/* * Copyright (C) 2008-2013 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_warl_". */ #include "Player.h" #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" #include "SpellAuras.h" enum WarlockSpells { SPELL_WARLOCK_AFTERMATH_STUN = 85387, SPELL_WARLOCK_BANE_OF_DOOM_EFFECT = 18662, SPELL_WARLOCK_CREATE_HEALTHSTONE = 34130, SPELL_WARLOCK_CURSE_OF_DOOM_EFFECT = 18662, SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388, SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018, SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443, SPELL_WARLOCK_DEMON_SOUL_IMP = 79459, SPELL_WARLOCK_DEMON_SOUL_FELHUNTER = 79460, SPELL_WARLOCK_DEMON_SOUL_FELGUARD = 79452, SPELL_WARLOCK_DEMON_SOUL_SUCCUBUS = 79453, SPELL_WARLOCK_DEMON_SOUL_VOIDWALKER = 79454, SPELL_WARLOCK_FEL_SYNERGY_HEAL = 54181, SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME = 63311, SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE = 63106, SPELL_WARLOCK_GLYPH_OF_SUCCUBUS = 56250, SPELL_WARLOCK_HAUNT = 48181, SPELL_WARLOCK_HAUNT_HEAL = 48210, SPELL_WARLOCK_IMMOLATE = 348, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704, SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553, SPELL_WARLOCK_RAIN_OF_FIRE = 42223, SPELL_WARLOCK_SHADOW_TRANCE = 17941, SPELL_WARLOCK_SIPHON_LIFE_HEAL = 63106, SPELL_WARLOCK_SOULSHATTER = 32835, SPELL_WARLOCK_UNSTABLE_AFFLICTION = 30108, SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117 }; enum WarlockSpellIcons { WARLOCK_ICON_ID_IMPROVED_LIFE_TAP = 208, WARLOCK_ICON_ID_MANA_FEED = 1982 }; enum MiscSpells { SPELL_GEN_REPLENISHMENT = 57669, SPELL_PRIEST_SHADOW_WORD_DEATH = 32409 }; // -85113 - Aftermath class spell_warl_aftermath : public SpellScriptLoader { public: spell_warl_aftermath() : SpellScriptLoader("spell_warl_aftermath") { } class spell_warl_aftermath_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_aftermath_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_AFTERMATH_STUN)) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { if (eventInfo.GetDamageInfo()->GetSpellInfo()->Id == SPELL_WARLOCK_RAIN_OF_FIRE) { PreventDefaultAction(); if (roll_chance_i(aurEff->GetAmount())) GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_WARLOCK_AFTERMATH_STUN, true, NULL, aurEff); } } void Register() OVERRIDE { OnEffectProc += AuraEffectProcFn(spell_warl_aftermath_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_aftermath_AuraScript(); } }; // 710 - Banish /// Updated 4.3.4 class spell_warl_banish : public SpellScriptLoader { public: spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { } class spell_warl_banish_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_banish_SpellScript); bool Load() OVERRIDE { _removed = false; return true; } void HandleBanish() { /// Casting Banish on a banished target will cancel the effect /// Check if the target already has Banish, if so, do nothing. if (Unit* target = GetHitUnit()) { if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0)) { // No need to remove old aura since its removed due to not stack by current Banish aura PreventHitDefaultEffect(EFFECT_0); PreventHitDefaultEffect(EFFECT_1); PreventHitDefaultEffect(EFFECT_2); _removed = true; } } } void RemoveAura() { if (_removed) PreventHitAura(); } void Register() OVERRIDE { BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish); AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura); } bool _removed; }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_banish_SpellScript(); } }; // 17962 - Conflagrate - Updated to 4.3.4 class spell_warl_conflagrate : public SpellScriptLoader { public: spell_warl_conflagrate() : SpellScriptLoader("spell_warl_conflagrate") { } class spell_warl_conflagrate_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_conflagrate_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_IMMOLATE)) return false; return true; } void HandleHit(SpellEffIndex /*effIndex*/) { if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffect(SPELL_WARLOCK_IMMOLATE, EFFECT_2, GetCaster()->GetGUID())) SetHitDamage(CalculatePct(aurEff->GetAmount(), GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster()))); } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_conflagrate_SpellScript::HandleHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_conflagrate_SpellScript(); } }; // 6201 - Create Healthstone class spell_warl_create_healthstone : public SpellScriptLoader { public: spell_warl_create_healthstone() : SpellScriptLoader("spell_warl_create_healthstone") { } class spell_warl_create_healthstone_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_create_healthstone_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_CREATE_HEALTHSTONE)) return false; return true; } bool Load() OVERRIDE { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_CREATE_HEALTHSTONE, true); } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_create_healthstone_SpellScript(); } }; // 603 - Bane of Doom /// Updated 4.3.4 class spell_warl_bane_of_doom : public SpellScriptLoader { public: spell_warl_bane_of_doom() : SpellScriptLoader("spell_warl_bane_of_doom") { } class spell_warl_curse_of_doom_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_curse_of_doom_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_BANE_OF_DOOM_EFFECT)) return