-- MySQL dump 10.17 Distrib 10.3.15-MariaDB, for debian-linux-gnu (x86_64) -- -- Host: localhost Database: world_8 -- ------------------------------------------------------ -- Server version 10.3.15-MariaDB-1 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!40101 SET NAMES utf8mb4 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `access_requirement` -- DROP TABLE IF EXISTS `access_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `access_requirement` ( `mapId` mediumint(8) unsigned NOT NULL, `difficulty` tinyint(3) unsigned NOT NULL DEFAULT 0, `level_min` tinyint(3) unsigned NOT NULL DEFAULT 0, `level_max` tinyint(3) unsigned NOT NULL DEFAULT 0, `item` mediumint(8) unsigned NOT NULL DEFAULT 0, `item2` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest_done_A` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest_done_H` mediumint(8) unsigned NOT NULL DEFAULT 0, `completed_achievement` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest_failed_text` text DEFAULT NULL, `comment` text DEFAULT NULL, PRIMARY KEY (`mapId`,`difficulty`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_dbc` -- DROP TABLE IF EXISTS `achievement_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `achievement_dbc` ( `ID` int(10) unsigned NOT NULL, `requiredFaction` int(11) NOT NULL DEFAULT -1, `mapID` int(11) NOT NULL DEFAULT -1, `points` int(10) unsigned NOT NULL DEFAULT 0, `flags` int(10) unsigned NOT NULL DEFAULT 0, `count` int(10) unsigned NOT NULL DEFAULT 0, `refAchievement` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_reward` -- DROP TABLE IF EXISTS `achievement_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `achievement_reward` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `TitleA` int(10) unsigned NOT NULL DEFAULT 0, `TitleH` int(10) unsigned NOT NULL DEFAULT 0, `ItemID` int(10) unsigned NOT NULL DEFAULT 0, `Sender` int(10) unsigned NOT NULL DEFAULT 0, `Subject` varchar(255) DEFAULT NULL, `Body` text DEFAULT NULL, `MailTemplateID` int(10) unsigned DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_reward_locale` -- DROP TABLE IF EXISTS `achievement_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `achievement_reward_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Locale` varchar(4) NOT NULL, `Subject` text DEFAULT NULL, `Body` text DEFAULT NULL, PRIMARY KEY (`ID`,`Locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_involvedrelation` -- DROP TABLE IF EXISTS `areatrigger_involvedrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `areatrigger_involvedrelation` ( `id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier', `quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_scripts` -- DROP TABLE IF EXISTS `areatrigger_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `areatrigger_scripts` ( `entry` mediumint(8) NOT NULL, `ScriptName` char(64) NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_tavern` -- DROP TABLE IF EXISTS `areatrigger_tavern`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `areatrigger_tavern` ( `id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier', `name` text DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_teleport` -- DROP TABLE IF EXISTS `areatrigger_teleport`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `areatrigger_teleport` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `PortLocID` mediumint(8) unsigned NOT NULL DEFAULT 0, `Name` text DEFAULT NULL, PRIMARY KEY (`ID`), FULLTEXT KEY `name` (`Name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_template` -- DROP TABLE IF EXISTS `areatrigger_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `areatrigger_template` ( `Id` int(10) unsigned NOT NULL, `Type` tinyint(3) unsigned NOT NULL DEFAULT 0, `Flags` int(10) unsigned NOT NULL DEFAULT 0, `Data0` float NOT NULL DEFAULT 0, `Data1` float NOT NULL DEFAULT 0, `Data2` float NOT NULL DEFAULT 0, `Data3` float NOT NULL DEFAULT 0, `Data4` float NOT NULL DEFAULT 0, `Data5` float NOT NULL DEFAULT 0, `ScriptName` char(64) NOT NULL DEFAULT '', `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_template_actions` -- DROP TABLE IF EXISTS `areatrigger_template_actions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `areatrigger_template_actions` ( `AreaTriggerId` int(10) unsigned NOT NULL, `ActionType` int(10) unsigned NOT NULL, `ActionParam` int(10) unsigned NOT NULL, `TargetType` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`AreaTriggerId`,`ActionType`,`ActionParam`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_template_polygon_vertices` -- DROP TABLE IF EXISTS `areatrigger_template_polygon_vertices`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `areatrigger_template_polygon_vertices` ( `AreaTriggerId` int(10) unsigned NOT NULL, `Idx` int(10) unsigned NOT NULL, `VerticeX` float NOT NULL DEFAULT 0, `VerticeY` float NOT NULL DEFAULT 0, `VerticeTargetX` float DEFAULT NULL, `VerticeTargetY` float DEFAULT NULL, `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`AreaTriggerId`,`Idx`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battle_pet_breeds` -- DROP TABLE IF EXISTS `battle_pet_breeds`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `battle_pet_breeds` ( `speciesId` int(10) unsigned NOT NULL DEFAULT 0, `breedId` smallint(5) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`speciesId`,`breedId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battle_pet_quality` -- DROP TABLE IF EXISTS `battle_pet_quality`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `battle_pet_quality` ( `speciesId` int(10) unsigned NOT NULL DEFAULT 0, `quality` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`speciesId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battleground_template` -- DROP TABLE IF EXISTS `battleground_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `battleground_template` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `MinPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT 0, `MaxPlayersPerTeam` smallint(5) unsigned NOT NULL DEFAULT 0, `MinLvl` tinyint(3) unsigned NOT NULL DEFAULT 0, `MaxLvl` tinyint(3) unsigned NOT NULL DEFAULT 0, `AllianceStartLoc` mediumint(8) unsigned NOT NULL, `HordeStartLoc` mediumint(8) unsigned NOT NULL, `StartMaxDist` float NOT NULL DEFAULT 0, `Weight` tinyint(3) unsigned NOT NULL DEFAULT 1, `ScriptName` char(64) NOT NULL DEFAULT '', `Comment` char(32) NOT NULL, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battlemaster_entry` -- DROP TABLE IF EXISTS `battlemaster_entry`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `battlemaster_entry` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Entry of a creature', `bg_template` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Battleground template id', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `blackmarket_template` -- DROP TABLE IF EXISTS `blackmarket_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `blackmarket_template` ( `marketId` int(10) NOT NULL DEFAULT 0, `sellerNpc` mediumint(8) NOT NULL DEFAULT 0, `itemEntry` mediumint(8) unsigned NOT NULL DEFAULT 0, `quantity` int(10) NOT NULL DEFAULT 1, `minBid` bigint(20) unsigned NOT NULL DEFAULT 0, `duration` int(10) NOT NULL DEFAULT 0, `chance` float NOT NULL DEFAULT 0, `bonusListIDs` text DEFAULT NULL, PRIMARY KEY (`marketId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `character_template` -- DROP TABLE IF EXISTS `character_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_template` ( `Id` int(10) unsigned NOT NULL, `Name` varchar(70) NOT NULL, `Description` varchar(100) NOT NULL, `Level` tinyint(3) unsigned NOT NULL DEFAULT 1, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `character_template_class` -- DROP TABLE IF EXISTS `character_template_class`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `character_template_class` ( `TemplateId` int(10) unsigned NOT NULL, `FactionGroup` tinyint(3) unsigned NOT NULL COMMENT '3 - Alliance, 5 - Horde', `Class` tinyint(3) unsigned NOT NULL, PRIMARY KEY (`TemplateId`,`FactionGroup`,`Class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `class_expansion_requirement` -- DROP TABLE IF EXISTS `class_expansion_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `class_expansion_requirement` ( `classID` tinyint(3) unsigned NOT NULL DEFAULT 0, `expansion` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`classID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `command` -- DROP TABLE IF EXISTS `command`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `command` ( `name` varchar(50) NOT NULL DEFAULT '', `permission` smallint(5) unsigned NOT NULL DEFAULT 0, `help` longtext DEFAULT NULL, PRIMARY KEY (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Chat System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conditions` -- DROP TABLE IF EXISTS `conditions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `conditions` ( `SourceTypeOrReferenceId` mediumint(8) NOT NULL DEFAULT 0, `SourceGroup` mediumint(8) unsigned NOT NULL DEFAULT 0, `SourceEntry` mediumint(8) NOT NULL DEFAULT 0, `SourceId` int(11) NOT NULL DEFAULT 0, `ElseGroup` mediumint(8) unsigned NOT NULL DEFAULT 0, `ConditionTypeOrReference` mediumint(8) NOT NULL DEFAULT 0, `ConditionTarget` tinyint(3) unsigned NOT NULL DEFAULT 0, `ConditionValue1` int(10) unsigned NOT NULL DEFAULT 0, `ConditionValue2` int(10) unsigned NOT NULL DEFAULT 0, `ConditionValue3` int(10) unsigned NOT NULL DEFAULT 0, `NegativeCondition` tinyint(3) unsigned NOT NULL DEFAULT 0, `ErrorType` mediumint(8) unsigned NOT NULL DEFAULT 0, `ErrorTextId` mediumint(8) unsigned NOT NULL DEFAULT 0, `ScriptName` char(64) NOT NULL DEFAULT '', `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Condition System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_actor_template` -- DROP TABLE IF EXISTS `conversation_actor_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `conversation_actor_template` ( `Id` int(10) unsigned NOT NULL, `CreatureId` int(10) unsigned NOT NULL DEFAULT 0, `CreatureModelId` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_actors` -- DROP TABLE IF EXISTS `conversation_actors`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `conversation_actors` ( `ConversationId` int(10) unsigned NOT NULL, `ConversationActorId` int(10) unsigned NOT NULL DEFAULT 0, `ConversationActorGuid` bigint(20) unsigned NOT NULL DEFAULT 0, `Idx` smallint(5) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`ConversationId`,`Idx`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_line_template` -- DROP TABLE IF EXISTS `conversation_line_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `conversation_line_template` ( `Id` int(10) unsigned NOT NULL, `StartTime` int(10) unsigned NOT NULL DEFAULT 0, `UiCameraID` int(10) unsigned NOT NULL DEFAULT 0, `ActorIdx` tinyint(3) unsigned NOT NULL DEFAULT 0, `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_template` -- DROP TABLE IF EXISTS `conversation_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `conversation_template` ( `Id` int(10) unsigned NOT NULL, `FirstLineId` int(10) unsigned NOT NULL, `LastLineEndTime` int(10) unsigned NOT NULL, `TextureKitId` int(10) unsigned NOT NULL DEFAULT 0, `ScriptName` varchar(64) NOT NULL DEFAULT '', `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature` -- DROP TABLE IF EXISTS `creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature Identifier', `map` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Map Identifier', `zoneId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Zone Identifier', `areaId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Area Identifier', `spawnDifficulties` varchar(100) NOT NULL DEFAULT '0', `phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `PhaseId` int(10) DEFAULT 0, `PhaseGroup` int(10) DEFAULT 0, `terrainSwapMap` int(11) NOT NULL DEFAULT -1, `modelid` mediumint(8) unsigned NOT NULL DEFAULT 0, `equipment_id` tinyint(3) NOT NULL DEFAULT 0, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `spawntimesecs` int(10) unsigned NOT NULL DEFAULT 120, `spawndist` float NOT NULL DEFAULT 0, `currentwaypoint` mediumint(8) unsigned NOT NULL DEFAULT 0, `curhealth` int(10) unsigned NOT NULL DEFAULT 1, `curmana` int(10) unsigned NOT NULL DEFAULT 0, `MovementType` tinyint(3) unsigned NOT NULL DEFAULT 0, `npcflag` bigint(20) unsigned NOT NULL DEFAULT 0, `unit_flags` int(10) unsigned NOT NULL DEFAULT 0, `unit_flags2` int(10) unsigned NOT NULL DEFAULT 0, `unit_flags3` int(10) unsigned NOT NULL DEFAULT 0, `dynamicflags` int(10) unsigned NOT NULL DEFAULT 0, `ScriptName` char(64) DEFAULT '', `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`guid`), KEY `idx_map` (`map`), KEY `idx_id` (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=1022682 DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_addon` -- DROP TABLE IF EXISTS `creature_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_addon` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `path_id` int(10) unsigned NOT NULL DEFAULT 0, `mount` mediumint(8) unsigned NOT NULL DEFAULT 0, `bytes1` int(10) unsigned NOT NULL DEFAULT 0, `bytes2` int(10) unsigned NOT NULL DEFAULT 0, `emote` int(10) unsigned NOT NULL DEFAULT 0, `aiAnimKit` smallint(6) NOT NULL DEFAULT 0, `movementAnimKit` smallint(6) NOT NULL DEFAULT 0, `meleeAnimKit` smallint(6) NOT NULL DEFAULT 0, `visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT 0, `auras` text DEFAULT NULL, PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_classlevelstats` -- DROP TABLE IF EXISTS `creature_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_classlevelstats` ( `level` tinyint(4) NOT NULL, `class` tinyint(4) NOT NULL, `basemana` mediumint(8) unsigned NOT NULL DEFAULT 1, `basearmor` mediumint(8) unsigned NOT NULL DEFAULT 1, `attackpower` smallint(6) NOT NULL DEFAULT 0, `rangedattackpower` smallint(6) NOT NULL DEFAULT 0, `comment` text DEFAULT NULL, PRIMARY KEY (`level`,`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_default_trainer` -- DROP TABLE IF EXISTS `creature_default_trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_default_trainer` ( `CreatureId` int(11) unsigned NOT