/* * Copyright (C) 2008-2011 TrinityCore * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Scripts for spells with SPELLFAMILY_DEATHKNIGHT and SPELLFAMILY_GENERIC spells used by deathknight players. * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "spell_dk_". */ #include "ScriptPCH.h" #include "Spell.h" enum DeathKnightSpells { DK_SPELL_RUNIC_POWER_ENERGIZE = 49088, DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999, DK_SPELL_GHOUL_EXPLODE = 47496, DISPLAY_GHOUL_CORPSE = 25537, DK_SPELL_SCOURGE_STRIKE_TRIGGERED = 70890, DK_SPELL_BLOOD_BOIL_TRIGGERED = 65658, DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1 = 49189, DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1 = 52284, }; // 50462 - Anti-Magic Shell (on raid member) class spell_dk_anti_magic_shell_raid : public SpellScriptLoader { public: spell_dk_anti_magic_shell_raid() : SpellScriptLoader("spell_dk_anti_magic_shell_raid") { } class spell_dk_anti_magic_shell_raid_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_anti_magic_shell_raid_AuraScript); uint32 absorbPct; bool Load() { absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster()); return true; } void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // TODO: this should absorb limited amount of damage, but no info on calculation formula amount = -1; } void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_raid_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_raid_AuraScript::Absorb, EFFECT_0); } }; AuraScript *GetAuraScript() const { return new spell_dk_anti_magic_shell_raid_AuraScript(); } }; // 48707 - Anti-Magic Shell (on self) class spell_dk_anti_magic_shell_self : public SpellScriptLoader { public: spell_dk_anti_magic_shell_self() : SpellScriptLoader("spell_dk_anti_magic_shell_self") { } class spell_dk_anti_magic_shell_self_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_anti_magic_shell_self_AuraScript); uint32 absorbPct, hpPct; bool Load() { absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster()); hpPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_1, GetCaster()); return true; } bool Validate(SpellEntry const * /*spellEntry*/) { return sSpellStore.LookupEntry(DK_SPELL_RUNIC_POWER_ENERGIZE); } void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = std::min(CalculatePctN(dmgInfo.GetDamage(), absorbPct), GetTarget()->CountPctFromMaxHealth(hpPct)); } void Trigger(AuraEffect * aurEff, DamageInfo & /*dmgInfo*/, uint32 & absorbAmount) { Unit * target = GetTarget(); // damage absorbed by Anti-Magic Shell energizes the DK with additional runic power. // This, if I'm not mistaken, shows that we get back ~20% of the absorbed damage as runic power. int32 bp = absorbAmount * 2 / 10; target->CastCustomSpell(target, DK_SPELL_RUNIC_POWER_ENERGIZE, &bp, NULL, NULL, true, NULL, aurEff); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_shell_self_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Absorb, EFFECT_0); AfterEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_shell_self_AuraScript::Trigger, EFFECT_0); } }; AuraScript *GetAuraScript() const { return new spell_dk_anti_magic_shell_self_AuraScript(); } }; // 50461 - Anti-Magic Zone class spell_dk_anti_magic_zone : public SpellScriptLoader { public: spell_dk_anti_magic_zone() : SpellScriptLoader("spell_dk_anti_magic_zone") { } class spell_dk_anti_magic_zone_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_anti_magic_zone_AuraScript); uint32 absorbPct; bool Load() { absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster()); return true; } bool Validate(SpellEntry const * /*spellEntry*/) { return sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT); } void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { SpellEntry const * talentSpell = sSpellStore.LookupEntry(DK_SPELL_ANTI_MAGIC_SHELL_TALENT); amount = SpellMgr::CalculateSpellEffectAmount(talentSpell, EFFECT_0, GetCaster()); // assume caster is a player here if (Unit * caster = GetCaster()) amount += int32(2 * caster->ToPlayer()->GetTotalAttackPowerValue(BASE_ATTACK)); } void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_anti_magic_zone_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_anti_magic_zone_AuraScript::Absorb, EFFECT_0); } }; AuraScript *GetAuraScript() const { return new spell_dk_anti_magic_zone_AuraScript(); } }; // 49158 Corpse Explosion (51325, 51326, 51327, 51328) class spell_dk_corpse_explosion : public SpellScriptLoader { public: spell_dk_corpse_explosion() : SpellScriptLoader("spell_dk_corpse_explosion") { } class