/* * Copyright (C) 2008-2011 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData Name: wp_commandscript %Complete: 100 Comment: All wp related commands Category: commandscripts EndScriptData */ #include "ScriptMgr.h" #include "ObjectMgr.h" #include "WaypointManager.h" #include "Chat.h" class wp_commandscript : public CommandScript { public: wp_commandscript() : CommandScript("wp_commandscript") { } ChatCommand* GetCommands() const { static ChatCommand wpCommandTable[] = { { "add", SEC_GAMEMASTER, false, &HandleWpAddCommand, "", NULL }, { "event", SEC_GAMEMASTER, false, &HandleWpEventCommand, "", NULL }, { "load", SEC_GAMEMASTER, false, &HandleWpLoadCommand, "", NULL }, { "modify", SEC_GAMEMASTER, false, &HandleWpModifyCommand, "", NULL }, { "unload", SEC_GAMEMASTER, false, &HandleWpUnLoadCommand, "", NULL }, { "reload", SEC_ADMINISTRATOR, false, &HandleWpReloadCommand, "", NULL }, { "show", SEC_GAMEMASTER, false, &HandleWpShowCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { { "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable }, { NULL, 0, false, NULL, "", NULL } }; return commandTable; } /** * Add a waypoint to a creature. * * The user can either select an npc or provide its GUID. * * The user can even select a visual waypoint - then the new waypoint * is placed *after* the selected one - this makes insertion of new * waypoints possible. * * eg: * .wp add 12345 * -> adds a waypoint to the npc with the GUID 12345 * * .wp add * -> adds a waypoint to the currently selected creature * * * @param args if the user did not provide a GUID, it is NULL * * @return true - command did succeed, false - something went wrong */ static bool HandleWpAddCommand(ChatHandler* handler, const char* args) { // optional char* path_number = NULL; uint32 pathid = 0; if (*args) path_number = strtok((char*)args, " "); uint32 point = 0; Creature* target = handler->getSelectedCreature(); if (!path_number) { if (target) pathid = target->GetWaypointPath(); else { QueryResult result = WorldDatabase.Query("SELECT MAX(id) FROM waypoint_data"); uint32 maxpathid = result->Fetch()->GetInt32(); pathid = maxpathid+1; handler->PSendSysMessage("%s%s|r", "|cff00ff00", "New path started."); } } else pathid = atoi(path_number); // path_id -> ID of the Path // point -> number of the waypoint (if not 0) if (!pathid) { handler->PSendSysMessage("%s%s|r", "|cffff33ff", "Current creature haven't loaded path."); return true; } QueryResult result = WorldDatabase.PQuery("SELECT MAX(point) FROM waypoint_data WHERE id = '%u'", pathid); if (result) point = (*result)[0].GetUInt32(); Player* player = handler->GetSession()->GetPlayer(); //Map *map = player->GetMap(); WorldDatabase.PExecute("INSERT INTO waypoint_data (id, point, position_x, position_y, position_z) VALUES ('%u', '%u', '%f', '%f', '%f')", pathid, point+1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); handler->PSendSysMessage("%s%s%u%s%u%s|r", "|cff00ff00", "PathID: |r|cff00ffff", pathid, "|r|cff00ff00: Waypoint |r|cff00ffff", point+1, "|r|cff00ff00 created. "); return true; } // HandleWpAddCommand static bool HandleWpLoadCommand(ChatHandler* handler, const char* args) { if (!*args) return false; // optional char* path_number = NULL; if (*args) path_number = strtok((char*)args, " "); uint32 pathid = 0; uint32 guidlow = 0; Creature* target = handler->getSelectedCreature(); // Did player provide a path_id? if (!path_number) return false; if (!target) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } if (target->GetEntry() == 1) { handler->PSendSysMessage("%s%s|r", "|cffff33ff", "You want to load path to a waypoint? Aren't you?"); handler->SetSentErrorMessage(true); return false; } pathid = atoi(path_number); if (!pathid) { handler->PSendSysMessage("%s%s|r", "|cffff33ff", "No valid path number provided."); return true; } guidlow = target->GetDBTableGUIDLow(); QueryResult result = WorldDatabase.PQuery("SELECT guid FROM creature_addon WHERE guid = '%u'", guidlow); if (result) WorldDatabase.PExecute("UPDATE creature_addon SET path_id = '%u' WHERE guid = '%u'", pathid, guidlow); else WorldDatabase.PExecute("INSERT INTO creature_addon(guid, path_id) VALUES ('%u', '%u')", guidlow, pathid); WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, guidlow); target->LoadPath(pathid); target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); target->GetMotionMaster()->Initialize(); target->MonsterSay("Path loaded.", 0, 0); return true; } static bool HandleWpReloadCommand(ChatHandler* handler, const char* args) { if (!