/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_HUNTER, SPELLFAMILY_PET and SPELLFAMILY_GENERIC spells used by hunter players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_hun_". */ #include "ScriptMgr.h" #include "CellImpl.h" #include "GridNotifiersImpl.h" #include "Pet.h" #include "SpellAuraEffects.h" #include "SpellHistory.h" #include "SpellMgr.h" #include "SpellScript.h" enum HunterSpells { SPELL_HUNTER_A_MURDER_OF_CROWS_DAMAGE = 131900, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_1 = 131637, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_2 = 131951, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3 = 131952, SPELL_HUNTER_ASPECT_CHEETAH_SLOW = 186258, SPELL_HUNTER_ASPECT_OF_THE_TURTLE_PACIFY_AURA = 205769, SPELL_HUNTER_EXHILARATION = 109304, SPELL_HUNTER_EXHILARATION_PET = 128594, SPELL_HUNTER_EXHILARATION_R2 = 231546, SPELL_HUNTER_EXPLOSIVE_SHOT_DAMAGE = 212680, SPELL_HUNTER_LATENT_POISON_STACK = 378015, SPELL_HUNTER_LATENT_POISON_DAMAGE = 378016, SPELL_HUNTER_LATENT_POISON_INJECTORS_STACK = 336903, SPELL_HUNTER_LATENT_POISON_INJECTORS_DAMAGE = 336904, SPELL_HUNTER_LONE_WOLF = 155228, SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305, SPELL_HUNTER_MISDIRECTION = 34477, SPELL_HUNTER_MISDIRECTION_PROC = 35079, SPELL_HUNTER_MULTI_SHOT_FOCUS = 213363, SPELL_HUNTER_PET_LAST_STAND_TRIGGERED = 53479, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED = 54114, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF = 55711, SPELL_HUNTER_POSTHASTE_INCREASE_SPEED = 118922, SPELL_HUNTER_POSTHASTE_TALENT = 109215, SPELL_HUNTER_RAPID_FIRE_DAMAGE = 257045, SPELL_HUNTER_RAPID_FIRE_ENERGIZE = 263585, SPELL_HUNTER_STEADY_SHOT_FOCUS = 77443, SPELL_HUNTER_T9_4P_GREATNESS = 68130, SPELL_HUNTER_T29_2P_MARKSMANSHIP_DAMAGE = 394371, SPELL_ROAR_OF_SACRIFICE_TRIGGERED = 67481 }; enum MiscSpells { SPELL_DRAENEI_GIFT_OF_THE_NAARU = 59543, }; // 131894 - A Murder of Crows class spell_hun_a_murder_of_crows : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_HUNTER_A_MURDER_OF_CROWS_DAMAGE, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_1, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_2, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3 }); } void HandleDummyTick(AuraEffect const* /*aurEff*/) { Unit* target = GetTarget(); if (Unit* caster = GetCaster()) caster->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_DAMAGE, true); target->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_1, true); target->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_2, true); target->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3, true); target->CastSpell(target, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3, true); // not a mistake, it is intended to cast twice } void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEATH) if (Unit* caster = GetCaster()) caster->GetSpellHistory()->ResetCooldown(GetId(), true); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_a_murder_of_crows::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); OnEffectRemove += AuraEffectRemoveFn(spell_hun_a_murder_of_crows::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; // 186257 - Aspect of the Cheetah class spell_hun_aspect_cheetah : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_HUNTER_ASPECT_CHEETAH_SLOW }); } void HandleOnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE) GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_ASPECT_CHEETAH_SLOW, true); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_hun_aspect_cheetah::HandleOnRemove, EFFECT_0, SPELL_AURA_MOD_INCREASE_SPEED, AURA_EFFECT_HANDLE_REAL); } }; // 186265 - Aspect of the Turtle class spell_hun_aspect_of_the_turtle : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_ASPECT_OF_THE_TURTLE_PACIFY_AURA }); } void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_ASPECT_OF_THE_TURTLE_PACIFY_AURA, true); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAurasDueToSpell(SPELL_HUNTER_ASPECT_OF_THE_TURTLE_PACIFY_AURA); } void Register() override { AfterEffectApply += AuraEffectApplyFn(spell_hun_aspect_of_the_turtle::OnApply, EFFECT_0, SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_hun_aspect_of_the_turtle::OnRemove, EFFECT_0, SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE, AURA_EFFECT_HANDLE_REAL); } }; // 378750 - Cobra Sting class spell_hun_cobra_sting : public AuraScript { bool Validate(SpellInfo const* spellInfo) override { return ValidateSpellEffect({ { spellInfo->Id, EFFECT_1 } }); } bool RollProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*procInfo*/) { return roll_chance_i(GetEffect(EFFECT_1)->GetAmount()); } void Register() override { DoCheckEffectProc += AuraCheckEffectProcFn(spell_hun_cobra_sting::RollProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // 109304 - Exhilaration class spell_hun_exhilaration : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_EXHILARATION_R2, SPELL_HUNTER_LONE_WOLF }); } void HandleOnHit() { if (GetCaster()->HasAura(SPELL_HUNTER_EXHILARATION_R2) && !GetCaster()->HasAura(SPELL_HUNTER_LONE_WOLF)) GetCaster()->CastSpell(nullptr, SPELL_HUNTER_EXHILARATION_PET, true); } void Register() override { OnHit += SpellHitFn(spell_hun_exhilaration::HandleOnHit); } }; // 212431 - Explosive Shot class spell_hun_explosive_shot : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_EXPLOSIVE_SHOT_DAMAGE }); } void HandlePeriodic(AuraEffect const* /*aurEff*/) { if (Unit* caster = GetCaster()) caster->CastSpell(GetTarget(), SPELL_HUNTER_EXPLOSIVE_SHOT_DAMAGE, true); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_explosive_shot::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // 212658 - Hunting Party class spell_hun_hunting_party : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_HUNTER_EXHILARATION, SPELL_HUNTER_EXHILARATION_PET }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_HUNTER_EXHILARATION, -Seconds(aurEff->GetAmount())); GetTarget()->GetSpellHistory()->ModifyCooldown(SPELL_HUNTER_EXHILARATION_PET, -Seconds(aurEff->GetAmount())); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_hun_hunting_party::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 53478 - Last Stand Pet class spell_hun_last_stand_pet : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_PET_LAST_STAND_TRIGGERED }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); CastSpellExtraArgs args(TRIGGERED_FULL_MASK); args.AddSpellBP0(caster->CountPctFromMaxHealth(30)); caster->CastSpell(caster, SPELL_HUNTER_PET_LAST_STAND_TRIGGERED, args); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_hun_last_stand_pet::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 378016 - Latent Poison class spell_hun_latent_poison_damage : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_LATENT_POISON_STACK }); } void CalculateDamage() { if (Aura* stack = GetHitUnit()->GetAura(SPELL_HUNTER_LATENT_POISON_STACK, GetCaster()->GetGUID())) { SetHitDamage(GetHitDamage() * stack->GetStackAmount()); stack->Remove(); } } void Register() override { OnHit += SpellHitFn(spell_hun_latent_poison_damage::CalculateDamage); } }; // 19434 - Aimed Shot // 186270 - Raptor Strike // 217200 - Barbed Shot // 259387 - Mongoose Bite class spell_hun_latent_poison_trigger : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_LATENT_POISON_STACK, SPELL_HUNTER_LATENT_POISON_DAMAGE }); } void TriggerDamage() { if (GetHitUnit()->HasAura(SPELL_HUNTER_LATENT_POISON_STACK, GetCaster()->GetGUID())) GetCaster()->CastSpell(GetHitUnit(), SPELL_HUNTER_LATENT_POISON_DAMAGE, GetSpell()); } void Register() override { AfterHit += SpellHitFn(spell_hun_latent_poison_trigger::TriggerDamage); } }; // 336904 - Latent Poison Injectors class spell_hun_latent_poison_injectors_damage : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_LATENT_POISON_INJECTORS_STACK }); } void CalculateDamage() { if (Aura* stack = GetHitUnit()->GetAura(SPELL_HUNTER_LATENT_POISON_INJECTORS_STACK, GetCaster()->GetGUID())) { SetHitDamage(GetHitDamage() * stack->GetStackAmount()); stack->Remove(); } } void Register() override { OnHit += SpellHitFn(spell_hun_latent_poison_injectors_damage::CalculateDamage); } }; // 186270 - Raptor Strike // 