#define _CRT_SECURE_NO_DEPRECATE #include #include #include #include #include #ifdef _WIN32 #include "direct.h" #else #include #include #define ERROR_PATH_NOT_FOUND ERROR_FILE_NOT_FOUND #endif #include "StormLib.h" #include "dbcfile.h" #include "adt.h" #include "wdt.h" #include #if defined( __GNUC__ ) #define _open open #define _close close #ifndef O_BINARY #define O_BINARY 0 #endif #else #include #endif #ifdef O_LARGEFILE #define OPEN_FLAGS (O_RDONLY | O_BINARY | O_LARGEFILE) #else #define OPEN_FLAGS (O_RDONLY | O_BINARY) #endif HANDLE WorldMpq = NULL; HANDLE LocaleMpq = NULL; typedef struct { char name[64]; uint32 id; } map_id; map_id *map_ids; uint16 *areas; uint16 *LiqType; char output_path[128] = "."; char input_path[128] = "."; uint32 maxAreaId = 0; // ************************************************** // Extractor options // ************************************************** enum Extract { EXTRACT_MAP = 1, EXTRACT_DBC = 2 }; // Select data for extract int CONF_extract = EXTRACT_MAP | EXTRACT_DBC; // This option allow limit minimum height to some value (Allow save some memory) bool CONF_allow_height_limit = true; float CONF_use_minHeight = -500.0f; // This option allow use float to int conversion bool CONF_allow_float_to_int = true; float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256 float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536 float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat uint32 CONF_TargetBuild = 15595; // 4.3.4.15595 // List MPQ for extract maps from char const* CONF_mpq_list[]= { "world.MPQ", "art.MPQ", "world2.MPQ", "expansion1.MPQ", "expansion2.MPQ", "expansion3.MPQ", }; uint32 const Builds[] = {13164, 13205, 13287, 13329, 13596, 13623, 13914, 14007, 14333, 14480, 14545, 15005, 15050, 15211, 15354, 15595, 0}; #define LAST_DBC_IN_DATA_BUILD 13623 // after this build mpqs with dbc are back to locale folder #define NEW_BASE_SET_BUILD 15211 char const* Locales[] = { "enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" }; TCHAR const* LocalesT[] = { _T("enGB"), _T("enUS"), _T("deDE"), _T("esES"), _T("frFR"), _T("koKR"), _T("zhCN"), _T("zhTW"), _T("enCN"), _T("enTW"), _T("esMX"), _T("ruRU"), }; #define LOCALES_COUNT 12 void CreateDir(std::string const& path) { #ifdef _WIN32 _mkdir(path.c_str()); #else mkdir(path.c_str(), S_IRWXU | S_IRWXG | S_IRWXO); // 0777 #endif } bool FileExists(TCHAR const* fileName) { int fp = _open(fileName, OPEN_FLAGS); if(fp != -1) { _close(fp); return true; } return false; } void Usage(char const* prg) { printf( "Usage:\n"\ "%s -[var] [value]\n"\ "-i set input path\n"\ "-o set output path\n"\ "-e extract only MAP(1)/DBC(2) - standard: both(3)\n"\ "-f height stored as int (less map size but lost some accuracy) 1 by default\n"\ "-b target build (default %u)\n"\ "Example: %s -f 0 -i \"c:\\games\\game\"", prg, CONF_TargetBuild, prg); exit(1); } void HandleArgs(int argc, char* arg[]) { for (int c = 1; c < argc; ++c) { // i - input path // o - output path // e - extract only MAP(1)/DBC(2) - standard both(3) // f - use float to int conversion // h - limit minimum height // b - target client build if (arg[c][0] != '-') Usage(arg[0]); switch (arg[c][1]) { case 'i': if (c + 1 < argc) // all ok strcpy(input_path, arg[c++ + 1]); else Usage(arg[0]); break; case 'o': if (c + 1 < argc) // all ok strcpy(output_path, arg[c++ + 1]); else Usage(arg[0]); break; case 'f': if (c + 1 < argc) // all ok CONF_allow_float_to_int = atoi(arg[c++ + 1])!=0; else Usage(arg[0]); break; case 'e': if (c + 1 < argc) // all ok { CONF_extract = atoi(arg[c++ + 1]); if (!