*args) return false; uint32 id = atoi(args); if (!id) return false; handler->PSendSysMessage("%s%s|r|cff00ffff%u|r", "|cff00ff00", "Loading Path: ", id); sWaypointMgr->UpdatePath(id); return true; } static bool HandleWpUnLoadCommand(ChatHandler* handler, const char* /*args*/) { uint32 guidlow = 0; Creature* target = handler->getSelectedCreature(); if (!target) { handler->PSendSysMessage("%s%s|r", "|cff33ffff", "You must select target."); return true; } if (target->GetCreatureAddon()) { if (target->GetCreatureAddon()->path_id != 0) { WorldDatabase.PExecute("DELETE FROM creature_addon WHERE guid = %u", target->GetGUIDLow()); target->UpdateWaypointID(0); WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", IDLE_MOTION_TYPE, guidlow); target->LoadPath(0); target->SetDefaultMovementType(IDLE_MOTION_TYPE); target->GetMotionMaster()->MoveTargetedHome(); target->GetMotionMaster()->Initialize(); target->MonsterSay("Path unloaded.", 0, 0); return true; } handler->PSendSysMessage("%s%s|r", "|cffff33ff", "Target have no loaded path."); } return true; } static bool HandleWpEventCommand(ChatHandler* handler, const char* args) { if (!*args) return false; char* show_str = strtok((char*)args, " "); std::string show = show_str; // Check if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false; char* arg_id = strtok(NULL, " "); uint32 id = 0; if (show == "add") { if (arg_id) id = atoi(arg_id); if (id) { QueryResult result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid = %u", id); if (!result) { WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id); handler->PSendSysMessage("%s%s%u|r", "|cff00ff00", "Wp Event: New waypoint event added: ", id); } else handler->PSendSysMessage("|cff00ff00Wp Event: You have choosed an existing waypoint script guid: %u|r", id); } else { QueryResult result = WorldDatabase.Query("SELECT MAX(guid) FROM waypoint_scripts"); id = result->Fetch()->GetUInt32(); WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id+1); handler->PSendSysMessage("%s%s%u|r", "|cff00ff00", "Wp Event: New waypoint event added: |r|cff00ffff", id+1); } return true; } if (show == "listid") { if (!arg_id) { handler->PSendSysMessage("%s%s|r", "|cff33ffff", "Wp Event: You must provide waypoint script id."); return true; } id = atoi(arg_id); uint32 a2, a3, a4, a5, a6; float a8, a9, a10, a11; char const* a7; QueryResult result = WorldDatabase.PQuery("SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = %u", id); if (!result) { handler->PSendSysMessage("%s%s%u|r", "|cff33ffff", "Wp Event: No waypoint scripts found on id: ", id); return true; } Field *fields; do { fields = result->Fetch(); a2 = fields[0].GetUInt32(); a3 = fields[1].GetUInt32(); a4 = fields[2].GetUInt32(); a5 = fields[3].GetUInt32(); a6 = fields[4].GetUInt32(); a7 = fields[5].GetCString(); a8 = fields[6].GetFloat(); a9 = fields[7].GetFloat(); a10 = fields[8].GetFloat(); a11 = fields[9].GetFloat(); handler->PSendSysMessage("|cffff33ffid:|r|cff00ffff %u|r|cff00ff00, guid: |r|cff00ffff%u|r|cff00ff00, delay: |r|cff00ffff%u|r|cff00ff00, command: |r|cff00ffff%u|r|cff00ff00, datalong: |r|cff00ffff%u|r|cff00ff00, datalong2: |r|cff00ffff%u|r|cff00ff00, datatext: |r|cff00ffff%s|r|cff00ff00, posx: |r|cff00ffff%f|r|cff00ff00, posy: |r|cff00ffff%f|r|cff00ff00, posz: |r|cff00ffff%f|r|cff00ff00, orientation: |r|cff00ffff%f|r", id, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); } while (result->NextRow()); } if (show == "del") { id = atoi(arg_id); QueryResult result = WorldDatabase.PQuery("SELECT guid FROM waypoint_scripts WHERE guid = %u", id); if (result) { WorldDatabase.PExecute("DELETE FROM waypoint_scripts WHERE guid = %u", id); handler->PSendSysMessage("%s%s%u|r", "|cff00ff00", "Wp Event: Waypoint script removed: ", id); } else handler->PSendSysMessage("|cffff33ffWp Event: ERROR: you have selected a non existing script: %u|r", id); return true; } if (show == "mod") { if (!arg_id) { handler->SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r"); return true; } id = atoi(arg_id); if (!id) { handler->SendSysMessage("|cffff33ffERROR: No vallid waypoint script id not present.