/*
* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/*
* Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_dk_".
*/
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "ScriptMgr.h"
#include "Containers.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "SpellHistory.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include
enum DeathKnightSpells
{
SPELL_DK_ARMY_FLESH_BEAST_TRANSFORM = 127533,
SPELL_DK_ARMY_GEIST_TRANSFORM = 127534,
SPELL_DK_ARMY_NORTHREND_SKELETON_TRANSFORM = 127528,
SPELL_DK_ARMY_SKELETON_TRANSFORM = 127527,
SPELL_DK_ARMY_SPIKED_GHOUL_TRANSFORM = 127525,
SPELL_DK_ARMY_SUPER_ZOMBIE_TRANSFORM = 127526,
SPELL_DK_BLINDING_SLEET_SLOW = 317898,
SPELL_DK_BLOOD = 137008,
SPELL_DK_BLOOD_PLAGUE = 55078,
SPELL_DK_BLOOD_SHIELD_ABSORB = 77535,
SPELL_DK_BLOOD_SHIELD_MASTERY = 77513,
SPELL_DK_BREATH_OF_SINDRAGOSA = 152279,
SPELL_DK_CORPSE_EXPLOSION_TRIGGERED = 43999,
SPELL_DK_DARK_SIMULACRUM_BUFF = 77616,
SPELL_DK_DARK_SIMULACRUM_SPELLPOWER_BUFF = 94984,
SPELL_DK_DEATH_AND_DECAY_DAMAGE = 52212,
SPELL_DK_DEATH_COIL_DAMAGE = 47632,
SPELL_DK_DEATH_GRIP_DUMMY = 243912,
SPELL_DK_DEATH_GRIP_JUMP = 49575,
SPELL_DK_DEATH_GRIP_TAUNT = 51399,
SPELL_DK_DEATH_STRIKE_HEAL = 45470,
SPELL_DK_DEATH_STRIKE_OFFHAND = 66188,
SPELL_DK_FESTERING_WOUND = 194310,
SPELL_DK_FROST = 137006,
SPELL_DK_FROST_FEVER = 55095,
SPELL_DK_FROST_SCYTHE = 207230,
SPELL_DK_FROST_SHIELD = 207203,
SPELL_DK_GLYPH_OF_FOUL_MENAGERIE = 58642,
SPELL_DK_GLYPH_OF_THE_GEIST = 58640,
SPELL_DK_GLYPH_OF_THE_SKELETON = 146652,
SPELL_DK_KILLING_MACHINE_PROC = 51124,
SPELL_DK_MARK_OF_BLOOD_HEAL = 206945,
SPELL_DK_NECROSIS_EFFECT = 216974,
SPELL_DK_OBLITERATION = 281238,
SPELL_DK_OBLITERATION_RUNE_ENERGIZE = 281327,
SPELL_DK_PILLAR_OF_FROST = 51271,
SPELL_DK_RAISE_DEAD_SUMMON = 52150,
SPELL_DK_RECENTLY_USED_DEATH_STRIKE = 180612,
SPELL_DK_RUNIC_POWER_ENERGIZE = 49088,
SPELL_DK_RUNIC_RETURN = 61258,
SPELL_DK_SLUDGE_BELCHER = 207313,
SPELL_DK_SLUDGE_BELCHER_SUMMON = 212027,
SPELL_DK_DEATH_STRIKE_ENABLER = 89832, // Server Side
SPELL_DK_TIGHTENING_GRASP = 206970,
//SPELL_DK_TIGHTENING_GRASP_SLOW = 143375, // dropped in BfA
SPELL_DK_UNHOLY = 137007,
SPELL_DK_UNHOLY_GROUND_HASTE = 374271,
SPELL_DK_UNHOLY_GROUND_TALENT = 374265,
SPELL_DK_UNHOLY_VIGOR = 196263,
SPELL_DK_VOLATILE_SHIELDING = 207188,
SPELL_DK_VOLATILE_SHIELDING_DAMAGE = 207194
};
enum Misc
{
NPC_DK_DANCING_RUNE_WEAPON = 27893
};
// 70656 - Advantage (T10 4P Melee Bonus)
class spell_dk_advantage_t10_4p : public AuraScript
{
bool CheckProc(ProcEventInfo& eventInfo)
{
if (Unit* caster = eventInfo.GetActor())
{
Player* player = caster->ToPlayer();
