/* * Copyright (C) 2008-2015 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_DRUID and SPELLFAMILY_GENERIC spells used by druid players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dru_". */ #include "Player.h" #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "SpellHistory.h" #include "Containers.h" enum DruidSpells { SPELL_DRUID_WRATH = 5176, SPELL_DRUID_STARFIRE = 2912, SPELL_DRUID_STARSURGE = 78674, SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265, SPELL_DRUID_STARSURGE_ENERGIZE = 86605, SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar) SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar) SPELL_DRUID_SOLAR_ECLIPSE = 48517, SPELL_DRUID_LUNAR_ECLIPSE = 48518, SPELL_DRUID_ENRAGE_MOD_DAMAGE = 51185, SPELL_DRUID_FERAL_CHARGE_BEAR = 16979, SPELL_DRUID_FERAL_CHARGE_CAT = 49376, SPELL_DRUID_GLYPH_OF_INNERVATE = 54833, SPELL_DRUID_GLYPH_OF_STARFIRE = 54846, SPELL_DRUID_GLYPH_OF_TYPHOON = 62135, SPELL_DRUID_IDOL_OF_FERAL_SHADOWS = 34241, SPELL_DRUID_IDOL_OF_WORSHIP = 60774, SPELL_DRUID_INCREASED_MOONFIRE_DURATION = 38414, SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950, SPELL_DRUID_KING_OF_THE_JUNGLE = 48492, SPELL_DRUID_LIFEBLOOM_ENERGIZE = 64372, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL = 33778, SPELL_DRUID_LIVING_SEED_HEAL = 48503, SPELL_DRUID_LIVING_SEED_PROC = 48504, SPELL_DRUID_NATURES_GRACE = 16880, SPELL_DRUID_NATURES_GRACE_TRIGGER = 16886, SPELL_DRUID_SURVIVAL_INSTINCTS = 50322, SPELL_DRUID_SAVAGE_ROAR = 62071, SPELL_DRUID_STAMPEDE_BAER_RANK_1 = 81016, SPELL_DRUID_STAMPEDE_CAT_RANK_1 = 81021, SPELL_DRUID_STAMPEDE_CAT_STATE = 109881, SPELL_DRUID_TIGER_S_FURY_ENERGIZE = 51178 }; // 1850 - Dash class spell_dru_dash : public SpellScriptLoader { public: spell_dru_dash() : SpellScriptLoader("spell_dru_dash") { } class spell_dru_dash_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_dash_AuraScript); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) { // do not set speed if not in cat form if (GetUnitOwner()->GetShapeshiftForm() != FORM_CAT) amount = 0; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_dash_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED); } }; AuraScript* GetAuraScript() const override { return new spell_dru_dash_AuraScript(); } }; // 48517 - Eclipse (Solar) // 48518 - Eclipse (Lunar) class spell_dru_eclipse : public SpellScriptLoader { public: spell_dru_eclipse(char const* scriptName) : SpellScriptLoader(scriptName) { } class spell_dru_eclipse_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_eclipse_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_NATURES_GRACE) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_NATURES_GRACE_TRIGGER)) return false; return true; } bool Load() override { return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; } void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); if (!caster) return; if (caster->GetAuraOfRankedSpell(SPELL_DRUID_NATURES_GRACE)) caster->GetSpellHistory()->ResetCooldown(SPELL_DRUID_NATURES_GRACE_TRIGGER, true); } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_dru_eclipse_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_dru_eclipse_AuraScript(); } }; // 2912, 5176, 78674 - Starfire, Wrath, and Starsurge class spell_dru_eclipse_energize : public SpellScriptLoader { public: spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { } class spell_dru_eclipse_energize_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_eclipse_energize_SpellScript); bool Load() override { if (GetCaster()->GetTypeId() != TYPEID_PLAYER) return false; if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID) return false; return true; } void HandleEnergize(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); // No boomy, no deal. if (caster->GetSpecId(caster->GetActiveTalentGroup()) != TALENT_SPEC_DRUID_BALANCE) return; switch (GetSpellInfo()->Id) { case SPELL_DRUID_WRATH: { int32 energizeAmount = -GetEffectValue(); // -13 // If we are set to fill the lunar side or we've just logged in with 0 power.. if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) || caster->GetPower(POWER_ECLIPSE) == 0) { caster->CastCustomSpell(caster, SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE, &energizeAmount, 0, 0, true); // If the energize was due to 0 power, cast the eclipse marker aura if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) caster->CastSpell(caster, SPELL_DRUID_LUNAR_ECLIPSE_MARKER, true); } // The energizing effect brought us out of the solar eclipse, remove the aura if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0) caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE); break; } case SPELL_DRUID_STARFIRE: { int32 energizeAmount = GetEffectValue(); // 20 // If we are set to fill the solar side or we've just logged in with 0 power.. if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) || caster->GetPower(POWER_ECLIPSE) == 