(CONF_extract > 0 && CONF_extract < 4)) Usage(arg[0]); } else Usage(arg[0]); break; case 'b': if (c + 1 < argc) // all ok CONF_TargetBuild = atoi(arg[c++ + 1]); else Usage(arg[0]); break; default: break; } } } uint32 ReadBuild(int locale) { // include build info file also std::string filename = std::string("component.wow-") + Locales[locale] + ".txt"; //printf("Read %s file... ", filename.c_str()); HANDLE dbcFile; if (!SFileOpenFileEx(LocaleMpq, filename.c_str(), SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Not found %s file!\n", filename.c_str()); exit(1); } char buff[512]; DWORD readBytes = 0; SFileReadFile(dbcFile, buff, 512, &readBytes, NULL); if (!readBytes) { printf("Fatal error: Not found %s file!\n", filename.c_str()); exit(1); } std::string text = buff; SFileCloseFile(dbcFile); size_t pos = text.find("version=\""); size_t pos1 = pos + strlen("version=\""); size_t pos2 = text.find("\"", pos1); if (pos == text.npos || pos2 == text.npos || pos1 >= pos2) { printf("Fatal error: Invalid %s file format!\n", filename.c_str()); exit(1); } std::string build_str = text.substr(pos1,pos2-pos1); int build = atoi(build_str.c_str()); if (build <= 0) { printf("Fatal error: Invalid %s file format!\n", filename.c_str()); exit(1); } return build; } uint32 ReadMapDBC() { printf("Read Map.dbc file... "); HANDLE dbcFile; if (!SFileOpenFileEx(LocaleMpq, "DBFilesClient\\Map.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find Map.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if (!dbc.open()) { printf("Fatal error: Invalid Map.dbc file format!\n"); exit(1); } size_t map_count = dbc.getRecordCount(); map_ids = new map_id[map_count]; for(uint32 x = 0; x < map_count; ++x) { map_ids[x].id = dbc.getRecord(x).getUInt(0); strcpy(map_ids[x].name, dbc.getRecord(x).getString(1)); } SFileCloseFile(dbcFile); printf("Done! (%u maps loaded)\n", uint32(map_count)); return map_count; } void ReadAreaTableDBC() { printf("Read AreaTable.dbc file..."); HANDLE dbcFile; if (!SFileOpenFileEx(LocaleMpq, "DBFilesClient\\AreaTable.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find AreaTable.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if(!dbc.open()) { printf("Fatal error: Invalid AreaTable.dbc file format!\n"); exit(1); } size_t area_count = dbc.getRecordCount(); maxAreaId = dbc.getMaxId(); areas = new uint16[maxAreaId + 1]; for (uint32 x = 0; x < area_count; ++x) areas[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); SFileCloseFile(dbcFile); printf("Done! (%u areas loaded)\n", uint32(area_count)); } void ReadLiquidTypeTableDBC() { printf("Read LiquidType.dbc file..."); HANDLE dbcFile; if (!SFileOpenFileEx(LocaleMpq, "DBFilesClient\\LiquidType.dbc", SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Fatal error: Cannot find LiquidType.dbc in archive!\n"); exit(1); } DBCFile dbc(dbcFile); if(!dbc.open()) { printf("Fatal error: Invalid LiquidType.dbc file format!\n"); exit(1); } size_t liqTypeCount = dbc.getRecordCount(); size_t liqTypeMaxId = dbc.getMaxId(); LiqType = new uint16[liqTypeMaxId + 1]; memset(LiqType, 0xff, (liqTypeMaxId + 1) * sizeof(uint16)); for(uint32 x = 0; x < liqTypeCount; ++x) LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); SFileCloseFile(dbcFile); printf("Done! (%u LiqTypes loaded)\n", (uint32)liqTypeCount); } // // Adt file convertor function and data // // Map file format data static char const* MAP_MAGIC = "MAPS"; static char const* MAP_VERSION_MAGIC = "v1.3"; static char const* MAP_AREA_MAGIC = "AREA"; static char const* MAP_HEIGHT_MAGIC = "MHGT"; static char const* MAP_LIQUID_MAGIC = "MLIQ"; struct map_fileheader { uint32 mapMagic; uint32 versionMagic; uint32 buildMagic; uint32 areaMapOffset; uint32 areaMapSize; uint32 heightMapOffset; uint32 