-- MySQL dump 10.13 Distrib 8.0.40, for Linux (x86_64) -- -- Host: localhost Database: world -- ------------------------------------------------------ -- Server version 8.0.40-0ubuntu0.22.04.1 /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; /*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; /*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; /*!50503 SET NAMES utf8mb4 */; /*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */; /*!40103 SET TIME_ZONE='+00:00' */; /*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; /*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; -- -- Table structure for table `access_requirement` -- DROP TABLE IF EXISTS `access_requirement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `access_requirement` ( `mapId` int unsigned NOT NULL, `difficulty` tinyint unsigned NOT NULL DEFAULT '0', `level_min` tinyint unsigned NOT NULL DEFAULT '0', `level_max` tinyint unsigned NOT NULL DEFAULT '0', `item_level` smallint unsigned NOT NULL DEFAULT '0', `item` int unsigned NOT NULL DEFAULT '0', `item2` int unsigned NOT NULL DEFAULT '0', `quest_done_A` int unsigned NOT NULL DEFAULT '0', `quest_done_H` int unsigned NOT NULL DEFAULT '0', `completed_achievement` int unsigned NOT NULL DEFAULT '0', `quest_failed_text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`mapId`,`difficulty`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Access Requirements'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_criteria_data` -- DROP TABLE IF EXISTS `achievement_criteria_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_criteria_data` ( `criteria_id` int NOT NULL, `type` tinyint unsigned NOT NULL DEFAULT '0', `value1` int unsigned NOT NULL DEFAULT '0', `value2` int unsigned NOT NULL DEFAULT '0', `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`criteria_id`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Achievment system'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_dbc` -- DROP TABLE IF EXISTS `achievement_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_dbc` ( `ID` int unsigned NOT NULL, `requiredFaction` int NOT NULL DEFAULT '-1', `mapID` int NOT NULL DEFAULT '-1', `points` int unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', `count` int unsigned NOT NULL DEFAULT '0', `refAchievement` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_reward` -- DROP TABLE IF EXISTS `achievement_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_reward` ( `ID` int unsigned NOT NULL DEFAULT '0', `TitleA` int unsigned NOT NULL DEFAULT '0', `TitleH` int unsigned NOT NULL DEFAULT '0', `ItemID` int unsigned NOT NULL DEFAULT '0', `Sender` int unsigned NOT NULL DEFAULT '0', `Subject` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `Body` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `MailTemplateID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `achievement_reward_locale` -- DROP TABLE IF EXISTS `achievement_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `achievement_reward_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Subject` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Body` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_involvedrelation` -- DROP TABLE IF EXISTS `areatrigger_involvedrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_involvedrelation` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_scripts` -- DROP TABLE IF EXISTS `areatrigger_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_scripts` ( `entry` int NOT NULL, `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_tavern` -- DROP TABLE IF EXISTS `areatrigger_tavern`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_tavern` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `areatrigger_teleport` -- DROP TABLE IF EXISTS `areatrigger_teleport`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `areatrigger_teleport` ( `ID` int unsigned NOT NULL DEFAULT '0', `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `target_map` smallint unsigned NOT NULL DEFAULT '0', `target_position_x` float NOT NULL DEFAULT '0', `target_position_y` float NOT NULL DEFAULT '0', `target_position_z` float NOT NULL DEFAULT '0', `target_orientation` float NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`), FULLTEXT KEY `name` (`Name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battlefield_template` -- DROP TABLE IF EXISTS `battlefield_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battlefield_template` ( `TypeId` tinyint unsigned NOT NULL, `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battleground_template` -- DROP TABLE IF EXISTS `battleground_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battleground_template` ( `ID` int unsigned NOT NULL DEFAULT '0', `MinPlayersPerTeam` smallint unsigned NOT NULL DEFAULT '0', `MaxPlayersPerTeam` smallint unsigned NOT NULL DEFAULT '0', `MinLvl` tinyint unsigned NOT NULL DEFAULT '0', `MaxLvl` tinyint unsigned NOT NULL DEFAULT '0', `AllianceStartLoc` int unsigned NOT NULL, `AllianceStartO` float NOT NULL, `HordeStartLoc` int unsigned NOT NULL, `HordeStartO` float NOT NULL, `StartMaxDist` float NOT NULL DEFAULT '0', `Weight` tinyint unsigned NOT NULL DEFAULT '1', `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` char(32) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `battlemaster_entry` -- DROP TABLE IF EXISTS `battlemaster_entry`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `battlemaster_entry` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of a creature', `bg_template` int unsigned NOT NULL DEFAULT '0' COMMENT 'Battleground template id', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `broadcast_text` -- DROP TABLE IF EXISTS `broadcast_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `broadcast_text` ( `ID` int unsigned NOT NULL DEFAULT '0', `LanguageID` int unsigned NOT NULL DEFAULT '0', `Text` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `EmoteID1` int unsigned NOT NULL DEFAULT '0', `EmoteID2` int unsigned NOT NULL DEFAULT '0', `EmoteID3` int unsigned NOT NULL DEFAULT '0', `EmoteDelay1` int unsigned NOT NULL DEFAULT '0', `EmoteDelay2` int unsigned NOT NULL DEFAULT '0', `EmoteDelay3` int unsigned NOT NULL DEFAULT '0', `SoundEntriesID` int unsigned NOT NULL DEFAULT '0', `EmotesID` int unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `broadcast_text_locale` -- DROP TABLE IF EXISTS `broadcast_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `broadcast_text_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `command` -- DROP TABLE IF EXISTS `command`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `command` ( `name` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `help` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Chat System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `conditions` -- DROP TABLE IF EXISTS `conditions`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `conditions` ( `SourceTypeOrReferenceId` int NOT NULL DEFAULT '0', `SourceGroup` int unsigned NOT NULL DEFAULT '0', `SourceEntry` int NOT NULL DEFAULT '0', `SourceId` int NOT NULL DEFAULT '0', `ElseGroup` int unsigned NOT NULL DEFAULT '0', `ConditionTypeOrReference` int NOT NULL DEFAULT '0', `ConditionTarget` tinyint unsigned NOT NULL DEFAULT '0', `ConditionValue1` int unsigned NOT NULL DEFAULT '0', `ConditionValue2` int unsigned NOT NULL DEFAULT '0', `ConditionValue3` int unsigned NOT NULL DEFAULT '0', `NegativeCondition` tinyint unsigned NOT NULL DEFAULT '0', `ErrorType` int unsigned NOT NULL DEFAULT '0', `ErrorTextId` int unsigned NOT NULL DEFAULT '0', `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Condition System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature` -- DROP TABLE IF EXISTS `creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature` ( `guid` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier', `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier', `map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier', `areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier', `spawnMask` tinyint unsigned NOT NULL DEFAULT '1', `phaseMask` int unsigned NOT NULL DEFAULT '1', `modelid` int unsigned NOT NULL DEFAULT '0', `equipment_id` tinyint NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `spawntimesecs` int unsigned NOT NULL DEFAULT '120', `wander_distance` float NOT NULL DEFAULT '0', `currentwaypoint` int unsigned NOT NULL DEFAULT '0', `curhealth` int unsigned NOT NULL DEFAULT '1', `curmana` int unsigned NOT NULL DEFAULT '0', `MovementType` tinyint unsigned NOT NULL DEFAULT '0', `npcflag` int unsigned NOT NULL DEFAULT '0', `unit_flags` int unsigned NOT NULL DEFAULT '0', `dynamicflags` int unsigned NOT NULL DEFAULT '0', `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '', `StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int DEFAULT '0', PRIMARY KEY (`guid`), KEY `idx_map` (`map`), KEY `idx_id` (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=1022682 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_addon` -- DROP TABLE IF EXISTS `creature_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_addon` ( `guid` int unsigned NOT NULL DEFAULT '0', `path_id` int unsigned NOT NULL DEFAULT '0', `mount` int unsigned NOT NULL DEFAULT '0', `MountCreatureID` int unsigned NOT NULL DEFAULT '0', `StandState` tinyint unsigned NOT NULL DEFAULT '0', `AnimTier` tinyint unsigned NOT NULL DEFAULT '0', `VisFlags` tinyint unsigned NOT NULL DEFAULT '0', `SheathState` tinyint unsigned NOT NULL DEFAULT '1', `PvPFlags` tinyint unsigned NOT NULL DEFAULT '0', `emote` int unsigned NOT NULL DEFAULT '0', `visibilityDistanceType` tinyint unsigned NOT NULL DEFAULT '0', `auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_classlevelstats` -- DROP TABLE IF EXISTS `creature_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_classlevelstats` ( `level` tinyint unsigned NOT NULL, `class` tinyint unsigned NOT NULL, `basehp0` smallint unsigned NOT NULL DEFAULT '1', `basehp1` smallint unsigned NOT NULL DEFAULT '1', `basehp2` smallint unsigned NOT NULL DEFAULT '1', `basemana` smallint unsigned NOT NULL DEFAULT '0', `basearmor` smallint unsigned NOT NULL DEFAULT '1', `attackpower` smallint unsigned NOT NULL DEFAULT '0', `rangedattackpower` smallint unsigned NOT NULL DEFAULT '0', `damage_base` float NOT NULL DEFAULT '0', `damage_exp1` float NOT NULL DEFAULT '0', `damage_exp2` float NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`level`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_default_trainer` -- DROP TABLE IF EXISTS `creature_default_trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_default_trainer` ( `CreatureId` int unsigned NOT NULL, `TrainerId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_equip_template` -- DROP TABLE IF EXISTS `creature_equip_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_equip_template` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '1', `ItemID1` int unsigned NOT NULL DEFAULT '0', `ItemID2` int unsigned NOT NULL DEFAULT '0', `ItemID3` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`CreatureID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_formations` -- DROP TABLE IF EXISTS `creature_formations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_formations` ( `leaderGUID` int unsigned NOT NULL DEFAULT '0', `memberGUID` int unsigned NOT NULL DEFAULT '0', `dist` float unsigned NOT NULL, `angle` float unsigned NOT NULL, `groupAI` int unsigned NOT NULL, `point_1` smallint unsigned NOT NULL DEFAULT '0', `point_2` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`memberGUID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_loot_template` -- DROP TABLE IF EXISTS `creature_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_model_info` -- DROP TABLE IF EXISTS `creature_model_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_model_info` ( `DisplayID` int unsigned NOT NULL DEFAULT '0', `BoundingRadius` float NOT NULL DEFAULT '0', `CombatReach` float NOT NULL DEFAULT '0', `Gender` tinyint unsigned NOT NULL DEFAULT '2', `DisplayID_Other_Gender` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`DisplayID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System (Model related info)'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_movement_info` -- DROP TABLE IF EXISTS `creature_movement_info`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_movement_info` ( `MovementID` int unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template.movementId value', `WalkSpeed` float unsigned DEFAULT NULL, `RunSpeed` float unsigned DEFAULT NULL, PRIMARY KEY (`MovementID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_movement_override` -- DROP TABLE IF EXISTS `creature_movement_override`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_movement_override` ( `SpawnId` int unsigned NOT NULL DEFAULT '0', `Ground` tinyint unsigned DEFAULT NULL, `Swim` tinyint unsigned DEFAULT NULL, `Flight` tinyint unsigned DEFAULT NULL, `Rooted` tinyint unsigned DEFAULT NULL, `Chase` tinyint unsigned DEFAULT NULL, `Random` tinyint unsigned DEFAULT NULL, `InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player', PRIMARY KEY (`SpawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_onkill_reputation` -- DROP TABLE IF EXISTS `creature_onkill_reputation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_onkill_reputation` ( `creature_id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature Identifier', `RewOnKillRepFaction1` smallint NOT NULL DEFAULT '0', `RewOnKillRepFaction2` smallint NOT NULL DEFAULT '0', `MaxStanding1` tinyint NOT NULL DEFAULT '0', `IsTeamAward1` tinyint NOT NULL DEFAULT '0', `RewOnKillRepValue1` int NOT NULL DEFAULT '0', `MaxStanding2` tinyint NOT NULL DEFAULT '0', `IsTeamAward2` tinyint NOT NULL DEFAULT '0', `RewOnKillRepValue2` int NOT NULL DEFAULT '0', `TeamDependent` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`creature_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature OnKill Reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_questender` -- DROP TABLE IF EXISTS `creature_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_questender` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_questitem` -- DROP TABLE IF EXISTS `creature_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_questitem` ( `CreatureEntry` int unsigned NOT NULL DEFAULT '0', `Idx` int unsigned NOT NULL DEFAULT '0', `ItemId` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`CreatureEntry`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_queststarter` -- DROP TABLE IF EXISTS `creature_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_queststarter` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_summon_groups` -- DROP TABLE IF EXISTS `creature_summon_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_summon_groups` ( `summonerId` int unsigned NOT NULL DEFAULT '0', `summonerType` tinyint unsigned NOT NULL DEFAULT '0', `groupId` tinyint unsigned NOT NULL DEFAULT '0', `entry` int unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `summonType` tinyint unsigned NOT NULL DEFAULT '0', `summonTime` int unsigned NOT NULL DEFAULT '0', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template` -- DROP TABLE IF EXISTS `creature_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template` ( `entry` int unsigned NOT NULL DEFAULT '0', `difficulty_entry_1` int unsigned NOT NULL DEFAULT '0', `difficulty_entry_2` int unsigned NOT NULL DEFAULT '0', `difficulty_entry_3` int unsigned NOT NULL DEFAULT '0', `KillCredit1` int unsigned NOT NULL DEFAULT '0', `KillCredit2` int unsigned NOT NULL DEFAULT '0', `modelid1` int unsigned NOT NULL DEFAULT '0', `modelid2` int unsigned NOT NULL DEFAULT '0', `modelid3` int unsigned NOT NULL DEFAULT '0', `modelid4` int unsigned NOT NULL DEFAULT '0', `name` char(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '0', `subname` char(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `IconName` char(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `gossip_menu_id` int unsigned NOT NULL DEFAULT '0', `minlevel` tinyint unsigned NOT NULL DEFAULT '1', `maxlevel` tinyint unsigned NOT NULL DEFAULT '1', `exp` smallint NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `npcflag` int unsigned NOT NULL DEFAULT '0', `speed_walk` float NOT NULL DEFAULT '1' COMMENT 'Result of 2.5/2.5, most common value', `speed_run` float NOT NULL DEFAULT '1.14286' COMMENT 'Result of 8.0/7.0, most common value', `scale` float NOT NULL DEFAULT '1', `rank` tinyint unsigned NOT NULL DEFAULT '0', `dmgschool` tinyint NOT NULL DEFAULT '0', `BaseAttackTime` int unsigned NOT NULL DEFAULT '0', `RangeAttackTime` int unsigned NOT NULL DEFAULT '0', `BaseVariance` float NOT NULL DEFAULT '1', `RangeVariance` float NOT NULL DEFAULT '1', `unit_class` tinyint unsigned NOT NULL DEFAULT '0', `unit_flags` int unsigned NOT NULL DEFAULT '0', `unit_flags2` int unsigned NOT NULL DEFAULT '0', `dynamicflags` int unsigned NOT NULL DEFAULT '0', `family` tinyint NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `type_flags` int unsigned NOT NULL DEFAULT '0', `lootid` int unsigned NOT NULL DEFAULT '0', `pickpocketloot` int unsigned NOT NULL DEFAULT '0', `skinloot` int unsigned NOT NULL DEFAULT '0', `PetSpellDataId` int unsigned NOT NULL DEFAULT '0', `VehicleId` int unsigned NOT NULL DEFAULT '0', `mingold` int unsigned NOT NULL DEFAULT '0', `maxgold` int unsigned NOT NULL DEFAULT '0', `AIName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `MovementType` tinyint unsigned NOT NULL DEFAULT '0', `HoverHeight` float NOT NULL DEFAULT '1', `HealthModifier` float NOT NULL DEFAULT '1', `ManaModifier` float NOT NULL DEFAULT '1', `ArmorModifier` float NOT NULL DEFAULT '1', `DamageModifier` float NOT NULL DEFAULT '1', `ExperienceModifier` float NOT NULL DEFAULT '1', `RacialLeader` tinyint unsigned NOT NULL DEFAULT '0', `movementId` int unsigned NOT