0) { caster->CastCustomSpell(caster, SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE, &energizeAmount, 0, 0, true); // If the energize was due to 0 power, cast the eclipse marker aura if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) caster->CastSpell(caster, SPELL_DRUID_SOLAR_ECLIPSE_MARKER, true); } // The energizing effect brought us out of the lunar eclipse, remove the aura if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0) caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE); break; } case SPELL_DRUID_STARSURGE: { // If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs) if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) || caster->GetPower(POWER_ECLIPSE) == 0) { int32 energizeAmount = GetEffectValue(); // 15 caster->CastCustomSpell(caster, SPELL_DRUID_STARSURGE_ENERGIZE, &energizeAmount, 0, 0, true); // If the energize was due to 0 power, cast the eclipse marker aura if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER)) caster->CastSpell(caster, SPELL_DRUID_SOLAR_ECLIPSE_MARKER, true); } else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER)) { int32 energizeAmount = -GetEffectValue(); // -15 caster->CastCustomSpell(caster, SPELL_DRUID_STARSURGE_ENERGIZE, &energizeAmount, 0, 0, true); } // The energizing effect brought us out of the lunar eclipse, remove the aura if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0) caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE); // The energizing effect brought us out of the solar eclipse, remove the aura else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0) caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE); break; } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dru_eclipse_energize_SpellScript; } }; // 5229 - Enrage class spell_dru_enrage : public SpellScriptLoader { public: spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { } class spell_dru_enrage_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_enrage_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_KING_OF_THE_JUNGLE) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_ENRAGE_MOD_DAMAGE)) return false; return true; } void OnHit() { if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_0)) GetHitUnit()->CastCustomSpell(SPELL_DRUID_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true); } void Register() override { AfterHit += SpellHitFn(spell_dru_enrage_SpellScript::OnHit); } }; SpellScript* GetSpellScript() const override { return new spell_dru_enrage_SpellScript(); } }; // 54832 - Glyph of Innervate class spell_dru_glyph_of_innervate : public SpellScriptLoader { public: spell_dru_glyph_of_innervate() : SpellScriptLoader("spell_dru_glyph_of_innervate") { } class spell_dru_glyph_of_innervate_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_glyph_of_innervate_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_GLYPH_OF_INNERVATE)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { // Not proc from self Innervate return GetTarget() != eventInfo.GetProcTarget(); } void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_DRUID_GLYPH_OF_INNERVATE, true, NULL, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_dru_glyph_of_innervate_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_innervate_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_glyph_of_innervate_AuraScript(); } }; // 54846 - Glyph of Starfire class spell_dru_glyph_of_starfire : public SpellScriptLoader { public: spell_dru_glyph_of_starfire() : SpellScriptLoader("spell_dru_glyph_of_starfire") { } class spell_dru_glyph_of_starfire_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_glyph_of_starfire_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_INCREASED_MOONFIRE_DURATION)) return false; return true; } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x2, 0, 0, caster->GetGUID())) { Aura* aura = aurEff->GetBase(); uint32 countMin = aura->GetMaxDuration(); uint32 countMax = aura->GetSpellInfo()->GetMaxDuration() + 9000; if (caster->HasAura(SPELL_DRUID_INCREASED_MOONFIRE_DURATION)) countMax += 3000; if (countMin < countMax) { aura->SetDuration(uint32(aura->GetDuration() + 3000)); aura->SetMaxDuration(countMin + 3000); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dru_glyph_of_starfire_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const override { return new spell_dru_glyph_of_starfire_SpellScript(); } }; // 54845 - Glyph of Starfire class spell_dru_glyph_of_starfire_proc : public SpellScriptLoader { public: spell_dru_glyph_of_starfire_proc() : SpellScriptLoader("spell_dru_glyph_of_starfire_proc") { } class spell_dru_glyph_of_starfire_proc_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_glyph_of_starfire_proc_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_GLYPH_OF_STARFIRE)) return false; return