-- MySQL dump 10.13 Distrib 8.0.26, for Linux (x86_64) -- -- Host: localhost Database: world -- ------------------------------------------------------ -- Server version 8.0.26 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!50503 SET NAMES utf8mb4 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `access_requirement` -- DROP TABLE IF EXISTS `access_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `access_requirement` ( `mapId` int unsigned NOT NULL, `difficulty` tinyint unsigned NOT NULL DEFAULT '0', `level_min` tinyint unsigned NOT NULL DEFAULT '0', `level_max` tinyint unsigned NOT NULL DEFAULT '0', `item` int unsigned NOT NULL DEFAULT '0', `item2` int unsigned NOT NULL DEFAULT '0', `quest_done_A` int unsigned NOT NULL DEFAULT '0', `quest_done_H` int unsigned NOT NULL DEFAULT '0', `completed_achievement` int unsigned NOT NULL DEFAULT '0', `quest_failed_text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`mapId`,`difficulty`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=DYNAMIC COMMENT='Access Requirements'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_dbc` -- DROP TABLE IF EXISTS `achievement_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_dbc` ( `ID` int unsigned NOT NULL, `requiredFaction` int NOT NULL DEFAULT '-1', `mapID` int NOT NULL DEFAULT '-1', `points` int unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', `count` int unsigned NOT NULL DEFAULT '0', `refAchievement` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_reward` -- DROP TABLE IF EXISTS `achievement_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_reward` ( `ID` int unsigned NOT NULL DEFAULT '0', `TitleA` int unsigned NOT NULL DEFAULT '0', `TitleH` int unsigned NOT NULL DEFAULT '0', `ItemID` int unsigned NOT NULL DEFAULT '0', `Sender` int unsigned NOT NULL DEFAULT '0', `Subject` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `Body` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `MailTemplateID` int unsigned DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci ROW_FORMAT=FIXED COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_reward_locale` -- DROP TABLE IF EXISTS `achievement_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_reward_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Subject` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Body` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger` -- DROP TABLE IF EXISTS `areatrigger`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger` ( `SpawnId` bigint unsigned NOT NULL, `AreaTriggerId` int unsigned NOT NULL, `IsServerSide` tinyint unsigned NOT NULL, `MapId` int unsigned NOT NULL, `PosX` float NOT NULL, `PosY` float NOT NULL, `PosZ` float NOT NULL, `Orientation` float NOT NULL, `PhaseUseFlags` tinyint unsigned DEFAULT '0', `PhaseId` int unsigned DEFAULT '0', `PhaseGroup` int unsigned DEFAULT '0', `Shape` tinyint unsigned NOT NULL DEFAULT '0', `ShapeData0` float NOT NULL DEFAULT '0', `ShapeData1` float NOT NULL DEFAULT '0', `ShapeData2` float NOT NULL DEFAULT '0', `ShapeData3` float NOT NULL DEFAULT '0', `ShapeData4` float NOT NULL DEFAULT '0', `ShapeData5` float NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`SpawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_create_properties` -- DROP TABLE IF EXISTS `areatrigger_create_properties`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_create_properties` ( `Id` int unsigned NOT NULL, `AreaTriggerId` int unsigned NOT NULL, `MoveCurveId` int unsigned NOT NULL DEFAULT '0', `ScaleCurveId` int unsigned NOT NULL DEFAULT '0', `MorphCurveId` int unsigned NOT NULL DEFAULT '0', `FacingCurveId` int unsigned NOT NULL DEFAULT '0', `AnimId` int NOT NULL DEFAULT '-1', `AnimKitId` int NOT NULL DEFAULT '0', `DecalPropertiesId` int unsigned NOT NULL DEFAULT '0', `TimeToTarget` int unsigned NOT NULL DEFAULT '0', `TimeToTargetScale` int unsigned NOT NULL DEFAULT '0', `Shape` tinyint unsigned NOT NULL DEFAULT '0', `ShapeData0` float NOT NULL DEFAULT '0', `ShapeData1` float NOT NULL DEFAULT '0', `ShapeData2` float NOT NULL DEFAULT '0', `ShapeData3` float NOT NULL DEFAULT '0', `ShapeData4` float NOT NULL DEFAULT '0', `ShapeData5` float NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_create_properties_orbit` -- DROP TABLE IF EXISTS `areatrigger_create_properties_orbit`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_create_properties_orbit` ( `AreaTriggerCreatePropertiesId` int unsigned NOT NULL, `StartDelay` int unsigned NOT NULL DEFAULT '0', `CircleRadius` float NOT NULL DEFAULT '0', `BlendFromRadius` float NOT NULL DEFAULT '0', `InitialAngle` float NOT NULL DEFAULT '0', `ZOffset` float NOT NULL DEFAULT '0', `CounterClockwise` tinyint unsigned NOT NULL DEFAULT '0', `CanLoop` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`AreaTriggerCreatePropertiesId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_create_properties_polygon_vertex` -- DROP TABLE IF EXISTS `areatrigger_create_properties_polygon_vertex`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_create_properties_polygon_vertex` ( `AreaTriggerCreatePropertiesId` int unsigned NOT NULL, `Idx` int unsigned NOT NULL, `VerticeX` float NOT NULL DEFAULT '0', `VerticeY` float NOT NULL DEFAULT '0', `VerticeTargetX` float DEFAULT NULL, `VerticeTargetY` float DEFAULT NULL, `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`AreaTriggerCreatePropertiesId`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_create_properties_spline_point` -- DROP TABLE IF EXISTS `areatrigger_create_properties_spline_point`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_create_properties_spline_point` ( `AreaTriggerCreatePropertiesId` int unsigned NOT NULL, `Idx` int unsigned NOT NULL, `X` float NOT NULL DEFAULT '0', `Y` float NOT NULL DEFAULT '0', `Z` float NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`AreaTriggerCreatePropertiesId`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_involvedrelation` -- DROP TABLE IF EXISTS `areatrigger_involvedrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_involvedrelation` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_scripts` -- DROP TABLE IF EXISTS `areatrigger_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_scripts` ( `entry` int NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_tavern` -- DROP TABLE IF EXISTS `areatrigger_tavern`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_tavern` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_teleport` -- DROP TABLE IF EXISTS `areatrigger_teleport`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_teleport` ( `ID` int unsigned NOT NULL DEFAULT '0', `PortLocID` int unsigned NOT NULL DEFAULT '0', `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`), FULLTEXT KEY `name` (`Name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_template` -- DROP TABLE IF EXISTS `areatrigger_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_template` ( `Id` int unsigned NOT NULL, `IsServerSide` tinyint unsigned NOT NULL, `Type` tinyint unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `Data0` float NOT NULL DEFAULT '0', `Data1` float NOT NULL DEFAULT '0', `Data2` float NOT NULL DEFAULT '0', `Data3` float NOT NULL DEFAULT '0', `Data4` float NOT NULL DEFAULT '0', `Data5` float NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`,`IsServerSide`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_template_actions` -- DROP TABLE IF EXISTS `areatrigger_template_actions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_template_actions` ( `AreaTriggerId` int unsigned NOT NULL, `IsServerSide` tinyint unsigned NOT NULL, `ActionType` int unsigned NOT NULL, `ActionParam` int unsigned NOT NULL, `TargetType` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`AreaTriggerId`,`IsServerSide`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battle_pet_breeds` -- DROP TABLE IF EXISTS `battle_pet_breeds`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battle_pet_breeds` ( `speciesId` int unsigned NOT NULL DEFAULT '0', `breedId` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`speciesId`,`breedId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battle_pet_quality` -- DROP TABLE IF EXISTS `battle_pet_quality`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battle_pet_quality` ( `speciesId` int unsigned NOT NULL DEFAULT '0', `quality` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`speciesId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battlefield_template` -- DROP TABLE IF EXISTS `battlefield_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battlefield_template` ( `TypeId` tinyint unsigned NOT NULL, `ScriptName` varchar(64) COLLATE utf8mb4_unicode_ci NOT NULL, `comment` text COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`TypeId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battleground_template` -- DROP TABLE IF EXISTS `battleground_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battleground_template` ( `ID` int unsigned NOT NULL DEFAULT '0', `AllianceStartLoc` int unsigned NOT NULL, `HordeStartLoc` int unsigned NOT NULL, `StartMaxDist` float NOT NULL DEFAULT '0', `Weight` tinyint unsigned NOT NULL DEFAULT '1', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` varchar(32) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battlemaster_entry` -- DROP TABLE IF EXISTS `battlemaster_entry`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battlemaster_entry` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature', `bg_template` int unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `blackmarket_template` -- DROP TABLE IF EXISTS `blackmarket_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `blackmarket_template` ( `marketId` int NOT NULL DEFAULT '0', `sellerNpc` int NOT NULL DEFAULT '0', `itemEntry` int unsigned NOT NULL DEFAULT '0', `quantity` int NOT NULL DEFAULT '1', `minBid` bigint unsigned NOT NULL DEFAULT '0', `duration` int NOT NULL DEFAULT '0', `chance` float NOT NULL DEFAULT '0', `bonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`marketId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `character_template` -- DROP TABLE IF EXISTS `character_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `character_template` ( `Id` int unsigned NOT NULL, `Name` varchar(70) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Description` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Level` tinyint unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `character_template_class` -- DROP TABLE IF EXISTS `character_template_class`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `character_template_class` ( `TemplateId` int unsigned NOT NULL, `FactionGroup` tinyint unsigned NOT NULL COMMENT '3 - Alliance, 5 - Horde', `Class` tinyint unsigned NOT NULL, PRIMARY KEY (`TemplateId`,`FactionGroup`,`Class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `class_expansion_requirement` -- DROP TABLE IF EXISTS `class_expansion_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `class_expansion_requirement` ( `ClassID` tinyint unsigned NOT NULL, `RaceID` tinyint unsigned NOT NULL, `ActiveExpansionLevel` tinyint unsigned DEFAULT '0', `AccountExpansionLevel` tinyint unsigned DEFAULT '0', PRIMARY KEY (`ClassID`,`RaceID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `command` -- DROP TABLE IF EXISTS `command`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `command` ( `name` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `permission` smallint unsigned NOT NULL DEFAULT '0', `help` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Chat System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conditions` -- DROP TABLE IF EXISTS `conditions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conditions` ( `SourceTypeOrReferenceId` int NOT NULL DEFAULT '0', `SourceGroup` int unsigned NOT NULL DEFAULT '0', `SourceEntry` int NOT NULL DEFAULT '0', `SourceId` int NOT NULL DEFAULT '0', `ElseGroup` int unsigned NOT NULL DEFAULT '0', `ConditionTypeOrReference` int NOT NULL DEFAULT '0', `ConditionTarget` tinyint unsigned NOT NULL DEFAULT '0', `ConditionValue1` int unsigned NOT NULL DEFAULT '0', `ConditionValue2` int unsigned NOT NULL DEFAULT '0', `ConditionValue3` int unsigned NOT NULL DEFAULT '0', `NegativeCondition` tinyint unsigned NOT NULL DEFAULT '0', `ErrorType` int unsigned NOT NULL DEFAULT '0', `ErrorTextId` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Condition System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_actors` -- DROP TABLE IF EXISTS `conversation_actors`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conversation_actors` ( `ConversationId` int unsigned NOT NULL, `ConversationActorId` int unsigned NOT NULL DEFAULT '0', `ConversationActorGuid` bigint unsigned NOT NULL DEFAULT '0', `Idx` smallint unsigned NOT NULL DEFAULT '0', `CreatureId` int unsigned NOT NULL DEFAULT '0', `CreatureDisplayInfoId` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ConversationId`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_line_template` -- DROP TABLE IF EXISTS `conversation_line_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conversation_line_template` ( `Id` int unsigned NOT NULL, `UiCameraID` int unsigned NOT NULL DEFAULT '0', `ActorIdx` tinyint unsigned NOT NULL DEFAULT '0', `Flags` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conversation_template` -- DROP TABLE IF EXISTS `conversation_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conversation_template` ( `Id` int unsigned NOT NULL, `FirstLineId` int unsigned NOT NULL, `TextureKitId` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature` -- DROP TABLE IF EXISTS `creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier', `map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier', `areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier', `spawnDifficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0', `phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0', `PhaseId` int DEFAULT '0', `PhaseGroup` int DEFAULT '0', `terrainSwapMap` int NOT NULL DEFAULT '-1', `modelid` int unsigned NOT NULL DEFAULT '0', `equipment_id` tinyint NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `spawntimesecs` int unsigned NOT NULL DEFAULT '120', `wander_distance` float NOT NULL DEFAULT '0', `currentwaypoint` int