false; return true; } bool Load() OVERRIDE { return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; } void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (!GetCaster()) return; AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode(); if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired()) return; if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget())) GetCaster()->CastSpell(GetTarget(), SPELL_WARLOCK_BANE_OF_DOOM_EFFECT, true, NULL, aurEff); } void Register() OVERRIDE { AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_curse_of_doom_AuraScript(); } }; // 48018 - Demonic Circle: Summon /// Updated 4.3.4 class spell_warl_demonic_circle_summon : public SpellScriptLoader { public: spell_warl_demonic_circle_summon() : SpellScriptLoader("spell_warl_demonic_circle_summon") { } class spell_warl_demonic_circle_summon_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_demonic_circle_summon_AuraScript); void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode) { // If effect is removed by expire remove the summoned demonic circle too. if (!(mode & AURA_EFFECT_HANDLE_REAPPLY)) GetTarget()->RemoveGameObject(GetId(), true); GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); } void HandleDummyTick(AuraEffect const* /*aurEff*/) { if (GameObject* circle = GetTarget()->GetGameObject(GetId())) { // Here we check if player is in demonic circle teleport range, if so add // WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT. // If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST. SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT); if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true))) { if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST)) GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true); } else GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); } } void Register() OVERRIDE { OnEffectRemove += AuraEffectApplyFn(spell_warl_demonic_circle_summon_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_demonic_circle_summon_AuraScript(); } }; // 48020 - Demonic Circle: Teleport /// Updated 4.3.4 class spell_warl_demonic_circle_teleport : public SpellScriptLoader { public: spell_warl_demonic_circle_teleport() : SpellScriptLoader("spell_warl_demonic_circle_teleport") { } class spell_warl_demonic_circle_teleport_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_demonic_circle_teleport_AuraScript); void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Player* player = GetTarget()->ToPlayer()) { if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON)) { player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation()); player->RemoveMovementImpairingAuras(); } } } void Register() OVERRIDE { OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport_AuraScript::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_demonic_circle_teleport_AuraScript(); } }; // 77801 - Demon Soul - Updated to 4.3.4 class spell_warl_demon_soul : public SpellScriptLoader { public: spell_warl_demon_soul() : SpellScriptLoader("spell_warl_demon_soul") { } class spell_warl_demon_soul_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_demon_soul_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMON_SOUL_IMP)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMON_SOUL_FELHUNTER)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMON_SOUL_FELGUARD)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMON_SOUL_SUCCUBUS)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMON_SOUL_VOIDWALKER)) return false; return true; } void OnHitTarget(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Creature* targetCreature = GetHitCreature()) { if (targetCreature->IsPet()) { CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry()); switch (ci->family) { case CREATURE_FAMILY_SUCCUBUS: caster->CastSpell(caster, SPELL_WARLOCK_DEMON_SOUL_SUCCUBUS); break; case CREATURE_FAMILY_VOIDWALKER: caster->CastSpell(caster, SPELL_WARLOCK_DEMON_SOUL_VOIDWALKER); break; case CREATURE_FAMILY_FELGUARD: caster->CastSpell(caster, SPELL_WARLOCK_DEMON_SOUL_FELGUARD); break; case CREATURE_FAMILY_FELHUNTER: caster->CastSpell(caster, SPELL_WARLOCK_DEMON_SOUL_FELHUNTER); break; case CREATURE_FAMILY_IMP: caster->CastSpell(caster, SPELL_WARLOCK_DEMON_SOUL_IMP); break; } } } } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_demon_soul_SpellScript::OnHitTarget, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_demon_soul_SpellScript; } }; // 47193 - Demonic Empowerment /// Updated 4.3.4 class spell_warl_demonic_empowerment : public SpellScriptLoader { public: spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { } class spell_warl_demonic_empowerment_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP)) return false; return true; } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { if (Creature* targetCreature = GetHitCreature()) { if (targetCreature->IsPet()) { CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry()); switch (ci->family) { case CREATURE_FAMILY_SUCCUBUS: targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true); break; case CREATURE_FAMILY_VOIDWALKER: { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER); int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0))); targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true); break; } case