/* * Copyright (C) 2008-2014 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_MAGE and SPELLFAMILY_GENERIC spells used by mage players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_mage_". */ #include "Player.h" #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" enum MageSpells { SPELL_MAGE_BURNOUT = 29077, SPELL_MAGE_COLD_SNAP = 11958, SPELL_MAGE_FOCUS_MAGIC_PROC = 54648, SPELL_MAGE_FROST_WARDING_R1 = 11189, SPELL_MAGE_FROST_WARDING_TRIGGERED = 57776, SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED = 44413, SPELL_MAGE_IGNITE = 12654, SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE = 29077, SPELL_MAGE_SQUIRREL_FORM = 32813, SPELL_MAGE_GIRAFFE_FORM = 32816, SPELL_MAGE_SERPENT_FORM = 32817, SPELL_MAGE_DRAGONHAWK_FORM = 32818, SPELL_MAGE_WORGEN_FORM = 32819, SPELL_MAGE_SHEEP_FORM = 32820, SPELL_MAGE_GLYPH_OF_ETERNAL_WATER = 70937, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT = 70908, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY = 70907, SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126, }; // Incanter's Absorbtion class spell_mage_incanters_absorbtion_base_AuraScript : public AuraScript { public: bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_R1)) return false; return true; } void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount) { Unit* target = GetTarget(); if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0)) { int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount()); target->CastCustomSpell(target, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff); } } }; // -11113 - Blast Wave class spell_mage_blast_wave : public SpellScriptLoader { public: spell_mage_blast_wave() : SpellScriptLoader("spell_mage_blast_wave") { } class spell_mage_blast_wave_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_blast_wave_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_BLAST_WAVE)) return false; return true; } void HandleKnockBack(SpellEffIndex effIndex) { if (GetCaster()->HasAura(SPELL_MAGE_GLYPH_OF_BLAST_WAVE)) PreventHitDefaultEffect(effIndex); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_mage_blast_wave_SpellScript::HandleKnockBack, EFFECT_2, SPELL_EFFECT_KNOCK_BACK); } }; SpellScript* GetSpellScript() const override { return new spell_mage_blast_wave_SpellScript(); } }; // -44449 - Burnout class spell_mage_burnout : public SpellScriptLoader { public: spell_mage_burnout() : SpellScriptLoader("spell_mage_burnout") { } class spell_mage_burnout_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_burnout_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_BURNOUT)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo() } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask())); mana = CalculatePct(mana, aurEff->GetAmount()); GetTarget()->CastCustomSpell(SPELL_MAGE_BURNOUT, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_burnout_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_burnout_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_mage_burnout_AuraScript(); } }; // 11958 - Cold Snap class spell_mage_cold_snap : public SpellScriptLoader { public: spell_mage_cold_snap() : SpellScriptLoader("spell_mage_cold_snap") { } class spell_mage_cold_snap_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_cold_snap_SpellScript); bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleDummy(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); // immediately finishes the cooldown on Frost spells const SpellCooldowns& cm = caster->GetSpellCooldownMap(); for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();) { SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) && spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0) { caster->RemoveSpellCooldown((itr++)->first, true); } else ++itr; } } void Register() override { OnEffectHit += SpellEffectFn(spell_mage_cold_snap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_mage_cold_snap_SpellScript(); } }; // -543 - Fire Ward // -6143 - Frost Ward class spell_mage_fire_frost_ward : public SpellScriptLoader { public: spell_mage_fire_frost_ward() : SpellScriptLoader("spell_mage_fire_frost_ward") { } class spell_mage_fire_frost_ward_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript { PrepareAuraScript(spell_mage_fire_frost_ward_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_TRIGGERED)) return false; if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_R1)) return false; return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // +80.68% from sp bonus float bonus = 0.8068f; bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()); bonus *= caster->CalculateLevelPenalty(GetSpellInfo()); amount += int32(bonus); } } void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount) { Unit* target = GetTarget(); if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0)) { int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET if (roll_chance_i(chance)) { int32 bp = dmgInfo.GetDamage(); dmgInfo.AbsorbDamage(bp); target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff); absorbAmount = 0; PreventDefaultAction(); } } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_fire_frost_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Absorb, EFFECT_0); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Trigger, EFFECT_0); } }; AuraScript* GetAuraScript() const override { return new spell_mage_fire_frost_ward_AuraScript(); } }; // 54646 - Focus Magic class spell_mage_focus_magic : public SpellScriptLoader { public: spell_mage_focus_magic() : SpellScriptLoader("spell_mage_focus_magic") { } class spell_mage_focus_magic_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_focus_magic_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FOCUS_MAGIC_PROC)) return false; return true; } bool Load() override { _procTarget = NULL; return true; } bool CheckProc(ProcEventInfo& /*eventInfo*/) { _procTarget = GetCaster(); return _procTarget && _procTarget->IsAlive(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/) { PreventDefaultAction(); GetTarget()->CastSpell(_procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, NULL, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE); } private: Unit* _procTarget; }; AuraScript* GetAuraScript() const override { return new spell_mage_focus_magic_AuraScript(); } }; // -11426 - Ice Barrier class spell_mage_ice_barrier : public SpellScriptLoader { public: spell_mage_ice_barrier() : SpellScriptLoader("spell_mage_ice_barrier") { } class spell_mage_ice_barrier_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript { PrepareAuraScript(spell_mage_ice_barrier_AuraScript); void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // +80.68% from sp bonus float