heightMapSize; uint32 liquidMapOffset; uint32 liquidMapSize; uint32 holesOffset; uint32 holesSize; }; #define MAP_AREA_NO_AREA 0x0001 struct map_areaHeader { uint32 fourcc; uint16 flags; uint16 gridArea; }; #define MAP_HEIGHT_NO_HEIGHT 0x0001 #define MAP_HEIGHT_AS_INT16 0x0002 #define MAP_HEIGHT_AS_INT8 0x0004 struct map_heightHeader { uint32 fourcc; uint32 flags; float gridHeight; float gridMaxHeight; }; #define MAP_LIQUID_TYPE_NO_WATER 0x00 #define MAP_LIQUID_TYPE_WATER 0x01 #define MAP_LIQUID_TYPE_OCEAN 0x02 #define MAP_LIQUID_TYPE_MAGMA 0x04 #define MAP_LIQUID_TYPE_SLIME 0x08 #define MAP_LIQUID_TYPE_DARK_WATER 0x10 #define MAP_LIQUID_TYPE_WMO_WATER 0x20 #define MAP_LIQUID_NO_TYPE 0x0001 #define MAP_LIQUID_NO_HEIGHT 0x0002 struct map_liquidHeader { uint32 fourcc; uint16 flags; uint16 liquidType; uint8 offsetX; uint8 offsetY; uint8 width; uint8 height; float liquidLevel; }; float selectUInt8StepStore(float maxDiff) { return 255 / maxDiff; } float selectUInt16StepStore(float maxDiff) { return 65535 / maxDiff; } // Temporary grid data store uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; float V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; uint16 uint16_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE]; uint8 uint8_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; uint16 liquid_entry[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; uint8 liquid_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE]; float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; bool ConvertADT(char *filename, char *filename2, int /*cell_y*/, int /*cell_x*/, uint32 build) { ADT_file adt; if (!adt.loadFile(WorldMpq, filename)) return false; memset(liquid_show, 0, sizeof(liquid_show)); memset(liquid_flags, 0, sizeof(liquid_flags)); memset(liquid_entry, 0, sizeof(liquid_entry)); // Prepare map header map_fileheader map; map.mapMagic = *(uint32 const*)MAP_MAGIC; map.versionMagic = *(uint32 const*)MAP_VERSION_MAGIC; map.buildMagic = build; // Get area flags data for (int i = 0; i < ADT_CELLS_PER_GRID; ++i) { for (int j = 0; j < ADT_CELLS_PER_GRID; ++j) { adt_MCNK* cell = adt.cells[i][j]; uint32 areaid = cell->areaid; if (areaid && areaid <= maxAreaId) { if (areas[areaid] != 0xFFFF) { area_flags[i][j] = areas[areaid]; continue; } printf("File: %s\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy); } area_flags[i][j] = 0xffff; } } //============================================ // Try pack area data //============================================ bool fullAreaData = false; uint32 areaflag = area_flags[0][0]; for (int y=0;yypos; } } for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]=cell->ypos; } } // Get custom height adt_MCVT *v = cell->getMCVT(); if (!v) continue; // get V9 height map for (int y=0; y <= ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x <= ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x]; } } // get V8 height map for (int y=0; y < ADT_CELL_SIZE; y++) { int cy = i*ADT_CELL_SIZE + y; for (int x=0; x < ADT_CELL_SIZE; x++) { int cx = j*ADT_CELL_SIZE + x; V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x]; } } } } //============================================ // Try pack height data //============================================ float maxHeight = -20000; float minHeight = 20000; for (int y=0; y h) minHeight = h; } } for (int y=0; y<=ADT_GRID_SIZE; y++) { for(int x=0;x<=ADT_GRID_SIZE;x++) { float h = V9[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } } // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) if (CONF_allow_height_limit && minHeight < CONF_use_minHeight) { for (int y=0; ygetMCLQ(); int count = 0; if (!liquid || cell->sizeMCLQ <= 8) continue; for (int y = 0; y < ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x < ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; if (liquid->flags[y][x] != 0x0F) { liquid_show[cy][cx] = true; if (liquid->flags[y][x] & (1<<7)) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; ++count; } } } uint32 c_flag = cell->flags; if (c_flag & (1<<2)) { liquid_entry[i][j] = 1; liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; // water } if (c_flag & (1<<3)) { liquid_entry[i][j] = 2; liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; // ocean } if (c_flag & (1<<4)) { liquid_entry[i][j] = 3; liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; // magma/slime } if (!count && liquid_flags[i][j]) fprintf(stderr, "Wrong liquid detect in MCLQ chunk"); for (int y = 0; y <= ADT_CELL_SIZE; y++) { int cy = i * ADT_CELL_SIZE + y; for (int x = 0; x <= ADT_CELL_SIZE; x++) { int cx = j * ADT_CELL_SIZE + x; liquid_height[cy][cx] = liquid->liquid[y][x].height; } } } } // Get liquid map for grid (in WOTLK used MH2O chunk) adt_MH2O * h2o = adt.a_grid->getMH2O(); if (h2o) { for (int i = 0; i < ADT_CELLS_PER_GRID; i++) { for(int j = 0; j < ADT_CELLS_PER_GRID; j++) { adt_liquid_header *h = h2o->getLiquidData(i,j); if (!h) continue; int count = 0; uint64 show = h2o->getLiquidShowMap(h); for (int y = 0; y < h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x < h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (show & 1) { liquid_show[cy][cx] = true; ++count; } show >>= 1; } } liquid_entry[i][j] = h->liquidType; switch (LiqType[h->liquidType]) { case LIQUID_TYPE_WATER: liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; break; case LIQUID_TYPE_OCEAN: liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; break; case LIQUID_TYPE_MAGMA: liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; break; case LIQUID_TYPE_SLIME: liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME; break; default: printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j); break; } // Dark water detect if (LiqType[h->liquidType] == LIQUID_TYPE_OCEAN) { uint8* lm = h2o->getLiquidLightMap(h); if (!lm) liquid_flags[i][j] |= MAP_LIQUID_TYPE_DARK_WATER; } if (!count && liquid_flags[i][j]) printf("Wrong liquid detect in MH2O chunk"); float* height = h2o->getLiquidHeightMap(h); int pos = 0; for (int y = 0; y <= h->height; y++) { int cy = i * ADT_CELL_SIZE + y + h->yOffset; for (int x = 0; x <= h->width; x++) { int cx = j * ADT_CELL_SIZE + x + h->xOffset; if (height) liquid_height[cy][cx] = height[pos]; else liquid_height[cy][cx] = h->heightLevel1; pos++; } } } } } //============================================ // Pack liquid data //============================================ uint8 type = liquid_flags[0][0]; bool fullType = false; for (int y = 0; y < ADT_CELLS_PER_GRID; y++) { for (int x = 0; x < ADT_CELLS_PER_GRID; x++) { if (liquid_flags[y][x] != type) { fullType = true; y = ADT_CELLS_PER_GRID; break; } } } map_liquidHeader liquidHeader; // no water data (if all grid have 0 liquid type) if (type == 0 && !fullType) { // No liquid data map.liquidMapOffset = 0; map.liquidMapSize = 0; } else { int minX = 255, minY = 255; int maxX = 0, maxY = 0; maxHeight = -20000; minHeight = 20000; for (int y=0; y x) minX = x; if (maxX < x) maxX = x; if (minY > y) minY = y; if (maxY < y) maxY = y; float h = liquid_height[y][x]; if (maxHeight < h) maxHeight = h; if (minHeight > h) minHeight = h; } else liquid_height[y][x] = CONF_use_minHeight; } } map.liquidMapOffset = map.heightMapOffset + map.heightMapSize; map.liquidMapSize = sizeof(map_liquidHeader); liquidHeader.fourcc = *(uint32 