if (!player || caster->GetClass() != CLASS_DEATH_KNIGHT)
return false;
for (uint8 i = 0; i < player->GetMaxPower(POWER_RUNES); ++i)
if (player->GetRuneCooldown(i) == 0)
return false;
return true;
}
return false;
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_advantage_t10_4p::CheckProc);
}
};
// 48707 - Anti-Magic Shell
class spell_dk_anti_magic_shell : public AuraScript
{
public:
spell_dk_anti_magic_shell()
{
absorbPct = 0;
maxHealth = 0;
absorbedAmount = 0;
}
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ SPELL_DK_RUNIC_POWER_ENERGIZE, SPELL_DK_VOLATILE_SHIELDING })
&& ValidateSpellEffect({ { spellInfo->Id, EFFECT_1 } });
}
bool Load() override
{
absorbPct = GetEffectInfo(EFFECT_1).CalcValue(GetCaster());
maxHealth = GetCaster()->GetMaxHealth();
absorbedAmount = 0;
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = CalculatePct(maxHealth, absorbPct);
if (Player const* player = GetUnitOwner()->ToPlayer())
AddPct(amount, player->GetRatingBonusValue(CR_VERSATILITY_DAMAGE_DONE) + player->GetTotalAuraModifier(SPELL_AURA_MOD_VERSATILITY));
}
void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
{
absorbedAmount += absorbAmount;
if (!GetTarget()->HasAura(SPELL_DK_VOLATILE_SHIELDING))
{
CastSpellExtraArgs args(aurEff);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, CalculatePct(absorbAmount, 2 * absorbAmount * 100 / maxHealth));
GetTarget()->CastSpell(GetTarget(), SPELL_DK_RUNIC_POWER_ENERGIZE, args);
}
}
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (AuraEffect const* volatileShielding = GetTarget()->GetAuraEffect(SPELL_DK_VOLATILE_SHIELDING, EFFECT_1))
{
CastSpellExtraArgs args(volatileShielding);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, CalculatePct(absorbedAmount, volatileShielding->GetAmount()));
GetTarget()->CastSpell(nullptr, SPELL_DK_VOLATILE_SHIELDING_DAMAGE, args);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell::Trigger, EFFECT_0);
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_anti_magic_shell::HandleEffectRemove, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB, AURA_EFFECT_HANDLE_REAL);
}
private:
int32 absorbPct;
int32 maxHealth;
uint32 absorbedAmount;
};
static uint32 const ArmyTransforms[]
{
SPELL_DK_ARMY_FLESH_BEAST_TRANSFORM,
SPELL_DK_ARMY_GEIST_TRANSFORM,
SPELL_DK_ARMY_NORTHREND_SKELETON_TRANSFORM,
SPELL_DK_ARMY_SKELETON_TRANSFORM,
SPELL_DK_ARMY_SPIKED_GHOUL_TRANSFORM,
SPELL_DK_ARMY_SUPER_ZOMBIE_TRANSFORM
};
// 127517 - Army Transform
/// 6.x, does this belong here or in spell_generic? where do we cast this? sniffs say this is only cast when caster has glyph of foul menagerie.