spell_dk_corpse_explosion_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_corpse_explosion_SpellScript); bool Validate(SpellEntry const * /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_CORPSE_EXPLOSION_TRIGGERED)) return false; if (!sSpellStore.LookupEntry(DK_SPELL_GHOUL_EXPLODE)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) { int32 bp = 0; if (unitTarget->isAlive()) // Living ghoul as a target { bp = int32(unitTarget->CountPctFromMaxHealth(25)); unitTarget->CastCustomSpell(unitTarget, DK_SPELL_GHOUL_EXPLODE, &bp, NULL, NULL, false); } else // Some corpse { bp = GetEffectValue(); GetCaster()->CastCustomSpell(unitTarget, SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), 1), &bp, NULL, NULL, true); // Corpse Explosion (Suicide) unitTarget->CastSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, true); // Set corpse look unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3)); } } } void Register() { OnEffect += SpellEffectFn(spell_dk_corpse_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_corpse_explosion_SpellScript(); } }; // 47496 - Explode, Gnoul spell for Corpse Explosion class spell_dk_gnoul_explode : public SpellScriptLoader { public: spell_dk_gnoul_explode() : SpellScriptLoader("spell_dk_gnoul_explode") { } class spell_dk_gnoul_explode_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_gnoul_explode_SpellScript); void Suicide(SpellEffIndex /*effIndex*/) { if (Unit* unitTarget = GetHitUnit()) { // Corpse Explosion (Suicide) unitTarget->CastSpell(unitTarget, DK_SPELL_CORPSE_EXPLOSION_TRIGGERED, true); // Set corpse look unitTarget->SetDisplayId(DISPLAY_GHOUL_CORPSE + urand(0, 3)); } } void Register() { OnEffect += SpellEffectFn(spell_dk_gnoul_explode_SpellScript::Suicide, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE); } }; SpellScript* GetSpellScript() const { return new spell_dk_gnoul_explode_SpellScript(); } }; class spell_dk_death_gate : public SpellScriptLoader { public: spell_dk_death_gate() : SpellScriptLoader("spell_dk_death_gate") {} class spell_dk_death_gate_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_gate_SpellScript); SpellCastResult CheckClass() { if (GetCaster()->getClass() != CLASS_DEATH_KNIGHT) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_MUST_BE_DEATH_KNIGHT); return SPELL_FAILED_CUSTOM_ERROR; } return SPELL_CAST_OK; } void HandleScript(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); if (!GetHitUnit()) return; GetHitUnit()->CastSpell(GetHitUnit(), GetEffectValue(), false); } void Register() { OnCheckCast += SpellCheckCastFn(spell_dk_death_gate_SpellScript::CheckClass); OnEffect += SpellEffectFn(spell_dk_death_gate_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const { return new spell_dk_death_gate_SpellScript(); } }; class spell_dk_death_pact : public SpellScriptLoader { public: spell_dk_death_pact() : SpellScriptLoader("spell_dk_death_pact") { } class spell_dk_death_pact_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_death_pact_SpellScript); void FilterTargets(std::list& unitList) { Unit* unit_to_add = NULL; for (std::list::iterator itr = unitList.begin() ; itr != unitList.end(); ++itr) { if ((*itr)->GetTypeId() == TYPEID_UNIT && (*itr)->GetOwnerGUID() == GetCaster()->GetGUID() && (*itr)->ToCreature()->GetCreatureInfo()->type == CREATURE_TYPE_UNDEAD) { unit_to_add = (*itr); break; } } unitList.clear(); if (unit_to_add) unitList.push_back(unit_to_add); else { // Pet not found - remove cooldown if (Player* modOwner = GetCaster()->GetSpellModOwner()) modOwner->RemoveSpellCooldown(GetSpellInfo()->Id, true); FinishCast(SPELL_FAILED_NO_PET); } } void Register() { OnUnitTargetSelect += SpellUnitTargetFn(spell_dk_death_pact_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_AREA_ALLY_DST); } }; SpellScript* GetSpellScript() const { return new spell_dk_death_pact_SpellScript(); } }; // 55090 Scourge Strike (55265, 55270, 55271) class spell_dk_scourge_strike : public SpellScriptLoader { public: spell_dk_scourge_strike() : SpellScriptLoader("spell_dk_scourge_strike") { } class spell_dk_scourge_strike_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_scourge_strike_SpellScript); bool Validate(SpellEntry const * /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_SCOURGE_STRIKE_TRIGGERED)) return false; return true; } void HandleDummy(SpellEffIndex /*effIndex*/) { Unit* caster = GetCaster(); if (Unit* unitTarget = GetHitUnit()) { int32 bp = CalculatePctN(GetHitDamage(), GetEffectValue() * unitTarget->GetDiseasesByCaster(caster->GetGUID())); caster->CastCustomSpell(unitTarget, DK_SPELL_SCOURGE_STRIKE_TRIGGERED, &bp, NULL, NULL, true); } } void