NULL DEFAULT '0', `RegenHealth` tinyint unsigned NOT NULL DEFAULT '1', `mechanic_immune_mask` int unsigned NOT NULL DEFAULT '0', `spell_school_immune_mask` int unsigned NOT NULL DEFAULT '0', `flags_extra` int unsigned NOT NULL DEFAULT '0', `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `StringId` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_addon` -- DROP TABLE IF EXISTS `creature_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_addon` ( `entry` int unsigned NOT NULL DEFAULT '0', `path_id` int unsigned NOT NULL DEFAULT '0', `mount` int unsigned NOT NULL DEFAULT '0', `MountCreatureID` int unsigned NOT NULL DEFAULT '0', `StandState` tinyint unsigned NOT NULL DEFAULT '0', `AnimTier` tinyint unsigned NOT NULL DEFAULT '0', `VisFlags` tinyint unsigned NOT NULL DEFAULT '0', `SheathState` tinyint unsigned NOT NULL DEFAULT '1', `PvPFlags` tinyint unsigned NOT NULL DEFAULT '0', `emote` int unsigned NOT NULL DEFAULT '0', `visibilityDistanceType` tinyint unsigned NOT NULL DEFAULT '0', `auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_locale` -- DROP TABLE IF EXISTS `creature_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_locale` ( `entry` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Title` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`entry`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_movement` -- DROP TABLE IF EXISTS `creature_template_movement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_movement` ( `CreatureId` int unsigned NOT NULL DEFAULT '0', `Ground` tinyint unsigned DEFAULT NULL, `Swim` tinyint unsigned DEFAULT NULL, `Flight` tinyint unsigned DEFAULT NULL, `Rooted` tinyint unsigned DEFAULT NULL, `Chase` tinyint unsigned DEFAULT NULL, `Random` tinyint unsigned DEFAULT NULL, `InteractionPauseTimer` int unsigned DEFAULT NULL COMMENT 'Time (in milliseconds) during which creature will not move after interaction with player', PRIMARY KEY (`CreatureId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_resistance` -- DROP TABLE IF EXISTS `creature_template_resistance`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_resistance` ( `CreatureID` int unsigned NOT NULL, `School` tinyint unsigned NOT NULL, `Resistance` smallint DEFAULT NULL, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`CreatureID`,`School`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_template_spell` -- DROP TABLE IF EXISTS `creature_template_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_template_spell` ( `CreatureID` int unsigned NOT NULL, `Index` tinyint unsigned NOT NULL DEFAULT '0', `Spell` int unsigned NOT NULL, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`CreatureID`,`Index`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_text` -- DROP TABLE IF EXISTS `creature_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_text` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `GroupID` tinyint unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '0', `Text` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Type` tinyint unsigned NOT NULL DEFAULT '0', `Language` tinyint NOT NULL DEFAULT '0', `Probability` float unsigned NOT NULL DEFAULT '0', `Emote` int unsigned NOT NULL DEFAULT '0', `Duration` int unsigned NOT NULL DEFAULT '0', `Sound` int unsigned NOT NULL DEFAULT '0', `BroadcastTextId` int NOT NULL DEFAULT '0', `TextRange` tinyint unsigned NOT NULL DEFAULT '0', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '', PRIMARY KEY (`CreatureID`,`GroupID`,`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `creature_text_locale` -- DROP TABLE IF EXISTS `creature_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `creature_text_locale` ( `CreatureID` int unsigned NOT NULL DEFAULT '0', `GroupID` tinyint unsigned NOT NULL DEFAULT '0', `ID` tinyint unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`CreatureID`,`GroupID`,`ID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `disables` -- DROP TABLE IF EXISTS `disables`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `disables` ( `sourceType` int unsigned NOT NULL, `entry` int unsigned NOT NULL, `flags` smallint NOT NULL, `params_0` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `params_1` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`sourceType`,`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `disenchant_loot_template` -- DROP TABLE IF EXISTS `disenchant_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `disenchant_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `event_scripts` -- DROP TABLE IF EXISTS `event_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `event_scripts` ( `id` int unsigned NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `command` int unsigned NOT NULL DEFAULT '0', `datalong` int unsigned NOT NULL DEFAULT '0', `datalong2` int unsigned NOT NULL DEFAULT '0', `dataint` int NOT NULL DEFAULT '0', `x` float NOT NULL DEFAULT '0', `y` float NOT NULL DEFAULT '0', `z` float NOT NULL DEFAULT '0', `o` float NOT NULL DEFAULT '0', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `exploration_basexp` -- DROP TABLE IF EXISTS `exploration_basexp`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `exploration_basexp` ( `level` tinyint unsigned NOT NULL DEFAULT '0', `basexp` int NOT NULL DEFAULT '0', PRIMARY KEY (`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Exploration System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `fishing_loot_template` -- DROP TABLE IF EXISTS `fishing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `fishing_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event` -- DROP TABLE IF EXISTS `game_event`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `start_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute start date, the event will never start before', `end_time` timestamp NULL DEFAULT NULL COMMENT 'Absolute end date, the event will never start after', `occurence` bigint unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event', `length` bigint unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event', `holiday` int unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id', `holidayStage` tinyint unsigned NOT NULL DEFAULT '0', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL COMMENT 'Description of the event displayed in console', `world_event` tinyint unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event', `announce` tinyint unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config', PRIMARY KEY (`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_arena_seasons` -- DROP TABLE IF EXISTS `game_event_arena_seasons`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_arena_seasons` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `season` tinyint unsigned NOT NULL COMMENT 'Arena season number', UNIQUE KEY `season` (`season`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_battleground_holiday` -- DROP TABLE IF EXISTS `game_event_battleground_holiday`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_battleground_holiday` ( `EventEntry` tinyint unsigned NOT NULL COMMENT 'game_event EventEntry identifier', `BattlegroundID` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`EventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_condition` -- DROP TABLE IF EXISTS `game_event_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_condition` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `condition_id` int unsigned NOT NULL DEFAULT '0', `req_num` float DEFAULT '0', `max_world_state_field` smallint unsigned NOT NULL DEFAULT '0', `done_world_state_field` smallint unsigned NOT NULL DEFAULT '0', `description` varchar(25) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`eventEntry`,`condition_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_creature` -- DROP TABLE IF EXISTS `game_event_creature`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_creature` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` int unsigned NOT NULL, PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_creature_quest` -- DROP TABLE IF EXISTS `game_event_creature_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_creature_quest` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.', `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_gameobject` -- DROP TABLE IF EXISTS `game_event_gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_gameobject` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `guid` int unsigned NOT NULL, PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_gameobject_quest` -- DROP TABLE IF EXISTS `game_event_gameobject_quest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_gameobject_quest` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`quest`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_model_equip` -- DROP TABLE IF EXISTS `game_event_model_equip`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_model_equip` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.', `guid` int unsigned NOT NULL DEFAULT '0', `modelid` int unsigned NOT NULL DEFAULT '0', `equipment_id` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_npc_vendor` -- DROP TABLE IF EXISTS `game_event_npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_npc_vendor` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event.', `guid` int unsigned NOT NULL DEFAULT '0', `slot` smallint NOT NULL DEFAULT '0', `item` int unsigned NOT NULL DEFAULT '0', `maxcount` int unsigned NOT NULL DEFAULT '0', `incrtime` int unsigned NOT NULL DEFAULT '0', `ExtendedCost` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`item`), KEY `slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_npcflag` -- DROP TABLE IF EXISTS `game_event_npcflag`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_npcflag` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `guid` int unsigned NOT NULL DEFAULT '0', `npcflag` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`eventEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_pool` -- DROP TABLE IF EXISTS `game_event_pool`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_pool` ( `eventEntry` tinyint NOT NULL COMMENT 'Entry of the game event. Put negative entry to remove during event.', `pool_entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Id of the pool', PRIMARY KEY (`pool_entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_prerequisite` -- DROP TABLE IF EXISTS `game_event_prerequisite`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_prerequisite` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event', `prerequisite_event` int unsigned NOT NULL, PRIMARY KEY (`eventEntry`,`prerequisite_event`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_quest_condition` -- DROP TABLE IF EXISTS `game_event_quest_condition`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_quest_condition` ( `eventEntry` tinyint unsigned NOT NULL COMMENT 'Entry of the game event.', `quest` int unsigned NOT NULL DEFAULT '0', `condition_id` int unsigned NOT NULL DEFAULT '0', `num` float DEFAULT '0', PRIMARY KEY (`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_event_seasonal_questrelation` -- DROP TABLE IF EXISTS `game_event_seasonal_questrelation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_event_seasonal_questrelation` ( `questId` int unsigned NOT NULL COMMENT 'Quest Identifier', `eventEntry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Entry of the game event', PRIMARY KEY (`questId`,`eventEntry`), KEY `idx_quest` (`questId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_tele` -- DROP TABLE IF EXISTS `game_tele`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_tele` ( `id` int unsigned NOT NULL, `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `map` smallint unsigned NOT NULL DEFAULT '0', `name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Tele Command'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `game_weather` -- DROP TABLE IF EXISTS `game_weather`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `game_weather` ( `zone` int unsigned NOT NULL DEFAULT '0', `spring_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `spring_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `spring_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `summer_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `fall_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_rain_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_snow_chance` tinyint unsigned NOT NULL DEFAULT '25', `winter_storm_chance` tinyint unsigned NOT NULL DEFAULT '25', `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`zone`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Weather System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject` -- DROP TABLE IF EXISTS `gameobject`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject` ( `guid` int unsigned NOT NULL AUTO_INCREMENT COMMENT 'Global Unique Identifier', `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Gameobject Identifier', `map` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Map Identifier', `zoneId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Zone Identifier', `areaId` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'Area Identifier', `spawnMask` tinyint unsigned NOT NULL DEFAULT '1', `phaseMask` int unsigned NOT NULL DEFAULT '1', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `rotation0` float NOT NULL DEFAULT '0', `rotation1` float NOT NULL DEFAULT '0', `rotation2` float NOT NULL DEFAULT '0', `rotation3` float NOT NULL DEFAULT '0', `spawntimesecs` int NOT NULL DEFAULT '0', `animprogress` tinyint unsigned NOT NULL DEFAULT '0', `state` tinyint unsigned NOT NULL DEFAULT '0', `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '', `StringId` varchar(64) COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`guid`) ) ENGINE=InnoDB AUTO_INCREMENT=2134507 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_addon` -- DROP TABLE IF EXISTS `gameobject_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_addon` ( `guid` int unsigned NOT NULL DEFAULT '0', `parent_rotation0` float NOT NULL DEFAULT '0', `parent_rotation1` float NOT NULL DEFAULT '0', `parent_rotation2` float NOT NULL DEFAULT '0', `parent_rotation3` float NOT NULL DEFAULT '1', `invisibilityType` tinyint unsigned NOT NULL DEFAULT '0', `invisibilityValue` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_loot_template` -- DROP TABLE IF EXISTS `gameobject_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_overrides` -- DROP TABLE IF EXISTS `gameobject_overrides`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_overrides` ( `spawnId` int unsigned NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_questender` -- DROP TABLE IF EXISTS `gameobject_questender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_questender` ( `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_questitem` -- DROP TABLE IF EXISTS `gameobject_questitem`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_questitem` ( `GameObjectEntry` int unsigned NOT NULL DEFAULT '0', `Idx` int unsigned NOT NULL DEFAULT '0', `ItemId` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`GameObjectEntry`,`Idx`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_queststarter` -- DROP TABLE IF EXISTS `gameobject_queststarter`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_queststarter` ( `id` int unsigned NOT NULL DEFAULT '0', `quest` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', PRIMARY KEY (`id`,`quest`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template` -- DROP TABLE IF EXISTS `gameobject_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template` ( `entry` int unsigned NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `displayId` int unsigned NOT NULL DEFAULT '0', `name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `IconName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `castBarCaption` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `unk1` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `size` float NOT NULL DEFAULT '1', `Data0` int unsigned NOT NULL DEFAULT '0', `Data1` int NOT NULL DEFAULT '0', `Data2` int unsigned NOT NULL DEFAULT '0', `Data3` int unsigned NOT NULL DEFAULT '0', `Data4` int unsigned NOT NULL DEFAULT '0', `Data5` int unsigned NOT NULL DEFAULT '0', `Data6` int NOT NULL DEFAULT '0', `Data7` int unsigned NOT NULL DEFAULT '0', `Data8` int unsigned NOT NULL DEFAULT '0', `Data9` int unsigned NOT NULL DEFAULT '0', `Data10` int unsigned NOT NULL DEFAULT '0', `Data11` int unsigned NOT NULL DEFAULT '0', `Data12` int unsigned NOT NULL DEFAULT '0', `Data13` int unsigned NOT NULL DEFAULT '0', `Data14` int unsigned NOT NULL DEFAULT '0', `Data15` int unsigned NOT NULL DEFAULT '0', `Data16` int unsigned NOT NULL DEFAULT '0', `Data17` int unsigned NOT NULL DEFAULT '0', `Data18` int unsigned NOT NULL DEFAULT '0', `Data19` int unsigned NOT NULL DEFAULT '0', `Data20` int unsigned NOT NULL DEFAULT '0', `Data21` int unsigned NOT NULL DEFAULT '0', `Data22` int unsigned NOT NULL DEFAULT '0', `Data23` int unsigned NOT NULL DEFAULT '0', `AIName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `StringId` varchar(64) COLLATE utf8mb4_unicode_ci DEFAULT NULL, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`entry`), KEY `idx_name` (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Gameobject System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template_addon` -- DROP TABLE IF EXISTS `gameobject_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template_addon` ( `entry` int unsigned NOT NULL DEFAULT '0', `faction` smallint unsigned NOT NULL DEFAULT '0', `flags` int unsigned NOT NULL DEFAULT '0', `mingold` int unsigned NOT NULL DEFAULT '0', `maxgold` int unsigned NOT NULL DEFAULT '0', `artkit0` int NOT NULL DEFAULT '0', `artkit1` int NOT NULL DEFAULT '0', `artkit2` int NOT NULL DEFAULT '0', `artkit3` int NOT NULL DEFAULT '0', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gameobject_template_locale` -- DROP TABLE IF EXISTS `gameobject_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gameobject_template_locale` ( `entry` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `castBarCaption` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`entry`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu` -- DROP TABLE IF EXISTS `gossip_menu`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu` ( `MenuID` smallint unsigned NOT NULL DEFAULT '0', `TextID` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`MenuID`,`TextID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option` -- DROP TABLE IF EXISTS `gossip_menu_option`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option` ( `MenuID` smallint unsigned NOT NULL DEFAULT '0', `OptionID` smallint unsigned NOT NULL DEFAULT '0', `OptionIcon` int unsigned NOT NULL DEFAULT '0', `OptionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `OptionBroadcastTextID` int NOT NULL DEFAULT '0', `OptionType` tinyint unsigned NOT NULL DEFAULT '0', `OptionNpcFlag` int unsigned NOT NULL DEFAULT '0', `ActionMenuID` int unsigned NOT NULL DEFAULT '0', `ActionPoiID` int unsigned NOT NULL DEFAULT '0', `BoxCoded` tinyint unsigned NOT NULL DEFAULT '0', `BoxMoney` int unsigned NOT NULL DEFAULT '0', `BoxText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BoxBroadcastTextID` int NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`MenuID`,`OptionID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `gossip_menu_option_locale` -- DROP TABLE IF EXISTS `gossip_menu_option_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `gossip_menu_option_locale` ( `MenuID` smallint unsigned NOT NULL DEFAULT '0', `OptionID` smallint unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `OptionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BoxText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`MenuID`,`OptionID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `graveyard_zone` -- DROP TABLE IF EXISTS `graveyard_zone`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `graveyard_zone` ( `ID` int unsigned NOT NULL DEFAULT '0', `GhostZone` int unsigned NOT NULL DEFAULT '0', `Faction` smallint unsigned NOT NULL DEFAULT '0', `Comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`,`GhostZone`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Trigger System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `holiday_dates` -- DROP TABLE IF EXISTS `holiday_dates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `holiday_dates` ( `id` int unsigned NOT NULL, `date_id` tinyint unsigned NOT NULL, `date_value` int unsigned NOT NULL, `holiday_duration` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`date_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_encounters` -- DROP TABLE IF EXISTS `instance_encounters`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_encounters` ( `entry` int unsigned NOT NULL COMMENT 'Unique entry from DungeonEncounter.dbc', `creditType` tinyint unsigned NOT NULL DEFAULT '0', `creditEntry` int unsigned NOT NULL DEFAULT '0', `lastEncounterDungeon` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'If not 0, LfgDungeon.dbc entry for the instance it is last encounter in', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_spawn_groups` -- DROP TABLE IF EXISTS `instance_spawn_groups`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_spawn_groups` ( `instanceMapId` smallint unsigned NOT NULL, `bossStateId` tinyint unsigned NOT NULL, `bossStates` tinyint unsigned NOT NULL, `spawnGroupId` int unsigned NOT NULL, `flags` tinyint unsigned NOT NULL, PRIMARY KEY (`instanceMapId`,`bossStateId`,`spawnGroupId`,`bossStates`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `instance_template` -- DROP TABLE IF EXISTS `instance_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `instance_template` ( `map` smallint unsigned NOT NULL, `parent` smallint unsigned NOT NULL, `script` varchar(128) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `allowMount` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`map`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_enchantment_template` -- DROP TABLE IF EXISTS `item_enchantment_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_enchantment_template` ( `entry` int unsigned NOT NULL DEFAULT '0', `ench` int unsigned NOT NULL DEFAULT '0', `chance` float unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`entry`,`ench`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item Random Enchantment System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_loot_template` -- DROP TABLE IF EXISTS `item_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_set_names` -- DROP TABLE IF EXISTS `item_set_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_set_names` ( `entry` int unsigned NOT NULL, `name` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `InventoryType` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_set_names_locale` -- DROP TABLE IF EXISTS `item_set_names_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_set_names_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_template` -- DROP TABLE IF EXISTS `item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_template` ( `entry` int unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `subclass` tinyint unsigned NOT NULL DEFAULT '0', `SoundOverrideSubclass` tinyint NOT NULL DEFAULT '-1', `name` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `displayid` int unsigned NOT NULL DEFAULT '0', `Quality` tinyint unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `FlagsExtra` int unsigned NOT NULL DEFAULT '0', `BuyCount` tinyint unsigned NOT NULL DEFAULT '1', `BuyPrice` bigint NOT NULL DEFAULT '0', `SellPrice` int unsigned NOT NULL DEFAULT '0', `InventoryType` tinyint unsigned NOT NULL DEFAULT '0', `AllowableClass` int NOT NULL DEFAULT '-1', `AllowableRace` int NOT NULL DEFAULT '-1', `ItemLevel` smallint unsigned NOT NULL DEFAULT '0', `RequiredLevel` tinyint unsigned NOT NULL DEFAULT '0', `RequiredSkill` smallint unsigned NOT NULL DEFAULT '0', `RequiredSkillRank` smallint unsigned NOT NULL DEFAULT '0', `requiredspell` int unsigned NOT NULL DEFAULT '0', `requiredhonorrank` int unsigned NOT NULL DEFAULT '0', `RequiredCityRank` int unsigned NOT NULL DEFAULT '0', `RequiredReputationFaction` smallint unsigned NOT NULL DEFAULT '0', `RequiredReputationRank` smallint unsigned NOT NULL DEFAULT '0', `maxcount` int NOT NULL DEFAULT '0', `stackable` int DEFAULT '1', `ContainerSlots` tinyint unsigned NOT NULL DEFAULT '0', `StatsCount` tinyint unsigned NOT NULL DEFAULT '0', `stat_type1` tinyint unsigned NOT NULL DEFAULT '0', `stat_value1` smallint NOT NULL DEFAULT '0', `stat_type2` tinyint unsigned NOT NULL DEFAULT '0', `stat_value2` smallint NOT NULL DEFAULT '0', `stat_type3` tinyint unsigned NOT NULL DEFAULT '0', `stat_value3` smallint NOT NULL DEFAULT '0', `stat_type4` tinyint unsigned NOT NULL DEFAULT '0', `stat_value4` smallint NOT NULL DEFAULT '0', `stat_type5` tinyint unsigned NOT NULL DEFAULT '0', `stat_value5` smallint NOT NULL DEFAULT '0', `stat_type6` tinyint unsigned NOT NULL DEFAULT '0', `stat_value6` smallint NOT NULL DEFAULT '0', `stat_type7` tinyint unsigned NOT NULL DEFAULT '0', `stat_value7` smallint NOT NULL DEFAULT '0', `stat_type8` tinyint unsigned NOT NULL DEFAULT '0', `stat_value8` smallint NOT NULL DEFAULT '0', `stat_type9` tinyint unsigned NOT NULL DEFAULT '0', `stat_value9` smallint NOT NULL DEFAULT '0', `stat_type10` tinyint unsigned NOT NULL DEFAULT '0', `stat_value10` smallint NOT NULL DEFAULT '0', `ScalingStatDistribution` smallint NOT NULL DEFAULT '0', `ScalingStatValue` int unsigned NOT NULL DEFAULT '0', `dmg_min1` float NOT NULL DEFAULT '0', `dmg_max1` float NOT NULL DEFAULT '0', `dmg_type1` tinyint unsigned NOT NULL DEFAULT '0', `dmg_min2` float NOT NULL DEFAULT '0', `dmg_max2` float NOT NULL DEFAULT '0', `dmg_type2` tinyint unsigned NOT NULL DEFAULT '0', `armor` smallint unsigned NOT NULL DEFAULT '0', `holy_res` tinyint unsigned NOT NULL DEFAULT '0', `fire_res` tinyint unsigned NOT NULL DEFAULT '0', `nature_res` tinyint unsigned NOT NULL DEFAULT '0', `frost_res` tinyint unsigned NOT NULL DEFAULT '0', `shadow_res` tinyint unsigned NOT NULL DEFAULT '0', `arcane_res` tinyint unsigned NOT NULL DEFAULT '0', `delay` smallint unsigned NOT NULL DEFAULT '1000', `ammo_type` tinyint unsigned NOT NULL DEFAULT '0', `RangedModRange` float NOT NULL DEFAULT '0', `spellid_1` int NOT NULL DEFAULT '0', `spelltrigger_1` tinyint unsigned NOT NULL DEFAULT '0', `spellcharges_1` smallint NOT NULL DEFAULT '0', `spellppmRate_1` float NOT NULL DEFAULT '0', `spellcooldown_1` int NOT NULL DEFAULT '-1', `spellcategory_1` smallint unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_1` int NOT NULL DEFAULT '-1', `spellid_2` int NOT NULL DEFAULT '0', `spelltrigger_2` tinyint unsigned NOT NULL DEFAULT '0', `spellcharges_2` smallint NOT NULL DEFAULT '0', `spellppmRate_2` float NOT NULL DEFAULT '0', `spellcooldown_2` int NOT NULL DEFAULT '-1', `spellcategory_2` smallint unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_2` int NOT NULL DEFAULT '-1', `spellid_3` int NOT NULL DEFAULT '0', `spelltrigger_3` tinyint unsigned NOT NULL DEFAULT '0', `spellcharges_3` smallint NOT NULL DEFAULT '0', `spellppmRate_3` float NOT NULL DEFAULT '0', `spellcooldown_3` int NOT NULL DEFAULT '-1', `spellcategory_3` smallint unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_3` int NOT NULL DEFAULT '-1', `spellid_4` int NOT NULL DEFAULT '0', `spelltrigger_4` tinyint unsigned NOT NULL DEFAULT '0', `spellcharges_4` smallint NOT NULL DEFAULT '0', `spellppmRate_4` float NOT NULL DEFAULT '0', `spellcooldown_4` int NOT NULL DEFAULT '-1', `spellcategory_4` smallint unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_4` int NOT NULL DEFAULT '-1', `spellid_5` int NOT NULL DEFAULT '0', `spelltrigger_5` tinyint unsigned NOT NULL DEFAULT '0', `spellcharges_5` smallint NOT NULL DEFAULT '0', `spellppmRate_5` float NOT NULL DEFAULT '0', `spellcooldown_5` int NOT NULL DEFAULT '-1', `spellcategory_5` smallint unsigned NOT NULL DEFAULT '0', `spellcategorycooldown_5` int NOT NULL DEFAULT '-1', `bonding` tinyint unsigned NOT NULL DEFAULT '0', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `PageText` int unsigned NOT NULL DEFAULT '0', `LanguageID` tinyint unsigned NOT NULL DEFAULT '0', `PageMaterial` tinyint unsigned NOT NULL DEFAULT '0', `startquest` int unsigned NOT NULL DEFAULT '0', `lockid` int unsigned NOT NULL DEFAULT '0', `Material` tinyint NOT NULL DEFAULT '0', `sheath` tinyint unsigned NOT NULL DEFAULT '0', `RandomProperty` int NOT NULL DEFAULT '0', `RandomSuffix` int unsigned NOT NULL DEFAULT '0', `block` int unsigned NOT NULL DEFAULT '0', `itemset` int unsigned NOT NULL DEFAULT '0', `MaxDurability` smallint unsigned NOT NULL DEFAULT '0', `area` int unsigned NOT NULL DEFAULT '0', `Map` smallint NOT NULL DEFAULT '0', `BagFamily` int NOT NULL DEFAULT '0', `TotemCategory` int NOT NULL DEFAULT '0', `socketColor_1` tinyint NOT NULL DEFAULT '0', `socketContent_1` int NOT NULL DEFAULT '0', `socketColor_2` tinyint NOT NULL DEFAULT '0', `socketContent_2` int NOT NULL DEFAULT '0', `socketColor_3` tinyint NOT NULL DEFAULT '0', `socketContent_3` int NOT NULL DEFAULT '0', `socketBonus` int NOT NULL DEFAULT '0', `GemProperties` int NOT NULL DEFAULT '0', `RequiredDisenchantSkill` smallint NOT NULL DEFAULT '-1', `ArmorDamageModifier` float NOT NULL DEFAULT '0', `duration` int unsigned NOT NULL DEFAULT '0', `ItemLimitCategory` smallint NOT NULL DEFAULT '0', `HolidayId` int unsigned NOT NULL DEFAULT '0', `ScriptName` varchar(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `DisenchantID` int unsigned NOT NULL DEFAULT '0', `FoodType` tinyint unsigned NOT NULL DEFAULT '0', `minMoneyLoot` int unsigned NOT NULL DEFAULT '0', `maxMoneyLoot` int unsigned NOT NULL DEFAULT '0', `flagsCustom` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`entry`), KEY `idx_name` (`name`), KEY `items_index` (`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `item_template_locale` -- DROP TABLE IF EXISTS `item_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `item_template_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lfg_dungeon_rewards` -- DROP TABLE IF EXISTS `lfg_dungeon_rewards`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `lfg_dungeon_rewards` ( `dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Dungeon entry from dbc', `maxLevel` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'Max level at which this reward is rewarded', `firstQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for first dungeon this day', `otherQuestId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Quest id with rewards for Nth dungeon this day', PRIMARY KEY (`dungeonId`,`maxLevel`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `lfg_dungeon_template` -- DROP TABLE IF EXISTS `lfg_dungeon_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `lfg_dungeon_template` ( `dungeonId` int unsigned NOT NULL DEFAULT '0' COMMENT 'Unique id from LFGDungeons.dbc', `name` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`dungeonId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `linked_respawn` -- DROP TABLE IF EXISTS `linked_respawn`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `linked_respawn` ( `guid` int unsigned NOT NULL COMMENT 'dependent creature', `linkedGuid` int unsigned NOT NULL COMMENT 'master creature', `linkType` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`guid`,`linkType`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature Respawn Link System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mail_level_reward` -- DROP TABLE IF EXISTS `mail_level_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `mail_level_reward` ( `level` tinyint unsigned NOT NULL DEFAULT '0', `raceMask` int unsigned NOT NULL DEFAULT '0', `mailTemplateId` int unsigned NOT NULL DEFAULT '0', `senderEntry` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`level`,`raceMask`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Mail System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `mail_loot_template` -- DROP TABLE IF EXISTS `mail_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `mail_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `milling_loot_template` -- DROP TABLE IF EXISTS `milling_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `milling_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_spellclick_spells` -- DROP TABLE IF EXISTS `npc_spellclick_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_spellclick_spells` ( `npc_entry` int unsigned NOT NULL COMMENT 'reference to creature_template', `spell_id` int unsigned NOT NULL COMMENT 'spell which should be casted ', `cast_flags` tinyint unsigned NOT NULL COMMENT 'first bit defines caster: 1=player, 0=creature; second bit defines target, same mapping as caster bit', `user_type` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'relation with summoner: 0-no 1-friendly 2-raid 3-party player can click', PRIMARY KEY (`npc_entry`,`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_text` -- DROP TABLE IF EXISTS `npc_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_text` ( `ID` int unsigned NOT NULL DEFAULT '0', `text0_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `text0_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BroadcastTextID0` int NOT NULL DEFAULT '0', `lang0` tinyint unsigned NOT NULL DEFAULT '0', `Probability0` float NOT NULL DEFAULT '0', `EmoteDelay0_0` smallint unsigned NOT NULL DEFAULT '0', `Emote0_0` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay0_1` smallint unsigned NOT NULL DEFAULT '0', `Emote0_1` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay0_2` smallint unsigned NOT NULL DEFAULT '0', `Emote0_2` smallint unsigned NOT NULL DEFAULT '0', `text1_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `text1_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BroadcastTextID1` int NOT NULL DEFAULT '0', `lang1` tinyint unsigned NOT NULL DEFAULT '0', `Probability1` float NOT NULL DEFAULT '0', `EmoteDelay1_0` smallint unsigned NOT NULL DEFAULT '0', `Emote1_0` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay1_1` smallint unsigned NOT NULL DEFAULT '0', `Emote1_1` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay1_2` smallint unsigned NOT NULL DEFAULT '0', `Emote1_2` smallint unsigned NOT NULL DEFAULT '0', `text2_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `text2_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BroadcastTextID2` int NOT NULL DEFAULT '0', `lang2` tinyint unsigned NOT NULL DEFAULT '0', `Probability2` float NOT NULL DEFAULT '0', `EmoteDelay2_0` smallint unsigned NOT NULL DEFAULT '0', `Emote2_0` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay2_1` smallint unsigned NOT NULL DEFAULT '0', `Emote2_1` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay2_2` smallint unsigned NOT NULL DEFAULT '0', `Emote2_2` smallint unsigned NOT NULL DEFAULT '0', `text3_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `text3_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BroadcastTextID3` int NOT NULL DEFAULT '0', `lang3` tinyint unsigned NOT NULL DEFAULT '0', `Probability3` float NOT NULL DEFAULT '0', `EmoteDelay3_0` smallint unsigned NOT NULL DEFAULT '0', `Emote3_0` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay3_1` smallint unsigned NOT NULL DEFAULT '0', `Emote3_1` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay3_2` smallint unsigned NOT NULL DEFAULT '0', `Emote3_2` smallint unsigned NOT NULL DEFAULT '0', `text4_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `text4_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BroadcastTextID4` int NOT NULL DEFAULT '0', `lang4` tinyint unsigned NOT NULL DEFAULT '0', `Probability4` float