unsigned NOT NULL DEFAULT '0', `curhealth` int unsigned NOT NULL DEFAULT '1', `curmana` int unsigned NOT NULL DEFAULT '0', `MovementType` tinyint unsigned NOT NULL DEFAULT '0', `npcflag` bigint unsigned NOT NULL DEFAULT '0', `unit_flags` int unsigned NOT NULL DEFAULT '0', `unit_flags2` int unsigned NOT NULL DEFAULT '0', `unit_flags3` int unsigned NOT NULL DEFAULT '0', `dynamicflags` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`guid`), KEY `idx_map` (`map`), KEY `idx_id` (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_addon` -- DROP TABLE IF EXISTS `creature_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_addon` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `path_id` int unsigned NOT NULL DEFAULT '0', `mount` int unsigned NOT NULL DEFAULT '0', `bytes1` int unsigned NOT NULL DEFAULT '0', `bytes2` int unsigned NOT NULL DEFAULT '1', `emote` int unsigned NOT NULL DEFAULT '0', `aiAnimKit` smallint NOT NULL DEFAULT '0', `movementAnimKit` smallint NOT NULL DEFAULT '0', `meleeAnimKit` smallint NOT NULL DEFAULT '0', `visibilityDistanceType` tinyint unsigned NOT NULL DEFAULT '0', `auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_classlevelstats` -- DROP TABLE IF EXISTS `creature_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_classlevelstats` ( `level` tinyint NOT NULL, `class` tinyint NOT NULL, `basemana` int unsigned NOT NULL DEFAULT '1', `attackpower` smallint NOT NULL DEFAULT '0', `rangedattackpower` smallint NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`level`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_equip_template` -- DROP TABLE IF EXISTS `creature_equip_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_equip_template` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '1', `ItemID1` int unsigned NOT NULL DEFAULT '0', `AppearanceModID1` smallint unsigned NOT NULL DEFAULT '0', `ItemVisual1` smallint unsigned NOT NULL DEFAULT '0', `ItemID2` int unsigned NOT NULL DEFAULT '0', `AppearanceModID2` smallint unsigned NOT NULL DEFAULT '0', `ItemVisual2` smallint unsigned NOT NULL DEFAULT '0', `ItemID3` int unsigned NOT NULL DEFAULT '0', `AppearanceModID3` smallint unsigned NOT NULL DEFAULT '0', `ItemVisual3` smallint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_formations` -- DROP TABLE IF EXISTS `creature_formations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_formations` ( `leaderGUID` bigint unsigned NOT NULL DEFAULT '0', `memberGUID` bigint unsigned NOT NULL DEFAULT '0', `dist` float NOT NULL, `angle` float NOT NULL, `groupAI` int unsigned NOT NULL, `point_1` smallint unsigned NOT NULL DEFAULT '0', `point_2` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`memberGUID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_loot_template` -- DROP TABLE IF EXISTS `creature_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_model_info` -- DROP TABLE IF EXISTS `creature_model_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_model_info` ( `DisplayID` int unsigned NOT NULL DEFAULT '0', `BoundingRadius` float NOT NULL DEFAULT '0', `CombatReach` float NOT NULL DEFAULT '0', `DisplayID_Other_Gender` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`DisplayID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System (Model related info)'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_movement_override` -- DROP TABLE IF EXISTS `creature_movement_override`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_movement_override` ( `SpawnId` bigint unsigned NOT NULL DEFAULT '0', `Ground` tinyint unsigned NOT NULL DEFAULT '1', `Swim` tinyint unsigned NOT NULL DEFAULT '1', `Flight` tinyint unsigned NOT NULL DEFAULT '0', `Rooted` tinyint unsigned NOT NULL DEFAULT '0', `Chase` tinyint unsigned NOT NULL DEFAULT '0', `Random` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`SpawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_onkill_reputation` -- DROP TABLE IF EXISTS `creature_onkill_reputation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_onkill_reputation` ( `creature_id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier', `RewOnKillRepFaction1` smallint NOT NULL DEFAULT '0', `RewOnKillRepFaction2` smallint NOT NULL DEFAULT '0', `MaxStanding1` tinyint NOT NULL DEFAULT '0', `IsTeamAward1` tinyint NOT NULL DEFAULT '0', `RewOnKillRepValue1` int NOT NULL DEFAULT '0', `MaxStanding2` tinyint NOT NULL DEFAULT '0', `IsTeamAward2` tinyint NOT NULL DEFAULT '0', `RewOnKillRepValue2` int NOT NULL DEFAULT '0', `TeamDependent` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`creature_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature OnKill Reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_questender` -- DROP TABLE IF EXISTS `creature_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_questender` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_questitem` -- DROP TABLE IF EXISTS `creature_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_questitem` ( `CreatureEntry` int unsigned NOT NULL DEFAULT '0', `Idx` int unsigned NOT NULL DEFAULT '0', `ItemId` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureEntry`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_queststarter` -- DROP TABLE IF EXISTS `creature_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_queststarter` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_summon_groups` -- DROP TABLE IF EXISTS `creature_summon_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_summon_groups` ( `summonerId` int unsigned NOT NULL DEFAULT '0', `summonerType` tinyint unsigned NOT NULL DEFAULT '0', `groupId` tinyint unsigned NOT NULL DEFAULT '0', `entry` int unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `summonType` tinyint unsigned NOT NULL DEFAULT '0', `summonTime` int unsigned NOT NULL DEFAULT '0', `Comment` varchar(255) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template` -- DROP TABLE IF EXISTS `creature_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template` ( `entry` int unsigned NOT NULL DEFAULT '0', `difficulty_entry_1` int unsigned NOT NULL DEFAULT '0', `difficulty_entry_2` int unsigned NOT NULL DEFAULT '0', `difficulty_entry_3` int unsigned NOT NULL DEFAULT '0', `KillCredit1` int unsigned NOT NULL DEFAULT '0', `KillCredit2` int unsigned NOT NULL DEFAULT '0', `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `femaleName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `subname` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `TitleAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `IconName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `gossip_menu_id` int unsigned NOT NULL DEFAULT '0', `minlevel` smallint NOT NULL DEFAULT '1', `maxlevel` smallint NOT NULL DEFAULT '1', `HealthScalingExpansion` int NOT NULL DEFAULT '0', `RequiredExpansion` int NOT NULL DEFAULT '0', `VignetteID` int NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `npcflag` bigint unsigned NOT NULL DEFAULT '0', `speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value', `speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value', `scale` float NOT NULL DEFAULT '1', `rank` tinyint unsigned NOT NULL DEFAULT '0', `dmgschool` tinyint NOT NULL DEFAULT '0', `BaseAttackTime` int unsigned NOT NULL DEFAULT '0', `RangeAttackTime` int unsigned NOT NULL DEFAULT '0', `BaseVariance` float NOT NULL DEFAULT '1', `RangeVariance` float NOT NULL DEFAULT '1', `unit_class` tinyint unsigned NOT NULL DEFAULT '0', `unit_flags` int unsigned NOT NULL DEFAULT '0', `unit_flags2` int unsigned NOT NULL DEFAULT '0', `unit_flags3` int unsigned NOT NULL DEFAULT '0', `dynamicflags` int unsigned NOT NULL DEFAULT '0', `family` int NOT NULL DEFAULT '0', `trainer_class` tinyint unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `type_flags` int unsigned NOT NULL DEFAULT '0', `type_flags2` int unsigned NOT NULL DEFAULT '0', `lootid` int unsigned NOT NULL DEFAULT '0', `pickpocketloot` int unsigned NOT NULL DEFAULT '0', `skinloot` int unsigned NOT NULL DEFAULT '0', `VehicleId` int unsigned NOT NULL DEFAULT '0', `mingold` int unsigned NOT NULL DEFAULT '0', `maxgold` int unsigned NOT NULL DEFAULT '0', `AIName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `MovementType` tinyint unsigned NOT NULL DEFAULT '0', `HoverHeight` float NOT NULL DEFAULT '1', `HealthModifier` float NOT NULL DEFAULT '1', `HealthModifierExtra` float NOT NULL DEFAULT '1', `ManaModifier` float NOT NULL DEFAULT '1', `ManaModifierExtra` float NOT NULL DEFAULT '1', `ArmorModifier` float NOT NULL DEFAULT '1', `DamageModifier` float NOT NULL DEFAULT '1', `ExperienceModifier` float NOT NULL DEFAULT '1', `RacialLeader` tinyint unsigned NOT NULL DEFAULT '0', `movementId` int unsigned NOT NULL DEFAULT '0', `CreatureDifficultyID` int NOT NULL DEFAULT '0', `WidgetSetID` int NOT NULL DEFAULT '0', `WidgetSetUnitConditionID` int NOT NULL DEFAULT '0', `RegenHealth` tinyint unsigned NOT NULL DEFAULT '1', `mechanic_immune_mask` int unsigned NOT NULL DEFAULT '0', `spell_school_immune_mask` int unsigned NOT NULL DEFAULT '0', `flags_extra` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_addon` -- DROP TABLE IF EXISTS `creature_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_addon` ( `entry` int unsigned NOT NULL DEFAULT '0', `path_id` int unsigned NOT NULL DEFAULT '0', `mount` int unsigned NOT NULL DEFAULT '0', `bytes1` int unsigned NOT NULL DEFAULT '0', `bytes2` int unsigned NOT NULL DEFAULT '1', `emote` int unsigned NOT NULL DEFAULT '0', `aiAnimKit` smallint NOT NULL DEFAULT '0', `movementAnimKit` smallint NOT NULL DEFAULT '0', `meleeAnimKit` smallint NOT NULL DEFAULT '0', `visibilityDistanceType` tinyint unsigned NOT NULL DEFAULT '0', `auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_locale` -- DROP TABLE IF EXISTS `creature_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_locale` ( `entry` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `NameAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Title` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `TitleAlt` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_model` -- DROP TABLE IF EXISTS `creature_template_model`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_model` ( `CreatureID` int unsigned NOT NULL, `Idx` int unsigned NOT NULL DEFAULT '0', `CreatureDisplayID` int unsigned NOT NULL, `DisplayScale` float NOT NULL DEFAULT '1', `Probability` float NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_movement` -- DROP TABLE IF EXISTS `creature_template_movement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_movement` ( `CreatureId` int unsigned NOT NULL DEFAULT '0', `Ground` tinyint unsigned NOT NULL DEFAULT '1', `Swim` tinyint unsigned NOT NULL DEFAULT '1', `Flight` tinyint unsigned NOT NULL DEFAULT '0', `Rooted` tinyint unsigned NOT NULL DEFAULT '0', `Chase` tinyint unsigned NOT NULL DEFAULT '0', `Random` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_resistance` -- DROP TABLE IF EXISTS `creature_template_resistance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_resistance` ( `CreatureID` int unsigned NOT NULL, `School` tinyint unsigned NOT NULL, `Resistance` smallint NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`School`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_scaling` -- DROP TABLE IF EXISTS `creature_template_scaling`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_scaling` ( `Entry` int unsigned NOT NULL, `DifficultyID` tinyint unsigned NOT NULL DEFAULT '0', `LevelScalingDeltaMin` smallint NOT NULL DEFAULT '0', `LevelScalingDeltaMax` smallint NOT NULL DEFAULT '0', `ContentTuningID` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`Entry`,`DifficultyID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_spell` -- DROP TABLE IF EXISTS `creature_template_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_spell` ( `CreatureID` int unsigned NOT NULL, `Index` tinyint unsigned NOT NULL DEFAULT '0', `Spell` int unsigned NOT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureID`,`Index`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_text` -- DROP TABLE IF EXISTS `creature_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_text` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `GroupID` tinyint unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '0', `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Type` tinyint unsigned NOT NULL DEFAULT '0', `Language` tinyint NOT NULL DEFAULT '0', `Probability` float NOT NULL DEFAULT '0', `Emote` int unsigned NOT NULL DEFAULT '0', `Duration` int unsigned NOT NULL DEFAULT '0', `Sound` int unsigned NOT NULL DEFAULT '0', `SoundPlayType` tinyint unsigned NOT NULL DEFAULT '0', `BroadcastTextId` int NOT NULL DEFAULT '0', `TextRange` tinyint unsigned NOT NULL DEFAULT '0', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '', PRIMARY KEY (`CreatureID`,`GroupID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_text_locale` -- DROP TABLE IF EXISTS `creature_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_text_locale` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `GroupID` tinyint unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`CreatureID`,`GroupID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_trainer` -- DROP TABLE IF EXISTS `creature_trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_trainer` ( `CreatureId` int unsigned NOT NULL, `TrainerId` int unsigned NOT NULL DEFAULT '0', `MenuId` int unsigned NOT NULL DEFAULT '0', `OptionIndex` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureId`,`MenuId`,`OptionIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `criteria_data` -- DROP TABLE IF EXISTS `criteria_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `criteria_data` ( `criteria_id` int NOT NULL, `type` tinyint unsigned NOT NULL DEFAULT '0', `value1` int unsigned NOT NULL DEFAULT '0', `value2` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`criteria_id`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Achievment system'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `disables` -- DROP TABLE IF EXISTS `disables`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `disables` ( `sourceType` int unsigned NOT NULL, `entry` int unsigned NOT NULL, `flags` smallint NOT