NULL, `TrainerId` int(11) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`CreatureId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_equip_template` -- DROP TABLE IF EXISTS `creature_equip_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_equip_template` ( `CreatureID` mediumint(8) unsigned NOT NULL DEFAULT 0, `ID` tinyint(3) unsigned NOT NULL DEFAULT 1, `ItemID1` mediumint(8) unsigned NOT NULL DEFAULT 0, `AppearanceModID1` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemVisual1` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemID2` mediumint(8) unsigned NOT NULL DEFAULT 0, `AppearanceModID2` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemVisual2` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemID3` mediumint(8) unsigned NOT NULL DEFAULT 0, `AppearanceModID3` smallint(5) unsigned NOT NULL DEFAULT 0, `ItemVisual3` smallint(5) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`CreatureID`,`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_formations` -- DROP TABLE IF EXISTS `creature_formations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_formations` ( `leaderGUID` bigint(20) unsigned NOT NULL DEFAULT 0, `memberGUID` bigint(20) unsigned NOT NULL DEFAULT 0, `dist` float unsigned NOT NULL, `angle` float unsigned NOT NULL, `groupAI` int(10) unsigned NOT NULL, `point_1` smallint(5) unsigned NOT NULL DEFAULT 0, `point_2` smallint(5) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`memberGUID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_loot_template` -- DROP TABLE IF EXISTS `creature_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_model_info` -- DROP TABLE IF EXISTS `creature_model_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_model_info` ( `DisplayID` mediumint(8) unsigned NOT NULL DEFAULT 0, `BoundingRadius` float NOT NULL DEFAULT 0, `CombatReach` float NOT NULL DEFAULT 0, `DisplayID_Other_Gender` mediumint(8) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`DisplayID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Creature System (Model related info)'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_onkill_reputation` -- DROP TABLE IF EXISTS `creature_onkill_reputation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_onkill_reputation` ( `creature_id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature Identifier', `RewOnKillRepFaction1` smallint(6) NOT NULL DEFAULT 0, `RewOnKillRepFaction2` smallint(6) NOT NULL DEFAULT 0, `MaxStanding1` tinyint(4) NOT NULL DEFAULT 0, `IsTeamAward1` tinyint(4) NOT NULL DEFAULT 0, `RewOnKillRepValue1` mediumint(8) NOT NULL DEFAULT 0, `MaxStanding2` tinyint(4) NOT NULL DEFAULT 0, `IsTeamAward2` tinyint(4) NOT NULL DEFAULT 0, `RewOnKillRepValue2` mediumint(9) NOT NULL DEFAULT 0, `TeamDependent` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`creature_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature OnKill Reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_questender` -- DROP TABLE IF EXISTS `creature_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_questender` ( `id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier', `quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_questitem` -- DROP TABLE IF EXISTS `creature_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_questitem` ( `CreatureEntry` int(10) unsigned NOT NULL DEFAULT 0, `Idx` int(10) unsigned NOT NULL DEFAULT 0, `ItemId` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`CreatureEntry`,`Idx`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_queststarter` -- DROP TABLE IF EXISTS `creature_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_queststarter` ( `id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Identifier', `quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_summon_groups` -- DROP TABLE IF EXISTS `creature_summon_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_summon_groups` ( `summonerId` mediumint(8) unsigned NOT NULL DEFAULT 0, `summonerType` tinyint(3) unsigned NOT NULL DEFAULT 0, `groupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `summonType` tinyint(3) unsigned NOT NULL DEFAULT 0, `summonTime` int(10) unsigned NOT NULL DEFAULT 0 ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template` -- DROP TABLE IF EXISTS `creature_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_template` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `difficulty_entry_1` mediumint(8) unsigned NOT NULL DEFAULT 0, `difficulty_entry_2` mediumint(8) unsigned NOT NULL DEFAULT 0, `difficulty_entry_3` mediumint(8) unsigned NOT NULL DEFAULT 0, `KillCredit1` int(10) unsigned NOT NULL DEFAULT 0, `KillCredit2` int(10) unsigned NOT NULL DEFAULT 0, `name` text DEFAULT NULL, `femaleName` text DEFAULT NULL, `subname` text DEFAULT NULL, `TitleAlt` text DEFAULT NULL, `IconName` varchar(64) DEFAULT NULL, `gossip_menu_id` mediumint(8) unsigned NOT NULL DEFAULT 0, `minlevel` smallint(5) NOT NULL DEFAULT 1, `maxlevel` smallint(5) NOT NULL DEFAULT 1, `HealthScalingExpansion` mediumint(5) NOT NULL DEFAULT 0, `RequiredExpansion` mediumint(5) NOT NULL DEFAULT 0, `VignetteID` mediumint(5) NOT NULL DEFAULT 0, `faction` smallint(5) unsigned NOT NULL DEFAULT 0, `npcflag` bigint(20) unsigned NOT NULL DEFAULT 0, `speed_walk` float NOT NULL DEFAULT 1 COMMENT 'Result of 2.5/2.5, most common value', `speed_run` float NOT NULL DEFAULT 1.14286 COMMENT 'Result of 8.0/7.0, most common value', `scale` float NOT NULL DEFAULT 1, `rank` tinyint(3) unsigned NOT NULL DEFAULT 0, `dmgschool` tinyint(4) NOT NULL DEFAULT 0, `BaseAttackTime` int(10) unsigned NOT NULL DEFAULT 0, `RangeAttackTime` int(10) unsigned NOT NULL DEFAULT 0, `BaseVariance` float NOT NULL DEFAULT 1, `RangeVariance` float NOT NULL DEFAULT 1, `unit_class` tinyint(3) unsigned NOT NULL DEFAULT 0, `unit_flags` int(10) unsigned NOT NULL DEFAULT 0, `unit_flags2` int(10) unsigned NOT NULL DEFAULT 0, `unit_flags3` int(10) unsigned NOT NULL DEFAULT 0, `dynamicflags` int(10) unsigned NOT NULL DEFAULT 0, `family` int(11) NOT NULL DEFAULT 0, `trainer_class` tinyint(3) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `type_flags` int(10) unsigned NOT NULL DEFAULT 0, `type_flags2` int(10) unsigned NOT NULL DEFAULT 0, `lootid` mediumint(8) unsigned NOT NULL DEFAULT 0, `pickpocketloot` mediumint(8) unsigned NOT NULL DEFAULT 0, `skinloot` mediumint(8) unsigned NOT NULL DEFAULT 0, `resistance1` smallint(6) NOT NULL DEFAULT 0, `resistance2` smallint(6) NOT NULL DEFAULT 0, `resistance3` smallint(6) NOT NULL DEFAULT 0, `resistance4` smallint(6) NOT NULL DEFAULT 0, `resistance5` smallint(6) NOT NULL DEFAULT 0, `resistance6` smallint(6) NOT NULL DEFAULT 0, `spell1` mediumint(8) unsigned NOT NULL DEFAULT 0, `spell2` mediumint(8) unsigned NOT NULL DEFAULT 0, `spell3` mediumint(8) unsigned NOT NULL DEFAULT 0, `spell4` mediumint(8) unsigned NOT NULL DEFAULT 0, `spell5` mediumint(8) unsigned NOT NULL DEFAULT 0, `spell6` mediumint(8) unsigned NOT NULL DEFAULT 0, `spell7` mediumint(8) unsigned NOT NULL DEFAULT 0, `spell8` mediumint(8) unsigned NOT NULL DEFAULT 0, `VehicleId` mediumint(8) unsigned NOT NULL DEFAULT 0, `mingold` mediumint(8) unsigned NOT NULL DEFAULT 0, `maxgold` mediumint(8) unsigned NOT NULL DEFAULT 0, `AIName` varchar(64) NOT NULL DEFAULT '', `MovementType` tinyint(3) unsigned NOT NULL DEFAULT 0, `InhabitType` tinyint(3) unsigned NOT NULL DEFAULT 3, `HoverHeight` float NOT NULL DEFAULT 1, `HealthModifier` float NOT NULL DEFAULT 1, `HealthModifierExtra` float NOT NULL DEFAULT 1, `ManaModifier` float NOT NULL DEFAULT 1, `ManaModifierExtra` float NOT NULL DEFAULT 1, `ArmorModifier` float NOT NULL DEFAULT 1, `DamageModifier` float NOT NULL DEFAULT 1, `ExperienceModifier` float NOT NULL DEFAULT 1, `RacialLeader` tinyint(3) unsigned NOT NULL DEFAULT 0, `movementId` int(11) unsigned NOT NULL DEFAULT 0, `FadeRegionRadius` float NOT NULL DEFAULT 0, `WidgetSetID` int(11) NOT NULL DEFAULT 0, `WidgetSetUnitConditionID` int(11) NOT NULL DEFAULT 0, `RegenHealth` tinyint(3) unsigned NOT NULL DEFAULT 1, `mechanic_immune_mask` int(10) unsigned NOT NULL DEFAULT 0, `flags_extra` int(10) unsigned NOT NULL DEFAULT 0, `ScriptName` varchar(64) NOT NULL DEFAULT '', `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_addon` -- DROP TABLE IF EXISTS `creature_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_template_addon` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `path_id` int(10) unsigned NOT NULL DEFAULT 0, `mount` mediumint(8) unsigned NOT NULL DEFAULT 0, `bytes1` int(10) unsigned NOT NULL DEFAULT 0, `bytes2` int(10) unsigned NOT NULL DEFAULT 0, `emote` mediumint(8) unsigned NOT NULL DEFAULT 0, `aiAnimKit` smallint(6) NOT NULL DEFAULT 0, `movementAnimKit` smallint(6) NOT NULL DEFAULT 0, `meleeAnimKit` smallint(6) NOT NULL DEFAULT 0, `visibilityDistanceType` tinyint(3) unsigned NOT NULL DEFAULT 0, `auras` text DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_locale` -- DROP TABLE IF EXISTS `creature_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_template_locale` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Name` text DEFAULT NULL, `NameAlt` text DEFAULT NULL, `Title` text DEFAULT NULL, `TitleAlt` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`entry`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_model` -- DROP TABLE IF EXISTS `creature_template_model`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_template_model` ( `CreatureID` int(10) unsigned NOT NULL, `Idx` int(10) unsigned NOT NULL DEFAULT 0, `CreatureDisplayID` int(10) unsigned NOT NULL, `DisplayScale` float NOT NULL DEFAULT 1, `Probability` float NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) unsigned NOT NULL, PRIMARY KEY (`CreatureID`,`Idx`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_scaling` -- DROP TABLE IF EXISTS `creature_template_scaling`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_template_scaling` ( `Entry` mediumint(8) unsigned NOT NULL, `LevelScalingMin` smallint(5) unsigned NOT NULL DEFAULT 0, `LevelScalingMax` smallint(5) unsigned NOT NULL DEFAULT 0, `LevelScalingDeltaMin` smallint(5) NOT NULL DEFAULT 0, `LevelScalingDeltaMax` smallint(5) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT NULL, PRIMARY KEY (`Entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_text` -- DROP TABLE IF EXISTS `creature_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_text` ( `CreatureID` mediumint(8) unsigned NOT NULL DEFAULT 0, `GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0, `ID` tinyint(3) unsigned NOT NULL DEFAULT 0, `Text` longtext DEFAULT NULL, `Type` tinyint(3) unsigned NOT NULL DEFAULT 0, `Language` tinyint(3) NOT NULL DEFAULT 0, `Probability` float unsigned NOT NULL DEFAULT 0, `Emote` mediumint(8) unsigned NOT NULL DEFAULT 0, `Duration` mediumint(8) unsigned NOT NULL DEFAULT 0, `Sound` mediumint(8) unsigned NOT NULL DEFAULT 0, `BroadcastTextId` mediumint(6) NOT NULL DEFAULT 0, `TextRange` tinyint(3) unsigned NOT NULL DEFAULT 0, `comment` varchar(255) DEFAULT '', PRIMARY KEY (`CreatureID`,`GroupID`,`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_text_locale` -- DROP TABLE IF EXISTS `creature_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `creature_text_locale` ( `CreatureID` mediumint(8) unsigned NOT NULL DEFAULT 0, `GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0, `ID` tinyint(3) unsigned NOT NULL DEFAULT 0, `Locale` varchar(4) NOT NULL, `Text` text DEFAULT NULL, PRIMARY KEY (`CreatureID`,`GroupID`,`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `criteria_data` -- DROP TABLE IF EXISTS `criteria_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `criteria_data` ( `criteria_id` mediumint(8) NOT NULL, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `value1` mediumint(8) unsigned NOT NULL DEFAULT 0, `value2` mediumint(8) unsigned NOT NULL DEFAULT 0, `ScriptName` char(64) NOT NULL DEFAULT '', PRIMARY KEY (`criteria_id`,`type`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Achievment system'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `disables` -- DROP TABLE IF EXISTS `disables`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `disables` ( `sourceType` int(10) unsigned NOT NULL, `entry` int(10) unsigned NOT NULL, `flags` tinyint(3) unsigned NOT NULL DEFAULT 0, `params_0` varchar(255) NOT NULL DEFAULT '', `params_1` varchar(255) NOT NULL DEFAULT '', `comment` varchar(255) NOT NULL DEFAULT '', PRIMARY KEY (`sourceType`,`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `disenchant_loot_template` -- DROP TABLE IF EXISTS `disenchant_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `disenchant_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `event_scripts` -- DROP TABLE IF EXISTS `event_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `event_scripts` ( `id` mediumint(8) unsigned NOT NULL DEFAULT 0, `delay` int(10) unsigned NOT NULL DEFAULT 0, `command` mediumint(8) unsigned NOT NULL DEFAULT 0, `datalong` mediumint(8) unsigned NOT NULL DEFAULT 0, `datalong2` int(10) unsigned NOT NULL DEFAULT 0, `dataint` int(11) NOT NULL DEFAULT 0, `x` float NOT NULL DEFAULT 0, `y` float NOT NULL DEFAULT 0, `z` float NOT NULL DEFAULT 0, `o` float NOT NULL DEFAULT 0 ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `exploration_basexp` -- DROP TABLE IF EXISTS `exploration_basexp`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `exploration_basexp` ( `level` tinyint(3) unsigned NOT NULL DEFAULT 0, `basexp` mediumint(8) NOT NULL DEFAULT 0, PRIMARY KEY (`level`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Exploration System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `fishing_loot_template` -- DROP TABLE IF EXISTS `fishing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `fishing_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event` -- DROP TABLE IF EXISTS `game_event`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before', `end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after', `occurence` bigint(20) unsigned NOT NULL DEFAULT 5184000 COMMENT 'Delay in minutes between occurences of the event', `length` bigint(20) unsigned NOT NULL DEFAULT 2592000 COMMENT 'Length