|r"); return true; } char* arg_2 = strtok(NULL, " "); if (!arg_2) { handler->SendSysMessage("|cffff33ffERROR: No argument present.|r"); return true; } std::string arg_string = arg_2; if ((arg_string != "setid") && (arg_string != "delay") && (arg_string != "command") && (arg_string != "datalong") && (arg_string != "datalong2") && (arg_string != "dataint") && (arg_string != "posx") && (arg_string != "posy") && (arg_string != "posz") && (arg_string != "orientation")) { handler->SendSysMessage("|cffff33ffERROR: No valid argument present.|r"); return true; } char* arg_3; std::string arg_str_2 = arg_2; arg_3 = strtok(NULL, " "); if (!arg_3) { handler->SendSysMessage("|cffff33ffERROR: No additional argument present.|r"); return true; } float coord; if (arg_str_2 == "setid") { uint32 newid = atoi(arg_3); handler->PSendSysMessage("%s%s|r|cff00ffff%u|r|cff00ff00%s|r|cff00ffff%u|r", "|cff00ff00", "Wp Event: Wypoint scipt guid: ", newid, " id changed: ", id); WorldDatabase.PExecute("UPDATE waypoint_scripts SET id='%u' WHERE guid='%u'", newid, id); return true; } else { QueryResult result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid='%u'", id); if (!result) { handler->SendSysMessage("|cffff33ffERROR: You have selected an non existing waypoint script guid.|r"); return true; } if (arg_str_2 == "posx") { coord = (float)(atof(arg_3)); WorldDatabase.PExecute("UPDATE waypoint_scripts SET x='%f' WHERE guid='%u'", coord, id); handler->PSendSysMessage("|cff00ff00Waypoint script:|r|cff00ffff %u|r|cff00ff00 position_x updated.|r", id); return true; } else if (arg_str_2 == "posy") { coord = (float)(atof(arg_3)); WorldDatabase.PExecute("UPDATE waypoint_scripts SET y='%f' WHERE guid='%u'", coord, id); handler->PSendSysMessage("|cff00ff00Waypoint script: %u position_y updated.|r", id); return true; } else if (arg_str_2 == "posz") { coord = (float)(atof(arg_3)); WorldDatabase.PExecute("UPDATE waypoint_scripts SET z='%f' WHERE guid='%u'", coord, id); handler->PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 position_z updated.|r", id); return true; } else if (arg_str_2 == "orientation") { coord = (float)(atof(arg_3)); WorldDatabase.PExecute("UPDATE waypoint_scripts SET o='%f' WHERE guid='%u'", coord, id); handler->PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 orientation updated.|r", id); return true; } else if (arg_str_2 == "dataint") { WorldDatabase.PExecute("UPDATE waypoint_scripts SET %s='%u' WHERE guid='%u'", arg_2, atoi(arg_3), id); handler->PSendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff%u|r|cff00ff00 dataint updated.|r", id); return true; } else { std::string arg_str_3 = arg_3; WorldDatabase.escape_string(arg_str_3); WorldDatabase.PExecute("UPDATE waypoint_scripts SET %s='%s' WHERE guid='%u'", arg_2, arg_str_3.c_str(), id); } } handler->PSendSysMessage("%s%s|r|cff00ffff%u:|r|cff00ff00 %s %s|r", "|cff00ff00", "Waypoint script:", id, arg_2, "updated."); } return true; } static bool HandleWpModifyCommand(ChatHandler* handler, const char* args) { if (!*args) return false; // first arg: add del text emote spell waittime move char* show_str = strtok((char*)args, " "); if (!show_str) { return false; } std::string show = show_str; // Check // Remember: "show" must also be the name of a column! if ((show != "delay") && (show != "action") && (show != "action_chance") && (show != "move_flag") && (show != "del") && (show != "move") && (show != "wpadd") ) { return false; } // Next arg is: char* arg_str = NULL; // Did user provide a GUID // or did the user select a creature? // -> variable lowguid is filled with the GUID of the NPC uint32 pathid = 0; uint32 point = 0; uint32 wpGuid = 0; Creature* target = handler->getSelectedCreature(); if (!target || target->GetEntry() != VISUAL_WAYPOINT) { handler->SendSysMessage("|cffff33ffERROR: You must select a waypoint.