class spell_dk_army_transform : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_FOUL_MENAGERIE });
}
bool Load() override
{
return GetCaster()->IsGuardian();
}
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
if (owner->HasAura(SPELL_DK_GLYPH_OF_FOUL_MENAGERIE))
return SPELL_CAST_OK;
return SPELL_FAILED_SPELL_UNAVAILABLE;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetCaster(), Trinity::Containers::SelectRandomContainerElement(ArmyTransforms), true);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_army_transform::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_army_transform::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 207167 - Blinding Sleet
class spell_dk_blinding_sleet : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_BLINDING_SLEET_SLOW });
}
void HandleOnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
GetTarget()->CastSpell(GetTarget(), SPELL_DK_BLINDING_SLEET_SLOW, true);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_dk_blinding_sleet::HandleOnRemove, EFFECT_0, SPELL_AURA_MOD_CONFUSE, AURA_EFFECT_HANDLE_REAL);
}
};
// 50842 - Blood Boil
class spell_dk_blood_boil : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_BLOOD_PLAGUE });
}
void HandleEffect()
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_BLOOD_PLAGUE, true);
}
void Register() override
{
OnHit += SpellHitFn(spell_dk_blood_boil::HandleEffect);
}
};
// 49028 - Dancing Rune Weapon
/// 7.1.5
class spell_dk_dancing_rune_weapon : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sObjectMgr->GetCreatureTemplate(NPC_DK_DANCING_RUNE_WEAPON))
return false;
return true;
}
// This is a port of the old switch hack in Unit.cpp, it's not correct
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
Unit* caster = GetCaster();
if (!caster)
return;
Unit* drw = nullptr;
for (Unit* controlled : caster->m_Controlled)
{
if (controlled->GetEntry() == NPC_DK_DANCING_RUNE_WEAPON)
{
drw = controlled;
break;
}
}
if (!drw || !drw->GetVictim())
return;
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return;
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
if (!damageInfo || !damageInfo->GetDamage())
return;
int32 amount = static_cast(damageInfo->GetDamage()) / 2;
SpellNonMeleeDamage log(drw, drw->GetVictim(), spellInfo, { spellInfo->GetSpellXSpellVisualId(drw), 0 }, spellInfo->GetSchoolMask());
log.damage = amount;
Unit::DealDamage(drw, drw->GetVictim(), amount, nullptr, SPELL_DIRECT_DAMAGE, spellInfo->GetSchoolMask(), spellInfo, true);
drw->SendSpellNonMeleeDamageLog(&log);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dk_dancing_rune_weapon::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
// 77606 - Dark Simulacrum
class spell_dk_dark_simulacrum : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_DARK_SIMULACRUM_BUFF, SPELL_DK_DARK_SIMULACRUM_SPELLPOWER_BUFF });
}
bool CheckProc(AuraEffect const* /*aurEff*/, ProcEventInfo const& eventInfo) const
{
Spell const* procSpell = eventInfo.GetProcSpell();
if (!procSpell)
return false;
if (!GetTarget()->IsPlayer())
return procSpell->GetSpellInfo()->HasAttribute(SPELL_ATTR9_ALLOW_DARK_SIMULACRUM);
if (!procSpell->HasPowerTypeCost(POWER_MANA))
return false;
// filter out spells not castable by mind controlled players (teleports, summons, item creations (healthstones))
if (procSpell->GetSpellInfo()->HasAttribute(SPELL_ATTR1_NO_AUTOCAST_AI))
return false;
return true;
}
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo const& eventInfo) const
{
Unit* caster = GetCaster();
if (!caster)
return;
caster->CastSpell(caster, SPELL_DK_DARK_SIMULACRUM_BUFF, CastSpellExtraArgs()
.SetTriggerFlags(TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR)
.SetTriggeringSpell(eventInfo.GetProcSpell())
.AddSpellMod(SPELLVALUE_BASE_POINT0, eventInfo.GetSpellInfo()->Id));
caster->CastSpell(caster, SPELL_DK_DARK_SIMULACRUM_SPELLPOWER_BUFF, CastSpellExtraArgs()
.SetTriggerFlags(TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR)
.SetTriggeringSpell(eventInfo.GetProcSpell())