in minutes of the event', `holiday` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Client side holiday id', `description` varchar(255) DEFAULT NULL COMMENT 'Description of the event displayed in console', `world_event` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT '0 if normal event, 1 if world event', `announce` tinyint(3) unsigned DEFAULT 2 COMMENT '0 dont announce, 1 announce, 2 value from config', PRIMARY KEY (`eventEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_arena_seasons` -- DROP TABLE IF EXISTS `game_event_arena_seasons`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_arena_seasons` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `season` tinyint(3) unsigned NOT NULL COMMENT 'Arena season number', UNIQUE KEY `season` (`season`,`eventEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_battleground_holiday` -- DROP TABLE IF EXISTS `game_event_battleground_holiday`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_battleground_holiday` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `bgflag` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`eventEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_condition` -- DROP TABLE IF EXISTS `game_event_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_condition` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `condition_id` mediumint(8) unsigned NOT NULL DEFAULT 0, `req_num` float DEFAULT 0, `max_world_state_field` smallint(5) unsigned NOT NULL DEFAULT 0, `done_world_state_field` smallint(5) unsigned NOT NULL DEFAULT 0, `description` varchar(25) NOT NULL DEFAULT '', PRIMARY KEY (`eventEntry`,`condition_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_creature` -- DROP TABLE IF EXISTS `game_event_creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_creature` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` bigint(20) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_creature_quest` -- DROP TABLE IF EXISTS `game_event_creature_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_creature_quest` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.', `id` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest` mediumint(8) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_gameobject` -- DROP TABLE IF EXISTS `game_event_gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_gameobject` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` bigint(20) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_gameobject_quest` -- DROP TABLE IF EXISTS `game_event_gameobject_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_gameobject_quest` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `id` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest` mediumint(8) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`,`quest`,`eventEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_model_equip` -- DROP TABLE IF EXISTS `game_event_model_equip`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_model_equip` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.', `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `modelid` mediumint(8) unsigned NOT NULL DEFAULT 0, `equipment_id` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_npc_vendor` -- DROP TABLE IF EXISTS `game_event_npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_npc_vendor` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event.', `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `slot` smallint(6) NOT NULL DEFAULT 0, `item` mediumint(8) unsigned NOT NULL DEFAULT 0, `maxcount` mediumint(8) unsigned NOT NULL DEFAULT 0, `incrtime` mediumint(8) unsigned NOT NULL DEFAULT 0, `ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 1, `BonusListIDs` text DEFAULT NULL, `PlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0, `IgnoreFiltering` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`,`item`,`ExtendedCost`,`type`), KEY `slot` (`slot`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_npcflag` -- DROP TABLE IF EXISTS `game_event_npcflag`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_npcflag` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `npcflag` bigint(20) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_pool` -- DROP TABLE IF EXISTS `game_event_pool`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_pool` ( `eventEntry` tinyint(4) NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `pool_entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Id of the pool', PRIMARY KEY (`pool_entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_prerequisite` -- DROP TABLE IF EXISTS `game_event_prerequisite`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_prerequisite` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', `prerequisite_event` mediumint(8) unsigned NOT NULL, PRIMARY KEY (`eventEntry`,`prerequisite_event`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_quest_condition` -- DROP TABLE IF EXISTS `game_event_quest_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_quest_condition` ( `eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event.', `quest` mediumint(8) unsigned NOT NULL DEFAULT 0, `condition_id` mediumint(8) unsigned NOT NULL DEFAULT 0, `num` float DEFAULT 0, PRIMARY KEY (`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_seasonal_questrelation` -- DROP TABLE IF EXISTS `game_event_seasonal_questrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_event_seasonal_questrelation` ( `questId` int(10) unsigned NOT NULL COMMENT 'Quest Identifier', `eventEntry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Entry of the game event', PRIMARY KEY (`questId`,`eventEntry`), KEY `idx_quest` (`questId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_tele` -- DROP TABLE IF EXISTS `game_tele`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_tele` ( `id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `map` smallint(5) unsigned NOT NULL DEFAULT 0, `name` varchar(100) NOT NULL DEFAULT '', PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=1584 DEFAULT CHARSET=utf8 COMMENT='Tele Command'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_weather` -- DROP TABLE IF EXISTS `game_weather`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `game_weather` ( `zone` mediumint(8) unsigned NOT NULL DEFAULT 0, `spring_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `spring_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `spring_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `summer_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `summer_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `summer_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `fall_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `fall_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `fall_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `winter_rain_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `winter_snow_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `winter_storm_chance` tinyint(3) unsigned NOT NULL DEFAULT 25, `ScriptName` char(64) NOT NULL DEFAULT '', PRIMARY KEY (`zone`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Weather System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject` -- DROP TABLE IF EXISTS `gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `id` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Gameobject Identifier', `map` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Map Identifier', `zoneId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Zone Identifier', `areaId` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'Area Identifier', `spawnDifficulties` varchar(100) NOT NULL DEFAULT '0', `phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `PhaseId` int(10) DEFAULT 0, `PhaseGroup` int(10) DEFAULT 0, `terrainSwapMap` int(11) NOT NULL DEFAULT -1, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `rotation0` float NOT NULL DEFAULT 0, `rotation1` float NOT NULL DEFAULT 0, `rotation2` float NOT NULL DEFAULT 0, `rotation3` float NOT NULL DEFAULT 0, `spawntimesecs` int(11) NOT NULL DEFAULT 0, `animprogress` tinyint(3) unsigned NOT NULL DEFAULT 0, `state` tinyint(3) unsigned NOT NULL DEFAULT 0, `ScriptName` char(64) DEFAULT '', `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`guid`) ) ENGINE=MyISAM AUTO_INCREMENT=255094 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_addon` -- DROP TABLE IF EXISTS `gameobject_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_addon` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `parent_rotation0` float NOT NULL DEFAULT 0, `parent_rotation1` float NOT NULL DEFAULT 0, `parent_rotation2` float NOT NULL DEFAULT 0, `parent_rotation3` float NOT NULL DEFAULT 1, `invisibilityType` tinyint(3) unsigned NOT NULL DEFAULT 0, `invisibilityValue` int(10) unsigned NOT NULL DEFAULT 0, `WorldEffectID` mediumint(8) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_loot_template` -- DROP TABLE IF EXISTS `gameobject_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_questender` -- DROP TABLE IF EXISTS `gameobject_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_questender` ( `id` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_questitem` -- DROP TABLE IF EXISTS `gameobject_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_questitem` ( `GameObjectEntry` int(10) unsigned NOT NULL DEFAULT 0, `Idx` int(10) unsigned NOT NULL DEFAULT 0, `ItemId` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`GameObjectEntry`,`Idx`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_queststarter` -- DROP TABLE IF EXISTS `gameobject_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_queststarter` ( `id` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template` -- DROP TABLE IF EXISTS `gameobject_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_template` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `displayId` mediumint(8) unsigned NOT NULL DEFAULT 0, `name` varchar(100) NOT NULL DEFAULT '', `IconName` varchar(100) NOT NULL DEFAULT '', `castBarCaption` varchar(100) NOT NULL DEFAULT '', `unk1` varchar(100) NOT NULL DEFAULT '', `size` float NOT NULL DEFAULT 1, `Data0` int(10) NOT NULL DEFAULT 0, `Data1` int(10) NOT NULL DEFAULT 0, `Data2` int(10) NOT NULL DEFAULT 0, `Data3` int(10) NOT NULL DEFAULT 0, `Data4` int(10) NOT NULL DEFAULT 0, `Data5` int(10) NOT NULL DEFAULT 0, `Data6` int(10) NOT NULL DEFAULT 0, `Data7` int(10) NOT NULL DEFAULT 0, `Data8` int(10) NOT NULL DEFAULT 0, `Data9` int(10) NOT NULL DEFAULT 0, `Data10` int(10) NOT NULL DEFAULT 0, `Data11` int(10) NOT NULL DEFAULT 0, `Data12` int(10) NOT NULL DEFAULT 0, `Data13` int(10) NOT NULL DEFAULT 0, `Data14` int(10) NOT NULL DEFAULT 0, `Data15` int(10) NOT NULL DEFAULT 0, `Data16` int(10) NOT NULL DEFAULT 0, `Data17` int(10) NOT NULL DEFAULT 0, `Data18` int(10) NOT NULL DEFAULT 0, `Data19` int(10) NOT NULL DEFAULT 0, `Data20` int(10) NOT NULL DEFAULT 0, `Data21` int(10) NOT NULL DEFAULT 0, `Data22` int(10) NOT NULL DEFAULT 0, `Data23` int(10) NOT NULL DEFAULT 0, `Data24` int(10) NOT NULL DEFAULT 0, `Data25` int(10) NOT NULL DEFAULT 0, `Data26` int(10) NOT NULL DEFAULT 0, `Data27` int(10) NOT NULL DEFAULT 0, `Data28` int(10) NOT NULL DEFAULT 0, `Data29` int(10) NOT NULL DEFAULT 0, `Data30` int(10) NOT NULL DEFAULT 0, `Data31` int(10) NOT NULL DEFAULT 0, `Data32` int(10) NOT NULL DEFAULT 0, `Data33` int(11) NOT NULL DEFAULT 0, `RequiredLevel` int(10) NOT NULL DEFAULT 0, `AIName` char(64) NOT NULL DEFAULT '', `ScriptName` varchar(64) NOT NULL DEFAULT '', `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template_addon` -- DROP TABLE IF EXISTS `gameobject_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_template_addon` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `faction` smallint(5) unsigned NOT NULL DEFAULT 0, `flags` int(10) unsigned NOT NULL DEFAULT 0, `mingold` mediumint(8) unsigned NOT NULL DEFAULT 0, `maxgold` mediumint(8) unsigned NOT NULL DEFAULT 0, `WorldEffectID` mediumint(8) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template_locale` -- DROP TABLE IF EXISTS `gameobject_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gameobject_template_locale` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `name` text DEFAULT NULL, `castBarCaption` text DEFAULT NULL, `unk1` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`entry`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `garrison_follower_class_spec_abilities` -- DROP TABLE IF EXISTS `garrison_follower_class_spec_abilities`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `garrison_follower_class_spec_abilities` ( `classSpecId` int(10) unsigned NOT NULL DEFAULT 0, `abilityId` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`classSpecId`,`abilityId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `garrison_plot_finalize_info` -- DROP TABLE IF EXISTS `garrison_plot_finalize_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `garrison_plot_finalize_info` ( `garrPlotInstanceId` int(10) unsigned NOT NULL, `hordeGameObjectId` int(10) unsigned NOT NULL DEFAULT 0, `hordeX` float NOT NULL DEFAULT 0, `hordeY` float NOT NULL DEFAULT 0, `hordeZ` float NOT NULL DEFAULT 0, `hordeO` float NOT NULL DEFAULT 0, `hordeAnimKitId` smallint(5) unsigned NOT NULL DEFAULT 0, `allianceGameObjectId` int(10) unsigned NOT NULL DEFAULT 0, `allianceX` float NOT NULL DEFAULT 0, `allianceY` float NOT NULL DEFAULT 0, `allianceZ` float NOT NULL DEFAULT 0, `allianceO` float NOT NULL DEFAULT 0, `allianceAnimKitId` smallint(5) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`garrPlotInstanceId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu` -- DROP TABLE IF EXISTS `gossip_menu`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gossip_menu` ( `MenuId` int(10) unsigned NOT NULL DEFAULT 0, `TextId` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`MenuId`,`TextId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option` -- DROP TABLE IF EXISTS `gossip_menu_option`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gossip_menu_option` ( `MenuId` int(10) unsigned NOT NULL DEFAULT 0, `OptionIndex` int(10) unsigned NOT NULL DEFAULT 