` = 100) then 'SMART_ACTION_SEND_TARGET_TO_TARGET' when (`smart_scripts`.`action_type` = 101) then 'SMART_ACTION_SET_HOME_POS' when (`smart_scripts`.`action_type` = 102) then 'SMART_ACTION_SET_HEALTH_REGEN' when (`smart_scripts`.`action_type` = 103) then 'SMART_ACTION_SET_ROOT' when (`smart_scripts`.`action_type` = 104) then 'SMART_ACTION_SET_GO_FLAG' when (`smart_scripts`.`action_type` = 105) then 'SMART_ACTION_ADD_GO_FLAG' when (`smart_scripts`.`action_type` = 106) then 'SMART_ACTION_REMOVE_GO_FLAG' when (`smart_scripts`.`action_type` = 107) then 'SMART_ACTION_SUMMON_CREATURE_GROUP' when (`smart_scripts`.`action_type` = 108) then 'SMART_ACTION_SET_POWER' when (`smart_scripts`.`action_type` = 109) then 'SMART_ACTION_ADD_POWER' when (`smart_scripts`.`action_type` = 110) then 'SMART_ACTION_REMOVE_POWER' when (`smart_scripts`.`action_type` = 111) then 'SMART_ACTION_GAME_EVENT_STOP' when (`smart_scripts`.`action_type` = 112) then 'SMART_ACTION_GAME_EVENT_START' when (`smart_scripts`.`action_type` = 113) then 'SMART_ACTION_START_CLOSEST_WAYPOINT' when (`smart_scripts`.`action_type` = 114) then 'SMART_ACTION_MOVE_OFFSET' when (`smart_scripts`.`action_type` = 115) then 'SMART_ACTION_RANDOM_SOUND' when (`smart_scripts`.`action_type` = 116) then 'SMART_ACTION_SET_CORPSE_DELAY' when (`smart_scripts`.`action_type` = 117) then 'SMART_ACTION_DISABLE_EVADE' when (`smart_scripts`.`action_type` = 118) then 'SMART_ACTION_GO_SET_GO_STATE' when (`smart_scripts`.`action_type` = 119) then 'SMART_ACTION_SET_CAN_FLY' when (`smart_scripts`.`action_type` = 120) then 'SMART_ACTION_REMOVE_AURAS_BY_TYPE' when (`smart_scripts`.`action_type` = 121) then 'SMART_ACTION_SET_SIGHT_DIST' when (`smart_scripts`.`action_type` = 122) then 'SMART_ACTION_FLEE' when (`smart_scripts`.`action_type` = 123) then 'SMART_ACTION_ADD_THREAT' when (`smart_scripts`.`action_type` = 124) then 'SMART_ACTION_LOAD_EQUIPMENT' when (`smart_scripts`.`action_type` = 125) then 'SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT' when (`smart_scripts`.`action_type` = 126) then 'SMART_ACTION_REMOVE_ALL_GAMEOBJECTS' when (`smart_scripts`.`action_type` = 127) then 'SMART_ACTION_PAUSE_MOVEMENT' when (`smart_scripts`.`action_type` = 128) then 'SMART_ACTION_PLAY_ANIMKIT' when (`smart_scripts`.`action_type` = 129) then 'SMART_ACTION_SCENE_PLAY' when (`smart_scripts`.`action_type` = 130) then 'SMART_ACTION_SCENE_CANCEL' when (`smart_scripts`.`action_type` = 131) then 'SMART_ACTION_SPAWN_SPAWNGROUP' when (`smart_scripts`.`action_type` = 132) then 'SMART_ACTION_DESPAWN_SPAWNGROUP' when (`smart_scripts`.`action_type` = 133) then 'SMART_ACTION_RESPAWN_BY_SPAWNID' when (`smart_scripts`.`action_type` = 134) then 'SMART_ACTION_INVOKER_CAST' when (`smart_scripts`.`action_type` = 135) then 'SMART_ACTION_PLAY_CINEMATIC' when (`smart_scripts`.`action_type` = 136) then 'SMART_ACTION_SET_MOVEMENT_SPEED' when (`smart_scripts`.`action_type` = 137) then 'SMART_ACTION_PLAY_SPELL_VISUAL_KIT' when (`smart_scripts`.`action_type` = 138) then 'SMART_ACTION_OVERRIDE_LIGHT' when (`smart_scripts`.`action_type` = 139) then 'SMART_ACTION_OVERRIDE_WEATHER' else `smart_scripts`.`action_type` end) AS `action_type`,`smart_scripts`.`action_param1` AS `action_param1`,`smart_scripts`.`action_param2` AS `action_param2`,`smart_scripts`.`action_param3` AS `action_param3`,`smart_scripts`.`action_param4` AS `action_param4`,`smart_scripts`.