NULL, `params_0` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `params_1` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`sourceType`,`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `disenchant_loot_template` -- DROP TABLE IF EXISTS `disenchant_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `disenchant_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `event_scripts` -- DROP TABLE IF EXISTS `event_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `event_scripts` ( `id` int unsigned NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `command` int unsigned NOT NULL DEFAULT '0', `datalong` int unsigned NOT NULL DEFAULT '0', `datalong2` int unsigned NOT NULL DEFAULT '0', `dataint` int NOT NULL DEFAULT '0', `x` float NOT NULL DEFAULT '0', `y` float NOT NULL DEFAULT '0', `z` float NOT NULL DEFAULT '0', `o` float NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `exploration_basexp` -- DROP TABLE IF EXISTS `exploration_basexp`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `exploration_basexp` ( `level` tinyint unsigned NOT NULL DEFAULT '0', `basexp` int NOT NULL DEFAULT '0', PRIMARY KEY (`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Exploration System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `fishing_loot_template` -- DROP TABLE IF EXISTS `fishing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `fishing_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event` -- DROP TABLE IF EXISTS `game_event`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before', `end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after', `occurence` bigint unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event', `length` bigint unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event', `holiday` int unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id', `holidayStage` tinyint unsigned NOT NULL DEFAULT '0', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL COMMENT 'Description of the event displayed in console', `world_event` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event', `announce` tinyint unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config', PRIMARY KEY (`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_arena_seasons` -- DROP TABLE IF EXISTS `game_event_arena_seasons`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_arena_seasons` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `season` tinyint unsigned NOT NULL COMMENT 'Arena season number', UNIQUE KEY `season` (`season`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_battleground_holiday` -- DROP TABLE IF EXISTS `game_event_battleground_holiday`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_battleground_holiday` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `bgflag` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_condition` -- DROP TABLE IF EXISTS `game_event_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_condition` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `condition_id` int unsigned NOT NULL DEFAULT '0', `req_num` float DEFAULT '0', `max_world_state_field` smallint unsigned NOT NULL DEFAULT '0', `done_world_state_field` smallint unsigned NOT NULL DEFAULT '0', `description` varchar(25) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`eventEntry`,`condition_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_creature` -- DROP TABLE IF EXISTS `game_event_creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_creature` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` bigint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_creature_quest` -- DROP TABLE IF EXISTS `game_event_creature_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_creature_quest` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.', `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_gameobject` -- DROP TABLE IF EXISTS `game_event_gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_gameobject` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` bigint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_gameobject_quest` -- DROP TABLE IF EXISTS `game_event_gameobject_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_gameobject_quest` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_model_equip` -- DROP TABLE IF EXISTS `game_event_model_equip`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_model_equip` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.', `guid` bigint unsigned NOT NULL DEFAULT '0', `modelid` int unsigned NOT NULL DEFAULT '0', `equipment_id` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_npc_vendor` -- DROP TABLE IF EXISTS `game_event_npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_npc_vendor` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.', `guid` bigint unsigned NOT NULL DEFAULT '0', `slot` smallint NOT NULL DEFAULT '0', `item` int unsigned NOT NULL DEFAULT '0', `maxcount` int unsigned NOT NULL DEFAULT '0', `incrtime` int unsigned NOT NULL DEFAULT '0', `ExtendedCost` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '1', `BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PlayerConditionID` int unsigned NOT NULL DEFAULT '0', `IgnoreFiltering` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`item`,`ExtendedCost`,`type`), KEY `slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_npcflag` -- DROP TABLE IF EXISTS `game_event_npcflag`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_npcflag` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `guid` bigint unsigned NOT NULL DEFAULT '0', `npcflag` bigint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_pool` -- DROP TABLE IF EXISTS `game_event_pool`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_pool` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `pool_entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool', PRIMARY KEY (`pool_entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_prerequisite` -- DROP TABLE IF EXISTS `game_event_prerequisite`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_prerequisite` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `prerequisite_event` int unsigned NOT NULL, PRIMARY KEY (`eventEntry`,`prerequisite_event`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_quest_condition` -- DROP TABLE IF EXISTS `game_event_quest_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_quest_condition` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.', `quest` int unsigned NOT NULL DEFAULT '0', `condition_id` int unsigned NOT NULL DEFAULT '0', `num` float DEFAULT '0', PRIMARY KEY (`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_seasonal_questrelation` -- DROP TABLE IF EXISTS `game_event_seasonal_questrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_seasonal_questrelation` ( `questId` int unsigned NOT NULL COMMENT 'Quest Identifier', `eventEntry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event', PRIMARY KEY (`questId`,`eventEntry`), KEY `idx_quest` (`questId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_tele` -- DROP TABLE IF EXISTS `game_tele`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_tele` ( `id` int unsigned NOT NULL, `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `map` smallint unsigned NOT NULL DEFAULT '0', `name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Tele Command'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_weather` -- DROP TABLE IF EXISTS `game_weather`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_weather` ( `zone` int unsigned NOT NULL DEFAULT '0', `spring_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `spring_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `spring_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`zone`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Weather System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject` -- DROP TABLE IF EXISTS `gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier', `map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier', `areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier', `spawnDifficulties` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0', `phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0', `PhaseId` int DEFAULT '0', `PhaseGroup` int DEFAULT '0', `terrainSwapMap` int NOT NULL DEFAULT '-1', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `rotation0` float NOT NULL DEFAULT '0', `rotation1` float NOT NULL DEFAULT '0', `rotation2` float NOT NULL DEFAULT '0', `rotation3` float NOT NULL DEFAULT '0', `spawntimesecs` int NOT NULL DEFAULT '0', `animprogress` tinyint unsigned NOT NULL DEFAULT '0', `state` tinyint unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_addon` -- DROP TABLE IF EXISTS `gameobject_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_addon` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `parent_rotation0` float NOT NULL DEFAULT '0', `parent_rotation1` float NOT NULL DEFAULT '0', `parent_rotation2` float NOT NULL DEFAULT '0', `parent_rotation3` float NOT NULL DEFAULT '1', `invisibilityType` tinyint unsigned NOT NULL DEFAULT '0', `invisibilityValue` int unsigned NOT NULL DEFAULT '0', `WorldEffectID` int unsigned NOT NULL DEFAULT '0', `AIAnimKitID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_loot_template` -- DROP TABLE IF EXISTS `gameobject_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_overrides` -- DROP TABLE IF EXISTS `gameobject_overrides`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_overrides` ( `spawnId` bigint unsigned NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_questender` -- DROP TABLE IF EXISTS `gameobject_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_questender` ( `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_questitem` -- DROP TABLE IF EXISTS `gameobject_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_questitem` ( `GameObjectEntry` int unsigned NOT NULL DEFAULT '0', `Idx` int unsigned NOT NULL DEFAULT '0', `ItemId` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`GameObjectEntry`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_queststarter` -- DROP TABLE IF EXISTS `gameobject_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_queststarter` ( `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template` -- DROP TABLE IF EXISTS `gameobject_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template` ( `entry` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `displayId` int unsigned NOT NULL DEFAULT '0', `name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `IconName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `castBarCaption` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `unk1` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `size` float NOT NULL DEFAULT '1', `Data0` int NOT NULL DEFAULT '0', `Data1` int NOT NULL DEFAULT '0', `Data2` int NOT NULL DEFAULT '0', `Data3` int NOT NULL DEFAULT '0', `Data4` int NOT NULL DEFAULT '0', `Data5` int NOT NULL DEFAULT '0', `Data6` int NOT NULL DEFAULT '0', `Data7` int NOT NULL DEFAULT '0', `Data8` int NOT NULL DEFAULT '0', `Data9` int NOT NULL DEFAULT '0', `Data10` int NOT NULL DEFAULT '0', `Data11` int NOT NULL DEFAULT '0', `Data12` int NOT NULL DEFAULT '0', `Data13` int NOT NULL DEFAULT '0', `Data14` int NOT NULL DEFAULT '0', `Data15` int NOT NULL DEFAULT '0', `Data16` int NOT NULL DEFAULT '0', `Data17` int NOT NULL DEFAULT '0', `Data18` int NOT NULL DEFAULT '0', `Data19` int NOT NULL DEFAULT '0', `Data20` int NOT NULL DEFAULT '0', `Data21` int NOT NULL DEFAULT '0', `Data22` int NOT NULL DEFAULT '0', `Data23` int NOT NULL DEFAULT '0', `Data24` int NOT NULL DEFAULT '0', `Data25` int NOT NULL DEFAULT '0', `Data26` int NOT NULL DEFAULT '0', `Data27` int NOT NULL DEFAULT '0', `Data28` int NOT NULL DEFAULT '0', `Data29` int NOT NULL DEFAULT '0', `Data30` int NOT NULL DEFAULT '0', `Data31` int NOT NULL DEFAULT '0', `Data32` int NOT NULL DEFAULT '0', `Data33` int NOT NULL DEFAULT '0', `Data34` int NOT NULL DEFAULT '0', `ContentTuningId` int NOT NULL DEFAULT '0', `AIName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template_addon` -- DROP TABLE IF EXISTS `gameobject_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template_addon` ( `entry` int unsigned NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', `mingold` int unsigned NOT NULL DEFAULT '0', `maxgold` int unsigned NOT NULL DEFAULT '0', `WorldEffectID` int unsigned NOT NULL DEFAULT '0', `AIAnimKitID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template_locale` -- DROP TABLE IF EXISTS `gameobject_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template_locale` ( `entry` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `castBarCaption` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `unk1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `garrison_follower_class_spec_abilities` -- DROP TABLE IF EXISTS `garrison_follower_class_spec_abilities`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `garrison_follower_class_spec_abilities` ( `classSpecId` int unsigned NOT NULL DEFAULT '0', `abilityId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`classSpecId`,`abilityId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `garrison_plot_finalize_info` -- DROP TABLE IF EXISTS `garrison_plot_finalize_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `garrison_plot_finalize_info` ( `garrPlotInstanceId` int unsigned NOT NULL, `hordeGameObjectId` int unsigned NOT NULL DEFAULT '0', `hordeX` float NOT NULL DEFAULT '0', `hordeY` float NOT NULL DEFAULT '0', `hordeZ` float NOT NULL DEFAULT '0', `hordeO` float NOT NULL DEFAULT '0', `hordeAnimKitId` smallint unsigned NOT NULL DEFAULT '0', `allianceGameObjectId` int unsigned NOT NULL DEFAULT '0', `allianceX` float NOT NULL DEFAULT '0', `allianceY` float NOT NULL DEFAULT '0', `allianceZ` float NOT NULL DEFAULT '0', `allianceO` float NOT NULL DEFAULT '0', `allianceAnimKitId` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`garrPlotInstanceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu` -- DROP TABLE IF EXISTS `gossip_menu`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu` ( `MenuId` int unsigned NOT NULL DEFAULT '0', `TextId` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`MenuId`,`TextId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option` -- DROP TABLE IF EXISTS `gossip_menu_option`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option` ( `MenuId` int