0, `OptionIcon` tinyint(3) unsigned NOT NULL DEFAULT 0, `OptionText` text DEFAULT NULL, `OptionBroadcastTextId` int(11) unsigned NOT NULL DEFAULT 0, `OptionType` int(11) unsigned NOT NULL DEFAULT 0, `OptionNpcFlag` bigint(20) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`MenuId`,`OptionIndex`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_action` -- DROP TABLE IF EXISTS `gossip_menu_option_action`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gossip_menu_option_action` ( `MenuId` int(10) unsigned NOT NULL DEFAULT 0, `OptionIndex` int(10) unsigned NOT NULL DEFAULT 0, `ActionMenuId` int(11) unsigned NOT NULL DEFAULT 0, `ActionPoiId` int(11) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`MenuId`,`OptionIndex`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_box` -- DROP TABLE IF EXISTS `gossip_menu_option_box`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gossip_menu_option_box` ( `MenuId` int(10) unsigned NOT NULL DEFAULT 0, `OptionIndex` int(10) unsigned NOT NULL DEFAULT 0, `BoxCoded` tinyint(3) unsigned NOT NULL DEFAULT 0, `BoxMoney` int(11) unsigned NOT NULL DEFAULT 0, `BoxText` text DEFAULT NULL, `BoxBroadcastTextId` int(11) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`MenuId`,`OptionIndex`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_locale` -- DROP TABLE IF EXISTS `gossip_menu_option_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gossip_menu_option_locale` ( `MenuId` int(10) unsigned NOT NULL DEFAULT 0, `OptionIndex` int(10) unsigned NOT NULL DEFAULT 0, `Locale` varchar(4) NOT NULL, `OptionText` text DEFAULT NULL, `BoxText` text DEFAULT NULL, PRIMARY KEY (`MenuId`,`OptionIndex`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_trainer` -- DROP TABLE IF EXISTS `gossip_menu_option_trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `gossip_menu_option_trainer` ( `MenuId` int(10) unsigned NOT NULL DEFAULT 0, `OptionIndex` int(10) unsigned NOT NULL DEFAULT 0, `TrainerId` int(11) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`MenuId`,`OptionIndex`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `graveyard_zone` -- DROP TABLE IF EXISTS `graveyard_zone`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `graveyard_zone` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `GhostZone` mediumint(8) unsigned NOT NULL DEFAULT 0, `Faction` smallint(5) unsigned NOT NULL DEFAULT 0, `Comment` text DEFAULT NULL, PRIMARY KEY (`ID`,`GhostZone`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `guild_rewards` -- DROP TABLE IF EXISTS `guild_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_rewards` ( `ItemID` mediumint(8) unsigned NOT NULL DEFAULT 0, `MinGuildRep` tinyint(3) unsigned DEFAULT 0, `RaceMask` bigint(20) unsigned DEFAULT 0, `Cost` bigint(20) unsigned DEFAULT 0, PRIMARY KEY (`ItemID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `guild_rewards_req_achievements` -- DROP TABLE IF EXISTS `guild_rewards_req_achievements`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `guild_rewards_req_achievements` ( `ItemID` mediumint(8) unsigned NOT NULL DEFAULT 0, `AchievementRequired` mediumint(8) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`ItemID`,`AchievementRequired`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_encounters` -- DROP TABLE IF EXISTS `instance_encounters`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `instance_encounters` ( `entry` int(10) unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc', `creditType` tinyint(3) unsigned NOT NULL DEFAULT 0, `creditEntry` int(10) unsigned NOT NULL DEFAULT 0, `lastEncounterDungeon` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in', `comment` varchar(255) NOT NULL DEFAULT '', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_template` -- DROP TABLE IF EXISTS `instance_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `instance_template` ( `map` smallint(5) unsigned NOT NULL, `parent` smallint(5) unsigned NOT NULL, `script` varchar(128) NOT NULL DEFAULT '', `allowMount` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`map`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_loot_template` -- DROP TABLE IF EXISTS `item_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_random_bonus_list_template` -- DROP TABLE IF EXISTS `item_random_bonus_list_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_random_bonus_list_template` ( `Id` int(10) unsigned NOT NULL, `BonusListID` int(10) unsigned NOT NULL, `Chance` float NOT NULL, PRIMARY KEY (`Id`,`BonusListID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item Random Enchantment System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_script_names` -- DROP TABLE IF EXISTS `item_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_script_names` ( `Id` int(10) unsigned NOT NULL, `ScriptName` varchar(64) NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_template_addon` -- DROP TABLE IF EXISTS `item_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `item_template_addon` ( `Id` int(10) unsigned NOT NULL, `FlagsCu` int(10) unsigned NOT NULL DEFAULT 0, `FoodType` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinMoneyLoot` int(10) unsigned NOT NULL DEFAULT 0, `MaxMoneyLoot` int(10) unsigned NOT NULL DEFAULT 0, `SpellPPMChance` float unsigned NOT NULL DEFAULT 0, `RandomBonusListTemplateId` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lfg_dungeon_rewards` -- DROP TABLE IF EXISTS `lfg_dungeon_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `lfg_dungeon_rewards` ( `dungeonId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Dungeon entry from dbc', `maxLevel` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'Max level at which this reward is rewarded', `firstQuestId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest id with rewards for first dungeon this day', `otherQuestId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Quest id with rewards for Nth dungeon this day', PRIMARY KEY (`dungeonId`,`maxLevel`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lfg_dungeon_template` -- DROP TABLE IF EXISTS `lfg_dungeon_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `lfg_dungeon_template` ( `dungeonId` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Unique id from LFGDungeons.dbc', `name` varchar(255) CHARACTER SET latin1 DEFAULT NULL, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `requiredItemLevel` smallint(5) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`dungeonId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `linked_respawn` -- DROP TABLE IF EXISTS `linked_respawn`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `linked_respawn` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `linkedGuid` bigint(20) unsigned NOT NULL DEFAULT 0, `linkType` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`guid`,`linkType`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Creature Respawn Link System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mail_level_reward` -- DROP TABLE IF EXISTS `mail_level_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `mail_level_reward` ( `level` tinyint(3) unsigned NOT NULL DEFAULT 0, `raceMask` bigint(20) unsigned NOT NULL, `mailTemplateId` mediumint(8) unsigned NOT NULL DEFAULT 0, `senderEntry` mediumint(8) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`level`,`raceMask`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Mail System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mail_loot_template` -- DROP TABLE IF EXISTS `mail_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `mail_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `milling_loot_template` -- DROP TABLE IF EXISTS `milling_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `milling_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mount_definitions` -- DROP TABLE IF EXISTS `mount_definitions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `mount_definitions` ( `spellId` int(10) unsigned NOT NULL, `otherFactionSpellId` int(10) unsigned NOT NULL, PRIMARY KEY (`spellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_spellclick_spells` -- DROP TABLE IF EXISTS `npc_spellclick_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `npc_spellclick_spells` ( `npc_entry` int(10) unsigned NOT NULL COMMENT 'reference to creature_template', `spell_id` int(10) unsigned NOT NULL COMMENT 'spell which should be casted ', `cast_flags` tinyint(3) unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit', `user_type` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click', PRIMARY KEY (`npc_entry`,`spell_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_text` -- DROP TABLE IF EXISTS `npc_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `npc_text` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `Probability0` float NOT NULL DEFAULT 0, `Probability1` float NOT NULL DEFAULT 0, `Probability2` float NOT NULL DEFAULT 0, `Probability3` float NOT NULL DEFAULT 0, `Probability4` float NOT NULL DEFAULT 0, `Probability5` float NOT NULL DEFAULT 0, `Probability6` float NOT NULL DEFAULT 0, `Probability7` float NOT NULL DEFAULT 0, `BroadcastTextID0` mediumint(6) unsigned NOT NULL DEFAULT 0, `BroadcastTextID1` mediumint(6) unsigned NOT NULL DEFAULT 0, `BroadcastTextID2` mediumint(6) unsigned NOT NULL DEFAULT 0, `BroadcastTextID3` mediumint(6) unsigned NOT NULL DEFAULT 0, `BroadcastTextID4` mediumint(6) unsigned NOT NULL DEFAULT 0, `BroadcastTextID5` mediumint(6) unsigned NOT NULL DEFAULT 0, `BroadcastTextID6` mediumint(6) unsigned NOT NULL DEFAULT 0, `BroadcastTextID7` mediumint(6) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_vendor` -- DROP TABLE IF EXISTS `npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `npc_vendor` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `slot` smallint(6) NOT NULL DEFAULT 0, `item` mediumint(8) NOT NULL DEFAULT 0, `maxcount` mediumint(8) unsigned NOT NULL DEFAULT 0, `incrtime` int(10) unsigned NOT NULL DEFAULT 0, `ExtendedCost` mediumint(8) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 1, `BonusListIDs` text DEFAULT NULL, `PlayerConditionID` int(10) unsigned NOT NULL DEFAULT 0, `IgnoreFiltering` tinyint(3) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`entry`,`item`,`ExtendedCost`,`type`), KEY `slot` (`slot`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Npc System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `outdoorpvp_template` -- DROP TABLE IF EXISTS `outdoorpvp_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `outdoorpvp_template` ( `TypeId` tinyint(3) unsigned NOT NULL, `ScriptName` char(64) NOT NULL DEFAULT '', `comment` text DEFAULT NULL, PRIMARY KEY (`TypeId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='OutdoorPvP Templates'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `page_text` -- DROP TABLE IF EXISTS `page_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `page_text` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `Text` longtext DEFAULT NULL, `NextPageID` mediumint(8) unsigned NOT NULL DEFAULT 0, `PlayerConditionID` int(11) NOT NULL DEFAULT 0, `Flags` tinyint(3) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `page_text_locale` -- DROP TABLE IF EXISTS `page_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `page_text_locale` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Text` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pet_levelstats` -- DROP TABLE IF EXISTS `pet_levelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pet_levelstats` ( `creature_entry` mediumint(8) unsigned NOT NULL, `level` tinyint(3) unsigned NOT NULL, `hp` smallint(5) unsigned NOT NULL, `mana` smallint(5) unsigned NOT NULL, `armor` int(10) unsigned NOT NULL DEFAULT 0, `str` smallint(5) unsigned NOT NULL, `agi` smallint(5) unsigned NOT NULL, `sta` smallint(5) unsigned NOT NULL, `inte` smallint(5) unsigned NOT NULL, `spi` smallint(5) unsigned NOT NULL, PRIMARY KEY (`creature_entry`,`level`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores pet levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pet_name_generation` -- DROP TABLE IF EXISTS `pet_name_generation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pet_name_generation` ( `id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT, `word` tinytext NOT NULL, `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `half` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=314 DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `phase_area` -- DROP TABLE IF EXISTS `phase_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `phase_area` ( `AreaId` int(10) unsigned NOT NULL, `PhaseId` int(10) unsigned NOT NULL, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`AreaId`,`PhaseId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pickpocketing_loot_template` -- DROP TABLE IF EXISTS `pickpocketing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pickpocketing_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_achievement` -- DROP TABLE IF EXISTS `player_factionchange_achievement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player_factionchange_achievement` ( `alliance_id` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_items` -- DROP TABLE IF EXISTS `player_factionchange_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player_factionchange_items` ( `race_A` int(10) unsigned NOT NULL, `alliance_id` int(10) unsigned NOT NULL, `commentA` text DEFAULT NULL, `race_H` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, `commentH` text DEFAULT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_quests` -- DROP TABLE IF EXISTS `player_factionchange_quests`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player_factionchange_quests` ( `alliance_id` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`), UNIQUE KEY `alliance_uniq` (`alliance_id`), UNIQUE KEY `horde_uniq` (`horde_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_reputations` -- DROP TABLE IF EXISTS `player_factionchange_reputations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player_factionchange_reputations` ( `alliance_id` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_spells` -- DROP TABLE IF EXISTS `player_factionchange_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player_factionchange_spells` ( `alliance_id` int(10) unsigned NOT NULL, `horde_id` int(10) unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_titles` -- DROP TABLE IF EXISTS `player_factionchange_titles`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player_factionchange_titles` ( `alliance_id` int(8) NOT NULL, `horde_id` int(8) NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_levelstats` -- DROP TABLE IF EXISTS `player_levelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player_levelstats` ( `race` tinyint(3) unsigned NOT NULL, `class` tinyint(3) unsigned NOT NULL, `level` tinyint(3) unsigned NOT NULL, `str` smallint(6) unsigned NOT NULL COMMENT 'strength', `agi` smallint(6) unsigned NOT NULL COMMENT 'agility', `sta` smallint(6) unsigned NOT NULL COMMENT 'stamina', `inte` smallint(6) unsigned NOT NULL COMMENT 'intellect', PRIMARY KEY (`race`,`class`,`level`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 PACK_KEYS=0 COMMENT='Stores levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_xp_for_level` -- DROP TABLE IF EXISTS `player_xp_for_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `player_xp_for_level` ( `Level` tinyint(3) unsigned NOT NULL, `Experience` float unsigned NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice` -- DROP TABLE IF EXISTS `playerchoice`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playerchoice` ( `ChoiceId` int(11) NOT NULL, `UiTextureKitId` int(11) NOT NULL DEFAULT 0, `SoundKitId` int(10) unsigned NOT NULL DEFAULT 0, `Question` varchar(255) DEFAULT NULL, `HideWarboardHeader` tinyint(1) NOT NULL DEFAULT 0, `KeepOpenAfterChoice` tinyint(3) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ChoiceId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_locale` -- DROP TABLE IF EXISTS `playerchoice_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playerchoice_locale` ( `ChoiceId` int(11) NOT NULL, `locale` varchar(4) NOT NULL, `Question` varchar(255) DEFAULT NULL, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ChoiceId`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response` -- DROP TABLE IF EXISTS `playerchoice_response`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playerchoice_response` ( `ChoiceId` int(11) NOT NULL, `ResponseId` int(11) NOT NULL, `Index` int(10) unsigned NOT NULL, `ChoiceArtFileId` int(11) NOT NULL DEFAULT 0, `Flags` int(11) NOT NULL DEFAULT 0, `WidgetSetID` int(10) unsigned NOT NULL DEFAULT 0, `UiTextureAtlasElementID` int(10) unsigned NOT NULL DEFAULT 0, `SoundKitID` int(10) unsigned NOT NULL DEFAULT 0, `GroupID` tinyint(3) unsigned NOT NULL DEFAULT 0, `Header` varchar(511) NOT NULL, `SubHeader` varchar(100) NOT NULL DEFAULT '', `ButtonTooltip` varchar(400) NOT NULL DEFAULT '', `Answer` varchar(511) NOT NULL, `Description` varchar(2047) NOT NULL, `Confirmation` varchar(127) NOT NULL, `RewardQuestID` int(10) unsigned DEFAULT NULL, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_locale` -- DROP TABLE IF EXISTS `playerchoice_response_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playerchoice_response_locale` ( `ChoiceId` int(11) NOT NULL, `ResponseId` int(11) NOT NULL, `locale` varchar(4) NOT NULL, `Header` varchar(511) NOT NULL DEFAULT '', `SubHeader` varchar(100) NOT NULL DEFAULT '', `ButtonTooltip` varchar(400) NOT NULL DEFAULT '', `Answer` varchar(511) NOT NULL DEFAULT '', `Description` varchar(2047) NOT NULL DEFAULT '', `Confirmation` varchar(127) NOT NULL DEFAULT '', `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ChoiceId`,`ResponseId`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward` -- DROP TABLE IF EXISTS `playerchoice_response_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playerchoice_response_reward` ( `ChoiceId` int(11) NOT NULL, `ResponseId` int(11) NOT NULL, `TitleId` int(11) NOT NULL DEFAULT 0, `PackageId` int(11) NOT NULL DEFAULT 0, `SkillLineId` int(10) unsigned NOT NULL DEFAULT 0, `SkillPointCount` int(10) unsigned NOT NULL DEFAULT 0, `ArenaPointCount` int(10) unsigned NOT NULL DEFAULT 0, `HonorPointCount` int(10) unsigned NOT NULL DEFAULT 0, `Money` bigint(20) unsigned NOT NULL DEFAULT 0, `Xp` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_currency` -- DROP TABLE IF EXISTS `playerchoice_response_reward_currency`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playerchoice_response_reward_currency` ( `ChoiceId` int(11) NOT NULL, `ResponseId` int(11) NOT NULL, `Index` int(10) unsigned NOT NULL, `CurrencyId` int(10) unsigned NOT NULL DEFAULT 0, `Quantity` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_faction` -- DROP TABLE IF EXISTS `playerchoice_response_reward_faction`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playerchoice_response_reward_faction` ( `ChoiceId` int(11) NOT NULL, `ResponseId` int(11) NOT NULL, `Index` int(10) unsigned NOT NULL, `FactionId` int(10) unsigned NOT NULL DEFAULT 0, `Quantity` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_item` -- DROP TABLE IF EXISTS `playerchoice_response_reward_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playerchoice_response_reward_item` ( `ChoiceId` int(11) NOT NULL, `ResponseId` int(11) NOT NULL, `Index` int(10) unsigned NOT NULL, `ItemId` int(10) unsigned NOT NULL DEFAULT 0, `BonusListIDs` text DEFAULT NULL, `Quantity` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo` -- DROP TABLE IF EXISTS `playercreateinfo`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playercreateinfo` ( `race` tinyint(3) unsigned NOT NULL DEFAULT 0, `class` tinyint(3) unsigned NOT NULL DEFAULT 0, `map` smallint(5) unsigned NOT NULL DEFAULT 0, `zone` mediumint(8) unsigned NOT NULL DEFAULT 0, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, PRIMARY KEY (`race`,`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_action` -- DROP TABLE IF EXISTS `playercreateinfo_action`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playercreateinfo_action` ( `race` tinyint(3) unsigned NOT NULL DEFAULT 0, `class` tinyint(3) unsigned NOT NULL DEFAULT 0, `button` smallint(5) unsigned NOT NULL DEFAULT 0, `action` int(10) unsigned NOT NULL DEFAULT 0, `type` smallint(5) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`race`,`class`,`button`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_cast_spell` -- DROP TABLE IF EXISTS `playercreateinfo_cast_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playercreateinfo_cast_spell` ( `raceMask` bigint(20) unsigned NOT NULL, `classMask` int(10) unsigned NOT NULL DEFAULT 0, `spell` mediumint(8) unsigned NOT NULL DEFAULT 0, `note` varchar(255) DEFAULT NULL, PRIMARY KEY (`raceMask`,`classMask`,`spell`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_item` -- DROP TABLE IF EXISTS `playercreateinfo_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playercreateinfo_item` ( `race` tinyint(3) unsigned NOT NULL DEFAULT 0, `class` tinyint(3) unsigned NOT NULL DEFAULT 0, `itemid` mediumint(8) unsigned NOT NULL DEFAULT 0, `amount` tinyint(4) NOT NULL DEFAULT 1, PRIMARY KEY (`race`,`class`,`itemid`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_spell_custom` -- DROP TABLE IF EXISTS `playercreateinfo_spell_custom`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `playercreateinfo_spell_custom` ( `racemask` bigint(20) unsigned NOT NULL, `classmask` int(10) unsigned NOT NULL DEFAULT 0, `Spell` mediumint(8) unsigned NOT NULL DEFAULT 0, `Note` varchar(255) DEFAULT NULL, PRIMARY KEY (`racemask`,`classmask`,`Spell`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `points_of_interest` -- DROP TABLE IF EXISTS `points_of_interest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `points_of_interest` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `PositionX` float NOT NULL DEFAULT 0, `PositionY` float NOT NULL DEFAULT 0, `Icon` mediumint(8) unsigned NOT NULL DEFAULT 0, `Flags` mediumint(8) unsigned NOT NULL DEFAULT 0, `Importance` mediumint(8) unsigned NOT NULL DEFAULT 0, `Name` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `points_of_interest_locale` -- DROP TABLE IF EXISTS `points_of_interest_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `points_of_interest_locale` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Name` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_creature` -- DROP TABLE IF EXISTS `pool_creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pool_creature` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `pool_entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `chance` float unsigned NOT NULL DEFAULT 0, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`guid`), KEY `idx_guid` (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_gameobject` -- DROP TABLE IF EXISTS `pool_gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pool_gameobject` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `pool_entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `chance` float unsigned NOT NULL DEFAULT 0, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`guid`), KEY `idx_guid` (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_pool` -- DROP TABLE IF EXISTS `pool_pool`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pool_pool` ( `pool_id` mediumint(8) unsigned NOT NULL DEFAULT 0, `mother_pool` mediumint(8) unsigned NOT NULL DEFAULT 0, `chance` float NOT NULL DEFAULT 0, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`pool_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_quest` -- DROP TABLE IF EXISTS `pool_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pool_quest` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `pool_entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`entry`), KEY `idx_guid` (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_template` -- DROP TABLE IF EXISTS `pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `pool_template` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Pool entry', `max_limit` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Max number of objects (0) is no limit', `description` varchar(255) DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `prospecting_loot_template` -- DROP TABLE IF EXISTS `prospecting_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `prospecting_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_details` -- DROP TABLE IF EXISTS `quest_details`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_details` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `Emote1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote3` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote4` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay1` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay2` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay3` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay4` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_greeting` -- DROP TABLE IF EXISTS `quest_greeting`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_greeting` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `Type` tinyint(3) unsigned NOT NULL DEFAULT 0, `GreetEmoteType` smallint(5) unsigned NOT NULL DEFAULT 0, `GreetEmoteDelay` int(10) unsigned NOT NULL DEFAULT 0, `Greeting` text DEFAULT NULL, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`,`Type`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_greeting_locale` -- DROP TABLE IF EXISTS `quest_greeting_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_greeting_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Greeting` text DEFAULT NULL, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`,`type`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_mail_sender` -- DROP TABLE IF EXISTS `quest_mail_sender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_mail_sender` ( `QuestId` int(5) unsigned NOT NULL DEFAULT 0, `RewardMailSenderEntry` int(5) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`QuestId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_objectives` -- DROP TABLE IF EXISTS `quest_objectives`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_objectives` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `QuestID` mediumint(8) unsigned NOT NULL DEFAULT 0, `Type` tinyint(3) unsigned NOT NULL DEFAULT 0, `Order` tinyint(3) unsigned NOT NULL DEFAULT 0, `StorageIndex` tinyint(3) NOT NULL DEFAULT 0, `ObjectID` int(10) NOT NULL DEFAULT 0, `Amount` int(10) NOT NULL DEFAULT 0, `Flags` int(10) unsigned NOT NULL DEFAULT 0, `Flags2` int(10) unsigned NOT NULL DEFAULT 0, `ProgressBarWeight` float NOT NULL DEFAULT 0, `Description` text DEFAULT NULL, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_objectives_locale` -- DROP TABLE IF EXISTS `quest_objectives_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_objectives_locale` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `QuestId` mediumint(8) unsigned NOT NULL DEFAULT 0, `StorageIndex` tinyint(3) NOT NULL DEFAULT 0, `Description` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward` -- DROP TABLE IF EXISTS `quest_offer_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_offer_reward` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `Emote1` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote2` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote3` smallint(5) unsigned NOT NULL DEFAULT 0, `Emote4` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteDelay1` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay2` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay3` int(10) unsigned NOT NULL DEFAULT 0, `EmoteDelay4` int(10) unsigned NOT NULL DEFAULT 0, `RewardText` text DEFAULT NULL, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward_locale` -- DROP TABLE IF EXISTS `quest_offer_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_offer_reward_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `RewardText` text DEFAULT NULL, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_poi` -- DROP TABLE IF EXISTS `quest_poi`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_poi` ( `QuestID` int(11) NOT NULL DEFAULT 0, `BlobIndex` int(11) NOT NULL DEFAULT 0, `Idx1` int(11) NOT