/* * Copyright (C) 2008-2012 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dk_". */ #include "ScriptMgr.h" #include "SpellScript.h" #include "SpellAuraEffects.h" enum DeathKnightSpells { DK_SPELL_RUNIC_POWER_ENERGIZE = 49088, DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999, DK_SPELL_CORPSE_EXPLOSION_VISUAL = 51270, DK_SPELL_GHOUL_EXPLODE = 47496, DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890, DK_SPELL_BLOOD_BOIL_TRIGGERED = 65658, DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189, DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284, DK_SPELL_BLOOD_PRESENCE = 48266, DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED = 63611, DK_SPELL_UNHOLY_PRESENCE = 48265, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED = 63622, SPELL_DK_ITEM_T8_MELEE_4P_BONUS = 64736, DK_SPELL_BLACK_ICE_R1 = 49140, }; // 50462 - Anti-Magic Shell (on raid member) class spell_dk_anti_magic_shell_raid : public SpellScriptLoader { public: spell_dk_anti_magic_shell_raid() : SpellScriptLoader("spell_dk_anti_magic_shell_raid") { } class spell_dk_anti_magic_shell_raid_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_anti_magic_shell_raid_AuraScript); uint32 absorbPct; bool Load() { absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // TODO: this should absorb limited amount of damage, but no info on calculation formula amount = -1; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_dk_anti_magic_shell_raid_AuraScript(); } }; // 48707 - Anti-Magic Shell (on self) class spell_dk_anti_magic_shell_self : public SpellScriptLoader { public: spell_dk_anti_magic_shell_self() : SpellScriptLoader("spell_dk_anti_magic_shell_self") { } class spell_dk_anti_magic_shell_self_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_anti_magic_shell_self_AuraScript); uint32 absorbPct, hpPct; bool Load() { absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); hpPct = GetSpellInfo()->Effects[EFFECT_1].CalcValue(GetCaster()); return true; } bool Validate(SpellInfo const* /*spellEntry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_RUNIC_POWER_ENERGIZE)) return false; return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { amount = GetCaster()->CountPctFromMaxHealth(hpPct); } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = std::min(CalculatePct(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct)); } void Trigger(AuraEffect* aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { Unit* target = GetTarget(); // damage absorbed by Anti-Magic Shell energizes the DK with additional runic power. // This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power. int32 bp = absorbAmount * 2 / 10; target->CastCustomSpell(target, DK_SPELL_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_dk_anti_magic_shell_self_AuraScript(); } }; // 50461 - Anti-Magic Zone class spell_dk_anti_magic_zone : public SpellScriptLoader { public: spell_dk_anti_magic_zone() : SpellScriptLoader("spell_dk_anti_magic_zone") { } class spell_dk_anti_magic_zone_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_anti_magic_zone_AuraScript); uint32 absorbPct; bool Load() { absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); return true; } bool Validate(SpellInfo const* /*spellEntry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_ANTI_MAGIC_SHELL_TALENT)) return false; return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { SpellInfo const* talentSpell = sSpellMgr->GetSpellInfo(DK_SPELL_ANTI_MAGIC_SHELL_TALENT); amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster()); if (Player* player = GetCaster()->ToPlayer()) amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK)); } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_dk_anti_magic_zone_AuraScript(); } }; // 49158 Corpse Explosion (51325, 51326, 51327, 51328) class spell_dk_corpse_explosion : public SpellScriptLoader { public: spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { } class spell_dk_corpse_explosion_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_corpse_explosion_SpellScript); bool Validate(SpellInfo const* /*spellEntry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED) || !sSpellMgr->GetSpellInfo(DK_SPELL_GHOUL_EXPLODE)) return false; if (!sSpellMgr->GetSpellInfo(DK_SPELL_CORPSE_EXPLOSION_VISUAL)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) { int32 bp = 0; if (unitTarget->isAlive()) // Living ghoul as a target { bp = int32(unitTarget->CountPctFromMaxHealth(25)); unitTarget->CastCustomSpell(unitTarget, DK_SPELL_GHOUL_EXPLODE, &bp, NULL, NULL, false); } else // Some corpse { bp = GetEffectValue(); GetCaster()->CastCustomSpell(unitTarget, GetSpellInfo()->Effects[EFFECT_1].CalcValue(), &bp, NULL, NULL, true); // Corpse Explosion (Suicide) unitTarget->CastSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, true); } // Set