/* * Copyright (C) 2008-2012 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData Name: server_commandscript %Complete: 100 Comment: All server related commands Category: commandscripts EndScriptData */ #include "ScriptMgr.h" #include "Chat.h" #include "SystemConfig.h" #include "Config.h" #include "ObjectAccessor.h" class server_commandscript : public CommandScript { public: server_commandscript() : CommandScript("server_commandscript") { } ChatCommand* GetCommands() const { static ChatCommand serverIdleRestartCommandTable[] = { { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL }, { "" , SEC_ADMINISTRATOR, true, &HandleServerIdleRestartCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand serverIdleShutdownCommandTable[] = { { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL }, { "" , SEC_ADMINISTRATOR, true, &HandleServerIdleShutDownCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand serverRestartCommandTable[] = { { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL }, { "" , SEC_ADMINISTRATOR, true, &HandleServerRestartCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand serverShutdownCommandTable[] = { { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL }, { "" , SEC_ADMINISTRATOR, true, &HandleServerShutDownCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand serverSetCommandTable[] = { { "difftime", SEC_CONSOLE, true, &HandleServerSetDiffTimeCommand, "", NULL }, { "loglevel", SEC_CONSOLE, true, &HandleServerSetLogLevelCommand, "", NULL }, { "logfilelevel", SEC_CONSOLE, true, &HandleServerSetLogFileLevelCommand, "", NULL }, { "motd", SEC_ADMINISTRATOR, true, &HandleServerSetMotdCommand, "", NULL }, { "closed", SEC_ADMINISTRATOR, true, &HandleServerSetClosedCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand serverCommandTable[] = { { "corpses", SEC_GAMEMASTER, true, &HandleServerCorpsesCommand, "", NULL }, { "exit", SEC_CONSOLE, true, &HandleServerExitCommand, "", NULL }, { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable }, { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverIdleShutdownCommandTable }, { "info", SEC_PLAYER, true, &HandleServerInfoCommand, "", NULL }, { "motd", SEC_PLAYER, true, &HandleServerMotdCommand, "", NULL }, { "plimit", SEC_ADMINISTRATOR, true, &HandleServerPLimitCommand, "", NULL }, { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable }, { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable }, { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable }, { "togglequerylog", SEC_CONSOLE, true, &HandleServerToggleQueryLogging, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { { "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable }, { NULL, 0, false, NULL, "", NULL } }; return commandTable; } // Triggering corpses expire check in world static bool HandleServerCorpsesCommand(ChatHandler* /*handler*/, char const* /*args*/) { sObjectAccessor->RemoveOldCorpses(); return true; } static bool HandleServerInfoCommand(ChatHandler* handler, char const* /*args*/) { uint32 playersNum = sWorld->GetPlayerCount(); uint32 maxPlayersNum = sWorld->GetMaxPlayerCount(); uint32 activeClientsNum = sWorld->GetActiveSessionCount(); uint32 queuedClientsNum = sWorld->GetQueuedSessionCount(); uint32 maxActiveClientsNum = sWorld->GetMaxActiveSessionCount(); uint32 maxQueuedClientsNum = sWorld->GetMaxQueuedSessionCount(); std::string uptime = secsToTimeString(sWorld->GetUptime()); uint32 updateTime = sWorld->GetUpdateTime(); handler->SendSysMessage(_FULLVERSION); handler->PSendSysMessage(LANG_CONNECTED_PLAYERS, playersNum, maxPlayersNum); handler->PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum); handler->PSendSysMessage(LANG_UPTIME, uptime.c_str()); handler->PSendSysMessage(LANG_UPDATE_DIFF, updateTime); // Can't use sWorld->ShutdownMsg here in case of console command if (sWorld->IsShuttingDown()) handler->PSendSysMessage(LANG_SHUTDOWN_TIMELEFT, secsToTimeString(sWorld->GetShutDownTimeLeft()).c_str()); return true; } // Display the 'Message of the day' for the realm static bool HandleServerMotdCommand(ChatHandler* handler, char const* /*args*/) { handler->PSendSysMessage(LANG_MOTD_CURRENT, sWorld->GetMotd()); return true; } static bool HandleServerPLimitCommand(ChatHandler* handler, char const* args) { if (*args) { char* paramStr = strtok((char*)args, " "); if (!paramStr) return false; int32 limit = strlen(paramStr); if (strncmp(paramStr, "player", limit) == 0) sWorld->SetPlayerSecurityLimit(SEC_PLAYER); else if (strncmp(paramStr, "moderator", limit) == 0) sWorld->SetPlayerSecurityLimit(SEC_MODERATOR); else if (strncmp(paramStr, "gamemaster", limit) == 0) sWorld->SetPlayerSecurityLimit(SEC_GAMEMASTER); else if (strncmp(paramStr, "administrator", limit) == 0) sWorld->SetPlayerSecurityLimit(SEC_ADMINISTRATOR); else if (strncmp(paramStr, "reset", limit) == 0) { sWorld->SetPlayerAmountLimit(ConfigMgr::GetIntDefault("PlayerLimit", 100)); sWorld->LoadDBAllowedSecurityLevel(); } else { int32 value = atoi(paramStr); if (value < 0) sWorld->SetPlayerSecurityLimit(AccountTypes(-value)); else sWorld->SetPlayerAmountLimit(uint32(value)); } } uint32 playerAmountLimit = sWorld->GetPlayerAmountLimit(); AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit(); char const* secName = ""; switch (allowedAccountType) { case SEC_PLAYER: secName = "Player"; break; case SEC_MODERATOR: secName = "Moderator"; break; case SEC_GAMEMASTER: secName = "Gamemaster"; break; case SEC_ADMINISTRATOR: secName = "Administrator"; break; default: secName = ""; break; } handler->PSendSysMessage("Player limits: amount %u, min. security level %s.", playerAmountLimit, secName); return true; } static bool