CREATURE_FAMILY_FELGUARD: targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true); break; case CREATURE_FAMILY_FELHUNTER: targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true); break; case CREATURE_FAMILY_IMP: targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP, true); break; } } } } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_demonic_empowerment_SpellScript(); } }; // 47422 - Everlasting Affliction /// Updated 4.3.4 class spell_warl_everlasting_affliction : public SpellScriptLoader { public: spell_warl_everlasting_affliction() : SpellScriptLoader("spell_warl_everlasting_affliction") { } class spell_warl_everlasting_affliction_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_everlasting_affliction_SpellScript); void HandleScriptEffect(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) // Refresh corruption on target if (AuraEffect* aur = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x2, 0, 0, GetCaster()->GetGUID())) aur->GetBase()->RefreshDuration(); } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_everlasting_affliction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_everlasting_affliction_SpellScript(); } }; // 77799 - Fel Flame - Updated to 4.3.4 class spell_warl_fel_flame : public SpellScriptLoader { public: spell_warl_fel_flame() : SpellScriptLoader("spell_warl_fel_flame") { } class spell_warl_fel_flame_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_fel_flame_SpellScript); void OnHitTarget(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); Unit* target = GetHitUnit(); Aura* aura = target->GetAura(SPELL_WARLOCK_UNSTABLE_AFFLICTION, caster->GetGUID()); if (!aura) aura = target->GetAura(SPELL_WARLOCK_IMMOLATE, caster->GetGUID()); if (!aura) return; int32 newDuration = aura->GetDuration() + GetSpellInfo()->Effects[EFFECT_1].CalcValue() * 1000; aura->SetDuration(std::min(newDuration, aura->GetMaxDuration())); } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_fel_flame_SpellScript::OnHitTarget, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_fel_flame_SpellScript; } }; // -47230 - Fel Synergy class spell_warl_fel_synergy : public SpellScriptLoader { public: spell_warl_fel_synergy() : SpellScriptLoader("spell_warl_fel_synergy") { } class spell_warl_fel_synergy_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_fel_synergy_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_FEL_SYNERGY_HEAL)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return GetTarget()->GetGuardianPet() && eventInfo.GetDamageInfo()->GetDamage(); } void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 heal = CalculatePct(int32(eventInfo.GetDamageInfo()->GetDamage()), aurEff->GetAmount()); GetTarget()->CastCustomSpell(SPELL_WARLOCK_FEL_SYNERGY_HEAL, SPELLVALUE_BASE_POINT0, heal, (Unit*)NULL, true, NULL, aurEff); // TARGET_UNIT_PET } void Register() OVERRIDE { DoCheckProc += AuraCheckProcFn(spell_warl_fel_synergy_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_warl_fel_synergy_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_fel_synergy_AuraScript(); } }; // 63310 - Glyph of Shadowflame class spell_warl_glyph_of_shadowflame : public SpellScriptLoader { public: spell_warl_glyph_of_shadowflame() : SpellScriptLoader("spell_warl_glyph_of_shadowflame") { } class spell_warl_glyph_of_shadowflame_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_glyph_of_shadowflame_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME)) return false; return true; } void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_WARLOCK_GLYPH_OF_SHADOWFLAME, true, NULL, aurEff); } void Register() OVERRIDE { OnEffectProc += AuraEffectProcFn(spell_warl_glyph_of_shadowflame_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_glyph_of_shadowflame_AuraScript(); } }; // 48181 - Haunt /// Updated 4.3.4 class spell_warl_haunt : public SpellScriptLoader { public: spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { } class spell_warl_haunt_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_haunt_SpellScript); void HandleOnHit() { if (Aura* aura = GetHitAura()) if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1)) aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage())); } void Register() OVERRIDE { OnHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleOnHit); } }; class spell_warl_haunt_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_haunt_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_HAUNT_HEAL)) return false; return true; } void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { if (Unit* caster = GetCaster()) { int32 amount = aurEff->GetAmount(); GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID()); } } void Register() OVERRIDE { OnEffectRemove += AuraEffectApplyFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_haunt_SpellScript(); } AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_haunt_AuraScript(); } }; // 755 - Health Funnel /// Updated 4.3.4 class spell_warl_health_funnel : public SpellScriptLoader { public: spell_warl_health_funnel() : SpellScriptLoader("spell_warl_health_funnel") { } class spell_warl_health_funnel_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_health_funnel_AuraScript); void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); if (!caster) return; Unit* target = GetTarget(); if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2)) target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true); else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1)) target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true); } void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1); target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2); } void Register() OVERRIDE { OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_health_funnel_AuraScript(); } }; // 6262 - Healthstone class spell_warl_healthstone_heal : public SpellScriptLoader { public: spell_warl_healthstone_heal() : SpellScriptLoader("spell_warl_healthstone_heal") { } class spell_warl_healthstone_heal_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_healthstone_heal_SpellScript); void HandleOnHit() { int32 heal = int32(CalculatePct(GetCaster()->GetCreateHealth(), GetHitHeal())); SetHitHeal(heal); } void Register() OVERRIDE { OnHit += SpellHitFn(spell_warl_healthstone_heal_SpellScript::HandleOnHit); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_healthstone_heal_SpellScript(); } }; // 1454 - Life Tap /// Updated 4.3.4 class spell_warl_life_tap : public SpellScriptLoader { public: spell_warl_life_tap() : SpellScriptLoader("spell_warl_life_tap") { } class spell_warl_life_tap_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_life_tap_SpellScript); bool Load() OVERRIDE { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_LIFE_TAP_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); if (Unit* target = GetHitUnit()) { int32 damage = caster->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue()); int32 mana = CalculatePct(damage, GetSpellInfo()->Effects[EFFECT_1].CalcValue()); // Shouldn't Appear in Combat Log target->ModifyHealth(-damage); // Improved Life Tap mod if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0)) AddPct(mana, aurEff->GetAmount()); caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false); // Mana Feed if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_MANA_FEED, 0)) { int32 manaFeedVal = aurEff->GetAmount(); ApplyPct(manaFeedVal, mana); caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL); } } } SpellCastResult CheckCast() { if (int32(GetCaster()->GetHealth()) > int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue()))) return SPELL_CAST_OK; return SPELL_FAILED_FIZZLE; } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); OnCheckCast += SpellCheckCastFn(spell_warl_life_tap_SpellScript::CheckCast); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_life_tap_SpellScript(); } }; // 18541 - Ritual of Doom Effect class spell_warl_ritual_of_doom_effect : public SpellScriptLoader { public: spell_warl_ritual_of_doom_effect() : SpellScriptLoader("spell_warl_ritual_of_doom_effect") { } class spell_warl_ritual_of_doom_effect_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_ritual_of_doom_effect_SpellScript); void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); caster->CastSpell(caster, GetEffectValue(), true); } void Register() OVERRIDE { OnEffectHit += SpellEffectFn(spell_warl_ritual_of_doom_effect_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_ritual_of_doom_effect_SpellScript(); } }; // 6358 - Seduction (Special Ability) class spell_warl_seduction : public SpellScriptLoader { public: spell_warl_seduction() : SpellScriptLoader("spell_warl_seduction") { } class spell_warl_seduction_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_seduction_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_GLYPH_OF_SUCCUBUS) || !sSpellMgr->GetSpellInfo(SPELL_PRIEST_SHADOW_WORD_DEATH)) return false; return true; } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { if (caster->GetOwner() && caster->GetOwner()->HasAura(SPELL_WARLOCK_GLYPH_OF_SUCCUBUS)) { target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, 0, target->GetAura(SPELL_PRIEST_SHADOW_WORD_DEATH)); // SW:D shall not be removed. target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT); target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH); } } } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_seduction_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_seduction_SpellScript(); } }; // 27285 - Seed of Corruption /// Updated 4.3.4 class spell_warl_seed_of_corruption : public SpellScriptLoader { public: spell_warl_seed_of_corruption() : SpellScriptLoader("spell_warl_seed_of_corruption") { } class spell_warl_seed_of_corruption_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_seed_of_corruption_SpellScript); void FilterTargets(std::list& targets) { if (GetExplTargetUnit()) targets.remove(GetExplTargetUnit()); } void Register() OVERRIDE { OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ENEMY); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_seed_of_corruption_SpellScript(); } }; // -18094 - Nightfall // 56218 - Glyph of Corruption class spell_warl_shadow_trance_proc : public SpellScriptLoader { public: spell_warl_shadow_trance_proc() : SpellScriptLoader("spell_warl_shadow_trance_proc") { } class