true; } void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DRUID_GLYPH_OF_STARFIRE, true, NULL, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_glyph_of_starfire_proc_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_glyph_of_starfire_proc_AuraScript(); } }; // 34246 - Idol of the Emerald Queen // 60779 - Idol of Lush Moss class spell_dru_idol_lifebloom : public SpellScriptLoader { public: spell_dru_idol_lifebloom() : SpellScriptLoader("spell_dru_idol_lifebloom") { } class spell_dru_idol_lifebloom_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_idol_lifebloom_AuraScript); void HandleEffectCalcSpellMod(AuraEffect const* aurEff, SpellModifier*& spellMod) { if (!spellMod) { spellMod = new SpellModifier(GetAura()); spellMod->op = SPELLMOD_DOT; spellMod->type = SPELLMOD_FLAT; spellMod->spellId = GetId(); spellMod->mask = GetSpellInfo()->GetEffect(aurEff->GetEffIndex())->SpellClassMask; } spellMod->value = aurEff->GetAmount() / 7; } void Register() override { DoEffectCalcSpellMod += AuraEffectCalcSpellModFn(spell_dru_idol_lifebloom_AuraScript::HandleEffectCalcSpellMod, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_idol_lifebloom_AuraScript(); } }; // 29166 - Innervate class spell_dru_innervate : public SpellScriptLoader { public: spell_dru_innervate() : SpellScriptLoader("spell_dru_innervate") { } class spell_dru_innervate_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_innervate_AuraScript); void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& /*canBeRecalculated*/) { if (Unit* caster = GetCaster()) amount = int32(CalculatePct(caster->GetCreatePowers(POWER_MANA), amount) / aurEff->GetTotalTicks()); else amount = 0; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_innervate_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE); } }; AuraScript* GetAuraScript() const override { return new spell_dru_innervate_AuraScript(); } }; // 5570 - Insect Swarm class spell_dru_insect_swarm : public SpellScriptLoader { public: spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { } class spell_dru_insect_swarm_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_insect_swarm_AuraScript); void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/) { if (Unit* caster = GetCaster()) if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0)) amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks(); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); } }; AuraScript* GetAuraScript() const override { return new spell_dru_insect_swarm_AuraScript(); } }; // 33763 - Lifebloom class spell_dru_lifebloom : public SpellScriptLoader { public: spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { } class spell_dru_lifebloom_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_lifebloom_AuraScript); bool Validate(SpellInfo const* /*spell*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_FINAL_HEAL)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIFEBLOOM_ENERGIZE)) return false; return true; } void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { // Final heal only on duration end if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE) return; // final heal int32 stack = GetStackAmount(); int32 healAmount = aurEff->GetAmount(); if (Unit* caster = GetCaster()) { healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), stack); healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), stack); GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); // restore mana std::vector costs = GetSpellInfo()->CalcPowerCost(caster, GetSpellInfo()->GetSchoolMask()); auto m = std::find_if(costs.begin(), costs.end(), [](SpellInfo::CostData const& cost) { return cost.Power == POWER_MANA; }); if (m != costs.end()) { int32 returnMana = m->Amount * stack / 2; caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); } return; } GetTarget()->CastCustomSpell(GetTarget(), SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); } void HandleDispel(DispelInfo* dispelInfo) { if (Unit* target = GetUnitOwner()) { if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) { // final heal int32 healAmount = aurEff->GetAmount(); if (Unit* caster = GetCaster()) { healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), dispelInfo->GetRemovedCharges()); healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, aurEff->GetSpellEffectInfo(), dispelInfo->GetRemovedCharges()); target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); // restore mana std::vector costs = GetSpellInfo()->CalcPowerCost(caster, GetSpellInfo()->GetSchoolMask()); auto m = std::find_if(costs.begin(), costs.end(), [](SpellInfo::CostData const& cost) { return cost.Power == POWER_MANA; }); if (m != costs.end()) { int32 returnMana = m->Amount * dispelInfo->GetRemovedCharges() / 2; caster->CastCustomSpell(caster, SPELL_DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID()); } return; } target->CastCustomSpell(target, SPELL_DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID()); } } } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel); } }; AuraScript* GetAuraScript() const