.AddSpellMod(SPELLVALUE_BASE_POINT0, GetTarget()->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_MAGIC))
.AddSpellMod(SPELLVALUE_BASE_POINT1, GetTarget()->SpellBaseHealingBonusDone(SPELL_SCHOOL_MASK_MAGIC)));
}
void Register() override
{
DoCheckEffectProc += AuraCheckEffectProcFn(spell_dk_dark_simulacrum::CheckProc, EFFECT_0, SPELL_AURA_DUMMY);
OnEffectProc += AuraEffectProcFn(spell_dk_dark_simulacrum::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 77616 - Dark Simulacrum
class spell_dk_dark_simulacrum_buff : public AuraScript
{
bool CheckProc(AuraEffect const* aurEff, ProcEventInfo const& eventInfo) const
{
return uint32(aurEff->GetAmount()) == eventInfo.GetSpellInfo()->Id;
}
void Register() override
{
DoCheckEffectProc += AuraCheckEffectProcFn(spell_dk_dark_simulacrum_buff::CheckProc, EFFECT_0, SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED);
}
};
// 43265 - Death and Decay (Aura)
class spell_dk_death_and_decay : public AuraScript
{
void HandleDummyTick(AuraEffect const* aurEff)
{
if (Unit* caster = GetCaster())
caster->CastSpell(GetTarget(), SPELL_DK_DEATH_AND_DECAY_DAMAGE, aurEff);
}
void Register() override
{
OnEffectPeriodic += AuraEffectPeriodicFn(spell_dk_death_and_decay::HandleDummyTick, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
}
};
// 47541 - Death Coil
class spell_dk_death_coil : public SpellScript
{
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_DK_DEATH_COIL_DAMAGE, SPELL_DK_UNHOLY, SPELL_DK_UNHOLY_VIGOR });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
caster->CastSpell(GetHitUnit(), SPELL_DK_DEATH_COIL_DAMAGE, true);
if (AuraEffect const* unholyAura = caster->GetAuraEffect(SPELL_DK_UNHOLY, EFFECT_6)) // can be any effect, just here to send SPELL_FAILED_DONT_REPORT on failure
caster->CastSpell(caster, SPELL_DK_UNHOLY_VIGOR, unholyAura);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 52751 - Death Gate
class spell_dk_death_gate : public SpellScript
{
SpellCastResult CheckClass()
{
if (GetCaster()->GetClass() != CLASS_DEATH_KNIGHT)
{
SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT);
return SPELL_FAILED_CUSTOM_ERROR;
}
return SPELL_CAST_OK;
}
void HandleScript(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
if (Unit* target = GetHitUnit())
target->CastSpell(target, GetEffectValue(), false);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_gate::CheckClass);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_gate::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 49576 - Death Grip Initial
class spell_dk_death_grip_initial : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo(
{
SPELL_DK_DEATH_GRIP_DUMMY,
SPELL_DK_DEATH_GRIP_JUMP,
SPELL_DK_BLOOD,
SPELL_DK_DEATH_GRIP_TAUNT
});
}
SpellCastResult CheckCast()
{
Unit* caster = GetCaster();
// Death Grip should not be castable while jumping/falling
if (caster->HasUnitState(UNIT_STATE_JUMPING) || caster->HasUnitMovementFlag(MOVEMENTFLAG_FALLING))
return SPELL_FAILED_MOVING;
return SPELL_CAST_OK;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP_DUMMY, true);
GetHitUnit()->CastSpell(GetCaster(), SPELL_DK_DEATH_GRIP_JUMP, true);
if (GetCaster()->HasAura(SPELL_DK_BLOOD))
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_DEATH_GRIP_TAUNT, true);
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_death_grip_initial::CheckCast);
OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_initial::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 48743 - Death Pact
class spell_dk_death_pact : public AuraScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellEffect({ { spellInfo->Id, EFFECT_2 } });
}
void HandleCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
if (Unit* caster = GetCaster())
amount = int32(caster->CountPctFromMaxHealth(GetEffectInfo(EFFECT_2).CalcValue(caster)));
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_death_pact::HandleCalcAmount, EFFECT_1, SPELL_AURA_SCHOOL_HEAL_ABSORB);
}
};
// 49998 - Death Strike
class spell_dk_death_strike : public SpellScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo(
{
SPELL_DK_DEATH_STRIKE_ENABLER,
SPELL_DK_DEATH_STRIKE_HEAL,