Register() { OnEffect += SpellEffectFn(spell_dk_scourge_strike_SpellScript::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY); } }; SpellScript* GetSpellScript() const { return new spell_dk_scourge_strike_SpellScript(); } }; // 49145 - Spell Deflection class spell_dk_spell_deflection : public SpellScriptLoader { public: spell_dk_spell_deflection() : SpellScriptLoader("spell_dk_spell_deflection") { } class spell_dk_spell_deflection_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_spell_deflection_AuraScript); uint32 absorbPct; bool Load() { absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster()); return true; } void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // You have a chance equal to your Parry chance if ((dmgInfo.GetDamageType() == SPELL_DIRECT_DAMAGE) && roll_chance_f(GetTarget()->GetUnitParryChance())) absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_spell_deflection_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_spell_deflection_AuraScript::Absorb, EFFECT_0); } }; AuraScript *GetAuraScript() const { return new spell_dk_spell_deflection_AuraScript(); } }; // 48721 Blood Boil class spell_dk_blood_boil : public SpellScriptLoader { public: spell_dk_blood_boil() : SpellScriptLoader("spell_dk_blood_boil") { } class spell_dk_blood_boil_SpellScript : public SpellScript { PrepareSpellScript(spell_dk_blood_boil_SpellScript); bool Validate(SpellEntry const * /*spellEntry*/) { if (!sSpellStore.LookupEntry(DK_SPELL_BLOOD_BOIL_TRIGGERED)) return false; return true; } bool Load() { _executed = false; return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCaster()->getClass() == CLASS_DEATH_KNIGHT; } void HandleAfterHit() { if (_executed || !GetHitUnit()) return; _executed = true; GetCaster()->CastSpell(GetCaster(), DK_SPELL_BLOOD_BOIL_TRIGGERED, true); } void Register() { AfterHit += SpellHitFn(spell_dk_blood_boil_SpellScript::HandleAfterHit); } bool _executed; }; SpellScript* GetSpellScript() const { return new spell_dk_blood_boil_SpellScript(); } }; // 52284 - Will of the Necropolis class spell_dk_will_of_the_necropolis : public SpellScriptLoader { public: spell_dk_will_of_the_necropolis() : SpellScriptLoader("spell_dk_will_of_the_necropolis") { } class spell_dk_will_of_the_necropolis_AuraScript : public AuraScript { PrepareAuraScript(spell_dk_will_of_the_necropolis_AuraScript); bool Validate(SpellEntry const *spellEntry) { // can't use other spell than will of the necropolis due to spell_ranks dependency if (sSpellMgr->GetFirstSpellInChain(DK_SPELL_WILL_OF_THE_NECROPOLIS_AURA_R1) != sSpellMgr->GetFirstSpellInChain(spellEntry->Id)) return false; uint8 rank = sSpellMgr->GetSpellRank(spellEntry->Id); if (!sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank, true)) return false; return true; } uint32 absorbPct; bool Load() { absorbPct = SpellMgr::CalculateSpellEffectAmount(GetSpellProto(), EFFECT_0, GetCaster()); return true; } void CalculateAmount(AuraEffect const * /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/) { // Set absorbtion amount to unlimited amount = -1; } void Absorb(AuraEffect * /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount) { // min pct of hp is stored in effect 0 of talent spell uint32 rank = sSpellMgr->GetSpellRank(GetSpellProto()->Id); SpellEntry const * talentProto = sSpellStore.LookupEntry(sSpellMgr->GetSpellWithRank(DK_SPELL_WILL_OF_THE_NECROPOLIS_TALENT_R1, rank)); int32 remainingHp = int32(GetTarget()->GetHealth() - dmgInfo.GetDamage()); int32 minHp = int32(GetTarget()->CountPctFromMaxHealth(SpellMgr::CalculateSpellEffectAmount(talentProto, EFFECT_0, GetCaster()))); // Damage that would take you below [effect0] health or taken while you are at [effect0] if (remainingHp < minHp) absorbAmount = CalculatePctN(dmgInfo.GetDamage(), absorbPct); } void Register() { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dk_will_of_the_necropolis_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB); OnEffectAbsorb += AuraEffectAbsorbFn(spell_dk_will_of_the_necropolis_AuraScript::Absorb, EFFECT_0); } }; AuraScript *GetAuraScript() const { return new spell_dk_will_of_the_necropolis_AuraScript(); } }; void AddSC_deathknight_spell_scripts() { new spell_dk_anti_magic_shell_raid(); new spell_dk_anti_magic_shell_self(); new spell_dk_anti_magic_zone(); new spell_dk_corpse_explosion(); new spell_dk_gnoul_explode(); new spell_dk_death_gate(); new spell_dk_death_pact(); new spell_dk_scourge_strike(); new spell_dk_spell_deflection(); new spell_dk_blood_boil(); new spell_dk_will_of_the_necropolis(); }