|r"); return false; } // The visual waypoint Creature* wpCreature = NULL; wpGuid = target->GetGUIDLow(); // Did the user select a visual spawnpoint? if (wpGuid) wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); // attempt check creature existence by DB data else { handler->PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, wpGuid); return false; } // User did select a visual waypoint? // Check the creature if (wpCreature->GetEntry() == VISUAL_WAYPOINT) { QueryResult result = WorldDatabase.PQuery("SELECT id, point FROM waypoint_data WHERE wpguid = %u", wpGuid); if (!result) { handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); // Select waypoint number from database // Since we compare float values, we have to deal with // some difficulties. // Here we search for all waypoints that only differ in one from 1 thousand // (0.001) - There is no other way to compare C++ floats with mySQL floats // See also: http://dev.mysql.com/doc/refman/5.0/en/problems-with-float.html const char* maxDIFF = "0.01"; result = WorldDatabase.PQuery("SELECT id, point FROM waypoint_data WHERE (abs(position_x - %f) <= %s) and (abs(position_y - %f) <= %s) and (abs(position_z - %f) <= %s)", wpCreature->GetPositionX(), maxDIFF, wpCreature->GetPositionY(), maxDIFF, wpCreature->GetPositionZ(), maxDIFF); if (!result) { handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM, wpGuid); return true; } } do { Field *fields = result->Fetch(); pathid = fields[0].GetUInt32(); point = fields[1].GetUInt32(); } while (result->NextRow()); // We have the waypoint number and the GUID of the "master npc" // Text is enclosed in "<>", all other arguments not arg_str = strtok((char*)NULL, " "); } // Check for argument if (show != "del" && show != "move" && arg_str == NULL) { handler->PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str); return false; } if (show == "del" && target) { handler->PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid); // wpCreature Creature* wpCreature = NULL; if (wpGuid != 0) { wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); wpCreature->CombatStop(); wpCreature->DeleteFromDB(); wpCreature->AddObjectToRemoveList(); } WorldDatabase.PExecute("DELETE FROM waypoint_data WHERE id='%u' AND point='%u'", pathid, point); WorldDatabase.PExecute("UPDATE waypoint_data SET point=point-1 WHERE id='%u' AND point>'%u'", pathid, point); handler->PSendSysMessage(LANG_WAYPOINT_REMOVED); return true; } // del if (show == "move" && target) { handler->PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid); Player *chr = handler->GetSession()->GetPlayer(); Map *map = chr->GetMap(); { // wpCreature Creature* wpCreature = NULL; // What to do: // Move the visual spawnpoint // Respawn the owner of the waypoints if (wpGuid != 0) { wpCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); wpCreature->CombatStop(); wpCreature->DeleteFromDB(); wpCreature->AddObjectToRemoveList(); // re-create Creature* wpCreature2 = new Creature; if (!wpCreature2->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0, 0, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), chr->GetOrientation())) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT); delete wpCreature2; return false; } wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map); map->Add(wpCreature2); //sMapMgr->GetMap(npcCreature->GetMapId())->Add(wpCreature2); } WorldDatabase.PExecute("UPDATE waypoint_data SET position_x = '%f', position_y = '%f', position_z = '%f' where id = '%u' AND point='%u'", chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), pathid, point); handler->PSendSysMessage(LANG_WAYPOINT_CHANGED); } return true; } // move const char *text = arg_str; if (text == 0) { // show_str check for present in list of correct values, no sql injection possible WorldDatabase.PExecute("UPDATE waypoint_data SET %s=NULL WHERE id='%u' AND point='%u'", show_str, pathid, point); } else { // show_str check for present in list of correct values, no sql injection possible std::string text2 = text; WorldDatabase.escape_string(text2); WorldDatabase.PExecute("UPDATE waypoint_data SET %s='%s' WHERE id='%u' AND point='%u'", show_str, text2.c_str(), pathid, point); } handler->PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str); return true; } static bool HandleWpShowCommand(ChatHandler* handler, const char* args) { if (!