SPELL_DK_BLOOD_SHIELD_MASTERY,
SPELL_DK_BLOOD_SHIELD_ABSORB,
SPELL_DK_FROST,
SPELL_DK_DEATH_STRIKE_OFFHAND
})
&& ValidateSpellEffect({ { spellInfo->Id, EFFECT_2 } });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (AuraEffect* enabler = caster->GetAuraEffect(SPELL_DK_DEATH_STRIKE_ENABLER, EFFECT_0, GetCaster()->GetGUID()))
{
// Heals you for 25% of all damage taken in the last 5 sec,
int32 heal = CalculatePct(enabler->CalculateAmount(GetCaster()), GetEffectInfo(EFFECT_1).CalcValue(GetCaster()));
// minimum 7.0% of maximum health.
int32 pctOfMaxHealth = CalculatePct(GetEffectInfo(EFFECT_2).CalcValue(GetCaster()), caster->GetMaxHealth());
heal = std::max(heal, pctOfMaxHealth);
caster->CastSpell(caster, SPELL_DK_DEATH_STRIKE_HEAL, CastSpellExtraArgs(TRIGGERED_FULL_MASK).AddSpellMod(SPELLVALUE_BASE_POINT0, heal));
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_BLOOD_SHIELD_MASTERY, EFFECT_0))
caster->CastSpell(caster, SPELL_DK_BLOOD_SHIELD_ABSORB, CastSpellExtraArgs(TRIGGERED_FULL_MASK).AddSpellMod(SPELLVALUE_BASE_POINT0, CalculatePct(heal, aurEff->GetAmount())));
if (caster->HasAura(SPELL_DK_FROST))
caster->CastSpell(GetHitUnit(), SPELL_DK_DEATH_STRIKE_OFFHAND, true);
}
}
void TriggerRecentlyUsedDeathStrike()
{
GetCaster()->CastSpell(GetCaster(), SPELL_DK_RECENTLY_USED_DEATH_STRIKE, true);
}
void Register() override
{
OnEffectLaunch += SpellEffectFn(spell_dk_death_strike::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
AfterCast += SpellCastFn(spell_dk_death_strike::TriggerRecentlyUsedDeathStrike);
}
};
// 89832 - Death Strike Enabler - SPELL_DK_DEATH_STRIKE_ENABLER
class spell_dk_death_strike_enabler : public AuraScript
{
// Amount of seconds we calculate damage over
constexpr static uint8 LAST_SECONDS = 5;
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo() != nullptr;
}
void Update(AuraEffect* /*aurEff*/)
{
// Move backwards all datas by one from [23][0][0][0][0] -> [0][23][0][0][0]
std::move_backward(_damagePerSecond.begin(), std::next(_damagePerSecond.begin(), LAST_SECONDS - 1), _damagePerSecond.end());
_damagePerSecond[0] = 0;
}
void HandleCalcAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = true;
amount = int32(std::accumulate(_damagePerSecond.begin(), _damagePerSecond.end(), 0u));
}
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
{
_damagePerSecond[0] += eventInfo.GetDamageInfo()->GetDamage();
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_death_strike_enabler::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dk_death_strike_enabler::HandleProc, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_death_strike_enabler::HandleCalcAmount, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_dk_death_strike_enabler::Update, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
private:
std::array _damagePerSecond = { };
};
// 85948 - Festering Strike
class spell_dk_festering_strike : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_FESTERING_WOUND });
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_FESTERING_WOUND, CastSpellExtraArgs(TRIGGERED_FULL_MASK).AddSpellMod(SPELLVALUE_AURA_STACK, GetEffectValue()));
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_festering_strike::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_DUMMY);
}
};
// 47496 - Explode, Ghoul spell for Corpse Explosion
class spell_dk_ghoul_explode : public SpellScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ SPELL_DK_CORPSE_EXPLOSION_TRIGGERED }) && ValidateSpellEffect({ { spellInfo->Id, EFFECT_2 } });
}
void HandleDamage(SpellEffIndex /*effIndex*/)
{
SetHitDamage(GetCaster()->CountPctFromMaxHealth(GetEffectInfo(EFFECT_2).CalcValue(GetCaster())));
}
void Suicide(SpellEffIndex /*effIndex*/)
{
if (Unit* unitTarget = GetHitUnit())
{
// Corpse Explosion (Suicide)
unitTarget->CastSpell(unitTarget, SPELL_DK_CORPSE_EXPLOSION_TRIGGERED, true);
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode::HandleDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 69961 - Glyph of Scourge Strike
class spell_dk_glyph_of_scourge_strike_script : public SpellScript