NOT NULL DEFAULT '0', `EmoteDelay4_0` smallint unsigned NOT NULL DEFAULT '0', `Emote4_0` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay4_1` smallint unsigned NOT NULL DEFAULT '0', `Emote4_1` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay4_2` smallint unsigned NOT NULL DEFAULT '0', `Emote4_2` smallint unsigned NOT NULL DEFAULT '0', `text5_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `text5_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BroadcastTextID5` int NOT NULL DEFAULT '0', `lang5` tinyint unsigned NOT NULL DEFAULT '0', `Probability5` float NOT NULL DEFAULT '0', `EmoteDelay5_0` smallint unsigned NOT NULL DEFAULT '0', `Emote5_0` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay5_1` smallint unsigned NOT NULL DEFAULT '0', `Emote5_1` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay5_2` smallint unsigned NOT NULL DEFAULT '0', `Emote5_2` smallint unsigned NOT NULL DEFAULT '0', `text6_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `text6_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BroadcastTextID6` int NOT NULL DEFAULT '0', `lang6` tinyint unsigned NOT NULL DEFAULT '0', `Probability6` float NOT NULL DEFAULT '0', `EmoteDelay6_0` smallint unsigned NOT NULL DEFAULT '0', `Emote6_0` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay6_1` smallint unsigned NOT NULL DEFAULT '0', `Emote6_1` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay6_2` smallint unsigned NOT NULL DEFAULT '0', `Emote6_2` smallint unsigned NOT NULL DEFAULT '0', `text7_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `text7_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `BroadcastTextID7` int NOT NULL DEFAULT '0', `lang7` tinyint unsigned NOT NULL DEFAULT '0', `Probability7` float NOT NULL DEFAULT '0', `EmoteDelay7_0` smallint unsigned NOT NULL DEFAULT '0', `Emote7_0` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay7_1` smallint unsigned NOT NULL DEFAULT '0', `Emote7_1` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay7_2` smallint unsigned NOT NULL DEFAULT '0', `Emote7_2` smallint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_text_locale` -- DROP TABLE IF EXISTS `npc_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_text_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `Locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text0_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text0_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text1_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text1_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text2_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text2_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text3_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text3_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text4_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text4_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text5_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text5_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text6_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text6_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text7_0` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Text7_1` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`ID`,`Locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `npc_vendor` -- DROP TABLE IF EXISTS `npc_vendor`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `npc_vendor` ( `entry` int unsigned NOT NULL DEFAULT '0', `slot` smallint NOT NULL DEFAULT '0', `item` int NOT NULL DEFAULT '0', `maxcount` tinyint unsigned NOT NULL DEFAULT '0', `incrtime` int unsigned NOT NULL DEFAULT '0', `ExtendedCost` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`entry`,`item`,`ExtendedCost`), KEY `slot` (`slot`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Npc System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `outdoorpvp_template` -- DROP TABLE IF EXISTS `outdoorpvp_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `outdoorpvp_template` ( `TypeId` tinyint unsigned NOT NULL, `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`TypeId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='OutdoorPvP Templates'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `page_text` -- DROP TABLE IF EXISTS `page_text`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `page_text` ( `ID` int unsigned NOT NULL DEFAULT '0', `Text` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `NextPageID` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `page_text_locale` -- DROP TABLE IF EXISTS `page_text_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `page_text_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Text` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pet_levelstats` -- DROP TABLE IF EXISTS `pet_levelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pet_levelstats` ( `creature_entry` int unsigned NOT NULL, `level` tinyint unsigned NOT NULL, `hp` smallint unsigned NOT NULL, `mana` smallint unsigned NOT NULL, `armor` int unsigned NOT NULL DEFAULT '0', `str` smallint unsigned NOT NULL, `agi` smallint unsigned NOT NULL, `sta` smallint unsigned NOT NULL, `inte` smallint unsigned NOT NULL, `spi` smallint unsigned NOT NULL, `min_dmg` smallint unsigned NOT NULL DEFAULT '0', `max_dmg` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`creature_entry`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores pet levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pet_name_generation` -- DROP TABLE IF EXISTS `pet_name_generation`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pet_name_generation` ( `id` int unsigned NOT NULL, `word` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `entry` int unsigned NOT NULL DEFAULT '0', `half` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pickpocketing_loot_template` -- DROP TABLE IF EXISTS `pickpocketing_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pickpocketing_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_classlevelstats` -- DROP TABLE IF EXISTS `player_classlevelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_classlevelstats` ( `class` tinyint unsigned NOT NULL, `level` tinyint unsigned NOT NULL, `basehp` smallint unsigned NOT NULL, `basemana` smallint unsigned NOT NULL, PRIMARY KEY (`class`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_achievement` -- DROP TABLE IF EXISTS `player_factionchange_achievement`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_achievement` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_items` -- DROP TABLE IF EXISTS `player_factionchange_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_items` ( `race_A` int unsigned NOT NULL, `alliance_id` int unsigned NOT NULL, `commentA` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `race_H` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, `commentH` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_quests` -- DROP TABLE IF EXISTS `player_factionchange_quests`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_quests` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`), UNIQUE KEY `alliance_uniq` (`alliance_id`), UNIQUE KEY `horde_uniq` (`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_reputations` -- DROP TABLE IF EXISTS `player_factionchange_reputations`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_reputations` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_spells` -- DROP TABLE IF EXISTS `player_factionchange_spells`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_spells` ( `alliance_id` int unsigned NOT NULL, `horde_id` int unsigned NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_factionchange_titles` -- DROP TABLE IF EXISTS `player_factionchange_titles`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_factionchange_titles` ( `alliance_id` int NOT NULL, `horde_id` int NOT NULL, PRIMARY KEY (`alliance_id`,`horde_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_levelstats` -- DROP TABLE IF EXISTS `player_levelstats`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_levelstats` ( `race` tinyint unsigned NOT NULL, `class` tinyint unsigned NOT NULL, `level` tinyint unsigned NOT NULL, `str` tinyint unsigned NOT NULL, `agi` tinyint unsigned NOT NULL, `sta` tinyint unsigned NOT NULL, `inte` tinyint unsigned NOT NULL, `spi` tinyint unsigned NOT NULL, PRIMARY KEY (`race`,`class`,`level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci PACK_KEYS=0 COMMENT='Stores levels stats.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_totem_model` -- DROP TABLE IF EXISTS `player_totem_model`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_totem_model` ( `TotemSlot` tinyint unsigned NOT NULL, `RaceId` tinyint unsigned NOT NULL, `DisplayId` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`TotemSlot`,`RaceId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `player_xp_for_level` -- DROP TABLE IF EXISTS `player_xp_for_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `player_xp_for_level` ( `Level` tinyint unsigned NOT NULL, `Experience` int unsigned NOT NULL, PRIMARY KEY (`Level`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo` -- DROP TABLE IF EXISTS `playercreateinfo`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `map` smallint unsigned NOT NULL DEFAULT '0', `zone` int unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float NOT NULL DEFAULT '0', PRIMARY KEY (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_action` -- DROP TABLE IF EXISTS `playercreateinfo_action`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_action` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `button` smallint unsigned NOT NULL DEFAULT '0', `action` int unsigned NOT NULL DEFAULT '0', `type` smallint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`race`,`class`,`button`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_cast_spell` -- DROP TABLE IF EXISTS `playercreateinfo_cast_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_cast_spell` ( `raceMask` int unsigned NOT NULL DEFAULT '0', `classMask` int unsigned NOT NULL DEFAULT '0', `spell` int unsigned NOT NULL DEFAULT '0', `note` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_item` -- DROP TABLE IF EXISTS `playercreateinfo_item`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_item` ( `race` tinyint unsigned NOT NULL DEFAULT '0', `class` tinyint unsigned NOT NULL DEFAULT '0', `itemid` int unsigned NOT NULL DEFAULT '0', `amount` tinyint NOT NULL DEFAULT '1', PRIMARY KEY (`race`,`class`,`itemid`), KEY `playercreateinfo_race_class_index` (`race`,`class`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_skills` -- DROP TABLE IF EXISTS `playercreateinfo_skills`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_skills` ( `raceMask` int unsigned NOT NULL, `classMask` int unsigned NOT NULL, `skill` smallint unsigned NOT NULL, `rank` smallint unsigned NOT NULL DEFAULT '0', `comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`raceMask`,`classMask`,`skill`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `playercreateinfo_spell_custom` -- DROP TABLE IF EXISTS `playercreateinfo_spell_custom`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `playercreateinfo_spell_custom` ( `racemask` int unsigned NOT NULL DEFAULT '0', `classmask` int unsigned NOT NULL DEFAULT '0', `Spell` int unsigned NOT NULL DEFAULT '0', `Note` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`racemask`,`classmask`,`Spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `points_of_interest` -- DROP TABLE IF EXISTS `points_of_interest`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `points_of_interest` ( `ID` int unsigned NOT NULL DEFAULT '0', `PositionX` float NOT NULL DEFAULT '0', `PositionY` float NOT NULL DEFAULT '0', `Icon` int unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `Importance` int unsigned NOT NULL DEFAULT '0', `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `points_of_interest_locale` -- DROP TABLE IF EXISTS `points_of_interest_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `points_of_interest_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_members` -- DROP TABLE IF EXISTS `pool_members`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pool_members` ( `type` smallint unsigned NOT NULL, `spawnId` int unsigned NOT NULL, `poolSpawnId` int unsigned NOT NULL, `chance` float NOT NULL, `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`type`,`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `pool_template` -- DROP TABLE IF EXISTS `pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `pool_template` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Pool entry', `max_limit` int unsigned NOT NULL DEFAULT '0' COMMENT 'Max number of objects (0) is no limit', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `prospecting_loot_template` -- DROP TABLE IF EXISTS `prospecting_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `prospecting_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_details` -- DROP TABLE IF EXISTS `quest_details`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_details` ( `ID` int unsigned NOT NULL DEFAULT '0', `Emote1` smallint unsigned NOT NULL DEFAULT '0', `Emote2` smallint unsigned NOT NULL DEFAULT '0', `Emote3` smallint unsigned NOT NULL DEFAULT '0', `Emote4` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay1` int unsigned NOT NULL DEFAULT '0', `EmoteDelay2` int unsigned NOT NULL DEFAULT '0', `EmoteDelay3` int unsigned NOT NULL DEFAULT '0', `EmoteDelay4` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_greeting` -- DROP TABLE IF EXISTS `quest_greeting`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_greeting` ( `ID` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '0', `GreetEmoteType` smallint unsigned NOT NULL DEFAULT '0', `GreetEmoteDelay` int unsigned NOT NULL DEFAULT '0', `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`Type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_greeting_locale` -- DROP TABLE IF EXISTS `quest_greeting_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_greeting_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`Type`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_mail_sender` -- DROP TABLE IF EXISTS `quest_mail_sender`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_mail_sender` ( `QuestId` int unsigned NOT NULL DEFAULT '0', `RewardMailSenderEntry` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`QuestId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward` -- DROP TABLE IF EXISTS `quest_offer_reward`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_offer_reward` ( `ID` int unsigned NOT NULL DEFAULT '0', `Emote1` smallint unsigned NOT NULL DEFAULT '0', `Emote2` smallint unsigned NOT NULL DEFAULT '0', `Emote3` smallint unsigned NOT NULL DEFAULT '0', `Emote4` smallint unsigned NOT NULL DEFAULT '0', `EmoteDelay1` int unsigned NOT NULL DEFAULT '0', `EmoteDelay2` int unsigned NOT NULL DEFAULT '0', `EmoteDelay3` int unsigned NOT NULL DEFAULT '0', `EmoteDelay4` int unsigned NOT NULL DEFAULT '0', `RewardText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_offer_reward_locale` -- DROP TABLE IF EXISTS `quest_offer_reward_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_offer_reward_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `RewardText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_poi` -- DROP TABLE IF EXISTS `quest_poi`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_poi` ( `QuestID` int unsigned NOT NULL DEFAULT '0', `id` int unsigned NOT NULL DEFAULT '0', `ObjectiveIndex` int NOT NULL DEFAULT '0', `MapID` int unsigned NOT NULL DEFAULT '0', `WorldMapAreaId` int unsigned NOT NULL DEFAULT '0', `Floor` int unsigned NOT NULL DEFAULT '0', `Priority` int unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`QuestID`,`id`), KEY `idx` (`QuestID`,`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_poi_points` -- DROP TABLE IF EXISTS `quest_poi_points`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_poi_points` ( `QuestID` int unsigned NOT NULL DEFAULT '0', `Idx1` int unsigned NOT NULL DEFAULT '0', `Idx2` int unsigned NOT NULL DEFAULT '0', `X` int NOT NULL DEFAULT '0', `Y` int NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`QuestID`,`Idx1`,`Idx2`), KEY `questId_id` (`QuestID`,`Idx1`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_pool_members` -- DROP TABLE IF EXISTS `quest_pool_members`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_pool_members` ( `questId` int unsigned NOT NULL, `poolId` int unsigned NOT NULL, `poolIndex` tinyint unsigned NOT NULL COMMENT 'Multiple quests with the same index will always spawn together!', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`questId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_pool_template` -- DROP TABLE IF EXISTS `quest_pool_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_pool_template` ( `poolId` int unsigned NOT NULL, `numActive` int unsigned NOT NULL COMMENT 'Number of indices to have active at any time', `description` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`poolId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items` -- DROP TABLE IF EXISTS `quest_request_items`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_request_items` ( `ID` int unsigned NOT NULL DEFAULT '0', `EmoteOnComplete` smallint unsigned NOT NULL DEFAULT '0', `EmoteOnIncomplete` smallint unsigned NOT NULL DEFAULT '0', `CompletionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_request_items_locale` -- DROP TABLE IF EXISTS `quest_request_items_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_request_items_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `CompletionText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template` -- DROP TABLE IF EXISTS `quest_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template` ( `ID` int