const*)MAP_LIQUID_MAGIC; liquidHeader.flags = 0; liquidHeader.liquidType = 0; liquidHeader.offsetX = minX; liquidHeader.offsetY = minY; liquidHeader.width = maxX - minX + 1 + 1; liquidHeader.height = maxY - minY + 1 + 1; liquidHeader.liquidLevel = minHeight; if (maxHeight == minHeight) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; // Not need store if flat surface if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit) liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT; if (!fullType) liquidHeader.flags |= MAP_LIQUID_NO_TYPE; if (liquidHeader.flags & MAP_LIQUID_NO_TYPE) liquidHeader.liquidType = type; else map.liquidMapSize += sizeof(liquid_entry) + sizeof(liquid_flags); if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height; } // map hole info uint16 holes[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; if (map.liquidMapOffset) map.holesOffset = map.liquidMapOffset + map.liquidMapSize; else map.holesOffset = map.heightMapOffset + map.heightMapSize; memset(holes, 0, sizeof(holes)); bool hasHoles = false; for (int i = 0; i < ADT_CELLS_PER_GRID; ++i) { for (int j = 0; j < ADT_CELLS_PER_GRID; ++j) { adt_MCNK * cell = adt.cells[i][j]; if (!cell) continue; holes[i][j] = cell->holes; if (!hasHoles && cell->holes != 0) hasHoles = true; } } if (hasHoles) map.holesSize = sizeof(holes); else map.holesSize = 0; // Ok all data prepared - store it FILE* output = fopen(filename2, "wb"); if (!output) { printf("Can't create the output file '%s'\n", filename2); return false; } fwrite(&map, sizeof(map), 1, output); // Store area data fwrite(&areaHeader, sizeof(areaHeader), 1, output); if (!(areaHeader.flags&MAP_AREA_NO_AREA)) fwrite(area_flags, sizeof(area_flags), 1, output); // Store height data fwrite(&heightHeader, sizeof(heightHeader), 1, output); if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT)) { if (heightHeader.flags & MAP_HEIGHT_AS_INT16) { fwrite(uint16_V9, sizeof(uint16_V9), 1, output); fwrite(uint16_V8, sizeof(uint16_V8), 1, output); } else if (heightHeader.flags & MAP_HEIGHT_AS_INT8) { fwrite(uint8_V9, sizeof(uint8_V9), 1, output); fwrite(uint8_V8, sizeof(uint8_V8), 1, output); } else { fwrite(V9, sizeof(V9), 1, output); fwrite(V8, sizeof(V8), 1, output); } } // Store liquid data if need if (map.liquidMapOffset) { fwrite(&liquidHeader, sizeof(liquidHeader), 1, output); if (!(liquidHeader.flags & MAP_LIQUID_NO_TYPE)) { fwrite(liquid_entry, sizeof(liquid_entry), 1, output); fwrite(liquid_flags, sizeof(liquid_flags), 1, output); } if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT)) { for (int y = 0; y < liquidHeader.height; y++) fwrite(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output); } } // store hole data if (hasHoles) fwrite(holes, map.holesSize, 1, output); fclose(output); return true; } void ExtractMapsFromMpq(uint32 build) { char mpq_filename[1024]; char output_filename[1024]; char mpq_map_name[1024]; printf("Extracting maps...\n"); uint32 map_count = ReadMapDBC(); ReadAreaTableDBC(); ReadLiquidTypeTableDBC(); std::string path = output_path; path += "/maps/"; CreateDir(path); printf("Convert map files\n"); for (uint32 z = 0; z < map_count; ++z) { printf("Extract %s (%d/%u) \n", map_ids[z].name, z+1, map_count); // Loadup map grid data sprintf(mpq_map_name, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name); WDT_file wdt; if (!wdt.loadFile(WorldMpq, mpq_map_name, false)) continue; for (uint32 y = 0; y < WDT_MAP_SIZE; ++y) { for (uint32 x = 0; x < WDT_MAP_SIZE; ++x) { if (!