`action_param5` AS `action_param5`,`smart_scripts`.`action_param6` AS `action_param6`,(case when (`smart_scripts`.`target_type` = 0) then 'SMART_TARGET_NONE' when (`smart_scripts`.`target_type` = 1) then 'SMART_TARGET_SELF' when (`smart_scripts`.`target_type` = 2) then 'SMART_TARGET_VICTIM' when (`smart_scripts`.`target_type` = 3) then 'SMART_TARGET_HOSTILE_SECOND_AGGRO' when (`smart_scripts`.`target_type` = 4) then 'SMART_TARGET_HOSTILE_LAST_AGGRO' when (`smart_scripts`.`target_type` = 5) then 'SMART_TARGET_HOSTILE_RANDOM' when (`smart_scripts`.`target_type` = 6) then 'SMART_TARGET_HOSTILE_RANDOM_NOT_TOP' when (`smart_scripts`.`target_type` = 7) then 'SMART_TARGET_ACTION_INVOKER' when (`smart_scripts`.`target_type` = 8) then 'SMART_TARGET_POSITION' when (`smart_scripts`.`target_type` = 9) then 'SMART_TARGET_CREATURE_RANGE' when (`smart_scripts`.`target_type` = 10) then 'SMART_TARGET_CREATURE_GUID' when (`smart_scripts`.`target_type` = 11) then 'SMART_TARGET_CREATURE_DISTANCE' when (`smart_scripts`.`target_type` = 12) then 'SMART_TARGET_STORED' when (`smart_scripts`.`target_type` = 13) then 'SMART_TARGET_GAMEOBJECT_RANGE' when (`smart_scripts`.`target_type` = 14) then 'SMART_TARGET_GAMEOBJECT_GUID' when (`smart_scripts`.`target_type` = 15) then 'SMART_TARGET_GAMEOBJECT_DISTANCE' when (`smart_scripts`.`target_type` = 16) then 'SMART_TARGET_INVOKER_PARTY' when (`smart_scripts`.`target_type` = 17) then 'SMART_TARGET_PLAYER_RANGE' when (`smart_scripts`.`target_type` = 18) then 'SMART_TARGET_PLAYER_DISTANCE' when (`smart_scripts`.`target_type` = 19) then 'SMART_TARGET_CLOSEST_CREATURE' when (`smart_scripts`.`target_type` = 20) then 'SMART_TARGET_CLOSEST_GAMEOBJECT' when (`smart_scripts`.`target_type` = 21) then 'SMART_TARGET_CLOSEST_PLAYER' when (`smart_scripts`.`target_type` = 22) then 'SMART_TARGET_ACTION_INVOKER_VEHICLE' when (`smart_scripts`.`target_type` = 23) then 'SMART_TARGET_OWNER_OR_SUMMONER' when (`smart_scripts`.`target_type` = 24) then 'SMART_TARGET_THREAT_LIST' when (`smart_scripts`.`target_type` = 25) then 'SMART_TARGET_CLOSEST_ENEMY' when (`smart_scripts`.`target_type` = 26) then 'SMART_TARGET_CLOSEST_FRIENDLY' when (`smart_scripts`.`target_type` = 27) then 'SMART_TARGET_LOOT_RECIPIENTS' when (`smart_scripts`.`target_type` = 28) then 'SMART_TARGET_FARTHEST' when (`smart_scripts`.`target_type` = 29) then 'SMART_TARGET_VEHICLE_PASSENGER' when (`smart_scripts`.`target_type` = 30) then 'SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT' else `smart_scripts`.`target_type` end) AS `target_type`,`smart_scripts`.`target_param1` AS `target_param1`,`smart_scripts`.`target_param2` AS `target_param2`,`smart_scripts`.`target_param3` AS `target_param3`,`smart_scripts`.`target_param4` AS `target_param4`,`smart_scripts`.`target_x` AS `target_x`,`smart_scripts`.`target_y` AS `target_y`,`smart_scripts`.`target_z` AS `target_z`,`smart_scripts`.`target_o` AS `target_o`,`smart_scripts`.`comment` AS `comment` from `smart_scripts`) */;
/*!50001 SET character_set_client      = @saved_cs_client */;
/*!50001 SET character_set_results     = @saved_cs_results */;
/*!50001 SET collation_connection      = @saved_col_connection */;
/*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */;

/*!40101 SET SQL_MODE=@OLD_SQL_MODE */;
/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */;
/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;

-- Dump completed on 2021-03-15 17:31:41