unsigned NOT NULL DEFAULT '0', `QuestType` tinyint unsigned NOT NULL DEFAULT '2', `QuestLevel` smallint NOT NULL DEFAULT '1', `MinLevel` tinyint unsigned NOT NULL DEFAULT '0', `QuestSortID` smallint NOT NULL DEFAULT '0', `QuestInfoID` smallint unsigned NOT NULL DEFAULT '0', `SuggestedGroupNum` tinyint unsigned NOT NULL DEFAULT '0', `RequiredFactionId1` smallint unsigned NOT NULL DEFAULT '0', `RequiredFactionId2` smallint unsigned NOT NULL DEFAULT '0', `RequiredFactionValue1` int NOT NULL DEFAULT '0', `RequiredFactionValue2` int NOT NULL DEFAULT '0', `RewardNextQuest` int unsigned NOT NULL DEFAULT '0', `RewardXPDifficulty` tinyint unsigned NOT NULL DEFAULT '0', `RewardMoney` int NOT NULL DEFAULT '0', `RewardBonusMoney` int unsigned NOT NULL DEFAULT '0', `RewardDisplaySpell` int unsigned NOT NULL DEFAULT '0', `RewardSpell` int NOT NULL DEFAULT '0', `RewardHonor` int NOT NULL DEFAULT '0', `RewardKillHonor` float NOT NULL DEFAULT '0', `StartItem` int unsigned NOT NULL DEFAULT '0', `Flags` int unsigned NOT NULL DEFAULT '0', `RequiredPlayerKills` tinyint unsigned NOT NULL DEFAULT '0', `RewardItem1` int unsigned NOT NULL DEFAULT '0', `RewardAmount1` smallint unsigned NOT NULL DEFAULT '0', `RewardItem2` int unsigned NOT NULL DEFAULT '0', `RewardAmount2` smallint unsigned NOT NULL DEFAULT '0', `RewardItem3` int unsigned NOT NULL DEFAULT '0', `RewardAmount3` smallint unsigned NOT NULL DEFAULT '0', `RewardItem4` int unsigned NOT NULL DEFAULT '0', `RewardAmount4` smallint unsigned NOT NULL DEFAULT '0', `ItemDrop1` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity1` smallint unsigned NOT NULL DEFAULT '0', `ItemDrop2` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity2` smallint unsigned NOT NULL DEFAULT '0', `ItemDrop3` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity3` smallint unsigned NOT NULL DEFAULT '0', `ItemDrop4` int unsigned NOT NULL DEFAULT '0', `ItemDropQuantity4` smallint unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID1` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity1` smallint unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID2` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity2` smallint unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID3` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity3` smallint unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID4` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity4` smallint unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID5` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity5` smallint unsigned NOT NULL DEFAULT '0', `RewardChoiceItemID6` int unsigned NOT NULL DEFAULT '0', `RewardChoiceItemQuantity6` smallint unsigned NOT NULL DEFAULT '0', `POIContinent` smallint unsigned NOT NULL DEFAULT '0', `POIx` float NOT NULL DEFAULT '0', `POIy` float NOT NULL DEFAULT '0', `POIPriority` int unsigned NOT NULL DEFAULT '0', `RewardTitle` tinyint unsigned NOT NULL DEFAULT '0', `RewardTalents` tinyint unsigned NOT NULL DEFAULT '0', `RewardArenaPoints` smallint unsigned NOT NULL DEFAULT '0', `RewardFactionID1` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue1` int NOT NULL DEFAULT '0', `RewardFactionOverride1` int NOT NULL DEFAULT '0', `RewardFactionID2` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue2` int NOT NULL DEFAULT '0', `RewardFactionOverride2` int NOT NULL DEFAULT '0', `RewardFactionID3` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue3` int NOT NULL DEFAULT '0', `RewardFactionOverride3` int NOT NULL DEFAULT '0', `RewardFactionID4` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue4` int NOT NULL DEFAULT '0', `RewardFactionOverride4` int NOT NULL DEFAULT '0', `RewardFactionID5` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction id from Faction.dbc in this case', `RewardFactionValue5` int NOT NULL DEFAULT '0', `RewardFactionOverride5` int NOT NULL DEFAULT '0', `TimeAllowed` int unsigned NOT NULL DEFAULT '0', `AllowableRaces` smallint unsigned NOT NULL DEFAULT '0', `LogTitle` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `LogDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `AreaDescription` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `QuestCompletionLog` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `RequiredNpcOrGo1` int NOT NULL DEFAULT '0', `RequiredNpcOrGo2` int NOT NULL DEFAULT '0', `RequiredNpcOrGo3` int NOT NULL DEFAULT '0', `RequiredNpcOrGo4` int NOT NULL DEFAULT '0', `RequiredNpcOrGoCount1` smallint unsigned NOT NULL DEFAULT '0', `RequiredNpcOrGoCount2` smallint unsigned NOT NULL DEFAULT '0', `RequiredNpcOrGoCount3` smallint unsigned NOT NULL DEFAULT '0', `RequiredNpcOrGoCount4` smallint unsigned NOT NULL DEFAULT '0', `RequiredItemId1` int unsigned NOT NULL DEFAULT '0', `RequiredItemId2` int unsigned NOT NULL DEFAULT '0', `RequiredItemId3` int unsigned NOT NULL DEFAULT '0', `RequiredItemId4` int unsigned NOT NULL DEFAULT '0', `RequiredItemId5` int unsigned NOT NULL DEFAULT '0', `RequiredItemId6` int unsigned NOT NULL DEFAULT '0', `RequiredItemCount1` smallint unsigned NOT NULL DEFAULT '0', `RequiredItemCount2` smallint unsigned NOT NULL DEFAULT '0', `RequiredItemCount3` smallint unsigned NOT NULL DEFAULT '0', `RequiredItemCount4` smallint unsigned NOT NULL DEFAULT '0', `RequiredItemCount5` smallint unsigned NOT NULL DEFAULT '0', `RequiredItemCount6` smallint unsigned NOT NULL DEFAULT '0', `Unknown0` tinyint unsigned NOT NULL DEFAULT '0', `ObjectiveText1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ObjectiveText2` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ObjectiveText3` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ObjectiveText4` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Quest System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template_addon` -- DROP TABLE IF EXISTS `quest_template_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template_addon` ( `ID` int unsigned NOT NULL DEFAULT '0', `MaxLevel` tinyint unsigned NOT NULL DEFAULT '0', `AllowableClasses` int unsigned NOT NULL DEFAULT '0', `SourceSpellID` int unsigned NOT NULL DEFAULT '0', `PrevQuestID` int NOT NULL DEFAULT '0', `NextQuestID` int unsigned NOT NULL DEFAULT '0', `ExclusiveGroup` int NOT NULL DEFAULT '0', `BreadcrumbForQuestId` int NOT NULL DEFAULT '0', `RewardMailTemplateID` int unsigned NOT NULL DEFAULT '0', `RewardMailDelay` int unsigned NOT NULL DEFAULT '0', `RequiredSkillID` smallint unsigned NOT NULL DEFAULT '0', `RequiredSkillPoints` smallint unsigned NOT NULL DEFAULT '0', `RequiredMinRepFaction` smallint unsigned NOT NULL DEFAULT '0', `RequiredMaxRepFaction` smallint unsigned NOT NULL DEFAULT '0', `RequiredMinRepValue` int NOT NULL DEFAULT '0', `RequiredMaxRepValue` int NOT NULL DEFAULT '0', `ProvidedItemCount` tinyint unsigned NOT NULL DEFAULT '0', `SpecialFlags` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`ID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `quest_template_locale` -- DROP TABLE IF EXISTS `quest_template_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `quest_template_locale` ( `ID` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Title` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Details` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `Objectives` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `EndText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `CompletedText` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ObjectiveText1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ObjectiveText2` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ObjectiveText3` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ObjectiveText4` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reference_loot_template` -- DROP TABLE IF EXISTS `reference_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reference_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reputation_reward_rate` -- DROP TABLE IF EXISTS `reputation_reward_rate`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reputation_reward_rate` ( `faction` int unsigned NOT NULL DEFAULT '0', `quest_rate` float NOT NULL DEFAULT '1', `quest_daily_rate` float NOT NULL DEFAULT '1', `quest_weekly_rate` float NOT NULL DEFAULT '1', `quest_monthly_rate` float NOT NULL DEFAULT '1', `quest_repeatable_rate` float NOT NULL DEFAULT '1', `creature_rate` float NOT NULL DEFAULT '1', `spell_rate` float NOT NULL DEFAULT '1', PRIMARY KEY (`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `reputation_spillover_template` -- DROP TABLE IF EXISTS `reputation_spillover_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `reputation_spillover_template` ( `faction` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction entry', `faction1` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'faction to give spillover for', `rate_1` float NOT NULL DEFAULT '0' COMMENT 'the given rep points * rate', `rank_1` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max rank,above this will not give any spillover', `faction2` smallint unsigned NOT NULL DEFAULT '0', `rate_2` float NOT NULL DEFAULT '0', `rank_2` tinyint unsigned NOT NULL DEFAULT '0', `faction3` smallint unsigned NOT NULL DEFAULT '0', `rate_3` float NOT NULL DEFAULT '0', `rank_3` tinyint unsigned NOT NULL DEFAULT '0', `faction4` smallint unsigned NOT NULL DEFAULT '0', `rate_4` float NOT NULL DEFAULT '0', `rank_4` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`faction`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Reputation spillover reputation gain'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_spline_chain_meta` -- DROP TABLE IF EXISTS `script_spline_chain_meta`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `script_spline_chain_meta` ( `entry` int unsigned NOT NULL, `chainId` smallint unsigned NOT NULL, `splineId` tinyint unsigned NOT NULL, `expectedDuration` int unsigned NOT NULL, `msUntilNext` int unsigned NOT NULL, `velocity` float unsigned DEFAULT '0', PRIMARY KEY (`entry`,`chainId`,`splineId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_spline_chain_waypoints` -- DROP TABLE IF EXISTS `script_spline_chain_waypoints`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `script_spline_chain_waypoints` ( `entry` int unsigned NOT NULL, `chainId` smallint unsigned NOT NULL, `splineId` tinyint unsigned NOT NULL, `wpId` tinyint unsigned NOT NULL, `x` float NOT NULL, `y` float NOT NULL, `z` float NOT NULL, PRIMARY KEY (`entry`,`chainId`,`splineId`,`wpId`) USING BTREE ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `script_waypoint` -- DROP TABLE IF EXISTS `script_waypoint`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `script_waypoint` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'creature_template entry', `pointid` int unsigned NOT NULL DEFAULT '0', `location_x` float NOT NULL DEFAULT '0', `location_y` float NOT NULL DEFAULT '0', `location_z` float NOT NULL DEFAULT '0', `waittime` int unsigned NOT NULL DEFAULT '0' COMMENT 'waittime in millisecs', `point_comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`,`pointid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Script Creature waypoints'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_discovery_template` -- DROP TABLE IF EXISTS `skill_discovery_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_discovery_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the discoverable spell', `reqSpell` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell requirement', `reqSkillValue` smallint unsigned NOT NULL DEFAULT '0' COMMENT 'skill points requirement', `chance` float NOT NULL DEFAULT '0' COMMENT 'chance to discover', PRIMARY KEY (`spellId`,`reqSpell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Discovery System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_extra_item_template` -- DROP TABLE IF EXISTS `skill_extra_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_extra_item_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell', `requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id', `additionalCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create add', `additionalMaxNum` tinyint unsigned NOT NULL DEFAULT '0' COMMENT 'max num of adds', PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Skill Specialization System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_fishing_base_level` -- DROP TABLE IF EXISTS `skill_fishing_base_level`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_fishing_base_level` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'Area identifier', `skill` smallint NOT NULL DEFAULT '0' COMMENT 'Base skill level requirement', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Fishing system'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skill_perfect_item_template` -- DROP TABLE IF EXISTS `skill_perfect_item_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skill_perfect_item_template` ( `spellId` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellId of the item creation spell', `requiredSpecialization` int unsigned NOT NULL DEFAULT '0' COMMENT 'Specialization spell id', `perfectCreateChance` float NOT NULL DEFAULT '0' COMMENT 'chance to create the perfect item instead', `perfectItemType` int unsigned NOT NULL DEFAULT '0' COMMENT 'perfect item type to create instead', PRIMARY KEY (`spellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Crafting Perfection System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `skinning_loot_template` -- DROP TABLE IF EXISTS `skinning_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `skinning_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `smart_scripts` -- DROP TABLE IF EXISTS `smart_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `smart_scripts` ( `entryorguid` int NOT NULL, `source_type` tinyint unsigned NOT NULL DEFAULT '0', `id` smallint unsigned NOT NULL DEFAULT '0', `link` smallint unsigned NOT NULL DEFAULT '0', `event_type` tinyint unsigned NOT NULL DEFAULT '0', `event_phase_mask` smallint unsigned NOT NULL DEFAULT '0', `event_chance` tinyint unsigned NOT NULL DEFAULT '100', `event_flags` smallint unsigned NOT NULL DEFAULT '0', `event_param1` int unsigned NOT NULL DEFAULT '0', `event_param2` int unsigned NOT NULL DEFAULT '0', `event_param3` int unsigned NOT NULL DEFAULT '0', `event_param4` int unsigned NOT NULL DEFAULT '0', `event_param5` int unsigned NOT NULL DEFAULT '0', `action_type` tinyint unsigned NOT NULL DEFAULT '0', `action_param1` int unsigned NOT NULL DEFAULT '0', `action_param2` int unsigned NOT NULL DEFAULT '0', `action_param3` int unsigned NOT NULL DEFAULT '0', `action_param4` int unsigned NOT NULL DEFAULT '0', `action_param5` int unsigned NOT NULL DEFAULT '0', `action_param6` int unsigned NOT NULL DEFAULT '0', `target_type` tinyint unsigned NOT NULL DEFAULT '0', `target_param1` int unsigned NOT NULL DEFAULT '0', `target_param2` int unsigned NOT NULL DEFAULT '0', `target_param3` int unsigned NOT NULL DEFAULT '0', `target_param4` int unsigned NOT NULL DEFAULT '0', `target_x` float NOT NULL DEFAULT '0', `target_y` float NOT NULL DEFAULT '0', `target_z` float NOT NULL DEFAULT '0', `target_o` float NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'Event Comment', PRIMARY KEY (`entryorguid`,`source_type`,`id`,`link`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_group` -- DROP TABLE IF EXISTS `spawn_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_group` ( `groupId` int unsigned NOT NULL, `spawnType` tinyint unsigned NOT NULL, `spawnId` int unsigned NOT NULL, PRIMARY KEY (`groupId`,`spawnType`,`spawnId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spawn_group_template` -- DROP TABLE IF EXISTS `spawn_group_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spawn_group_template` ( `groupId` int unsigned NOT NULL, `groupName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `groupFlags` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`groupId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_area` -- DROP TABLE IF EXISTS `spell_area`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_area` ( `spell` int unsigned NOT NULL DEFAULT '0', `area` int unsigned NOT NULL DEFAULT '0', `quest_start` int unsigned NOT NULL DEFAULT '0', `quest_end` int unsigned NOT NULL DEFAULT '0', `aura_spell` int NOT NULL DEFAULT '0', `racemask` int unsigned NOT NULL DEFAULT '0', `gender` tinyint unsigned NOT NULL DEFAULT '2', `autocast` tinyint unsigned NOT NULL DEFAULT '0', `quest_start_status` int NOT NULL DEFAULT '64', `quest_end_status` int NOT NULL DEFAULT '11', PRIMARY KEY (`spell`,`area`,`quest_start`,`aura_spell`,`racemask`,`gender`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_bonus_data` -- DROP TABLE IF EXISTS `spell_bonus_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_bonus_data` ( `entry` int unsigned NOT NULL DEFAULT '0', `direct_bonus` float NOT NULL DEFAULT '0', `dot_bonus` float NOT NULL DEFAULT '0', `ap_bonus` float NOT NULL DEFAULT '0', `ap_dot_bonus` float NOT NULL DEFAULT '0', `comments` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_custom_attr` -- DROP TABLE IF EXISTS `spell_custom_attr`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_custom_attr` ( `entry` int unsigned NOT NULL DEFAULT '0' COMMENT 'spell id', `attributes` int unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCustomAttributes', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='SpellInfo custom attributes'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_dbc` -- DROP TABLE IF EXISTS `spell_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_dbc` ( `Id` int unsigned NOT NULL, `Dispel` int unsigned NOT NULL DEFAULT '0', `Mechanic` int unsigned NOT NULL DEFAULT '0', `Attributes` int unsigned NOT NULL DEFAULT '0', `AttributesEx` int unsigned NOT NULL DEFAULT '0', `AttributesEx2` int unsigned NOT NULL DEFAULT '0', `AttributesEx3` int unsigned NOT NULL DEFAULT '0', `AttributesEx4` int