/*
* Copyright (C) 2008-2014 TrinityCore
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
/*
* Scripts for spells with SPELLFAMILY_MAGE and SPELLFAMILY_GENERIC spells used by mage players.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_mage_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
enum MageSpells
{
SPELL_MAGE_BURNOUT = 29077,
SPELL_MAGE_COLD_SNAP = 11958,
SPELL_MAGE_FOCUS_MAGIC_PROC = 54648,
SPELL_MAGE_FROST_WARDING_R1 = 11189,
SPELL_MAGE_FROST_WARDING_TRIGGERED = 57776,
SPELL_MAGE_INCANTERS_ABSORBTION_R1 = 44394,
SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED = 44413,
SPELL_MAGE_IGNITE = 12654,
SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE = 29077,
SPELL_MAGE_SQUIRREL_FORM = 32813,
SPELL_MAGE_GIRAFFE_FORM = 32816,
SPELL_MAGE_SERPENT_FORM = 32817,
SPELL_MAGE_DRAGONHAWK_FORM = 32818,
SPELL_MAGE_WORGEN_FORM = 32819,
SPELL_MAGE_SHEEP_FORM = 32820,
SPELL_MAGE_GLYPH_OF_ETERNAL_WATER = 70937,
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT = 70908,
SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY = 70907,
SPELL_MAGE_GLYPH_OF_BLAST_WAVE = 62126,
};
// Incanter's Absorbtion
class spell_mage_incanters_absorbtion_base_AuraScript : public AuraScript
{
public:
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_INCANTERS_ABSORBTION_R1))
return false;
return true;
}
void Trigger(AuraEffect* aurEff, DamageInfo& /*dmgInfo*/, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_INCANTERS_ABSORBTION_R1, EFFECT_0))
{
int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
target->CastCustomSpell(target, SPELL_MAGE_INCANTERS_ABSORBTION_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
}
}
};
// -11113 - Blast Wave
class spell_mage_blast_wave : public SpellScriptLoader
{
public:
spell_mage_blast_wave() : SpellScriptLoader("spell_mage_blast_wave") { }
class spell_mage_blast_wave_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_blast_wave_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_BLAST_WAVE))
return false;
return true;
}
void HandleKnockBack(SpellEffIndex effIndex)
{
if (GetCaster()->HasAura(SPELL_MAGE_GLYPH_OF_BLAST_WAVE))
PreventHitDefaultEffect(effIndex);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_mage_blast_wave_SpellScript::HandleKnockBack, EFFECT_2, SPELL_EFFECT_KNOCK_BACK);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_blast_wave_SpellScript();
}
};
// -44449 - Burnout
class spell_mage_burnout : public SpellScriptLoader
{
public:
spell_mage_burnout() : SpellScriptLoader("spell_mage_burnout") { }
class spell_mage_burnout_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_burnout_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_BURNOUT))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo()
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
mana = CalculatePct(mana, aurEff->GetAmount());
GetTarget()->CastCustomSpell(SPELL_MAGE_BURNOUT, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_burnout_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_burnout_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_burnout_AuraScript();
}
};
// 11958 - Cold Snap
class spell_mage_cold_snap : public SpellScriptLoader
{
public:
spell_mage_cold_snap() : SpellScriptLoader("spell_mage_cold_snap") { }
class spell_mage_cold_snap_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_cold_snap_SpellScript);
bool Load() override
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// immediately finishes the cooldown on Frost spells
const SpellCooldowns& cm = caster->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
(spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0)
{
caster->RemoveSpellCooldown((itr++)->first, true);
}
else
++itr;
}
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_mage_cold_snap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_cold_snap_SpellScript();
}
};
// -543 - Fire Ward
// -6143 - Frost Ward
class spell_mage_fire_frost_ward : public SpellScriptLoader
{
public:
spell_mage_fire_frost_ward() : SpellScriptLoader("spell_mage_fire_frost_ward") { }
class spell_mage_fire_frost_ward_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript
{
PrepareAuraScript(spell_mage_fire_frost_ward_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_TRIGGERED))
return false;
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FROST_WARDING_R1))
return false;
return true;
}
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.68% from sp bonus
float bonus = 0.8068f;
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Absorb(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
{
Unit* target = GetTarget();
if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_MAGE_FROST_WARDING_R1, EFFECT_0))
{