unsigned NOT NULL DEFAULT '0', `OptionIndex` int unsigned NOT NULL DEFAULT '0', `OptionIcon` tinyint unsigned NOT NULL DEFAULT '0', `OptionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `OptionBroadcastTextId` int unsigned NOT NULL DEFAULT '0', `OptionType` int unsigned NOT NULL DEFAULT '0', `OptionNpcFlag` bigint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`MenuId`,`OptionIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_action` -- DROP TABLE IF EXISTS `gossip_menu_option_action`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option_action` ( `MenuId` int unsigned NOT NULL DEFAULT '0', `OptionIndex` int unsigned NOT NULL DEFAULT '0', `ActionMenuId` int unsigned NOT NULL DEFAULT '0', `ActionPoiId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`MenuId`,`OptionIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_box` -- DROP TABLE IF EXISTS `gossip_menu_option_box`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option_box` ( `MenuId` int unsigned NOT NULL DEFAULT '0', `OptionIndex` int unsigned NOT NULL DEFAULT '0', `BoxCoded` tinyint unsigned NOT NULL DEFAULT '0', `BoxMoney` int unsigned NOT NULL DEFAULT '0', `BoxText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BoxBroadcastTextId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`MenuId`,`OptionIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_locale` -- DROP TABLE IF EXISTS `gossip_menu_option_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option_locale` ( `MenuId` int unsigned NOT NULL DEFAULT '0', `OptionIndex` int unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `OptionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BoxText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`MenuId`,`OptionIndex`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `graveyard_zone` -- DROP TABLE IF EXISTS `graveyard_zone`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `graveyard_zone` ( `ID` int unsigned NOT NULL DEFAULT '0', `GhostZone` int unsigned NOT NULL DEFAULT '0', `Faction` smallint unsigned NOT NULL DEFAULT '0', `Comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`,`GhostZone`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `guild_rewards` -- DROP TABLE IF EXISTS `guild_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `guild_rewards` ( `ItemID` int unsigned NOT NULL DEFAULT '0', `MinGuildRep` tinyint unsigned DEFAULT '0', `RaceMask` bigint unsigned DEFAULT '0', `Cost` bigint unsigned DEFAULT '0', PRIMARY KEY (`ItemID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `guild_rewards_req_achievements` -- DROP TABLE IF EXISTS `guild_rewards_req_achievements`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `guild_rewards_req_achievements` ( `ItemID` int unsigned NOT NULL DEFAULT '0', `AchievementRequired` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ItemID`,`AchievementRequired`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_encounters` -- DROP TABLE IF EXISTS `instance_encounters`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_encounters` ( `entry` int unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc', `creditType` tinyint unsigned NOT NULL DEFAULT '0', `creditEntry` int unsigned NOT NULL DEFAULT '0', `lastEncounterDungeon` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_spawn_groups` -- DROP TABLE IF EXISTS `instance_spawn_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_spawn_groups` ( `instanceMapId` smallint unsigned NOT NULL, `bossStateId` tinyint unsigned NOT NULL, `bossStates` tinyint unsigned NOT NULL, `spawnGroupId` int unsigned NOT NULL, `flags` tinyint unsigned NOT NULL, PRIMARY KEY (`instanceMapId`,`bossStateId`,`spawnGroupId`,`bossStates`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_template` -- DROP TABLE IF EXISTS `instance_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_template` ( `map` smallint unsigned NOT NULL, `parent` smallint unsigned NOT NULL, `script` varchar(128) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`map`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_loot_template` -- DROP TABLE IF EXISTS `item_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_random_bonus_list_template` -- DROP TABLE IF EXISTS `item_random_bonus_list_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_random_bonus_list_template` ( `Id` int unsigned NOT NULL, `BonusListID` int unsigned NOT NULL, `Chance` float NOT NULL, PRIMARY KEY (`Id`,`BonusListID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item Random Enchantment System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_script_names` -- DROP TABLE IF EXISTS `item_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_script_names` ( `Id` int unsigned NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_template_addon` -- DROP TABLE IF EXISTS `item_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_template_addon` ( `Id` int unsigned NOT NULL, `FlagsCu` int unsigned NOT NULL DEFAULT '0', `FoodType` tinyint unsigned NOT NULL DEFAULT '0', `MinMoneyLoot` int unsigned NOT NULL DEFAULT '0', `MaxMoneyLoot` int unsigned NOT NULL DEFAULT '0', `SpellPPMChance` float NOT NULL DEFAULT '0', `RandomBonusListTemplateId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `jump_charge_params` -- DROP TABLE IF EXISTS `jump_charge_params`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `jump_charge_params` ( `id` int NOT NULL, `speed` float NOT NULL DEFAULT '42', `treatSpeedAsMoveTimeSeconds` tinyint(1) NOT NULL DEFAULT '0', `jumpGravity` float NOT NULL DEFAULT '19.2911', `spellVisualId` int DEFAULT NULL, `progressCurveId` int DEFAULT NULL, `parabolicCurveId` int DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lfg_dungeon_rewards` -- DROP TABLE IF EXISTS `lfg_dungeon_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `lfg_dungeon_rewards` ( `dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Dungeon entry from dbc', `maxLevel` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'Max level at which this reward is rewarded', `firstQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day', `otherQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day', PRIMARY KEY (`dungeonId`,`maxLevel`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lfg_dungeon_template` -- DROP TABLE IF EXISTS `lfg_dungeon_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `lfg_dungeon_template` ( `dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Unique id from LFGDungeons.dbc', `name` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `requiredItemLevel` smallint NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`dungeonId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `linked_respawn` -- DROP TABLE IF EXISTS `linked_respawn`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `linked_respawn` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `linkedGuid` bigint unsigned NOT NULL DEFAULT '0', `linkType` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`linkType`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature Respawn Link System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mail_level_reward` -- DROP TABLE IF EXISTS `mail_level_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `mail_level_reward` ( `level` tinyint unsigned NOT NULL DEFAULT '0', `raceMask` bigint unsigned NOT NULL, `mailTemplateId` int unsigned NOT NULL DEFAULT '0', `senderEntry` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`level`,`raceMask`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Mail System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mail_loot_template` -- DROP TABLE IF EXISTS `mail_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `mail_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `milling_loot_template` -- DROP TABLE IF EXISTS `milling_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `milling_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mount_definitions` -- DROP TABLE IF EXISTS `mount_definitions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `mount_definitions` ( `spellId` int unsigned NOT NULL, `otherFactionSpellId` int unsigned NOT NULL, PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_spellclick_spells` -- DROP TABLE IF EXISTS `npc_spellclick_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_spellclick_spells` ( `npc_entry` int unsigned NOT NULL COMMENT 'reference to creature_template', `spell_id` int unsigned NOT NULL COMMENT 'spell which should be casted ', `cast_flags` tinyint unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit', `user_type` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click', PRIMARY KEY (`npc_entry`,`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_text` -- DROP TABLE IF EXISTS `npc_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_text` ( `ID` int unsigned NOT NULL DEFAULT '0', `Probability0` float NOT NULL DEFAULT '0', `Probability1` float NOT NULL DEFAULT '0', `Probability2` float NOT NULL DEFAULT '0', `Probability3` float NOT NULL DEFAULT '0', `Probability4` float NOT NULL DEFAULT '0', `Probability5` float NOT NULL DEFAULT '0', `Probability6` float NOT NULL DEFAULT '0', `Probability7` float NOT NULL DEFAULT '0', `BroadcastTextID0` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID1` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID2` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID3` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID4` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID5` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID6` int unsigned NOT NULL DEFAULT '0', `BroadcastTextID7` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_vendor` -- DROP TABLE IF EXISTS `npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_vendor` ( `entry` int unsigned NOT NULL DEFAULT '0', `slot` smallint NOT NULL DEFAULT '0', `item` int NOT NULL DEFAULT '0', `maxcount` int unsigned NOT NULL DEFAULT '0', `incrtime` int unsigned NOT NULL DEFAULT '0', `ExtendedCost` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '1', `BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PlayerConditionID` int unsigned NOT NULL DEFAULT '0', `IgnoreFiltering` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`item`,`ExtendedCost`,`type`), KEY `slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Npc System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `outdoorpvp_template` -- DROP TABLE IF EXISTS `outdoorpvp_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `outdoorpvp_template` ( `TypeId` tinyint unsigned NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`TypeId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='OutdoorPvP Templates'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `page_text` -- DROP TABLE IF EXISTS `page_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `page_text` ( `ID` int unsigned NOT NULL DEFAULT '0', `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `NextPageID` int unsigned NOT NULL DEFAULT '0', `PlayerConditionID` int NOT NULL DEFAULT '0', `Flags` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `page_text_locale` -- DROP TABLE IF EXISTS `page_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `page_text_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pet_levelstats` -- DROP TABLE IF EXISTS `pet_levelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pet_levelstats` ( `creature_entry` int unsigned NOT NULL, `level` tinyint unsigned NOT NULL, `hp` smallint unsigned NOT NULL, `mana` smallint unsigned NOT NULL, `armor` int unsigned NOT NULL DEFAULT '0', `str` smallint unsigned NOT NULL, `agi` smallint unsigned NOT NULL, `sta` smallint unsigned NOT NULL, `inte` smallint unsigned NOT NULL, `spi` smallint unsigned NOT NULL, PRIMARY KEY (`creature_entry`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores pet levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pet_name_generation` -- DROP TABLE IF EXISTS `pet_name_generation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pet_name_generation` ( `id` int unsigned NOT NULL, `word` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `entry` int unsigned NOT NULL DEFAULT '0', `half` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `phase_area` -- DROP TABLE IF EXISTS `phase_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `phase_area` ( `AreaId` int unsigned NOT NULL, `PhaseId` int unsigned NOT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`AreaId`,`PhaseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `phase_name` -- DROP TABLE IF EXISTS `phase_name`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `phase_name` ( `ID` int unsigned NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Helper table to store names for phases'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pickpocketing_loot_template` -- DROP TABLE IF EXISTS `pickpocketing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pickpocketing_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_classlevelstats` -- DROP TABLE IF EXISTS `player_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_classlevelstats` ( `class` tinyint unsigned NOT NULL, `level` tinyint unsigned NOT NULL, `str` smallint unsigned NOT NULL COMMENT 'strength', `agi` smallint unsigned NOT NULL COMMENT 'agility', `sta` smallint unsigned NOT NULL COMMENT 'stamina', `inte` smallint unsigned NOT NULL COMMENT 'intellect', PRIMARY KEY (`class`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Stores levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_achievement` -- DROP TABLE IF EXISTS `player_factionchange_achievement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_achievement` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_quests` -- DROP TABLE IF EXISTS `player_factionchange_quests`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_quests` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`), UNIQUE KEY `alliance_uniq` (`alliance_id`), UNIQUE KEY `horde_uniq` (`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_reputations` -- DROP TABLE IF EXISTS `player_factionchange_reputations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_reputations` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_spells` -- DROP TABLE IF EXISTS `player_factionchange_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_spells` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_titles` -- DROP