/*
* Copyright (C) 2008-2012 TrinityCore
* Copyright (C) 2005-2009 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "Channel.h"
#include "Chat.h"
#include "ObjectMgr.h"
#include "SocialMgr.h"
#include "World.h"
#include "DatabaseEnv.h"
#include "AccountMgr.h"
#include "Player.h"
Channel::Channel(std::string const& name, uint32 channelId, uint32 team):
_announce(true),
_ownership(true),
_IsSaved(false),
_flags(0),
_channelId(channelId),
_Team(team),
_ownerGUID(0),
_name(name),
_password("")
{
// set special flags if built-in channel
if (ChatChannelsEntry const* ch = sChatChannelsStore.LookupEntry(channelId)) // check whether it's a built-in channel
{
_announce = false; // no join/leave announces
_ownership = false; // no ownership handout
_flags |= CHANNEL_FLAG_GENERAL; // for all built-in channels
if (ch->flags & CHANNEL_DBC_FLAG_TRADE) // for trade channel
_flags |= CHANNEL_FLAG_TRADE;
if (ch->flags & CHANNEL_DBC_FLAG_CITY_ONLY2) // for city only channels
_flags |= CHANNEL_FLAG_CITY;
if (ch->flags & CHANNEL_DBC_FLAG_LFG) // for LFG channel
_flags |= CHANNEL_FLAG_LFG;
else // for all other channels
_flags |= CHANNEL_FLAG_NOT_LFG;
}
else // it's custom channel
{
_flags |= CHANNEL_FLAG_CUSTOM;
// If storing custom channels in the db is enabled either load or save the channel
if (sWorld->getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
{
PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHANNEL);
stmt->setString(0, name);
stmt->setUInt32(1, _Team);
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (result) //load
{
Field* fields = result->Fetch();
_announce = fields[0].GetBool();
_ownership = fields[1].GetBool();
_password = fields[2].GetString();
const char* db_BannedList = fields[3].GetCString();
if (db_BannedList)
{
Tokenizer tokens(db_BannedList, ' ');
for (Tokenizer::const_iterator i = tokens.begin(); i != tokens.end(); ++i)
{
uint64 banned_guid = atol(*i);
if (banned_guid)
{
sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) loaded bannedStore guid:" UI64FMTD "", name.c_str(), banned_guid);
bannedStore.insert(banned_guid);
}
}
}
}
else // save
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHANNEL);
stmt->setString(0, name);
stmt->setUInt32(1, _Team);
CharacterDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) saved in database", name.c_str());
}
_IsSaved = true;
}
}
}
void Channel::UpdateChannelInDB() const
{
if (_IsSaved)
{
std::ostringstream banlist;
BannedContainer::const_iterator iter;
for (iter = bannedStore.begin(); iter != bannedStore.end(); ++iter)
banlist << (*iter) << ' ';
std::string banListStr = banlist.str();
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL);
stmt->setBool(0, _announce);
stmt->setBool(1, _ownership);
stmt->setString(2, _password);
stmt->setString(3, banListStr);
stmt->setString(4, _name);
stmt->setUInt32(5, _Team);
CharacterDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_CHATSYS, "Channel(%s) updated in database", _name.c_str());
}
}
void Channel::UpdateChannelUseageInDB() const
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHANNEL_USAGE);
stmt->setString(0, _name);
stmt->setUInt32(1, _Team);
CharacterDatabase.Execute(stmt);
}
void Channel::CleanOldChannelsInDB()
{
if (sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
{
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_OLD_CHANNELS);
stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) * DAY);
CharacterDatabase.Execute(stmt);
sLog->outDebug(LOG_FILTER_CHATSYS, "Cleaned out unused custom chat channels.");
}
}
void Channel::JoinChannel(Player* player, std::string const& pass)
{
uint64 guid = player->GetGUID();
if (IsOn(guid))
{
// Do not send error message for built-in channels
if (!IsConstant())
{
WorldPacket data;
MakePlayerAlreadyMember(&data, guid);
SendToOne(&data, guid);
}
return;
}
if (IsBanned(guid))
{
WorldPacket data;
MakeBanned(&data);
SendToOne(&data, guid);
return;
}
if (!_password.empty() && pass != _password)
{
WorldPacket data;
MakeWrongPassword(&data);
SendToOne(&data, guid);
return;
}
if (HasFlag(CHANNEL_FLAG_LFG) &&
sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) &&
AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) &&
player->GetGroup())
{
WorldPacket data;
MakeNotInLfg(&data);
SendToOne(&data, guid);
return;
}
player->JoinedChannel(this);
if (_announce && (!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) ||
!sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
WorldPacket data;
MakeJoined(&data, guid);
SendToAll(&data);
}
PlayerInfo pinfo;
pinfo.player = guid;
pinfo.flags = MEMBER_FLAG_NONE;
playersStore[guid] = pinfo;
WorldPacket data;
MakeYouJoined(&data);
SendToOne(&data, guid);
JoinNotify(guid);
// Custom channel handling
if (!IsConstant())
{
// Update last_used timestamp in db
if (!playersStore.empty())
UpdateChannelUseageInDB();
// If the channel has no owner yet and ownership is allowed, set the new owner.
