/* * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_WARLOCK and SPELLFAMILY_GENERIC spells used by warlock players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_warl_". */ #include "ScriptMgr.h" #include "AreaTrigger.h" #include "Containers.h" #include "Creature.h" #include "GameObject.h" #include "GridNotifiers.h" #include "ObjectAccessor.h" #include "Pet.h" #include "Player.h" #include "Random.h" #include "SpellAuraEffects.h" #include "SpellAuras.h" #include "SpellMgr.h" #include "SpellScript.h" enum WarlockSpells { SPELL_WARLOCK_CORRUPTION_DAMAGE = 146739, SPELL_WARLOCK_CREATE_HEALTHSTONE = 23517, SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388, SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018, SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020, SPELL_WARLOCK_DEVOUR_MAGIC_HEAL = 19658, SPELL_WARLOCK_DOOM_ENERGIZE = 193318, SPELL_WARLOCK_DRAIN_SOUL_ENERGIZE = 205292, SPELL_WARLOCK_GLYPH_OF_DEMON_TRAINING = 56249, SPELL_WARLOCK_GLYPH_OF_SOUL_SWAP = 56226, SPELL_WARLOCK_GLYPH_OF_SUCCUBUS = 56250, SPELL_WARLOCK_IMMOLATE_PERIODIC = 157736, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704, SPELL_WARLOCK_RAIN_OF_FIRE = 5740, SPELL_WARLOCK_RAIN_OF_FIRE_DAMAGE = 42223, SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE = 27285, SPELL_WARLOCK_SEED_OF_CORRUPTION_GENERIC = 32865, SPELL_WARLOCK_SHADOW_BOLT_ENERGIZE = 194192, SPELL_WARLOCK_SOULSHATTER_EFFECT = 32835, SPELL_WARLOCK_SOUL_SWAP_CD_MARKER = 94229, SPELL_WARLOCK_SOUL_SWAP_OVERRIDE = 86211, SPELL_WARLOCK_SOUL_SWAP_MOD_COST = 92794, SPELL_WARLOCK_SOUL_SWAP_DOT_MARKER = 92795, SPELL_WARLOCK_UNSTABLE_AFFLICTION_DAMAGE = 196364, SPELL_WARLOCK_UNSTABLE_AFFLICTION_ENERGIZE = 31117, SPELL_WARLOCK_SHADOWFLAME = 37378, SPELL_WARLOCK_FLAMESHADOW = 37379, SPELL_WARLOCK_SUMMON_SUCCUBUS = 712, SPELL_WARLOCK_SUMMON_INCUBUS = 365349, SPELL_WARLOCK_STRENGTHEN_PACT_SUCCUBUS = 366323, SPELL_WARLOCK_STRENGTHEN_PACT_INCUBUS = 366325, SPELL_WARLOCK_SUCCUBUS_PACT = 365360, SPELL_WARLOCK_INCUBUS_PACT = 365355 }; enum MiscSpells { SPELL_GEN_REPLENISHMENT = 57669, SPELL_PRIEST_SHADOW_WORD_DEATH = 32409 }; // 710 - Banish class spell_warl_banish : public SpellScript { public: spell_warl_banish() {} private: void HandleBanish(SpellMissInfo missInfo) { if (missInfo != SPELL_MISS_IMMUNE) return; if (Unit* target = GetHitUnit()) { // Casting Banish on a banished target will remove applied aura if (Aura * banishAura = target->GetAura(GetSpellInfo()->Id, GetCaster()->GetGUID())) banishAura->Remove(); } } void Register() override { BeforeHit += BeforeSpellHitFn(spell_warl_banish::HandleBanish); } }; // 111400 - Burning Rush class spell_warl_burning_rush : public SpellScript { bool Validate(SpellInfo const* spellInfo) override { return ValidateSpellEffect({ { spellInfo->Id, EFFECT_1 } }); } SpellCastResult CheckApplyAura() { Unit* caster = GetCaster(); if (caster->GetHealthPct() <= float(GetEffectInfo(EFFECT_1).CalcValue(caster))) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_YOU_DONT_HAVE_ENOUGH_HEALTH); return SPELL_FAILED_CUSTOM_ERROR; } return SPELL_CAST_OK; } void Register() override { OnCheckCast += SpellCheckCastFn(spell_warl_burning_rush::CheckApplyAura); } }; // 111400 - Burning Rush class spell_warl_burning_rush_aura : public AuraScript { void PeriodicTick(AuraEffect const* aurEff) { if (GetTarget()->GetHealthPct() <= float(aurEff->GetAmount())) { PreventDefaultAction(); Remove(); } } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_burning_rush_aura::PeriodicTick, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE_PERCENT); } }; // 116858 - Chaos Bolt class spell_warl_chaos_bolt : public SpellScript { bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleDummy(SpellEffIndex /*effIndex*/) { SetHitDamage(GetHitDamage() + CalculatePct(GetHitDamage(), GetCaster()->ToPlayer()->m_activePlayerData->SpellCritPercentage)); } void CalcCritChance(Unit const* /*victim*/, float& critChance) { critChance = 100.0f; } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_chaos_bolt::HandleDummy, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); OnCalcCritChance += SpellOnCalcCritChanceFn(spell_warl_chaos_bolt::CalcCritChance); } }; // 77220 - Mastery: Chaotic