/* * Copyright (C) 2008-2010 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dk_". */ #include "ScriptPCH.h" #include "Spell.h" enum DeathKnightSpells { DK_SPELL_SUMMON_GARGOYLE = 50514, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999, DISPLAY_GHOUL_CORPSE = 25537, DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890, }; // 49158 Corpse Explosion (51325, 51326, 51327, 51328) class spell_dk_corpse_explosion : public SpellScriptLoader { public: spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { } class spell_dk_corpse_explosion_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_corpse_explosion_SpellScript) bool Validate(SpellEntry const * /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) { int32 bp = 0; // Living ghoul as a target if (unitTarget->isAlive()) bp = int32(unitTarget->CountPctFromMaxHealth(25)); // Some corpse else bp = GetEffectValue(); GetCaster()->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), 1), &bp, NULL, NULL, true); // Corpse Explosion (Suicide) unitTarget->CastCustomSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, &bp, NULL, NULL, true); // Set corpse look unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3)); } } void Register() { OnEffect += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_corpse_explosion_SpellScript(); } }; // 50524 Runic Power Feed (keeping Gargoyle alive) class spell_dk_runic_power_feed : public SpellScriptLoader { public: spell_dk_runic_power_feed() : SpellScriptLoader("spell_dk_runic_power_feed") { } class spell_dk_runic_power_feed_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_runic_power_feed_SpellScript) bool Validate(SpellEntry const * /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_SUMMON_GARGOYLE)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* caster = GetCaster()) { // No power, dismiss Gargoyle if (caster->GetPower(POWER_RUNIC_POWER) < 30) caster->RemoveAurasDueToSpell(DK_SPELL_SUMMON_GARGOYLE, caster->GetGUID()); else caster->ModifyPower(POWER_RUNIC_POWER, -30); } } void Register() { OnEffect += SpellEffectFn(spell_dk_runic_power_feed_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_runic_power_feed_SpellScript(); } }; // 55090 Scourge Strike (55265, 55270, 55271) class spell_dk_scourge_strike : public SpellScriptLoader { public: spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { } class spell_dk_scourge_strike_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_scourge_strike_SpellScript) bool Validate(SpellEntry const * /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) { int32 bp = (GetHitDamage() * GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID())) / 100; caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true); } } void Register() { OnEffect += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_scourge_strike_SpellScript(); } }; void AddSC_deathknight_spell_scripts() { new spell_dk_corpse_explosion(); new spell_dk_runic_power_feed(); new spell_dk_scourge_strike(); }