{
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
Unit* target = GetHitUnit();
Unit::AuraEffectList const& mPeriodic = target->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE);
for (Unit::AuraEffectList::const_iterator i = mPeriodic.begin(); i != mPeriodic.end(); ++i)
{
AuraEffect const* aurEff = *i;
SpellInfo const* spellInfo = aurEff->GetSpellInfo();
// search our Blood Plague and Frost Fever on target
if (spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && spellInfo->SpellFamilyFlags[2] & 0x2 &&
aurEff->GetCasterGUID() == caster->GetGUID())
{
uint32 countMin = aurEff->GetBase()->GetMaxDuration();
uint32 countMax = spellInfo->GetMaxDuration();
// this Glyph
countMax += 9000;
if (countMin < countMax)
{
aurEff->GetBase()->SetDuration(aurEff->GetBase()->GetDuration() + 3000);
aurEff->GetBase()->SetMaxDuration(countMin + 3000);
}
}
}
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_glyph_of_scourge_strike_script::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 49184 - Howling Blast
class spell_dk_howling_blast : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_FROST_FEVER });
}
void HandleFrostFever(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit(), SPELL_DK_FROST_FEVER);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_howling_blast::HandleFrostFever, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
}
};
// 206940 - Mark of Blood
class spell_dk_mark_of_blood : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_MARK_OF_BLOOD_HEAL });
}
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
if (Unit* caster = GetCaster())
caster->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_MARK_OF_BLOOD_HEAL, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dk_mark_of_blood::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 207346 - Necrosis
class spell_dk_necrosis : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_NECROSIS_EFFECT });
}
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_DK_NECROSIS_EFFECT, true);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dk_necrosis::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 207256 - Obliteration
class spell_dk_obliteration : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_OBLITERATION, SPELL_DK_OBLITERATION_RUNE_ENERGIZE, SPELL_DK_KILLING_MACHINE_PROC })
&& ValidateSpellEffect({ { SPELL_DK_OBLITERATION, EFFECT_1 } });
}
void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/)
{
Unit* target = GetTarget();
target->CastSpell(target, SPELL_DK_KILLING_MACHINE_PROC, aurEff);
if (AuraEffect const* oblitaration = target->GetAuraEffect(SPELL_DK_OBLITERATION, EFFECT_1))
if (roll_chance_i(oblitaration->GetAmount()))
target->CastSpell(target, SPELL_DK_OBLITERATION_RUNE_ENERGIZE, aurEff);
}
void Register() override
{
AfterEffectProc += AuraEffectProcFn(spell_dk_obliteration::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 207200 - Permafrost
class spell_dk_permafrost : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_FROST_SHIELD });
}
void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
CastSpellExtraArgs args(aurEff);
args.AddSpellMod(SPELLVALUE_BASE_POINT0, CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount()));
GetTarget()->CastSpell(GetTarget(), SPELL_DK_FROST_SHIELD, args);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dk_permafrost::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 121916 - Glyph of the Geist (Unholy)
/// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
class spell_dk_pet_geist_transform : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_THE_GEIST });
}
bool Load() override
{
return GetCaster()->IsPet();
}
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_GEIST))
return SPELL_CAST_OK;
return SPELL_FAILED_SPELL_UNAVAILABLE;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_pet_geist_transform::CheckCast);
}
};
// 147157 Glyph of the Skeleton (Unholy)
/// 6.x, does this belong here or in spell_generic? apply this in creature_template_addon? sniffs say this is always cast on raise dead.