int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
if (roll_chance_i(chance))
{
int32 bp = dmgInfo.GetDamage();
dmgInfo.AbsorbDamage(bp);
target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
absorbAmount = 0;
PreventDefaultAction();
}
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_fire_frost_ward_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
OnEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Absorb, EFFECT_0);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_fire_frost_ward_AuraScript::Trigger, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_fire_frost_ward_AuraScript();
}
};
// 54646 - Focus Magic
class spell_mage_focus_magic : public SpellScriptLoader
{
public:
spell_mage_focus_magic() : SpellScriptLoader("spell_mage_focus_magic") { }
class spell_mage_focus_magic_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_focus_magic_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_FOCUS_MAGIC_PROC))
return false;
return true;
}
bool Load() override
{
_procTarget = NULL;
return true;
}
bool CheckProc(ProcEventInfo& /*eventInfo*/)
{
_procTarget = GetCaster();
return _procTarget && _procTarget->IsAlive();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
{
PreventDefaultAction();
GetTarget()->CastSpell(_procTarget, SPELL_MAGE_FOCUS_MAGIC_PROC, true, NULL, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_focus_magic_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_focus_magic_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_SPELL_CRIT_CHANCE);
}
private:
Unit* _procTarget;
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_focus_magic_AuraScript();
}
};
// -11426 - Ice Barrier
class spell_mage_ice_barrier : public SpellScriptLoader
{
public:
spell_mage_ice_barrier() : SpellScriptLoader("spell_mage_ice_barrier") { }
class spell_mage_ice_barrier_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript
{
PrepareAuraScript(spell_mage_ice_barrier_AuraScript);
void CalculateAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.68% from sp bonus
float bonus = 0.8068f;
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
// Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :)
// Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage
bonus = caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), bonus);
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_ice_barrier_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
AfterEffectAbsorb += AuraEffectAbsorbFn(spell_mage_ice_barrier_AuraScript::Trigger, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_ice_barrier_AuraScript();
}
};
// -11119 - Ignite
class spell_mage_ignite : public SpellScriptLoader
{
public:
spell_mage_ignite() : SpellScriptLoader("spell_mage_ignite") { }
class spell_mage_ignite_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_ignite_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_IGNITE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetProcTarget();
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
SpellInfo const* igniteDot = sSpellMgr->EnsureSpellInfo(SPELL_MAGE_IGNITE);
int32 pct = 8 * GetSpellInfo()->GetRank();
int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks());
amount += eventInfo.GetProcTarget()->GetRemainingPeriodicAmount(eventInfo.GetActor()->GetGUID(), SPELL_MAGE_IGNITE, SPELL_AURA_PERIODIC_DAMAGE);
GetTarget()->CastCustomSpell(SPELL_MAGE_IGNITE, SPELLVALUE_BASE_POINT0, amount, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_ignite_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_ignite_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_ignite_AuraScript();
}
};
// -44457 - Living Bomb
class spell_mage_living_bomb : public SpellScriptLoader
{
public:
spell_mage_living_bomb() : SpellScriptLoader("spell_mage_living_bomb") { }
class spell_mage_living_bomb_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_living_bomb_AuraScript);
bool Validate(SpellInfo const* spell) override
{
if (!sSpellMgr->GetSpellInfo(uint32(spell->Effects[EFFECT_1].CalcValue())))
return false;
return true;
}
void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode != AURA_REMOVE_BY_ENEMY_SPELL && removeMode != AURA_REMOVE_BY_EXPIRE)
return;
if (Unit* caster = GetCaster())
caster->CastSpell(GetTarget(), uint32(aurEff->GetAmount()), true, NULL, aurEff);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_mage_living_bomb_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_living_bomb_AuraScript();
}
};
// -1463 - Mana Shield
class spell_mage_mana_shield : public SpellScriptLoader
{
public:
spell_mage_mana_shield() : SpellScriptLoader("spell_mage_mana_shield") { }
class spell_mage_mana_shield_AuraScript : public spell_mage_incanters_absorbtion_base_AuraScript
