/* * Copyright (C) 2008-2011 TrinityCore * Copyright (C) 2006-2009 ScriptDev2 * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData SDName: Ironforge SD%Complete: 100 SDComment: Quest support: 3702 SDCategory: Ironforge EndScriptData */ /* ContentData npc_royal_historian_archesonus EndContentData */ #include "ScriptPCH.h" /*###### ## npc_royal_historian_archesonus ######*/ #define GOSSIP_ITEM_ROYAL "I am ready to listen" #define GOSSIP_ITEM_ROYAL_1 "That is tragic. How did this happen?" #define GOSSIP_ITEM_ROYAL_2 "Interesting, continue please." #define GOSSIP_ITEM_ROYAL_3 "Unbelievable! How dare they??" #define GOSSIP_ITEM_ROYAL_4 "Of course I will help!" class npc_royal_historian_archesonus : public CreatureScript { public: npc_royal_historian_archesonus() : CreatureScript("npc_royal_historian_archesonus") { } bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); switch (uiAction) { case GOSSIP_ACTION_INFO_DEF: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); pPlayer->SEND_GOSSIP_MENU(2236, pCreature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+1: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); pPlayer->SEND_GOSSIP_MENU(2237, pCreature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); pPlayer->SEND_GOSSIP_MENU(2238, pCreature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+3: pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); pPlayer->SEND_GOSSIP_MENU(2239, pCreature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+4: pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->AreaExploredOrEventHappens(3702); break; } return true; } bool OnGossipHello(Player* pPlayer, Creature* pCreature) { if (pCreature->isQuestGiver()) pPlayer->PrepareQuestMenu(pCreature->GetGUID()); if (pPlayer->GetQuestStatus(3702) == QUEST_STATUS_INCOMPLETE) { pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); pPlayer->SEND_GOSSIP_MENU(2235, pCreature->GetGUID()); } else pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID()); return true; } }; void AddSC_ironforge() { new npc_royal_historian_archesonus(); }