bonus = 0.8068f; bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()); // Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :) // Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage bonus = caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), bonus); bonus *= caster->CalculateLevelPenalty(GetSpellInfo()); amount += int32(bonus); } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_ice_barrier_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_ice_barrier_AuraScript::Trigger, EFFECT_0); } }; AuraScript* GetAuraScript() const override { return new spell_mage_ice_barrier_AuraScript(); } }; // -11119 - Ignite class spell_mage_ignite : public SpellScriptLoader { public: spell_mage_ignite() : SpellScriptLoader("spell_mage_ignite") { } class spell_mage_ignite_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_ignite_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetProcTarget(); } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); SpellInfo const* igniteDot = sSpellMgr->EnsureSpellInfo(SPELL_MAGE_IGNITE); int32 pct = 8 * GetSpellInfo()->GetRank(); int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks()); amount += eventInfo.GetProcTarget()->GetRemainingPeriodicAmount(eventInfo.GetActor()->GetGUID(), SPELL_MAGE_IGNITE, SPELL_AURA_PERIODIC_DAMAGE); GetTarget()->CastCustomSpell(SPELL_MAGE_IGNITE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_ignite_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_ignite_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_mage_ignite_AuraScript(); } }; // -44457 - Living Bomb class spell_mage_living_bomb : public SpellScriptLoader { public: spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { } class spell_mage_living_bomb_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_living_bomb_AuraScript); bool Validate(SpellInfo const* spell) override { if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue()))) return false; return true; } void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode(); if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE) return; if (Unit* caster = GetCaster()) caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff); } void Register() override { AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const override { return new spell_mage_living_bomb_AuraScript(); } }; // -1463 - Mana Shield class spell_mage_mana_shield : public SpellScriptLoader { public: spell_mage_mana_shield() : SpellScriptLoader("spell_mage_mana_shield") { } class spell_mage_mana_shield_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript { PrepareAuraScript(spell_mage_mana_shield_AuraScript); void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { // +80.53% from sp bonus float bonus = 0.8053f; bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()); bonus *= caster->CalculateLevelPenalty(GetSpellInfo()); amount += int32(bonus); } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_mana_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MANA_SHIELD); AfterEffectManaShield += AuraEffectManaShieldFn(spell_mage_mana_shield_AuraScript::Trigger, EFFECT_0); } }; AuraScript* GetAuraScript() const override { return new spell_mage_mana_shield_AuraScript(); } }; // -29074 - Master of Elements class spell_mage_master_of_elements : public SpellScriptLoader { public: spell_mage_master_of_elements() : SpellScriptLoader("spell_mage_master_of_elements") { } class spell_mage_master_of_elements_AuraScript : public AuraScript { PrepareAuraScript(spell_mage_master_of_elements_AuraScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE)) return false; return true; } bool CheckProc(ProcEventInfo& eventInfo) { return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo() } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask())); mana = CalculatePct(mana, aurEff->GetAmount()); if (mana > 0) GetTarget()->CastCustomSpell(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const override { return new spell_mage_master_of_elements_AuraScript(); } }; enum SilvermoonPolymorph { NPC_AUROSALIA = 18744, }; /// @todo move out of here and rename - not a mage spell // 32826 - Polymorph (Visual) class spell_mage_polymorph_cast_visual : public SpellScriptLoader { public: spell_mage_polymorph_cast_visual() : SpellScriptLoader("spell_mage_polymorph_visual") { } class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_polymorph_cast_visual_SpellScript); static const uint32 PolymorhForms[6]; bool Validate(SpellInfo const* /*spellInfo*/) override { // check if spell ids exist in dbc for (uint32 i = 0; i < 6; ++i) if (!sSpellMgr->GetSpellInfo(PolymorhForms[i])) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* target = GetCaster()->FindNearestCreature(NPC_AUROSALIA, 30.0f)) if (target->GetTypeId() == TYPEID_UNIT) target->CastSpell(target, PolymorhForms[urand(0, 5)], true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_mage_polymorph_cast_visual_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_mage_polymorph_cast_visual_SpellScript(); } }; const uint32 spell_mage_polymorph_cast_visual::spell_mage_polymorph_cast_visual_SpellScript::PolymorhForms[6] = { SPELL_MAGE_SQUIRREL_FORM, SPELL_MAGE_GIRAFFE_FORM, SPELL_MAGE_SERPENT_FORM, SPELL_MAGE_DRAGONHAWK_FORM, SPELL_MAGE_WORGEN_FORM, SPELL_MAGE_SHEEP_FORM }; // 31687 - Summon Water Elemental class spell_mage_summon_water_elemental : public SpellScriptLoader { public: spell_mage_summon_water_elemental() : SpellScriptLoader("spell_mage_summon_water_elemental") { } class spell_mage_summon_water_elemental_SpellScript : public SpellScript { PrepareSpellScript(spell_mage_summon_water_elemental_SpellScript); bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER) || !sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY) || !sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); // Glyph of Eternal Water if (caster->HasAura(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER)) caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT, true); else caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY, true); } void Register() override { OnEffectHit += SpellEffectFn(spell_mage_summon_water_elemental_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const override { return new spell_mage_summon_water_elemental_SpellScript(); } }; void AddSC_mage_spell_scripts() { new spell_mage_blast_wave(); new spell_mage_burnout(); new spell_mage_cold_snap(); new spell_mage_fire_frost_ward(); new spell_mage_focus_magic(); new spell_mage_ice_barrier(); new spell_mage_ignite(); new spell_mage_living_bomb(); new spell_mage_mana_shield(); new spell_mage_master_of_elements(); new spell_mage_polymorph_cast_visual(); new spell_mage_summon_water_elemental(); }