if (!_ownerGUID && _ownership)
{
SetOwner(guid, playersStore.size() > 1);
playersStore[guid].SetModerator(true);
}
}
}
void Channel::LeaveChannel(Player* player, bool send)
{
uint64 guid = player->GetGUID();
if (!IsOn(guid))
{
if (send)
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, guid);
}
return;
}
if (send)
{
WorldPacket data;
MakeYouLeft(&data);
SendToOne(&data, guid);
player->LeftChannel(this);
data.clear();
}
bool changeowner = playersStore[guid].IsOwner();
playersStore.erase(guid);
if (_announce && (!AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()) ||
!sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
{
WorldPacket data;
MakeLeft(&data, guid);
SendToAll(&data);
}
LeaveNotify(guid);
if (!IsConstant())
{
// Update last_used timestamp in db
UpdateChannelUseageInDB();
// If the channel owner left and there are still playersStore inside, pick a new owner
if (changeowner && _ownership && !playersStore.empty())
{
uint64 newowner = playersStore.begin()->second.player;
playersStore[newowner].SetModerator(true);
SetOwner(newowner);
}
}
}
void Channel::KickOrBan(Player const* player, std::string const& badname, bool ban)
{
AccountTypes sec = player->GetSession()->GetSecurity();
uint64 good = player->GetGUID();
if (!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
return;
}
if (!playersStore[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
return;
}
Player* bad = sObjectAccessor->FindPlayerByName(badname);
uint64 victim = bad ? bad->GetGUID() : 0;
if (!victim || !IsOn(victim))
{
WorldPacket data;
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
return;
}
bool changeowner = _ownerGUID == victim;
if (!AccountMgr::IsGMAccount(sec) && changeowner && good != _ownerGUID)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, good);
return;
}
bool notify = !(AccountMgr::IsGMAccount(sec) && sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL));
if (ban && !IsBanned(victim))
{
bannedStore.insert(victim);
UpdateChannelInDB();
if (notify)
{
WorldPacket data;
MakePlayerBanned(&data, victim, good);
SendToAll(&data);
}
}
else if (notify)
{
WorldPacket data;
MakePlayerKicked(&data, victim, good);
SendToAll(&data);
}
playersStore.erase(victim);
bad->LeftChannel(this);
if (changeowner && _ownership && !playersStore.empty())
{
uint64 newowner = good;
playersStore[newowner].SetModerator(true);
SetOwner(newowner);
}
}
void Channel::UnBan(Player const* player, std::string const& badname)
{
uint32 sec = player->GetSession()->GetSecurity();
uint64 good = player->GetGUID();
if (!IsOn(good))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, good);
return;
}
if (!playersStore[good].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, good);
return;
}
Player* bad = sObjectAccessor->FindPlayerByName(badname);
uint64 victim = bad ? bad->GetGUID(): 0;
if (!victim || !IsBanned(victim))
{
WorldPacket data;
MakePlayerNotFound(&data, badname);
SendToOne(&data, good);
return;
}
bannedStore.erase(victim);
WorldPacket data;
MakePlayerUnbanned(&data, victim, good);
SendToAll(&data);
UpdateChannelInDB();
}
void Channel::Password(Player const* player, std::string const& pass)
{
uint64 guid = player->GetGUID();
ChatHandler chat(player->GetSession());
if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, guid);
return;
}
if (!playersStore[guid].IsModerator() && !AccountMgr::IsGMAccount(player->GetSession()->GetSecurity()))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, guid);
return;
}
_password = pass;
WorldPacket data;
MakePasswordChanged(&data, guid);
SendToAll(&data);
UpdateChannelInDB();
}
void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bool set)
{
uint64 guid = player->GetGUID();
uint32 sec = player->GetSession()->GetSecurity();
if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, guid);
return;
}
if (!playersStore[guid].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, guid);
return;
}
if (guid == _ownerGUID && std::string(p2n) == player->GetName() && mod)