TABLE IF EXISTS `player_factionchange_titles`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_titles` ( `alliance_id` int NOT NULL, `horde_id` int NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_racestats` -- DROP TABLE IF EXISTS `player_racestats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_racestats` ( `race` tinyint unsigned NOT NULL, `str` smallint NOT NULL COMMENT 'strength', `agi` smallint NOT NULL COMMENT 'agility', `sta` smallint NOT NULL COMMENT 'stamina', `inte` smallint NOT NULL COMMENT 'intellect', PRIMARY KEY (`race`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Stores race stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_xp_for_level` -- DROP TABLE IF EXISTS `player_xp_for_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_xp_for_level` ( `Level` tinyint unsigned NOT NULL, `Experience` int unsigned NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice` -- DROP TABLE IF EXISTS `playerchoice`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice` ( `ChoiceId` int NOT NULL, `UiTextureKitId` int NOT NULL DEFAULT '0', `SoundKitId` int unsigned NOT NULL DEFAULT '0', `Question` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `HideWarboardHeader` tinyint(1) NOT NULL DEFAULT '0', `KeepOpenAfterChoice` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_locale` -- DROP TABLE IF EXISTS `playerchoice_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_locale` ( `ChoiceId` int NOT NULL, `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Question` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response` -- DROP TABLE IF EXISTS `playerchoice_response`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `ResponseIdentifier` smallint unsigned NOT NULL, `Index` int unsigned NOT NULL, `ChoiceArtFileId` int NOT NULL DEFAULT '0', `Flags` int NOT NULL DEFAULT '0', `WidgetSetID` int unsigned NOT NULL DEFAULT '0', `UiTextureAtlasElementID` int unsigned NOT NULL DEFAULT '0', `SoundKitID` int unsigned NOT NULL DEFAULT '0', `GroupID` tinyint unsigned NOT NULL DEFAULT '0', `UiTextureKitID` int NOT NULL DEFAULT '0', `Header` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `SubHeader` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `ButtonTooltip` varchar(400) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Answer` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Description` varchar(2047) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Confirmation` varchar(127) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `RewardQuestID` int unsigned DEFAULT NULL, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_locale` -- DROP TABLE IF EXISTS `playerchoice_response_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_locale` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Header` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `SubHeader` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `ButtonTooltip` varchar(400) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Answer` varchar(511) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Description` varchar(2047) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Confirmation` varchar(127) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_maw_power` -- DROP TABLE IF EXISTS `playerchoice_response_maw_power`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_maw_power` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `TypeArtFileID` int DEFAULT '0', `Rarity` int DEFAULT '0', `RarityColor` int unsigned DEFAULT '0', `SpellID` int DEFAULT '0', `MaxStacks` int DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward` -- DROP TABLE IF EXISTS `playerchoice_response_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `TitleId` int NOT NULL DEFAULT '0', `PackageId` int NOT NULL DEFAULT '0', `SkillLineId` int unsigned NOT NULL DEFAULT '0', `SkillPointCount` int unsigned NOT NULL DEFAULT '0', `ArenaPointCount` int unsigned NOT NULL DEFAULT '0', `HonorPointCount` int unsigned NOT NULL DEFAULT '0', `Money` bigint unsigned NOT NULL DEFAULT '0', `Xp` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_currency` -- DROP TABLE IF EXISTS `playerchoice_response_reward_currency`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward_currency` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `CurrencyId` int unsigned NOT NULL DEFAULT '0', `Quantity` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_faction` -- DROP TABLE IF EXISTS `playerchoice_response_reward_faction`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward_faction` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `FactionId` int unsigned NOT NULL DEFAULT '0', `Quantity` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_item` -- DROP TABLE IF EXISTS `playerchoice_response_reward_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward_item` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `ItemId` int unsigned NOT NULL DEFAULT '0', `BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Quantity` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playerchoice_response_reward_item_choice` -- DROP TABLE IF EXISTS `playerchoice_response_reward_item_choice`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playerchoice_response_reward_item_choice` ( `ChoiceId` int NOT NULL, `ResponseId` int NOT NULL, `Index` int unsigned NOT NULL, `ItemId` int unsigned NOT NULL DEFAULT '0', `BonusListIDs` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Quantity` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ChoiceId`,`ResponseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo` -- DROP TABLE IF EXISTS `playercreateinfo`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `map` smallint unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `npe_map` int unsigned DEFAULT NULL, `npe_position_x` float DEFAULT NULL, `npe_position_y` float DEFAULT NULL, `npe_position_z` float DEFAULT NULL, `npe_orientation` float DEFAULT NULL, `npe_transport_guid` bigint unsigned DEFAULT NULL, `intro_movie_id` int unsigned DEFAULT NULL, `intro_scene_id` int unsigned DEFAULT NULL, `npe_intro_scene_id` int unsigned DEFAULT NULL, PRIMARY KEY (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_action` -- DROP TABLE IF EXISTS `playercreateinfo_action`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_action` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `button` smallint unsigned NOT NULL DEFAULT '0', `action` int unsigned NOT NULL DEFAULT '0', `type` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`race`,`class`,`button`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_cast_spell` -- DROP TABLE IF EXISTS `playercreateinfo_cast_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_cast_spell` ( `raceMask` bigint unsigned NOT NULL, `classMask` int unsigned NOT NULL DEFAULT '0', `createMode` tinyint NOT NULL DEFAULT '0', `spell` int unsigned NOT NULL DEFAULT '0', `note` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`raceMask`,`classMask`,`createMode`,`spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_item` -- DROP TABLE IF EXISTS `playercreateinfo_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_item` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `itemid` int unsigned NOT NULL DEFAULT '0', `amount` tinyint NOT NULL DEFAULT '1', PRIMARY KEY (`race`,`class`,`itemid`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_spell_custom` -- DROP TABLE IF EXISTS `playercreateinfo_spell_custom`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_spell_custom` ( `racemask` bigint unsigned NOT NULL, `classmask` int unsigned NOT NULL DEFAULT '0', `Spell` int unsigned NOT NULL DEFAULT '0', `Note` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`racemask`,`classmask`,`Spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `points_of_interest` -- DROP TABLE IF EXISTS `points_of_interest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `points_of_interest` ( `ID` int unsigned NOT NULL DEFAULT '0', `PositionX` float NOT NULL DEFAULT '0', `PositionY` float NOT NULL DEFAULT '0', `PositionZ` float NOT NULL DEFAULT '0', `Icon` int unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `Importance` int unsigned NOT NULL DEFAULT '0', `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Unknown905` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `points_of_interest_locale` -- DROP TABLE IF EXISTS `points_of_interest_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `points_of_interest_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_members` -- DROP TABLE IF EXISTS `pool_members`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pool_members` ( `type` smallint unsigned NOT NULL, `spawnId` int unsigned NOT NULL, `poolSpawnId` int unsigned NOT NULL, `chance` float NOT NULL, `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`type`,`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_template` -- DROP TABLE IF EXISTS `pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pool_template` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Pool entry', `max_limit` int unsigned NOT NULL DEFAULT '0' COMMENT 'Max number of objects (0) is no limit', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `prospecting_loot_template` -- DROP TABLE IF EXISTS `prospecting_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `prospecting_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_details` -- DROP TABLE IF EXISTS `quest_details`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_details` ( `ID` int unsigned NOT NULL DEFAULT '0', `Emote1` smallint unsigned NOT NULL DEFAULT '0', `Emote2` smallint unsigned NOT NULL DEFAULT '0', `Emote3` smallint unsigned NOT NULL DEFAULT '0', `Emote4` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay1` int unsigned NOT NULL DEFAULT '0', `EmoteDelay2` int unsigned NOT NULL DEFAULT '0', `EmoteDelay3` int unsigned NOT NULL DEFAULT '0', `EmoteDelay4` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_greeting` -- DROP TABLE IF EXISTS `quest_greeting`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_greeting` ( `ID` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '0', `GreetEmoteType` smallint unsigned NOT NULL DEFAULT '0', `GreetEmoteDelay` int unsigned NOT NULL DEFAULT '0', `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`Type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_greeting_locale` -- DROP TABLE IF EXISTS `quest_greeting_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_greeting_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`type`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_mail_sender` -- DROP TABLE IF EXISTS `quest_mail_sender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_mail_sender` ( `QuestId` int unsigned NOT NULL DEFAULT '0', `RewardMailSenderEntry` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`QuestId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_objectives` -- DROP TABLE IF EXISTS `quest_objectives`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_objectives` ( `ID` int unsigned NOT NULL DEFAULT '0', `QuestID` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '0', `Order` tinyint unsigned NOT NULL DEFAULT '0', `StorageIndex` tinyint NOT NULL DEFAULT '0', `ObjectID` int NOT NULL DEFAULT '0', `Amount` int NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `Flags2` int unsigned NOT NULL DEFAULT '0', `ProgressBarWeight` float NOT NULL DEFAULT '0', `Description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_objectives_locale` -- DROP TABLE IF EXISTS `quest_objectives_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_objectives_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `QuestId` int unsigned NOT NULL DEFAULT '0', `StorageIndex` tinyint NOT NULL DEFAULT '0', `Description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward` -- DROP TABLE IF EXISTS `quest_offer_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_offer_reward` ( `ID` int unsigned NOT NULL DEFAULT '0', `Emote1` smallint unsigned NOT NULL DEFAULT '0', `Emote2` smallint unsigned NOT NULL DEFAULT '0', `Emote3` smallint unsigned NOT NULL DEFAULT '0', `Emote4` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay1` int unsigned NOT NULL DEFAULT '0', `EmoteDelay2` int unsigned NOT NULL DEFAULT '0', `EmoteDelay3` int unsigned NOT NULL DEFAULT '0', `EmoteDelay4` int unsigned NOT NULL DEFAULT '0', `RewardText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward_locale` -- DROP TABLE IF EXISTS `quest_offer_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_offer_reward_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `RewardText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_poi` -- DROP TABLE IF EXISTS `quest_poi`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_poi` ( `QuestID` int NOT NULL DEFAULT '0', `BlobIndex` int NOT NULL DEFAULT '0', `Idx1` int NOT NULL DEFAULT '0', `ObjectiveIndex` int NOT NULL DEFAULT '0', `QuestObjectiveID` int NOT NULL DEFAULT '0', `QuestObjectID` int NOT NULL DEFAULT '0', `MapID` int NOT NULL DEFAULT '0', `UiMapID` int NOT NULL DEFAULT '0', `Priority` int NOT NULL DEFAULT '0', `Flags` int NOT NULL DEFAULT '0', `WorldEffectID` int NOT NULL DEFAULT '0', `PlayerConditionID` int NOT NULL DEFAULT '0', `NavigationPlayerConditionID` int NOT NULL DEFAULT '0', `SpawnTrackingID` int NOT NULL DEFAULT '0', `AlwaysAllowMergingBlobs` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`,`BlobIndex`,`Idx1`), KEY `idx` (`QuestID`,`BlobIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_poi_points` -- DROP TABLE IF EXISTS `quest_poi_points`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_poi_points` ( `QuestID` int NOT NULL DEFAULT '0', `Idx1` int NOT NULL DEFAULT '0', `Idx2` int NOT NULL DEFAULT '0', `X` int NOT NULL DEFAULT '0', `Y` int NOT NULL DEFAULT '0', `Z` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`), KEY `questId_id` (`QuestID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_pool_members` -- DROP TABLE IF EXISTS `quest_pool_members`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_pool_members` ( `questId` int unsigned NOT NULL, `poolId` int unsigned NOT NULL, `poolIndex` tinyint unsigned NOT NULL COMMENT 'Multiple quests with the same index will always spawn