(wdt.main->adt_list[y][x].flag & 0x1)) continue; sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y); sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x); ConvertADT(mpq_filename, output_filename, y, x, build); } // draw progress bar printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE); } } printf("\n"); delete [] areas; delete [] map_ids; } bool ExtractFile(HANDLE fileInArchive, char const* filename) { FILE* output = fopen(filename, "wb"); if(!output) { printf("Can't create the output file '%s'\n", filename); return false; } char buffer[0x10000]; DWORD readBytes = 1; while (readBytes > 0) { SFileReadFile(fileInArchive, buffer, sizeof(buffer), &readBytes, NULL); if (readBytes > 0) fwrite(buffer, 1, readBytes, output); } fclose(output); return true; } void ExtractDBCFiles(int l, bool basicLocale) { printf("Extracting dbc files...\n"); SFILE_FIND_DATA foundFile; memset(&foundFile, 0, sizeof(foundFile)); HANDLE listFile = SFileFindFirstFile(LocaleMpq, "DBFilesClient\\*dbc", &foundFile, NULL); HANDLE dbcFile = NULL; uint32 count = 0; if (listFile) { std::string outputPath = output_path; outputPath += "/dbc/"; CreateDir(outputPath); if (!basicLocale) { outputPath += Locales[l]; outputPath += "/"; CreateDir(outputPath); } std::string filename; do { if (!SFileOpenFileEx(LocaleMpq, foundFile.cFileName, SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Unable to open file %s in the archive\n", foundFile.cFileName); continue; } filename = foundFile.cFileName; filename = outputPath + filename.substr(filename.rfind('\\')); if (ExtractFile(dbcFile, filename.c_str())) ++count; SFileCloseFile(dbcFile); } while (SFileFindNextFile(listFile, &foundFile)); SFileFindClose(listFile); } printf("Extracted %u DBC files\n\n", count); } void ExtractDB2Files(int l, bool basicLocale) { printf("Extracting db2 files...\n"); SFILE_FIND_DATA foundFile; memset(&foundFile, 0, sizeof(foundFile)); HANDLE listFile = SFileFindFirstFile(LocaleMpq, "DBFilesClient\\*db2", &foundFile, NULL); HANDLE dbcFile = NULL; uint32 count = 0; if (listFile) { std::string outputPath = output_path; outputPath += "/dbc/"; if (!basicLocale) { outputPath += Locales[l]; outputPath += "/"; } std::string filename; do { if (!SFileOpenFileEx(LocaleMpq, foundFile.cFileName, SFILE_OPEN_PATCHED_FILE, &dbcFile)) { printf("Unable to open file %s in the archive\n", foundFile.cFileName); continue; } filename = foundFile.cFileName; filename = outputPath + filename.substr(filename.rfind('\\')); if (ExtractFile(dbcFile, filename.c_str())) ++count; SFileCloseFile(dbcFile); } while (SFileFindNextFile(listFile, &foundFile)); SFileFindClose(listFile); } printf("Extracted %u DB2 files\n\n", count); } bool LoadLocaleMPQFile(int locale) { TCHAR buff[512]; memset(buff, 0, sizeof(buff)); _stprintf(buff, _T("%s/Data/%s/locale-%s.MPQ"), input_path, LocalesT[locale], LocalesT[locale]); if (!SFileOpenArchive(buff, 0, MPQ_OPEN_READ_ONLY, &LocaleMpq)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) { _tprintf(_T("\nLoading %s locale MPQs\n"), LocalesT[locale]); _tprintf(_T("Cannot open archive %s\n"), buff); } return false; } _tprintf(_T("\nLoading %s locale MPQs\n"), LocalesT[locale]); char const* prefix = NULL; for (int i = 0; Builds[i] && Builds[i] <= CONF_TargetBuild; ++i) { // Do not attempt to read older MPQ patch archives past this build, they were merged with base // and trying to read them together with new base will not end well if (CONF_TargetBuild >= NEW_BASE_SET_BUILD && Builds[i] < NEW_BASE_SET_BUILD) continue; memset(buff, 0, sizeof(buff)); if (Builds[i] > LAST_DBC_IN_DATA_BUILD) { prefix = ""; _stprintf(buff, _T("%s/Data/%s/wow-update-%s-%u.MPQ"), input_path, LocalesT[locale], LocalesT[locale], Builds[i]); } else { prefix = Locales[locale]; _stprintf(buff, _T("%s/Data/wow-update-%u.MPQ"), input_path, Builds[i]); } if (!SFileOpenPatchArchive(LocaleMpq, buff, prefix, 0)) { if (GetLastError() != ERROR_FILE_NOT_FOUND) _tprintf(_T("Cannot open patch archive %s\n"), buff); continue; } else _tprintf(_T("Loaded %s\n"), buff); } printf("\n"); return true; } void LoadCommonMPQFiles(uint32 build) { TCHAR filename[512]; _stprintf(filename, _T("%s/Data/world.MPQ"), input_path); _tprintf(_T("Loading common MPQ files\n")); if (!SFileOpenArchive(filename, 0, MPQ_OPEN_READ_ONLY, &WorldMpq)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) _tprintf(_T("Cannot open archive %s\n"), filename); return; } int count = sizeof(CONF_mpq_list) / sizeof(char*); for (int i = 1; i < count; ++i) { if (build < NEW_BASE_SET_BUILD && !strcmp("world2.MPQ", CONF_mpq_list[i])) // 4.3.2 and higher MPQ continue; _stprintf(filename, _T("%s/Data/%s"), input_path, CONF_mpq_list[i]); if (!SFileOpenPatchArchive(WorldMpq, filename, "", 0)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) _tprintf(_T("Cannot open archive %s\n"), filename); else _tprintf(_T("Not found %s\n"), filename); } else _tprintf(_T("Loaded %s\n"), filename); } char const* prefix = NULL; for (int i = 0; Builds[i] && Builds[i] <= CONF_TargetBuild; ++i) { // Do not attempt to read older MPQ patch archives past this build, they were merged with base // and trying to read them together with new base will not end well if (CONF_TargetBuild >= NEW_BASE_SET_BUILD && Builds[i] < NEW_BASE_SET_BUILD) continue; memset(filename, 0, sizeof(filename)); if (Builds[i] > LAST_DBC_IN_DATA_BUILD) { prefix = ""; _stprintf(filename, _T("%s/Data/wow-update-base-%u.MPQ"), input_path, Builds[i]); } else { prefix = "base"; _stprintf(filename, _T("%s/Data/wow-update-%u.MPQ"), input_path, Builds[i]); } if (!SFileOpenPatchArchive(WorldMpq, filename, prefix, 0)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) _tprintf(_T("Cannot open patch archive %s\n"), filename); else _tprintf(_T("Not found %s\n"), filename); continue; } else _tprintf(_T("Loaded %s\n"), filename); } printf("\n"); } int main(int argc, char * arg[]) { printf("Map & DBC Extractor\n"); printf("===================\n"); HandleArgs(argc, arg); int FirstLocale = -1; uint32 build = 0; for (int i = 0; i < LOCALES_COUNT; ++i) { //Open MPQs if (!LoadLocaleMPQFile(i)) { if (GetLastError() != ERROR_PATH_NOT_FOUND) printf("Unable to load %s locale archives!\n", Locales[i]); continue; } printf("Detected locale: %s\n", Locales[i]); if ((CONF_extract & EXTRACT_DBC) == 0) { FirstLocale = i; build = ReadBuild(i); if (build > CONF_TargetBuild) { printf("Base locale-%s.MPQ has build higher than target build (%u > %u), nothing extracted!\n", Locales[i], build, CONF_TargetBuild); return 0; } printf("Detected client build: %u\n", build); printf("\n"); break; } //Extract DBC files uint32 tempBuild = ReadBuild(i); printf("Detected client build %u for locale %s\n", tempBuild, Locales[i]); if (tempBuild > CONF_TargetBuild) { SFileCloseArchive(LocaleMpq); printf("Base locale-%s.MPQ has build higher than target build (%u > %u), nothing extracted!\n", Locales[i], tempBuild, CONF_TargetBuild); continue; } printf("\n"); ExtractDBCFiles(i, FirstLocale < 0); ExtractDB2Files(i, FirstLocale < 0); if (FirstLocale < 0) { FirstLocale = i; build = tempBuild; } //Close MPQs SFileCloseArchive(LocaleMpq); } if (FirstLocale < 0) { printf("No locales detected\n"); return 0; } if (CONF_extract & EXTRACT_MAP) { printf("Using locale: %s\n", Locales[FirstLocale]); // Open MPQs LoadLocaleMPQFile(FirstLocale); LoadCommonMPQFiles(build); // Extract maps ExtractMapsFromMpq(build); // Close MPQs SFileCloseArchive(WorldMpq); SFileCloseArchive(LocaleMpq); } return 0; }