override { return new spell_dru_lifebloom_AuraScript(); } }; // -48496 - Living Seed class spell_dru_living_seed : public SpellScriptLoader { public: spell_dru_living_seed() : SpellScriptLoader("spell_dru_living_seed") { } class spell_dru_living_seed_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_living_seed_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIVING_SEED_PROC)) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 amount = CalculatePct(eventInfo.GetHealInfo()->GetHeal(), aurEff->GetAmount()); GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_PROC, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_living_seed_AuraScript(); } }; // 48504 - Living Seed (Proc) class spell_dru_living_seed_proc : public SpellScriptLoader { public: spell_dru_living_seed_proc() : SpellScriptLoader("spell_dru_living_seed_proc") { } class spell_dru_living_seed_proc_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_living_seed_proc_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_LIVING_SEED_HEAL)) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastCustomSpell(SPELL_DRUID_LIVING_SEED_HEAL, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetTarget(), true, NULL, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_living_seed_proc_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_living_seed_proc_AuraScript(); } }; // -16972 - Predatory Strikes class spell_dru_predatory_strikes : public SpellScriptLoader { public: spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { } class spell_dru_predatory_strikes_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_predatory_strikes_AuraScript); void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Player* target = GetTarget()->ToPlayer()) target->UpdateAttackPowerAndDamage(); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); } }; AuraScript* GetAuraScript() const override { return new spell_dru_predatory_strikes_AuraScript(); } }; // 1079 - Rip class spell_dru_rip : public SpellScriptLoader { public: spell_dru_rip() : SpellScriptLoader("spell_dru_rip") { } class spell_dru_rip_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_rip_AuraScript); bool Load() override { Unit* caster = GetCaster(); return caster && caster->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // 0.01 * $AP * cp uint8 cp = caster->ToPlayer()->GetComboPoints(); // Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs if (AuraEffect const* auraEffIdolOfFeralShadows = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0)) amount += cp * auraEffIdolOfFeralShadows->GetAmount(); // Idol of Worship. Can't be handled as SpellMod due its dependency from CPs else if (AuraEffect const* auraEffIdolOfWorship = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0)) amount += cp * auraEffIdolOfWorship->GetAmount(); amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp)); } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_rip_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); } }; AuraScript* GetAuraScript() const override { return new spell_dru_rip_AuraScript(); } }; // 62606 - Savage Defense class spell_dru_savage_defense : public SpellScriptLoader { public: spell_dru_savage_defense() : SpellScriptLoader("spell_dru_savage_defense") { } class spell_dru_savage_defense_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_savage_defense_AuraScript); public: spell_dru_savage_defense_AuraScript() { absorbPct = 0; } private: uint32 absorbPct; bool Load() override { absorbPct = GetSpellInfo()->GetEffect(EFFECT_0)->CalcValue(GetCaster()); return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { absorbAmount = uint32(CalculatePct(GetTarget()->GetTotalAttackPowerValue(BASE_ATTACK), absorbPct)); aurEff->SetAmount(0); } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_savage_defense_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dru_savage_defense_AuraScript::Absorb, EFFECT_0); } }; AuraScript* GetAuraScript() const override { return new spell_dru_savage_defense_AuraScript(); } }; // 52610 - Savage Roar class spell_dru_savage_roar : public SpellScriptLoader { public: spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { } class spell_dru_savage_roar_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_savage_roar_SpellScript); SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (caster->GetShapeshiftForm() != FORM_CAT) return SPELL_FAILED_ONLY_SHAPESHIFT; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast); } }; class spell_dru_savage_roar_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_savage_roar_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SAVAGE_ROAR)) return false; return true; } void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->CastSpell(target, SPELL_DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID()); } void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SAVAGE_ROAR); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; SpellScript* GetSpellScript() const