class spell_dk_pet_skeleton_transform : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_GLYPH_OF_THE_SKELETON });
}
SpellCastResult CheckCast()
{
if (Unit* owner = GetCaster()->GetOwner())
if (owner->HasAura(SPELL_DK_GLYPH_OF_THE_SKELETON))
return SPELL_CAST_OK;
return SPELL_FAILED_SPELL_UNAVAILABLE;
}
void Register() override
{
OnCheckCast += SpellCheckCastFn(spell_dk_pet_skeleton_transform::CheckCast);
}
};
// 61257 - Runic Power Back on Snare/Root
/// 7.1.5
class spell_dk_pvp_4p_bonus : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_RUNIC_RETURN });
}
bool CheckProc(ProcEventInfo& eventInfo)
{
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo)
return false;
return (spellInfo->GetAllEffectsMechanicMask() & ((1 << MECHANIC_ROOT) | (1 << MECHANIC_SNARE))) != 0;
}
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
eventInfo.GetActionTarget()->CastSpell(nullptr, SPELL_DK_RUNIC_RETURN, true);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_dk_pvp_4p_bonus::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_dk_pvp_4p_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 46584 - Raise Dead
class spell_dk_raise_dead : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_RAISE_DEAD_SUMMON, SPELL_DK_SLUDGE_BELCHER, SPELL_DK_SLUDGE_BELCHER_SUMMON });
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
uint32 spellId = SPELL_DK_RAISE_DEAD_SUMMON;
if (GetCaster()->HasAura(SPELL_DK_SLUDGE_BELCHER))
spellId = SPELL_DK_SLUDGE_BELCHER_SUMMON;
GetCaster()->CastSpell(nullptr, spellId, true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_dk_raise_dead::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 59057 - Rime
class spell_dk_rime : public AuraScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellEffect({ { spellInfo->Id, EFFECT_1 } }) && ValidateSpellInfo({ SPELL_DK_FROST_SCYTHE });
}
bool CheckProc(AuraEffect const* /*aurEff*/, ProcEventInfo& eventInfo)
{
float chance = static_cast(GetSpellInfo()->GetEffect(EFFECT_1).CalcValue(GetTarget()));
if (eventInfo.GetSpellInfo()->Id == SPELL_DK_FROST_SCYTHE)
chance /= 2.f;
return roll_chance_f(chance);
}
void Register() override
{
DoCheckEffectProc += AuraCheckEffectProcFn(spell_dk_rime::CheckProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL);
}
};
// 242057 - Rune Empowered
class spell_dk_t20_2p_rune_empowered : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_DK_PILLAR_OF_FROST, SPELL_DK_BREATH_OF_SINDRAGOSA });
}
void HandleProc(AuraEffect* /*aurEff*/, ProcEventInfo& procInfo)
{
Spell const* procSpell = procInfo.GetProcSpell();
if (!procSpell)
return;
Aura* pillarOfFrost = GetTarget()->GetAura(SPELL_DK_PILLAR_OF_FROST);
if (!pillarOfFrost)
return;
_runicPowerSpent += procSpell->GetPowerTypeCostAmount(POWER_RUNIC_POWER).value_or(0);
// Breath of Sindragosa special case
SpellInfo const* breathOfSindragosa = sSpellMgr->AssertSpellInfo(SPELL_DK_BREATH_OF_SINDRAGOSA, DIFFICULTY_NONE);
if (procSpell->IsTriggeredByAura(breathOfSindragosa))