unsigned NOT NULL DEFAULT '0', `AttributesEx5` int unsigned NOT NULL DEFAULT '0', `AttributesEx6` int unsigned NOT NULL DEFAULT '0', `AttributesEx7` int unsigned NOT NULL DEFAULT '0', `Stances` int unsigned NOT NULL DEFAULT '0', `StancesNot` int unsigned NOT NULL DEFAULT '0', `Targets` int unsigned NOT NULL DEFAULT '0', `CastingTimeIndex` int unsigned NOT NULL DEFAULT '1', `AuraInterruptFlags` int unsigned NOT NULL DEFAULT '0', `ProcFlags` int unsigned NOT NULL DEFAULT '0', `ProcChance` int unsigned NOT NULL DEFAULT '0', `ProcCharges` int unsigned NOT NULL DEFAULT '0', `MaxLevel` int unsigned NOT NULL DEFAULT '0', `BaseLevel` int unsigned NOT NULL DEFAULT '0', `SpellLevel` int unsigned NOT NULL DEFAULT '0', `DurationIndex` int unsigned NOT NULL DEFAULT '0', `RangeIndex` int unsigned NOT NULL DEFAULT '1', `StackAmount` int unsigned NOT NULL DEFAULT '0', `EquippedItemClass` int NOT NULL DEFAULT '-1', `EquippedItemSubClassMask` int NOT NULL DEFAULT '0', `EquippedItemInventoryTypeMask` int NOT NULL DEFAULT '0', `Effect1` int unsigned NOT NULL DEFAULT '0', `Effect2` int unsigned NOT NULL DEFAULT '0', `Effect3` int unsigned NOT NULL DEFAULT '0', `EffectDieSides1` int NOT NULL DEFAULT '0', `EffectDieSides2` int NOT NULL DEFAULT '0', `EffectDieSides3` int NOT NULL DEFAULT '0', `EffectRealPointsPerLevel1` float NOT NULL DEFAULT '0', `EffectRealPointsPerLevel2` float NOT NULL DEFAULT '0', `EffectRealPointsPerLevel3` float NOT NULL DEFAULT '0', `EffectBasePoints1` int NOT NULL DEFAULT '0', `EffectBasePoints2` int NOT NULL DEFAULT '0', `EffectBasePoints3` int NOT NULL DEFAULT '0', `EffectMechanic1` int unsigned NOT NULL DEFAULT '0', `EffectMechanic2` int unsigned NOT NULL DEFAULT '0', `EffectMechanic3` int unsigned NOT NULL DEFAULT '0', `EffectImplicitTargetA1` int unsigned NOT NULL DEFAULT '0', `EffectImplicitTargetA2` int unsigned NOT NULL DEFAULT '0', `EffectImplicitTargetA3` int unsigned NOT NULL DEFAULT '0', `EffectImplicitTargetB1` int unsigned NOT NULL DEFAULT '0', `EffectImplicitTargetB2` int unsigned NOT NULL DEFAULT '0', `EffectImplicitTargetB3` int unsigned NOT NULL DEFAULT '0', `EffectRadiusIndex1` int unsigned NOT NULL DEFAULT '0', `EffectRadiusIndex2` int unsigned NOT NULL DEFAULT '0', `EffectRadiusIndex3` int unsigned NOT NULL DEFAULT '0', `EffectApplyAuraName1` int unsigned NOT NULL DEFAULT '0', `EffectApplyAuraName2` int unsigned NOT NULL DEFAULT '0', `EffectApplyAuraName3` int unsigned NOT NULL DEFAULT '0', `EffectAmplitude1` int NOT NULL DEFAULT '0', `EffectAmplitude2` int NOT NULL DEFAULT '0', `EffectAmplitude3` int NOT NULL DEFAULT '0', `EffectMultipleValue1` float NOT NULL DEFAULT '0', `EffectMultipleValue2` float NOT NULL DEFAULT '0', `EffectMultipleValue3` float NOT NULL DEFAULT '0', `EffectItemType1` int unsigned NOT NULL DEFAULT '0', `EffectItemType2` int unsigned NOT NULL DEFAULT '0', `EffectItemType3` int unsigned NOT NULL DEFAULT '0', `EffectMiscValue1` int NOT NULL DEFAULT '0', `EffectMiscValue2` int NOT NULL DEFAULT '0', `EffectMiscValue3` int NOT NULL DEFAULT '0', `EffectMiscValueB1` int NOT NULL DEFAULT '0', `EffectMiscValueB2` int NOT NULL DEFAULT '0', `EffectMiscValueB3` int NOT NULL DEFAULT '0', `EffectTriggerSpell1` int unsigned NOT NULL DEFAULT '0', `EffectTriggerSpell2` int unsigned NOT NULL DEFAULT '0', `EffectTriggerSpell3` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskA1` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskA2` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskA3` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskB1` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskB2` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskB3` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskC1` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskC2` int unsigned NOT NULL DEFAULT '0', `EffectSpellClassMaskC3` int unsigned NOT NULL DEFAULT '0', `SpellName` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `MaxTargetLevel` int unsigned NOT NULL DEFAULT '0', `SpellFamilyName` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags1` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags2` int unsigned NOT NULL DEFAULT '0', `SpellFamilyFlags3` int unsigned NOT NULL DEFAULT '0', `MaxAffectedTargets` int unsigned NOT NULL DEFAULT '0', `DmgClass` int unsigned NOT NULL DEFAULT '0', `PreventionType` int unsigned NOT NULL DEFAULT '0', `DmgMultiplier1` float NOT NULL DEFAULT '0', `DmgMultiplier2` float NOT NULL DEFAULT '0', `DmgMultiplier3` float NOT NULL DEFAULT '0', `AreaGroupId` int NOT NULL DEFAULT '0', `SchoolMask` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Custom spell.dbc entries'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_enchant_proc_data` -- DROP TABLE IF EXISTS `spell_enchant_proc_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_enchant_proc_data` ( `EnchantID` int unsigned NOT NULL, `Chance` float NOT NULL DEFAULT '0', `ProcsPerMinute` float NOT NULL DEFAULT '0', `HitMask` int unsigned NOT NULL DEFAULT '0', `AttributesMask` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`EnchantID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell enchant proc data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_group` -- DROP TABLE IF EXISTS `spell_group`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_group` ( `id` int unsigned NOT NULL DEFAULT '0', `spell_id` int NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_group_stack_rules` -- DROP TABLE IF EXISTS `spell_group_stack_rules`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_group_stack_rules` ( `group_id` int unsigned NOT NULL DEFAULT '0', `stack_rule` tinyint NOT NULL DEFAULT '0', PRIMARY KEY (`group_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_learn_spell` -- DROP TABLE IF EXISTS `spell_learn_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_learn_spell` ( `entry` int unsigned NOT NULL DEFAULT '0', `SpellID` int unsigned NOT NULL DEFAULT '0', `Active` tinyint unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`entry`,`SpellID`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Item System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_linked_spell` -- DROP TABLE IF EXISTS `spell_linked_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_linked_spell` ( `spell_trigger` int NOT NULL, `spell_effect` int NOT NULL DEFAULT '0', `type` tinyint unsigned NOT NULL DEFAULT '0', `comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, UNIQUE KEY `trigger_effect_type` (`spell_trigger`,`spell_effect`,`type`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_loot_template` -- DROP TABLE IF EXISTS `spell_loot_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_loot_template` ( `Entry` int unsigned NOT NULL DEFAULT '0', `Item` int unsigned NOT NULL DEFAULT '0', `Reference` int unsigned NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '100', `QuestRequired` tinyint(1) NOT NULL DEFAULT '0', `LootMode` smallint unsigned NOT NULL DEFAULT '1', `GroupId` tinyint unsigned NOT NULL DEFAULT '0', `MinCount` tinyint unsigned NOT NULL DEFAULT '1', `MaxCount` tinyint unsigned NOT NULL DEFAULT '1', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, PRIMARY KEY (`Entry`,`Item`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Loot System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_pet_auras` -- DROP TABLE IF EXISTS `spell_pet_auras`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_pet_auras` ( `spell` int unsigned NOT NULL COMMENT 'dummy spell id', `effectId` tinyint unsigned NOT NULL DEFAULT '0', `pet` int unsigned NOT NULL DEFAULT '0' COMMENT 'pet id; 0 = all', `aura` int unsigned NOT NULL COMMENT 'pet aura id', PRIMARY KEY (`spell`,`effectId`,`pet`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_proc` -- DROP TABLE IF EXISTS `spell_proc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_proc` ( `SpellId` int NOT NULL DEFAULT '0', `SchoolMask` tinyint unsigned NOT NULL DEFAULT '0', `SpellFamilyName` smallint unsigned NOT NULL DEFAULT '0', `SpellFamilyMask0` int unsigned NOT NULL DEFAULT '0', `SpellFamilyMask1` int unsigned NOT NULL DEFAULT '0', `SpellFamilyMask2` int unsigned NOT NULL DEFAULT '0', `ProcFlags` int unsigned NOT NULL DEFAULT '0', `SpellTypeMask` int unsigned NOT NULL DEFAULT '0', `SpellPhaseMask` int unsigned NOT NULL DEFAULT '0', `HitMask` int unsigned NOT NULL DEFAULT '0', `AttributesMask` int unsigned NOT NULL DEFAULT '0', `DisableEffectsMask` int unsigned NOT NULL DEFAULT '0', `ProcsPerMinute` float NOT NULL DEFAULT '0', `Chance` float NOT NULL DEFAULT '0', `Cooldown` int unsigned NOT NULL DEFAULT '0', `Charges` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`SpellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_ranks` -- DROP TABLE IF EXISTS `spell_ranks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_ranks` ( `first_spell_id` int unsigned NOT NULL DEFAULT '0', `spell_id` int unsigned NOT NULL DEFAULT '0', `rank` tinyint unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`first_spell_id`,`rank`), UNIQUE KEY `spell_id` (`spell_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Rank Data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_required` -- DROP TABLE IF EXISTS `spell_required`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_required` ( `spell_id` int NOT NULL DEFAULT '0', `req_spell` int NOT NULL DEFAULT '0', PRIMARY KEY (`spell_id`,`req_spell`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell Additinal Data'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_script_names` -- DROP TABLE IF EXISTS `spell_script_names`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_script_names` ( `spell_id` int NOT NULL, `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, UNIQUE KEY `spell_id` (`spell_id`,`ScriptName`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_scripts` -- DROP TABLE IF EXISTS `spell_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_scripts` ( `id` int unsigned NOT NULL DEFAULT '0', `effIndex` tinyint unsigned NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `command` int unsigned NOT NULL DEFAULT '0', `datalong` int unsigned NOT NULL DEFAULT '0', `datalong2` int unsigned NOT NULL DEFAULT '0', `dataint` int NOT NULL DEFAULT '0', `x` float NOT NULL DEFAULT '0', `y` float NOT NULL DEFAULT '0', `z` float NOT NULL DEFAULT '0', `o` float NOT NULL DEFAULT '0', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_target_position` -- DROP TABLE IF EXISTS `spell_target_position`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_target_position` ( `ID` int unsigned NOT NULL DEFAULT '0' COMMENT 'Identifier', `EffectIndex` tinyint unsigned NOT NULL DEFAULT '0', `MapID` smallint unsigned NOT NULL DEFAULT '0', `PositionX` float NOT NULL DEFAULT '0', `PositionY` float NOT NULL DEFAULT '0', `PositionZ` float NOT NULL DEFAULT '0', `Orientation` float NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`ID`,`EffectIndex`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Spell System'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spell_threat` -- DROP TABLE IF EXISTS `spell_threat`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spell_threat` ( `entry` int unsigned NOT NULL, `flatMod` int DEFAULT NULL, `pctMod` float NOT NULL DEFAULT '1' COMMENT 'threat multiplier for damage/healing', `apPctMod` float NOT NULL DEFAULT '0' COMMENT 'additional threat bonus from attack power', PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `spelldifficulty_dbc` -- DROP TABLE IF EXISTS `spelldifficulty_dbc`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `spelldifficulty_dbc` ( `id` int unsigned NOT NULL DEFAULT '0', `spellid0` int unsigned NOT NULL DEFAULT '0', `spellid1` int unsigned NOT NULL DEFAULT '0', `spellid2` int unsigned NOT NULL DEFAULT '0', `spellid3` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer` -- DROP TABLE IF EXISTS `trainer`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer` ( `Id` int unsigned NOT NULL DEFAULT '0', `Type` tinyint unsigned NOT NULL DEFAULT '2', `Requirement` int unsigned NOT NULL DEFAULT '0', `Greeting` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`Id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer_locale` -- DROP TABLE IF EXISTS `trainer_locale`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer_locale` ( `Id` int unsigned NOT NULL DEFAULT '0', `locale` varchar(4) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `Greeting_lang` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`Id`,`locale`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trainer_spell` -- DROP TABLE IF EXISTS `trainer_spell`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trainer_spell` ( `TrainerId` int unsigned NOT NULL DEFAULT '0', `SpellId` int unsigned NOT NULL DEFAULT '0', `MoneyCost` int unsigned NOT NULL DEFAULT '0', `ReqSkillLine` int unsigned NOT NULL DEFAULT '0', `ReqSkillRank` int unsigned NOT NULL DEFAULT '0', `ReqAbility1` int unsigned NOT NULL DEFAULT '0', `ReqAbility2` int unsigned NOT NULL DEFAULT '0', `ReqAbility3` int unsigned NOT NULL DEFAULT '0', `ReqLevel` tinyint unsigned NOT NULL DEFAULT '0', `VerifiedBuild` int DEFAULT NULL, PRIMARY KEY (`TrainerId`,`SpellId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `transports` -- DROP TABLE IF EXISTS `transports`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `transports` ( `guid` int unsigned NOT NULL AUTO_INCREMENT, `entry` int unsigned NOT NULL DEFAULT '0', `name` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `ScriptName` char(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`guid`), UNIQUE KEY `idx_entry` (`entry`) ) ENGINE=InnoDB AUTO_INCREMENT=21 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Transports'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `trinity_string` -- DROP TABLE IF EXISTS `trinity_string`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `trinity_string` ( `entry` int unsigned NOT NULL DEFAULT '0', `content_default` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `content_loc1` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc2` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc3` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc4` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc5` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc6` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc7` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, `content_loc8` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `updates` -- DROP TABLE IF EXISTS `updates`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `updates` ( `name` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'filename with extension of the update.', `hash` char(40) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT '' COMMENT 'sha1 hash of the sql file.', `state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if an update is released or archived.', `timestamp` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP COMMENT 'timestamp when the query was applied.', `speed` int unsigned NOT NULL DEFAULT '0' COMMENT 'time the query takes to apply in ms.', PRIMARY KEY (`name`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of all applied updates in this database.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `updates_include` -- DROP TABLE IF EXISTS `updates_include`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `updates_include` ( `path` varchar(200) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL COMMENT 'directory to include. $ means relative to the source directory.', `state` enum('RELEASED','ARCHIVED') CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'RELEASED' COMMENT 'defines if the directory contains released or archived updates.', PRIMARY KEY (`path`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='List of directories where we want to include sql updates.'