Energies class spell_warl_chaotic_energies : public AuraScript { void HandleAbsorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount) { AuraEffect const* effect1 = GetEffect(EFFECT_1); if (!effect1 || !GetTargetApplication()->HasEffect(EFFECT_1)) { PreventDefaultAction(); return; } // You take ${$s2/3}% reduced damage float damageReductionPct = float(effect1->GetAmount()) / 3; // plus a random amount of up to ${$s2/3}% additional reduced damage damageReductionPct += frand(0.0f, damageReductionPct); absorbAmount = CalculatePct(dmgInfo.GetDamage(), damageReductionPct); } void Register() override { OnEffectAbsorb += AuraEffectAbsorbFn(spell_warl_chaotic_energies::HandleAbsorb, EFFECT_2); } }; // 6201 - Create Healthstone class spell_warl_create_healthstone : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_CREATE_HEALTHSTONE }); } bool Load() override { return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_CREATE_HEALTHSTONE, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; // 108416 - Dark Pact class spell_warl_dark_pact : public AuraScript { bool Validate(SpellInfo const* spellInfo) override { return ValidateSpellEffect({ { spellInfo->Id, EFFECT_1 }, { spellInfo->Id, EFFECT_2 } }); } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) { canBeRecalculated = false; if (Unit* caster = GetCaster()) { float extraAmount = caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask()) * 2.5f; int32 absorb = caster->CountPctFromCurHealth(GetEffectInfo(EFFECT_1).CalcValue(caster)); caster->SetHealth(caster->GetHealth() - absorb); amount = CalculatePct(absorb, GetEffectInfo(EFFECT_2).CalcValue(caster)) + extraAmount; } } void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_dark_pact::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); } }; // 48018 - Demonic Circle: Summon class spell_warl_demonic_circle_summon : public AuraScript { void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode) { // If effect is removed by expire remove the summoned demonic circle too. if (!(mode & AURA_EFFECT_HANDLE_REAPPLY)) GetTarget()->RemoveGameObject(GetId(), true); GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); } void HandleDummyTick(AuraEffect const* /*aurEff*/) { if (GameObject* circle = GetTarget()->GetGameObject(GetId())) { // Here we check if player is in demonic circle teleport range, if so add // WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT. // If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST. SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT, GetCastDifficulty()); if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true))) { if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST)) GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true); } else GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST); } } void Register() override { OnEffectRemove += AuraEffectApplyFn(spell_warl_demonic_circle_summon::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK); OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); } }; // 48020 - Demonic Circle: Teleport class spell_warl_demonic_circle_teleport : public AuraScript { void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (Player* player = GetTarget()->ToPlayer()) { if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON)) { player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation()); player->RemoveMovementImpairingAuras(false); } } } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL); } }; // 67518, 19505 - Devour Magic class spell_warl_devour_magic : public SpellScript { bool Validate(SpellInfo const* spellInfo) override { return ValidateSpellInfo({ SPELL_WARLOCK_GLYPH_OF_DEMON_TRAINING, SPELL_WARLOCK_DEVOUR_MAGIC_HEAL }) && ValidateSpellEffect({ { spellInfo->Id, EFFECT_1 } }); } void OnSuccessfulDispel(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); CastSpellExtraArgs args; args.TriggerFlags = TRIGGERED_FULL_MASK; args.AddSpellBP0(GetEffectInfo(EFFECT_1).CalcValue(caster)); caster->CastSpell(caster, SPELL_WARLOCK_DEVOUR_MAGIC_HEAL, args); // Glyph of Felhunter if (Unit* owner = caster->GetOwner()) if (owner->GetAura(SPELL_WARLOCK_GLYPH_OF_DEMON_TRAINING)) owner->CastSpell(owner, SPELL_WARLOCK_DEVOUR_MAGIC_HEAL, args); } void