NULL DEFAULT 0, `ObjectiveIndex` int(11) NOT NULL DEFAULT 0, `QuestObjectiveID` int(11) NOT NULL DEFAULT 0, `QuestObjectID` int(11) NOT NULL DEFAULT 0, `MapID` int(11) NOT NULL DEFAULT 0, `UiMapID` int(11) NOT NULL DEFAULT 0, `Priority` int(11) NOT NULL DEFAULT 0, `Flags` int(11) NOT NULL DEFAULT 0, `WorldEffectID` int(11) NOT NULL DEFAULT 0, `PlayerConditionID` int(11) NOT NULL DEFAULT 0, `SpawnTrackingID` int(11) NOT NULL DEFAULT 0, `AlwaysAllowMergingBlobs` tinyint(1) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`QuestID`,`BlobIndex`,`Idx1`), KEY `idx` (`QuestID`,`BlobIndex`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_poi_points` -- DROP TABLE IF EXISTS `quest_poi_points`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_poi_points` ( `QuestID` int(11) NOT NULL DEFAULT 0, `Idx1` int(11) NOT NULL DEFAULT 0, `Idx2` int(11) NOT NULL DEFAULT 0, `X` int(11) NOT NULL DEFAULT 0, `Y` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`), KEY `questId_id` (`QuestID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items` -- DROP TABLE IF EXISTS `quest_request_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_request_items` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `EmoteOnComplete` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteOnIncomplete` smallint(5) unsigned NOT NULL DEFAULT 0, `EmoteOnCompleteDelay` int(10) unsigned NOT NULL DEFAULT 0, `EmoteOnIncompleteDelay` int(10) unsigned NOT NULL DEFAULT 0, `CompletionText` text DEFAULT NULL, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items_locale` -- DROP TABLE IF EXISTS `quest_request_items_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_request_items_locale` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `CompletionText` text DEFAULT NULL, `VerifiedBuild` smallint(6) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template` -- DROP TABLE IF EXISTS `quest_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_template` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `QuestType` tinyint(3) unsigned NOT NULL DEFAULT 2, `QuestLevel` int(11) NOT NULL DEFAULT -1, `ScalingFactionGroup` int(11) NOT NULL DEFAULT 0, `MaxScalingLevel` int(11) NOT NULL DEFAULT 255, `QuestPackageID` int(10) unsigned NOT NULL DEFAULT 0, `MinLevel` int(11) NOT NULL DEFAULT 0, `QuestSortID` smallint(6) NOT NULL DEFAULT 0, `QuestInfoID` smallint(5) unsigned NOT NULL DEFAULT 0, `SuggestedGroupNum` tinyint(3) unsigned NOT NULL DEFAULT 0, `RewardNextQuest` int(10) unsigned NOT NULL DEFAULT 0, `RewardXPDifficulty` int(10) unsigned NOT NULL DEFAULT 0, `RewardXPMultiplier` float NOT NULL DEFAULT 1, `RewardMoney` int(11) NOT NULL DEFAULT 0, `RewardMoneyDifficulty` int(10) unsigned NOT NULL DEFAULT 0, `RewardMoneyMultiplier` float NOT NULL DEFAULT 1, `RewardBonusMoney` int(10) unsigned NOT NULL DEFAULT 0, `RewardDisplaySpell1` int(10) unsigned NOT NULL DEFAULT 0, `RewardDisplaySpell2` int(10) unsigned NOT NULL DEFAULT 0, `RewardDisplaySpell3` int(10) unsigned NOT NULL DEFAULT 0, `RewardSpell` int(10) unsigned NOT NULL DEFAULT 0, `RewardHonor` int(10) unsigned NOT NULL DEFAULT 0, `RewardKillHonor` int(10) unsigned NOT NULL DEFAULT 0, `StartItem` int(10) unsigned NOT NULL DEFAULT 0, `RewardArtifactXPDifficulty` int(10) unsigned NOT NULL DEFAULT 0, `RewardArtifactXPMultiplier` float NOT NULL DEFAULT 1, `RewardArtifactCategoryID` int(10) unsigned NOT NULL DEFAULT 0, `Flags` int(10) unsigned NOT NULL DEFAULT 0, `FlagsEx` int(10) unsigned NOT NULL DEFAULT 0, `FlagsEx2` int(10) unsigned NOT NULL DEFAULT 0, `RewardItem1` int(10) unsigned NOT NULL DEFAULT 0, `RewardAmount1` int(10) unsigned NOT NULL DEFAULT 0, `RewardItem2` int(10) unsigned NOT NULL DEFAULT 0, `RewardAmount2` int(10) unsigned NOT NULL DEFAULT 0, `RewardItem3` int(10) unsigned NOT NULL DEFAULT 0, `RewardAmount3` int(10) unsigned NOT NULL DEFAULT 0, `RewardItem4` int(10) unsigned NOT NULL DEFAULT 0, `RewardAmount4` int(10) unsigned NOT NULL DEFAULT 0, `ItemDrop1` int(10) unsigned NOT NULL DEFAULT 0, `ItemDropQuantity1` int(10) unsigned NOT NULL DEFAULT 0, `ItemDrop2` int(10) unsigned NOT NULL DEFAULT 0, `ItemDropQuantity2` int(10) unsigned NOT NULL DEFAULT 0, `ItemDrop3` int(10) unsigned NOT NULL DEFAULT 0, `ItemDropQuantity3` int(10) unsigned NOT NULL DEFAULT 0, `ItemDrop4` int(10) unsigned NOT NULL DEFAULT 0, `ItemDropQuantity4` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID1` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity1` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemDisplayID1` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID2` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity2` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemDisplayID2` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID3` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity3` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemDisplayID3` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID4` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity4` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemDisplayID4` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID5` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity5` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemDisplayID5` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemID6` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemQuantity6` int(10) unsigned NOT NULL DEFAULT 0, `RewardChoiceItemDisplayID6` int(10) unsigned NOT NULL DEFAULT 0, `POIContinent` int(10) unsigned NOT NULL DEFAULT 0, `POIx` float NOT NULL DEFAULT 0, `POIy` float NOT NULL DEFAULT 0, `POIPriority` int(11) NOT NULL DEFAULT 0, `RewardTitle` int(10) unsigned NOT NULL DEFAULT 0, `RewardArenaPoints` int(10) unsigned NOT NULL DEFAULT 0, `RewardSkillLineID` int(10) unsigned NOT NULL DEFAULT 0, `RewardNumSkillUps` int(10) unsigned NOT NULL DEFAULT 0, `PortraitGiver` int(10) unsigned NOT NULL DEFAULT 0, `PortraitGiverMount` int(11) NOT NULL DEFAULT 0, `PortraitTurnIn` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionID1` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionValue1` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride1` int(11) NOT NULL DEFAULT 0, `RewardFactionCapIn1` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionID2` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionValue2` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride2` int(11) NOT NULL DEFAULT 0, `RewardFactionCapIn2` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionID3` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionValue3` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride3` int(11) NOT NULL DEFAULT 0, `RewardFactionCapIn3` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionID4` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionValue4` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride4` int(11) NOT NULL DEFAULT 0, `RewardFactionCapIn4` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionID5` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionValue5` int(11) NOT NULL DEFAULT 0, `RewardFactionOverride5` int(11) NOT NULL DEFAULT 0, `RewardFactionCapIn5` int(10) unsigned NOT NULL DEFAULT 0, `RewardFactionFlags` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyID1` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyQty1` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyID2` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyQty2` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyID3` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyQty3` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyID4` int(10) unsigned NOT NULL DEFAULT 0, `RewardCurrencyQty4` int(10) unsigned NOT NULL DEFAULT 0, `AcceptedSoundKitID` int(10) unsigned NOT NULL DEFAULT 0, `CompleteSoundKitID` int(10) unsigned NOT NULL DEFAULT 0, `AreaGroupID` int(10) unsigned NOT NULL DEFAULT 0, `TimeAllowed` int(10) unsigned NOT NULL DEFAULT 0, `AllowableRaces` bigint(20) unsigned DEFAULT 0, `TreasurePickerID` int(11) NOT NULL DEFAULT 0, `Expansion` int(11) NOT NULL DEFAULT 0, `ManagedWorldStateID` int(11) NOT NULL DEFAULT 0, `LogTitle` text DEFAULT NULL, `LogDescription` text DEFAULT NULL, `QuestDescription` text DEFAULT NULL, `AreaDescription` text DEFAULT NULL, `PortraitGiverText` text DEFAULT NULL, `PortraitGiverName` text DEFAULT NULL, `PortraitTurnInText` text DEFAULT NULL, `PortraitTurnInName` text DEFAULT NULL, `QuestCompletionLog` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Quest System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template_addon` -- DROP TABLE IF EXISTS `quest_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_template_addon` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT 0, `AllowableClasses` int(10) unsigned NOT NULL DEFAULT 0, `SourceSpellID` mediumint(8) unsigned NOT NULL DEFAULT 0, `PrevQuestID` mediumint(8) NOT NULL DEFAULT 0, `NextQuestID` mediumint(8) NOT NULL DEFAULT 0, `ExclusiveGroup` mediumint(8) NOT NULL DEFAULT 0, `RewardMailTemplateID` mediumint(8) unsigned NOT NULL DEFAULT 0, `RewardMailDelay` int(10) unsigned NOT NULL DEFAULT 0, `RequiredSkillID` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredSkillPoints` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredMinRepFaction` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredMaxRepFaction` smallint(5) unsigned NOT NULL DEFAULT 0, `RequiredMinRepValue` mediumint(8) NOT NULL DEFAULT 0, `RequiredMaxRepValue` mediumint(8) NOT NULL DEFAULT 0, `ProvidedItemCount` tinyint(3) unsigned NOT NULL DEFAULT 0, `SpecialFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `ScriptName` varchar(64) NOT NULL DEFAULT '', PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template_locale` -- DROP TABLE IF EXISTS `quest_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_template_locale` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `LogTitle` text DEFAULT NULL, `LogDescription` text DEFAULT NULL, `QuestDescription` text DEFAULT NULL, `AreaDescription` text DEFAULT NULL, `PortraitGiverText` text DEFAULT NULL, `PortraitGiverName` text DEFAULT NULL, `PortraitTurnInText` text DEFAULT NULL, `PortraitTurnInName` text DEFAULT NULL, `QuestCompletionLog` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_visual_effect` -- DROP TABLE IF EXISTS `quest_visual_effect`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `quest_visual_effect` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `Index` tinyint(3) unsigned NOT NULL DEFAULT 0, `VisualEffect` mediumint(8) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) NOT NULL DEFAULT 0, PRIMARY KEY (`ID`,`Index`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `race_unlock_requirement` -- DROP TABLE IF EXISTS `race_unlock_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `race_unlock_requirement` ( `raceID` tinyint(3) unsigned NOT NULL DEFAULT 0, `expansion` tinyint(3) unsigned NOT NULL DEFAULT 0, `achievementId` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`raceID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reference_loot_template` -- DROP TABLE IF EXISTS `reference_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `reference_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reputation_reward_rate` -- DROP TABLE IF EXISTS `reputation_reward_rate`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `reputation_reward_rate` ( `faction` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest_rate` float NOT NULL DEFAULT 1, `quest_daily_rate` float NOT NULL DEFAULT 1, `quest_weekly_rate` float NOT NULL DEFAULT 1, `quest_monthly_rate` float NOT NULL DEFAULT 1, `quest_repeatable_rate` float NOT NULL DEFAULT 1, `creature_rate` float NOT NULL DEFAULT 1, `spell_rate` float NOT NULL DEFAULT 1, PRIMARY KEY (`faction`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reputation_spillover_template` -- DROP TABLE IF EXISTS `reputation_spillover_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `reputation_spillover_template` ( `faction` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction entry', `faction1` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'faction to give spillover for', `rate_1` float NOT NULL DEFAULT 0 COMMENT 'the given rep points * rate', `rank_1` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'max rank,above this will not give any spillover', `faction2` smallint(5) unsigned NOT NULL DEFAULT 0, `rate_2` float NOT NULL DEFAULT 0, `rank_2` tinyint(3) unsigned NOT NULL DEFAULT 0, `faction3` smallint(5) unsigned NOT NULL DEFAULT 0, `rate_3` float NOT NULL DEFAULT 0, `rank_3` tinyint(3) unsigned NOT NULL DEFAULT 0, `faction4` smallint(5) unsigned NOT NULL DEFAULT 0, `rate_4` float NOT NULL DEFAULT 0, `rank_4` tinyint(3) unsigned NOT NULL DEFAULT 0, `faction5` smallint(5) unsigned NOT NULL DEFAULT 0, `rate_5` float NOT NULL DEFAULT 0, `rank_5` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`faction`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Reputation spillover reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenario_poi` -- DROP TABLE IF EXISTS `scenario_poi`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `scenario_poi` ( `CriteriaTreeID` int(11) NOT NULL DEFAULT 0, `BlobIndex` int(11) NOT NULL DEFAULT 0, `Idx1` int(11) NOT NULL DEFAULT 0, `MapID` int(11) NOT NULL DEFAULT 0, `UiMapID` int(11) NOT NULL DEFAULT 0, `Priority` int(11) NOT NULL DEFAULT 0, `Flags` int(11) NOT NULL DEFAULT 0, `WorldEffectID` int(11) NOT NULL DEFAULT 0, `PlayerConditionID` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`CriteriaTreeID`,`BlobIndex`,`Idx1`), KEY `idx` (`CriteriaTreeID`,`BlobIndex`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenario_poi_points` -- DROP TABLE IF EXISTS `scenario_poi_points`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `scenario_poi_points` ( `CriteriaTreeID` int(11) NOT NULL DEFAULT 0, `Idx1` int(11) NOT NULL DEFAULT 0, `Idx2` int(11) NOT NULL DEFAULT 0, `X` int(11) NOT NULL DEFAULT 0, `Y` int(11) NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`CriteriaTreeID`,`Idx1`,`Idx2`), KEY `questId_id` (`CriteriaTreeID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenarios` -- DROP