/* * Copyright (C) 2008-2013 TrinityCore * Copyright (C) 2005-2011 MaNGOS * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include #include "MapTree.h" #include "VMapManager2.h" #include "WorldModel.h" #include "ModelInstance.h" namespace VMAP { // Need direct access to encapsulated VMAP data, so we add functions for MMAP generator // maybe add MapBuilder as friend to all of the below classes would be better? // declared in src/shared/vmap/MapTree.h void StaticMapTree::getModelInstances(ModelInstance* &models, uint32 &count) { models = iTreeValues; count = iNTreeValues; } // declared in src/shared/vmap/VMapManager2.h void VMapManager2::getInstanceMapTree(InstanceTreeMap &instanceMapTree) { instanceMapTree = iInstanceMapTrees; } // declared in src/shared/vmap/WorldModel.h void WorldModel::getGroupModels(std::vector &groupModels) { groupModels = this->groupModels; } // declared in src/shared/vmap/WorldModel.h void GroupModel::getMeshData(std::vector &vertices, std::vector &triangles, WmoLiquid* &liquid) { vertices = this->vertices; triangles = this->triangles; liquid = iLiquid; } // declared in src/shared/vmap/ModelInstance.h WorldModel* ModelInstance::getWorldModel() { return iModel; } // declared in src/shared/vmap/WorldModel.h void WmoLiquid::getPosInfo(uint32 &tilesX, uint32 &tilesY, Vector3 &corner) const { tilesX = iTilesX; tilesY = iTilesY; corner = iCorner; } }