*args) return false; // first arg: on, off, first, last char* show_str = strtok((char*)args, " "); if (!show_str) return false; // second arg: GUID (optional, if a creature is selected) char* guid_str = strtok((char*)NULL, " "); uint32 pathid = 0; Creature* target = handler->getSelectedCreature(); // Did player provide a PathID? if (!guid_str) { // No PathID provided // -> Player must have selected a creature if (!target) { handler->SendSysMessage(LANG_SELECT_CREATURE); handler->SetSentErrorMessage(true); return false; } pathid = target->GetWaypointPath(); } else { // PathID provided // Warn if player also selected a creature // -> Creature selection is ignored <- if (target) handler->SendSysMessage(LANG_WAYPOINT_CREATSELECTED); pathid = atoi((char*)guid_str); } std::string show = show_str; uint32 Maxpoint; //handler->PSendSysMessage("wpshow - show: %s", show); // Show info for the selected waypoint if (show == "info") { // Check if the user did specify a visual waypoint if (target->GetEntry() != VISUAL_WAYPOINT) { handler->PSendSysMessage(LANG_WAYPOINT_VP_SELECT); handler->SetSentErrorMessage(true); return false; } QueryResult result = WorldDatabase.PQuery("SELECT id, point, delay, move_flag, action, action_chance FROM waypoint_data WHERE wpguid = %u", target->GetGUIDLow()); if (!result) { handler->SendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM); return true; } handler->SendSysMessage("|cff00ffffDEBUG: wp show info:|r"); do { Field *fields = result->Fetch(); pathid = fields[0].GetUInt32(); uint32 point = fields[1].GetUInt32(); uint32 delay = fields[2].GetUInt32(); uint32 flag = fields[3].GetUInt32(); uint32 ev_id = fields[4].GetUInt32(); uint32 ev_chance = fields[5].GetUInt32(); handler->PSendSysMessage("|cff00ff00Show info: for current point: |r|cff00ffff%u|r|cff00ff00, Path ID: |r|cff00ffff%u|r", point, pathid); handler->PSendSysMessage("|cff00ff00Show info: delay: |r|cff00ffff%u|r", delay); handler->PSendSysMessage("|cff00ff00Show info: Move flag: |r|cff00ffff%u|r", flag); handler->PSendSysMessage("|cff00ff00Show info: Waypoint event: |r|cff00ffff%u|r", ev_id); handler->PSendSysMessage("|cff00ff00Show info: Event chance: |r|cff00ffff%u|r", ev_chance); } while (result->NextRow()); return true; } if (show == "on") { QueryResult result = WorldDatabase.PQuery("SELECT point, position_x, position_y, position_z FROM waypoint_data WHERE id = '%u'", pathid); if (!result) { handler->SendSysMessage("|cffff33ffPath no found.|r"); handler->SetSentErrorMessage(true); return false; } handler->PSendSysMessage("|cff00ff00DEBUG: wp on, PathID: |cff00ffff%u|r", pathid); // Delete all visuals for this NPC QueryResult result2 = WorldDatabase.PQuery("SELECT wpguid FROM waypoint_data WHERE id = '%u' and wpguid <> 0", pathid); if (result2) { bool hasError = false; do { Field *fields = result2->Fetch(); uint32 wpguid = fields[0].GetUInt32(); Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); if (!pCreature) { handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); hasError = true; WorldDatabase.PExecute("DELETE FROM creature WHERE guid = '%u'", wpguid); } else { pCreature->CombatStop(); pCreature->DeleteFromDB(); pCreature->AddObjectToRemoveList(); } } while (result2->NextRow()); if (hasError) { handler->PSendSysMessage(LANG_WAYPOINT_TOOFAR1); handler->PSendSysMessage(LANG_WAYPOINT_TOOFAR2); handler->PSendSysMessage(LANG_WAYPOINT_TOOFAR3); } } do { Field *fields = result->Fetch(); uint32 point = fields[0].GetUInt32(); float x = fields[1].GetFloat(); float y = fields[2].GetFloat(); float z = fields[3].GetFloat(); uint32 id = VISUAL_WAYPOINT; Player *chr = handler->GetSession()->GetPlayer(); Map *map = chr->GetMap(); float o = chr->GetOrientation(); Creature* wpCreature = new Creature; if (!wpCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete wpCreature; return false; } // set "wpguid" column to the visual waypoint WorldDatabase.PExecute("UPDATE waypoint_data SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), pathid, point); wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(), map); map->Add(wpCreature); if (target) { wpCreature->SetDisplayId(target->GetDisplayId()); wpCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); wpCreature->SetLevel(point > STRONG_MAX_LEVEL ? STRONG_MAX_LEVEL : point); } } while (result->NextRow()); handler->SendSysMessage("|cff00ff00Showing the current creature's path.