Register() override { OnEffectSuccessfulDispel += SpellEffectFn(spell_warl_devour_magic::OnSuccessfulDispel, EFFECT_0, SPELL_EFFECT_DISPEL); } }; // 603 - Doom class spell_warl_doom : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_WARLOCK_DOOM_ENERGIZE }); } void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { if (Unit* caster = GetCaster()) caster->CastSpell(caster, SPELL_WARLOCK_DOOM_ENERGIZE, true); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_doom::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); } }; // 198590 - Drain Soul class spell_warl_drain_soul : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_WARLOCK_DRAIN_SOUL_ENERGIZE }); } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH) return; if (Unit* caster = GetCaster()) caster->CastSpell(caster, SPELL_WARLOCK_DRAIN_SOUL_ENERGIZE, true); } void Register() override { AfterEffectRemove += AuraEffectApplyFn(spell_warl_drain_soul::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); } }; // 48181 - Haunt class spell_warl_haunt : public SpellScript { void HandleAfterHit() { if (Aura* aura = GetHitAura()) if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1)) aurEff->SetAmount(CalculatePct(GetHitDamage(), aurEff->GetAmount())); } void Register() override { AfterHit += SpellHitFn(spell_warl_haunt::HandleAfterHit); } }; // 755 - Health Funnel class spell_warl_health_funnel : public AuraScript { void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* caster = GetCaster(); if (!caster) return; Unit* target = GetTarget(); if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2)) target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true); else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1)) target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true); } void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1); target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2); } void OnPeriodic(AuraEffect const* aurEff) { Unit* caster = GetCaster(); if (!caster) return; //! HACK for self damage, is not blizz :/ uint32 damage = caster->CountPctFromMaxHealth(aurEff->GetBaseAmount()); if (Player* modOwner = caster->GetSpellModOwner()) modOwner->ApplySpellMod(GetSpellInfo(), SpellModOp::PowerCost0, damage); SpellNonMeleeDamage damageInfo(caster, caster, GetSpellInfo(), GetAura()->GetSpellVisual(), GetSpellInfo()->SchoolMask, GetAura()->GetCastId()); damageInfo.periodicLog = true; damageInfo.damage = damage; caster->DealSpellDamage(&damageInfo, false); caster->SendSpellNonMeleeDamageLog(&damageInfo); } void Register() override { OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel::ApplyEffect, EFFECT_0, SPELL_AURA_OBS_MOD_HEALTH, AURA_EFFECT_HANDLE_REAL); OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel::RemoveEffect, EFFECT_0, SPELL_AURA_OBS_MOD_HEALTH, AURA_EFFECT_HANDLE_REAL); OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_health_funnel::OnPeriodic, EFFECT_0, SPELL_AURA_OBS_MOD_HEALTH); } }; // 6262 - Healthstone class spell_warl_healthstone_heal : public SpellScript { void HandleOnHit() { int32 heal = int32(CalculatePct(GetCaster()->GetCreateHealth(), GetHitHeal())); SetHitHeal(heal); } void Register() override { OnHit += SpellHitFn(spell_warl_healthstone_heal::HandleOnHit); } }; // 348 - Immolate class spell_warl_immolate : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_IMMOLATE_PERIODIC}); } void HandleOnEffectHit(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetHitUnit(), SPELL_WARLOCK_IMMOLATE_PERIODIC, GetSpell()); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_immolate::HandleOnEffectHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; // 366330 - Random Sayaad class spell_warl_random_sayaad : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_WARLOCK_SUCCUBUS_PACT, SPELL_WARLOCK_INCUBUS_PACT }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); caster->RemoveAurasDueToSpell(SPELL_WARLOCK_SUCCUBUS_PACT); caster->RemoveAurasDueToSpell(SPELL_WARLOCK_INCUBUS_PACT); Player* player = GetCaster()->ToPlayer(); if (!player) return; if (Pet* pet = player->GetPet()) { if (pet->IsPetSayaad()) pet->DespawnOrUnsummon(); } } void Register() override { OnEffectHit += SpellEffectFn(spell_warl_random_sayaad::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 366323 - Strengthen Pact - Succubus // 366325 - Strengthen Pact - Incubus // 366222 - Summon Sayaad class spell_warl_sayaad_precast_disorientation : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ PET_SUMMONING_DISORIENTATION }); } // Note: this is a special case in which the warlock's minion pet must also cast Summon Disorientation at the beginning since this is only handled by SPELL_EFFECT_SUMMON_PET in Spell::CheckCast. void OnPrecast() override { Player* player = GetCaster()->ToPlayer(); if (!player) return; if (Pet* pet = player->GetPet()) pet->CastSpell(pet, PET_SUMMONING_DISORIENTATION, CastSpellExtraArgs(TRIGGERED_FULL_MASK) .SetOriginalCaster(pet->GetGUID()) .SetTriggeringSpell(GetSpell())); } void Register() override { } }; // 6358 - Seduction (Special Ability) class spell_warl_seduction : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_GLYPH_OF_SUCCUBUS, SPELL_PRIEST_SHADOW_WORD_DEATH }); } void HandleScriptEffect(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { if (caster->GetOwner() && caster->GetOwner()->HasAura(SPELL_WARLOCK_GLYPH_OF_SUCCUBUS)) { target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, ObjectGuid::Empty, target->GetAura(SPELL_PRIEST_SHADOW_WORD_DEATH)); // SW:D shall not be removed. target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT); target->RemoveAurasByType(SPELL_AURA_PERIODIC_LEECH); } } } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_seduction::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_APPLY_AURA); } }; // 27285 - Seed of Corruption (damage) class spell_warl_seed_of_corruption : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_CORRUPTION_DAMAGE }); } void HandleHit(SpellEffIndex /*effIndex*/) const { GetCaster()->CastSpell(GetHitUnit(), SPELL_WARLOCK_CORRUPTION_DAMAGE, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_seed_of_corruption::HandleHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; class spell_warl_seed_of_corruption_dummy : public SpellScript { void RemoveVisualMissile(WorldObject*& target) const { target = nullptr; } void SelectTarget(std::list& targets) const { if (targets.size() < 2) return; if (!GetExplTargetUnit()->HasAura(GetSpellInfo()->Id, GetCaster()->GetGUID())) { // primary target doesn't have seed, keep it targets.clear(); targets.push_back(GetExplTargetUnit()); } else { // primary target has seed, select random other target with no seed targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id, GetCaster()->GetGUID())); if (!targets.empty()) Trinity::Containers::RandomResize(targets, 1); else targets.push_back(GetExplTargetUnit()); } } void Register() override { OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_warl_seed_of_corruption_dummy::RemoveVisualMissile, EFFECT_0, TARGET_UNIT_TARGET_ENEMY); OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_dummy::SelectTarget, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY); OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_warl_seed_of_corruption_dummy::SelectTarget, EFFECT_2, TARGET_UNIT_DEST_AREA_ENEMY); } }; // 27243 - Seed of Corruption class spell_warl_seed_of_corruption_dummy_aura : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE }); } void OnPeriodic(AuraEffect const* aurEff) const { if (Unit* caster = GetCaster()) caster->CastSpell(GetTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE, aurEff); } void CalculateBuffer(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/) const { Unit* caster = GetCaster(); if (!caster) return; amount = caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask()) * GetEffectInfo(EFFECT_0).CalcValue(caster) / 100; } void HandleProc(AuraEffect* aurEff, ProcEventInfo const& eventInfo) { PreventDefaultAction(); DamageInfo const* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo) return; Unit* caster = GetCaster(); if (!caster) return; if (!damageInfo->GetAttacker() || damageInfo->GetAttacker() != caster) return; // other seed explosions detonate this instantly, no matter what damage amount is if (!damageInfo->GetSpellInfo() || damageInfo->GetSpellInfo()->Id != SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE) { int32 amount = aurEff->GetAmount() - damageInfo->GetDamage(); if (amount > 0) { aurEff->SetAmount(amount); if (!GetTarget()->HealthBelowPctDamaged(1, damageInfo->GetDamage())) return; } } Remove(); caster->CastSpell(eventInfo.GetActionTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_DAMAGE, aurEff); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_seed_of_corruption_dummy_aura::OnPeriodic, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE); DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_warl_seed_of_corruption_dummy_aura::CalculateBuffer, EFFECT_2, SPELL_AURA_DUMMY); OnEffectProc += AuraEffectProcFn(spell_warl_seed_of_corruption_dummy_aura::HandleProc, EFFECT_2, SPELL_AURA_DUMMY); } }; // 32863 - Seed of Corruption // 36123 - Seed of Corruption // 38252 - Seed of Corruption // 39367 - Seed of Corruption // 44141 - Seed of Corruption // 70388 - Seed of Corruption // Monster spells, triggered only on amount drop (not on death) class spell_warl_seed_of_corruption_generic : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_SEED_OF_CORRUPTION_GENERIC }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); DamageInfo* damageInfo = eventInfo.GetDamageInfo(); if (!damageInfo || !damageInfo->GetDamage()) return; int32 amount = aurEff->GetAmount() - damageInfo->GetDamage(); if (amount > 0) { const_cast(aurEff)->SetAmount(amount); return; } Remove(); Unit* caster = GetCaster(); if (!caster) return; caster->CastSpell(eventInfo.GetActionTarget(), SPELL_WARLOCK_SEED_OF_CORRUPTION_GENERIC, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_warl_seed_of_corruption_generic::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); } }; // 686 - Shadow Bolt class spell_warl_shadow_bolt : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_WARLOCK_SHADOW_BOLT_ENERGIZE }); } void HandleAfterCast() { GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_SHADOW_BOLT_ENERGIZE, true); } void Register() override { AfterCast += SpellCastFn(spell_warl_shadow_bolt::HandleAfterCast); } }; // 86121 - Soul Swap class spell_warl_soul_swap : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo( { SPELL_WARLOCK_GLYPH_OF_SOUL_SWAP, SPELL_WARLOCK_SOUL_SWAP_CD_MARKER, SPELL_WARLOCK_SOUL_SWAP_OVERRIDE }); } void HandleHit(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SWAP_OVERRIDE, true); GetHitUnit()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SWAP_DOT_MARKER, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_soul_swap::HandleHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; // 86211 - Soul Swap Override - Also acts as a dot container class spell_warl_soul_swap_override : public AuraScript { //! Forced to, pure virtual functions must have a body when linking void Register() override { } public: void AddDot(uint32 id) { _dotList.push_back(id); } std::list const GetDotList() const { return _dotList; } Unit* GetOriginalSwapSource() const { return _swapCaster; } void SetOriginalSwapSource(Unit* victim) { _swapCaster = victim; } private: std::list _dotList; Unit* _swapCaster = nullptr; }; //! Soul Swap Copy Spells - 92795 - Simply copies spell IDs. class spell_warl_soul_swap_dot_marker : public SpellScript { void HandleHit(SpellEffIndex /*effIndex*/) { Unit* swapVictim = GetCaster(); Unit* warlock = GetHitUnit(); if (!warlock || !swapVictim) return; Unit::AuraApplicationMap const& appliedAuras = swapVictim->GetAppliedAuras(); spell_warl_soul_swap_override* swapSpellScript = nullptr; if (Aura* swapOverrideAura = warlock->GetAura(SPELL_WARLOCK_SOUL_SWAP_OVERRIDE)) swapSpellScript = swapOverrideAura->GetScript(); if (!swapSpellScript) return; flag128 classMask = GetEffectInfo().SpellClassMask; for (Unit::AuraApplicationMap::const_iterator itr = appliedAuras.begin(); itr != appliedAuras.end(); ++itr) { SpellInfo const* spellProto = itr->second->GetBase()->GetSpellInfo(); if (itr->second->GetBase()->GetCaster() == warlock) if (spellProto->SpellFamilyName == SPELLFAMILY_WARLOCK && (spellProto->SpellFamilyFlags & classMask)) swapSpellScript->AddDot(itr->first); } swapSpellScript->SetOriginalSwapSource(swapVictim); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_soul_swap_dot_marker::HandleHit, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 86213 - Soul Swap Exhale class spell_warl_soul_swap_exhale : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_SOUL_SWAP_MOD_COST, SPELL_WARLOCK_SOUL_SWAP_OVERRIDE }); } SpellCastResult CheckCast() { Unit* currentTarget = GetExplTargetUnit(); Unit* swapTarget = nullptr; if (Aura const* swapOverride = GetCaster()->GetAura(SPELL_WARLOCK_SOUL_SWAP_OVERRIDE)) if (spell_warl_soul_swap_override* swapScript = swapOverride->GetScript()) swapTarget = swapScript->GetOriginalSwapSource(); // Soul Swap Exhale can't be cast on the same target than Soul Swap if (swapTarget && currentTarget && swapTarget == currentTarget) return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; } void OnEffectHit(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SWAP_MOD_COST, true); bool hasGlyph = GetCaster()->HasAura(SPELL_WARLOCK_GLYPH_OF_SOUL_SWAP); std::list dotList; Unit* swapSource = nullptr; if (Aura const* swapOverride = GetCaster()->GetAura(SPELL_WARLOCK_SOUL_SWAP_OVERRIDE)) { spell_warl_soul_swap_override* swapScript = swapOverride->GetScript(); if (!swapScript) return; dotList = swapScript->GetDotList(); swapSource = swapScript->GetOriginalSwapSource(); } if (dotList.empty()) return; for (std::list::const_iterator itr = dotList.begin(); itr != dotList.end(); ++itr) { GetCaster()->AddAura(*itr, GetHitUnit()); if (!hasGlyph && swapSource) swapSource->RemoveAurasDueToSpell(*itr); } // Remove Soul Swap Exhale buff GetCaster()->RemoveAurasDueToSpell(SPELL_WARLOCK_SOUL_SWAP_OVERRIDE); if (hasGlyph) // Add a cooldown on Soul Swap if caster has the glyph GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_SOUL_SWAP_CD_MARKER, false); } void Register() override { OnCheckCast += SpellCheckCastFn(spell_warl_soul_swap_exhale::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_warl_soul_swap_exhale::OnEffectHit, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE); } }; // 29858 - Soulshatter class spell_warl_soulshatter : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_SOULSHATTER_EFFECT }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) if (target->GetThreatManager().IsThreatenedBy(caster, true)) caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER_EFFECT, true); } void Register() override { OnEffectHitTarget += SpellEffectFn(spell_warl_soulshatter::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 366323 - Strengthen Pact - Succubus class spell_warl_strengthen_pact_succubus : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_WARLOCK_SUCCUBUS_PACT, SPELL_WARLOCK_SUMMON_SUCCUBUS }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); caster->CastSpell(nullptr, SPELL_WARLOCK_SUCCUBUS_PACT, TRIGGERED_FULL_MASK); caster->CastSpell(nullptr, SPELL_WARLOCK_SUMMON_SUCCUBUS, TRIGGERED_FULL_MASK); } void Register() override { OnEffectHit += SpellEffectFn(spell_warl_strengthen_pact_succubus::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 366325 - Strengthen Pact - Incubus class spell_warl_strengthen_pact_incubus : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_WARLOCK_INCUBUS_PACT, SPELL_WARLOCK_SUMMON_INCUBUS }); } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); caster->CastSpell(nullptr, SPELL_WARLOCK_INCUBUS_PACT, TRIGGERED_FULL_MASK); caster->CastSpell(nullptr, SPELL_WARLOCK_SUMMON_INCUBUS, TRIGGERED_FULL_MASK); } void Register() override { OnEffectHit += SpellEffectFn(spell_warl_strengthen_pact_incubus::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 366222 - Summon Sayaad class spell_warl_summon_sayaad : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo ({ SPELL_WARLOCK_SUMMON_SUCCUBUS, SPELL_WARLOCK_SUMMON_INCUBUS }); } void HandleDummy(SpellEffIndex /*effIndex*/) { GetCaster()->CastSpell(nullptr, roll_chance_i(50) ? SPELL_WARLOCK_SUMMON_SUCCUBUS : SPELL_WARLOCK_SUMMON_INCUBUS, TRIGGERED_FULL_MASK); } void Register() override { OnEffectHit += SpellEffectFn(spell_warl_summon_sayaad::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; // 37377 - Shadowflame // 39437 - Shadowflame Hellfire and RoF template class spell_warl_t4_2p_bonus : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ Trigger }); } void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); caster->CastSpell(caster, Trigger, aurEff); } void