together!', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`questId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_pool_template` -- DROP TABLE IF EXISTS `quest_pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_pool_template` ( `poolId` int unsigned NOT NULL, `numActive` int unsigned NOT NULL COMMENT 'Number of indices to have active at any time', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`poolId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items` -- DROP TABLE IF EXISTS `quest_request_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_request_items` ( `ID` int unsigned NOT NULL DEFAULT '0', `EmoteOnComplete` smallint unsigned NOT NULL DEFAULT '0', `EmoteOnIncomplete` smallint unsigned NOT NULL DEFAULT '0', `EmoteOnCompleteDelay` int unsigned NOT NULL DEFAULT '0', `EmoteOnIncompleteDelay` int unsigned NOT NULL DEFAULT '0', `CompletionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items_locale` -- DROP TABLE IF EXISTS `quest_request_items_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_request_items_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `CompletionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_reward_choice_items` -- DROP TABLE IF EXISTS `quest_reward_choice_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_reward_choice_items` ( `QuestID` int unsigned NOT NULL, `Type1` tinyint unsigned DEFAULT '0', `Type2` tinyint unsigned DEFAULT '0', `Type3` tinyint unsigned DEFAULT '0', `Type4` tinyint unsigned DEFAULT '0', `Type5` tinyint unsigned DEFAULT '0', `Type6` tinyint unsigned DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_reward_display_spell` -- DROP TABLE IF EXISTS `quest_reward_display_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_reward_display_spell` ( `QuestID` int unsigned NOT NULL, `Idx` int unsigned NOT NULL, `SpellID` int unsigned DEFAULT '0', `PlayerConditionID` int unsigned DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`QuestID`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template` -- DROP TABLE IF EXISTS `quest_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template` ( `ID` int unsigned NOT NULL DEFAULT '0', `QuestType` tinyint unsigned NOT NULL DEFAULT '2', `QuestPackageID` int unsigned NOT NULL DEFAULT '0', `ContentTuningID` int unsigned NOT NULL DEFAULT '0', `QuestSortID` smallint NOT NULL DEFAULT '0', `QuestInfoID` smallint unsigned NOT NULL DEFAULT '0', `SuggestedGroupNum` tinyint unsigned NOT NULL DEFAULT '0', `RewardNextQuest` int unsigned NOT NULL DEFAULT '0', `RewardXPDifficulty` int unsigned NOT NULL DEFAULT '0', `RewardXPMultiplier` float NOT NULL DEFAULT '1', `RewardMoney` int NOT NULL DEFAULT '0', `RewardMoneyDifficulty` int unsigned NOT NULL DEFAULT '0', `RewardMoneyMultiplier` float NOT NULL DEFAULT '1', `RewardBonusMoney` int unsigned NOT NULL DEFAULT '0', `RewardDisplaySpell1` int unsigned NOT NULL DEFAULT '0', `RewardDisplaySpell2` int unsigned NOT NULL DEFAULT '0', `RewardDisplaySpell3` int unsigned NOT NULL DEFAULT '0', `RewardSpell` int unsigned NOT NULL DEFAULT '0', `RewardHonor` int unsigned NOT NULL DEFAULT '0', `RewardKillHonor` int unsigned NOT NULL DEFAULT '0', `StartItem` int unsigned NOT NULL DEFAULT '0', `RewardArtifactXPDifficulty` int unsigned NOT NULL DEFAULT '0', `RewardArtifactXPMultiplier` float NOT NULL DEFAULT '1', `RewardArtifactCategoryID` int unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `FlagsEx` int unsigned NOT NULL DEFAULT '0', `FlagsEx2` int unsigned NOT NULL DEFAULT '0', `RewardItem1` int unsigned NOT NULL DEFAULT '0', `RewardAmount1` int unsigned NOT NULL DEFAULT '0', `RewardItem2` int unsigned NOT NULL DEFAULT '0', `RewardAmount2` int unsigned NOT NULL DEFAULT '0', `RewardItem3` int unsigned NOT NULL DEFAULT '0', `RewardAmount3` int unsigned NOT NULL DEFAULT '0', `RewardItem4` int unsigned NOT NULL DEFAULT '0', `RewardAmount4` int unsigned NOT NULL DEFAULT '0', `ItemDrop1` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity1` int unsigned NOT NULL DEFAULT '0', `ItemDrop2` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity2` int unsigned NOT NULL DEFAULT '0', `ItemDrop3` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity3` int unsigned NOT NULL DEFAULT '0', `ItemDrop4` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID1` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity1` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID1` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID2` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity2` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID2` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID3` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity3` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID3` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID5` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity5` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID5` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID6` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity6` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemDisplayID6` int unsigned NOT NULL DEFAULT '0', `POIContinent` int unsigned NOT NULL DEFAULT '0', `POIx` float NOT NULL DEFAULT '0', `POIy` float NOT NULL DEFAULT '0', `POIPriority` int NOT NULL DEFAULT '0', `RewardTitle` int unsigned NOT NULL DEFAULT '0', `RewardArenaPoints` int unsigned NOT NULL DEFAULT '0', `RewardSkillLineID` int unsigned NOT NULL DEFAULT '0', `RewardNumSkillUps` int unsigned NOT NULL DEFAULT '0', `PortraitGiver` int unsigned NOT NULL DEFAULT '0', `PortraitGiverMount` int NOT NULL DEFAULT '0', `PortraitGiverModelSceneID` int NOT NULL DEFAULT '0', `PortraitTurnIn` int unsigned NOT NULL DEFAULT '0', `RewardFactionID1` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue1` int NOT NULL DEFAULT '0', `RewardFactionOverride1` int NOT NULL DEFAULT '0', `RewardFactionCapIn1` int NOT NULL DEFAULT '0', `RewardFactionID2` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue2` int NOT NULL DEFAULT '0', `RewardFactionOverride2` int NOT NULL DEFAULT '0', `RewardFactionCapIn2` int NOT NULL DEFAULT '0', `RewardFactionID3` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue3` int NOT NULL DEFAULT '0', `RewardFactionOverride3` int NOT NULL DEFAULT '0', `RewardFactionCapIn3` int NOT NULL DEFAULT '0', `RewardFactionID4` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue4` int NOT NULL DEFAULT '0', `RewardFactionOverride4` int NOT NULL DEFAULT '0', `RewardFactionCapIn4` int NOT NULL DEFAULT '0', `RewardFactionID5` int unsigned NOT NULL DEFAULT '0', `RewardFactionValue5` int NOT NULL DEFAULT '0', `RewardFactionOverride5` int NOT NULL DEFAULT '0', `RewardFactionCapIn5` int NOT NULL DEFAULT '0', `RewardFactionFlags` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyID1` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyQty1` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyID2` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyQty2` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyID3` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyQty3` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyID4` int unsigned NOT NULL DEFAULT '0', `RewardCurrencyQty4` int unsigned NOT NULL DEFAULT '0', `AcceptedSoundKitID` int unsigned NOT NULL DEFAULT '0', `CompleteSoundKitID` int unsigned NOT NULL DEFAULT '0', `AreaGroupID` int unsigned NOT NULL DEFAULT '0', `TimeAllowed` int unsigned NOT NULL DEFAULT '0', `AllowableRaces` bigint unsigned DEFAULT '0', `TreasurePickerID` int NOT NULL DEFAULT '0', `Expansion` int NOT NULL DEFAULT '0', `ManagedWorldStateID` int NOT NULL DEFAULT '0', `QuestSessionBonus` int NOT NULL DEFAULT '0', `LogTitle` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `LogDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `AreaDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitGiverText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitGiverName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitTurnInText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitTurnInName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestCompletionLog` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Quest System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template_addon` -- DROP TABLE IF EXISTS `quest_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template_addon` ( `ID` int unsigned NOT NULL DEFAULT '0', `MaxLevel` tinyint unsigned NOT NULL DEFAULT '0', `AllowableClasses` int unsigned NOT NULL DEFAULT '0', `SourceSpellID` int unsigned NOT NULL DEFAULT '0', `PrevQuestID` int NOT NULL DEFAULT '0', `NextQuestID` int unsigned NOT NULL DEFAULT '0', `ExclusiveGroup` int NOT NULL DEFAULT '0', `BreadcrumbForQuestId` int NOT NULL DEFAULT '0', `RewardMailTemplateID` int unsigned NOT NULL DEFAULT '0', `RewardMailDelay` int unsigned NOT NULL DEFAULT '0', `RequiredSkillID` smallint unsigned NOT NULL DEFAULT '0', `RequiredSkillPoints` smallint unsigned NOT NULL DEFAULT '0', `RequiredMinRepFaction` smallint unsigned NOT NULL DEFAULT '0', `RequiredMaxRepFaction` smallint unsigned NOT NULL DEFAULT '0', `RequiredMinRepValue` int NOT NULL DEFAULT '0', `RequiredMaxRepValue` int NOT NULL DEFAULT '0', `ProvidedItemCount` tinyint unsigned NOT NULL DEFAULT '0', `SpecialFlags` tinyint unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template_locale` -- DROP TABLE IF EXISTS `quest_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `LogTitle` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `LogDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `AreaDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitGiverText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitGiverName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitTurnInText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `PortraitTurnInName` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestCompletionLog` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_visual_effect` -- DROP TABLE IF EXISTS `quest_visual_effect`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_visual_effect` ( `ID` int unsigned NOT NULL DEFAULT '0', `Index` tinyint unsigned NOT NULL DEFAULT '0', `VisualEffect` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`Index`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `race_unlock_requirement` -- DROP TABLE IF EXISTS `race_unlock_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `race_unlock_requirement` ( `raceID` tinyint unsigned NOT NULL DEFAULT '0', `expansion` tinyint unsigned NOT NULL DEFAULT '0', `achievementId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`raceID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reference_loot_template` -- DROP TABLE IF EXISTS `reference_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reference_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reputation_reward_rate` -- DROP TABLE IF EXISTS `reputation_reward_rate`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reputation_reward_rate` ( `faction` int unsigned NOT NULL DEFAULT '0', `quest_rate` float NOT NULL DEFAULT '1', `quest_daily_rate` float NOT NULL DEFAULT '1', `quest_weekly_rate` float NOT NULL DEFAULT '1', `quest_monthly_rate` float NOT NULL DEFAULT '1', `quest_repeatable_rate` float NOT NULL DEFAULT '1', `creature_rate` float NOT NULL DEFAULT '1', `spell_rate` float NOT NULL DEFAULT '1', PRIMARY KEY (`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reputation_spillover_template` -- DROP TABLE IF EXISTS `reputation_spillover_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reputation_spillover_template` ( `faction` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry', `faction1` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for', `rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate', `rank_1` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover', `faction2` smallint unsigned NOT NULL DEFAULT '0', `rate_2` float NOT NULL DEFAULT '0', `rank_2` tinyint unsigned NOT NULL DEFAULT '0', `faction3` smallint unsigned NOT NULL DEFAULT '0', `rate_3` float NOT NULL DEFAULT '0', `rank_3` tinyint unsigned NOT NULL DEFAULT '0', `faction4` smallint unsigned NOT NULL DEFAULT '0', `rate_4` float NOT NULL DEFAULT '0', `rank_4` tinyint unsigned NOT NULL DEFAULT '0', `faction5` smallint unsigned NOT NULL DEFAULT '0', `rate_5` float NOT NULL DEFAULT '0', `rank_5` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Reputation spillover reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenario_poi` -- DROP TABLE IF EXISTS `scenario_poi`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `scenario_poi` ( `CriteriaTreeID` int NOT NULL DEFAULT '0', `BlobIndex` int NOT NULL DEFAULT '0', `Idx1` int NOT NULL DEFAULT '0', `MapID` int NOT NULL DEFAULT '0', `UiMapID` int NOT NULL DEFAULT '0', `Priority` int NOT NULL DEFAULT '0', `Flags` int NOT NULL DEFAULT '0', `WorldEffectID` int NOT NULL DEFAULT '0', `PlayerConditionID` int NOT NULL DEFAULT '0', `NavigationPlayerConditionID` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CriteriaTreeID`,`BlobIndex`,`Idx1`), KEY `idx` (`CriteriaTreeID`,`BlobIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenario_poi_points` -- DROP TABLE IF EXISTS `scenario_poi_points`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `scenario_poi_points` ( `CriteriaTreeID` int NOT NULL DEFAULT '0', `Idx1` int NOT NULL DEFAULT '0', `Idx2` int NOT NULL DEFAULT '0', `X` int NOT NULL DEFAULT '0', `Y` int NOT NULL DEFAULT '0', `Z` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`CriteriaTreeID`,`Idx1`,`Idx2`), KEY `questId_id` (`CriteriaTreeID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scenarios` -- DROP TABLE IF EXISTS `scenarios`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `scenarios` ( `map` int unsigned NOT NULL DEFAULT '0', `difficulty` tinyint unsigned NOT NULL DEFAULT '0', `scenario_A` int unsigned NOT NULL DEFAULT '0', `scenario_H` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`map`,`difficulty`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `scene_template` -- DROP TABLE IF EXISTS `scene_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `scene_template` ( `SceneId` int unsigned NOT NULL, `Flags` int unsigned NOT NULL DEFAULT '0', `ScriptPackageID` int unsigned NOT NULL DEFAULT '0', `Encrypted` tinyint unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`SceneId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_spline_chain_meta` -- DROP TABLE IF EXISTS `script_spline_chain_meta`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `script_spline_chain_meta` ( `entry` int unsigned NOT NULL, `chainId` smallint unsigned NOT NULL, `splineId` tinyint unsigned NOT NULL, `expectedDuration` int unsigned NOT NULL, `msUntilNext` int unsigned NOT NULL, `velocity` float NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_spline_chain_waypoints` -- DROP TABLE IF EXISTS `script_spline_chain_waypoints`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `script_spline_chain_waypoints` ( `entry` int unsigned NOT NULL, `chainId` smallint unsigned NOT NULL, `splineId` tinyint unsigned NOT NULL, `wpId` tinyint unsigned NOT NULL, `x` float NOT NULL, `y` float NOT NULL, `z` float NOT NULL, PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_waypoint` -- DROP TABLE IF EXISTS `script_waypoint`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `script_waypoint` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template entry', `pointid` int unsigned NOT NULL DEFAULT '0', `location_x` float NOT NULL DEFAULT '0', `location_y` float NOT NULL DEFAULT '0', `location_z` float NOT NULL DEFAULT '0', `waittime` int unsigned NOT NULL DEFAULT '0' COMMENT 'waittime in millisecs', `point_comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`,`pointid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Script Creature waypoints'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `serverside_spell` -- DROP TABLE IF EXISTS `serverside_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `serverside_spell` ( `Id` int unsigned NOT NULL, `DifficultyID` int NOT NULL DEFAULT '0', `CategoryId` int unsigned NOT NULL DEFAULT '0', `Dispel` int unsigned NOT NULL DEFAULT '0', `Mechanic` int unsigned NOT NULL DEFAULT '0', `Attributes` int unsigned NOT NULL DEFAULT '0', `AttributesEx` int unsigned NOT NULL DEFAULT '0', `AttributesEx2` int unsigned NOT NULL DEFAULT '0', `AttributesEx3` int unsigned NOT NULL DEFAULT '0', `AttributesEx4` int unsigned NOT NULL DEFAULT '0', `AttributesEx5` int unsigned NOT NULL DEFAULT '0', `AttributesEx6` int unsigned NOT NULL DEFAULT '0', `AttributesEx7` int unsigned NOT NULL DEFAULT '0', `AttributesEx8` int unsigned NOT NULL DEFAULT '0', `AttributesEx9` int unsigned NOT NULL DEFAULT '0', `AttributesEx10` int unsigned NOT NULL DEFAULT '0', `AttributesEx11` int unsigned NOT NULL DEFAULT '0', `AttributesEx12` int unsigned NOT NULL DEFAULT '0', `AttributesEx13` int unsigned NOT NULL DEFAULT '0', `AttributesEx14` int unsigned NOT NULL DEFAULT '0', `Stances` bigint unsigned NOT NULL DEFAULT '0', `StancesNot` bigint unsigned NOT NULL DEFAULT '0', `Targets` int unsigned NOT NULL DEFAULT '0', `TargetCreatureType` int unsigned NOT NULL DEFAULT '0', `RequiresSpellFocus` int unsigned NOT NULL DEFAULT '0', `FacingCasterFlags` int unsigned NOT NULL DEFAULT '0', `CasterAuraState` int unsigned NOT NULL DEFAULT '0', `TargetAuraState` int unsigned NOT NULL DEFAULT '0', `ExcludeCasterAuraState` int unsigned NOT NULL DEFAULT '0', `ExcludeTargetAuraState` int unsigned NOT NULL DEFAULT '0', `CasterAuraSpell` int unsigned NOT NULL DEFAULT '0', `TargetAuraSpell` int unsigned NOT NULL DEFAULT '0', `ExcludeCasterAuraSpell` int unsigned NOT NULL DEFAULT '0', `ExcludeTargetAuraSpell` int unsigned NOT NULL DEFAULT '0', `CastingTimeIndex` int unsigned NOT NULL DEFAULT '1', `RecoveryTime` int unsigned NOT NULL DEFAULT '0', `CategoryRecoveryTime` int unsigned NOT NULL DEFAULT '0', `StartRecoveryCategory` int unsigned NOT NULL DEFAULT '0', `StartRecoveryTime` int unsigned NOT NULL DEFAULT '0', `InterruptFlags` int unsigned NOT NULL DEFAULT '0', `AuraInterruptFlags1` int unsigned NOT NULL DEFAULT '0', `AuraInterruptFlags2` int unsigned NOT NULL DEFAULT '0', `ChannelInterruptFlags1` int unsigned NOT NULL DEFAULT '0', `ChannelInterruptFlags2` int unsigned NOT NULL DEFAULT '0', `ProcFlags` int unsigned NOT NULL DEFAULT '0', `ProcChance` int unsigned NOT NULL DEFAULT '0', `ProcCharges` int unsigned NOT NULL DEFAULT '0', `ProcCooldown` int unsigned NOT NULL DEFAULT '0', `ProcBasePPM` float NOT NULL DEFAULT '0', `MaxLevel` int unsigned NOT NULL DEFAULT '0', `BaseLevel` int unsigned NOT NULL DEFAULT '0', `SpellLevel` int unsigned NOT NULL DEFAULT '0', `DurationIndex` int unsigned NOT NULL DEFAULT '0', `RangeIndex` int unsigned NOT NULL DEFAULT '1', `Speed` float NOT NULL DEFAULT '0', `LaunchDelay` float NOT NULL DEFAULT '0', `StackAmount` int unsigned NOT NULL DEFAULT '0', `EquippedItemClass` int NOT NULL DEFAULT '-1', `EquippedItemSubClassMask` int NOT NULL DEFAULT '0', `EquippedItemInventoryTypeMask` int NOT NULL DEFAULT '0', `ContentTuningId` int unsigned NOT NULL DEFAULT '0', `SpellName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `ConeAngle` float NOT NULL DEFAULT '0', `ConeWidth` float NOT NULL DEFAULT '0', `MaxTargetLevel` int unsigned NOT NULL DEFAULT '0', `MaxAffectedTargets` int unsigned NOT NULL DEFAULT '0', `SpellFamilyName` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags1` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags2` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags3` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags4` int unsigned NOT NULL DEFAULT '0', `DmgClass` int unsigned NOT NULL DEFAULT '0', `PreventionType` int unsigned NOT NULL DEFAULT '0', `AreaGroupId` int NOT NULL DEFAULT '0', `SchoolMask` int unsigned NOT NULL DEFAULT '0', `ChargeCategoryId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`,`DifficultyID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `serverside_spell_effect` -- DROP TABLE IF EXISTS `serverside_spell_effect`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `serverside_spell_effect` ( `SpellID` int unsigned NOT NULL DEFAULT '0', `EffectIndex` int NOT NULL DEFAULT '0', `DifficultyID` int NOT NULL DEFAULT '0', `Effect` int NOT NULL DEFAULT '0', `EffectAura` smallint NOT NULL DEFAULT '0', `EffectAmplitude` float NOT NULL DEFAULT '0', `EffectAttributes` int NOT NULL DEFAULT '0', `EffectAuraPeriod` int NOT NULL DEFAULT '0', `EffectBonusCoefficient` float NOT NULL DEFAULT '0', `EffectChainAmplitude` float NOT NULL DEFAULT '0', `EffectChainTargets` int NOT NULL DEFAULT '0', `EffectItemType` int NOT NULL DEFAULT '0', `EffectMechanic` int NOT NULL DEFAULT '0', `EffectPointsPerResource` float NOT NULL DEFAULT '0', `EffectPosFacing` float NOT NULL DEFAULT '0', `EffectRealPointsPerLevel` float NOT NULL DEFAULT '0', `EffectTriggerSpell` int NOT NULL DEFAULT '0', `BonusCoefficientFromAP` float NOT NULL DEFAULT '0', `PvpMultiplier` float NOT NULL DEFAULT '0', `Coefficient` float NOT NULL DEFAULT '0', `Variance` float NOT NULL DEFAULT '0', `ResourceCoefficient` float NOT NULL DEFAULT '0', `GroupSizeBasePointsCoefficient` float NOT NULL DEFAULT '0', `EffectBasePoints` float NOT NULL DEFAULT '0', `EffectMiscValue1` int NOT NULL DEFAULT '0', `EffectMiscValue2` int NOT NULL DEFAULT '0', `EffectRadiusIndex1` int unsigned NOT NULL DEFAULT '0', `EffectRadiusIndex2` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMask1` int NOT NULL DEFAULT '0', `EffectSpellClassMask2` int NOT NULL DEFAULT '0', `EffectSpellClassMask3` int NOT NULL DEFAULT '0', `EffectSpellClassMask4` int NOT NULL DEFAULT '0', `ImplicitTarget1` smallint NOT NULL DEFAULT '0', `ImplicitTarget2` smallint NOT NULL DEFAULT '0', PRIMARY KEY (`SpellID`,`EffectIndex`,`DifficultyID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_discovery_template` -- DROP TABLE IF EXISTS `skill_discovery_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_discovery_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell', `reqSpell` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement', `reqSkillValue` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement', `chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover', PRIMARY KEY (`spellId`,`reqSpell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Discovery System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_extra_item_template` -- DROP TABLE IF EXISTS `skill_extra_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_extra_item_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell', `requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id', `additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add', `additionalMaxNum` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds', PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Specialization System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_fishing_base_level` -- DROP TABLE IF EXISTS `skill_fishing_base_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_fishing_base_level` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier', `skill` smallint NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Fishing system'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_perfect_item_template` -- DROP TABLE IF EXISTS `skill_perfect_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_perfect_item_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell', `requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id', `perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead', `perfectItemType` int unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead', PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Crafting Perfection System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_tiers` -- DROP TABLE IF EXISTS `skill_tiers`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_tiers` ( `ID` int unsigned NOT NULL DEFAULT '0', `Value1` int unsigned NOT NULL DEFAULT '0', `Value2` int unsigned NOT NULL DEFAULT '0', `Value3` int unsigned NOT NULL DEFAULT '0', `Value4` int unsigned NOT NULL DEFAULT '0', `Value5` int unsigned NOT NULL DEFAULT '0', `Value6` int unsigned NOT NULL DEFAULT '0', `Value7` int unsigned NOT NULL DEFAULT '0', `Value8` int unsigned NOT NULL DEFAULT '0', `Value9` int unsigned NOT NULL DEFAULT '0', `Value10` int unsigned NOT NULL DEFAULT '0', `Value11` int unsigned NOT NULL DEFAULT '0', `Value12` int unsigned NOT NULL DEFAULT '0', `Value13` int unsigned NOT NULL DEFAULT '0', `Value14` int unsigned NOT NULL DEFAULT '0', `Value15` int unsigned NOT NULL DEFAULT '0', `Value16` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skinning_loot_template` -- DROP TABLE IF EXISTS `skinning_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skinning_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `smart_scripts` -- DROP TABLE IF EXISTS `smart_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `smart_scripts` ( `entryorguid` bigint NOT NULL DEFAULT '0', `source_type` tinyint unsigned NOT NULL DEFAULT '0', `id` smallint unsigned NOT NULL DEFAULT '0', `link` smallint unsigned NOT NULL DEFAULT '0', `event_type` tinyint unsigned NOT NULL DEFAULT '0', `event_phase_mask` smallint unsigned NOT NULL DEFAULT '0', `event_chance` tinyint unsigned NOT NULL DEFAULT '100', `event_flags` smallint unsigned NOT NULL DEFAULT '0', `event_param1` int unsigned NOT NULL DEFAULT '0', `event_param2` int unsigned NOT NULL DEFAULT '0', `event_param3` int unsigned NOT NULL DEFAULT '0', `event_param4` int unsigned NOT NULL DEFAULT '0', `event_param5` int unsigned NOT NULL DEFAULT '0', `event_param_string` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `action_type` tinyint unsigned NOT NULL DEFAULT '0', `action_param1` int unsigned NOT NULL DEFAULT '0', `action_param2` int unsigned NOT NULL DEFAULT '0', `action_param3` int unsigned NOT NULL DEFAULT '0', `action_param4` int unsigned NOT NULL DEFAULT '0', `action_param5` int unsigned NOT NULL DEFAULT '0', `action_param6` int unsigned NOT NULL DEFAULT '0', `target_type` tinyint unsigned NOT NULL DEFAULT '0', `target_param1` int unsigned NOT NULL DEFAULT '0', `target_param2` int unsigned NOT NULL DEFAULT '0', `target_param3` int unsigned NOT NULL DEFAULT '0', `target_param4` int unsigned NOT NULL DEFAULT '0', `target_x` float NOT NULL DEFAULT '0', `target_y` float NOT NULL DEFAULT '0', `target_z` float NOT NULL DEFAULT '0', `target_o` float NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'Event Comment', PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_group` -- DROP TABLE IF EXISTS `spawn_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_group` ( `groupId` int unsigned NOT NULL, `spawnType` tinyint unsigned NOT NULL, `spawnId` bigint unsigned NOT NULL, PRIMARY KEY (`groupId`,`spawnType`,`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_group_template` -- DROP TABLE IF EXISTS `spawn_group_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_group_template` ( `groupId` int unsigned NOT NULL, `groupName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `groupFlags` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`groupId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_area` -- DROP TABLE IF EXISTS `spell_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_area` ( `spell` int unsigned NOT NULL DEFAULT '0', `area` int unsigned NOT NULL DEFAULT '0', `quest_start` int unsigned NOT NULL DEFAULT '0', `quest_end` int unsigned NOT NULL DEFAULT '0', `aura_spell` int NOT NULL DEFAULT '0', `racemask` bigint unsigned NOT NULL DEFAULT '0', `gender` tinyint unsigned NOT NULL DEFAULT '2', `flags` tinyint unsigned NOT NULL DEFAULT '3', `quest_start_status` int NOT NULL DEFAULT '64', `quest_end_status` int NOT NULL DEFAULT '11', PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_custom_attr` -- DROP TABLE IF EXISTS `spell_custom_attr`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_custom_attr` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell id', `attributes` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='SpellInfo custom attributes'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_enchant_proc_data` -- DROP TABLE IF EXISTS `spell_enchant_proc_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_enchant_proc_data` ( `EnchantID` int unsigned NOT NULL, `Chance` float NOT NULL DEFAULT '0', `ProcsPerMinute` float NOT NULL DEFAULT '0', `HitMask` int unsigned NOT NULL DEFAULT '0', `AttributesMask` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`EnchantID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell enchant proc