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_accessory` -- DROP TABLE IF EXISTS `vehicle_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_accessory` ( `guid` int unsigned NOT NULL DEFAULT '0', `accessory_entry` int unsigned NOT NULL DEFAULT '0', `seat_id` tinyint NOT NULL DEFAULT '0', `minion` tinyint unsigned NOT NULL DEFAULT '0', `description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType', `summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes', PRIMARY KEY (`guid`,`seat_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_seat_addon` -- DROP TABLE IF EXISTS `vehicle_seat_addon`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_seat_addon` ( `SeatEntry` int unsigned NOT NULL COMMENT 'VehicleSeatEntry.dbc identifier', `SeatOrientation` float DEFAULT '0' COMMENT 'Seat Orientation override value', `ExitParamX` float DEFAULT '0', `ExitParamY` float DEFAULT '0', `ExitParamZ` float DEFAULT '0', `ExitParamO` float DEFAULT '0', `ExitParamValue` tinyint(1) DEFAULT '0', PRIMARY KEY (`SeatEntry`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_template` -- DROP TABLE IF EXISTS `vehicle_template`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_template` ( `creatureId` int unsigned NOT NULL, `despawnDelayMs` int NOT NULL DEFAULT '0', PRIMARY KEY (`creatureId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `vehicle_template_accessory` -- DROP TABLE IF EXISTS `vehicle_template_accessory`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `vehicle_template_accessory` ( `entry` int unsigned NOT NULL DEFAULT '0', `accessory_entry` int unsigned NOT NULL DEFAULT '0', `seat_id` tinyint NOT NULL DEFAULT '0', `minion` tinyint unsigned NOT NULL DEFAULT '0', `description` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, `summontype` tinyint unsigned NOT NULL DEFAULT '6' COMMENT 'see enum TempSummonType', `summontimer` int unsigned NOT NULL DEFAULT '30000' COMMENT 'timer, only relevant for certain summontypes', PRIMARY KEY (`entry`,`seat_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `version` -- DROP TABLE IF EXISTS `version`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `version` ( `core_version` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '' COMMENT 'Core revision dumped at startup.', `core_revision` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `db_version` varchar(120) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL COMMENT 'Version of world DB.', `cache_id` int DEFAULT '0', PRIMARY KEY (`core_version`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Version Notes'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Temporary view structure for view `vw_conditions_with_labels` -- DROP TABLE IF EXISTS `vw_conditions_with_labels`; /*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/; SET @saved_cs_client = @@character_set_client; /*!50503 SET character_set_client = utf8mb4 */; /*!50001 CREATE VIEW `vw_conditions_with_labels` AS SELECT 1 AS `SourceTypeOrReferenceId`, 1 AS `SourceGroup`, 1 AS `SourceEntry`, 1 AS `SourceId`, 1 AS `ElseGroup`, 1 AS `ConditionTypeOrReference`, 1 AS `ConditionTarget`, 1 AS `ConditionValue1`, 1 AS `ConditionValue2`, 1 AS `ConditionValue3`, 1 AS `NegativeCondition`, 1 AS `ErrorType`, 1 AS `ErrorTextId`, 1 AS `ScriptName`, 1 AS `Comment`*/; SET character_set_client = @saved_cs_client; -- -- Temporary view structure for view `vw_disables_with_labels` -- DROP TABLE IF EXISTS `vw_disables_with_labels`; /*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/; SET @saved_cs_client = @@character_set_client; /*!50503 SET character_set_client = utf8mb4 */; /*!50001 CREATE VIEW `vw_disables_with_labels` AS SELECT 1 AS `sourceType`, 1 AS `entry`, 1 AS `flags`, 1 AS `params_0`, 1 AS `params_1`, 1 AS `comment`*/; SET character_set_client = @saved_cs_client; -- -- Temporary view structure for view `vw_smart_scripts_with_labels` -- DROP TABLE IF EXISTS `vw_smart_scripts_with_labels`; /*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/; SET @saved_cs_client = @@character_set_client; /*!50503 SET character_set_client = utf8mb4 */; /*!50001 CREATE VIEW `vw_smart_scripts_with_labels` AS SELECT 1 AS `entryorguid`, 1 AS `source_type`, 1 AS `id`, 1 AS `link`, 1 AS `event_type`, 1 AS `event_phase_mask`, 1 AS `event_chance`, 1 AS `event_flags`, 1 AS `event_param1`, 1 AS `event_param2`, 1 AS `event_param3`, 1 AS `event_param4`, 1 AS `event_param5`, 1 AS `action_type`, 1 AS `action_param1`, 1 AS `action_param2`, 1 AS `action_param3`, 1 AS `action_param4`, 1 AS `action_param5`, 1 AS `action_param6`, 1 AS `target_type`, 1 AS `target_param1`, 1 AS `target_param2`, 1 AS `target_param3`, 1 AS `target_param4`, 1 AS `target_x`, 1 AS `target_y`, 1 AS `target_z`, 1 AS `target_o`, 1 AS `comment`*/; SET character_set_client = @saved_cs_client; -- -- Table structure for table `warden_checks` -- DROP TABLE IF EXISTS `warden_checks`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `warden_checks` ( `id` smallint unsigned NOT NULL AUTO_INCREMENT, `type` tinyint unsigned DEFAULT NULL, `str` varchar(170) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `address` int unsigned DEFAULT NULL, `length` tinyint unsigned DEFAULT NULL, `comment` varchar(50) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci DEFAULT NULL, `data` binary(24) DEFAULT NULL, `result` varbinary(24) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=InnoDB AUTO_INCREMENT=812 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoint_data` -- DROP TABLE IF EXISTS `waypoint_data`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoint_data` ( `id` int unsigned NOT NULL DEFAULT '0' COMMENT 'Creature GUID', `point` int unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float DEFAULT NULL, `delay` int unsigned NOT NULL DEFAULT '0', `move_type` int NOT NULL DEFAULT '0', `action` int NOT NULL DEFAULT '0', `action_chance` smallint NOT NULL DEFAULT '100', `wpguid` int unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`,`point`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoint_scripts` -- DROP TABLE IF EXISTS `waypoint_scripts`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoint_scripts` ( `id` int unsigned NOT NULL DEFAULT '0', `delay` int unsigned NOT NULL DEFAULT '0', `command` int unsigned NOT NULL DEFAULT '0', `datalong` int unsigned NOT NULL DEFAULT '0', `datalong2` int unsigned NOT NULL DEFAULT '0', `dataint` int unsigned NOT NULL DEFAULT '0', `x` float NOT NULL DEFAULT '0', `y` float NOT NULL DEFAULT '0', `z` float NOT NULL DEFAULT '0', `o` float NOT NULL DEFAULT '0', `guid` int NOT NULL DEFAULT '0', `Comment` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '', PRIMARY KEY (`guid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Table structure for table `waypoints` -- DROP TABLE IF EXISTS `waypoints`; /*!40101 SET @saved_cs_client = @@character_set_client */; /*!50503 SET character_set_client = utf8mb4 */; CREATE TABLE `waypoints` ( `entry` int unsigned NOT NULL DEFAULT '0', `pointid` int unsigned NOT NULL DEFAULT '0', `position_x` float NOT NULL DEFAULT '0', `position_y` float NOT NULL DEFAULT '0', `position_z` float NOT NULL DEFAULT '0', `orientation` float DEFAULT NULL, `delay` int unsigned NOT NULL DEFAULT '0', `point_comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci, PRIMARY KEY (`entry`,`pointid`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Creature waypoints'; /*!40101 SET character_set_client = @saved_cs_client */; -- -- Dumping routines for database 'world' -- -- -- Final view structure for view `vw_conditions_with_labels` -- /*!50001 DROP VIEW IF EXISTS `vw_conditions_with_labels`*/; /*!50001 SET @saved_cs_client = @@character_set_client */; /*!50001 SET @saved_cs_results = @@character_set_results */; /*!50001 SET @saved_col_connection = @@collation_connection */; /*!50001 SET character_set_client = utf8mb3 */; /*!50001 SET character_set_results = utf8mb3 */; /*!50001 SET collation_connection = utf8mb3_general_ci */; /*!50001 CREATE ALGORITHM=UNDEFINED */ /*!50013 SQL SECURITY DEFINER */ /*!50001 VIEW `vw_conditions_with_labels` AS select (case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_SOURCE_TYPE_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_SOURCE_TYPE_CREATURE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_SOURCE_TYPE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SOURCE_TYPE_QUEST_AVAILABLE' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_SOURCE_TYPE_VEHICLE_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_SOURCE_TYPE_SMART_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_SOURCE_TYPE_NPC_VENDOR' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_SOURCE_TYPE_SPELL_PROC' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SOURCE_TYPE_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_SOURCE_TYPE_PHASE' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_SOURCE_TYPE_GRAVEYARD' else `conditions`.`SourceTypeOrReferenceId` end) AS `SourceTypeOrReferenceId`,`conditions`.`SourceGroup` AS `SourceGroup`,`conditions`.`SourceEntry` AS `SourceEntry`,`conditions`.`SourceId` AS `SourceId`,`conditions`.`ElseGroup` AS `ElseGroup`,(case when (`conditions`.`SourceTypeOrReferenceId` = 0) then 'CONDITION_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 1) then 'CONDITION_AURA' when (`conditions`.`SourceTypeOrReferenceId` = 2) then 'CONDITION_ITEM' when (`conditions`.`SourceTypeOrReferenceId` = 3) then 'CONDITION_ITEM_EQUIPPED' when (`conditions`.`SourceTypeOrReferenceId` = 4) then 'CONDITION_ZONEID' when (`conditions`.`SourceTypeOrReferenceId` = 5) then 'CONDITION_REPUTATION_RANK' when (`conditions`.`SourceTypeOrReferenceId` = 6) then 'CONDITION_TEAM' when (`conditions`.`SourceTypeOrReferenceId` = 7) then 'CONDITION_SKILL' when (`conditions`.`SourceTypeOrReferenceId` = 8) then 'CONDITION_QUESTREWARDED' when (`conditions`.`SourceTypeOrReferenceId` = 9) then 'CONDITION_QUESTTAKEN' when (`conditions`.`SourceTypeOrReferenceId` = 10) then 'CONDITION_DRUNKENSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 11) then 'CONDITION_WORLD_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 12) then 'CONDITION_ACTIVE_EVENT' when (`conditions`.`SourceTypeOrReferenceId` = 13) then 'CONDITION_INSTANCE_INFO' when (`conditions`.`SourceTypeOrReferenceId` = 14) then 'CONDITION_QUEST_NONE' when (`conditions`.`SourceTypeOrReferenceId` = 15) then 'CONDITION_CLASS' when (`conditions`.`SourceTypeOrReferenceId` = 16) then 'CONDITION_RACE' when (`conditions`.`SourceTypeOrReferenceId` = 17) then 'CONDITION_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 18) then 'CONDITION_TITLE' when (`conditions`.`SourceTypeOrReferenceId` = 19) then 'CONDITION_SPAWNMASK' when (`conditions`.`SourceTypeOrReferenceId` = 20) then 'CONDITION_GENDER' when (`conditions`.`SourceTypeOrReferenceId` = 21) then 'CONDITION_UNIT_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 22) then 'CONDITION_MAPID' when (`conditions`.`SourceTypeOrReferenceId` = 23) then 'CONDITION_AREAID' when (`conditions`.`SourceTypeOrReferenceId` = 24) then 'CONDITION_CREATURE_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 25) then 'CONDITION_SPELL' when (`conditions`.`SourceTypeOrReferenceId` = 26) then 'CONDITION_PHASEMASK' when (`conditions`.`SourceTypeOrReferenceId` = 27) then 'CONDITION_LEVEL' when (`conditions`.`SourceTypeOrReferenceId` = 28) then 'CONDITION_QUEST_COMPLETE' when (`conditions`.`SourceTypeOrReferenceId` = 29) then 'CONDITION_NEAR_CREATURE' when (`conditions`.`SourceTypeOrReferenceId` = 30) then 'CONDITION_NEAR_GAMEOBJECT' when (`conditions`.`SourceTypeOrReferenceId` = 31) then 'CONDITION_OBJECT_ENTRY_GUID' when (`conditions`.`SourceTypeOrReferenceId` = 32) then 'CONDITION_TYPE_MASK' when (`conditions`.`SourceTypeOrReferenceId` = 33) then 'CONDITION_RELATION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 34) then 'CONDITION_REACTION_TO' when (`conditions`.`SourceTypeOrReferenceId` = 35) then 'CONDITION_DISTANCE_TO' when (`conditions`.`SourceTypeOrReferenceId` = 36) then 'CONDITION_ALIVE' when (`conditions`.`SourceTypeOrReferenceId` = 37) then 'CONDITION_HP_VAL' when (`conditions`.`SourceTypeOrReferenceId` = 38) then 'CONDITION_HP_PCT' when (`conditions`.`SourceTypeOrReferenceId` = 39) then 'CONDITION_REALM_ACHIEVEMENT' when (`conditions`.`SourceTypeOrReferenceId` = 40) then 'CONDITION_IN_WATER' when (`conditions`.`SourceTypeOrReferenceId` = 41) then 'CONDITION_TERRAIN_SWAP' when (`conditions`.`SourceTypeOrReferenceId` = 42) then 'CONDITION_STAND_STATE' when (`conditions`.`SourceTypeOrReferenceId` = 43) then 'CONDITION_DAILY_QUEST_DONE' when (`conditions`.`SourceTypeOrReferenceId` = 44) then 'CONDITION_CHARMED' when (`conditions`.`SourceTypeOrReferenceId` = 45) then 'CONDITION_PET_TYPE' when (`conditions`.`SourceTypeOrReferenceId` = 46) then 'CONDITION_TAXI' when (`conditions`.`SourceTypeOrReferenceId` = 47) then 'CONDITION_QUESTSTATE' when (`conditions`.`SourceTypeOrReferenceId` = 48) then 'CONDITION_QUEST_OBJECTIVE_PROGRESS' when (`conditions`.`SourceTypeOrReferenceId` = 49) then 'CONDITION_DIFFICULTY_ID' when (`conditions`.`SourceTypeOrReferenceId` = 50) then 'CONDITION_GAMEMASTER' when (`conditions`.`SourceTypeOrReferenceId` = 51) then 'CONDITION_OBJECT_ENTRY_GUID_MASTER' when (`conditions`.`SourceTypeOrReferenceId` = 52) then 'CONDITION_TYPE_MASK_MASTER' else `conditions`.`ConditionTypeOrReference` end) AS `ConditionTypeOrReference`,`conditions`.`ConditionTarget` AS `ConditionTarget`,`conditions`.`ConditionValue1` AS `ConditionValue1`,`conditions`.`ConditionValue2` AS `ConditionValue2`,`conditions`.`ConditionValue3` AS `ConditionValue3`,`conditions`.`NegativeCondition` AS `NegativeCondition`,`conditions`.`ErrorType` AS `ErrorType`,`conditions`.`ErrorTextId` AS `ErrorTextId`,`conditions`.`ScriptName` AS `ScriptName`,`conditions`.`Comment` AS `Comment` from `conditions` */; /*!50001 SET character_set_client = @saved_cs_client */; /*!50001 SET character_set_results = @saved_cs_results */; /*!50001 SET collation_connection = @saved_col_connection */; -- -- Final view structure for view `vw_disables_with_labels` -- /*!50001 DROP VIEW IF EXISTS `vw_disables_with_labels`*/; /*!50001 SET @saved_cs_client = @@character_set_client */; /*!50001 SET @saved_cs_results = @@character_set_results */; /*!50001 SET @saved_col_connection = @@collation_connection */; /*!50001 SET character_set_client = utf8mb3 */; /*!50001 SET character_set_results = utf8mb3 */; /*!50001 SET collation_connection = utf8mb3_general_ci */; /*!50001 CREATE ALGORITHM=UNDEFINED */ /*!50013 SQL SECURITY DEFINER */ /*!50001 VIEW `vw_disables_with_labels` AS select (case when (`disables`.`sourceType` = 0) then 'DISABLE_TYPE_SPELL' when (`disables`.`sourceType` = 1) then 'DISABLE_TYPE_QUEST' when (`disables`.`sourceType` = 2) then 'DISABLE_TYPE_MAP' when (`disables`.`sourceType` = 3) then 'DISABLE_TYPE_BATTLEGROUND' when (`disables`.`sourceType` = 4) then 'DISABLE_TYPE_ACHIEVEMENT_CRITERIA' when (`disables`.`sourceType` = 5) then 'DISABLE_TYPE_OUTDOORPVP' when (`disables`.`sourceType` = 6) then 'DISABLE_TYPE_VMAP' when (`disables`.`sourceType` = 7) then 'DISABLE_TYPE_MMAP' when (`disables`.`sourceType` = 8) then 'DISABLE_TYPE_LFG_MAP' else `disables`.`sourceType` end) AS `sourceType`,`disables`.`entry` AS `entry`,`disables`.`flags` AS `flags`,`disables`.`params_0` AS `params_0`,`disables`.`params_1` AS `params_1`,`disables`.`comment` AS `comment` from `disables` */; /*!50001 SET character_set_client = @saved_cs_client */; /*!50001 SET character_set_results = @saved_cs_results */; /*!50001 SET collation_connection = @saved_col_connection */; -- -- Final view structure for view `vw_smart_scripts_with_labels` -- /*!50001 DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`*/; /*!50001 SET @saved_cs_client = @@character_set_client */; /*!50001 SET @saved_cs_results = @@character_set_results */; /*!50001 SET @saved_col_connection = @@collation_connection */; /*!50001 SET character_set_client = utf8mb3 */; /*!50001 SET character_set_results = utf8mb3 */; /*!50001 SET collation_connection = utf8mb3_general_ci */; /*!50001 CREATE ALGORITHM=UNDEFINED */ /*!50013 SQL SECURITY DEFINER */ /*!50001 VIEW `vw_smart_scripts_with_labels` AS select `smart_scripts`.`entryorguid` AS `entryorguid`,`smart_scripts`.`source_type` AS `source_type`,`smart_scripts`.`id` AS `id`,`smart_scripts`.`link` AS `link`,(case when (`smart_scripts`.`event_type` = 0) then 'SMART_EVENT_UPDATE_IC' when (`smart_scripts`.`event_type` = 1) then 'SMART_EVENT_UPDATE_OOC' when (`smart_scripts`.`event_type` = 2) then 'SMART_EVENT_HEALTH_PCT' when (`smart_scripts`.`event_type` = 3) then 'SMART_EVENT_MANA_PCT' when (`smart_scripts`.`event_type` = 4) then 'SMART_EVENT_AGGRO' when (`smart_scripts`.`event_type` = 5) then 'SMART_EVENT_KILL' when (`smart_scripts`.`event_type` = 6) then 'SMART_EVENT_DEATH' when (`smart_scripts`.`event_type` = 7) then 'SMART_EVENT_EVADE' when (`smart_scripts`.`event_type` = 8) then 'SMART_EVENT_SPELLHIT' when (`smart_scripts`.`event_type` = 9) then 'SMART_EVENT_RANGE' when (`smart_scripts`.`event_type` = 10) then 'SMART_EVENT_OOC_LOS' when (`smart_scripts`.`event_type` = 11) then 'SMART_EVENT_RESPAWN' when (`smart_scripts`.`event_type` = 12) then 'SMART_EVENT_TARGET_HEALTH_PCT' when (`smart_scripts`.`event_type` = 13) then 'SMART_EVENT_VICTIM_CASTING' when (`smart_scripts`.`event_type` = 14) then 'SMART_EVENT_FRIENDLY_HEALTH' when (`smart_scripts`.`event_type` = 15) then 'SMART_EVENT_FRIENDLY_IS_CC' when (`smart_scripts`.`event_type` = 16) then 'SMART_EVENT_FRIENDLY_MISSING_BUFF' when (`smart_scripts`.`event_type` = 17) then 'SMART_EVENT_SUMMONED_UNIT' when (`smart_scripts`.`event_type` = 18) then 'SMART_EVENT_TARGET_MANA_PCT' when (`smart_scripts`.`event_type` = 19) then 'SMART_EVENT_ACCEPTED_QUEST' when (`smart_scripts`.`event_type` = 20) then 'SMART_EVENT_REWARD_QUEST' when (`smart_scripts`.`event_type` = 21) then 'SMART_EVENT_REACHED_HOME' when (`smart_scripts`.`event_type` = 22) then 'SMART_EVENT_RECEIVE_EMOTE' when (`smart_scripts`.`event_type` = 23) then 'SMART_EVENT_HAS_AURA' when (`smart_scripts`.`event_type` = 24) then 'SMART_EVENT_TARGET_BUFFED' when (`smart_scripts`.`event_type` = 25) then 'SMART_EVENT_RESET' when (`smart_scripts`.`event_type` = 26) then 'SMART_EVENT_IC_LOS' when (`smart_scripts`.`event_type` = 27) then 'SMART_EVENT_PASSENGER_BOARDED' when (`smart_scripts`.`event_type` = 28) then 'SMART_EVENT_PASSENGER_REMOVED' when (`smart_scripts`.`event_type` = 29) then 'SMART_EVENT_CHARMED' when (`smart_scripts`.`event_type` = 30) then 'SMART_EVENT_CHARMED_TARGET' when (`smart_scripts`.`event_type` = 31) then 'SMART_EVENT_SPELLHIT_TARGET' when (`smart_scripts`.`event_type` = 32) then 'SMART_EVENT_DAMAGED' when (`smart_scripts`.`event_type` = 33) then 'SMART_EVENT_DAMAGED_TARGET' when (`smart_scripts`.`event_type` = 34) then 'SMART_EVENT_MOVEMENTINFORM' when (`smart_scripts`.`event_type` = 35) then 'SMART_EVENT_SUMMON_DESPAWNED' when (`smart_scripts`.`event_type` = 36) then 'SMART_EVENT_CORPSE_REMOVED' when (`smart_scripts`.`event_type` = 37) then 'SMART_EVENT_AI_INIT' when (`smart_scripts`.`event_type` = 38) then 'SMART_EVENT_DATA_SET' when (`smart_scripts`.`event_type` = 39) then 'SMART_EVENT_WAYPOINT_START' when (`smart_scripts`.`event_type` = 40) then 'SMART_EVENT_WAYPOINT_REACHED' when (`smart_scripts`.`event_type` = 41) then 'SMART_EVENT_TRANSPORT_ADDPLAYER' when (`smart_scripts`.`event_type` = 42) then 'SMART_EVENT_TRANSPORT_ADDCREATURE' when (`smart_scripts`.`event_type` = 43) then 'SMART_EVENT_TRANSPORT_REMOVE_PLAYER' when (`smart_scripts`.`event_type` = 44) then 'SMART_EVENT_TRANSPORT_RELOCATE' when (`smart_scripts`.`event_type` = 45) then 'SMART_EVENT_INSTANCE_PLAYER_ENTER' when (`smart_scripts`.`event_type` = 46) then 'SMART_EVENT_AREATRIGGER_ONTRIGGER' when (`smart_scripts`.`event_type` = 47) then 'SMART_EVENT_QUEST_ACCEPTED' when (`smart_scripts`.