TABLE IF EXISTS `scenarios`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `scenarios` ( `map` int(10) unsigned NOT NULL DEFAULT 0, `difficulty` tinyint(3) unsigned NOT NULL DEFAULT 0, `scenario_A` int(10) unsigned NOT NULL DEFAULT 0, `scenario_H` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`map`,`difficulty`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scene_template` -- DROP TABLE IF EXISTS `scene_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `scene_template` ( `SceneId` int(10) unsigned NOT NULL, `Flags` int(10) unsigned NOT NULL DEFAULT 0, `ScriptPackageID` int(10) unsigned NOT NULL DEFAULT 0, `ScriptName` varchar(64) NOT NULL DEFAULT '', PRIMARY KEY (`SceneId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_spline_chain_meta` -- DROP TABLE IF EXISTS `script_spline_chain_meta`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `script_spline_chain_meta` ( `entry` int(10) unsigned NOT NULL, `chainId` smallint(5) unsigned NOT NULL, `splineId` tinyint(3) unsigned NOT NULL, `expectedDuration` int(10) unsigned NOT NULL, `msUntilNext` int(10) unsigned NOT NULL, PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_spline_chain_waypoints` -- DROP TABLE IF EXISTS `script_spline_chain_waypoints`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `script_spline_chain_waypoints` ( `entry` int(10) unsigned NOT NULL, `chainId` smallint(5) unsigned NOT NULL, `splineId` tinyint(3) unsigned NOT NULL, `wpId` tinyint(3) unsigned NOT NULL, `x` float NOT NULL, `y` float NOT NULL, `z` float NOT NULL, PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_waypoint` -- DROP TABLE IF EXISTS `script_waypoint`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `script_waypoint` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'creature_template entry', `pointid` mediumint(8) unsigned NOT NULL DEFAULT 0, `location_x` float NOT NULL DEFAULT 0, `location_y` float NOT NULL DEFAULT 0, `location_z` float NOT NULL DEFAULT 0, `waittime` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'waittime in millisecs', `point_comment` text DEFAULT NULL, PRIMARY KEY (`entry`,`pointid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Creature waypoints'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_discovery_template` -- DROP TABLE IF EXISTS `skill_discovery_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `skill_discovery_template` ( `spellId` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the discoverable spell', `reqSpell` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'spell requirement', `reqSkillValue` smallint(5) unsigned NOT NULL DEFAULT 0 COMMENT 'skill points requirement', `chance` float NOT NULL DEFAULT 0 COMMENT 'chance to discover', PRIMARY KEY (`spellId`,`reqSpell`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Discovery System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_extra_item_template` -- DROP TABLE IF EXISTS `skill_extra_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `skill_extra_item_template` ( `spellId` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the item creation spell', `requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Specialization spell id', `additionalCreateChance` float NOT NULL DEFAULT 0 COMMENT 'chance to create add', `additionalMaxNum` tinyint(3) unsigned NOT NULL DEFAULT 0 COMMENT 'max num of adds', PRIMARY KEY (`spellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Skill Specialization System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_fishing_base_level` -- DROP TABLE IF EXISTS `skill_fishing_base_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `skill_fishing_base_level` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Area identifier', `skill` smallint(6) NOT NULL DEFAULT 0 COMMENT 'Base skill level requirement', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Fishing system'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_perfect_item_template` -- DROP TABLE IF EXISTS `skill_perfect_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `skill_perfect_item_template` ( `spellId` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellId of the item creation spell', `requiredSpecialization` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'Specialization spell id', `perfectCreateChance` float NOT NULL DEFAULT 0 COMMENT 'chance to create the perfect item instead', `perfectItemType` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'perfect item type to create instead', PRIMARY KEY (`spellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Crafting Perfection System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_tiers` -- DROP TABLE IF EXISTS `skill_tiers`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `skill_tiers` ( `ID` int(10) unsigned NOT NULL DEFAULT 0, `Value1` int(10) unsigned NOT NULL DEFAULT 0, `Value2` int(10) unsigned NOT NULL DEFAULT 0, `Value3` int(10) unsigned NOT NULL DEFAULT 0, `Value4` int(10) unsigned NOT NULL DEFAULT 0, `Value5` int(10) unsigned NOT NULL DEFAULT 0, `Value6` int(10) unsigned NOT NULL DEFAULT 0, `Value7` int(10) unsigned NOT NULL DEFAULT 0, `Value8` int(10) unsigned NOT NULL DEFAULT 0, `Value9` int(10) unsigned NOT NULL DEFAULT 0, `Value10` int(10) unsigned NOT NULL DEFAULT 0, `Value11` int(10) unsigned NOT NULL DEFAULT 0, `Value12` int(10) unsigned NOT NULL DEFAULT 0, `Value13` int(10) unsigned NOT NULL DEFAULT 0, `Value14` int(10) unsigned NOT NULL DEFAULT 0, `Value15` int(10) unsigned NOT NULL DEFAULT 0, `Value16` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skinning_loot_template` -- DROP TABLE IF EXISTS `skinning_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `skinning_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `smart_scripts` -- DROP TABLE IF EXISTS `smart_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `smart_scripts` ( `entryorguid` bigint(20) NOT NULL DEFAULT 0, `source_type` tinyint(3) unsigned NOT NULL DEFAULT 0, `id` smallint(5) unsigned NOT NULL DEFAULT 0, `link` smallint(5) unsigned NOT NULL DEFAULT 0, `event_type` tinyint(3) unsigned NOT NULL DEFAULT 0, `event_phase_mask` tinyint(3) unsigned NOT NULL DEFAULT 0, `event_chance` tinyint(3) unsigned NOT NULL DEFAULT 100, `event_flags` smallint(3) unsigned NOT NULL DEFAULT 0, `event_param1` int(10) unsigned NOT NULL DEFAULT 0, `event_param2` int(10) unsigned NOT NULL DEFAULT 0, `event_param3` int(10) unsigned NOT NULL DEFAULT 0, `event_param4` int(10) unsigned NOT NULL DEFAULT 0, `event_param5` int(10) unsigned NOT NULL DEFAULT 0, `event_param_string` varchar(255) NOT NULL DEFAULT '', `action_type` tinyint(3) unsigned NOT NULL DEFAULT 0, `action_param1` int(10) unsigned NOT NULL DEFAULT 0, `action_param2` int(10) unsigned NOT NULL DEFAULT 0, `action_param3` int(10) unsigned NOT NULL DEFAULT 0, `action_param4` int(10) unsigned NOT NULL DEFAULT 0, `action_param5` int(10) unsigned NOT NULL DEFAULT 0, `action_param6` int(10) unsigned NOT NULL DEFAULT 0, `target_type` tinyint(3) unsigned NOT NULL DEFAULT 0, `target_param1` int(10) unsigned NOT NULL DEFAULT 0, `target_param2` int(10) unsigned NOT NULL DEFAULT 0, `target_param3` int(10) unsigned NOT NULL DEFAULT 0, `target_x` float NOT NULL DEFAULT 0, `target_y` float NOT NULL DEFAULT 0, `target_z` float NOT NULL DEFAULT 0, `target_o` float NOT NULL DEFAULT 0, `comment` text NOT NULL COMMENT 'Event Comment', PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_area` -- DROP TABLE IF EXISTS `spell_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_area` ( `spell` mediumint(8) unsigned NOT NULL DEFAULT 0, `area` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest_start` mediumint(8) unsigned NOT NULL DEFAULT 0, `quest_end` mediumint(8) unsigned NOT NULL DEFAULT 0, `aura_spell` mediumint(8) NOT NULL DEFAULT 0, `racemask` bigint(20) unsigned NOT NULL DEFAULT 0, `gender` tinyint(3) unsigned NOT NULL DEFAULT 2, `flags` tinyint(3) unsigned NOT NULL DEFAULT 3, `quest_start_status` int(11) NOT NULL DEFAULT 64, `quest_end_status` int(11) NOT NULL DEFAULT 11, PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_areatrigger` -- DROP TABLE IF EXISTS `spell_areatrigger`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_areatrigger` ( `SpellMiscId` int(10) unsigned NOT NULL, `AreaTriggerId` int(10) unsigned NOT NULL, `MoveCurveId` int(10) unsigned NOT NULL DEFAULT 0, `ScaleCurveId` int(10) unsigned NOT NULL DEFAULT 0, `MorphCurveId` int(10) unsigned NOT NULL DEFAULT 0, `FacingCurveId` int(10) unsigned NOT NULL DEFAULT 0, `AnimId` int(11) NOT NULL DEFAULT 0, `AnimKitId` int(11) NOT NULL DEFAULT 0, `DecalPropertiesId` int(10) unsigned NOT NULL DEFAULT 0, `TimeToTarget` int(10) unsigned NOT NULL DEFAULT 0, `TimeToTargetScale` int(10) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`SpellMiscId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_areatrigger_circular` -- DROP TABLE IF EXISTS `spell_areatrigger_circular`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_areatrigger_circular` ( `SpellMiscId` int(10) unsigned NOT NULL, `StartDelay` int(10) unsigned NOT NULL DEFAULT 0, `CircleRadius` float NOT NULL DEFAULT 0, `BlendFromRadius` float NOT NULL DEFAULT 0, `InitialAngle` float NOT NULL DEFAULT 0, `ZOffset` float NOT NULL DEFAULT 0, `CounterClockwise` tinyint(3) unsigned NOT NULL DEFAULT 0, `CanLoop` tinyint(3) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`SpellMiscId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_areatrigger_splines` -- DROP TABLE IF EXISTS `spell_areatrigger_splines`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_areatrigger_splines` ( `SpellMiscId` int(10) unsigned NOT NULL, `Idx` int(10) unsigned NOT NULL, `X` float NOT NULL DEFAULT 0, `Y` float NOT NULL DEFAULT 0, `Z` float NOT NULL DEFAULT 0, `VerifiedBuild` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`SpellMiscId`,`Idx`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_custom_attr` -- DROP TABLE IF EXISTS `spell_custom_attr`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_custom_attr` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'spell id', `attributes` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'SpellCustomAttributes', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='SpellInfo custom attributes'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_dbc` -- DROP TABLE IF EXISTS `spell_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_dbc` ( `Id` int(10) unsigned NOT NULL, `Attributes` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx2` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx3` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx4` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx5` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx6` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx7` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx8` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx9` int(10) unsigned NOT NULL DEFAULT 0, `AttributesEx10` int(10) unsigned NOT NULL DEFAULT 0, `CastingTimeIndex` int(10) unsigned NOT NULL DEFAULT 1, `DurationIndex` int(10) unsigned NOT NULL DEFAULT 0, `RangeIndex` int(10) unsigned NOT NULL DEFAULT 1, `SchoolMask` int(10) unsigned NOT NULL DEFAULT 0, `SpellAuraOptionsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellCastingRequirementsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellCategoriesId` int(10) unsigned NOT NULL DEFAULT 0, `SpellClassOptionsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellEquippedItemsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellLevelsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellTargetRestrictionsId` int(10) unsigned NOT NULL DEFAULT 0, `SpellInterruptsId` int(10) unsigned NOT NULL DEFAULT 0, `Comment` text NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Custom spell.dbc entries'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_enchant_proc_data` -- DROP TABLE IF EXISTS `spell_enchant_proc_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_enchant_proc_data` ( `entry` int(10) unsigned NOT NULL, `customChance` int(10) unsigned NOT NULL DEFAULT 0, `PPMChance` float unsigned NOT NULL DEFAULT 0, `procEx` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Spell enchant proc data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_group` -- DROP TABLE IF EXISTS `spell_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_group` ( `id` int(10) unsigned NOT NULL DEFAULT 0, `spell_id` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`id`,`spell_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_group_stack_rules` -- DROP TABLE IF EXISTS `spell_group_stack_rules`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_group_stack_rules` ( `group_id` int(11) unsigned NOT NULL DEFAULT 0, `stack_rule` tinyint(3) NOT NULL DEFAULT 0, PRIMARY KEY (`group_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_learn_spell` -- DROP TABLE IF EXISTS `spell_learn_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_learn_spell` ( `entry` int(10) unsigned NOT NULL DEFAULT 0, `SpellID` int(10) unsigned NOT NULL DEFAULT 0, `Active` tinyint(3) unsigned NOT NULL DEFAULT 1, PRIMARY KEY (`entry`,`SpellID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_linked_spell` -- DROP TABLE IF EXISTS `spell_linked_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_linked_spell` ( `spell_trigger` mediumint(8) NOT NULL, `spell_effect` mediumint(8) NOT NULL DEFAULT 0, `type` tinyint(3) unsigned NOT NULL DEFAULT 0, `comment` text NOT NULL, UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_loot_template` -- DROP TABLE IF EXISTS `spell_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_loot_template` ( `Entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `Item` mediumint(8) unsigned NOT NULL DEFAULT 0, `Reference` mediumint(8) unsigned NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 100, `QuestRequired` tinyint(1) NOT NULL DEFAULT 0, `LootMode` smallint(5) unsigned NOT NULL DEFAULT 1, `GroupId` tinyint(3) unsigned NOT NULL DEFAULT 0, `MinCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `MaxCount` tinyint(3) unsigned NOT NULL DEFAULT 1, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_pet_auras` -- DROP TABLE IF EXISTS `spell_pet_auras`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_pet_auras` ( `spell` mediumint(8) unsigned NOT NULL COMMENT 'dummy spell id', `effectId` tinyint(3) unsigned NOT NULL DEFAULT 0, `pet` mediumint(8) unsigned NOT NULL DEFAULT 0 COMMENT 'pet id; 0 = all', `aura` mediumint(8) unsigned NOT NULL COMMENT 'pet aura id', PRIMARY KEY (`spell`,`effectId`,`pet`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_proc` -- DROP TABLE IF EXISTS `spell_proc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_proc` ( `SpellId` int(11) NOT NULL DEFAULT 0, `SchoolMask` tinyint(3) unsigned NOT NULL DEFAULT 0, `SpellFamilyName` smallint(5) unsigned NOT NULL DEFAULT 0, `SpellFamilyMask0` int(10) unsigned NOT NULL DEFAULT 0, `SpellFamilyMask1` int(10) unsigned NOT NULL DEFAULT 0, `SpellFamilyMask2` int(10) unsigned NOT NULL DEFAULT 0, `SpellFamilyMask3` int(10) unsigned NOT NULL DEFAULT 0, `ProcFlags` int(10) unsigned NOT NULL DEFAULT 0, `SpellTypeMask` int(10) unsigned NOT NULL DEFAULT 0, `SpellPhaseMask` int(10) unsigned NOT NULL DEFAULT 0, `HitMask` int(10) unsigned NOT NULL DEFAULT 0, `AttributesMask` int(10) unsigned NOT NULL DEFAULT 0, `ProcsPerMinute` float NOT NULL DEFAULT 0, `Chance` float NOT NULL DEFAULT 0, `Cooldown` int(10) unsigned NOT NULL DEFAULT 0, `Charges` tinyint(3) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`SpellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_required` -- DROP TABLE IF EXISTS `spell_required`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_required` ( `spell_id` mediumint(8) NOT NULL DEFAULT 0, `req_spell` mediumint(8) NOT NULL DEFAULT 0, PRIMARY KEY (`spell_id`,`req_spell`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell Additinal Data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_script_names` -- DROP TABLE IF EXISTS `spell_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_script_names` ( `spell_id` int(11) NOT NULL, `ScriptName` char(64) NOT NULL, UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_scripts` -- DROP TABLE IF EXISTS `spell_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_scripts` ( `id` mediumint(8) unsigned NOT NULL DEFAULT 0, `effIndex` tinyint(3) unsigned NOT NULL DEFAULT 0, `delay` int(10) unsigned NOT NULL DEFAULT 0, `command` mediumint(8) unsigned NOT NULL DEFAULT 0, `datalong` mediumint(8) unsigned NOT NULL DEFAULT 0, `datalong2` int(10) unsigned NOT NULL DEFAULT 0, `dataint` int(11) NOT NULL DEFAULT 0, `x` float NOT NULL DEFAULT 0, `y` float NOT NULL DEFAULT 0, `z` float NOT NULL DEFAULT 0, `o` float NOT NULL DEFAULT 0 ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_target_position` -- DROP TABLE IF EXISTS `spell_target_position`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_target_position` ( `ID` mediumint(8) unsigned NOT NULL DEFAULT 0, `EffectIndex` tinyint(3) unsigned NOT NULL DEFAULT 0, `MapID` smallint(3) unsigned NOT NULL DEFAULT 0, `PositionX` float NOT NULL DEFAULT 0, `PositionY` float NOT NULL DEFAULT 0, `PositionZ` float NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`ID`,`EffectIndex`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_threat` -- DROP TABLE IF EXISTS `spell_threat`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_threat` ( `entry` mediumint(8) unsigned NOT NULL, `flatMod` int(11) DEFAULT NULL, `pctMod` float NOT NULL DEFAULT 1 COMMENT 'threat multiplier for damage/healing', `apPctMod` float NOT NULL DEFAULT 0 COMMENT 'additional threat bonus from attack power', PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_totem_model` -- DROP TABLE IF EXISTS `spell_totem_model`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spell_totem_model` ( `SpellID` int(10) unsigned NOT NULL, `RaceID` tinyint(3) unsigned NOT NULL, `DisplayID` int(10) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`SpellID`,`RaceID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spelleffect_dbc` -- DROP TABLE IF EXISTS `spelleffect_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `spelleffect_dbc` ( `Id` int(10) unsigned NOT NULL, `Effect` int(10) unsigned NOT NULL DEFAULT 0, `EffectValueMultiplier` float unsigned NOT NULL DEFAULT 0, `EffectApplyAuraName` int(10) unsigned NOT NULL DEFAULT 0, `EffectAmplitude` int(10) unsigned NOT NULL DEFAULT 0, `EffectBasePoints` int(10) NOT NULL DEFAULT 0, `EffectBonusMultiplier` float unsigned NOT NULL DEFAULT 0, `EffectDamageMultiplier` float unsigned NOT NULL DEFAULT 0, `EffectChainTarget` int(10) unsigned NOT NULL DEFAULT 0, `EffectDieSides` int(10) NOT NULL DEFAULT 0, `EffectItemType` int(10) unsigned NOT NULL DEFAULT 0, `EffectMechanic` int(10) unsigned NOT NULL DEFAULT 0, `EffectMiscValue` int(10) NOT NULL DEFAULT 0, `EffectMiscValueB` int(10) NOT NULL DEFAULT 0, `EffectRadiusIndex` int(10) unsigned NOT NULL DEFAULT 0, `EffectRadiusIndexMax` int(10) unsigned NOT NULL DEFAULT 0, `EffectRealPointsPerLevel` float unsigned NOT NULL DEFAULT 0, `EffectSpellClassMaskA` int(10) unsigned NOT NULL DEFAULT 0, `EffectSpellClassMaskB` int(10) unsigned NOT NULL DEFAULT 0, `EffectSpellClassMaskC` int(10) unsigned NOT NULL DEFAULT 0, `EffectTriggerSpell` int(10) unsigned NOT NULL DEFAULT 0, `EffectImplicitTargetA` int(10) unsigned NOT NULL DEFAULT 0, `EffectImplicitTargetB` int(10) unsigned NOT NULL DEFAULT 0, `EffectSpellId` int(10) unsigned NOT NULL, `EffectIndex` int(10) unsigned NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `terrain_swap_defaults` -- DROP TABLE IF EXISTS `terrain_swap_defaults`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `terrain_swap_defaults` ( `MapId` int(10) unsigned NOT NULL, `TerrainSwapMap` int(10) unsigned NOT NULL, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`MapId`,`TerrainSwapMap`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `terrain_worldmap` -- DROP TABLE IF EXISTS `terrain_worldmap`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `terrain_worldmap` ( `TerrainSwapMap` int(10) unsigned NOT NULL, `UiMapPhaseId` int(10) unsigned NOT NULL, `Comment` varchar(255) DEFAULT NULL, PRIMARY KEY (`TerrainSwapMap`,`UiMapPhaseId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer` -- DROP TABLE IF EXISTS `trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `trainer` ( `Id` int(10) unsigned NOT NULL DEFAULT 0, `Type` tinyint(2) unsigned NOT NULL DEFAULT 2, `Greeting` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`Id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer_locale` -- DROP TABLE IF EXISTS `trainer_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `trainer_locale` ( `Id` int(10) unsigned NOT NULL DEFAULT 0, `locale` varchar(4) NOT NULL, `Greeting_lang` text DEFAULT NULL, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`Id`,`locale`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer_spell` -- DROP TABLE IF EXISTS `trainer_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `trainer_spell` ( `TrainerId` int(10) unsigned NOT NULL DEFAULT 0, `SpellId` int(10) unsigned NOT NULL DEFAULT 0, `MoneyCost` int(10) unsigned NOT NULL DEFAULT 0, `ReqSkillLine` int(10) unsigned NOT NULL DEFAULT 0, `ReqSkillRank` int(10) unsigned NOT NULL DEFAULT 0, `ReqAbility1` int(10) unsigned NOT NULL DEFAULT 0, `ReqAbility2` int(10) unsigned NOT NULL DEFAULT 0, `ReqAbility3` int(10) unsigned NOT NULL DEFAULT 0, `ReqLevel` tinyint(3) unsigned NOT NULL DEFAULT 0, `VerifiedBuild` smallint(5) DEFAULT 0, PRIMARY KEY (`TrainerId`,`SpellId`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `transports` -- DROP TABLE IF EXISTS `transports`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `transports` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `name` text DEFAULT NULL, `phaseUseFlags` tinyint(3) unsigned NOT NULL DEFAULT 0, `phaseid` int(10) NOT NULL DEFAULT 0, `phasegroup` int(10) NOT NULL DEFAULT 0, `ScriptName` char(64) NOT NULL DEFAULT '', PRIMARY KEY (`guid`), UNIQUE KEY `idx_entry` (`entry`) ) ENGINE=MyISAM AUTO_INCREMENT=29 DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Transports'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trinity_string` -- DROP TABLE IF EXISTS `trinity_string`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `trinity_string` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `content_default` text NOT NULL, `content_loc1` text DEFAULT NULL, `content_loc2` text DEFAULT NULL, `content_loc3` text DEFAULT NULL, `content_loc4` text DEFAULT NULL, `content_loc5` text DEFAULT NULL, `content_loc6` text DEFAULT NULL, `content_loc7` text DEFAULT NULL, `content_loc8` text DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `updates` -- DROP TABLE IF EXISTS `updates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `updates` ( `name` varchar(200) NOT NULL COMMENT 'filename with extension of the update.', `hash` char(40) DEFAULT '' COMMENT 'sha1 hash of the sql file.', `state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.', `timestamp` timestamp NOT NULL DEFAULT current_timestamp() COMMENT 'timestamp when the query was applied.', `speed` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'time the query takes to apply in ms.', PRIMARY KEY (`name`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='List of all applied updates in this database.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `updates_include` -- DROP TABLE IF EXISTS `updates_include`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `updates_include` ( `path` varchar(200) NOT NULL COMMENT 'directory to include. $ means relative to the source directory.', `state` enum('RELEASED','ARCHIVED') NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.', PRIMARY KEY (`path`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='List of directories where we want to include sql updates.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_accessory` -- DROP TABLE IF EXISTS `vehicle_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `vehicle_accessory` ( `guid` bigint(20) unsigned NOT NULL DEFAULT 0, `accessory_entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `seat_id` tinyint(4) NOT NULL DEFAULT 0, `minion` tinyint(3) unsigned NOT NULL DEFAULT 0, `description` text NOT NULL, `summontype` tinyint(3) unsigned NOT NULL DEFAULT 6 COMMENT 'see enum TempSummonType', `summontimer` int(10) unsigned NOT NULL DEFAULT 30000 COMMENT 'timer, only relevant for certain summontypes', PRIMARY KEY (`guid`,`seat_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_template_accessory` -- DROP TABLE IF EXISTS `vehicle_template_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `vehicle_template_accessory` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `accessory_entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `seat_id` tinyint(4) NOT NULL DEFAULT 0, `minion` tinyint(3) unsigned NOT NULL DEFAULT 0, `description` text NOT NULL, `summontype` tinyint(3) unsigned NOT NULL DEFAULT 6 COMMENT 'see enum TempSummonType', `summontimer` int(10) unsigned NOT NULL DEFAULT 30000 COMMENT 'timer, only relevant for certain summontypes', PRIMARY KEY (`entry`,`seat_id`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `version` -- DROP TABLE IF EXISTS `version`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `version` ( `core_version` varchar(255) NOT NULL DEFAULT '' COMMENT 'Core revision dumped at startup.', `core_revision` varchar(120) DEFAULT NULL, `db_version` varchar(120) DEFAULT NULL COMMENT 'Version of world DB.', `cache_id` int(11) DEFAULT 0, `hotfix_cache_id` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`core_version`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Version Notes'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `warden_checks` -- DROP TABLE IF EXISTS `warden_checks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `warden_checks` ( `id` smallint(5) unsigned NOT NULL AUTO_INCREMENT, `type` tinyint(3) unsigned DEFAULT NULL, `data` varchar(48) DEFAULT NULL, `str` varchar(20) DEFAULT NULL, `address` int(10) unsigned DEFAULT NULL, `length` tinyint(3) unsigned DEFAULT NULL, `result` varchar(24) DEFAULT NULL, `comment` varchar(50) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=787 DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoint_data` -- DROP TABLE IF EXISTS `waypoint_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `waypoint_data` ( `id` int(10) unsigned NOT NULL DEFAULT 0 COMMENT 'Creature GUID', `point` mediumint(8) unsigned NOT NULL DEFAULT 0, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `orientation` float NOT NULL DEFAULT 0, `delay` int(10) unsigned NOT NULL DEFAULT 0, `move_type` int(11) NOT NULL DEFAULT 0, `action` int(11) NOT NULL DEFAULT 0, `action_chance` smallint(6) NOT NULL DEFAULT 100, `wpguid` bigint(20) unsigned NOT NULL DEFAULT 0, PRIMARY KEY (`id`,`point`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoint_scripts` -- DROP TABLE IF EXISTS `waypoint_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `waypoint_scripts` ( `id` int(11) unsigned NOT NULL DEFAULT 0, `delay` int(11) unsigned NOT NULL DEFAULT 0, `command` int(11) unsigned NOT NULL DEFAULT 0, `datalong` int(11) unsigned NOT NULL DEFAULT 0, `datalong2` int(11) unsigned NOT NULL DEFAULT 0, `dataint` int(11) unsigned NOT NULL DEFAULT 0, `x` float NOT NULL DEFAULT 0, `y` float NOT NULL DEFAULT 0, `z` float NOT NULL DEFAULT 0, `o` float NOT NULL DEFAULT 0, `guid` int(11) NOT NULL DEFAULT 0, PRIMARY KEY (`guid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoints` -- DROP TABLE IF EXISTS `waypoints`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!40101 SET character_set_client = utf8 */; CREATE TABLE `waypoints` ( `entry` mediumint(8) unsigned NOT NULL DEFAULT 0, `pointid` mediumint(8) unsigned NOT NULL DEFAULT 0, `position_x` float NOT NULL DEFAULT 0, `position_y` float NOT NULL DEFAULT 0, `position_z` float NOT NULL DEFAULT 0, `point_comment` text DEFAULT NULL, PRIMARY KEY (`entry`,`pointid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Creature waypoints'; /*!40101 SET character_set_client = @saved_cs_client */; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2019-07-15 16:12:32