Register() override { OnEffectProc += AuraEffectProcFn(spell_warl_t4_2p_bonus::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // 316099 - Unstable Affliction class spell_warl_unstable_affliction : public AuraScript { bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_WARLOCK_UNSTABLE_AFFLICTION_DAMAGE, SPELL_WARLOCK_UNSTABLE_AFFLICTION_ENERGIZE }); } void HandleDispel(DispelInfo const* dispelInfo) const { Unit* caster = GetCaster(); if (!caster) return; AuraEffect const* removedEffect = GetEffect(EFFECT_1); if (!removedEffect) return; int32 damage = GetEffectInfo(EFFECT_0).CalcValue(caster, nullptr, GetUnitOwner()) / 100.0f * *removedEffect->CalculateEstimatedAmount(caster, removedEffect->GetAmount()); caster->CastSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DAMAGE, CastSpellExtraArgs() .AddSpellMod(SPELLVALUE_BASE_POINT0, damage) .SetTriggerFlags(TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR)); } void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const { if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH) return; GetCaster()->CastSpell(GetCaster(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_ENERGIZE, true); } void Register() override { AfterDispel += AuraDispelFn(spell_warl_unstable_affliction::HandleDispel); OnEffectRemove += AuraEffectRemoveFn(spell_warl_unstable_affliction::HandleRemove, EFFECT_1, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); } }; // 5740 - Rain of Fire /// Updated 7.1.5 class spell_warl_rain_of_fire : public AuraScript { void HandleDummyTick(AuraEffect const* /*aurEff*/) { std::vector rainOfFireAreaTriggers = GetTarget()->GetAreaTriggers(SPELL_WARLOCK_RAIN_OF_FIRE); GuidUnorderedSet targetsInRainOfFire; for (AreaTrigger* rainOfFireAreaTrigger : rainOfFireAreaTriggers) { GuidUnorderedSet const& insideTargets = rainOfFireAreaTrigger->GetInsideUnits(); targetsInRainOfFire.insert(insideTargets.begin(), insideTargets.end()); } for (ObjectGuid insideTargetGuid : targetsInRainOfFire) if (Unit* insideTarget = ObjectAccessor::GetUnit(*GetTarget(), insideTargetGuid)) if (!GetTarget()->IsFriendlyTo(insideTarget)) GetTarget()->CastSpell(insideTarget, SPELL_WARLOCK_RAIN_OF_FIRE_DAMAGE, true); } void Register() override { OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_rain_of_fire::HandleDummyTick, EFFECT_3, SPELL_AURA_PERIODIC_DUMMY); } }; void AddSC_warlock_spell_scripts() { RegisterSpellScript(spell_warl_banish); RegisterSpellAndAuraScriptPair(spell_warl_burning_rush, spell_warl_burning_rush_aura); RegisterSpellScript(spell_warl_chaos_bolt); RegisterSpellScript(spell_warl_chaotic_energies); RegisterSpellScript(spell_warl_create_healthstone); RegisterSpellScript(spell_warl_dark_pact); RegisterSpellScript(spell_warl_demonic_circle_summon); RegisterSpellScript(spell_warl_demonic_circle_teleport); RegisterSpellScript(spell_warl_devour_magic); RegisterSpellScript(spell_warl_doom); RegisterSpellScript(spell_warl_drain_soul); RegisterSpellScript(spell_warl_haunt); RegisterSpellScript(spell_warl_health_funnel); RegisterSpellScript(spell_warl_healthstone_heal); RegisterSpellScript(spell_warl_immolate); RegisterSpellScript(spell_warl_random_sayaad); RegisterSpellScript(spell_warl_sayaad_precast_disorientation); RegisterSpellScript(spell_warl_seduction); RegisterSpellScript(spell_warl_seed_of_corruption); RegisterSpellAndAuraScriptPair(spell_warl_seed_of_corruption_dummy, spell_warl_seed_of_corruption_dummy_aura); RegisterSpellScript(spell_warl_seed_of_corruption_generic); RegisterSpellScript(spell_warl_shadow_bolt); RegisterSpellScript(spell_warl_soul_swap); RegisterSpellScript(spell_warl_soul_swap_dot_marker); RegisterSpellScript(spell_warl_soul_swap_exhale); RegisterSpellScript(spell_warl_soul_swap_override); RegisterSpellScript(spell_warl_soulshatter); RegisterSpellScript(spell_warl_strengthen_pact_succubus); RegisterSpellScript(spell_warl_strengthen_pact_incubus); RegisterSpellScript(spell_warl_summon_sayaad); RegisterSpellScriptWithArgs(spell_warl_t4_2p_bonus, "spell_warl_t4_2p_bonus_shadow"); RegisterSpellScriptWithArgs(spell_warl_t4_2p_bonus, "spell_warl_t4_2p_bonus_fire"); RegisterSpellScript(spell_warl_unstable_affliction); RegisterSpellScript(spell_warl_rain_of_fire); }