return;
Player* newp = sObjectAccessor->FindPlayerByName(p2n);
uint64 victim = newp ? newp->GetGUID() : 0;
if (!victim || !IsOn(victim) ||
// allow make moderator from another team only if both is GMs
// at this moment this only way to show channel post for GM from another team
((!AccountMgr::IsGMAccount(sec) || !AccountMgr::IsGMAccount(newp->GetSession()->GetSecurity())) &&
player->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)))
{
WorldPacket data;
MakePlayerNotFound(&data, p2n);
SendToOne(&data, guid);
return;
}
if (_ownerGUID == victim && _ownerGUID != guid)
{
WorldPacket data;
MakeNotOwner(&data);
SendToOne(&data, guid);
return;
}
if (mod)
SetModerator(newp->GetGUID(), set);
else
SetMute(newp->GetGUID(), set);
}
void Channel::SetOwner(Player const* player, std::string const& newname)
{
uint64 guid = player->GetGUID();
uint32 sec = player->GetSession()->GetSecurity();
if (!IsOn(guid) || (!AccountMgr::IsGMAccount(sec) && guid != _ownerGUID))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, guid);
return;
}
Player* newp = sObjectAccessor->FindPlayerByName(newname);
uint64 victim = newp ? newp->GetGUID() : 0;
if (!victim || !IsOn(victim) ||
(newp->GetTeam() != player->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL)))
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, guid);
return;
}
playersStore[victim].SetModerator(true);
SetOwner(victim);
}
void Channel::SendWhoOwner(uint64 guid)
{
WorldPacket data;
if (IsOn(guid))
MakeChannelOwner(&data);
else
MakeNotMember(&data);
SendToOne(&data, guid);
}
void Channel::List(Player const* player)
{
uint64 guid = player->GetGUID();
if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, guid);
return;
}
sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_LIST %s Channel: %s",
player->GetSession()->GetPlayerInfo().c_str(), GetName().c_str());
WorldPacket data(SMSG_CHANNEL_LIST, 1+(GetName().size()+1)+1+4+playersStore.size()*(8+1));
data << uint8(1); // channel type?
data << GetName(); // channel name
data << uint8(GetFlags()); // channel flags?
size_t pos = data.wpos();
data << uint32(0); // size of list, placeholder
uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
uint32 count = 0;
for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i)
{
Player* member = ObjectAccessor::FindPlayer(i->first);
// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if (member && (!AccountMgr::IsPlayerAccount(player->GetSession()->GetSecurity()) || member->GetSession()->GetSecurity() <= AccountTypes(gmLevelInWhoList)) &&
member->IsVisibleGloballyFor(player))
{
data << uint64(i->first);
data << uint8(i->second.flags); // flags seems to be changed...
++count;
}
}
data.put(pos, count);
SendToOne(&data, guid);
}
void Channel::Announce(Player const* player)
{
uint64 guid = player->GetGUID();
uint32 sec = player->GetSession()->GetSecurity();
if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, guid);
return;
}
if (!playersStore[guid].IsModerator() && !AccountMgr::IsGMAccount(sec))
{
WorldPacket data;
MakeNotModerator(&data);
SendToOne(&data, guid);
return;
}
_announce = !_announce;
WorldPacket data;
if (_announce)
MakeAnnouncementsOn(&data, guid);
else
MakeAnnouncementsOff(&data, guid);
SendToAll(&data);
UpdateChannelInDB();
}
void Channel::Say(uint64 guid, std::string const& what, uint32 lang)
{
if (what.empty())
return;
if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
lang = LANG_UNIVERSAL;
Player* player = ObjectAccessor::FindPlayer(guid);
if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, guid);
return;
}
if (playersStore[guid].IsMuted())
{
WorldPacket data;
MakeMuted(&data);
SendToOne(&data, guid);
return;
}
WorldPacket data(SMSG_MESSAGECHAT, 1 + 4 + 8 + 4 + _name.size() + 8 + 4 + what.size() + 1);
data << uint8(CHAT_MSG_CHANNEL);
data << uint32(lang);
data << guid;
data << uint32(0);
data << _name;
data << guid;
data << what.size() + 1;
data << what;