259387 - Mongoose Bite class spell_hun_latent_poison_injectors_trigger : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_LATENT_POISON_INJECTORS_STACK, SPELL_HUNTER_LATENT_POISON_INJECTORS_DAMAGE }); } void TriggerDamage() { if (GetHitUnit()->HasAura(SPELL_HUNTER_LATENT_POISON_INJECTORS_STACK, GetCaster()->GetGUID())) GetCaster()->CastSpell(GetHitUnit(), SPELL_HUNTER_LATENT_POISON_INJECTORS_DAMAGE, GetSpell()); } void Register() override { AfterHit += SpellHitFn(spell_hun_latent_poison_injectors_trigger::TriggerDamage); } }; // 53271 - Masters Call class spell_hun_masters_call : public SpellScript { bool Validate(SpellInfo const* spellInfo) override { return ValidateSpellEffect({ { spellInfo->Id, EFFECT_0 } }) && ValidateSpellInfo({ SPELL_HUNTER_MASTERS_CALL_TRIGGERED, uint32(spellInfo->GetEffect(EFFECT_0).CalcValue()) }); } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } SpellCastResult DoCheckCast() { Guardian* pet = GetCaster()->ToPlayer()->GetGuardianPet(); ASSERT(pet); // checked in Spell::CheckCast if (!pet->IsPet() || !pet->IsAlive()) return SPELL_FAILED_NO_PET; // Do a mini Spell::CheckCasterAuras on the pet, no other way of doing this SpellCastResult result = SPELL_CAST_OK; uint32 const unitflag = pet->m_unitData->Flags; if (!pet->GetCharmerGUID().IsEmpty()) result = SPELL_FAILED_CHARMED; else if (unitflag & UNIT_FLAG_STUNNED) result = SPELL_FAILED_STUNNED; else if (unitflag & UNIT_FLAG_FLEEING) result = SPELL_FAILED_FLEEING; else if (unitflag & UNIT_FLAG_CONFUSED) result = SPELL_FAILED_CONFUSED; if (result != SPELL_CAST_OK) return result; Unit* target = GetExplTargetUnit(); if (!target) return SPELL_FAILED_BAD_TARGETS; if (!pet->IsWithinLOSInMap(target)) return SPELL_FAILED_LINE_OF_SIGHT; return SPELL_CAST_OK; } void HandleDummy(SpellEffIndex /*effIndex*/) { GetCaster()->ToPlayer()->GetPet()->CastSpell(GetHitUnit(), GetEffectValue(), true); } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { GetHitUnit()->CastSpell(nullptr, SPELL_HUNTER_MASTERS_CALL_TRIGGERED, true); } void Register() override { OnCheckCast += SpellCheckCastFn(spell_hun_masters_call::DoCheckCast); OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); OnEffectHitTarget += SpellEffectFn(spell_hun_masters_call::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 34477 - Misdirection class spell_hun_misdirection : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_MISDIRECTION_PROC }); } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_DEFAULT || GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_INTERRUPT) return; if (!GetTarget()->HasAura(SPELL_HUNTER_MISDIRECTION_PROC)) GetTarget()->GetThreatManager().UnregisterRedirectThreat(SPELL_HUNTER_MISDIRECTION); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(GetTarget(), SPELL_HUNTER_MISDIRECTION_PROC, aurEff); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); OnEffectProc += AuraEffectProcFn(spell_hun_misdirection::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } }; // 35079 - Misdirection (Proc) class spell_hun_misdirection_proc : public AuraScript { void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->GetThreatManager().UnregisterRedirectThreat(SPELL_HUNTER_MISDIRECTION); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_hun_misdirection_proc::OnRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; // 2643 - Multi-Shot class spell_hun_multi_shot : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_MULTI_SHOT_FOCUS }); } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleOnHit() { // We need to check hunter's spec because it doesn't generate focus on other specs than MM if (GetCaster()->ToPlayer()->GetPrimarySpecialization() == ChrSpecialization::HunterMarksmanship) GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_MULTI_SHOT_FOCUS, true); } void Register() override { OnHit += SpellHitFn(spell_hun_multi_shot::HandleOnHit); } }; // 55709 - Pet Heart of the Phoenix class spell_hun_pet_heart_of_the_phoenix : public SpellScript { bool Load() override { if (!GetCaster()->IsPet()) return false; return true; } bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF }); } void HandleScript(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* owner = caster->GetOwner()) { if (!caster->HasAura(SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF)) { CastSpellExtraArgs args(TRIGGERED_FULL_MASK); args.AddSpellBP0(100); owner->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_TRIGGERED, args); caster->CastSpell(caster, SPELL_HUNTER_PET_HEART_OF_THE_PHOENIX_DEBUFF, true); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_hun_pet_heart_of_the_phoenix::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 781 - Disengage class spell_hun_posthaste : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_POSTHASTE_TALENT, SPELL_HUNTER_POSTHASTE_INCREASE_SPEED }); } void HandleAfterCast() { if (GetCaster()->HasAura(SPELL_HUNTER_POSTHASTE_TALENT)) { GetCaster()->RemoveMovementImpairingAuras(true); GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_POSTHASTE_INCREASE_SPEED, GetSpell()); } } void Register() override { AfterCast += SpellCastFn(spell_hun_posthaste::HandleAfterCast); } }; // 257044 - Rapid Fire class spell_hun_rapid_fire : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_RAPID_FIRE_DAMAGE }); } void HandlePeriodic(AuraEffect const* /*aurEff*/) { if (Unit* caster = GetCaster()) caster->CastSpell(GetTarget(), SPELL_HUNTER_RAPID_FIRE_DAMAGE, true); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_hun_rapid_fire::HandlePeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DUMMY); } }; // 257045 - Rapid Fire Damage class spell_hun_rapid_fire_damage : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_RAPID_FIRE_ENERGIZE }); } void HandleHit(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(nullptr, SPELL_HUNTER_RAPID_FIRE_ENERGIZE, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_hun_rapid_fire_damage::HandleHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; // 53480 - Roar of Sacrifice class spell_hun_roar_of_sacrifice : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_ROAR_OF_SACRIFICE_TRIGGERED }); } bool CheckProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !(damageInfo->GetSchoolMask() & aurEff->GetMiscValue())) return false; if (!GetCaster()) return false; return true; } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); CastSpellExtraArgs args(aurEff); args.AddSpellBP0(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount())); eventInfo.GetActor()->CastSpell(GetCaster(), SPELL_ROAR_OF_SACRIFICE_TRIGGERED, args); } void Register() override { DoCheckEffectProc += AuraCheckEffectProcFn(spell_hun_roar_of_sacrifice::CheckProc, EFFECT_1, SPELL_AURA_DUMMY); OnEffectProc += AuraEffectProcFn(spell_hun_roar_of_sacrifice::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } }; // 37506 - Scatter Shot class spell_hun_scatter_shot : public SpellScript { bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleDummy(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); // break Auto Shot and autohit caster->InterruptSpell(CURRENT_AUTOREPEAT_SPELL); caster->AttackStop(); caster->SendAttackSwingCancelAttack(); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_hun_scatter_shot::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 56641 - Steady Shot class spell_hun_steady_shot : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_STEADY_SHOT_FOCUS }); } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleOnHit() { GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_STEADY_SHOT_FOCUS, true); } void Register() override { OnHit += SpellHitFn(spell_hun_steady_shot::HandleOnHit); } }; // 1515 - Tame Beast class spell_hun_tame_beast : public SpellScript { static constexpr uint32 CallPetSpellIds[MAX_ACTIVE_PETS] = { 883, 83242, 83243, 83244, 83245, }; SpellCastResult CheckCast() { Player* caster = GetCaster()->ToPlayer(); if (!caster) return SPELL_FAILED_DONT_REPORT; if (!GetExplTargetUnit()) return SPELL_FAILED_BAD_IMPLICIT_TARGETS; if (Creature* target = GetExplTargetUnit()->ToCreature()) { if (target->GetLevelForTarget(caster) > caster->GetLevel()) return SPELL_FAILED_HIGHLEVEL; // use SMSG_PET_TAME_FAILURE? if (!target->GetCreatureTemplate()->IsTameable(caster->CanTameExoticPets(), target->GetCreatureDifficulty())) return SPELL_FAILED_BAD_TARGETS; if (PetStable const* petStable = caster->GetPetStable()) { if (petStable->CurrentPetIndex) return SPELL_FAILED_ALREADY_HAVE_SUMMON; auto freeSlotItr = std::find_if(petStable->ActivePets.begin(), petStable->ActivePets.end(), [](Optional const& petInfo) { return !petInfo.has_value(); }); if (freeSlotItr == petStable->ActivePets.end()) { caster->SendTameFailure(PetTameResult::TooMany); return SPELL_FAILED_DONT_REPORT; } // Check for known Call Pet X spells std::size_t freeSlotIndex = std::distance(petStable->ActivePets.begin(), freeSlotItr); if (!caster->HasSpell(CallPetSpellIds[freeSlotIndex])) { caster->SendTameFailure(PetTameResult::TooMany); return SPELL_FAILED_DONT_REPORT; } } if (!caster->GetCharmedGUID().IsEmpty()) return SPELL_FAILED_ALREADY_HAVE_CHARM; if (!target->GetOwnerGUID().IsEmpty()) { caster->SendTameFailure(PetTameResult::CreatureAlreadyOwned); return SPELL_FAILED_DONT_REPORT; } } else return SPELL_FAILED_BAD_IMPLICIT_TARGETS; return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_hun_tame_beast::CheckCast); } }; // 67151 - Item - Hunter T9 4P Bonus (Steady Shot) class spell_hun_t9_4p_bonus : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_HUNTER_T9_4P_GREATNESS }); } bool CheckProc(ProcEventInfo& eventInfo) { if (eventInfo.GetActor()->GetTypeId() == TYPEID_PLAYER && eventInfo.GetActor()->ToPlayer()->GetPet()) return true; return false; } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); caster->CastSpell(caster->ToPlayer()->GetPet(), SPELL_HUNTER_T9_4P_GREATNESS, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_hun_t9_4p_bonus::CheckProc); OnEffectProc += AuraEffectProcFn(spell_hun_t9_4p_bonus::HandleProc, EFFECT_0, SPELL_AURA_PROC_TRIGGER_SPELL); } }; // 394366 - Find The Mark class spell_hun_t29_2p_marksmanship_bonus : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellEffect({ { SPELL_HUNTER_T29_2P_MARKSMANSHIP_DAMAGE, EFFECT_0 } }) && sSpellMgr->AssertSpellInfo(SPELL_HUNTER_T29_2P_MARKSMANSHIP_DAMAGE, DIFFICULTY_NONE)->GetMaxTicks(); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); uint32 ticks = sSpellMgr->AssertSpellInfo(SPELL_HUNTER_T29_2P_MARKSMANSHIP_DAMAGE, DIFFICULTY_NONE)->GetMaxTicks(); uint32 damage = CalculatePct(eventInfo.GetDamageInfo()->GetOriginalDamage(), aurEff->GetAmount()) / ticks; caster->CastSpell(eventInfo.GetActionTarget(), SPELL_HUNTER_T29_2P_MARKSMANSHIP_DAMAGE, CastSpellExtraArgs(aurEff) .SetTriggeringSpell(eventInfo.GetProcSpell()) .AddSpellMod(SPELLVALUE_BASE_POINT0, damage)); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_hun_t29_2p_marksmanship_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; void AddSC_hunter_spell_scripts() { RegisterSpellScript(spell_hun_a_murder_of_crows); RegisterSpellScript(spell_hun_aspect_cheetah); RegisterSpellScript(spell_hun_aspect_of_the_turtle); RegisterSpellScript(spell_hun_cobra_sting); RegisterSpellScript(spell_hun_exhilaration); RegisterSpellScript(spell_hun_explosive_shot); RegisterSpellScript(spell_hun_hunting_party); RegisterSpellScript(spell_hun_last_stand_pet); RegisterSpellScript(spell_hun_latent_poison_damage); RegisterSpellScript(spell_hun_latent_poison_trigger); RegisterSpellScript(spell_hun_latent_poison_injectors_damage); RegisterSpellScript(spell_hun_latent_poison_injectors_trigger); RegisterSpellScript(spell_hun_masters_call); RegisterSpellScript(spell_hun_misdirection); RegisterSpellScript(spell_hun_misdirection_proc); RegisterSpellScript(spell_hun_multi_shot); RegisterSpellScript(spell_hun_pet_heart_of_the_phoenix); RegisterSpellScript(spell_hun_posthaste); RegisterSpellScript(spell_hun_rapid_fire); RegisterSpellScript(spell_hun_rapid_fire_damage); RegisterSpellScript(spell_hun_roar_of_sacrifice); RegisterSpellScript(spell_hun_scatter_shot); RegisterSpellScript(spell_hun_steady_shot); RegisterSpellScript(spell_hun_tame_beast); RegisterSpellScript(spell_hun_t9_4p_bonus); RegisterSpellScript(spell_hun_t29_2p_marksmanship_bonus); }