data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_group` -- DROP TABLE IF EXISTS `spell_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_group` ( `id` int unsigned NOT NULL DEFAULT '0', `spell_id` int NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_group_stack_rules` -- DROP TABLE IF EXISTS `spell_group_stack_rules`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_group_stack_rules` ( `group_id` int unsigned NOT NULL DEFAULT '0', `stack_rule` tinyint NOT NULL DEFAULT '0', PRIMARY KEY (`group_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_learn_spell` -- DROP TABLE IF EXISTS `spell_learn_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_learn_spell` ( `entry` int unsigned NOT NULL DEFAULT '0', `SpellID` int unsigned NOT NULL DEFAULT '0', `Active` tinyint unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`entry`,`SpellID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_linked_spell` -- DROP TABLE IF EXISTS `spell_linked_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_linked_spell` ( `spell_trigger` int NOT NULL, `spell_effect` int NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_loot_template` -- DROP TABLE IF EXISTS `spell_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_pet_auras` -- DROP TABLE IF EXISTS `spell_pet_auras`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_pet_auras` ( `spell` int unsigned NOT NULL COMMENT 'dummy spell id', `effectId` tinyint unsigned NOT NULL DEFAULT '0', `pet` int unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all', `aura` int unsigned NOT NULL COMMENT 'pet aura id', PRIMARY KEY (`spell`,`effectId`,`pet`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_proc` -- DROP TABLE IF EXISTS `spell_proc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_proc` ( `SpellId` int NOT NULL DEFAULT '0', `SchoolMask` tinyint unsigned NOT NULL DEFAULT '0', `SpellFamilyName` smallint unsigned NOT NULL DEFAULT '0', `SpellFamilyMask0` int unsigned NOT NULL DEFAULT '0', `SpellFamilyMask1` int unsigned NOT NULL DEFAULT '0', `SpellFamilyMask2` int unsigned NOT NULL DEFAULT '0', `SpellFamilyMask3` int unsigned NOT NULL DEFAULT '0', `ProcFlags` int unsigned NOT NULL DEFAULT '0', `SpellTypeMask` int unsigned NOT NULL DEFAULT '0', `SpellPhaseMask` int unsigned NOT NULL DEFAULT '0', `HitMask` int unsigned NOT NULL DEFAULT '0', `AttributesMask` int unsigned NOT NULL DEFAULT '0', `DisableEffectsMask` int unsigned NOT NULL DEFAULT '0', `ProcsPerMinute` float NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '0', `Cooldown` int unsigned NOT NULL DEFAULT '0', `Charges` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`SpellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_required` -- DROP TABLE IF EXISTS `spell_required`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_required` ( `spell_id` int NOT NULL DEFAULT '0', `req_spell` int NOT NULL DEFAULT '0', PRIMARY KEY (`spell_id`,`req_spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Additinal Data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_script_names` -- DROP TABLE IF EXISTS `spell_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_script_names` ( `spell_id` int NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_scripts` -- DROP TABLE IF EXISTS `spell_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_scripts` ( `id` int unsigned NOT NULL DEFAULT '0', `effIndex` tinyint unsigned NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `command` int unsigned NOT NULL DEFAULT '0', `datalong` int unsigned NOT NULL DEFAULT '0', `datalong2` int unsigned NOT NULL DEFAULT '0', `dataint` int NOT NULL DEFAULT '0', `x` float NOT NULL DEFAULT '0', `y` float NOT NULL DEFAULT '0', `z` float NOT NULL DEFAULT '0', `o` float NOT NULL DEFAULT '0' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_target_position` -- DROP TABLE IF EXISTS `spell_target_position`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_target_position` ( `ID` int unsigned NOT NULL DEFAULT '0', `EffectIndex` tinyint unsigned NOT NULL DEFAULT '0', `MapID` smallint unsigned NOT NULL DEFAULT '0', `PositionX` float NOT NULL DEFAULT '0', `PositionY` float NOT NULL DEFAULT '0', `PositionZ` float NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`,`EffectIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_threat` -- DROP TABLE IF EXISTS `spell_threat`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_threat` ( `entry` int unsigned NOT NULL, `flatMod` int DEFAULT NULL, `pctMod` float NOT NULL DEFAULT '1' COMMENT 'threat multiplier for damage/healing', `apPctMod` float NOT NULL DEFAULT '0' COMMENT 'additional threat bonus from attack power', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_totem_model` -- DROP TABLE IF EXISTS `spell_totem_model`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_totem_model` ( `SpellID` int unsigned NOT NULL, `RaceID` tinyint unsigned NOT NULL, `DisplayID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`SpellID`,`RaceID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `terrain_swap_defaults` -- DROP TABLE IF EXISTS `terrain_swap_defaults`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `terrain_swap_defaults` ( `MapId` int unsigned NOT NULL, `TerrainSwapMap` int unsigned NOT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`MapId`,`TerrainSwapMap`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `terrain_worldmap` -- DROP TABLE IF EXISTS `terrain_worldmap`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `terrain_worldmap` ( `TerrainSwapMap` int unsigned NOT NULL, `UiMapPhaseId` int unsigned NOT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`TerrainSwapMap`,`UiMapPhaseId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer` -- DROP TABLE IF EXISTS `trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer` ( `Id` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '2', `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer_locale` -- DROP TABLE IF EXISTS `trainer_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer_locale` ( `Id` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Greeting_lang` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`Id`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer_spell` -- DROP TABLE IF EXISTS `trainer_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer_spell` ( `TrainerId` int unsigned NOT NULL DEFAULT '0', `SpellId` int unsigned NOT NULL DEFAULT '0', `MoneyCost` int unsigned NOT NULL DEFAULT '0', `ReqSkillLine` int unsigned NOT NULL DEFAULT '0', `ReqSkillRank` int unsigned NOT NULL DEFAULT '0', `ReqAbility1` int unsigned NOT NULL DEFAULT '0', `ReqAbility2` int unsigned NOT NULL DEFAULT '0', `ReqAbility3` int unsigned NOT NULL DEFAULT '0', `ReqLevel` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`TrainerId`,`SpellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `transports` -- DROP TABLE IF EXISTS `transports`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `transports` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `entry` int unsigned NOT NULL DEFAULT '0', `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `phaseUseFlags` tinyint unsigned NOT NULL DEFAULT '0', `phaseid` int NOT NULL DEFAULT '0', `phasegroup` int NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`guid`), UNIQUE KEY `idx_entry` (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Transports'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trinity_string` -- DROP TABLE IF EXISTS `trinity_string`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trinity_string` ( `entry` int unsigned NOT NULL DEFAULT '0', `content_default` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `content_loc1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc2` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc3` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc4` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc5` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc6` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc7` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc8` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `updates` -- DROP TABLE IF EXISTS `updates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `updates` ( `name` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'filename with extension of the update.', `hash` char(40) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '' COMMENT 'sha1 hash of the sql file.', `state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.', `timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT 'timestamp when the query was applied.', `speed` int unsigned NOT NULL DEFAULT '0' COMMENT 'time the query takes to apply in ms.', PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of all applied updates in this database.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `updates_include` -- DROP TABLE IF EXISTS `updates_include`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `updates_include` ( `path` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'directory to include. $ means relative to the source directory.', `state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.', PRIMARY KEY (`path`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of directories where we want to include sql updates.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_accessory` -- DROP TABLE IF EXISTS `vehicle_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_accessory` ( `guid` bigint unsigned NOT NULL DEFAULT '0', `accessory_entry` int unsigned NOT NULL DEFAULT '0', `seat_id` tinyint NOT NULL DEFAULT '0', `minion` tinyint unsigned NOT NULL DEFAULT '0', `description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType', `summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes', PRIMARY KEY (`guid`,`seat_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_seat_addon` -- DROP TABLE IF EXISTS `vehicle_seat_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_seat_addon` ( `SeatEntry` int unsigned NOT NULL COMMENT 'VehicleSeatEntry.dbc identifier', `SeatOrientation` float DEFAULT '0' COMMENT 'Seat Orientation override value', `ExitParamX` float DEFAULT '0', `ExitParamY` float DEFAULT '0', `ExitParamZ` float DEFAULT '0', `ExitParamO` float DEFAULT '0', `ExitParamValue` tinyint(1) DEFAULT '0', PRIMARY KEY (`SeatEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_template` -- DROP TABLE IF EXISTS `vehicle_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_template` ( `creatureId` int unsigned NOT NULL, `despawnDelayMs` int NOT NULL DEFAULT '0', PRIMARY KEY (`creatureId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_template_accessory` -- DROP TABLE IF EXISTS `vehicle_template_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_template_accessory` ( `entry` int unsigned NOT NULL DEFAULT '0', `accessory_entry` int unsigned NOT NULL DEFAULT '0', `seat_id` tinyint NOT NULL DEFAULT '0', `minion` tinyint unsigned NOT NULL DEFAULT '0', `description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType', `summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes', PRIMARY KEY (`entry`,`seat_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `version` -- DROP TABLE IF EXISTS `version`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `version` ( `core_version` varchar(250) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' COMMENT 'Core revision dumped at startup.', `core_revision` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `db_version` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL COMMENT 'Version of world DB.', `cache_id` int DEFAULT '0', PRIMARY KEY (`core_version`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Version Notes'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `warden_checks` -- DROP TABLE IF EXISTS `warden_checks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `warden_checks` ( `id` smallint unsigned NOT NULL AUTO_INCREMENT, `type` tinyint unsigned DEFAULT NULL, `data` varchar(48) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `str` varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `address` int unsigned DEFAULT NULL, `length` tinyint unsigned DEFAULT NULL, `result` varchar(24) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `comment` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=787 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoint_data` -- DROP TABLE IF EXISTS `waypoint_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoint_data` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature GUID', `point` int unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `move_type` int NOT NULL DEFAULT '0', `action` int NOT NULL DEFAULT '0', `action_chance` smallint NOT NULL DEFAULT '100', `wpguid` bigint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`point`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoint_scripts` -- DROP TABLE IF EXISTS `waypoint_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoint_scripts` ( `id` int unsigned NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `command` int unsigned NOT NULL DEFAULT '0', `datalong` int unsigned NOT NULL DEFAULT '0', `datalong2` int unsigned NOT NULL DEFAULT '0', `dataint` int unsigned NOT NULL DEFAULT '0', `x` float NOT NULL DEFAULT '0', `y` float NOT NULL DEFAULT '0', `z` float NOT NULL DEFAULT '0', `o` float NOT NULL DEFAULT '0', `guid` int NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoints` -- DROP TABLE IF EXISTS `waypoints`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoints` ( `entry` int unsigned NOT NULL DEFAULT '0', `pointid` int unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `point_comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`,`pointid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature waypoints'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `world_safe_locs` -- DROP TABLE IF EXISTS `world_safe_locs`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `world_safe_locs` ( `ID` int unsigned NOT NULL, `MapID` int unsigned DEFAULT NULL, `LocX` float DEFAULT NULL, `LocY` float DEFAULT NULL, `LocZ` float DEFAULT NULL, `Facing` float DEFAULT NULL, `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping routines for database 'world' -- /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2022-01-15 23:25:03