|r"); return true; } if (show == "first") { handler->PSendSysMessage("|cff00ff00DEBUG: wp first, GUID: %u|r", pathid); QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z FROM waypoint_data WHERE point='1' AND id = '%u'", pathid); if (!result) { handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUND, pathid); handler->SetSentErrorMessage(true); return false; } Field *fields = result->Fetch(); float x = fields[0].GetFloat(); float y = fields[1].GetFloat(); float z = fields[2].GetFloat(); uint32 id = VISUAL_WAYPOINT; Player *chr = handler->GetSession()->GetPlayer(); float o = chr->GetOrientation(); Map *map = chr->GetMap(); Creature* pCreature = new Creature; if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id); delete pCreature; return false; } pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); map->Add(pCreature); if (target) { pCreature->SetDisplayId(target->GetDisplayId()); pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); } return true; } if (show == "last") { handler->PSendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff%u|r", pathid); QueryResult result = WorldDatabase.PQuery("SELECT MAX(point) FROM waypoint_data WHERE id = '%u'", pathid); if (result) Maxpoint = (*result)[0].GetUInt32(); else Maxpoint = 0; result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z FROM waypoint_data WHERE point ='%u' AND id = '%u'", Maxpoint, pathid); if (!result) { handler->PSendSysMessage(LANG_WAYPOINT_NOTFOUNDLAST, pathid); handler->SetSentErrorMessage(true); return false; } Field *fields = result->Fetch(); float x = fields[0].GetFloat(); float y = fields[1].GetFloat(); float z = fields[2].GetFloat(); uint32 id = VISUAL_WAYPOINT; Player *chr = handler->GetSession()->GetPlayer(); float o = chr->GetOrientation(); Map *map = chr->GetMap(); Creature* pCreature = new Creature; if (!pCreature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { handler->PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id); delete pCreature; return false; } pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); map->Add(pCreature); if (target) { pCreature->SetDisplayId(target->GetDisplayId()); pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); } return true; } if (show == "off") { QueryResult result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%u'", 1); if (!result) { handler->SendSysMessage(LANG_WAYPOINT_VP_NOTFOUND); handler->SetSentErrorMessage(true); return false; } bool hasError = false; do { Field *fields = result->Fetch(); uint32 guid = fields[0].GetUInt32(); Creature* pCreature = handler->GetSession()->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(guid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); if (!pCreature) { handler->PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, guid); hasError = true; WorldDatabase.PExecute("DELETE FROM creature WHERE guid = '%u'", guid); } else { pCreature->CombatStop(); pCreature->DeleteFromDB(); pCreature->AddObjectToRemoveList(); } } while (result->NextRow()); // set "wpguid" column to "empty" - no visual waypoint spawned WorldDatabase.PExecute("UPDATE waypoint_data SET wpguid = '0'"); //WorldDatabase.PExecute("UPDATE creature_movement SET wpguid = '0' WHERE wpguid <> '0'"); if (hasError) { handler->PSendSysMessage(LANG_WAYPOINT_TOOFAR1); handler->PSendSysMessage(LANG_WAYPOINT_TOOFAR2); handler->PSendSysMessage(LANG_WAYPOINT_TOOFAR3); } handler->SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED); return true; } handler->PSendSysMessage("|cffff33ffDEBUG: wpshow - no valid command found|r"); return true; } }; void AddSC_wp_commandscript() { new wp_commandscript(); }