corpse look GetCaster()->CastSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_VISUAL, true); } } void Register() { OnEffectHitTarget += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_corpse_explosion_SpellScript(); } }; // 47496 - Explode, Ghoul spell for Corpse Explosion class spell_dk_ghoul_explode : public SpellScriptLoader { public: spell_dk_ghoul_explode() : SpellScriptLoader("spell_dk_ghoul_explode") { } class spell_dk_ghoul_explode_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_ghoul_explode_SpellScript); bool Validate(SpellInfo const* /*spellEntry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED)) return false; return true; } void Suicide(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) { // Corpse Explosion (Suicide) unitTarget->CastSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, true); } } void Register() { OnEffectHitTarget += SpellEffectFn(spell_dk_ghoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE); } }; SpellScript* GetSpellScript() const { return new spell_dk_ghoul_explode_SpellScript(); } }; class spell_dk_death_gate : public SpellScriptLoader { public: spell_dk_death_gate() : SpellScriptLoader("spell_dk_death_gate") {} class spell_dk_death_gate_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_gate_SpellScript); SpellCastResult CheckClass() { if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT); return SPELL_FAILED_CUSTOM_ERROR; } return SPELL_CAST_OK; } void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (Unit* target = GetHitUnit()) target->CastSpell(target, GetEffectValue(), false); } void Register() { OnCheckCast += SpellCheckCastFn(spell_dk_death_gate_SpellScript::CheckClass); OnEffectHitTarget += SpellEffectFn(spell_dk_death_gate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const { return new spell_dk_death_gate_SpellScript(); } }; class spell_dk_death_pact : public SpellScriptLoader { public: spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { } class spell_dk_death_pact_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_pact_SpellScript); SpellCastResult CheckCast() { // Check if we have valid targets, otherwise skip spell casting here if (Player* player = GetCaster()->ToPlayer()) for (Unit::ControlList::const_iterator itr = player->m_Controlled.begin(); itr != player->m_Controlled.end(); ++itr) if (Creature* undeadPet = (*itr)->ToCreature()) if (undeadPet->isAlive() && undeadPet->GetOwnerGUID() == player->GetGUID() && undeadPet->GetCreatureType() == CREATURE_TYPE_UNDEAD && undeadPet->IsWithinDist(player, 100.0f, false)) return SPELL_CAST_OK; return SPELL_FAILED_NO_PET; } void FilterTargets(std::list& unitList) { Unit* unit_to_add = NULL; for (std::list::iterator itr = unitList.begin(); itr != unitList.end(); ++itr) { if (Unit* unit = (*itr)->ToUnit()) if (unit->GetOwnerGUID() == GetCaster()->GetGUID() && unit->GetCreatureType() == CREATURE_TYPE_UNDEAD) { unit_to_add = unit; break; } } unitList.clear(); if (unit_to_add) unitList.push_back(unit_to_add); } void Register() { OnCheckCast += SpellCheckCastFn(spell_dk_death_pact_SpellScript::CheckCast); OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY); } }; SpellScript* GetSpellScript() const { return new spell_dk_death_pact_SpellScript(); } }; // 55090 Scourge Strike (55265, 55270, 55271) class spell_dk_scourge_strike : public SpellScriptLoader { public: spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { } class spell_dk_scourge_strike_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_scourge_strike_SpellScript); float multiplier; bool Load() { multiplier = 1.0f; return true; } bool Validate(SpellInfo const* /*spellEntry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_SCOURGE_STRIKE_TRIGGERED)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) { multiplier = (GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID()) / 100.f); // Death Knight T8 Melee 4P Bonus if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_DK_ITEM_T8_MELEE_4P_BONUS, EFFECT_0)) AddPct(multiplier, aurEff->GetAmount()); } } void HandleAfterHit() { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) { int32 bp = GetHitDamage() * multiplier; if (AuraEffect* aurEff = caster->GetAuraEffectOfRankedSpell(DK_SPELL_BLACK_ICE_R1, EFFECT_0)) AddPct(bp, aurEff->GetAmount()); caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true); } } void Register() { OnEffectHitTarget += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY); AfterHit += SpellHitFn(spell_dk_scourge_strike_SpellScript::HandleAfterHit); } }; SpellScript* GetSpellScript() const { return new spell_dk_scourge_strike_SpellScript(); } }; // 49145 - Spell Deflection class spell_dk_spell_deflection : public SpellScriptLoader { public: spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { } class spell_dk_spell_deflection_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_spell_deflection_AuraScript); uint32 absorbPct; bool Load() { absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // You have a chance equal to your Parry chance if ((dmgInfo.GetDamageType() == SPELL_DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance())) absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_dk_spell_deflection_AuraScript(); } }; // 48721 Blood Boil class spell_dk_blood_boil : public SpellScriptLoader { public: spell_dk_blood_boil() : SpellScriptLoader("spell_dk_blood_boil") { } class spell_dk_blood_boil_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_blood_boil_SpellScript); bool Validate(SpellInfo const* /*spellEntry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_BLOOD_BOIL_TRIGGERED)) return false; return true; } bool Load() { _executed = false; return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCaster()->getClass() == CLASS_DEATH_KNIGHT; } void HandleAfterHit() { if (_executed || !GetHitUnit()) return; _executed = true; GetCaster()->CastSpell(GetCaster(), DK_SPELL_BLOOD_BOIL_TRIGGERED, true); } void Register() { AfterHit += SpellHitFn(spell_dk_blood_boil_SpellScript::HandleAfterHit); } bool _executed; }; SpellScript* GetSpellScript() const { return new spell_dk_blood_boil_SpellScript(); } }; // 52284 - Will of the Necropolis class spell_dk_will_of_the_necropolis : public SpellScriptLoader { public: spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { } class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript); bool Validate(SpellInfo const* spellEntry) { // can't use other spell than will of the necropolis due to spell_ranks dependency if (sSpellMgr->GetFirstSpellInChain(DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id)) return false; uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id); if (!sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true)) return false; return true; } uint32 absorbPct; bool Load() { absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster()); return true; } void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // min pct of hp is stored in effect 0 of talent spell uint32 rank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id); SpellInfo const* talentProto = sSpellMgr->GetSpellInfo(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank)); int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage()); int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(talentProto->Effects[EFFECT_0].CalcValue(GetCaster()))); // Damage that would take you below [effect0] health or taken while you are at [effect0] if (remainingHp < minHp) absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0); } }; AuraScript* GetAuraScript() const { return new spell_dk_will_of_the_necropolis_AuraScript(); } }; // 50365, 50371 Improved Blood Presence class spell_dk_improved_blood_presence : public SpellScriptLoader { public: spell_dk_improved_blood_presence() : SpellScriptLoader("spell_dk_improved_blood_presence") { } class spell_dk_improved_blood_presence_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_improved_blood_presence_AuraScript); bool Validate(SpellInfo const* /*entry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_BLOOD_PRESENCE) || !sSpellMgr->GetSpellInfo(DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED)) return false; return true; } void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); if (!target->HasAura(DK_SPELL_BLOOD_PRESENCE) && !target->HasAura(DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED)) { int32 basePoints1 = aurEff->GetAmount(); target->CastCustomSpell(target, DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED, NULL, &basePoints1, NULL, true, 0, aurEff); } } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); if (!target->HasAura(DK_SPELL_BLOOD_PRESENCE)) target->RemoveAura(DK_SPELL_IMPROVED_BLOOD_PRESENCE_TRIGGERED); } void Register() { AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_blood_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_blood_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const { return new spell_dk_improved_blood_presence_AuraScript(); } }; // 50391, 50392 Improved Unholy Presence class spell_dk_improved_unholy_presence : public SpellScriptLoader { public: spell_dk_improved_unholy_presence() : SpellScriptLoader("spell_dk_improved_unholy_presence") { } class spell_dk_improved_unholy_presence_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_improved_unholy_presence_AuraScript); bool Validate(SpellInfo const* /*entry*/) { if (!sSpellMgr->GetSpellInfo(DK_SPELL_UNHOLY_PRESENCE) || !sSpellMgr->GetSpellInfo(DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED)) return false; return true; } void HandleEffectApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); if (target->HasAura(DK_SPELL_UNHOLY_PRESENCE) && !target->HasAura(DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED)) { // Not listed as any effect, only base points set in dbc int32 basePoints0 = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); target->CastCustomSpell(target, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0, &basePoints0, &basePoints0, true, 0, aurEff); } } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { GetTarget()->RemoveAura(DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED); } void Register() { AfterEffectApply += AuraEffectApplyFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); AfterEffectRemove += AuraEffectRemoveFn(spell_dk_improved_unholy_presence_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); } }; AuraScript* GetAuraScript() const { return new spell_dk_improved_unholy_presence_AuraScript(); } }; enum DeathStrike { ICON_ID_IMPROVED_DEATH_STRIKE = 2751, SPELL_DEATH_STRIKE_HEAL = 45470, }; class spell_dk_death_strike : public SpellScriptLoader { public: spell_dk_death_strike() : SpellScriptLoader("spell_dk_death_strike") { } class spell_dk_death_strike_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_strike_SpellScript); bool Validate(SpellInfo const* /*SpellEntry*/) { if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_STRIKE_HEAL)) return false; return true; } void HandleDummy(SpellEffIndex /* effIndex */) { Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { uint32 count = target->GetDiseasesByCaster(caster->GetGUID()); int32 bp = int32(count * caster->CountPctFromMaxHealth(int32(GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier))); // Improved Death Strike if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, ICON_ID_IMPROVED_DEATH_STRIKE, 0)) AddPct(bp, caster->CalculateSpellDamage(caster, aurEff->GetSpellInfo(), 2)); caster->CastCustomSpell(caster, SPELL_DEATH_STRIKE_HEAL, &bp, NULL, NULL, false); } } void Register() { OnEffectHitTarget += SpellEffectFn(spell_dk_death_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_death_strike_SpellScript(); } }; enum DeathCoil { SPELL_DEATH_COIL_DAMAGE = 47632, SPELL_DEATH_COIL_HEAL = 47633, SPELL_SIGIL_VENGEFUL_HEART = 64962, }; class spell_dk_death_coil : public SpellScriptLoader { public: spell_dk_death_coil() : SpellScriptLoader("spell_dk_death_coil") { } class spell_dk_death_coil_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_coil_SpellScript); bool Validate(SpellInfo const* /*spell*/) { if (!sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_DAMAGE) || !sSpellMgr->GetSpellInfo(SPELL_DEATH_COIL_HEAL)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) { if (caster->IsFriendlyTo(target)) { int32 bp = int32(damage * 1.5f); caster->CastCustomSpell(target, SPELL_DEATH_COIL_HEAL, &bp, NULL, NULL, true); } else { if (AuraEffect const* auraEffect = caster->GetAuraEffect(SPELL_SIGIL_VENGEFUL_HEART, EFFECT_1)) damage += auraEffect->GetBaseAmount(); caster->CastCustomSpell(target, SPELL_DEATH_COIL_DAMAGE, &damage, NULL, NULL, true); } } } SpellCastResult CheckCast() { Unit* caster = GetCaster(); if (Unit* target = GetExplTargetUnit()) { if (!caster->IsFriendlyTo(target) && !caster->isInFront(target)) return SPELL_FAILED_UNIT_NOT_INFRONT; if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD) return SPELL_FAILED_BAD_TARGETS; } else return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; } void Register() { OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_death_coil_SpellScript(); } }; class spell_dk_death_grip : public SpellScriptLoader { public: spell_dk_death_grip() : SpellScriptLoader("spell_dk_death_grip") { } class spell_dk_death_grip_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_grip_SpellScript); void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); Position const* pos = GetExplTargetDest(); if (Unit* target = GetHitUnit()) { if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence target->CastSpell(pos->GetPositionX(), pos->GetPositionY(), pos->GetPositionZ(), damage, true); } } void Register() { OnEffectHitTarget += SpellEffectFn(spell_dk_death_grip_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_death_grip_SpellScript(); } }; void AddSC_deathknight_spell_scripts() { new spell_dk_anti_magic_shell_raid(); new spell_dk_anti_magic_shell_self(); new spell_dk_anti_magic_zone(); new spell_dk_corpse_explosion(); new spell_dk_ghoul_explode(); new spell_dk_death_gate(); new spell_dk_death_pact(); new spell_dk_scourge_strike(); new spell_dk_spell_deflection(); new spell_dk_blood_boil(); new spell_dk_will_of_the_necropolis(); new spell_dk_improved_blood_presence(); new spell_dk_improved_unholy_presence(); new spell_dk_death_strike(); new spell_dk_death_coil(); new spell_dk_death_grip(); }