data << uint8(player ? player->GetChatTag() : 0);
SendToAll(&data, !playersStore[guid].IsModerator() ? guid : false);
}
void Channel::Invite(Player const* player, std::string const& newname)
{
uint64 guid = player->GetGUID();
if (!IsOn(guid))
{
WorldPacket data;
MakeNotMember(&data);
SendToOne(&data, guid);
return;
}
Player* newp = sObjectAccessor->FindPlayerByName(newname);
if (!newp || !newp->isGMVisible())
{
WorldPacket data;
MakePlayerNotFound(&data, newname);
SendToOne(&data, guid);
return;
}
if (IsBanned(newp->GetGUID()))
{
WorldPacket data;
MakePlayerInviteBanned(&data, newname);
SendToOne(&data, guid);
return;
}
if (newp->GetTeam() != player->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
{
WorldPacket data;
MakeInviteWrongFaction(&data);
SendToOne(&data, guid);
return;
}
if (IsOn(newp->GetGUID()))
{
WorldPacket data;
MakePlayerAlreadyMember(&data, newp->GetGUID());
SendToOne(&data, guid);
return;
}
if (!newp->GetSocial()->HasIgnore(GUID_LOPART(guid)))
{
WorldPacket data;
MakeInvite(&data, guid);
SendToOne(&data, newp->GetGUID());
data.clear();
}
WorldPacket data;
MakePlayerInvited(&data, newp->GetName());
SendToOne(&data, guid);
}
void Channel::SetOwner(uint64 guid, bool exclaim)
{
if (_ownerGUID)
{
// [] will re-add player after it possible removed
PlayerContainer::iterator p_itr = playersStore.find(_ownerGUID);
if (p_itr != playersStore.end())
p_itr->second.SetOwner(false);
}
_ownerGUID = guid;
if (_ownerGUID)
{
uint8 oldFlag = GetPlayerFlags(_ownerGUID);
playersStore[_ownerGUID].SetModerator(true);
playersStore[_ownerGUID].SetOwner(true);
WorldPacket data;
MakeModeChange(&data, _ownerGUID, oldFlag);
SendToAll(&data);
if (exclaim)
{
MakeOwnerChanged(&data, _ownerGUID);
SendToAll(&data);
}
UpdateChannelInDB();
}
}
void Channel::SendToAll(WorldPacket* data, uint64 guid)
{
for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i)
if (Player* player = ObjectAccessor::FindPlayer(i->first))
if (!guid || !player->GetSocial()->HasIgnore(GUID_LOPART(guid)))
player->GetSession()->SendPacket(data);
}
void Channel::SendToAllButOne(WorldPacket* data, uint64 who)
{
for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i)
if (i->first != who)
if (Player* player = ObjectAccessor::FindPlayer(i->first))
player->GetSession()->SendPacket(data);
}
void Channel::SendToOne(WorldPacket* data, uint64 who)
{
if (Player* player = ObjectAccessor::FindPlayer(who))
player->GetSession()->SendPacket(data);
}
void Channel::Voice(uint64 /*guid1*/, uint64 /*guid2*/)
{
}
void Channel::DeVoice(uint64 /*guid1*/, uint64 /*guid2*/)
{
}
void Channel::MakeNotifyPacket(WorldPacket* data, uint8 notify_type)
{
data->Initialize(SMSG_CHANNEL_NOTIFY, 1 + _name.size());
*data << uint8(notify_type);
*data << _name;
}
void Channel::MakeJoined(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_JOINED_NOTICE);
*data << uint64(guid);
}
void Channel::MakeLeft(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_LEFT_NOTICE);
*data << uint64(guid);
}
void Channel::MakeYouJoined(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_JOINED_NOTICE);
*data << uint8(GetFlags());
*data << uint32(GetChannelId());
*data << uint32(0);
}
void Channel::MakeYouLeft(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_YOU_LEFT_NOTICE);
*data << uint32(GetChannelId());
*data << uint8(IsConstant());
}
void Channel::MakeWrongPassword(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_PASSWORD_NOTICE);
}
void Channel::MakeNotMember(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MEMBER_NOTICE);
}
void Channel::MakeNotModerator(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATOR_NOTICE);
}
void Channel::MakePasswordChanged(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PASSWORD_CHANGED_NOTICE);
*data << uint64(guid);
}
void Channel::MakeOwnerChanged(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_OWNER_CHANGED_NOTICE);
*data << uint64(guid);
}