{
PrepareAuraScript(spell_mage_mana_shield_AuraScript);
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
{
canBeRecalculated = false;
if (Unit* caster = GetCaster())
{
// +80.53% from sp bonus
float bonus = 0.8053f;
bonus *= caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask());
bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
amount += int32(bonus);
}
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_mage_mana_shield_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_MANA_SHIELD);
AfterEffectManaShield += AuraEffectManaShieldFn(spell_mage_mana_shield_AuraScript::Trigger, EFFECT_0);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_mana_shield_AuraScript();
}
};
// -29074 - Master of Elements
class spell_mage_master_of_elements : public SpellScriptLoader
{
public:
spell_mage_master_of_elements() : SpellScriptLoader("spell_mage_master_of_elements") { }
class spell_mage_master_of_elements_AuraScript : public AuraScript
{
PrepareAuraScript(spell_mage_master_of_elements_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE))
return false;
return true;
}
bool CheckProc(ProcEventInfo& eventInfo)
{
return eventInfo.GetDamageInfo()->GetSpellInfo(); // eventInfo.GetSpellInfo()
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
int32 mana = int32(eventInfo.GetDamageInfo()->GetSpellInfo()->CalcPowerCost(GetTarget(), eventInfo.GetDamageInfo()->GetSchoolMask()));
mana = CalculatePct(mana, aurEff->GetAmount());
if (mana > 0)
GetTarget()->CastCustomSpell(SPELL_MAGE_MASTER_OF_ELEMENTS_ENERGIZE, SPELLVALUE_BASE_POINT0, mana, GetTarget(), true, NULL, aurEff);
}
void Register() override
{
DoCheckProc += AuraCheckProcFn(spell_mage_master_of_elements_AuraScript::CheckProc);
OnEffectProc += AuraEffectProcFn(spell_mage_master_of_elements_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const override
{
return new spell_mage_master_of_elements_AuraScript();
}
};
enum SilvermoonPolymorph
{
NPC_AUROSALIA = 18744,
};
/// @todo move out of here and rename - not a mage spell
// 32826 - Polymorph (Visual)
class spell_mage_polymorph_cast_visual : public SpellScriptLoader
{
public:
spell_mage_polymorph_cast_visual() : SpellScriptLoader("spell_mage_polymorph_visual") { }
class spell_mage_polymorph_cast_visual_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_polymorph_cast_visual_SpellScript);
static const uint32 PolymorhForms[6];
bool Validate(SpellInfo const* /*spellInfo*/) override
{
// check if spell ids exist in dbc
for (uint32 i = 0; i < 6; ++i)
if (!sSpellMgr->GetSpellInfo(PolymorhForms[i]))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
if (Unit* target = GetCaster()->FindNearestCreature(NPC_AUROSALIA, 30.0f))
if (target->GetTypeId() == TYPEID_UNIT)
target->CastSpell(target, PolymorhForms[urand(0, 5)], true);
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_mage_polymorph_cast_visual_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_polymorph_cast_visual_SpellScript();
}
};
const uint32 spell_mage_polymorph_cast_visual::spell_mage_polymorph_cast_visual_SpellScript::PolymorhForms[6] =
{
SPELL_MAGE_SQUIRREL_FORM,
SPELL_MAGE_GIRAFFE_FORM,
SPELL_MAGE_SERPENT_FORM,
SPELL_MAGE_DRAGONHAWK_FORM,
SPELL_MAGE_WORGEN_FORM,
SPELL_MAGE_SHEEP_FORM
};
// 31687 - Summon Water Elemental
class spell_mage_summon_water_elemental : public SpellScriptLoader
{
public:
spell_mage_summon_water_elemental() : SpellScriptLoader("spell_mage_summon_water_elemental") { }
class spell_mage_summon_water_elemental_SpellScript : public SpellScript
{
PrepareSpellScript(spell_mage_summon_water_elemental_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
if (!sSpellMgr->GetSpellInfo(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER) || !sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY) || !sSpellMgr->GetSpellInfo(SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
// Glyph of Eternal Water
if (caster->HasAura(SPELL_MAGE_GLYPH_OF_ETERNAL_WATER))
caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_PERMANENT, true);
else
caster->CastSpell(caster, SPELL_MAGE_SUMMON_WATER_ELEMENTAL_TEMPORARY, true);
}
void Register() override
{
OnEffectHit += SpellEffectFn(spell_mage_summon_water_elemental_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_mage_summon_water_elemental_SpellScript();
}
};
void AddSC_mage_spell_scripts()
{
new spell_mage_blast_wave();
new spell_mage_burnout();
new spell_mage_cold_snap();
new spell_mage_fire_frost_ward();
new spell_mage_focus_magic();
new spell_mage_ice_barrier();
new spell_mage_ignite();
new spell_mage_living_bomb();
new spell_mage_mana_shield();
new spell_mage_master_of_elements();
new spell_mage_polymorph_cast_visual();
new spell_mage_summon_water_elemental();
}