/*
* Copyright (C) 2008-2019 TrinityCore
* Copyright (C) 2005-2009 MaNGOS
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#ifndef _REFERENCE_H
#define _REFERENCE_H
#include "Dynamic/LinkedList.h"
#include "Errors.h" // for ASSERT
//=====================================================
template class Reference : public LinkedListElement
{
private:
TO* iRefTo;
FROM* iRefFrom;
protected:
// Tell our refTo (target) object that we have a link
virtual void targetObjectBuildLink() = 0;
// Tell our refTo (taget) object, that the link is cut
virtual void targetObjectDestroyLink() = 0;
// Tell our refFrom (source) object, that the link is cut (Target destroyed)
virtual void sourceObjectDestroyLink() = 0;
public:
Reference() { iRefTo = nullptr; iRefFrom = nullptr; }
virtual ~Reference() { }
// Create new link
void link(TO* toObj, FROM* fromObj)
{
ASSERT(fromObj); // fromObj MUST not be NULL
if (isValid())
unlink();
if (toObj != nullptr)
{
iRefTo = toObj;
iRefFrom = fromObj;
targetObjectBuildLink();
}
}
// We don't need the reference anymore. Call comes from the refFrom object
// Tell our refTo object, that the link is cut
void unlink()
{
targetObjectDestroyLink();
delink();
iRefTo = nullptr;
iRefFrom = nullptr;
}
// Link is invalid due to destruction of referenced target object. Call comes from the refTo object
// Tell our refFrom object, that the link is cut
void invalidate() // the iRefFrom MUST remain!!
{
sourceObjectDestroyLink();
delink();
iRefTo = nullptr;
}
bool isValid() const // Only check the iRefTo
{
return iRefTo != nullptr;
}
Reference * next() { return((Reference *) LinkedListElement::next()); }
Reference const* next() const { return((Reference const*) LinkedListElement::next()); }
Reference * prev() { return((Reference *) LinkedListElement::prev()); }
Reference const* prev() const { return((Reference const*) LinkedListElement::prev()); }
Reference * nocheck_next() { return((Reference *) LinkedListElement::nocheck_next()); }
Reference const* nocheck_next() const { return((Reference const*) LinkedListElement::nocheck_next()); }
Reference * nocheck_prev() { return((Reference *) LinkedListElement::nocheck_prev()); }
Reference const* nocheck_prev() const { return((Reference const*) LinkedListElement::nocheck_prev()); }
TO* operator->() const { return iRefTo; }
TO* getTarget() const { return iRefTo; }
FROM* GetSource() const { return iRefFrom; }
private:
Reference(Reference const&) = delete;
Reference& operator=(Reference const&) = delete;
};
//=====================================================
#endif