void Channel::MakePlayerNotFound(WorldPacket* data, std::string const& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_FOUND_NOTICE);
*data << name;
}
void Channel::MakeNotOwner(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_OWNER_NOTICE);
}
void Channel::MakeChannelOwner(WorldPacket* data)
{
std::string name = "";
if (!sObjectMgr->GetPlayerNameByGUID(_ownerGUID, name) || name.empty())
name = "PLAYER_NOT_FOUND";
MakeNotifyPacket(data, CHAT_CHANNEL_OWNER_NOTICE);
*data << ((IsConstant() || !_ownerGUID) ? "Nobody" : name);
}
void Channel::MakeModeChange(WorldPacket* data, uint64 guid, uint8 oldflags)
{
MakeNotifyPacket(data, CHAT_MODE_CHANGE_NOTICE);
*data << uint64(guid);
*data << uint8(oldflags);
*data << uint8(GetPlayerFlags(guid));
}
void Channel::MakeAnnouncementsOn(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_ON_NOTICE);
*data << uint64(guid);
}
void Channel::MakeAnnouncementsOff(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_ANNOUNCEMENTS_OFF_NOTICE);
*data << uint64(guid);
}
void Channel::MakeMuted(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_MUTED_NOTICE);
}
void Channel::MakePlayerKicked(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_KICKED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
void Channel::MakeBanned(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_BANNED_NOTICE);
}
void Channel::MakePlayerBanned(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_BANNED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
void Channel::MakePlayerUnbanned(WorldPacket* data, uint64 bad, uint64 good)
{
MakeNotifyPacket(data, CHAT_PLAYER_UNBANNED_NOTICE);
*data << uint64(bad);
*data << uint64(good);
}
void Channel::MakePlayerNotBanned(WorldPacket* data, const std::string &name)
{
MakeNotifyPacket(data, CHAT_PLAYER_NOT_BANNED_NOTICE);
*data << name;
}
void Channel::MakePlayerAlreadyMember(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_PLAYER_ALREADY_MEMBER_NOTICE);
*data << uint64(guid);
}
void Channel::MakeInvite(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_INVITE_NOTICE);
*data << uint64(guid);
}
void Channel::MakeInviteWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVITE_WRONG_FACTION_NOTICE);
}
void Channel::MakeWrongFaction(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_WRONG_FACTION_NOTICE);
}
void Channel::MakeInvalidName(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_INVALID_NAME_NOTICE);
}
void Channel::MakeNotModerated(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_MODERATED_NOTICE);
}
void Channel::MakePlayerInvited(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITED_NOTICE);
*data << name;
}
void Channel::MakePlayerInviteBanned(WorldPacket* data, const std::string& name)
{
MakeNotifyPacket(data, CHAT_PLAYER_INVITE_BANNED_NOTICE);
*data << name;
}
void Channel::MakeThrottled(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_THROTTLED_NOTICE);
}
void Channel::MakeNotInArea(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_AREA_NOTICE);
}
void Channel::MakeNotInLfg(WorldPacket* data)
{
MakeNotifyPacket(data, CHAT_NOT_IN_LFG_NOTICE);
}
void Channel::MakeVoiceOn(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_ON_NOTICE);
*data << uint64(guid);
}
void Channel::MakeVoiceOff(WorldPacket* data, uint64 guid)
{
MakeNotifyPacket(data, CHAT_VOICE_OFF_NOTICE);
*data << uint64(guid);
}
void Channel::JoinNotify(uint64 guid)
{
WorldPacket data(IsConstant() ? SMSG_USERLIST_ADD : SMSG_USERLIST_UPDATE, 8 + 1 + 1 + 4 + GetName().size());
data << uint64(guid);
data << uint8(GetPlayerFlags(guid));
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
data << GetName();
if (IsConstant())
SendToAllButOne(&data, guid);
else
SendToAll(&data);
}
void Channel::LeaveNotify(uint64 guid)
{
WorldPacket data(SMSG_USERLIST_REMOVE, 8 + 1 + 4 + GetName().size());
data << uint64(guid);
data << uint8(GetFlags());
data << uint32(GetNumPlayers());
data << GetName();
if (IsConstant())
SendToAllButOne(&data, guid);
else
SendToAll(&data);
}