`event_type` = 48) then 'SMART_EVENT_QUEST_OBJ_COPLETETION' when (`smart_scripts`.`event_type` = 49) then 'SMART_EVENT_QUEST_COMPLETION' when (`smart_scripts`.`event_type` = 50) then 'SMART_EVENT_QUEST_REWARDED' when (`smart_scripts`.`event_type` = 51) then 'SMART_EVENT_QUEST_FAIL' when (`smart_scripts`.`event_type` = 52) then 'SMART_EVENT_TEXT_OVER' when (`smart_scripts`.`event_type` = 53) then 'SMART_EVENT_RECEIVE_HEAL' when (`smart_scripts`.`event_type` = 54) then 'SMART_EVENT_JUST_SUMMONED' when (`smart_scripts`.`event_type` = 55) then 'SMART_EVENT_WAYPOINT_PAUSED' when (`smart_scripts`.`event_type` = 56) then 'SMART_EVENT_WAYPOINT_RESUMED' when (`smart_scripts`.`event_type` = 57) then 'SMART_EVENT_WAYPOINT_STOPPED' when (`smart_scripts`.`event_type` = 58) then 'SMART_EVENT_WAYPOINT_ENDED' when (`smart_scripts`.`event_type` = 59) then 'SMART_EVENT_TIMED_EVENT_TRIGGERED' when (`smart_scripts`.`event_type` = 60) then 'SMART_EVENT_UPDATE' when (`smart_scripts`.`event_type` = 61) then 'SMART_EVENT_LINK' when (`smart_scripts`.`event_type` = 62) then 'SMART_EVENT_GOSSIP_SELECT' when (`smart_scripts`.`event_type` = 63) then 'SMART_EVENT_JUST_CREATED' when (`smart_scripts`.`event_type` = 64) then 'SMART_EVENT_GOSSIP_HELLO' when (`smart_scripts`.`event_type` = 65) then 'SMART_EVENT_FOLLOW_COMPLETED' when (`smart_scripts`.`event_type` = 66) then 'SMART_EVENT_EVENT_PHASE_CHANGE' when (`smart_scripts`.`event_type` = 67) then 'SMART_EVENT_IS_BEHIND_TARGET' when (`smart_scripts`.`event_type` = 68) then 'SMART_EVENT_GAME_EVENT_START' when (`smart_scripts`.`event_type` = 69) then 'SMART_EVENT_GAME_EVENT_END' when (`smart_scripts`.`event_type` = 70) then 'SMART_EVENT_GO_LOOT_STATE_CHANGED' when (`smart_scripts`.`event_type` = 71) then 'SMART_EVENT_GO_EVENT_INFORM' when (`smart_scripts`.`event_type` = 72) then 'SMART_EVENT_ACTION_DONE' when (`smart_scripts`.`event_type` = 73) then 'SMART_EVENT_ON_SPELLCLICK' when (`smart_scripts`.`event_type` = 74) then 'SMART_EVENT_FRIENDLY_HEALTH_PCT' when (`smart_scripts`.`event_type` = 75) then 'SMART_EVENT_DISTANCE_CREATURE' when (`smart_scripts`.`event_type` = 76) then 'SMART_EVENT_DISTANCE_GAMEOBJECT' when (`smart_scripts`.`event_type` = 77) then 'SMART_EVENT_COUNTER_SET' when (`smart_scripts`.`event_type` = 78) then 'SMART_EVENT_SCENE_START' when (`smart_scripts`.`event_type` = 79) then 'SMART_EVENT_SCENE_TRIGGER' when (`smart_scripts`.`event_type` = 80) then 'SMART_EVENT_SCENE_CANCEL' when (`smart_scripts`.`event_type` = 81) then 'SMART_EVENT_SCENE_COMPLETE' when (`smart_scripts`.`event_type` = 82) then 'SMART_EVENT_SUMMONED_UNIT_DIES' else `smart_scripts`.`event_type` end) AS `event_type`,`smart_scripts`.`event_phase_mask` AS `event_phase_mask`,`smart_scripts`.`event_chance` AS `event_chance`,`smart_scripts`.`event_flags` AS `event_flags`,`smart_scripts`.`event_param1` AS `event_param1`,`smart_scripts`.`event_param2` AS `event_param2`,`smart_scripts`.`event_param3` AS `event_param3`,`smart_scripts`.`event_param4` AS `event_param4`,`smart_scripts`.`event_param5` AS `event_param5`,(case when (`smart_scripts`.`action_type` = 0) then 'SMART_ACTION_NONE' when (`smart_scripts`.`action_type` = 1) then 'SMART_ACTION_TALK' when (`smart_scripts`.`action_type` = 2) then 'SMART_ACTION_SET_FACTION' when (`smart_scripts`.`action_type` = 3) then 'SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL' when (`smart_scripts`.`action_type` = 4) then 'SMART_ACTION_SOUND' when (`smart_scripts`.`action_type` = 5) then 'SMART_ACTION_PLAY_EMOTE' when (`smart_scripts`.`action_type` = 6) then 'SMART_ACTION_FAIL_QUEST' when (`smart_scripts`.`action_type` = 7) then 'SMART_ACTION_OFFER_QUEST' when (`smart_scripts`.`action_type` = 8) then 'SMART_ACTION_SET_REACT_STATE' when (`smart_scripts`.`action_type` = 9) then 'SMART_ACTION_ACTIVATE_GOBJECT' when (`smart_scripts`.`action_type` = 10) then 'SMART_ACTION_RANDOM_EMOTE' when (`smart_scripts`.`action_type` = 11) then 'SMART_ACTION_CAST' when (`smart_scripts`.`action_type` = 12) then 'SMART_ACTION_SUMMON_CREATURE' when (`smart_scripts`.`action_type` = 13) then 'SMART_ACTION_THREAT_SINGLE_PCT' when (`smart_scripts`.`action_type` = 14) then 'SMART_ACTION_THREAT_ALL_PCT' when (`smart_scripts`.`action_type` = 15) then 'SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS' when (`smart_scripts`.`action_type` = 16) then 'SMART_ACTION_RESERVED_16' when (`smart_scripts`.`action_type` = 17) then 'SMART_ACTION_SET_EMOTE_STATE' when (`smart_scripts`.`action_type` = 18) then 'SMART_ACTION_SET_UNIT_FLAG' when (`smart_scripts`.`action_type` = 19) then 'SMART_ACTION_REMOVE_UNIT_FLAG' when (`smart_scripts`.`action_type` = 20) then 'SMART_ACTION_AUTO_ATTACK' when (`smart_scripts`.`action_type` = 21) then 'SMART_ACTION_ALLOW_COMBAT_MOVEMENT' when (`smart_scripts`.`action_type` = 22) then 'SMART_ACTION_SET_EVENT_PHASE' when (`smart_scripts`.`action_type` = 23) then 'SMART_ACTION_INC_EVENT_PHASE' when (`smart_scripts`.`action_type` = 24) then 'SMART_ACTION_EVADE' when (`smart_scripts`.`action_type` = 25) then 'SMART_ACTION_FLEE_FOR_ASSIST' when (`smart_scripts`.`action_type` = 26) then 'SMART_ACTION_CALL_GROUPEVENTHAPPENS' when (`smart_scripts`.`action_type` = 27) then 'SMART_ACTION_COMBAT_STOP' when (`smart_scripts`.`action_type` = 28) then 'SMART_ACTION_REMOVEAURASFROMSPELL' when (`smart_scripts`.`action_type` = 29) then 'SMART_ACTION_FOLLOW' when (`smart_scripts`.`action_type` = 30) then 'SMART_ACTION_RANDOM_PHASE' when (`smart_scripts`.`action_type` = 31) then 'SMART_ACTION_RANDOM_PHASE_RANGE' when (`smart_scripts`.`action_type` = 32) then 'SMART_ACTION_RESET_GOBJECT' when (`smart_scripts`.`action_type` = 33) then 'SMART_ACTION_CALL_KILLEDMONSTER' when (`smart_scripts`.`action_type` = 34) then 'SMART_ACTION_SET_INST_DATA' when (`smart_scripts`.`action_type` = 35) then 'SMART_ACTION_SET_INST_DATA64' when (`smart_scripts`.`action_type` = 36) then 'SMART_ACTION_UPDATE_TEMPLATE' when (`smart_scripts`.`action_type` = 37) then 'SMART_ACTION_DIE' when (`smart_scripts`.`action_type` = 38) then 'SMART_ACTION_SET_IN_COMBAT_WITH_ZONE' when (`smart_scripts`.`action_type` = 39) then 'SMART_ACTION_CALL_FOR_HELP' when (`smart_scripts`.`action_type` = 40) then 'SMART_ACTION_SET_SHEATH' when (`smart_scripts`.`action_type` = 41) then 'SMART_ACTION_FORCE_DESPAWN' when (`smart_scripts`.`action_type` = 42) then 'SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL' when (`smart_scripts`.`action_type` = 43) then 'SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL' when (`smart_scripts`.`action_type` = 44) then 'SMART_ACTION_SET_INGAME_PHASE_MASK' when (`smart_scripts`.`action_type` = 45) then 'SMART_ACTION_SET_DATA' when (`smart_scripts`.`action_type` = 46) then 'SMART_ACTION_ATTACK_STOP' when (`smart_scripts`.`action_type` = 47) then 'SMART_ACTION_SET_VISIBILITY' when (`smart_scripts`.`action_type` = 48) then 'SMART_ACTION_SET_ACTIVE' when (`smart_scripts`.`action_type` = 49) then 'SMART_ACTION_ATTACK_START' when (`smart_scripts`.`action_type` = 50) then 'SMART_ACTION_SUMMON_GO' when (`smart_scripts`.`action_type` = 51) then 'SMART_ACTION_KILL_UNIT' when (`smart_scripts`.`action_type` = 52) then 'SMART_ACTION_ACTIVATE_TAXI' when (`smart_scripts`.`action_type` = 53) then 'SMART_ACTION_WP_START' when (`smart_scripts`.`action_type` = 54) then 'SMART_ACTION_WP_PAUSE' when (`smart_scripts`.`action_type` = 55) then 'SMART_ACTION_WP_STOP' when (`smart_scripts`.`action_type` = 56) then 'SMART_ACTION_ADD_ITEM' when (`smart_scripts`.`action_type` = 57) then 'SMART_ACTION_REMOVE_ITEM' when (`smart_scripts`.`action_type` = 58) then 'SMART_ACTION_INSTALL_AI_TEMPLATE' when (`smart_scripts`.`action_type` = 59) then 'SMART_ACTION_SET_RUN' when (`smart_scripts`.`action_type` = 60) then 'SMART_ACTION_SET_DISABLE_GRAVITY' when (`smart_scripts`.`action_type` = 61) then 'SMART_ACTION_SET_SWIM' when (`smart_scripts`.`action_type` = 62) then 'SMART_ACTION_TELEPORT' when (`smart_scripts`.`action_type` = 63) then 'SMART_ACTION_SET_COUNTER' when (`smart_scripts`.`action_type` = 64) then 'SMART_ACTION_STORE_TARGET_LIST' when (`smart_scripts`.`action_type` = 65) then 'SMART_ACTION_WP_RESUME' when (`smart_scripts`.`action_type` = 66) then 'SMART_ACTION_SET_ORIENTATION' when (`smart_scripts`.`action_type` = 67) then 'SMART_ACTION_CREATE_TIMED_EVENT' when (`smart_scripts`.`action_type` = 68) then 'SMART_ACTION_PLAYMOVIE' when (`smart_scripts`.`action_type` = 69) then 'SMART_ACTION_MOVE_TO_POS' when (`smart_scripts`.`action_type` = 70) then 'SMART_ACTION_ENABLE_TEMP_GOBJ' when (`smart_scripts`.`action_type` = 71) then 'SMART_ACTION_EQUIP' when (`smart_scripts`.`action_type` = 72) then 'SMART_ACTION_CLOSE_GOSSIP' when (`smart_scripts`.`action_type` = 73) then 'SMART_ACTION_TRIGGER_TIMED_EVENT' when (`smart_scripts`.`action_type` = 74) then 'SMART_ACTION_REMOVE_TIMED_EVENT' when (`smart_scripts`.`action_type` = 75) then 'SMART_ACTION_ADD_AURA' when (`smart_scripts`.`action_type` = 76) then 'SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT' when (`smart_scripts`.`action_type` = 77) then 'SMART_ACTION_RESET_SCRIPT_BASE_OBJECT' when (`smart_scripts`.`action_type` = 78) then 'SMART_ACTION_CALL_SCRIPT_RESET' when (`smart_scripts`.`action_type` = 79) then 'SMART_ACTION_SET_RANGED_MOVEMENT' when (`smart_scripts`.`action_type` = 80) then 'SMART_ACTION_CALL_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 81) then 'SMART_ACTION_SET_NPC_FLAG' when (`smart_scripts`.`action_type` = 82) then 'SMART_ACTION_ADD_NPC_FLAG' when (`smart_scripts`.`action_type` = 83) then 'SMART_ACTION_REMOVE_NPC_FLAG' when (`smart_scripts`.`action_type` = 84) then 'SMART_ACTION_SIMPLE_TALK' when (`smart_scripts`.`action_type` = 85) then 'SMART_ACTION_SELF_CAST' when (`smart_scripts`.`action_type` = 86) then 'SMART_ACTION_CROSS_CAST' when (`smart_scripts`.`action_type` = 87) then 'SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 88) then 'SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST' when (`smart_scripts`.`action_type` = 89) then 'SMART_ACTION_RANDOM_MOVE' when (`smart_scripts`.`action_type` = 90) then 'SMART_ACTION_SET_UNIT_FIELD_BYTES_1' when (`smart_scripts`.`action_type` = 91) then 'SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1' when (`smart_scripts`.`action_type` = 92) then 'SMART_ACTION_INTERRUPT_SPELL' when (`smart_scripts`.`action_type` = 93) then 'SMART_ACTION_SEND_GO_CUSTOM_ANIM' when (`smart_scripts`.`action_type` = 94) then 'SMART_ACTION_SET_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 95) then 'SMART_ACTION_ADD_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 96) then 'SMART_ACTION_REMOVE_DYNAMIC_FLAG' when (`smart_scripts`.`action_type` = 97) then 'SMART_ACTION_JUMP_TO_POS' when (`smart_scripts`.`action_type` = 98) then 'SMART_ACTION_SEND_GOSSIP_MENU' when (`smart_scripts`.`action_type` = 99) then 'SMART_ACTION_GO_SET_LOOT_STATE' when (`smart_scripts`.`action_type` = 100) then 'SMART_ACTION_SEND_TARGET_TO_TARGET' when (`smart_scripts`.`action_type` = 101) then 'SMART_ACTION_SET_HOME_POS' when (`smart_scripts`.`action_type` = 102) then 'SMART_ACTION_SET_HEALTH_REGEN' when (`smart_scripts`.`action_type` = 103) then 'SMART_ACTION_SET_ROOT' when (`smart_scripts`.`action_type` = 104) then 'SMART_ACTION_SET_GO_FLAG' when (`smart_scripts`.`action_type` = 105) then 'SMART_ACTION_ADD_GO_FLAG' when (`smart_scripts`.`action_type` = 106) then 'SMART_ACTION_REMOVE_GO_FLAG' when (`smart_scripts`.`action_type` = 107) then 'SMART_ACTION_SUMMON_CREATURE_GROUP' when (`smart_scripts`.`action_type` = 108) then 'SMART_ACTION_SET_POWER' when (`smart_scripts`.`action_type` = 109) then 'SMART_ACTION_ADD_POWER' when (`smart_scripts`.`action_type` = 110) then 'SMART_ACTION_REMOVE_POWER' when (`smart_scripts`.`action_type` = 111) then 'SMART_ACTION_GAME_EVENT_STOP' when (`smart_scripts`.`action_type` = 112) then 'SMART_ACTION_GAME_EVENT_START' when (`smart_scripts`.`action_type` = 113) then 'SMART_ACTION_START_CLOSEST_WAYPOINT' when (`smart_scripts`.`action_type` = 114) then 'SMART_ACTION_MOVE_OFFSET' when (`smart_scripts`.`action_type` = 115) then 'SMART_ACTION_RANDOM_SOUND' when (`smart_scripts`.`action_type` = 116) then 'SMART_ACTION_SET_CORPSE_DELAY' when (`smart_scripts`.`action_type` = 117) then 'SMART_ACTION_DISABLE_EVADE' when (`smart_scripts`.`action_type` = 118) then 'SMART_ACTION_GO_SET_GO_STATE' when (`smart_scripts`.`action_type` = 119) then 'SMART_ACTION_SET_CAN_FLY' when (`smart_scripts`.`action_type` = 120) then 'SMART_ACTION_REMOVE_AURAS_BY_TYPE' when (`smart_scripts`.`action_type` = 121) then 'SMART_ACTION_SET_SIGHT_DIST' when (`smart_scripts`.`action_type` = 122) then 'SMART_ACTION_FLEE' when (`smart_scripts`.`action_type` = 123) then 'SMART_ACTION_ADD_THREAT' when (`smart_scripts`.`action_type` = 124) then 'SMART_ACTION_LOAD_EQUIPMENT' when (`smart_scripts`.`action_type` = 125) then 'SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT' when (`smart_scripts`.`action_type` = 126) then 'SMART_ACTION_REMOVE_ALL_GAMEOBJECTS' when (`smart_scripts`.`action_type` = 127) then 'SMART_ACTION_PAUSE_MOVEMENT' when (`smart_scripts`.`action_type` = 128) then 'SMART_ACTION_PLAY_ANIMKIT' when (`smart_scripts`.`action_type` = 129) then 'SMART_ACTION_SCENE_PLAY' when (`smart_scripts`.`action_type` = 130) then 'SMART_ACTION_SCENE_CANCEL' when (`smart_scripts`.`action_type` = 131) then 'SMART_ACTION_SPAWN_SPAWNGROUP' when (`smart_scripts`.`action_type` = 132) then 'SMART_ACTION_DESPAWN_SPAWNGROUP' when (`smart_scripts`.`action_type` = 133) then 'SMART_ACTION_RESPAWN_BY_SPAWNID' when (`smart_scripts`.`action_type` = 134) then 'SMART_ACTION_INVOKER_CAST' when (`smart_scripts`.`action_type` = 135) then 'SMART_ACTION_PLAY_CINEMATIC' when (`smart_scripts`.`action_type` = 136) then 'SMART_ACTION_SET_MOVEMENT_SPEED' when (`smart_scripts`.`action_type` = 137) then 'SMART_ACTION_PLAY_SPELL_VISUAL_KIT' when (`smart_scripts`.`action_type` = 138) then 'SMART_ACTION_OVERRIDE_LIGHT' when (`smart_scripts`.`action_type` = 139) then 'SMART_ACTION_OVERRIDE_WEATHER' else `smart_scripts`.`action_type` end) AS `action_type`,`smart_scripts`.`action_param1` AS `action_param1`,`smart_scripts`.`action_param2` AS `action_param2`,`smart_scripts`.`action_param3` AS `action_param3`,`smart_scripts`.`action_param4` AS `action_param4`,`smart_scripts`.`action_param5` AS `action_param5`,`smart_scripts`.`action_param6` AS `action_param6`,(case when (`smart_scripts`.`target_type` = 0) then 'SMART_TARGET_NONE' when (`smart_scripts`.`target_type` = 1) then 'SMART_TARGET_SELF' when (`smart_scripts`.`target_type` = 2) then 'SMART_TARGET_VICTIM' when (`smart_scripts`.`target_type` = 3) then 'SMART_TARGET_HOSTILE_SECOND_AGGRO' when (`smart_scripts`.`target_type` = 4) then 'SMART_TARGET_HOSTILE_LAST_AGGRO' when (`smart_scripts`.`target_type` = 5) then 'SMART_TARGET_HOSTILE_RANDOM' when (`smart_scripts`.`target_type` = 6) then 'SMART_TARGET_HOSTILE_RANDOM_NOT_TOP' when (`smart_scripts`.`target_type` = 7) then 'SMART_TARGET_ACTION_INVOKER' when (`smart_scripts`.`target_type` = 8) then 'SMART_TARGET_POSITION' when (`smart_scripts`.`target_type` = 9) then 'SMART_TARGET_CREATURE_RANGE' when (`smart_scripts`.`target_type` = 10) then 'SMART_TARGET_CREATURE_GUID' when (`smart_scripts`.`target_type` = 11) then 'SMART_TARGET_CREATURE_DISTANCE' when (`smart_scripts`.`target_type` = 12) then 'SMART_TARGET_STORED' when (`smart_scripts`.`target_type` = 13) then 'SMART_TARGET_GAMEOBJECT_RANGE' when (`smart_scripts`.`target_type` = 14) then 'SMART_TARGET_GAMEOBJECT_GUID' when (`smart_scripts`.`target_type` = 15) then 'SMART_TARGET_GAMEOBJECT_DISTANCE' when (`smart_scripts`.`target_type` = 16) then 'SMART_TARGET_INVOKER_PARTY' when (`smart_scripts`.`target_type` = 17) then 'SMART_TARGET_PLAYER_RANGE' when (`smart_scripts`.`target_type` = 18) then 'SMART_TARGET_PLAYER_DISTANCE' when (`smart_scripts`.`target_type` = 19) then 'SMART_TARGET_CLOSEST_CREATURE' when (`smart_scripts`.`target_type` = 20) then 'SMART_TARGET_CLOSEST_GAMEOBJECT' when (`smart_scripts`.`target_type` = 21) then 'SMART_TARGET_CLOSEST_PLAYER' when (`smart_scripts`.`target_type` = 22) then 'SMART_TARGET_ACTION_INVOKER_VEHICLE' when (`smart_scripts`.`target_type` = 23) then 'SMART_TARGET_OWNER_OR_SUMMONER' when (`smart_scripts`.`target_type` = 24) then 'SMART_TARGET_THREAT_LIST' when (`smart_scripts`.`target_type` = 25) then 'SMART_TARGET_CLOSEST_ENEMY' when (`smart_scripts`.`target_type` = 26) then 'SMART_TARGET_CLOSEST_FRIENDLY' when (`smart_scripts`.`target_type` = 27) then 'SMART_TARGET_LOOT_RECIPIENTS' when (`smart_scripts`.`target_type` = 28) then 'SMART_TARGET_FARTHEST' when (`smart_scripts`.`target_type` = 29) then 'SMART_TARGET_VEHICLE_PASSENGER' when (`smart_scripts`.`target_type` = 30) then 'SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT' else `smart_scripts`.`target_type` end) AS `target_type`,`smart_scripts`.`target_param1` AS `target_param1`,`smart_scripts`.`target_param2` AS `target_param2`,`smart_scripts`.`target_param3` AS `target_param3`,`smart_scripts`.`target_param4` AS `target_param4`,`smart_scripts`.`target_x` AS `target_x`,`smart_scripts`.`target_y` AS `target_y`,`smart_scripts`.`target_z` AS `target_z`,`smart_scripts`.`target_o` AS `target_o`,`smart_scripts`.`comment` AS `comment` from `smart_scripts` */; /*!50001 SET character_set_client = @saved_cs_client */; /*!50001 SET character_set_results = @saved_cs_results */; /*!50001 SET collation_connection = @saved_col_connection */; /*!40103 SET TIME_ZONE=@OLD_TIME_ZONE */; /*!40101 SET SQL_MODE=@OLD_SQL_MODE */; /*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; /*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; /*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; /*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; /*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; -- Dump completed on 2024-11-22 23:18:19