spell_warl_shadow_trance_proc_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_shadow_trance_proc_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_SHADOW_TRANCE)) return false; return true; } void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_SHADOW_TRANCE, true, NULL, aurEff); } void Register() OVERRIDE { OnEffectProc += AuraEffectProcFn(spell_warl_shadow_trance_proc_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_shadow_trance_proc_AuraScript(); } }; // -7235 - Shadow Ward class spell_warl_shadow_ward : public SpellScriptLoader { public: spell_warl_shadow_ward() : SpellScriptLoader("spell_warl_shadow_ward") { } class spell_warl_shadow_ward_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_shadow_ward_AuraScript); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // +80.68% from sp bonus float bonus = 0.8068f; bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()); bonus *= caster->CalculateLevelPenalty(GetSpellInfo()); amount += int32(bonus); } } void Register() OVERRIDE { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_shadow_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_shadow_ward_AuraScript(); } }; // 63108 - Siphon Life class spell_warl_siphon_life : public SpellScriptLoader { public: spell_warl_siphon_life() : SpellScriptLoader("spell_warl_siphon_life") { } class spell_warl_siphon_life_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_siphon_life_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_SIPHON_LIFE_HEAL)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo()->GetDamage(); } void OnProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount())); // Glyph of Siphon Life if (AuraEffect const* glyph = GetTarget()->GetAuraEffect(SPELL_WARLOCK_GLYPH_OF_SIPHON_LIFE, EFFECT_0)) AddPct(amount, glyph->GetAmount()); GetTarget()->CastCustomSpell(SPELL_WARLOCK_SIPHON_LIFE_HEAL, SPELLVALUE_BASE_POINT0, amount, GetTarget(), true, NULL, aurEff); } void Register() OVERRIDE { DoCheckProc += AuraCheckProcFn(spell_warl_siphon_life_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_warl_siphon_life_AuraScript::OnProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_siphon_life_AuraScript(); } }; // -30293 - Soul Leech class spell_warl_soul_leech : public SpellScriptLoader { public: spell_warl_soul_leech() : SpellScriptLoader("spell_warl_soul_leech") { } class spell_warl_soul_leech_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_soul_leech_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_GEN_REPLENISHMENT)) return false; return true; } void OnProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { GetTarget()->CastSpell((Unit*)NULL, SPELL_GEN_REPLENISHMENT, true, NULL, aurEff); } void Register() OVERRIDE { OnEffectProc += AuraEffectProcFn(spell_warl_soul_leech_AuraScript::OnProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_soul_leech_AuraScript(); } }; // 29858 - Soulshatter /// Updated 4.3.4 class spell_warl_soulshatter : public SpellScriptLoader { public: spell_warl_soulshatter() : SpellScriptLoader("spell_warl_soulshatter") { } class spell_warl_soulshatter_SpellScript : public SpellScript { PrepareSpellScript(spell_warl_soulshatter_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_SOULSHATTER)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f) caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER, true); } void Register() OVERRIDE { OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const OVERRIDE { return new spell_warl_soulshatter_SpellScript(); } }; // 30108, 34438, 34439, 35183 - Unstable Affliction /// Updated 4.3.4 class spell_warl_unstable_affliction : public SpellScriptLoader { public: spell_warl_unstable_affliction() : SpellScriptLoader("spell_warl_unstable_affliction") { } class spell_warl_unstable_affliction_AuraScript : public AuraScript { PrepareAuraScript(spell_warl_unstable_affliction_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL)) return false; return true; } void HandleDispel(DispelInfo* dispelInfo) { if (Unit* caster = GetCaster()) if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) { int32 damage = aurEff->GetAmount() * 9; // backfire damage and silence caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff); } } void Register() OVERRIDE { AfterDispel += AuraDispelFn(spell_warl_unstable_affliction_AuraScript::HandleDispel); } }; AuraScript* GetAuraScript() const OVERRIDE { return new spell_warl_unstable_affliction_AuraScript(); } }; void AddSC_warlock_spell_scripts() { new spell_warl_aftermath(); new spell_warl_bane_of_doom(); new spell_warl_banish(); new spell_warl_conflagrate(); new spell_warl_create_healthstone(); new spell_warl_demonic_circle_summon(); new spell_warl_demonic_circle_teleport(); new spell_warl_demonic_empowerment(); new spell_warl_demon_soul(); new spell_warl_everlasting_affliction(); new spell_warl_fel_flame(); new spell_warl_fel_synergy(); new spell_warl_glyph_of_shadowflame(); new spell_warl_haunt(); new spell_warl_health_funnel(); new spell_warl_healthstone_heal(); new spell_warl_life_tap(); new spell_warl_ritual_of_doom_effect(); new spell_warl_seduction(); new spell_warl_seed_of_corruption(); new spell_warl_shadow_trance_proc(); new spell_warl_shadow_ward(); new spell_warl_siphon_life(); new spell_warl_soul_leech(); new spell_warl_soulshatter(); new spell_warl_unstable_affliction(); }