HandleServerShutDownCancelCommand(ChatHandler* /*handler*/, char const* /*args*/) { sWorld->ShutdownCancel(); return true; } static bool HandleServerShutDownCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; char* timeStr = strtok((char*) args, " "); char* exitCodeStr = strtok(NULL, ""); int32 time = atoi(timeStr); // Prevent interpret wrong arg value as 0 secs shutdown time if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0) return false; if (exitCodeStr) { int32 exitCode = atoi(exitCodeStr); // Handle atoi() errors if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0')) return false; // Exit code should be in range of 0-125, 126-255 is used // in many shells for their own return codes and code > 255 // is not supported in many others if (exitCode < 0 || exitCode > 125) return false; sWorld->ShutdownServ(time, 0, exitCode); } else sWorld->ShutdownServ(time, 0, SHUTDOWN_EXIT_CODE); return true; } static bool HandleServerRestartCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; char* timeStr = strtok((char*) args, " "); char* exitCodeStr = strtok(NULL, ""); int32 time = atoi(timeStr); // Prevent interpret wrong arg value as 0 secs shutdown time if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0) return false; if (exitCodeStr) { int32 exitCode = atoi(exitCodeStr); // Handle atoi() errors if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0')) return false; // Exit code should be in range of 0-125, 126-255 is used // in many shells for their own return codes and code > 255 // is not supported in many others if (exitCode < 0 || exitCode > 125) return false; sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, exitCode); } else sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART, RESTART_EXIT_CODE); return true; } static bool HandleServerIdleRestartCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; char* timeStr = strtok((char*) args, " "); char* exitCodeStr = strtok(NULL, ""); int32 time = atoi(timeStr); // Prevent interpret wrong arg value as 0 secs shutdown time if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0) return false; if (exitCodeStr) { int32 exitCode = atoi(exitCodeStr); // Handle atoi() errors if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0')) return false; // Exit code should be in range of 0-125, 126-255 is used // in many shells for their own return codes and code > 255 // is not supported in many others if (exitCode < 0 || exitCode > 125) return false; sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, exitCode); } else sWorld->ShutdownServ(time, SHUTDOWN_MASK_RESTART | SHUTDOWN_MASK_IDLE, RESTART_EXIT_CODE); return true; } static bool HandleServerIdleShutDownCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; char* timeStr = strtok((char*) args, " "); char* exitCodeStr = strtok(NULL, ""); int32 time = atoi(timeStr); // Prevent interpret wrong arg value as 0 secs shutdown time if ((time == 0 && (timeStr[0] != '0' || timeStr[1] != '\0')) || time < 0) return false; if (exitCodeStr) { int32 exitCode = atoi(exitCodeStr); // Handle atoi() errors if (exitCode == 0 && (exitCodeStr[0] != '0' || exitCodeStr[1] != '\0')) return false; // Exit code should be in range of 0-125, 126-255 is used // in many shells for their own return codes and code > 255 // is not supported in many others if (exitCode < 0 || exitCode > 125) return false; sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, exitCode); } else sWorld->ShutdownServ(time, SHUTDOWN_MASK_IDLE, SHUTDOWN_EXIT_CODE); return true; } // Exit the realm static bool HandleServerExitCommand(ChatHandler* handler, char const* /*args*/) { handler->SendSysMessage(LANG_COMMAND_EXIT); World::StopNow(SHUTDOWN_EXIT_CODE); return true; } // Define the 'Message of the day' for the realm static bool HandleServerSetMotdCommand(ChatHandler* handler, char const* args) { sWorld->SetMotd(args); handler->PSendSysMessage(LANG_MOTD_NEW, args); return true; } // Set whether we accept new clients static bool HandleServerSetClosedCommand(ChatHandler* handler, char const* args) { if (strncmp(args, "on", 3) == 0) { handler->SendSysMessage(LANG_WORLD_CLOSED); sWorld->SetClosed(true); return true; } else if (strncmp(args, "off", 4) == 0) { handler->SendSysMessage(LANG_WORLD_OPENED); sWorld->SetClosed(false); return true; } handler->SendSysMessage(LANG_USE_BOL); handler->SetSentErrorMessage(true); return false; } // Set the level of logging static bool HandleServerSetLogFileLevelCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; char* newLevel = strtok((char*)args, " "); if (!newLevel) return false; sLog->SetLogFileLevel(newLevel); return true; } // Set the level of logging static bool HandleServerSetLogLevelCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; char* newLevel = strtok((char*)args, " "); if (!newLevel) return false; sLog->SetLogLevel(newLevel); return true; } // set diff time record interval static bool HandleServerSetDiffTimeCommand(ChatHandler* /*handler*/, char const* args) { if (!*args) return false; char* newTimeStr = strtok((char*)args, " "); if (!newTimeStr) return false; int32 newTime = atoi(newTimeStr); if (newTime < 0) return false; sWorld->SetRecordDiffInterval(newTime); printf("Record diff every %u ms\n", newTime); return true; } // toggle sql driver query logging static bool HandleServerToggleQueryLogging(ChatHandler* handler, char const* /*args*/) { sLog->SetSQLDriverQueryLogging(!sLog->GetSQLDriverQueryLogging()); if (sLog->GetSQLDriverQueryLogging()) handler->PSendSysMessage(LANG_SQLDRIVER_QUERY_LOGGING_ENABLED); else handler->PSendSysMessage(LANG_SQLDRIVER_QUERY_LOGGING_DISABLED); return true; } }; void AddSC_server_commandscript() { new server_commandscript(); }