{
auto powerItr = std::find_if(breathOfSindragosa->PowerCosts.begin(), breathOfSindragosa->PowerCosts.end(),
[](SpellPowerEntry const* power) { return power->PowerType == POWER_RUNIC_POWER && power->PowerPctPerSecond > 0.0f; });
if (powerItr != breathOfSindragosa->PowerCosts.end())
_runicPowerSpent += CalculatePct(GetTarget()->GetMaxPower(POWER_RUNIC_POWER), (*powerItr)->PowerPctPerSecond);
}
if (_runicPowerSpent >= 600)
{
pillarOfFrost->SetDuration(pillarOfFrost->GetDuration() + 1000);
_runicPowerSpent -= 600;
}
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_dk_t20_2p_rune_empowered::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
int32 _runicPowerSpent = 0;
};
// 55233 - Vampiric Blood
class spell_dk_vampiric_blood : public AuraScript
{
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
amount = GetUnitOwner()->CountPctFromMaxHealth(amount);
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_vampiric_blood::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_HEALTH_2);
}
};
// 43265 - Death and Decay
struct at_dk_death_and_decay : AreaTriggerAI
{
at_dk_death_and_decay(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
void OnUnitEnter(Unit* unit) override
{
if (Unit* caster = at->GetCaster())
{
if (caster == unit)
{
if (caster->HasAura(SPELL_DK_UNHOLY_GROUND_TALENT))
caster->CastSpell(caster, SPELL_DK_UNHOLY_GROUND_HASTE);
}
}
}
void OnUnitExit(Unit* unit) override
{
unit->RemoveAurasDueToSpell(SPELL_DK_UNHOLY_GROUND_HASTE);
}
};
void AddSC_deathknight_spell_scripts()
{
RegisterSpellScript(spell_dk_advantage_t10_4p);
RegisterSpellScript(spell_dk_anti_magic_shell);
RegisterSpellScript(spell_dk_army_transform);
RegisterSpellScript(spell_dk_blinding_sleet);
RegisterSpellScript(spell_dk_blood_boil);
RegisterSpellScript(spell_dk_dancing_rune_weapon);
RegisterSpellScript(spell_dk_dark_simulacrum);
RegisterSpellScript(spell_dk_dark_simulacrum_buff);
RegisterSpellScript(spell_dk_death_and_decay);
RegisterSpellScript(spell_dk_death_coil);
RegisterSpellScript(spell_dk_death_gate);
RegisterSpellScript(spell_dk_death_grip_initial);
RegisterSpellScript(spell_dk_death_pact);
RegisterSpellScript(spell_dk_death_strike);
RegisterSpellScript(spell_dk_death_strike_enabler);
RegisterSpellScript(spell_dk_festering_strike);
RegisterSpellScript(spell_dk_ghoul_explode);
RegisterSpellScript(spell_dk_glyph_of_scourge_strike_script);
RegisterSpellScript(spell_dk_howling_blast);
RegisterSpellScript(spell_dk_mark_of_blood);
RegisterSpellScript(spell_dk_necrosis);
RegisterSpellScript(spell_dk_obliteration);
RegisterSpellScript(spell_dk_permafrost);
RegisterSpellScript(spell_dk_pet_geist_transform);
RegisterSpellScript(spell_dk_pet_skeleton_transform);
RegisterSpellScript(spell_dk_pvp_4p_bonus);
RegisterSpellScript(spell_dk_raise_dead);
RegisterSpellScript(spell_dk_rime);
RegisterSpellScript(spell_dk_t20_2p_rune_empowered);
RegisterSpellScript(spell_dk_vampiric_blood);
RegisterAreaTriggerAI(at_dk_death_and_decay);
}