/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData Name: message_commandscript %Complete: 100 Comment: All message related commands Category: commandscripts EndScriptData */ #include "ScriptMgr.h" #include "Chat.h" #include "ChatPackets.h" #include "Channel.h" #include "ChannelMgr.h" #include "DatabaseEnv.h" #include "DB2Stores.h" #include "Language.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" #include "Player.h" #include "RBAC.h" #include "World.h" #include "WorldSession.h" class message_commandscript : public CommandScript { public: message_commandscript() : CommandScript("message_commandscript") { } std::vector GetCommands() const override { static std::vector channelSetCommandTable = { { "ownership", rbac::RBAC_PERM_COMMAND_CHANNEL_SET_OWNERSHIP, false, &HandleChannelSetOwnership, "" }, }; static std::vector channelCommandTable = { { "set", rbac::RBAC_PERM_COMMAND_CHANNEL_SET, true, nullptr, "", channelSetCommandTable }, }; static std::vector commandTable = { { "channel", rbac::RBAC_PERM_COMMAND_CHANNEL, true, nullptr, "", channelCommandTable }, { "nameannounce", rbac::RBAC_PERM_COMMAND_NAMEANNOUNCE, true, &HandleNameAnnounceCommand, "" }, { "gmnameannounce", rbac::RBAC_PERM_COMMAND_GMNAMEANNOUNCE, true, &HandleGMNameAnnounceCommand, "" }, { "announce", rbac::RBAC_PERM_COMMAND_ANNOUNCE, true, &HandleAnnounceCommand, "" }, { "gmannounce", rbac::RBAC_PERM_COMMAND_GMANNOUNCE, true, &HandleGMAnnounceCommand, "" }, { "notify", rbac::RBAC_PERM_COMMAND_NOTIFY, true, &HandleNotifyCommand, "" }, { "gmnotify", rbac::RBAC_PERM_COMMAND_GMNOTIFY, true, &HandleGMNotifyCommand, "" }, { "whispers", rbac::RBAC_PERM_COMMAND_WHISPERS, false, &HandleWhispersCommand, "" }, }; return commandTable; } static bool HandleChannelSetOwnership(ChatHandler* handler, char const* args) { if (!*args) return false; char const* channelStr = strtok((char*)args, " "); char const* argStr = strtok(nullptr, ""); if (!channelStr || !argStr) return false; uint32 channelId = 0; for (uint32 i = 0; i < sChatChannelsStore.GetNumRows(); ++i) { ChatChannelsEntry const* channelEntry = sChatChannelsStore.LookupEntry(i); if (!channelEntry) continue; if (strstr(channelEntry->Name[handler->GetSessionDbcLocale()], channelStr)) { channelId = i; break; } } AreaTableEntry const* zoneEntry = nullptr; for (uint32 i = 0; i < sAreaTableStore.GetNumRows(); ++i) { AreaTableEntry const* entry = sAreaTableStore.LookupEntry(i); if (!entry) continue; if (strstr(entry->AreaName[handler->GetSessionDbcLocale()], channelStr)) { zoneEntry = entry; break; } } Player* player = handler->GetSession()->GetPlayer(); Channel* channel = nullptr; if (ChannelMgr* cMgr = ChannelMgr::ForTeam(player->GetTeam())) channel = cMgr->GetChannel(channelId, channelStr, player, false, zoneEntry); if (strcmp(argStr, "on") == 0) { if (channel) channel->SetOwnership(true); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP); stmt->setUInt8 (0, 1); stmt->setString(1, channelStr); CharacterDatabase.Execute(stmt); handler->PSendSysMessage(LANG_CHANNEL_ENABLE_OWNERSHIP, channelStr); } else if (strcmp(argStr, "off") == 0) { if (channel) channel->SetOwnership(false); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_OWNERSHIP); stmt->setUInt8 (0, 0); stmt->setString(1, channelStr); CharacterDatabase.Execute(stmt); handler->PSendSysMessage(LANG_CHANNEL_DISABLE_OWNERSHIP, channelStr); } else return false; return true; } static bool HandleNameAnnounceCommand(ChatHandler* handler, char const* args) { if (!*args) return false; std::string name("Console"); if (WorldSession* session = handler->GetSession()) name = session->GetPlayer()->GetName(); sWorld->SendWorldText(LANG_ANNOUNCE_COLOR, name.c_str(), args); return true; } static bool HandleGMNameAnnounceCommand(ChatHandler* handler, char const* args) { if (!*args) return false; std::string name("Console"); if (WorldSession* session = handler->GetSession()) name = session->GetPlayer()->GetName(); sWorld->SendGMText(LANG_GM_ANNOUNCE_COLOR, name.c_str(), args); return true; } // global announce static bool HandleAnnounceCommand(ChatHandler* handler, char const* args) { if (!*args) return false; std::string str = handler->PGetParseString(LANG_SYSTEMMESSAGE, args); sWorld->SendServerMessage(SERVER_MSG_STRING, str); return true; } // announce to logged in GMs static bool HandleGMAnnounceCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; sWorld->SendGMText(LANG_GM_BROADCAST, args); return true; } // notification player at the screen static bool HandleNotifyCommand(ChatHandler* handler, char const* args) { if (!*args) return false; std::string str = handler->GetTrinityString(LANG_GLOBAL_NOTIFY); str += args; sWorld->SendGlobalMessage(WorldPackets::Chat::PrintNotification(str).Write()); return true; } // notification GM at the screen static bool HandleGMNotifyCommand(ChatHandler* handler, char const* args) { if (!*args) return false; std::string str = handler->GetTrinityString(LANG_GM_NOTIFY); str += args; sWorld->SendGlobalGMMessage(WorldPackets::Chat::PrintNotification(str).Write()); return true; } // Enable\Dissable accept whispers (for GM) static bool HandleWhispersCommand(ChatHandler* handler, char const* args) { if (!*args) { handler->PSendSysMessage(LANG_COMMAND_WHISPERACCEPTING, handler->GetSession()->GetPlayer()->isAcceptWhispers() ? handler->GetTrinityString(LANG_ON) : handler->GetTrinityString(LANG_OFF)); return true; } std::string argStr = strtok((char*)args, " "); // whisper on if (argStr == "on") { handler->GetSession()->GetPlayer()->SetAcceptWhispers(true); handler->SendSysMessage(LANG_COMMAND_WHISPERON); return true; } // whisper off if (argStr == "off") { // Remove all players from the Gamemaster's whisper whitelist handler->GetSession()->GetPlayer()->ClearWhisperWhiteList(); handler->GetSession()->GetPlayer()->SetAcceptWhispers(false); handler->SendSysMessage(LANG_COMMAND_WHISPEROFF); return true; } if (argStr == "remove") { std::string name = strtok(nullptr, " "); if (normalizePlayerName(name)) { if (Player* player = ObjectAccessor::FindPlayerByName(name)) { handler->GetSession()->GetPlayer()->RemoveFromWhisperWhiteList(player->GetGUID()); handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, name.c_str()); return true; } else { handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND, name.c_str()); handler->SetSentErrorMessage(true); return false; } } } handler->SendSysMessage(LANG_USE_BOL); handler->SetSentErrorMessage(true); return false; } }; void AddSC_message_commandscript() { new message_commandscript(); }