override { return new spell_dru_savage_roar_SpellScript(); } AuraScript* GetAuraScript() const override { return new spell_dru_savage_roar_AuraScript(); } }; // 50286 - Starfall (Dummy) class spell_dru_starfall_dummy : public SpellScriptLoader { public: spell_dru_starfall_dummy() : SpellScriptLoader("spell_dru_starfall_dummy") { } class spell_dru_starfall_dummy_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_starfall_dummy_SpellScript); void FilterTargets(std::list& targets) { Trinity::Containers::RandomResizeList(targets, 2); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); // Shapeshifting into an animal form or mounting cancels the effect if (caster->GetCreatureType() == CREATURE_TYPE_BEAST || caster->IsMounted()) { if (SpellInfo const* spellInfo = GetTriggeringSpell()) caster->RemoveAurasDueToSpell(spellInfo->Id); return; } // Any effect which causes you to lose control of your character will supress the starfall effect. if (caster->HasUnitState(UNIT_STATE_CONTROLLED)) return; caster->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true); } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_starfall_dummy_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); OnEffectHitTarget += SpellEffectFn(spell_dru_starfall_dummy_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_dru_starfall_dummy_SpellScript(); } }; // -78892 - Stampede class spell_dru_stampede : public SpellScriptLoader { public: spell_dru_stampede() : SpellScriptLoader("spell_dru_stampede") { } class spell_dru_stampede_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_stampede_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_STAMPEDE_BAER_RANK_1) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_STAMPEDE_CAT_RANK_1) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_STAMPEDE_CAT_STATE) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_FERAL_CHARGE_CAT) || !sSpellMgr->GetSpellInfo(SPELL_DRUID_FERAL_CHARGE_BEAR)) return false; return true; } void HandleEffectCatProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (GetTarget()->GetShapeshiftForm() != FORM_CAT || eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_DRUID_FERAL_CHARGE_CAT) return; GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_DRUID_STAMPEDE_CAT_RANK_1, GetSpellInfo()->GetRank()), true, NULL, aurEff); GetTarget()->CastSpell(GetTarget(), SPELL_DRUID_STAMPEDE_CAT_STATE, true, NULL, aurEff); } void HandleEffectBearProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); if (GetTarget()->GetShapeshiftForm() != FORM_BEAR || eventInfo.GetDamageInfo()->GetSpellInfo()->Id != SPELL_DRUID_FERAL_CHARGE_BEAR) return; GetTarget()->CastSpell(GetTarget(), sSpellMgr->GetSpellWithRank(SPELL_DRUID_STAMPEDE_BAER_RANK_1, GetSpellInfo()->GetRank()), true, NULL, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_dru_stampede_AuraScript::HandleEffectCatProc, EFFECT_0, SPELL_AURA_DUMMY); OnEffectProc += AuraEffectProcFn(spell_dru_stampede_AuraScript::HandleEffectBearProc, EFFECT_1, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_dru_stampede_AuraScript(); } }; // 61336 - Survival Instincts class spell_dru_survival_instincts : public SpellScriptLoader { public: spell_dru_survival_instincts() : SpellScriptLoader("spell_dru_survival_instincts") { } class spell_dru_survival_instincts_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_survival_instincts_SpellScript); SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (!caster->IsInFeralForm()) return SPELL_FAILED_ONLY_SHAPESHIFT; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_dru_survival_instincts_SpellScript::CheckCast); } }; class spell_dru_survival_instincts_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_survival_instincts_AuraScript); bool Validate(SpellInfo const* /*spell*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_DRUID_SURVIVAL_INSTINCTS)) return false; return true; } void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); int32 bp0 = target->CountPctFromMaxHealth(aurEff->GetAmount()); target->CastCustomSpell(target, SPELL_DRUID_SURVIVAL_INSTINCTS, &bp0, NULL, NULL, true); } void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_DRUID_SURVIVAL_INSTINCTS); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_dru_survival_instincts_AuraScript::AfterApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); AfterEffectRemove += AuraEffectRemoveFn(spell_dru_survival_instincts_AuraScript::AfterRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK); } }; SpellScript* GetSpellScript() const override { return new spell_dru_survival_instincts_SpellScript(); } AuraScript* GetAuraScript() const override { return new spell_dru_survival_instincts_AuraScript(); } }; // 40121 - Swift Flight Form (Passive) class spell_dru_swift_flight_passive : public SpellScriptLoader { public: spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { } class spell_dru_swift_flight_passive_AuraScript : public AuraScript { PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { if (Player* caster = GetCaster()->ToPlayer()) if (caster->GetSkillValue(SKILL_RIDING) >= 375) amount = 310; } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED); } }; AuraScript* GetAuraScript() const override { return new spell_dru_swift_flight_passive_AuraScript(); } }; // 5217 - Tiger's Fury class spell_dru_tiger_s_fury : public SpellScriptLoader { public: spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { } class spell_dru_tiger_s_fury_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript); void OnHit() { if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_DRUID_KING_OF_THE_JUNGLE, EFFECT_1)) GetHitUnit()->CastCustomSpell(SPELL_DRUID_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true); } void Register() override { AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit); } }; SpellScript* GetSpellScript() const override { return new spell_dru_tiger_s_fury_SpellScript(); } }; // 61391 - Typhoon class spell_dru_typhoon : public SpellScriptLoader { public: spell_dru_typhoon() : SpellScriptLoader("spell_dru_typhoon") { } class spell_dru_typhoon_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_typhoon_SpellScript); void HandleKnockBack(SpellEffIndex effIndex) { // Glyph of Typhoon if (GetCaster()->HasAura(SPELL_DRUID_GLYPH_OF_TYPHOON)) PreventHitDefaultEffect(effIndex); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_dru_typhoon_SpellScript::HandleKnockBack, EFFECT_0, SPELL_EFFECT_KNOCK_BACK); } }; SpellScript* GetSpellScript() const override { return new spell_dru_typhoon_SpellScript(); } }; // 70691 - Item T10 Restoration 4P Bonus class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader { public: spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { } class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void FilterTargets(std::list& targets) { if (!GetCaster()->ToPlayer()->GetGroup()) { targets.clear(); targets.push_back(GetCaster()); } else { targets.remove(GetExplTargetUnit()); std::list tempTargets; for (std::list::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit())) tempTargets.push_back((*itr)->ToUnit()); if (tempTargets.empty()) { targets.clear(); FinishCast(SPELL_FAILED_DONT_REPORT); return; } Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets); targets.clear(); targets.push_back(target); } } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); } }; SpellScript* GetSpellScript() const override { return new spell_dru_t10_restoration_4p_bonus_SpellScript(); } }; class RaidCheck { public: explicit RaidCheck(Unit const* caster) : _caster(caster) { } bool operator()(WorldObject* obj) const { if (Unit* target = obj->ToUnit()) return !_caster->IsInRaidWith(target); return true; } private: Unit const* _caster; }; // 48438 - Wild Growth class spell_dru_wild_growth : public SpellScriptLoader { public: spell_dru_wild_growth() : SpellScriptLoader("spell_dru_wild_growth") { } class spell_dru_wild_growth_SpellScript : public SpellScript { PrepareSpellScript(spell_dru_wild_growth_SpellScript); bool Validate(SpellInfo const* spellInfo) override { if (spellInfo->GetEffect(EFFECT_2)->IsEffect() || spellInfo->GetEffect(EFFECT_2)->CalcValue() <= 0) return false; return true; } void FilterTargets(std::list& targets) { targets.remove_if(RaidCheck(GetCaster())); uint32 const maxTargets = uint32(GetSpellInfo()->GetEffect(EFFECT_2)->CalcValue(GetCaster())); if (targets.size() > maxTargets) { targets.sort(Trinity::HealthPctOrderPred()); targets.resize(maxTargets); } _targets = targets; } void SetTargets(std::list& targets) { targets = _targets; } void Register() override { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY); OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY); } private: std::list _targets; }; SpellScript* GetSpellScript() const override { return new spell_dru_wild_growth_SpellScript(); } }; void AddSC_druid_spell_scripts() { new spell_dru_dash(); new spell_dru_eclipse("spell_dru_eclipse_lunar"); new spell_dru_eclipse("spell_dru_eclipse_solar"); new spell_dru_eclipse_energize(); new spell_dru_enrage(); new spell_dru_glyph_of_innervate(); new spell_dru_glyph_of_starfire(); new spell_dru_glyph_of_starfire_proc(); new spell_dru_idol_lifebloom(); new spell_dru_innervate(); new spell_dru_insect_swarm(); new spell_dru_lifebloom(); new spell_dru_living_seed(); new spell_dru_living_seed_proc(); new spell_dru_predatory_strikes(); new spell_dru_rip(); new spell_dru_savage_defense(); new spell_dru_savage_roar(); new spell_dru_starfall_dummy(); new spell_dru_stampede(); new spell_dru_survival_instincts(); new spell_dru_swift_flight_passive(); new spell_dru_tiger_s_fury(); new spell_dru_typhoon(); new spell_dru_t10_restoration_4p_bonus(); new spell_dru_wild_growth(); }